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android-14
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7d34800531 |
19
.github/workflows/verify.yml
vendored
19
.github/workflows/verify.yml
vendored
@ -68,6 +68,25 @@ jobs:
|
||||
with:
|
||||
name: ${{ matrix.type }}
|
||||
path: artifacts/
|
||||
build-mac:
|
||||
name: 'test build (macos)'
|
||||
needs: format
|
||||
runs-on: macos-13
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
submodules: recursive
|
||||
fetch-depth: 0
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
brew install autoconf automake boost@1.83 ccache ffmpeg fmt glslang hidapi libtool libusb lz4 ninja nlohmann-json openssl pkg-config qt@5 sdl2 speexdsp zlib zlib zstd
|
||||
- name: Build
|
||||
run: |
|
||||
mkdir build
|
||||
cd build
|
||||
export Qt5_DIR="/usr/local/opt/qt@5/lib/cmake"
|
||||
cmake .. -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU_USE_BUNDLED_VCPKG=OFF -DYUZU_TESTS=OFF -DENABLE_WEB_SERVICE=OFF -DENABLE_LIBUSB=OFF
|
||||
ninja
|
||||
build-msvc:
|
||||
name: 'test build (windows, msvc)'
|
||||
needs: format
|
||||
|
6
.gitmodules
vendored
6
.gitmodules
vendored
@ -4,9 +4,6 @@
|
||||
[submodule "enet"]
|
||||
path = externals/enet
|
||||
url = https://github.com/lsalzman/enet.git
|
||||
[submodule "inih"]
|
||||
path = externals/inih/inih
|
||||
url = https://github.com/benhoyt/inih.git
|
||||
[submodule "cubeb"]
|
||||
path = externals/cubeb
|
||||
url = https://github.com/mozilla/cubeb.git
|
||||
@ -61,6 +58,9 @@
|
||||
[submodule "breakpad"]
|
||||
path = externals/breakpad
|
||||
url = https://github.com/yuzu-emu/breakpad.git
|
||||
[submodule "simpleini"]
|
||||
path = externals/simpleini
|
||||
url = https://github.com/brofield/simpleini.git
|
||||
[submodule "oaknut"]
|
||||
path = externals/oaknut
|
||||
url = https://github.com/merryhime/oaknut
|
||||
|
@ -151,3 +151,7 @@ License: GPL-3.0-or-later
|
||||
Files: externals/stb/*
|
||||
Copyright: Sean Barrett
|
||||
License: MIT
|
||||
|
||||
Files: externals/gamemode/*
|
||||
Copyright: Copyright 2017-2019 Feral Interactive
|
||||
License: BSD-3-Clause
|
||||
|
@ -260,6 +260,11 @@ if (UNIX)
|
||||
add_definitions(-DYUZU_UNIX=1)
|
||||
endif()
|
||||
|
||||
if (ARCHITECTURE_arm64 AND (ANDROID OR ${CMAKE_SYSTEM_NAME} STREQUAL "Linux"))
|
||||
set(HAS_NCE 1)
|
||||
add_definitions(-DHAS_NCE=1)
|
||||
endif()
|
||||
|
||||
# Configure C++ standard
|
||||
# ===========================
|
||||
|
||||
@ -285,12 +290,12 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
|
||||
find_package(Boost 1.79.0 REQUIRED context)
|
||||
find_package(enet 1.3 MODULE)
|
||||
find_package(fmt 9 REQUIRED)
|
||||
find_package(inih 52 MODULE COMPONENTS INIReader)
|
||||
find_package(LLVM 17.0.2 MODULE COMPONENTS Demangle)
|
||||
find_package(lz4 REQUIRED)
|
||||
find_package(nlohmann_json 3.8 REQUIRED)
|
||||
find_package(Opus 1.3 MODULE)
|
||||
find_package(RenderDoc MODULE)
|
||||
find_package(SimpleIni MODULE)
|
||||
find_package(stb MODULE)
|
||||
find_package(VulkanMemoryAllocator CONFIG)
|
||||
find_package(ZLIB 1.2 REQUIRED)
|
||||
@ -338,6 +343,10 @@ if(ENABLE_OPENSSL)
|
||||
find_package(OpenSSL 1.1.1 REQUIRED)
|
||||
endif()
|
||||
|
||||
if (UNIX AND NOT APPLE)
|
||||
find_package(gamemode 1.7 MODULE)
|
||||
endif()
|
||||
|
||||
# Please consider this as a stub
|
||||
if(ENABLE_QT6 AND Qt6_LOCATION)
|
||||
list(APPEND CMAKE_PREFIX_PATH "${Qt6_LOCATION}")
|
||||
|
19
CMakeModules/FindSimpleIni.cmake
Normal file
19
CMakeModules/FindSimpleIni.cmake
Normal file
@ -0,0 +1,19 @@
|
||||
# SPDX-FileCopyrightText: 2023 Alexandre Bouvier <contact@amb.tf>
|
||||
#
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
find_path(SimpleIni_INCLUDE_DIR SimpleIni.h)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(SimpleIni
|
||||
REQUIRED_VARS SimpleIni_INCLUDE_DIR
|
||||
)
|
||||
|
||||
if (SimpleIni_FOUND AND NOT TARGET SimpleIni::SimpleIni)
|
||||
add_library(SimpleIni::SimpleIni INTERFACE IMPORTED)
|
||||
set_target_properties(SimpleIni::SimpleIni PROPERTIES
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${SimpleIni_INCLUDE_DIR}"
|
||||
)
|
||||
endif()
|
||||
|
||||
mark_as_advanced(SimpleIni_INCLUDE_DIR)
|
15
CMakeModules/Findgamemode.cmake
Normal file
15
CMakeModules/Findgamemode.cmake
Normal file
@ -0,0 +1,15 @@
|
||||
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
find_package(PkgConfig QUIET)
|
||||
pkg_search_module(GAMEMODE QUIET IMPORTED_TARGET gamemode)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(gamemode
|
||||
REQUIRED_VARS GAMEMODE_INCLUDEDIR
|
||||
VERSION_VAR GAMEMODE_VERSION
|
||||
)
|
||||
|
||||
if (gamemode_FOUND AND NOT TARGET gamemode::headers)
|
||||
add_library(gamemode::headers ALIAS PkgConfig::GAMEMODE)
|
||||
endif()
|
@ -1,27 +0,0 @@
|
||||
# SPDX-FileCopyrightText: 2022 Alexandre Bouvier <contact@amb.tf>
|
||||
#
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
find_package(PkgConfig QUIET)
|
||||
pkg_search_module(INIH QUIET IMPORTED_TARGET inih)
|
||||
if (INIReader IN_LIST inih_FIND_COMPONENTS)
|
||||
pkg_search_module(INIREADER QUIET IMPORTED_TARGET INIReader)
|
||||
if (INIREADER_FOUND)
|
||||
set(inih_INIReader_FOUND TRUE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(inih
|
||||
REQUIRED_VARS INIH_LINK_LIBRARIES
|
||||
VERSION_VAR INIH_VERSION
|
||||
HANDLE_COMPONENTS
|
||||
)
|
||||
|
||||
if (inih_FOUND AND NOT TARGET inih::inih)
|
||||
add_library(inih::inih ALIAS PkgConfig::INIH)
|
||||
endif()
|
||||
|
||||
if (inih_FOUND AND inih_INIReader_FOUND AND NOT TARGET inih::INIReader)
|
||||
add_library(inih::INIReader ALIAS PkgConfig::INIREADER)
|
||||
endif()
|
@ -1,7 +1,6 @@
|
||||
| Pull Request | Commit | Title | Author | Merged? |
|
||||
|----|----|----|----|----|
|
||||
| [11535](https://github.com/yuzu-emu/yuzu//pull/11535) | [`50bcfa5fb`](https://github.com/yuzu-emu/yuzu//pull/11535/files) | renderer_vulkan: Introduce separate cmd buffer for uploads | [GPUCode](https://github.com/GPUCode/) | Yes |
|
||||
| [12074](https://github.com/yuzu-emu/yuzu//pull/12074) | [`d0285e882`](https://github.com/yuzu-emu/yuzu//pull/12074/files) | Implement Native Code Execution (NCE) | [GPUCode](https://github.com/GPUCode/) | Yes |
|
||||
| [12235](https://github.com/yuzu-emu/yuzu//pull/12235) | [`e7dd968ac`](https://github.com/yuzu-emu/yuzu//pull/12235/files) | renderer_vulkan: adjust window origin and swizzle independently | [liamwhite](https://github.com/liamwhite/) | Yes |
|
||||
|
||||
|
||||
End of merge log. You can find the original README.md below the break.
|
||||
|
5
dist/languages/.tx/config
vendored
5
dist/languages/.tx/config
vendored
@ -6,3 +6,8 @@ file_filter = <lang>.ts
|
||||
source_file = en.ts
|
||||
source_lang = en
|
||||
type = QT
|
||||
|
||||
[o:yuzu-emulator:p:yuzu:r:yuzu-android]
|
||||
file_filter = ../../src/android/app/src/main/res/values-<lang>/strings.xml
|
||||
source_file = ../../src/android/app/src/main/res/values/strings.xml
|
||||
type = ANDROID
|
||||
|
16
externals/CMakeLists.txt
vendored
16
externals/CMakeLists.txt
vendored
@ -38,11 +38,6 @@ endif()
|
||||
# Glad
|
||||
add_subdirectory(glad)
|
||||
|
||||
# inih
|
||||
if (NOT TARGET inih::INIReader)
|
||||
add_subdirectory(inih)
|
||||
endif()
|
||||
|
||||
# mbedtls
|
||||
add_subdirectory(mbedtls)
|
||||
target_include_directories(mbedtls PUBLIC ./mbedtls/include)
|
||||
@ -198,6 +193,12 @@ if (ANDROID)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (UNIX AND NOT APPLE AND NOT TARGET gamemode::headers)
|
||||
add_library(gamemode INTERFACE)
|
||||
target_include_directories(gamemode INTERFACE gamemode)
|
||||
add_library(gamemode::headers ALIAS gamemode)
|
||||
endif()
|
||||
|
||||
# Breakpad
|
||||
# https://github.com/microsoft/vcpkg/blob/master/ports/breakpad/CMakeLists.txt
|
||||
if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
|
||||
@ -299,3 +300,8 @@ if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
|
||||
target_link_libraries(dump_syms PRIVATE libbreakpad_client ZLIB::ZLIB)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# SimpleIni
|
||||
if (NOT TARGET SimpleIni::SimpleIni)
|
||||
add_subdirectory(simpleini)
|
||||
endif()
|
||||
|
376
externals/gamemode/gamemode_client.h
vendored
Normal file
376
externals/gamemode/gamemode_client.h
vendored
Normal file
@ -0,0 +1,376 @@
|
||||
/*
|
||||
|
||||
Copyright (c) 2017-2019, Feral Interactive
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
* Neither the name of Feral Interactive nor the names of its contributors
|
||||
may be used to endorse or promote products derived from this software
|
||||
without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
||||
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
*/
|
||||
#ifndef CLIENT_GAMEMODE_H
|
||||
#define CLIENT_GAMEMODE_H
|
||||
/*
|
||||
* GameMode supports the following client functions
|
||||
* Requests are refcounted in the daemon
|
||||
*
|
||||
* int gamemode_request_start() - Request gamemode starts
|
||||
* 0 if the request was sent successfully
|
||||
* -1 if the request failed
|
||||
*
|
||||
* int gamemode_request_end() - Request gamemode ends
|
||||
* 0 if the request was sent successfully
|
||||
* -1 if the request failed
|
||||
*
|
||||
* GAMEMODE_AUTO can be defined to make the above two functions apply during static init and
|
||||
* destruction, as appropriate. In this configuration, errors will be printed to stderr
|
||||
*
|
||||
* int gamemode_query_status() - Query the current status of gamemode
|
||||
* 0 if gamemode is inactive
|
||||
* 1 if gamemode is active
|
||||
* 2 if gamemode is active and this client is registered
|
||||
* -1 if the query failed
|
||||
*
|
||||
* int gamemode_request_start_for(pid_t pid) - Request gamemode starts for another process
|
||||
* 0 if the request was sent successfully
|
||||
* -1 if the request failed
|
||||
* -2 if the request was rejected
|
||||
*
|
||||
* int gamemode_request_end_for(pid_t pid) - Request gamemode ends for another process
|
||||
* 0 if the request was sent successfully
|
||||
* -1 if the request failed
|
||||
* -2 if the request was rejected
|
||||
*
|
||||
* int gamemode_query_status_for(pid_t pid) - Query status of gamemode for another process
|
||||
* 0 if gamemode is inactive
|
||||
* 1 if gamemode is active
|
||||
* 2 if gamemode is active and this client is registered
|
||||
* -1 if the query failed
|
||||
*
|
||||
* const char* gamemode_error_string() - Get an error string
|
||||
* returns a string describing any of the above errors
|
||||
*
|
||||
* Note: All the above requests can be blocking - dbus requests can and will block while the daemon
|
||||
* handles the request. It is not recommended to make these calls in performance critical code
|
||||
*/
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include <dlfcn.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
#include <sys/types.h>
|
||||
|
||||
static char internal_gamemode_client_error_string[512] = { 0 };
|
||||
|
||||
/**
|
||||
* Load libgamemode dynamically to dislodge us from most dependencies.
|
||||
* This allows clients to link and/or use this regardless of runtime.
|
||||
* See SDL2 for an example of the reasoning behind this in terms of
|
||||
* dynamic versioning as well.
|
||||
*/
|
||||
static volatile int internal_libgamemode_loaded = 1;
|
||||
|
||||
/* Typedefs for the functions to load */
|
||||
typedef int (*api_call_return_int)(void);
|
||||
typedef const char *(*api_call_return_cstring)(void);
|
||||
typedef int (*api_call_pid_return_int)(pid_t);
|
||||
|
||||
/* Storage for functors */
|
||||
static api_call_return_int REAL_internal_gamemode_request_start = NULL;
|
||||
static api_call_return_int REAL_internal_gamemode_request_end = NULL;
|
||||
static api_call_return_int REAL_internal_gamemode_query_status = NULL;
|
||||
static api_call_return_cstring REAL_internal_gamemode_error_string = NULL;
|
||||
static api_call_pid_return_int REAL_internal_gamemode_request_start_for = NULL;
|
||||
static api_call_pid_return_int REAL_internal_gamemode_request_end_for = NULL;
|
||||
static api_call_pid_return_int REAL_internal_gamemode_query_status_for = NULL;
|
||||
|
||||
/**
|
||||
* Internal helper to perform the symbol binding safely.
|
||||
*
|
||||
* Returns 0 on success and -1 on failure
|
||||
*/
|
||||
__attribute__((always_inline)) static inline int internal_bind_libgamemode_symbol(
|
||||
void *handle, const char *name, void **out_func, size_t func_size, bool required)
|
||||
{
|
||||
void *symbol_lookup = NULL;
|
||||
char *dl_error = NULL;
|
||||
|
||||
/* Safely look up the symbol */
|
||||
symbol_lookup = dlsym(handle, name);
|
||||
dl_error = dlerror();
|
||||
if (required && (dl_error || !symbol_lookup)) {
|
||||
snprintf(internal_gamemode_client_error_string,
|
||||
sizeof(internal_gamemode_client_error_string),
|
||||
"dlsym failed - %s",
|
||||
dl_error);
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Have the symbol correctly, copy it to make it usable */
|
||||
memcpy(out_func, &symbol_lookup, func_size);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads libgamemode and needed functions
|
||||
*
|
||||
* Returns 0 on success and -1 on failure
|
||||
*/
|
||||
__attribute__((always_inline)) static inline int internal_load_libgamemode(void)
|
||||
{
|
||||
/* We start at 1, 0 is a success and -1 is a fail */
|
||||
if (internal_libgamemode_loaded != 1) {
|
||||
return internal_libgamemode_loaded;
|
||||
}
|
||||
|
||||
/* Anonymous struct type to define our bindings */
|
||||
struct binding {
|
||||
const char *name;
|
||||
void **functor;
|
||||
size_t func_size;
|
||||
bool required;
|
||||
} bindings[] = {
|
||||
{ "real_gamemode_request_start",
|
||||
(void **)&REAL_internal_gamemode_request_start,
|
||||
sizeof(REAL_internal_gamemode_request_start),
|
||||
true },
|
||||
{ "real_gamemode_request_end",
|
||||
(void **)&REAL_internal_gamemode_request_end,
|
||||
sizeof(REAL_internal_gamemode_request_end),
|
||||
true },
|
||||
{ "real_gamemode_query_status",
|
||||
(void **)&REAL_internal_gamemode_query_status,
|
||||
sizeof(REAL_internal_gamemode_query_status),
|
||||
false },
|
||||
{ "real_gamemode_error_string",
|
||||
(void **)&REAL_internal_gamemode_error_string,
|
||||
sizeof(REAL_internal_gamemode_error_string),
|
||||
true },
|
||||
{ "real_gamemode_request_start_for",
|
||||
(void **)&REAL_internal_gamemode_request_start_for,
|
||||
sizeof(REAL_internal_gamemode_request_start_for),
|
||||
false },
|
||||
{ "real_gamemode_request_end_for",
|
||||
(void **)&REAL_internal_gamemode_request_end_for,
|
||||
sizeof(REAL_internal_gamemode_request_end_for),
|
||||
false },
|
||||
{ "real_gamemode_query_status_for",
|
||||
(void **)&REAL_internal_gamemode_query_status_for,
|
||||
sizeof(REAL_internal_gamemode_query_status_for),
|
||||
false },
|
||||
};
|
||||
|
||||
void *libgamemode = NULL;
|
||||
|
||||
/* Try and load libgamemode */
|
||||
libgamemode = dlopen("libgamemode.so.0", RTLD_NOW);
|
||||
if (!libgamemode) {
|
||||
/* Attempt to load unversioned library for compatibility with older
|
||||
* versions (as of writing, there are no ABI changes between the two -
|
||||
* this may need to change if ever ABI-breaking changes are made) */
|
||||
libgamemode = dlopen("libgamemode.so", RTLD_NOW);
|
||||
if (!libgamemode) {
|
||||
snprintf(internal_gamemode_client_error_string,
|
||||
sizeof(internal_gamemode_client_error_string),
|
||||
"dlopen failed - %s",
|
||||
dlerror());
|
||||
internal_libgamemode_loaded = -1;
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
/* Attempt to bind all symbols */
|
||||
for (size_t i = 0; i < sizeof(bindings) / sizeof(bindings[0]); i++) {
|
||||
struct binding *binder = &bindings[i];
|
||||
|
||||
if (internal_bind_libgamemode_symbol(libgamemode,
|
||||
binder->name,
|
||||
binder->functor,
|
||||
binder->func_size,
|
||||
binder->required)) {
|
||||
internal_libgamemode_loaded = -1;
|
||||
return -1;
|
||||
};
|
||||
}
|
||||
|
||||
/* Success */
|
||||
internal_libgamemode_loaded = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Redirect to the real libgamemode
|
||||
*/
|
||||
__attribute__((always_inline)) static inline const char *gamemode_error_string(void)
|
||||
{
|
||||
/* If we fail to load the system gamemode, or we have an error string already, return our error
|
||||
* string instead of diverting to the system version */
|
||||
if (internal_load_libgamemode() < 0 || internal_gamemode_client_error_string[0] != '\0') {
|
||||
return internal_gamemode_client_error_string;
|
||||
}
|
||||
|
||||
/* Assert for static analyser that the function is not NULL */
|
||||
assert(REAL_internal_gamemode_error_string != NULL);
|
||||
|
||||
return REAL_internal_gamemode_error_string();
|
||||
}
|
||||
|
||||
/**
|
||||
* Redirect to the real libgamemode
|
||||
* Allow automatically requesting game mode
|
||||
* Also prints errors as they happen.
|
||||
*/
|
||||
#ifdef GAMEMODE_AUTO
|
||||
__attribute__((constructor))
|
||||
#else
|
||||
__attribute__((always_inline)) static inline
|
||||
#endif
|
||||
int gamemode_request_start(void)
|
||||
{
|
||||
/* Need to load gamemode */
|
||||
if (internal_load_libgamemode() < 0) {
|
||||
#ifdef GAMEMODE_AUTO
|
||||
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
|
||||
#endif
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Assert for static analyser that the function is not NULL */
|
||||
assert(REAL_internal_gamemode_request_start != NULL);
|
||||
|
||||
if (REAL_internal_gamemode_request_start() < 0) {
|
||||
#ifdef GAMEMODE_AUTO
|
||||
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
|
||||
#endif
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Redirect to the real libgamemode */
|
||||
#ifdef GAMEMODE_AUTO
|
||||
__attribute__((destructor))
|
||||
#else
|
||||
__attribute__((always_inline)) static inline
|
||||
#endif
|
||||
int gamemode_request_end(void)
|
||||
{
|
||||
/* Need to load gamemode */
|
||||
if (internal_load_libgamemode() < 0) {
|
||||
#ifdef GAMEMODE_AUTO
|
||||
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
|
||||
#endif
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Assert for static analyser that the function is not NULL */
|
||||
assert(REAL_internal_gamemode_request_end != NULL);
|
||||
|
||||
if (REAL_internal_gamemode_request_end() < 0) {
|
||||
#ifdef GAMEMODE_AUTO
|
||||
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
|
||||
#endif
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Redirect to the real libgamemode */
|
||||
__attribute__((always_inline)) static inline int gamemode_query_status(void)
|
||||
{
|
||||
/* Need to load gamemode */
|
||||
if (internal_load_libgamemode() < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (REAL_internal_gamemode_query_status == NULL) {
|
||||
snprintf(internal_gamemode_client_error_string,
|
||||
sizeof(internal_gamemode_client_error_string),
|
||||
"gamemode_query_status missing (older host?)");
|
||||
return -1;
|
||||
}
|
||||
|
||||
return REAL_internal_gamemode_query_status();
|
||||
}
|
||||
|
||||
/* Redirect to the real libgamemode */
|
||||
__attribute__((always_inline)) static inline int gamemode_request_start_for(pid_t pid)
|
||||
{
|
||||
/* Need to load gamemode */
|
||||
if (internal_load_libgamemode() < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (REAL_internal_gamemode_request_start_for == NULL) {
|
||||
snprintf(internal_gamemode_client_error_string,
|
||||
sizeof(internal_gamemode_client_error_string),
|
||||
"gamemode_request_start_for missing (older host?)");
|
||||
return -1;
|
||||
}
|
||||
|
||||
return REAL_internal_gamemode_request_start_for(pid);
|
||||
}
|
||||
|
||||
/* Redirect to the real libgamemode */
|
||||
__attribute__((always_inline)) static inline int gamemode_request_end_for(pid_t pid)
|
||||
{
|
||||
/* Need to load gamemode */
|
||||
if (internal_load_libgamemode() < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (REAL_internal_gamemode_request_end_for == NULL) {
|
||||
snprintf(internal_gamemode_client_error_string,
|
||||
sizeof(internal_gamemode_client_error_string),
|
||||
"gamemode_request_end_for missing (older host?)");
|
||||
return -1;
|
||||
}
|
||||
|
||||
return REAL_internal_gamemode_request_end_for(pid);
|
||||
}
|
||||
|
||||
/* Redirect to the real libgamemode */
|
||||
__attribute__((always_inline)) static inline int gamemode_query_status_for(pid_t pid)
|
||||
{
|
||||
/* Need to load gamemode */
|
||||
if (internal_load_libgamemode() < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (REAL_internal_gamemode_query_status_for == NULL) {
|
||||
snprintf(internal_gamemode_client_error_string,
|
||||
sizeof(internal_gamemode_client_error_string),
|
||||
"gamemode_query_status_for missing (older host?)");
|
||||
return -1;
|
||||
}
|
||||
|
||||
return REAL_internal_gamemode_query_status_for(pid);
|
||||
}
|
||||
|
||||
#endif // CLIENT_GAMEMODE_H
|
13
externals/inih/CMakeLists.txt
vendored
13
externals/inih/CMakeLists.txt
vendored
@ -1,13 +0,0 @@
|
||||
# SPDX-FileCopyrightText: 2014 Gui Andrade <admin@archshift.com>
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
add_library(inih
|
||||
inih/ini.c
|
||||
inih/ini.h
|
||||
inih/cpp/INIReader.cpp
|
||||
inih/cpp/INIReader.h
|
||||
)
|
||||
|
||||
create_target_directory_groups(inih)
|
||||
target_include_directories(inih INTERFACE inih/cpp)
|
||||
add_library(inih::INIReader ALIAS inih)
|
1
externals/inih/inih
vendored
1
externals/inih/inih
vendored
Submodule externals/inih/inih deleted from 9cecf0643d
2
externals/nx_tzdb/tzdb_to_nx
vendored
2
externals/nx_tzdb/tzdb_to_nx
vendored
Submodule externals/nx_tzdb/tzdb_to_nx updated: 0d17dd066d...f6680093bc
2
externals/oaknut
vendored
2
externals/oaknut
vendored
Submodule externals/oaknut updated: 316d8869e8...918bd94f02
1
externals/simpleini
vendored
Submodule
1
externals/simpleini
vendored
Submodule
Submodule externals/simpleini added at 382ddbb4b9
@ -187,6 +187,7 @@ add_subdirectory(audio_core)
|
||||
add_subdirectory(video_core)
|
||||
add_subdirectory(network)
|
||||
add_subdirectory(input_common)
|
||||
add_subdirectory(frontend_common)
|
||||
add_subdirectory(shader_recompiler)
|
||||
|
||||
if (YUZU_ROOM)
|
||||
|
@ -219,7 +219,6 @@ dependencies {
|
||||
implementation("io.coil-kt:coil:2.2.2")
|
||||
implementation("androidx.core:core-splashscreen:1.0.1")
|
||||
implementation("androidx.window:window:1.2.0-beta03")
|
||||
implementation("org.ini4j:ini4j:0.5.4")
|
||||
implementation("androidx.constraintlayout:constraintlayout:2.1.4")
|
||||
implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")
|
||||
implementation("androidx.navigation:navigation-fragment-ktx:2.7.4")
|
||||
|
@ -230,8 +230,6 @@ object NativeLibrary {
|
||||
*/
|
||||
external fun onTouchReleased(finger_id: Int)
|
||||
|
||||
external fun reloadSettings()
|
||||
|
||||
external fun initGameIni(gameID: String?)
|
||||
|
||||
external fun setAppDirectory(directory: String)
|
||||
@ -301,6 +299,11 @@ object NativeLibrary {
|
||||
*/
|
||||
external fun getPerfStats(): DoubleArray
|
||||
|
||||
/**
|
||||
* Returns the current CPU backend.
|
||||
*/
|
||||
external fun getCpuBackend(): String
|
||||
|
||||
/**
|
||||
* Notifies the core emulation that the orientation has changed.
|
||||
*/
|
||||
|
@ -0,0 +1,76 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.adapters
|
||||
|
||||
import android.net.Uri
|
||||
import android.text.TextUtils
|
||||
import android.view.LayoutInflater
|
||||
import android.view.ViewGroup
|
||||
import androidx.fragment.app.FragmentActivity
|
||||
import androidx.recyclerview.widget.AsyncDifferConfig
|
||||
import androidx.recyclerview.widget.DiffUtil
|
||||
import androidx.recyclerview.widget.ListAdapter
|
||||
import androidx.recyclerview.widget.RecyclerView
|
||||
import org.yuzu.yuzu_emu.databinding.CardFolderBinding
|
||||
import org.yuzu.yuzu_emu.fragments.GameFolderPropertiesDialogFragment
|
||||
import org.yuzu.yuzu_emu.model.GameDir
|
||||
import org.yuzu.yuzu_emu.model.GamesViewModel
|
||||
|
||||
class FolderAdapter(val activity: FragmentActivity, val gamesViewModel: GamesViewModel) :
|
||||
ListAdapter<GameDir, FolderAdapter.FolderViewHolder>(
|
||||
AsyncDifferConfig.Builder(DiffCallback()).build()
|
||||
) {
|
||||
override fun onCreateViewHolder(
|
||||
parent: ViewGroup,
|
||||
viewType: Int
|
||||
): FolderAdapter.FolderViewHolder {
|
||||
CardFolderBinding.inflate(LayoutInflater.from(parent.context), parent, false)
|
||||
.also { return FolderViewHolder(it) }
|
||||
}
|
||||
|
||||
override fun onBindViewHolder(holder: FolderAdapter.FolderViewHolder, position: Int) =
|
||||
holder.bind(currentList[position])
|
||||
|
||||
inner class FolderViewHolder(val binding: CardFolderBinding) :
|
||||
RecyclerView.ViewHolder(binding.root) {
|
||||
private lateinit var gameDir: GameDir
|
||||
|
||||
fun bind(gameDir: GameDir) {
|
||||
this.gameDir = gameDir
|
||||
|
||||
binding.apply {
|
||||
path.text = Uri.parse(gameDir.uriString).path
|
||||
path.postDelayed(
|
||||
{
|
||||
path.isSelected = true
|
||||
path.ellipsize = TextUtils.TruncateAt.MARQUEE
|
||||
},
|
||||
3000
|
||||
)
|
||||
|
||||
buttonEdit.setOnClickListener {
|
||||
GameFolderPropertiesDialogFragment.newInstance(this@FolderViewHolder.gameDir)
|
||||
.show(
|
||||
activity.supportFragmentManager,
|
||||
GameFolderPropertiesDialogFragment.TAG
|
||||
)
|
||||
}
|
||||
|
||||
buttonDelete.setOnClickListener {
|
||||
gamesViewModel.removeFolder(this@FolderViewHolder.gameDir)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class DiffCallback : DiffUtil.ItemCallback<GameDir>() {
|
||||
override fun areItemsTheSame(oldItem: GameDir, newItem: GameDir): Boolean {
|
||||
return oldItem == newItem
|
||||
}
|
||||
|
||||
override fun areContentsTheSame(oldItem: GameDir, newItem: GameDir): Boolean {
|
||||
return oldItem == newItem
|
||||
}
|
||||
}
|
||||
}
|
@ -3,33 +3,9 @@
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.model
|
||||
|
||||
import android.text.TextUtils
|
||||
import android.widget.Toast
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
|
||||
|
||||
object Settings {
|
||||
private val context get() = YuzuApplication.appContext
|
||||
|
||||
fun saveSettings(gameId: String = "") {
|
||||
if (TextUtils.isEmpty(gameId)) {
|
||||
Toast.makeText(
|
||||
context,
|
||||
context.getString(R.string.ini_saved),
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
SettingsFile.saveFile(SettingsFile.FILE_NAME_CONFIG)
|
||||
} else {
|
||||
// TODO: Save custom game settings
|
||||
Toast.makeText(
|
||||
context,
|
||||
context.getString(R.string.gameid_saved, gameId),
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
}
|
||||
}
|
||||
|
||||
enum class Category {
|
||||
Android,
|
||||
Audio,
|
||||
|
@ -73,7 +73,7 @@ abstract class SettingsItem(
|
||||
R.string.frame_limit_slider,
|
||||
R.string.frame_limit_slider_description,
|
||||
1,
|
||||
200,
|
||||
400,
|
||||
"%"
|
||||
)
|
||||
)
|
||||
@ -82,8 +82,8 @@ abstract class SettingsItem(
|
||||
IntSetting.CPU_BACKEND,
|
||||
R.string.cpu_backend,
|
||||
0,
|
||||
R.array.cpuBackendNames,
|
||||
R.array.cpuBackendValues
|
||||
R.array.cpuBackendArm64Names,
|
||||
R.array.cpuBackendArm64Values
|
||||
)
|
||||
)
|
||||
put(
|
||||
|
@ -19,13 +19,13 @@ import androidx.lifecycle.repeatOnLifecycle
|
||||
import androidx.navigation.fragment.NavHostFragment
|
||||
import androidx.navigation.navArgs
|
||||
import com.google.android.material.color.MaterialColors
|
||||
import kotlinx.coroutines.CoroutineScope
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.flow.collectLatest
|
||||
import kotlinx.coroutines.launch
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import java.io.IOException
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding
|
||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
||||
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
|
||||
import org.yuzu.yuzu_emu.fragments.ResetSettingsDialogFragment
|
||||
import org.yuzu.yuzu_emu.model.SettingsViewModel
|
||||
@ -54,10 +54,6 @@ class SettingsActivity : AppCompatActivity() {
|
||||
|
||||
WindowCompat.setDecorFitsSystemWindows(window, false)
|
||||
|
||||
if (savedInstanceState != null) {
|
||||
settingsViewModel.shouldSave = savedInstanceState.getBoolean(KEY_SHOULD_SAVE)
|
||||
}
|
||||
|
||||
if (InsetsHelper.getSystemGestureType(applicationContext) !=
|
||||
InsetsHelper.GESTURE_NAVIGATION
|
||||
) {
|
||||
@ -128,12 +124,6 @@ class SettingsActivity : AppCompatActivity() {
|
||||
}
|
||||
}
|
||||
|
||||
override fun onSaveInstanceState(outState: Bundle) {
|
||||
// Critical: If super method is not called, rotations will be busted.
|
||||
super.onSaveInstanceState(outState)
|
||||
outState.putBoolean(KEY_SHOULD_SAVE, settingsViewModel.shouldSave)
|
||||
}
|
||||
|
||||
override fun onStart() {
|
||||
super.onStart()
|
||||
// TODO: Load custom settings contextually
|
||||
@ -142,16 +132,10 @@ class SettingsActivity : AppCompatActivity() {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* If this is called, the user has left the settings screen (potentially through the
|
||||
* home button) and will expect their changes to be persisted. So we kick off an
|
||||
* IntentService which will do so on a background thread.
|
||||
*/
|
||||
override fun onStop() {
|
||||
super.onStop()
|
||||
if (isFinishing && settingsViewModel.shouldSave) {
|
||||
Log.debug("[SettingsActivity] Settings activity stopping. Saving settings to INI...")
|
||||
Settings.saveSettings()
|
||||
CoroutineScope(Dispatchers.IO).launch {
|
||||
NativeConfig.saveSettings()
|
||||
}
|
||||
}
|
||||
|
||||
@ -161,15 +145,13 @@ class SettingsActivity : AppCompatActivity() {
|
||||
}
|
||||
|
||||
fun onSettingsReset() {
|
||||
// Prevents saving to a non-existent settings file
|
||||
settingsViewModel.shouldSave = false
|
||||
|
||||
// Delete settings file because the user may have changed values that do not exist in the UI
|
||||
NativeConfig.unloadConfig()
|
||||
val settingsFile = SettingsFile.getSettingsFile(SettingsFile.FILE_NAME_CONFIG)
|
||||
if (!settingsFile.delete()) {
|
||||
throw IOException("Failed to delete $settingsFile")
|
||||
}
|
||||
NativeLibrary.reloadSettings()
|
||||
NativeConfig.initializeConfig()
|
||||
|
||||
Toast.makeText(
|
||||
applicationContext,
|
||||
@ -194,8 +176,4 @@ class SettingsActivity : AppCompatActivity() {
|
||||
windowInsets
|
||||
}
|
||||
}
|
||||
|
||||
companion object {
|
||||
private const val KEY_SHOULD_SAVE = "should_save"
|
||||
}
|
||||
}
|
||||
|
@ -105,7 +105,6 @@ class SettingsAdapter(
|
||||
fun onBooleanClick(item: SwitchSetting, checked: Boolean) {
|
||||
item.checked = checked
|
||||
settingsViewModel.setShouldReloadSettingsList(true)
|
||||
settingsViewModel.shouldSave = true
|
||||
}
|
||||
|
||||
fun onSingleChoiceClick(item: SingleChoiceSetting, position: Int) {
|
||||
@ -161,7 +160,6 @@ class SettingsAdapter(
|
||||
epochTime += timePicker.hour.toLong() * 60 * 60
|
||||
epochTime += timePicker.minute.toLong() * 60
|
||||
if (item.value != epochTime) {
|
||||
settingsViewModel.shouldSave = true
|
||||
notifyItemChanged(position)
|
||||
item.value = epochTime
|
||||
}
|
||||
|
@ -3,15 +3,8 @@
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.utils
|
||||
|
||||
import android.widget.Toast
|
||||
import java.io.*
|
||||
import org.ini4j.Wini
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.features.settings.model.*
|
||||
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
|
||||
import org.yuzu.yuzu_emu.utils.Log
|
||||
import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||
|
||||
/**
|
||||
* Contains static methods for interacting with .ini files in which settings are stored.
|
||||
@ -19,41 +12,6 @@ import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||
object SettingsFile {
|
||||
const val FILE_NAME_CONFIG = "config"
|
||||
|
||||
/**
|
||||
* Saves a Settings HashMap to a given .ini file on disk. If unsuccessful, outputs an error
|
||||
* telling why it failed.
|
||||
*
|
||||
* @param fileName The target filename without a path or extension.
|
||||
*/
|
||||
fun saveFile(fileName: String) {
|
||||
val ini = getSettingsFile(fileName)
|
||||
try {
|
||||
val wini = Wini(ini)
|
||||
for (specificCategory in Settings.Category.values()) {
|
||||
val categoryHeader = NativeConfig.getConfigHeader(specificCategory.ordinal)
|
||||
for (setting in Settings.settingsList) {
|
||||
if (setting.key!!.isEmpty()) continue
|
||||
|
||||
val settingCategoryHeader =
|
||||
NativeConfig.getConfigHeader(setting.category.ordinal)
|
||||
val iniSetting: String? = wini.get(categoryHeader, setting.key)
|
||||
if (iniSetting != null || settingCategoryHeader == categoryHeader) {
|
||||
wini.put(settingCategoryHeader, setting.key, setting.valueAsString)
|
||||
}
|
||||
}
|
||||
}
|
||||
wini.store()
|
||||
} catch (e: IOException) {
|
||||
Log.error("[SettingsFile] File not found: " + fileName + ".ini: " + e.message)
|
||||
val context = YuzuApplication.appContext
|
||||
Toast.makeText(
|
||||
context,
|
||||
context.getString(R.string.error_saving, fileName, e.message),
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
}
|
||||
}
|
||||
|
||||
fun getSettingsFile(fileName: String): File =
|
||||
File(DirectoryInitialization.userDirectory + "/config/" + fileName + ".ini")
|
||||
}
|
||||
|
@ -0,0 +1,53 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.fragments
|
||||
|
||||
import android.app.Dialog
|
||||
import android.content.DialogInterface
|
||||
import android.net.Uri
|
||||
import android.os.Bundle
|
||||
import androidx.fragment.app.DialogFragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.DialogAddFolderBinding
|
||||
import org.yuzu.yuzu_emu.model.GameDir
|
||||
import org.yuzu.yuzu_emu.model.GamesViewModel
|
||||
|
||||
class AddGameFolderDialogFragment : DialogFragment() {
|
||||
private val gamesViewModel: GamesViewModel by activityViewModels()
|
||||
|
||||
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
|
||||
val binding = DialogAddFolderBinding.inflate(layoutInflater)
|
||||
val folderUriString = requireArguments().getString(FOLDER_URI_STRING)
|
||||
if (folderUriString == null) {
|
||||
dismiss()
|
||||
}
|
||||
binding.path.text = Uri.parse(folderUriString).path
|
||||
|
||||
return MaterialAlertDialogBuilder(requireContext())
|
||||
.setTitle(R.string.add_game_folder)
|
||||
.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
|
||||
val newGameDir = GameDir(folderUriString!!, binding.deepScanSwitch.isChecked)
|
||||
gamesViewModel.addFolder(newGameDir)
|
||||
}
|
||||
.setNegativeButton(android.R.string.cancel, null)
|
||||
.setView(binding.root)
|
||||
.show()
|
||||
}
|
||||
|
||||
companion object {
|
||||
const val TAG = "AddGameFolderDialogFragment"
|
||||
|
||||
private const val FOLDER_URI_STRING = "FolderUriString"
|
||||
|
||||
fun newInstance(folderUriString: String): AddGameFolderDialogFragment {
|
||||
val args = Bundle()
|
||||
args.putString(FOLDER_URI_STRING, folderUriString)
|
||||
val fragment = AddGameFolderDialogFragment()
|
||||
fragment.arguments = args
|
||||
return fragment
|
||||
}
|
||||
}
|
||||
}
|
@ -414,8 +414,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
perfStatsUpdater = {
|
||||
if (emulationViewModel.emulationStarted.value) {
|
||||
val perfStats = NativeLibrary.getPerfStats()
|
||||
val cpuBackend = NativeLibrary.getCpuBackend()
|
||||
if (_binding != null) {
|
||||
binding.showFpsText.text = String.format("FPS: %.1f", perfStats[FPS])
|
||||
binding.showFpsText.text =
|
||||
String.format("FPS: %.1f\n%s", perfStats[FPS], cpuBackend)
|
||||
}
|
||||
perfStatsUpdateHandler.postDelayed(perfStatsUpdater!!, 800)
|
||||
}
|
||||
|
@ -0,0 +1,72 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.fragments
|
||||
|
||||
import android.app.Dialog
|
||||
import android.content.DialogInterface
|
||||
import android.os.Bundle
|
||||
import androidx.fragment.app.DialogFragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.DialogFolderPropertiesBinding
|
||||
import org.yuzu.yuzu_emu.model.GameDir
|
||||
import org.yuzu.yuzu_emu.model.GamesViewModel
|
||||
import org.yuzu.yuzu_emu.utils.SerializableHelper.parcelable
|
||||
|
||||
class GameFolderPropertiesDialogFragment : DialogFragment() {
|
||||
private val gamesViewModel: GamesViewModel by activityViewModels()
|
||||
|
||||
private var deepScan = false
|
||||
|
||||
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
|
||||
val binding = DialogFolderPropertiesBinding.inflate(layoutInflater)
|
||||
val gameDir = requireArguments().parcelable<GameDir>(GAME_DIR)!!
|
||||
|
||||
// Restore checkbox state
|
||||
binding.deepScanSwitch.isChecked =
|
||||
savedInstanceState?.getBoolean(DEEP_SCAN) ?: gameDir.deepScan
|
||||
|
||||
// Ensure that we can get the checkbox state even if the view is destroyed
|
||||
deepScan = binding.deepScanSwitch.isChecked
|
||||
binding.deepScanSwitch.setOnClickListener {
|
||||
deepScan = binding.deepScanSwitch.isChecked
|
||||
}
|
||||
|
||||
return MaterialAlertDialogBuilder(requireContext())
|
||||
.setView(binding.root)
|
||||
.setTitle(R.string.game_folder_properties)
|
||||
.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
|
||||
val folderIndex = gamesViewModel.folders.value.indexOf(gameDir)
|
||||
if (folderIndex != -1) {
|
||||
gamesViewModel.folders.value[folderIndex].deepScan =
|
||||
binding.deepScanSwitch.isChecked
|
||||
gamesViewModel.updateGameDirs()
|
||||
}
|
||||
}
|
||||
.setNegativeButton(android.R.string.cancel, null)
|
||||
.show()
|
||||
}
|
||||
|
||||
override fun onSaveInstanceState(outState: Bundle) {
|
||||
super.onSaveInstanceState(outState)
|
||||
outState.putBoolean(DEEP_SCAN, deepScan)
|
||||
}
|
||||
|
||||
companion object {
|
||||
const val TAG = "GameFolderPropertiesDialogFragment"
|
||||
|
||||
private const val GAME_DIR = "GameDir"
|
||||
|
||||
private const val DEEP_SCAN = "DeepScan"
|
||||
|
||||
fun newInstance(gameDir: GameDir): GameFolderPropertiesDialogFragment {
|
||||
val args = Bundle()
|
||||
args.putParcelable(GAME_DIR, gameDir)
|
||||
val fragment = GameFolderPropertiesDialogFragment()
|
||||
fragment.arguments = args
|
||||
return fragment
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,128 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.fragments
|
||||
|
||||
import android.content.Intent
|
||||
import android.os.Bundle
|
||||
import android.view.LayoutInflater
|
||||
import android.view.View
|
||||
import android.view.ViewGroup
|
||||
import androidx.core.view.ViewCompat
|
||||
import androidx.core.view.WindowInsetsCompat
|
||||
import androidx.core.view.updatePadding
|
||||
import androidx.fragment.app.Fragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import androidx.lifecycle.Lifecycle
|
||||
import androidx.lifecycle.lifecycleScope
|
||||
import androidx.lifecycle.repeatOnLifecycle
|
||||
import androidx.navigation.findNavController
|
||||
import androidx.recyclerview.widget.GridLayoutManager
|
||||
import com.google.android.material.transition.MaterialSharedAxis
|
||||
import kotlinx.coroutines.launch
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.adapters.FolderAdapter
|
||||
import org.yuzu.yuzu_emu.databinding.FragmentFoldersBinding
|
||||
import org.yuzu.yuzu_emu.model.GamesViewModel
|
||||
import org.yuzu.yuzu_emu.model.HomeViewModel
|
||||
import org.yuzu.yuzu_emu.ui.main.MainActivity
|
||||
|
||||
class GameFoldersFragment : Fragment() {
|
||||
private var _binding: FragmentFoldersBinding? = null
|
||||
private val binding get() = _binding!!
|
||||
|
||||
private val homeViewModel: HomeViewModel by activityViewModels()
|
||||
private val gamesViewModel: GamesViewModel by activityViewModels()
|
||||
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
super.onCreate(savedInstanceState)
|
||||
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
|
||||
returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
|
||||
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
|
||||
|
||||
gamesViewModel.onOpenGameFoldersFragment()
|
||||
}
|
||||
|
||||
override fun onCreateView(
|
||||
inflater: LayoutInflater,
|
||||
container: ViewGroup?,
|
||||
savedInstanceState: Bundle?
|
||||
): View {
|
||||
_binding = FragmentFoldersBinding.inflate(inflater)
|
||||
return binding.root
|
||||
}
|
||||
|
||||
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
|
||||
super.onViewCreated(view, savedInstanceState)
|
||||
homeViewModel.setNavigationVisibility(visible = false, animated = true)
|
||||
homeViewModel.setStatusBarShadeVisibility(visible = false)
|
||||
|
||||
binding.toolbarFolders.setNavigationOnClickListener {
|
||||
binding.root.findNavController().popBackStack()
|
||||
}
|
||||
|
||||
binding.listFolders.apply {
|
||||
layoutManager = GridLayoutManager(
|
||||
requireContext(),
|
||||
resources.getInteger(R.integer.grid_columns)
|
||||
)
|
||||
adapter = FolderAdapter(requireActivity(), gamesViewModel)
|
||||
}
|
||||
|
||||
viewLifecycleOwner.lifecycleScope.launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
gamesViewModel.folders.collect {
|
||||
(binding.listFolders.adapter as FolderAdapter).submitList(it)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
val mainActivity = requireActivity() as MainActivity
|
||||
binding.buttonAdd.setOnClickListener {
|
||||
mainActivity.getGamesDirectory.launch(Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data)
|
||||
}
|
||||
|
||||
setInsets()
|
||||
}
|
||||
|
||||
override fun onStop() {
|
||||
super.onStop()
|
||||
gamesViewModel.onCloseGameFoldersFragment()
|
||||
}
|
||||
|
||||
private fun setInsets() =
|
||||
ViewCompat.setOnApplyWindowInsetsListener(
|
||||
binding.root
|
||||
) { _: View, windowInsets: WindowInsetsCompat ->
|
||||
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
|
||||
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
|
||||
|
||||
val leftInsets = barInsets.left + cutoutInsets.left
|
||||
val rightInsets = barInsets.right + cutoutInsets.right
|
||||
|
||||
val mlpToolbar = binding.toolbarFolders.layoutParams as ViewGroup.MarginLayoutParams
|
||||
mlpToolbar.leftMargin = leftInsets
|
||||
mlpToolbar.rightMargin = rightInsets
|
||||
binding.toolbarFolders.layoutParams = mlpToolbar
|
||||
|
||||
val fabSpacing = resources.getDimensionPixelSize(R.dimen.spacing_fab)
|
||||
val mlpFab =
|
||||
binding.buttonAdd.layoutParams as ViewGroup.MarginLayoutParams
|
||||
mlpFab.leftMargin = leftInsets + fabSpacing
|
||||
mlpFab.rightMargin = rightInsets + fabSpacing
|
||||
mlpFab.bottomMargin = barInsets.bottom + fabSpacing
|
||||
binding.buttonAdd.layoutParams = mlpFab
|
||||
|
||||
val mlpListFolders = binding.listFolders.layoutParams as ViewGroup.MarginLayoutParams
|
||||
mlpListFolders.leftMargin = leftInsets
|
||||
mlpListFolders.rightMargin = rightInsets
|
||||
binding.listFolders.layoutParams = mlpListFolders
|
||||
|
||||
binding.listFolders.updatePadding(
|
||||
bottom = barInsets.bottom +
|
||||
resources.getDimensionPixelSize(R.dimen.spacing_bottom_list_fab)
|
||||
)
|
||||
|
||||
windowInsets
|
||||
}
|
||||
}
|
@ -127,18 +127,13 @@ class HomeSettingsFragment : Fragment() {
|
||||
)
|
||||
add(
|
||||
HomeSetting(
|
||||
R.string.select_games_folder,
|
||||
R.string.manage_game_folders,
|
||||
R.string.select_games_folder_description,
|
||||
R.drawable.ic_add,
|
||||
{
|
||||
mainActivity.getGamesDirectory.launch(
|
||||
Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data
|
||||
)
|
||||
},
|
||||
{ true },
|
||||
0,
|
||||
0,
|
||||
homeViewModel.gamesDir
|
||||
binding.root.findNavController()
|
||||
.navigate(R.id.action_homeSettingsFragment_to_gameFoldersFragment)
|
||||
}
|
||||
)
|
||||
)
|
||||
add(
|
||||
|
@ -21,6 +21,8 @@ import org.yuzu.yuzu_emu.databinding.FragmentInstallablesBinding
|
||||
import org.yuzu.yuzu_emu.model.HomeViewModel
|
||||
import org.yuzu.yuzu_emu.model.Installable
|
||||
import org.yuzu.yuzu_emu.ui.main.MainActivity
|
||||
import java.time.LocalDateTime
|
||||
import java.time.format.DateTimeFormatter
|
||||
|
||||
class InstallableFragment : Fragment() {
|
||||
private var _binding: FragmentInstallablesBinding? = null
|
||||
@ -78,7 +80,15 @@ class InstallableFragment : Fragment() {
|
||||
R.string.manage_save_data,
|
||||
R.string.import_export_saves_description,
|
||||
install = { mainActivity.importSaves.launch(arrayOf("application/zip")) },
|
||||
export = { mainActivity.exportSave() }
|
||||
export = {
|
||||
mainActivity.exportSaves.launch(
|
||||
"yuzu saves - ${
|
||||
LocalDateTime.now().format(
|
||||
DateTimeFormatter.ofPattern("yyyy-MM-dd HH:mm")
|
||||
)
|
||||
}.zip"
|
||||
)
|
||||
}
|
||||
)
|
||||
} else {
|
||||
Installable(
|
||||
|
@ -52,7 +52,6 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
|
||||
.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
|
||||
settingsViewModel.clickedItem!!.setting.reset()
|
||||
settingsViewModel.setAdapterItemChanged(position)
|
||||
settingsViewModel.shouldSave = true
|
||||
}
|
||||
.setNegativeButton(android.R.string.cancel, null)
|
||||
.create()
|
||||
@ -137,24 +136,17 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
|
||||
is SingleChoiceSetting -> {
|
||||
val scSetting = settingsViewModel.clickedItem as SingleChoiceSetting
|
||||
val value = getValueForSingleChoiceSelection(scSetting, which)
|
||||
if (scSetting.selectedValue != value) {
|
||||
settingsViewModel.shouldSave = true
|
||||
}
|
||||
scSetting.selectedValue = value
|
||||
}
|
||||
|
||||
is StringSingleChoiceSetting -> {
|
||||
val scSetting = settingsViewModel.clickedItem as StringSingleChoiceSetting
|
||||
val value = scSetting.getValueAt(which)
|
||||
if (scSetting.selectedValue != value) settingsViewModel.shouldSave = true
|
||||
scSetting.selectedValue = value
|
||||
}
|
||||
|
||||
is SliderSetting -> {
|
||||
val sliderSetting = settingsViewModel.clickedItem as SliderSetting
|
||||
if (sliderSetting.selectedValue != settingsViewModel.sliderProgress.value) {
|
||||
settingsViewModel.shouldSave = true
|
||||
}
|
||||
sliderSetting.selectedValue = settingsViewModel.sliderProgress.value
|
||||
}
|
||||
}
|
||||
|
@ -42,7 +42,7 @@ import org.yuzu.yuzu_emu.model.SetupPage
|
||||
import org.yuzu.yuzu_emu.model.StepState
|
||||
import org.yuzu.yuzu_emu.ui.main.MainActivity
|
||||
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
|
||||
import org.yuzu.yuzu_emu.utils.GameHelper
|
||||
import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||
import org.yuzu.yuzu_emu.utils.ViewUtils
|
||||
|
||||
class SetupFragment : Fragment() {
|
||||
@ -184,11 +184,7 @@ class SetupFragment : Fragment() {
|
||||
R.string.add_games_warning_description,
|
||||
R.string.add_games_warning_help,
|
||||
{
|
||||
val preferences =
|
||||
PreferenceManager.getDefaultSharedPreferences(
|
||||
YuzuApplication.appContext
|
||||
)
|
||||
if (preferences.getString(GameHelper.KEY_GAME_PATH, "")!!.isNotEmpty()) {
|
||||
if (NativeConfig.getGameDirs().isNotEmpty()) {
|
||||
StepState.COMPLETE
|
||||
} else {
|
||||
StepState.INCOMPLETE
|
||||
|
@ -18,8 +18,8 @@ class Game(
|
||||
val version: String = "",
|
||||
val isHomebrew: Boolean = false
|
||||
) : Parcelable {
|
||||
val keyAddedToLibraryTime get() = "${programId}_AddedToLibraryTime"
|
||||
val keyLastPlayedTime get() = "${programId}_LastPlayed"
|
||||
val keyAddedToLibraryTime get() = "${path}_AddedToLibraryTime"
|
||||
val keyLastPlayedTime get() = "${path}_LastPlayed"
|
||||
|
||||
override fun equals(other: Any?): Boolean {
|
||||
if (other !is Game) {
|
||||
|
@ -0,0 +1,13 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.model
|
||||
|
||||
import android.os.Parcelable
|
||||
import kotlinx.parcelize.Parcelize
|
||||
|
||||
@Parcelize
|
||||
data class GameDir(
|
||||
val uriString: String,
|
||||
var deepScan: Boolean
|
||||
) : Parcelable
|
@ -12,6 +12,7 @@ import java.util.Locale
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.flow.MutableStateFlow
|
||||
import kotlinx.coroutines.flow.StateFlow
|
||||
import kotlinx.coroutines.flow.asStateFlow
|
||||
import kotlinx.coroutines.launch
|
||||
import kotlinx.coroutines.withContext
|
||||
import kotlinx.serialization.decodeFromString
|
||||
@ -20,6 +21,7 @@ import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.utils.GameHelper
|
||||
import org.yuzu.yuzu_emu.utils.GameMetadata
|
||||
import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||
|
||||
class GamesViewModel : ViewModel() {
|
||||
val games: StateFlow<List<Game>> get() = _games
|
||||
@ -40,6 +42,9 @@ class GamesViewModel : ViewModel() {
|
||||
val searchFocused: StateFlow<Boolean> get() = _searchFocused
|
||||
private val _searchFocused = MutableStateFlow(false)
|
||||
|
||||
private val _folders = MutableStateFlow(mutableListOf<GameDir>())
|
||||
val folders = _folders.asStateFlow()
|
||||
|
||||
init {
|
||||
// Ensure keys are loaded so that ROM metadata can be decrypted.
|
||||
NativeLibrary.reloadKeys()
|
||||
@ -50,6 +55,7 @@ class GamesViewModel : ViewModel() {
|
||||
|
||||
viewModelScope.launch {
|
||||
withContext(Dispatchers.IO) {
|
||||
getGameDirs()
|
||||
if (storedGames!!.isNotEmpty()) {
|
||||
val deserializedGames = mutableSetOf<Game>()
|
||||
storedGames.forEach {
|
||||
@ -104,7 +110,7 @@ class GamesViewModel : ViewModel() {
|
||||
_searchFocused.value = searchFocused
|
||||
}
|
||||
|
||||
fun reloadGames(directoryChanged: Boolean) {
|
||||
fun reloadGames(directoriesChanged: Boolean) {
|
||||
if (isReloading.value) {
|
||||
return
|
||||
}
|
||||
@ -116,10 +122,61 @@ class GamesViewModel : ViewModel() {
|
||||
setGames(GameHelper.getGames())
|
||||
_isReloading.value = false
|
||||
|
||||
if (directoryChanged) {
|
||||
if (directoriesChanged) {
|
||||
setShouldSwapData(true)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fun addFolder(gameDir: GameDir) =
|
||||
viewModelScope.launch {
|
||||
withContext(Dispatchers.IO) {
|
||||
NativeConfig.addGameDir(gameDir)
|
||||
getGameDirs()
|
||||
}
|
||||
}
|
||||
|
||||
fun removeFolder(gameDir: GameDir) =
|
||||
viewModelScope.launch {
|
||||
withContext(Dispatchers.IO) {
|
||||
val gameDirs = _folders.value.toMutableList()
|
||||
val removedDirIndex = gameDirs.indexOf(gameDir)
|
||||
if (removedDirIndex != -1) {
|
||||
gameDirs.removeAt(removedDirIndex)
|
||||
NativeConfig.setGameDirs(gameDirs.toTypedArray())
|
||||
getGameDirs()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fun updateGameDirs() =
|
||||
viewModelScope.launch {
|
||||
withContext(Dispatchers.IO) {
|
||||
NativeConfig.setGameDirs(_folders.value.toTypedArray())
|
||||
getGameDirs()
|
||||
}
|
||||
}
|
||||
|
||||
fun onOpenGameFoldersFragment() =
|
||||
viewModelScope.launch {
|
||||
withContext(Dispatchers.IO) {
|
||||
getGameDirs()
|
||||
}
|
||||
}
|
||||
|
||||
fun onCloseGameFoldersFragment() =
|
||||
viewModelScope.launch {
|
||||
withContext(Dispatchers.IO) {
|
||||
getGameDirs(true)
|
||||
}
|
||||
}
|
||||
|
||||
private fun getGameDirs(reloadList: Boolean = false) {
|
||||
val gameDirs = NativeConfig.getGameDirs()
|
||||
_folders.value = gameDirs.toMutableList()
|
||||
if (reloadList) {
|
||||
reloadGames(true)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,15 +3,9 @@
|
||||
|
||||
package org.yuzu.yuzu_emu.model
|
||||
|
||||
import android.net.Uri
|
||||
import androidx.fragment.app.FragmentActivity
|
||||
import androidx.lifecycle.ViewModel
|
||||
import androidx.lifecycle.ViewModelProvider
|
||||
import androidx.preference.PreferenceManager
|
||||
import kotlinx.coroutines.flow.MutableStateFlow
|
||||
import kotlinx.coroutines.flow.StateFlow
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.utils.GameHelper
|
||||
|
||||
class HomeViewModel : ViewModel() {
|
||||
val navigationVisible: StateFlow<Pair<Boolean, Boolean>> get() = _navigationVisible
|
||||
@ -23,14 +17,6 @@ class HomeViewModel : ViewModel() {
|
||||
val shouldPageForward: StateFlow<Boolean> get() = _shouldPageForward
|
||||
private val _shouldPageForward = MutableStateFlow(false)
|
||||
|
||||
val gamesDir: StateFlow<String> get() = _gamesDir
|
||||
private val _gamesDir = MutableStateFlow(
|
||||
Uri.parse(
|
||||
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
|
||||
.getString(GameHelper.KEY_GAME_PATH, "")
|
||||
).path ?: ""
|
||||
)
|
||||
|
||||
var navigatedToSetup = false
|
||||
|
||||
fun setNavigationVisibility(visible: Boolean, animated: Boolean) {
|
||||
@ -50,9 +36,4 @@ class HomeViewModel : ViewModel() {
|
||||
fun setShouldPageForward(pageForward: Boolean) {
|
||||
_shouldPageForward.value = pageForward
|
||||
}
|
||||
|
||||
fun setGamesDir(activity: FragmentActivity, dir: String) {
|
||||
ViewModelProvider(activity)[GamesViewModel::class.java].reloadGames(true)
|
||||
_gamesDir.value = dir
|
||||
}
|
||||
}
|
||||
|
@ -13,8 +13,6 @@ import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
|
||||
class SettingsViewModel : ViewModel() {
|
||||
var game: Game? = null
|
||||
|
||||
var shouldSave = false
|
||||
|
||||
var clickedItem: SettingsItem? = null
|
||||
|
||||
val shouldRecreate: StateFlow<Boolean> get() = _shouldRecreate
|
||||
@ -73,6 +71,5 @@ class SettingsViewModel : ViewModel() {
|
||||
|
||||
fun clear() {
|
||||
game = null
|
||||
shouldSave = false
|
||||
}
|
||||
}
|
||||
|
@ -6,7 +6,6 @@ package org.yuzu.yuzu_emu.ui.main
|
||||
import android.content.Intent
|
||||
import android.net.Uri
|
||||
import android.os.Bundle
|
||||
import android.provider.DocumentsContract
|
||||
import android.view.View
|
||||
import android.view.ViewGroup.MarginLayoutParams
|
||||
import android.view.WindowManager
|
||||
@ -20,7 +19,6 @@ import androidx.core.splashscreen.SplashScreen.Companion.installSplashScreen
|
||||
import androidx.core.view.ViewCompat
|
||||
import androidx.core.view.WindowCompat
|
||||
import androidx.core.view.WindowInsetsCompat
|
||||
import androidx.documentfile.provider.DocumentFile
|
||||
import androidx.lifecycle.Lifecycle
|
||||
import androidx.lifecycle.lifecycleScope
|
||||
import androidx.lifecycle.repeatOnLifecycle
|
||||
@ -41,8 +39,8 @@ import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.activities.EmulationActivity
|
||||
import org.yuzu.yuzu_emu.databinding.ActivityMainBinding
|
||||
import org.yuzu.yuzu_emu.features.DocumentProvider
|
||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
||||
import org.yuzu.yuzu_emu.fragments.AddGameFolderDialogFragment
|
||||
import org.yuzu.yuzu_emu.fragments.IndeterminateProgressDialogFragment
|
||||
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
|
||||
import org.yuzu.yuzu_emu.getPublicFilesDir
|
||||
@ -53,9 +51,6 @@ import org.yuzu.yuzu_emu.model.TaskViewModel
|
||||
import org.yuzu.yuzu_emu.utils.*
|
||||
import java.io.BufferedInputStream
|
||||
import java.io.BufferedOutputStream
|
||||
import java.io.FileOutputStream
|
||||
import java.time.LocalDateTime
|
||||
import java.time.format.DateTimeFormatter
|
||||
import java.util.zip.ZipEntry
|
||||
import java.util.zip.ZipInputStream
|
||||
|
||||
@ -73,7 +68,6 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
|
||||
// Get first subfolder in saves folder (should be the user folder)
|
||||
val savesFolderRoot get() = File(savesFolder).listFiles()?.firstOrNull()?.canonicalPath ?: ""
|
||||
private var lastZipCreated: File? = null
|
||||
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
val splashScreen = installSplashScreen()
|
||||
@ -259,6 +253,13 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
super.onResume()
|
||||
}
|
||||
|
||||
override fun onStop() {
|
||||
super.onStop()
|
||||
CoroutineScope(Dispatchers.IO).launch {
|
||||
NativeConfig.saveSettings()
|
||||
}
|
||||
}
|
||||
|
||||
override fun onDestroy() {
|
||||
EmulationActivity.stopForegroundService(this)
|
||||
super.onDestroy()
|
||||
@ -300,20 +301,19 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
Intent.FLAG_GRANT_READ_URI_PERMISSION
|
||||
)
|
||||
|
||||
// When a new directory is picked, we currently will reset the existing games
|
||||
// database. This effectively means that only one game directory is supported.
|
||||
PreferenceManager.getDefaultSharedPreferences(applicationContext).edit()
|
||||
.putString(GameHelper.KEY_GAME_PATH, result.toString())
|
||||
.apply()
|
||||
val uriString = result.toString()
|
||||
val folder = gamesViewModel.folders.value.firstOrNull { it.uriString == uriString }
|
||||
if (folder != null) {
|
||||
Toast.makeText(
|
||||
applicationContext,
|
||||
R.string.folder_already_added,
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
return
|
||||
}
|
||||
|
||||
Toast.makeText(
|
||||
applicationContext,
|
||||
R.string.games_dir_selected,
|
||||
Toast.LENGTH_LONG
|
||||
).show()
|
||||
|
||||
gamesViewModel.reloadGames(true)
|
||||
homeViewModel.setGamesDir(this, result.path!!)
|
||||
AddGameFolderDialogFragment.newInstance(uriString)
|
||||
.show(supportFragmentManager, AddGameFolderDialogFragment.TAG)
|
||||
}
|
||||
|
||||
val getProdKey =
|
||||
@ -632,6 +632,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
}
|
||||
|
||||
// Clear existing user data
|
||||
NativeConfig.unloadConfig()
|
||||
File(DirectoryInitialization.userDirectory!!).deleteRecursively()
|
||||
|
||||
// Copy archive to internal storage
|
||||
@ -650,81 +651,38 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
|
||||
// Reinitialize relevant data
|
||||
NativeLibrary.initializeSystem(true)
|
||||
NativeConfig.initializeConfig()
|
||||
gamesViewModel.reloadGames(false)
|
||||
|
||||
return@newInstance getString(R.string.user_data_import_success)
|
||||
}.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
|
||||
}
|
||||
|
||||
/**
|
||||
* Zips the save files located in the given folder path and creates a new zip file with the current date and time.
|
||||
* @return true if the zip file is successfully created, false otherwise.
|
||||
*/
|
||||
private fun zipSave(): Boolean {
|
||||
try {
|
||||
val tempFolder = File(getPublicFilesDir().canonicalPath, "temp")
|
||||
tempFolder.mkdirs()
|
||||
val saveFolder = File(savesFolderRoot)
|
||||
val outputZipFile = File(
|
||||
tempFolder,
|
||||
"yuzu saves - ${
|
||||
LocalDateTime.now().format(DateTimeFormatter.ofPattern("yyyy-MM-dd HH:mm"))
|
||||
}.zip"
|
||||
)
|
||||
outputZipFile.createNewFile()
|
||||
val result = FileUtil.zipFromInternalStorage(
|
||||
saveFolder,
|
||||
savesFolderRoot,
|
||||
BufferedOutputStream(FileOutputStream(outputZipFile))
|
||||
)
|
||||
if (result == TaskState.Failed) {
|
||||
return false
|
||||
}
|
||||
lastZipCreated = outputZipFile
|
||||
} catch (e: Exception) {
|
||||
return false
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
/**
|
||||
* Exports the save file located in the given folder path by creating a zip file and sharing it via intent.
|
||||
*/
|
||||
fun exportSave() {
|
||||
CoroutineScope(Dispatchers.IO).launch {
|
||||
val wasZipCreated = zipSave()
|
||||
val lastZipFile = lastZipCreated
|
||||
if (!wasZipCreated || lastZipFile == null) {
|
||||
withContext(Dispatchers.Main) {
|
||||
Toast.makeText(
|
||||
this@MainActivity,
|
||||
getString(R.string.export_save_failed),
|
||||
Toast.LENGTH_LONG
|
||||
).show()
|
||||
}
|
||||
return@launch
|
||||
}
|
||||
|
||||
withContext(Dispatchers.Main) {
|
||||
val file = DocumentFile.fromSingleUri(
|
||||
this@MainActivity,
|
||||
DocumentsContract.buildDocumentUri(
|
||||
DocumentProvider.AUTHORITY,
|
||||
"${DocumentProvider.ROOT_ID}/temp/${lastZipFile.name}"
|
||||
)
|
||||
)!!
|
||||
val intent = Intent(Intent.ACTION_SEND)
|
||||
.setDataAndType(file.uri, "application/zip")
|
||||
.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION)
|
||||
.putExtra(Intent.EXTRA_STREAM, file.uri)
|
||||
startForResultExportSave.launch(
|
||||
Intent.createChooser(
|
||||
intent,
|
||||
getString(R.string.share_save_file)
|
||||
)
|
||||
)
|
||||
}
|
||||
val exportSaves = registerForActivityResult(
|
||||
ActivityResultContracts.CreateDocument("application/zip")
|
||||
) { result ->
|
||||
if (result == null) {
|
||||
return@registerForActivityResult
|
||||
}
|
||||
|
||||
IndeterminateProgressDialogFragment.newInstance(
|
||||
this,
|
||||
R.string.save_files_exporting,
|
||||
false
|
||||
) {
|
||||
val zipResult = FileUtil.zipFromInternalStorage(
|
||||
File(savesFolderRoot),
|
||||
savesFolderRoot,
|
||||
BufferedOutputStream(contentResolver.openOutputStream(result))
|
||||
)
|
||||
return@newInstance when (zipResult) {
|
||||
TaskState.Completed -> getString(R.string.export_success)
|
||||
TaskState.Cancelled, TaskState.Failed -> getString(R.string.export_failed)
|
||||
}
|
||||
}.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
|
||||
}
|
||||
|
||||
private val startForResultExportSave =
|
||||
|
@ -16,6 +16,7 @@ object DirectoryInitialization {
|
||||
if (!areDirectoriesReady) {
|
||||
initializeInternalStorage()
|
||||
NativeLibrary.initializeSystem(false)
|
||||
NativeConfig.initializeConfig()
|
||||
areDirectoriesReady = true
|
||||
}
|
||||
}
|
||||
|
@ -364,6 +364,27 @@ object FileUtil {
|
||||
.lowercase()
|
||||
}
|
||||
|
||||
fun isTreeUriValid(uri: Uri): Boolean {
|
||||
val resolver = context.contentResolver
|
||||
val columns = arrayOf(
|
||||
DocumentsContract.Document.COLUMN_DOCUMENT_ID,
|
||||
DocumentsContract.Document.COLUMN_DISPLAY_NAME,
|
||||
DocumentsContract.Document.COLUMN_MIME_TYPE
|
||||
)
|
||||
return try {
|
||||
val docId: String = if (isRootTreeUri(uri)) {
|
||||
DocumentsContract.getTreeDocumentId(uri)
|
||||
} else {
|
||||
DocumentsContract.getDocumentId(uri)
|
||||
}
|
||||
val childrenUri = DocumentsContract.buildChildDocumentsUriUsingTree(uri, docId)
|
||||
resolver.query(childrenUri, columns, null, null, null)
|
||||
true
|
||||
} catch (_: Exception) {
|
||||
false
|
||||
}
|
||||
}
|
||||
|
||||
@Throws(IOException::class)
|
||||
fun getStringFromFile(file: File): String =
|
||||
String(file.readBytes(), StandardCharsets.UTF_8)
|
||||
|
@ -11,10 +11,11 @@ import kotlinx.serialization.json.Json
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.model.Game
|
||||
import org.yuzu.yuzu_emu.model.GameDir
|
||||
import org.yuzu.yuzu_emu.model.MinimalDocumentFile
|
||||
|
||||
object GameHelper {
|
||||
const val KEY_GAME_PATH = "game_path"
|
||||
private const val KEY_OLD_GAME_PATH = "game_path"
|
||||
const val KEY_GAMES = "Games"
|
||||
|
||||
private lateinit var preferences: SharedPreferences
|
||||
@ -22,15 +23,43 @@ object GameHelper {
|
||||
fun getGames(): List<Game> {
|
||||
val games = mutableListOf<Game>()
|
||||
val context = YuzuApplication.appContext
|
||||
val gamesDir =
|
||||
PreferenceManager.getDefaultSharedPreferences(context).getString(KEY_GAME_PATH, "")
|
||||
val gamesUri = Uri.parse(gamesDir)
|
||||
preferences = PreferenceManager.getDefaultSharedPreferences(context)
|
||||
|
||||
val gameDirs = mutableListOf<GameDir>()
|
||||
val oldGamesDir = preferences.getString(KEY_OLD_GAME_PATH, "") ?: ""
|
||||
if (oldGamesDir.isNotEmpty()) {
|
||||
gameDirs.add(GameDir(oldGamesDir, true))
|
||||
preferences.edit().remove(KEY_OLD_GAME_PATH).apply()
|
||||
}
|
||||
gameDirs.addAll(NativeConfig.getGameDirs())
|
||||
|
||||
// Ensure keys are loaded so that ROM metadata can be decrypted.
|
||||
NativeLibrary.reloadKeys()
|
||||
|
||||
addGamesRecursive(games, FileUtil.listFiles(gamesUri), 3)
|
||||
val badDirs = mutableListOf<Int>()
|
||||
gameDirs.forEachIndexed { index: Int, gameDir: GameDir ->
|
||||
val gameDirUri = Uri.parse(gameDir.uriString)
|
||||
val isValid = FileUtil.isTreeUriValid(gameDirUri)
|
||||
if (isValid) {
|
||||
addGamesRecursive(
|
||||
games,
|
||||
FileUtil.listFiles(gameDirUri),
|
||||
if (gameDir.deepScan) 3 else 1
|
||||
)
|
||||
} else {
|
||||
badDirs.add(index)
|
||||
}
|
||||
}
|
||||
|
||||
// Remove all game dirs with insufficient permissions from config
|
||||
if (badDirs.isNotEmpty()) {
|
||||
var offset = 0
|
||||
badDirs.forEach {
|
||||
gameDirs.removeAt(it - offset)
|
||||
offset++
|
||||
}
|
||||
}
|
||||
NativeConfig.setGameDirs(gameDirs.toTypedArray())
|
||||
|
||||
// Cache list of games found on disk
|
||||
val serializedGames = mutableSetOf<String>()
|
||||
|
@ -27,6 +27,8 @@ object InputHandler {
|
||||
0x054C -> getInputDS5ButtonKey(event.keyCode)
|
||||
0x057E -> getInputJoyconButtonKey(event.keyCode)
|
||||
0x1532 -> getInputRazerButtonKey(event.keyCode)
|
||||
0x3537 -> getInputRedmagicButtonKey(event.keyCode)
|
||||
0x358A -> getInputBackboneLabsButtonKey(event.keyCode)
|
||||
else -> getInputGenericButtonKey(event.keyCode)
|
||||
}
|
||||
|
||||
@ -227,6 +229,42 @@ object InputHandler {
|
||||
}
|
||||
}
|
||||
|
||||
private fun getInputRedmagicButtonKey(key: Int): Int {
|
||||
return when (key) {
|
||||
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_B
|
||||
KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_A
|
||||
KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_Y
|
||||
KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_X
|
||||
KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
|
||||
KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
|
||||
KeyEvent.KEYCODE_BUTTON_L2 -> NativeLibrary.ButtonType.TRIGGER_ZL
|
||||
KeyEvent.KEYCODE_BUTTON_R2 -> NativeLibrary.ButtonType.TRIGGER_ZR
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
|
||||
KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
|
||||
KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
|
||||
else -> -1
|
||||
}
|
||||
}
|
||||
|
||||
private fun getInputBackboneLabsButtonKey(key: Int): Int {
|
||||
return when (key) {
|
||||
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_B
|
||||
KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_A
|
||||
KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_Y
|
||||
KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_X
|
||||
KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
|
||||
KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
|
||||
KeyEvent.KEYCODE_BUTTON_L2 -> NativeLibrary.ButtonType.TRIGGER_ZL
|
||||
KeyEvent.KEYCODE_BUTTON_R2 -> NativeLibrary.ButtonType.TRIGGER_ZR
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
|
||||
KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
|
||||
KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
|
||||
else -> -1
|
||||
}
|
||||
}
|
||||
|
||||
private fun getInputGenericButtonKey(key: Int): Int {
|
||||
return when (key) {
|
||||
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_A
|
||||
|
@ -3,7 +3,33 @@
|
||||
|
||||
package org.yuzu.yuzu_emu.utils
|
||||
|
||||
import org.yuzu.yuzu_emu.model.GameDir
|
||||
|
||||
object NativeConfig {
|
||||
/**
|
||||
* Creates a Config object and opens the emulation config.
|
||||
*/
|
||||
@Synchronized
|
||||
external fun initializeConfig()
|
||||
|
||||
/**
|
||||
* Destroys the stored config object. This automatically saves the existing config.
|
||||
*/
|
||||
@Synchronized
|
||||
external fun unloadConfig()
|
||||
|
||||
/**
|
||||
* Reads values saved to the config file and saves them.
|
||||
*/
|
||||
@Synchronized
|
||||
external fun reloadSettings()
|
||||
|
||||
/**
|
||||
* Saves settings values in memory to disk.
|
||||
*/
|
||||
@Synchronized
|
||||
external fun saveSettings()
|
||||
|
||||
external fun getBoolean(key: String, getDefault: Boolean): Boolean
|
||||
external fun setBoolean(key: String, value: Boolean)
|
||||
|
||||
@ -30,4 +56,22 @@ object NativeConfig {
|
||||
external fun getConfigHeader(category: Int): String
|
||||
|
||||
external fun getPairedSettingKey(key: String): String
|
||||
|
||||
/**
|
||||
* Gets every [GameDir] in AndroidSettings::values.game_dirs
|
||||
*/
|
||||
@Synchronized
|
||||
external fun getGameDirs(): Array<GameDir>
|
||||
|
||||
/**
|
||||
* Clears the AndroidSettings::values.game_dirs array and replaces them with the provided array
|
||||
*/
|
||||
@Synchronized
|
||||
external fun setGameDirs(dirs: Array<GameDir>)
|
||||
|
||||
/**
|
||||
* Adds a single [GameDir] to the AndroidSettings::values.game_dirs array
|
||||
*/
|
||||
@Synchronized
|
||||
external fun addGameDir(dir: GameDir)
|
||||
}
|
||||
|
@ -6,9 +6,6 @@ add_library(yuzu-android SHARED
|
||||
android_common/android_common.h
|
||||
applets/software_keyboard.cpp
|
||||
applets/software_keyboard.h
|
||||
config.cpp
|
||||
config.h
|
||||
default_ini.h
|
||||
emu_window/emu_window.cpp
|
||||
emu_window/emu_window.h
|
||||
id_cache.cpp
|
||||
@ -16,15 +13,17 @@ add_library(yuzu-android SHARED
|
||||
native.cpp
|
||||
native.h
|
||||
native_config.cpp
|
||||
uisettings.cpp
|
||||
android_settings.cpp
|
||||
game_metadata.cpp
|
||||
native_log.cpp
|
||||
android_config.cpp
|
||||
android_config.h
|
||||
)
|
||||
|
||||
set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})
|
||||
|
||||
target_link_libraries(yuzu-android PRIVATE audio_core common core input_common)
|
||||
target_link_libraries(yuzu-android PRIVATE android camera2ndk EGL glad inih jnigraphics log)
|
||||
target_link_libraries(yuzu-android PRIVATE audio_core common core input_common frontend_common)
|
||||
target_link_libraries(yuzu-android PRIVATE android camera2ndk EGL glad jnigraphics log)
|
||||
if (ARCHITECTURE_arm64)
|
||||
target_link_libraries(yuzu-android PRIVATE adrenotools)
|
||||
endif()
|
||||
|
120
src/android/app/src/main/jni/android_config.cpp
Normal file
120
src/android/app/src/main/jni/android_config.cpp
Normal file
@ -0,0 +1,120 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "android_config.h"
|
||||
#include "android_settings.h"
|
||||
#include "common/settings_setting.h"
|
||||
|
||||
AndroidConfig::AndroidConfig(const std::string& config_name, ConfigType config_type)
|
||||
: Config(config_type) {
|
||||
Initialize(config_name);
|
||||
if (config_type != ConfigType::InputProfile) {
|
||||
ReadAndroidValues();
|
||||
SaveAndroidValues();
|
||||
}
|
||||
}
|
||||
|
||||
AndroidConfig::~AndroidConfig() {
|
||||
if (global) {
|
||||
AndroidConfig::SaveAllValues();
|
||||
}
|
||||
}
|
||||
|
||||
void AndroidConfig::ReloadAllValues() {
|
||||
Reload();
|
||||
ReadAndroidValues();
|
||||
SaveAndroidValues();
|
||||
}
|
||||
|
||||
void AndroidConfig::SaveAllValues() {
|
||||
Save();
|
||||
SaveAndroidValues();
|
||||
}
|
||||
|
||||
void AndroidConfig::ReadAndroidValues() {
|
||||
if (global) {
|
||||
ReadAndroidUIValues();
|
||||
ReadUIValues();
|
||||
}
|
||||
}
|
||||
|
||||
void AndroidConfig::ReadAndroidUIValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Android));
|
||||
|
||||
ReadCategory(Settings::Category::Android);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::ReadUIValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Ui));
|
||||
|
||||
ReadPathValues();
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::ReadPathValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Paths));
|
||||
|
||||
const int gamedirs_size = BeginArray(std::string("gamedirs"));
|
||||
for (int i = 0; i < gamedirs_size; ++i) {
|
||||
SetArrayIndex(i);
|
||||
AndroidSettings::GameDir game_dir;
|
||||
game_dir.path = ReadStringSetting(std::string("path"));
|
||||
game_dir.deep_scan =
|
||||
ReadBooleanSetting(std::string("deep_scan"), std::make_optional(false));
|
||||
AndroidSettings::values.game_dirs.push_back(game_dir);
|
||||
}
|
||||
EndArray();
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::SaveAndroidValues() {
|
||||
if (global) {
|
||||
SaveAndroidUIValues();
|
||||
SaveUIValues();
|
||||
}
|
||||
|
||||
WriteToIni();
|
||||
}
|
||||
|
||||
void AndroidConfig::SaveAndroidUIValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Android));
|
||||
|
||||
WriteCategory(Settings::Category::Android);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::SaveUIValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Ui));
|
||||
|
||||
SavePathValues();
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::SavePathValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Paths));
|
||||
|
||||
BeginArray(std::string("gamedirs"));
|
||||
for (size_t i = 0; i < AndroidSettings::values.game_dirs.size(); ++i) {
|
||||
SetArrayIndex(i);
|
||||
const auto& game_dir = AndroidSettings::values.game_dirs[i];
|
||||
WriteSetting(std::string("path"), game_dir.path);
|
||||
WriteSetting(std::string("deep_scan"), game_dir.deep_scan, std::make_optional(false));
|
||||
}
|
||||
EndArray();
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
std::vector<Settings::BasicSetting*>& AndroidConfig::FindRelevantList(Settings::Category category) {
|
||||
auto& map = Settings::values.linkage.by_category;
|
||||
if (map.contains(category)) {
|
||||
return Settings::values.linkage.by_category[category];
|
||||
}
|
||||
return AndroidSettings::values.linkage.by_category[category];
|
||||
}
|
41
src/android/app/src/main/jni/android_config.h
Normal file
41
src/android/app/src/main/jni/android_config.h
Normal file
@ -0,0 +1,41 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "frontend_common/config.h"
|
||||
|
||||
class AndroidConfig final : public Config {
|
||||
public:
|
||||
explicit AndroidConfig(const std::string& config_name = "config",
|
||||
ConfigType config_type = ConfigType::GlobalConfig);
|
||||
~AndroidConfig() override;
|
||||
|
||||
void ReloadAllValues() override;
|
||||
void SaveAllValues() override;
|
||||
|
||||
protected:
|
||||
void ReadAndroidValues();
|
||||
void ReadAndroidUIValues();
|
||||
void ReadHidbusValues() override {}
|
||||
void ReadDebugControlValues() override {}
|
||||
void ReadPathValues() override;
|
||||
void ReadShortcutValues() override {}
|
||||
void ReadUIValues() override;
|
||||
void ReadUIGamelistValues() override {}
|
||||
void ReadUILayoutValues() override {}
|
||||
void ReadMultiplayerValues() override {}
|
||||
|
||||
void SaveAndroidValues();
|
||||
void SaveAndroidUIValues();
|
||||
void SaveHidbusValues() override {}
|
||||
void SaveDebugControlValues() override {}
|
||||
void SavePathValues() override;
|
||||
void SaveShortcutValues() override {}
|
||||
void SaveUIValues() override;
|
||||
void SaveUIGamelistValues() override {}
|
||||
void SaveUILayoutValues() override {}
|
||||
void SaveMultiplayerValues() override {}
|
||||
|
||||
std::vector<Settings::BasicSetting*>& FindRelevantList(Settings::Category category) override;
|
||||
};
|
@ -1,7 +1,7 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "uisettings.h"
|
||||
#include "android_settings.h"
|
||||
|
||||
namespace AndroidSettings {
|
||||
|
@ -9,9 +9,17 @@
|
||||
|
||||
namespace AndroidSettings {
|
||||
|
||||
struct GameDir {
|
||||
std::string path;
|
||||
bool deep_scan = false;
|
||||
};
|
||||
|
||||
struct Values {
|
||||
Settings::Linkage linkage;
|
||||
|
||||
// Path settings
|
||||
std::vector<GameDir> game_dirs;
|
||||
|
||||
// Android
|
||||
Settings::Setting<bool> picture_in_picture{linkage, false, "picture_in_picture",
|
||||
Settings::Category::Android};
|
@ -1,331 +0,0 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <sstream>
|
||||
|
||||
#include <INIReader.h>
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/settings_enums.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "input_common/main.h"
|
||||
#include "jni/config.h"
|
||||
#include "jni/default_ini.h"
|
||||
#include "uisettings.h"
|
||||
|
||||
namespace FS = Common::FS;
|
||||
|
||||
Config::Config(const std::string& config_name, ConfigType config_type)
|
||||
: type(config_type), global{config_type == ConfigType::GlobalConfig} {
|
||||
Initialize(config_name);
|
||||
}
|
||||
|
||||
Config::~Config() = default;
|
||||
|
||||
bool Config::LoadINI(const std::string& default_contents, bool retry) {
|
||||
void(FS::CreateParentDir(config_loc));
|
||||
config = std::make_unique<INIReader>(FS::PathToUTF8String(config_loc));
|
||||
const auto config_loc_str = FS::PathToUTF8String(config_loc);
|
||||
if (config->ParseError() < 0) {
|
||||
if (retry) {
|
||||
LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...",
|
||||
config_loc_str);
|
||||
|
||||
void(FS::CreateParentDir(config_loc));
|
||||
void(FS::WriteStringToFile(config_loc, FS::FileType::TextFile, default_contents));
|
||||
|
||||
config = std::make_unique<INIReader>(config_loc_str);
|
||||
|
||||
return LoadINI(default_contents, false);
|
||||
}
|
||||
LOG_ERROR(Config, "Failed.");
|
||||
return false;
|
||||
}
|
||||
LOG_INFO(Config, "Successfully loaded {}", config_loc_str);
|
||||
return true;
|
||||
}
|
||||
|
||||
template <>
|
||||
void Config::ReadSetting(const std::string& group, Settings::Setting<std::string>& setting) {
|
||||
std::string setting_value = config->Get(group, setting.GetLabel(), setting.GetDefault());
|
||||
if (setting_value.empty()) {
|
||||
setting_value = setting.GetDefault();
|
||||
}
|
||||
setting = std::move(setting_value);
|
||||
}
|
||||
|
||||
template <>
|
||||
void Config::ReadSetting(const std::string& group, Settings::Setting<bool>& setting) {
|
||||
setting = config->GetBoolean(group, setting.GetLabel(), setting.GetDefault());
|
||||
}
|
||||
|
||||
template <typename Type, bool ranged>
|
||||
void Config::ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting) {
|
||||
setting = static_cast<Type>(
|
||||
config->GetInteger(group, setting.GetLabel(), static_cast<long>(setting.GetDefault())));
|
||||
}
|
||||
|
||||
void Config::ReadValues() {
|
||||
ReadSetting("ControlsGeneral", Settings::values.mouse_enabled);
|
||||
ReadSetting("ControlsGeneral", Settings::values.touch_device);
|
||||
ReadSetting("ControlsGeneral", Settings::values.keyboard_enabled);
|
||||
ReadSetting("ControlsGeneral", Settings::values.debug_pad_enabled);
|
||||
ReadSetting("ControlsGeneral", Settings::values.vibration_enabled);
|
||||
ReadSetting("ControlsGeneral", Settings::values.enable_accurate_vibrations);
|
||||
ReadSetting("ControlsGeneral", Settings::values.motion_enabled);
|
||||
Settings::values.touchscreen.enabled =
|
||||
config->GetBoolean("ControlsGeneral", "touch_enabled", true);
|
||||
Settings::values.touchscreen.rotation_angle =
|
||||
config->GetInteger("ControlsGeneral", "touch_angle", 0);
|
||||
Settings::values.touchscreen.diameter_x =
|
||||
config->GetInteger("ControlsGeneral", "touch_diameter_x", 15);
|
||||
Settings::values.touchscreen.diameter_y =
|
||||
config->GetInteger("ControlsGeneral", "touch_diameter_y", 15);
|
||||
|
||||
int num_touch_from_button_maps =
|
||||
config->GetInteger("ControlsGeneral", "touch_from_button_map", 0);
|
||||
if (num_touch_from_button_maps > 0) {
|
||||
for (int i = 0; i < num_touch_from_button_maps; ++i) {
|
||||
Settings::TouchFromButtonMap map;
|
||||
map.name = config->Get("ControlsGeneral",
|
||||
std::string("touch_from_button_maps_") + std::to_string(i) +
|
||||
std::string("_name"),
|
||||
"default");
|
||||
const int num_touch_maps = config->GetInteger(
|
||||
"ControlsGeneral",
|
||||
std::string("touch_from_button_maps_") + std::to_string(i) + std::string("_count"),
|
||||
0);
|
||||
map.buttons.reserve(num_touch_maps);
|
||||
|
||||
for (int j = 0; j < num_touch_maps; ++j) {
|
||||
std::string touch_mapping =
|
||||
config->Get("ControlsGeneral",
|
||||
std::string("touch_from_button_maps_") + std::to_string(i) +
|
||||
std::string("_bind_") + std::to_string(j),
|
||||
"");
|
||||
map.buttons.emplace_back(std::move(touch_mapping));
|
||||
}
|
||||
|
||||
Settings::values.touch_from_button_maps.emplace_back(std::move(map));
|
||||
}
|
||||
} else {
|
||||
Settings::values.touch_from_button_maps.emplace_back(
|
||||
Settings::TouchFromButtonMap{"default", {}});
|
||||
num_touch_from_button_maps = 1;
|
||||
}
|
||||
Settings::values.touch_from_button_map_index = std::clamp(
|
||||
Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
|
||||
|
||||
ReadSetting("ControlsGeneral", Settings::values.udp_input_servers);
|
||||
|
||||
// Data Storage
|
||||
ReadSetting("Data Storage", Settings::values.use_virtual_sd);
|
||||
FS::SetYuzuPath(FS::YuzuPath::NANDDir,
|
||||
config->Get("Data Storage", "nand_directory",
|
||||
FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
|
||||
FS::SetYuzuPath(FS::YuzuPath::SDMCDir,
|
||||
config->Get("Data Storage", "sdmc_directory",
|
||||
FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
|
||||
FS::SetYuzuPath(FS::YuzuPath::LoadDir,
|
||||
config->Get("Data Storage", "load_directory",
|
||||
FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
|
||||
FS::SetYuzuPath(FS::YuzuPath::DumpDir,
|
||||
config->Get("Data Storage", "dump_directory",
|
||||
FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
|
||||
ReadSetting("Data Storage", Settings::values.gamecard_inserted);
|
||||
ReadSetting("Data Storage", Settings::values.gamecard_current_game);
|
||||
ReadSetting("Data Storage", Settings::values.gamecard_path);
|
||||
|
||||
// System
|
||||
ReadSetting("System", Settings::values.current_user);
|
||||
Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
|
||||
Service::Account::MAX_USERS - 1);
|
||||
|
||||
// Disable docked mode by default on Android
|
||||
Settings::values.use_docked_mode.SetValue(config->GetBoolean("System", "use_docked_mode", false)
|
||||
? Settings::ConsoleMode::Docked
|
||||
: Settings::ConsoleMode::Handheld);
|
||||
|
||||
const auto rng_seed_enabled = config->GetBoolean("System", "rng_seed_enabled", false);
|
||||
if (rng_seed_enabled) {
|
||||
Settings::values.rng_seed.SetValue(config->GetInteger("System", "rng_seed", 0));
|
||||
} else {
|
||||
Settings::values.rng_seed.SetValue(0);
|
||||
}
|
||||
Settings::values.rng_seed_enabled.SetValue(rng_seed_enabled);
|
||||
|
||||
const auto custom_rtc_enabled = config->GetBoolean("System", "custom_rtc_enabled", false);
|
||||
if (custom_rtc_enabled) {
|
||||
Settings::values.custom_rtc = config->GetInteger("System", "custom_rtc", 0);
|
||||
} else {
|
||||
Settings::values.custom_rtc = 0;
|
||||
}
|
||||
Settings::values.custom_rtc_enabled = custom_rtc_enabled;
|
||||
|
||||
ReadSetting("System", Settings::values.language_index);
|
||||
ReadSetting("System", Settings::values.region_index);
|
||||
ReadSetting("System", Settings::values.time_zone_index);
|
||||
ReadSetting("System", Settings::values.sound_index);
|
||||
|
||||
// Core
|
||||
ReadSetting("Core", Settings::values.use_multi_core);
|
||||
ReadSetting("Core", Settings::values.memory_layout_mode);
|
||||
|
||||
// Cpu
|
||||
ReadSetting("Cpu", Settings::values.cpu_backend);
|
||||
ReadSetting("Cpu", Settings::values.cpu_accuracy);
|
||||
ReadSetting("Cpu", Settings::values.cpu_debug_mode);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_page_tables);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_block_linking);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_return_stack_buffer);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_fast_dispatcher);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_context_elimination);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_const_prop);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_misc_ir);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_reduce_misalign_checks);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_fastmem);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_fastmem_exclusives);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_recompile_exclusives);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_ignore_memory_aborts);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_unfuse_fma);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_reduce_fp_error);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_inaccurate_nan);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_fastmem_check);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_ignore_global_monitor);
|
||||
|
||||
// Renderer
|
||||
ReadSetting("Renderer", Settings::values.renderer_backend);
|
||||
ReadSetting("Renderer", Settings::values.renderer_debug);
|
||||
ReadSetting("Renderer", Settings::values.renderer_shader_feedback);
|
||||
ReadSetting("Renderer", Settings::values.enable_nsight_aftermath);
|
||||
ReadSetting("Renderer", Settings::values.disable_shader_loop_safety_checks);
|
||||
ReadSetting("Renderer", Settings::values.vulkan_device);
|
||||
|
||||
ReadSetting("Renderer", Settings::values.resolution_setup);
|
||||
ReadSetting("Renderer", Settings::values.scaling_filter);
|
||||
ReadSetting("Renderer", Settings::values.fsr_sharpening_slider);
|
||||
ReadSetting("Renderer", Settings::values.anti_aliasing);
|
||||
ReadSetting("Renderer", Settings::values.fullscreen_mode);
|
||||
ReadSetting("Renderer", Settings::values.aspect_ratio);
|
||||
ReadSetting("Renderer", Settings::values.max_anisotropy);
|
||||
ReadSetting("Renderer", Settings::values.use_speed_limit);
|
||||
ReadSetting("Renderer", Settings::values.speed_limit);
|
||||
ReadSetting("Renderer", Settings::values.use_disk_shader_cache);
|
||||
ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation);
|
||||
ReadSetting("Renderer", Settings::values.vsync_mode);
|
||||
ReadSetting("Renderer", Settings::values.shader_backend);
|
||||
ReadSetting("Renderer", Settings::values.use_asynchronous_shaders);
|
||||
ReadSetting("Renderer", Settings::values.nvdec_emulation);
|
||||
ReadSetting("Renderer", Settings::values.use_fast_gpu_time);
|
||||
ReadSetting("Renderer", Settings::values.use_vulkan_driver_pipeline_cache);
|
||||
|
||||
ReadSetting("Renderer", Settings::values.bg_red);
|
||||
ReadSetting("Renderer", Settings::values.bg_green);
|
||||
ReadSetting("Renderer", Settings::values.bg_blue);
|
||||
|
||||
// Use GPU accuracy normal by default on Android
|
||||
Settings::values.gpu_accuracy = static_cast<Settings::GpuAccuracy>(config->GetInteger(
|
||||
"Renderer", "gpu_accuracy", static_cast<u32>(Settings::GpuAccuracy::Normal)));
|
||||
|
||||
// Use GPU default anisotropic filtering on Android
|
||||
Settings::values.max_anisotropy =
|
||||
static_cast<Settings::AnisotropyMode>(config->GetInteger("Renderer", "max_anisotropy", 1));
|
||||
|
||||
// Disable ASTC compute by default on Android
|
||||
Settings::values.accelerate_astc.SetValue(
|
||||
config->GetBoolean("Renderer", "accelerate_astc", false) ? Settings::AstcDecodeMode::Gpu
|
||||
: Settings::AstcDecodeMode::Cpu);
|
||||
|
||||
// Enable asynchronous presentation by default on Android
|
||||
Settings::values.async_presentation =
|
||||
config->GetBoolean("Renderer", "async_presentation", true);
|
||||
|
||||
// Disable force_max_clock by default on Android
|
||||
Settings::values.renderer_force_max_clock =
|
||||
config->GetBoolean("Renderer", "force_max_clock", false);
|
||||
|
||||
// Disable use_reactive_flushing by default on Android
|
||||
Settings::values.use_reactive_flushing =
|
||||
config->GetBoolean("Renderer", "use_reactive_flushing", false);
|
||||
|
||||
// Audio
|
||||
ReadSetting("Audio", Settings::values.sink_id);
|
||||
ReadSetting("Audio", Settings::values.audio_output_device_id);
|
||||
ReadSetting("Audio", Settings::values.volume);
|
||||
|
||||
// Miscellaneous
|
||||
// log_filter has a different default here than from common
|
||||
Settings::values.log_filter = "*:Info";
|
||||
ReadSetting("Miscellaneous", Settings::values.use_dev_keys);
|
||||
|
||||
// Debugging
|
||||
Settings::values.record_frame_times =
|
||||
config->GetBoolean("Debugging", "record_frame_times", false);
|
||||
ReadSetting("Debugging", Settings::values.dump_exefs);
|
||||
ReadSetting("Debugging", Settings::values.dump_nso);
|
||||
ReadSetting("Debugging", Settings::values.enable_fs_access_log);
|
||||
ReadSetting("Debugging", Settings::values.reporting_services);
|
||||
ReadSetting("Debugging", Settings::values.quest_flag);
|
||||
ReadSetting("Debugging", Settings::values.use_debug_asserts);
|
||||
ReadSetting("Debugging", Settings::values.use_auto_stub);
|
||||
ReadSetting("Debugging", Settings::values.disable_macro_jit);
|
||||
ReadSetting("Debugging", Settings::values.disable_macro_hle);
|
||||
ReadSetting("Debugging", Settings::values.use_gdbstub);
|
||||
ReadSetting("Debugging", Settings::values.gdbstub_port);
|
||||
|
||||
const auto title_list = config->Get("AddOns", "title_ids", "");
|
||||
std::stringstream ss(title_list);
|
||||
std::string line;
|
||||
while (std::getline(ss, line, '|')) {
|
||||
const auto title_id = std::strtoul(line.c_str(), nullptr, 16);
|
||||
const auto disabled_list = config->Get("AddOns", "disabled_" + line, "");
|
||||
|
||||
std::stringstream inner_ss(disabled_list);
|
||||
std::string inner_line;
|
||||
std::vector<std::string> out;
|
||||
while (std::getline(inner_ss, inner_line, '|')) {
|
||||
out.push_back(inner_line);
|
||||
}
|
||||
|
||||
Settings::values.disabled_addons.insert_or_assign(title_id, out);
|
||||
}
|
||||
|
||||
// Web Service
|
||||
ReadSetting("WebService", Settings::values.enable_telemetry);
|
||||
ReadSetting("WebService", Settings::values.web_api_url);
|
||||
ReadSetting("WebService", Settings::values.yuzu_username);
|
||||
ReadSetting("WebService", Settings::values.yuzu_token);
|
||||
|
||||
// Network
|
||||
ReadSetting("Network", Settings::values.network_interface);
|
||||
|
||||
// Android
|
||||
ReadSetting("Android", AndroidSettings::values.picture_in_picture);
|
||||
ReadSetting("Android", AndroidSettings::values.screen_layout);
|
||||
}
|
||||
|
||||
void Config::Initialize(const std::string& config_name) {
|
||||
const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
|
||||
const auto config_file = fmt::format("{}.ini", config_name);
|
||||
|
||||
switch (type) {
|
||||
case ConfigType::GlobalConfig:
|
||||
config_loc = FS::PathToUTF8String(fs_config_loc / config_file);
|
||||
break;
|
||||
case ConfigType::PerGameConfig:
|
||||
config_loc = FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file));
|
||||
break;
|
||||
case ConfigType::InputProfile:
|
||||
config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file);
|
||||
LoadINI(DefaultINI::android_config_file);
|
||||
return;
|
||||
}
|
||||
LoadINI(DefaultINI::android_config_file);
|
||||
ReadValues();
|
||||
}
|
@ -1,47 +0,0 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
|
||||
#include "common/settings.h"
|
||||
|
||||
class INIReader;
|
||||
|
||||
class Config {
|
||||
bool LoadINI(const std::string& default_contents = "", bool retry = true);
|
||||
|
||||
public:
|
||||
enum class ConfigType {
|
||||
GlobalConfig,
|
||||
PerGameConfig,
|
||||
InputProfile,
|
||||
};
|
||||
|
||||
explicit Config(const std::string& config_name = "config",
|
||||
ConfigType config_type = ConfigType::GlobalConfig);
|
||||
~Config();
|
||||
|
||||
void Initialize(const std::string& config_name);
|
||||
|
||||
private:
|
||||
/**
|
||||
* Applies a value read from the config to a Setting.
|
||||
*
|
||||
* @param group The name of the INI group
|
||||
* @param setting The yuzu setting to modify
|
||||
*/
|
||||
template <typename Type, bool ranged>
|
||||
void ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting);
|
||||
|
||||
void ReadValues();
|
||||
|
||||
const ConfigType type;
|
||||
std::unique_ptr<INIReader> config;
|
||||
std::string config_loc;
|
||||
const bool global;
|
||||
};
|
@ -1,515 +0,0 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace DefaultINI {
|
||||
|
||||
const char* android_config_file = R"(
|
||||
|
||||
[ControlsP0]
|
||||
# The input devices and parameters for each Switch native input
|
||||
# The config section determines the player number where the config will be applied on. For example "ControlsP0", "ControlsP1", ...
|
||||
# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..."
|
||||
# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values
|
||||
|
||||
# Indicates if this player should be connected at boot
|
||||
connected=
|
||||
|
||||
# for button input, the following devices are available:
|
||||
# - "keyboard" (default) for keyboard input. Required parameters:
|
||||
# - "code": the code of the key to bind
|
||||
# - "sdl" for joystick input using SDL. Required parameters:
|
||||
# - "guid": SDL identification GUID of the joystick
|
||||
# - "port": the index of the joystick to bind
|
||||
# - "button"(optional): the index of the button to bind
|
||||
# - "hat"(optional): the index of the hat to bind as direction buttons
|
||||
# - "axis"(optional): the index of the axis to bind
|
||||
# - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right"
|
||||
# - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is
|
||||
# triggered if the axis value crosses
|
||||
# - "direction"(only used for axis): "+" means the button is triggered when the axis value
|
||||
# is greater than the threshold; "-" means the button is triggered when the axis value
|
||||
# is smaller than the threshold
|
||||
button_a=
|
||||
button_b=
|
||||
button_x=
|
||||
button_y=
|
||||
button_lstick=
|
||||
button_rstick=
|
||||
button_l=
|
||||
button_r=
|
||||
button_zl=
|
||||
button_zr=
|
||||
button_plus=
|
||||
button_minus=
|
||||
button_dleft=
|
||||
button_dup=
|
||||
button_dright=
|
||||
button_ddown=
|
||||
button_lstick_left=
|
||||
button_lstick_up=
|
||||
button_lstick_right=
|
||||
button_lstick_down=
|
||||
button_sl=
|
||||
button_sr=
|
||||
button_home=
|
||||
button_screenshot=
|
||||
|
||||
# for analog input, the following devices are available:
|
||||
# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters:
|
||||
# - "up", "down", "left", "right": sub-devices for each direction.
|
||||
# Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00"
|
||||
# - "modifier": sub-devices as a modifier.
|
||||
# - "modifier_scale": a float number representing the applied modifier scale to the analog input.
|
||||
# Must be in range of 0.0-1.0. Defaults to 0.5
|
||||
# - "sdl" for joystick input using SDL. Required parameters:
|
||||
# - "guid": SDL identification GUID of the joystick
|
||||
# - "port": the index of the joystick to bind
|
||||
# - "axis_x": the index of the axis to bind as x-axis (default to 0)
|
||||
# - "axis_y": the index of the axis to bind as y-axis (default to 1)
|
||||
lstick=
|
||||
rstick=
|
||||
|
||||
# for motion input, the following devices are available:
|
||||
# - "keyboard" (default) for emulating random motion input from buttons. Required parameters:
|
||||
# - "code": the code of the key to bind
|
||||
# - "sdl" for motion input using SDL. Required parameters:
|
||||
# - "guid": SDL identification GUID of the joystick
|
||||
# - "port": the index of the joystick to bind
|
||||
# - "motion": the index of the motion sensor to bind
|
||||
# - "cemuhookudp" for motion input using Cemu Hook protocol. Required parameters:
|
||||
# - "guid": the IP address of the cemu hook server encoded to a hex string. for example 192.168.0.1 = "c0a80001"
|
||||
# - "port": the port of the cemu hook server
|
||||
# - "pad": the index of the joystick
|
||||
# - "motion": the index of the motion sensor of the joystick to bind
|
||||
motionleft=
|
||||
motionright=
|
||||
|
||||
[ControlsGeneral]
|
||||
# To use the debug_pad, prepend `debug_pad_` before each button setting above.
|
||||
# i.e. debug_pad_button_a=
|
||||
|
||||
# Enable debug pad inputs to the guest
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
debug_pad_enabled =
|
||||
|
||||
# Whether to enable or disable vibration
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
vibration_enabled=
|
||||
|
||||
# Whether to enable or disable accurate vibrations
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
enable_accurate_vibrations=
|
||||
|
||||
# Enables controller motion inputs
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
motion_enabled =
|
||||
|
||||
# Defines the udp device's touch screen coordinate system for cemuhookudp devices
|
||||
# - "min_x", "min_y", "max_x", "max_y"
|
||||
touch_device=
|
||||
|
||||
# for mapping buttons to touch inputs.
|
||||
#touch_from_button_map=1
|
||||
#touch_from_button_maps_0_name=default
|
||||
#touch_from_button_maps_0_count=2
|
||||
#touch_from_button_maps_0_bind_0=foo
|
||||
#touch_from_button_maps_0_bind_1=bar
|
||||
# etc.
|
||||
|
||||
# List of Cemuhook UDP servers, delimited by ','.
|
||||
# Default: 127.0.0.1:26760
|
||||
# Example: 127.0.0.1:26760,123.4.5.67:26761
|
||||
udp_input_servers =
|
||||
|
||||
# Enable controlling an axis via a mouse input.
|
||||
# 0 (default): Off, 1: On
|
||||
mouse_panning =
|
||||
|
||||
# Set mouse sensitivity.
|
||||
# Default: 1.0
|
||||
mouse_panning_sensitivity =
|
||||
|
||||
# Emulate an analog control stick from keyboard inputs.
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
emulate_analog_keyboard =
|
||||
|
||||
# Enable mouse inputs to the guest
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
mouse_enabled =
|
||||
|
||||
# Enable keyboard inputs to the guest
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
keyboard_enabled =
|
||||
|
||||
[Core]
|
||||
# Whether to use multi-core for CPU emulation
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
use_multi_core =
|
||||
|
||||
# Enable unsafe extended guest system memory layout (8GB DRAM)
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
use_unsafe_extended_memory_layout =
|
||||
|
||||
[Cpu]
|
||||
Selects the preferred CPU backend for executing ARM instructions
|
||||
# 0 (default): Dynarmic, 1: NCE
|
||||
cpu_backend =
|
||||
|
||||
# Adjusts various optimizations.
|
||||
# Auto-select mode enables choice unsafe optimizations.
|
||||
# Accurate enables only safe optimizations.
|
||||
# Unsafe allows any unsafe optimizations.
|
||||
# 0 (default): Auto-select, 1: Accurate, 2: Enable unsafe optimizations
|
||||
cpu_accuracy =
|
||||
|
||||
# Allow disabling safe optimizations.
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
cpu_debug_mode =
|
||||
|
||||
# Enable inline page tables optimization (faster guest memory access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_page_tables =
|
||||
|
||||
# Enable block linking CPU optimization (reduce block dispatcher use during predictable jumps)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_block_linking =
|
||||
|
||||
# Enable return stack buffer CPU optimization (reduce block dispatcher use during predictable returns)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_return_stack_buffer =
|
||||
|
||||
# Enable fast dispatcher CPU optimization (use a two-tiered dispatcher architecture)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_fast_dispatcher =
|
||||
|
||||
# Enable context elimination CPU Optimization (reduce host memory use for guest context)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_context_elimination =
|
||||
|
||||
# Enable constant propagation CPU optimization (basic IR optimization)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_const_prop =
|
||||
|
||||
# Enable miscellaneous CPU optimizations (basic IR optimization)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_misc_ir =
|
||||
|
||||
# Enable reduction of memory misalignment checks (reduce memory fallbacks for misaligned access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_reduce_misalign_checks =
|
||||
|
||||
# Enable Host MMU Emulation (faster guest memory access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_fastmem =
|
||||
|
||||
# Enable Host MMU Emulation for exclusive memory instructions (faster guest memory access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_fastmem_exclusives =
|
||||
|
||||
# Enable fallback on failure of fastmem of exclusive memory instructions (faster guest memory access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_recompile_exclusives =
|
||||
|
||||
# Enable optimization to ignore invalid memory accesses (faster guest memory access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_ignore_memory_aborts =
|
||||
|
||||
# Enable unfuse FMA (improve performance on CPUs without FMA)
|
||||
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_unsafe_unfuse_fma =
|
||||
|
||||
# Enable faster FRSQRTE and FRECPE
|
||||
# Only enabled if cpu_accuracy is set to Unsafe.
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_unsafe_reduce_fp_error =
|
||||
|
||||
# Enable faster ASIMD instructions (32 bits only)
|
||||
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_unsafe_ignore_standard_fpcr =
|
||||
|
||||
# Enable inaccurate NaN handling
|
||||
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_unsafe_inaccurate_nan =
|
||||
|
||||
# Disable address space checks (64 bits only)
|
||||
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_unsafe_fastmem_check =
|
||||
|
||||
# Enable faster exclusive instructions
|
||||
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_unsafe_ignore_global_monitor =
|
||||
|
||||
[Renderer]
|
||||
# Which backend API to use.
|
||||
# 0: OpenGL (unsupported), 1 (default): Vulkan, 2: Null
|
||||
backend =
|
||||
|
||||
# Whether to enable asynchronous presentation (Vulkan only)
|
||||
# 0: Off, 1 (default): On
|
||||
async_presentation =
|
||||
|
||||
# Forces the GPU to run at the maximum possible clocks (thermal constraints will still be applied).
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
force_max_clock =
|
||||
|
||||
# Enable graphics API debugging mode.
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
debug =
|
||||
|
||||
# Enable shader feedback.
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
renderer_shader_feedback =
|
||||
|
||||
# Enable Nsight Aftermath crash dumps
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
nsight_aftermath =
|
||||
|
||||
# Disable shader loop safety checks, executing the shader without loop logic changes
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
disable_shader_loop_safety_checks =
|
||||
|
||||
# Which Vulkan physical device to use (defaults to 0)
|
||||
vulkan_device =
|
||||
|
||||
# 0: 0.5x (360p/540p) [EXPERIMENTAL]
|
||||
# 1: 0.75x (540p/810p) [EXPERIMENTAL]
|
||||
# 2 (default): 1x (720p/1080p)
|
||||
# 3: 2x (1440p/2160p)
|
||||
# 4: 3x (2160p/3240p)
|
||||
# 5: 4x (2880p/4320p)
|
||||
# 6: 5x (3600p/5400p)
|
||||
# 7: 6x (4320p/6480p)
|
||||
resolution_setup =
|
||||
|
||||
# Pixel filter to use when up- or down-sampling rendered frames.
|
||||
# 0: Nearest Neighbor
|
||||
# 1 (default): Bilinear
|
||||
# 2: Bicubic
|
||||
# 3: Gaussian
|
||||
# 4: ScaleForce
|
||||
# 5: AMD FidelityFX™️ Super Resolution [Vulkan Only]
|
||||
scaling_filter =
|
||||
|
||||
# Anti-Aliasing (AA)
|
||||
# 0 (default): None, 1: FXAA
|
||||
anti_aliasing =
|
||||
|
||||
# Whether to use fullscreen or borderless window mode
|
||||
# 0 (Windows default): Borderless window, 1 (All other default): Exclusive fullscreen
|
||||
fullscreen_mode =
|
||||
|
||||
# Aspect ratio
|
||||
# 0: Default (16:9), 1: Force 4:3, 2: Force 21:9, 3: Force 16:10, 4: Stretch to Window
|
||||
aspect_ratio =
|
||||
|
||||
# Anisotropic filtering
|
||||
# 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x
|
||||
max_anisotropy =
|
||||
|
||||
# Whether to enable VSync or not.
|
||||
# OpenGL: Values other than 0 enable VSync
|
||||
# Vulkan: FIFO is selected if the requested mode is not supported by the driver.
|
||||
# FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
|
||||
# FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down.
|
||||
# Mailbox can have lower latency than FIFO and does not tear but may drop frames.
|
||||
# Immediate (no synchronization) just presents whatever is available and can exhibit tearing.
|
||||
# 0: Immediate (Off), 1 (Default): Mailbox (On), 2: FIFO, 3: FIFO Relaxed
|
||||
use_vsync =
|
||||
|
||||
# Selects the OpenGL shader backend. NV_gpu_program5 is required for GLASM. If NV_gpu_program5 is
|
||||
# not available and GLASM is selected, GLSL will be used.
|
||||
# 0: GLSL, 1 (default): GLASM, 2: SPIR-V
|
||||
shader_backend =
|
||||
|
||||
# Whether to allow asynchronous shader building.
|
||||
# 0 (default): Off, 1: On
|
||||
use_asynchronous_shaders =
|
||||
|
||||
# Uses reactive flushing instead of predictive flushing. Allowing a more accurate syncing of memory.
|
||||
# 0 (default): Off, 1: On
|
||||
use_reactive_flushing =
|
||||
|
||||
# NVDEC emulation.
|
||||
# 0: Disabled, 1: CPU Decoding, 2 (default): GPU Decoding
|
||||
nvdec_emulation =
|
||||
|
||||
# Accelerate ASTC texture decoding.
|
||||
# 0 (default): Off, 1: On
|
||||
accelerate_astc =
|
||||
|
||||
# Turns on the speed limiter, which will limit the emulation speed to the desired speed limit value
|
||||
# 0: Off, 1: On (default)
|
||||
use_speed_limit =
|
||||
|
||||
# Limits the speed of the game to run no faster than this value as a percentage of target speed
|
||||
# 1 - 9999: Speed limit as a percentage of target game speed. 100 (default)
|
||||
speed_limit =
|
||||
|
||||
# Whether to use disk based shader cache
|
||||
# 0: Off, 1 (default): On
|
||||
use_disk_shader_cache =
|
||||
|
||||
# Which gpu accuracy level to use
|
||||
# 0 (default): Normal, 1: High, 2: Extreme (Very slow)
|
||||
gpu_accuracy =
|
||||
|
||||
# Whether to use asynchronous GPU emulation
|
||||
# 0 : Off (slow), 1 (default): On (fast)
|
||||
use_asynchronous_gpu_emulation =
|
||||
|
||||
# Inform the guest that GPU operations completed more quickly than they did.
|
||||
# 0: Off, 1 (default): On
|
||||
use_fast_gpu_time =
|
||||
|
||||
# Force unmodified buffers to be flushed, which can cost performance.
|
||||
# 0: Off (default), 1: On
|
||||
use_pessimistic_flushes =
|
||||
|
||||
# Whether to use garbage collection or not for GPU caches.
|
||||
# 0 (default): Off, 1: On
|
||||
use_caches_gc =
|
||||
|
||||
# The clear color for the renderer. What shows up on the sides of the bottom screen.
|
||||
# Must be in range of 0-255. Defaults to 0 for all.
|
||||
bg_red =
|
||||
bg_blue =
|
||||
bg_green =
|
||||
|
||||
[Audio]
|
||||
# Which audio output engine to use.
|
||||
# auto (default): Auto-select
|
||||
# cubeb: Cubeb audio engine (if available)
|
||||
# sdl2: SDL2 audio engine (if available)
|
||||
# null: No audio output
|
||||
output_engine =
|
||||
|
||||
# Which audio device to use.
|
||||
# auto (default): Auto-select
|
||||
output_device =
|
||||
|
||||
# Output volume.
|
||||
# 100 (default): 100%, 0; mute
|
||||
volume =
|
||||
|
||||
[Data Storage]
|
||||
# Whether to create a virtual SD card.
|
||||
# 1: Yes, 0 (default): No
|
||||
use_virtual_sd =
|
||||
|
||||
# Whether or not to enable gamecard emulation
|
||||
# 1: Yes, 0 (default): No
|
||||
gamecard_inserted =
|
||||
|
||||
# Whether or not the gamecard should be emulated as the current game
|
||||
# If 'gamecard_inserted' is 0 this setting is irrelevant
|
||||
# 1: Yes, 0 (default): No
|
||||
gamecard_current_game =
|
||||
|
||||
# Path to an XCI file to use as the gamecard
|
||||
# If 'gamecard_inserted' is 0 this setting is irrelevant
|
||||
# If 'gamecard_current_game' is 1 this setting is irrelevant
|
||||
gamecard_path =
|
||||
|
||||
[System]
|
||||
# Whether the system is docked
|
||||
# 1 (default): Yes, 0: No
|
||||
use_docked_mode =
|
||||
|
||||
# Sets the seed for the RNG generator built into the switch
|
||||
# rng_seed will be ignored and randomly generated if rng_seed_enabled is false
|
||||
rng_seed_enabled =
|
||||
rng_seed =
|
||||
|
||||
# Sets the current time (in seconds since 12:00 AM Jan 1, 1970) that will be used by the time service
|
||||
# This will auto-increment, with the time set being the time the game is started
|
||||
# This override will only occur if custom_rtc_enabled is true, otherwise the current time is used
|
||||
custom_rtc_enabled =
|
||||
custom_rtc =
|
||||
|
||||
# Sets the systems language index
|
||||
# 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese,
|
||||
# 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian, 11: Taiwanese, 12: British English, 13: Canadian French,
|
||||
# 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese, 17: Brazilian Portuguese
|
||||
language_index =
|
||||
|
||||
# The system region that yuzu will use during emulation
|
||||
# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
|
||||
region_index =
|
||||
|
||||
# The system time zone that yuzu will use during emulation
|
||||
# 0: Auto-select (default), 1: Default (system archive value), Others: Index for specified time zone
|
||||
time_zone_index =
|
||||
|
||||
# Sets the sound output mode.
|
||||
# 0: Mono, 1 (default): Stereo, 2: Surround
|
||||
sound_index =
|
||||
|
||||
[Miscellaneous]
|
||||
# A filter which removes logs below a certain logging level.
|
||||
# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
|
||||
log_filter = *:Trace
|
||||
|
||||
# Use developer keys
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
use_dev_keys =
|
||||
|
||||
[Debugging]
|
||||
# Record frame time data, can be found in the log directory. Boolean value
|
||||
record_frame_times =
|
||||
# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them
|
||||
dump_exefs=false
|
||||
# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
|
||||
dump_nso=false
|
||||
# Determines whether or not yuzu will save the filesystem access log.
|
||||
enable_fs_access_log=false
|
||||
# Enables verbose reporting services
|
||||
reporting_services =
|
||||
# Determines whether or not yuzu will report to the game that the emulated console is in Kiosk Mode
|
||||
# false: Retail/Normal Mode (default), true: Kiosk Mode
|
||||
quest_flag =
|
||||
# Determines whether debug asserts should be enabled, which will throw an exception on asserts.
|
||||
# false: Disabled (default), true: Enabled
|
||||
use_debug_asserts =
|
||||
# Determines whether unimplemented HLE service calls should be automatically stubbed.
|
||||
# false: Disabled (default), true: Enabled
|
||||
use_auto_stub =
|
||||
# Enables/Disables the macro JIT compiler
|
||||
disable_macro_jit=false
|
||||
# Determines whether to enable the GDB stub and wait for the debugger to attach before running.
|
||||
# false: Disabled (default), true: Enabled
|
||||
use_gdbstub=false
|
||||
# The port to use for the GDB server, if it is enabled.
|
||||
gdbstub_port=6543
|
||||
|
||||
[WebService]
|
||||
# Whether or not to enable telemetry
|
||||
# 0: No, 1 (default): Yes
|
||||
enable_telemetry =
|
||||
# URL for Web API
|
||||
web_api_url = https://api.yuzu-emu.org
|
||||
# Username and token for yuzu Web Service
|
||||
# See https://profile.yuzu-emu.org/ for more info
|
||||
yuzu_username =
|
||||
yuzu_token =
|
||||
|
||||
[Network]
|
||||
# Name of the network interface device to use with yuzu LAN play.
|
||||
# e.g. On *nix: 'enp7s0', 'wlp6s0u1u3u3', 'lo'
|
||||
# e.g. On Windows: 'Ethernet', 'Wi-Fi'
|
||||
network_interface =
|
||||
|
||||
[AddOns]
|
||||
# Used to disable add-ons
|
||||
# List of title IDs of games that will have add-ons disabled (separated by '|'):
|
||||
title_ids =
|
||||
# For each title ID, have a key/value pair called `disabled_<title_id>` equal to the names of the add-ons to disable (sep. by '|')
|
||||
# e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and DLC on Super Mario Odyssey
|
||||
)";
|
||||
} // namespace DefaultINI
|
@ -13,6 +13,8 @@ static JavaVM* s_java_vm;
|
||||
static jclass s_native_library_class;
|
||||
static jclass s_disk_cache_progress_class;
|
||||
static jclass s_load_callback_stage_class;
|
||||
static jclass s_game_dir_class;
|
||||
static jmethodID s_game_dir_constructor;
|
||||
static jmethodID s_exit_emulation_activity;
|
||||
static jmethodID s_disk_cache_load_progress;
|
||||
static jmethodID s_on_emulation_started;
|
||||
@ -53,6 +55,14 @@ jclass GetDiskCacheLoadCallbackStageClass() {
|
||||
return s_load_callback_stage_class;
|
||||
}
|
||||
|
||||
jclass GetGameDirClass() {
|
||||
return s_game_dir_class;
|
||||
}
|
||||
|
||||
jmethodID GetGameDirConstructor() {
|
||||
return s_game_dir_constructor;
|
||||
}
|
||||
|
||||
jmethodID GetExitEmulationActivity() {
|
||||
return s_exit_emulation_activity;
|
||||
}
|
||||
@ -90,6 +100,11 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved) {
|
||||
s_load_callback_stage_class = reinterpret_cast<jclass>(env->NewGlobalRef(env->FindClass(
|
||||
"org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress$LoadCallbackStage")));
|
||||
|
||||
const jclass game_dir_class = env->FindClass("org/yuzu/yuzu_emu/model/GameDir");
|
||||
s_game_dir_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_dir_class));
|
||||
s_game_dir_constructor = env->GetMethodID(game_dir_class, "<init>", "(Ljava/lang/String;Z)V");
|
||||
env->DeleteLocalRef(game_dir_class);
|
||||
|
||||
// Initialize methods
|
||||
s_exit_emulation_activity =
|
||||
env->GetStaticMethodID(s_native_library_class, "exitEmulationActivity", "(I)V");
|
||||
@ -120,6 +135,7 @@ void JNI_OnUnload(JavaVM* vm, void* reserved) {
|
||||
env->DeleteGlobalRef(s_native_library_class);
|
||||
env->DeleteGlobalRef(s_disk_cache_progress_class);
|
||||
env->DeleteGlobalRef(s_load_callback_stage_class);
|
||||
env->DeleteGlobalRef(s_game_dir_class);
|
||||
|
||||
// UnInitialize applets
|
||||
SoftwareKeyboard::CleanupJNI(env);
|
||||
|
@ -13,6 +13,8 @@ JNIEnv* GetEnvForThread();
|
||||
jclass GetNativeLibraryClass();
|
||||
jclass GetDiskCacheProgressClass();
|
||||
jclass GetDiskCacheLoadCallbackStageClass();
|
||||
jclass GetGameDirClass();
|
||||
jmethodID GetGameDirConstructor();
|
||||
jmethodID GetExitEmulationActivity();
|
||||
jmethodID GetDiskCacheLoadProgress();
|
||||
jmethodID GetOnEmulationStarted();
|
||||
|
@ -52,8 +52,8 @@
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "frontend_common/config.h"
|
||||
#include "jni/android_common/android_common.h"
|
||||
#include "jni/config.h"
|
||||
#include "jni/id_cache.h"
|
||||
#include "jni/native.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
@ -664,8 +664,6 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchReleased(JNIEnv* env, jclass c
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeSystem(JNIEnv* env, jclass clazz,
|
||||
jboolean reload) {
|
||||
// Create the default config.ini.
|
||||
Config{};
|
||||
// Initialize the emulated system.
|
||||
if (!reload) {
|
||||
EmulationSession::GetInstance().System().Initialize();
|
||||
@ -680,17 +678,6 @@ jint Java_org_yuzu_yuzu_1emu_NativeLibrary_defaultCPUCore(JNIEnv* env, jclass cl
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_run__Ljava_lang_String_2Ljava_lang_String_2Z(
|
||||
JNIEnv* env, jclass clazz, jstring j_file, jstring j_savestate, jboolean j_delete_savestate) {}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_reloadSettings(JNIEnv* env, jclass clazz) {
|
||||
Config{};
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initGameIni(JNIEnv* env, jclass clazz,
|
||||
jstring j_game_id) {
|
||||
std::string_view game_id = env->GetStringUTFChars(j_game_id, 0);
|
||||
|
||||
env->ReleaseStringUTFChars(j_game_id, game_id.data());
|
||||
}
|
||||
|
||||
jdoubleArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPerfStats(JNIEnv* env, jclass clazz) {
|
||||
jdoubleArray j_stats = env->NewDoubleArray(4);
|
||||
|
||||
@ -707,6 +694,14 @@ jdoubleArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPerfStats(JNIEnv* env, jcl
|
||||
return j_stats;
|
||||
}
|
||||
|
||||
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getCpuBackend(JNIEnv* env, jclass clazz) {
|
||||
if (Settings::IsNceEnabled()) {
|
||||
return ToJString(env, "NCE");
|
||||
}
|
||||
|
||||
return ToJString(env, "JIT");
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_DirectoryInitialization_setSysDirectory(JNIEnv* env,
|
||||
jclass clazz,
|
||||
jstring j_path) {}
|
||||
|
@ -5,11 +5,15 @@
|
||||
|
||||
#include <jni.h>
|
||||
|
||||
#include "android_config.h"
|
||||
#include "android_settings.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "frontend_common/config.h"
|
||||
#include "jni/android_common/android_common.h"
|
||||
#include "jni/config.h"
|
||||
#include "uisettings.h"
|
||||
#include "jni/id_cache.h"
|
||||
|
||||
std::unique_ptr<AndroidConfig> config;
|
||||
|
||||
template <typename T>
|
||||
Settings::Setting<T>* getSetting(JNIEnv* env, jstring jkey) {
|
||||
@ -28,6 +32,22 @@ Settings::Setting<T>* getSetting(JNIEnv* env, jstring jkey) {
|
||||
|
||||
extern "C" {
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_initializeConfig(JNIEnv* env, jobject obj) {
|
||||
config = std::make_unique<AndroidConfig>();
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_unloadConfig(JNIEnv* env, jobject obj) {
|
||||
config.reset();
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_reloadSettings(JNIEnv* env, jobject obj) {
|
||||
config->AndroidConfig::ReloadAllValues();
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_saveSettings(JNIEnv* env, jobject obj) {
|
||||
config->AndroidConfig::SaveAllValues();
|
||||
}
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getBoolean(JNIEnv* env, jobject obj,
|
||||
jstring jkey, jboolean getDefault) {
|
||||
auto setting = getSetting<bool>(env, jkey);
|
||||
@ -234,4 +254,55 @@ jstring Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getPairedSettingKey(JNIEnv* e
|
||||
return ToJString(env, setting->PairedSetting()->GetLabel());
|
||||
}
|
||||
|
||||
jobjectArray Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getGameDirs(JNIEnv* env, jobject obj) {
|
||||
jclass gameDirClass = IDCache::GetGameDirClass();
|
||||
jmethodID gameDirConstructor = IDCache::GetGameDirConstructor();
|
||||
jobjectArray jgameDirArray =
|
||||
env->NewObjectArray(AndroidSettings::values.game_dirs.size(), gameDirClass, nullptr);
|
||||
for (size_t i = 0; i < AndroidSettings::values.game_dirs.size(); ++i) {
|
||||
jobject jgameDir =
|
||||
env->NewObject(gameDirClass, gameDirConstructor,
|
||||
ToJString(env, AndroidSettings::values.game_dirs[i].path),
|
||||
static_cast<jboolean>(AndroidSettings::values.game_dirs[i].deep_scan));
|
||||
env->SetObjectArrayElement(jgameDirArray, i, jgameDir);
|
||||
}
|
||||
return jgameDirArray;
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setGameDirs(JNIEnv* env, jobject obj,
|
||||
jobjectArray gameDirs) {
|
||||
AndroidSettings::values.game_dirs.clear();
|
||||
int size = env->GetArrayLength(gameDirs);
|
||||
|
||||
if (size == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
jobject dir = env->GetObjectArrayElement(gameDirs, 0);
|
||||
jclass gameDirClass = IDCache::GetGameDirClass();
|
||||
jfieldID uriStringField = env->GetFieldID(gameDirClass, "uriString", "Ljava/lang/String;");
|
||||
jfieldID deepScanBooleanField = env->GetFieldID(gameDirClass, "deepScan", "Z");
|
||||
for (int i = 0; i < size; ++i) {
|
||||
dir = env->GetObjectArrayElement(gameDirs, i);
|
||||
jstring juriString = static_cast<jstring>(env->GetObjectField(dir, uriStringField));
|
||||
jboolean jdeepScanBoolean = env->GetBooleanField(dir, deepScanBooleanField);
|
||||
std::string uriString = GetJString(env, juriString);
|
||||
AndroidSettings::values.game_dirs.push_back(
|
||||
AndroidSettings::GameDir{uriString, static_cast<bool>(jdeepScanBoolean)});
|
||||
}
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_addGameDir(JNIEnv* env, jobject obj,
|
||||
jobject gameDir) {
|
||||
jclass gameDirClass = IDCache::GetGameDirClass();
|
||||
jfieldID uriStringField = env->GetFieldID(gameDirClass, "uriString", "Ljava/lang/String;");
|
||||
jfieldID deepScanBooleanField = env->GetFieldID(gameDirClass, "deepScan", "Z");
|
||||
|
||||
jstring juriString = static_cast<jstring>(env->GetObjectField(gameDir, uriStringField));
|
||||
jboolean jdeepScanBoolean = env->GetBooleanField(gameDir, deepScanBooleanField);
|
||||
std::string uriString = GetJString(env, juriString);
|
||||
AndroidSettings::values.game_dirs.push_back(
|
||||
AndroidSettings::GameDir{uriString, static_cast<bool>(jdeepScanBoolean)});
|
||||
}
|
||||
|
||||
} // extern "C"
|
||||
|
70
src/android/app/src/main/res/layout/card_folder.xml
Normal file
70
src/android/app/src/main/res/layout/card_folder.xml
Normal file
@ -0,0 +1,70 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<com.google.android.material.card.MaterialCardView xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||
xmlns:tools="http://schemas.android.com/tools"
|
||||
style="?attr/materialCardViewOutlinedStyle"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginHorizontal="16dp"
|
||||
android:layout_marginVertical="12dp"
|
||||
android:focusable="true">
|
||||
|
||||
<androidx.constraintlayout.widget.ConstraintLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="horizontal"
|
||||
android:padding="16dp"
|
||||
android:layout_gravity="center_vertical"
|
||||
android:animateLayoutChanges="true">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/path"
|
||||
style="@style/TextAppearance.Material3.BodyLarge"
|
||||
android:layout_width="0dp"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_gravity="center_vertical|start"
|
||||
android:ellipsize="none"
|
||||
android:marqueeRepeatLimit="marquee_forever"
|
||||
android:requiresFadingEdge="horizontal"
|
||||
android:singleLine="true"
|
||||
android:textAlignment="viewStart"
|
||||
app:layout_constraintBottom_toBottomOf="parent"
|
||||
app:layout_constraintEnd_toStartOf="@+id/button_layout"
|
||||
app:layout_constraintStart_toStartOf="parent"
|
||||
app:layout_constraintTop_toTopOf="parent"
|
||||
tools:text="@string/select_gpu_driver_default" />
|
||||
|
||||
<LinearLayout
|
||||
android:id="@+id/button_layout"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="horizontal"
|
||||
app:layout_constraintBottom_toBottomOf="parent"
|
||||
app:layout_constraintEnd_toEndOf="parent"
|
||||
app:layout_constraintTop_toTopOf="parent">
|
||||
|
||||
<Button
|
||||
android:id="@+id/button_edit"
|
||||
style="@style/Widget.Material3.Button.IconButton"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:contentDescription="@string/delete"
|
||||
android:tooltipText="@string/edit"
|
||||
app:icon="@drawable/ic_edit"
|
||||
app:iconTint="?attr/colorControlNormal" />
|
||||
|
||||
<Button
|
||||
android:id="@+id/button_delete"
|
||||
style="@style/Widget.Material3.Button.IconButton"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:contentDescription="@string/delete"
|
||||
android:tooltipText="@string/delete"
|
||||
app:icon="@drawable/ic_delete"
|
||||
app:iconTint="?attr/colorControlNormal" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
</androidx.constraintlayout.widget.ConstraintLayout>
|
||||
|
||||
</com.google.android.material.card.MaterialCardView>
|
45
src/android/app/src/main/res/layout/dialog_add_folder.xml
Normal file
45
src/android/app/src/main/res/layout/dialog_add_folder.xml
Normal file
@ -0,0 +1,45 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:tools="http://schemas.android.com/tools"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:padding="24dp"
|
||||
android:orientation="vertical">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/path"
|
||||
style="@style/TextAppearance.Material3.BodyLarge"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="0dp"
|
||||
android:layout_gravity="center_vertical|start"
|
||||
android:layout_weight="1"
|
||||
android:ellipsize="marquee"
|
||||
android:marqueeRepeatLimit="marquee_forever"
|
||||
android:requiresFadingEdge="horizontal"
|
||||
android:singleLine="true"
|
||||
android:textAlignment="viewStart"
|
||||
tools:text="folder/folder/folder/folder" />
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="horizontal"
|
||||
android:paddingTop="8dp">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
style="@style/TextAppearance.Material3.BodyMedium"
|
||||
android:layout_width="0dp"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_gravity="center_vertical|start"
|
||||
android:layout_weight="1"
|
||||
android:text="@string/deep_scan"
|
||||
android:textAlignment="viewStart" />
|
||||
|
||||
<com.google.android.material.checkbox.MaterialCheckBox
|
||||
android:id="@+id/deep_scan_switch"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
</LinearLayout>
|
@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:padding="24dp"
|
||||
android:orientation="vertical">
|
||||
|
||||
<LinearLayout
|
||||
android:id="@+id/deep_scan_layout"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="horizontal">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
style="@style/TextAppearance.Material3.BodyMedium"
|
||||
android:layout_width="0dp"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_gravity="center_vertical|start"
|
||||
android:layout_weight="1"
|
||||
android:text="@string/deep_scan"
|
||||
android:textAlignment="viewStart" />
|
||||
|
||||
<com.google.android.material.checkbox.MaterialCheckBox
|
||||
android:id="@+id/deep_scan_switch"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
</LinearLayout>
|
48
src/android/app/src/main/res/layout/fragment_folders.xml
Normal file
48
src/android/app/src/main/res/layout/fragment_folders.xml
Normal file
@ -0,0 +1,48 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||
android:id="@+id/coordinator_folders"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:background="?attr/colorSurface">
|
||||
|
||||
<androidx.coordinatorlayout.widget.CoordinatorLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent">
|
||||
|
||||
<com.google.android.material.appbar.AppBarLayout
|
||||
android:id="@+id/appbar_folders"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:fitsSystemWindows="true"
|
||||
app:liftOnScrollTargetViewId="@id/list_folders">
|
||||
|
||||
<com.google.android.material.appbar.MaterialToolbar
|
||||
android:id="@+id/toolbar_folders"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="?attr/actionBarSize"
|
||||
app:navigationIcon="@drawable/ic_back"
|
||||
app:title="@string/game_folders" />
|
||||
|
||||
</com.google.android.material.appbar.AppBarLayout>
|
||||
|
||||
<androidx.recyclerview.widget.RecyclerView
|
||||
android:id="@+id/list_folders"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:clipToPadding="false"
|
||||
app:layout_behavior="@string/appbar_scrolling_view_behavior" />
|
||||
|
||||
</androidx.coordinatorlayout.widget.CoordinatorLayout>
|
||||
|
||||
<com.google.android.material.floatingactionbutton.FloatingActionButton
|
||||
android:id="@+id/button_add"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_gravity="bottom|end"
|
||||
android:contentDescription="@string/add_games"
|
||||
app:srcCompat="@drawable/ic_add"
|
||||
app:layout_constraintBottom_toBottomOf="parent"
|
||||
app:layout_constraintEnd_toEndOf="parent" />
|
||||
|
||||
</androidx.constraintlayout.widget.ConstraintLayout>
|
@ -127,6 +127,7 @@
|
||||
android:layout_height="wrap_content"
|
||||
android:clipToPadding="false"
|
||||
android:paddingVertical="4dp"
|
||||
app:checkedChip="@id/chip_recently_played"
|
||||
app:chipSpacingHorizontal="12dp"
|
||||
app:singleLine="true"
|
||||
app:singleSelection="true">
|
||||
|
@ -28,6 +28,9 @@
|
||||
<action
|
||||
android:id="@+id/action_homeSettingsFragment_to_appletLauncherFragment"
|
||||
app:destination="@id/appletLauncherFragment" />
|
||||
<action
|
||||
android:id="@+id/action_homeSettingsFragment_to_gameFoldersFragment"
|
||||
app:destination="@id/gameFoldersFragment" />
|
||||
</fragment>
|
||||
|
||||
<fragment
|
||||
@ -117,5 +120,9 @@
|
||||
android:id="@+id/cabinetLauncherDialogFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.CabinetLauncherDialogFragment"
|
||||
android:label="CabinetLauncherDialogFragment" />
|
||||
<fragment
|
||||
android:id="@+id/gameFoldersFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.GameFoldersFragment"
|
||||
android:label="GameFoldersFragment" />
|
||||
|
||||
</navigation>
|
||||
|
@ -175,16 +175,24 @@
|
||||
<item>2</item>
|
||||
</integer-array>
|
||||
|
||||
<string-array name="cpuBackendNames">
|
||||
<string-array name="cpuBackendArm64Names">
|
||||
<item>@string/cpu_backend_dynarmic</item>
|
||||
<item>@string/cpu_backend_nce</item>
|
||||
</string-array>
|
||||
|
||||
<integer-array name="cpuBackendValues">
|
||||
<integer-array name="cpuBackendArm64Values">
|
||||
<item>0</item>
|
||||
<item>1</item>
|
||||
</integer-array>
|
||||
|
||||
<string-array name="cpuBackendX86Names">
|
||||
<item>@string/cpu_backend_dynarmic</item>
|
||||
</string-array>
|
||||
|
||||
<integer-array name="cpuBackendX86Values">
|
||||
<item>0</item>
|
||||
</integer-array>
|
||||
|
||||
<string-array name="cpuAccuracyNames">
|
||||
<item>@string/auto</item>
|
||||
<item>@string/cpu_accuracy_accurate</item>
|
||||
|
@ -13,7 +13,7 @@
|
||||
<dimen name="menu_width">256dp</dimen>
|
||||
<dimen name="card_width">165dp</dimen>
|
||||
<dimen name="icon_inset">24dp</dimen>
|
||||
<dimen name="spacing_bottom_list_fab">72dp</dimen>
|
||||
<dimen name="spacing_bottom_list_fab">76dp</dimen>
|
||||
<dimen name="spacing_fab">24dp</dimen>
|
||||
|
||||
<dimen name="dialog_margin">20dp</dimen>
|
||||
|
@ -38,6 +38,7 @@
|
||||
<string name="empty_gamelist">No files were found or no game directory has been selected yet.</string>
|
||||
<string name="search_and_filter_games">Search and filter games</string>
|
||||
<string name="select_games_folder">Select games folder</string>
|
||||
<string name="manage_game_folders">Manage game folders</string>
|
||||
<string name="select_games_folder_description">Allows yuzu to populate the games list</string>
|
||||
<string name="add_games_warning">Skip selecting games folder?</string>
|
||||
<string name="add_games_warning_description">Games won\'t be displayed in the Games list if a folder isn\'t selected.</string>
|
||||
@ -91,6 +92,7 @@
|
||||
<string name="manage_save_data">Manage save data</string>
|
||||
<string name="manage_save_data_description">Save data found. Please select an option below.</string>
|
||||
<string name="import_export_saves_description">Import or export save files</string>
|
||||
<string name="save_files_exporting">Exporting save files…</string>
|
||||
<string name="save_file_imported_success">Imported successfully</string>
|
||||
<string name="save_file_invalid_zip_structure">Invalid save directory structure</string>
|
||||
<string name="save_file_invalid_zip_structure_description">The first subfolder name must be the title ID of the game.</string>
|
||||
@ -123,6 +125,11 @@
|
||||
<string name="manage_yuzu_data_description">Import/export firmware, keys, user data, and more!</string>
|
||||
<string name="share_save_file">Share save file</string>
|
||||
<string name="export_save_failed">Failed to export save</string>
|
||||
<string name="game_folders">Game folders</string>
|
||||
<string name="deep_scan">Deep scan</string>
|
||||
<string name="add_game_folder">Add game folder</string>
|
||||
<string name="folder_already_added">This folder was already added!</string>
|
||||
<string name="game_folder_properties">Game folder properties</string>
|
||||
|
||||
<!-- Applet launcher strings -->
|
||||
<string name="applets">Applet launcher</string>
|
||||
@ -184,7 +191,7 @@
|
||||
<string name="frame_limit_enable_description">Limits emulation speed to a specified percentage of normal speed.</string>
|
||||
<string name="frame_limit_slider">Limit speed percent</string>
|
||||
<string name="frame_limit_slider_description">Specifies the percentage to limit emulation speed. 100% is the normal speed. Values higher or lower will increase or decrease the speed limit.</string>
|
||||
<string name="cpu_backend">CPU Backend</string>
|
||||
<string name="cpu_backend">CPU backend</string>
|
||||
<string name="cpu_accuracy">CPU accuracy</string>
|
||||
<string name="value_with_units">%1$s%2$s</string>
|
||||
|
||||
@ -257,6 +264,8 @@
|
||||
<string name="cancelling">Cancelling</string>
|
||||
<string name="install">Install</string>
|
||||
<string name="delete">Delete</string>
|
||||
<string name="edit">Edit</string>
|
||||
<string name="export_success">Exported successfully</string>
|
||||
|
||||
<!-- GPU driver installation -->
|
||||
<string name="select_gpu_driver">Select GPU driver</string>
|
||||
|
@ -182,6 +182,15 @@ if(ANDROID)
|
||||
)
|
||||
endif()
|
||||
|
||||
if (UNIX AND NOT APPLE)
|
||||
target_sources(common PRIVATE
|
||||
linux/gamemode.cpp
|
||||
linux/gamemode.h
|
||||
)
|
||||
|
||||
target_link_libraries(common PRIVATE gamemode::headers)
|
||||
endif()
|
||||
|
||||
if(ARCHITECTURE_x86_64)
|
||||
target_sources(common
|
||||
PRIVATE
|
||||
@ -199,7 +208,7 @@ if(ARCHITECTURE_x86_64)
|
||||
target_link_libraries(common PRIVATE xbyak::xbyak)
|
||||
endif()
|
||||
|
||||
if (ARCHITECTURE_arm64 AND (ANDROID OR LINUX))
|
||||
if (HAS_NCE)
|
||||
target_sources(common
|
||||
PRIVATE
|
||||
arm64/native_clock.cpp
|
||||
|
@ -363,21 +363,12 @@ private:
|
||||
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
|
||||
static uint64_t GetRandomU64() {
|
||||
uint64_t ret;
|
||||
ASSERT(getrandom(&ret, sizeof(ret), 0) == 0);
|
||||
return ret;
|
||||
}
|
||||
|
||||
static void* ChooseVirtualBase(size_t virtual_size) {
|
||||
constexpr uintptr_t Map39BitSize = (1ULL << 39);
|
||||
constexpr uintptr_t Map36BitSize = (1ULL << 36);
|
||||
|
||||
// Seed the MT with some initial strong randomness.
|
||||
//
|
||||
// This is not a cryptographic application, we just want something more
|
||||
// random than the current time.
|
||||
std::mt19937_64 rng(GetRandomU64());
|
||||
// This is not a cryptographic application, we just want something random.
|
||||
std::mt19937_64 rng;
|
||||
|
||||
// We want to ensure we are allocating at an address aligned to the L2 block size.
|
||||
// For Qualcomm devices, we must also allocate memory above 36 bits.
|
||||
@ -550,7 +541,7 @@ public:
|
||||
if (write) {
|
||||
flags |= PROT_WRITE;
|
||||
}
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
#ifdef HAS_NCE
|
||||
if (execute) {
|
||||
flags |= PROT_EXEC;
|
||||
}
|
||||
@ -630,6 +621,8 @@ public:
|
||||
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute) {}
|
||||
|
||||
void EnableDirectMappedAddress() {}
|
||||
|
||||
u8* backing_base{nullptr};
|
||||
u8* virtual_base{nullptr};
|
||||
};
|
||||
|
40
src/common/linux/gamemode.cpp
Normal file
40
src/common/linux/gamemode.cpp
Normal file
@ -0,0 +1,40 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <gamemode_client.h>
|
||||
|
||||
#include "common/linux/gamemode.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
|
||||
namespace Common::Linux {
|
||||
|
||||
void StartGamemode() {
|
||||
if (Settings::values.enable_gamemode) {
|
||||
if (gamemode_request_start() < 0) {
|
||||
LOG_WARNING(Frontend, "Failed to start gamemode: {}", gamemode_error_string());
|
||||
} else {
|
||||
LOG_INFO(Frontend, "Started gamemode");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void StopGamemode() {
|
||||
if (Settings::values.enable_gamemode) {
|
||||
if (gamemode_request_end() < 0) {
|
||||
LOG_WARNING(Frontend, "Failed to stop gamemode: {}", gamemode_error_string());
|
||||
} else {
|
||||
LOG_INFO(Frontend, "Stopped gamemode");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SetGamemodeState(bool state) {
|
||||
if (state) {
|
||||
StartGamemode();
|
||||
} else {
|
||||
StopGamemode();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Common::Linux
|
24
src/common/linux/gamemode.h
Normal file
24
src/common/linux/gamemode.h
Normal file
@ -0,0 +1,24 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Common::Linux {
|
||||
|
||||
/**
|
||||
* Start the (Feral Interactive) Linux gamemode if it is installed and it is activated
|
||||
*/
|
||||
void StartGamemode();
|
||||
|
||||
/**
|
||||
* Stop the (Feral Interactive) Linux gamemode if it is installed and it is activated
|
||||
*/
|
||||
void StopGamemode();
|
||||
|
||||
/**
|
||||
* Start or stop the (Feral Interactive) Linux gamemode if it is installed and it is activated
|
||||
* @param state The new state the gamemode should have
|
||||
*/
|
||||
void SetGamemodeState(bool state);
|
||||
|
||||
} // namespace Common::Linux
|
@ -160,7 +160,7 @@ static bool is_nce_enabled = false;
|
||||
|
||||
void SetNceEnabled(bool is_39bit) {
|
||||
const bool is_nce_selected = values.cpu_backend.GetValue() == CpuBackend::Nce;
|
||||
is_nce_enabled = is_nce_selected && is_39bit;
|
||||
is_nce_enabled = IsFastmemEnabled() && is_nce_selected && is_39bit;
|
||||
if (is_nce_selected && !is_nce_enabled) {
|
||||
LOG_WARNING(
|
||||
Common,
|
||||
@ -223,9 +223,9 @@ const char* TranslateCategory(Category category) {
|
||||
case Category::UiAudio:
|
||||
return "UiAudio";
|
||||
case Category::UiLayout:
|
||||
return "UiLayout";
|
||||
return "UILayout";
|
||||
case Category::UiGameList:
|
||||
return "UiGameList";
|
||||
return "UIGameList";
|
||||
case Category::Screenshots:
|
||||
return "Screenshots";
|
||||
case Category::Shortcuts:
|
||||
@ -236,6 +236,8 @@ const char* TranslateCategory(Category category) {
|
||||
return "Services";
|
||||
case Category::Paths:
|
||||
return "Paths";
|
||||
case Category::Linux:
|
||||
return "Linux";
|
||||
case Category::MaxEnum:
|
||||
break;
|
||||
}
|
||||
|
@ -182,7 +182,7 @@ struct Values {
|
||||
// Cpu
|
||||
SwitchableSetting<CpuBackend, true> cpu_backend{
|
||||
linkage, CpuBackend::Dynarmic, CpuBackend::Dynarmic,
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
#ifdef HAS_NCE
|
||||
CpuBackend::Nce,
|
||||
#else
|
||||
CpuBackend::Dynarmic,
|
||||
@ -241,7 +241,11 @@ struct Values {
|
||||
SwitchableSetting<bool> use_asynchronous_gpu_emulation{
|
||||
linkage, true, "use_asynchronous_gpu_emulation", Category::Renderer};
|
||||
SwitchableSetting<AstcDecodeMode, true> accelerate_astc{linkage,
|
||||
#ifdef ANDROID
|
||||
AstcDecodeMode::Cpu,
|
||||
#else
|
||||
AstcDecodeMode::Gpu,
|
||||
#endif
|
||||
AstcDecodeMode::Cpu,
|
||||
AstcDecodeMode::CpuAsynchronous,
|
||||
"accelerate_astc",
|
||||
@ -313,7 +317,11 @@ struct Values {
|
||||
linkage, 0, "bg_blue", Category::Renderer, Specialization::Default, true, true};
|
||||
|
||||
SwitchableSetting<GpuAccuracy, true> gpu_accuracy{linkage,
|
||||
#ifdef ANDROID
|
||||
GpuAccuracy::Normal,
|
||||
#else
|
||||
GpuAccuracy::High,
|
||||
#endif
|
||||
GpuAccuracy::Normal,
|
||||
GpuAccuracy::Extreme,
|
||||
"gpu_accuracy",
|
||||
@ -322,20 +330,38 @@ struct Values {
|
||||
true,
|
||||
true};
|
||||
GpuAccuracy current_gpu_accuracy{GpuAccuracy::High};
|
||||
SwitchableSetting<AnisotropyMode, true> max_anisotropy{
|
||||
linkage, AnisotropyMode::Automatic, AnisotropyMode::Automatic, AnisotropyMode::X16,
|
||||
"max_anisotropy", Category::RendererAdvanced};
|
||||
SwitchableSetting<AnisotropyMode, true> max_anisotropy{linkage,
|
||||
#ifdef ANDROID
|
||||
AnisotropyMode::Default,
|
||||
#else
|
||||
AnisotropyMode::Automatic,
|
||||
#endif
|
||||
AnisotropyMode::Automatic,
|
||||
AnisotropyMode::X16,
|
||||
"max_anisotropy",
|
||||
Category::RendererAdvanced};
|
||||
SwitchableSetting<AstcRecompression, true> astc_recompression{linkage,
|
||||
AstcRecompression::Uncompressed,
|
||||
AstcRecompression::Uncompressed,
|
||||
AstcRecompression::Bc3,
|
||||
"astc_recompression",
|
||||
Category::RendererAdvanced};
|
||||
SwitchableSetting<bool> async_presentation{linkage, false, "async_presentation",
|
||||
Category::RendererAdvanced};
|
||||
SwitchableSetting<bool> async_presentation{linkage,
|
||||
#ifdef ANDROID
|
||||
true,
|
||||
#else
|
||||
false,
|
||||
#endif
|
||||
"async_presentation", Category::RendererAdvanced};
|
||||
SwitchableSetting<bool> renderer_force_max_clock{linkage, false, "force_max_clock",
|
||||
Category::RendererAdvanced};
|
||||
SwitchableSetting<bool> use_reactive_flushing{linkage, true, "use_reactive_flushing",
|
||||
SwitchableSetting<bool> use_reactive_flushing{linkage,
|
||||
#ifdef ANDROID
|
||||
false,
|
||||
#else
|
||||
true,
|
||||
#endif
|
||||
"use_reactive_flushing",
|
||||
Category::RendererAdvanced};
|
||||
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
|
||||
Category::RendererAdvanced};
|
||||
@ -401,13 +427,20 @@ struct Values {
|
||||
Setting<s32> current_user{linkage, 0, "current_user", Category::System};
|
||||
|
||||
SwitchableSetting<ConsoleMode> use_docked_mode{linkage,
|
||||
#ifdef ANDROID
|
||||
ConsoleMode::Handheld,
|
||||
#else
|
||||
ConsoleMode::Docked,
|
||||
#endif
|
||||
"use_docked_mode",
|
||||
Category::System,
|
||||
Specialization::Radio,
|
||||
true,
|
||||
true};
|
||||
|
||||
// Linux
|
||||
SwitchableSetting<bool> enable_gamemode{linkage, true, "enable_gamemode", Category::Linux};
|
||||
|
||||
// Controls
|
||||
InputSetting<std::array<PlayerInput, 10>> players;
|
||||
|
||||
|
@ -41,6 +41,7 @@ enum class Category : u32 {
|
||||
Multiplayer,
|
||||
Services,
|
||||
Paths,
|
||||
Linux,
|
||||
MaxEnum,
|
||||
};
|
||||
|
||||
|
@ -10,7 +10,7 @@
|
||||
#include "common/x64/rdtsc.h"
|
||||
#endif
|
||||
|
||||
#if defined(ARCHITECTURE_arm64) && defined(__linux__)
|
||||
#ifdef HAS_NCE
|
||||
#include "common/arm64/native_clock.h"
|
||||
#endif
|
||||
|
||||
@ -68,7 +68,7 @@ std::unique_ptr<WallClock> CreateOptimalClock() {
|
||||
// - Is not more precise than 1 GHz (1ns resolution)
|
||||
return std::make_unique<StandardWallClock>();
|
||||
}
|
||||
#elif defined(ARCHITECTURE_arm64) && defined(__linux__)
|
||||
#elif defined(HAS_NCE)
|
||||
return std::make_unique<Arm64::NativeClock>();
|
||||
#else
|
||||
return std::make_unique<StandardWallClock>();
|
||||
|
@ -529,6 +529,7 @@ add_library(core STATIC
|
||||
hle/service/hid/hid_server.h
|
||||
hle/service/hid/hid_system_server.cpp
|
||||
hle/service/hid/hid_system_server.h
|
||||
hle/service/hid/hid_util.h
|
||||
hle/service/hid/hidbus.cpp
|
||||
hle/service/hid/hidbus.h
|
||||
hle/service/hid/irs.cpp
|
||||
@ -540,8 +541,8 @@ add_library(core STATIC
|
||||
hle/service/hid/xcd.cpp
|
||||
hle/service/hid/xcd.h
|
||||
hle/service/hid/errors.h
|
||||
hle/service/hid/controllers/console_sixaxis.cpp
|
||||
hle/service/hid/controllers/console_sixaxis.h
|
||||
hle/service/hid/controllers/console_six_axis.cpp
|
||||
hle/service/hid/controllers/console_six_axis.h
|
||||
hle/service/hid/controllers/controller_base.cpp
|
||||
hle/service/hid/controllers/controller_base.h
|
||||
hle/service/hid/controllers/debug_pad.cpp
|
||||
@ -556,6 +557,10 @@ add_library(core STATIC
|
||||
hle/service/hid/controllers/npad.h
|
||||
hle/service/hid/controllers/palma.cpp
|
||||
hle/service/hid/controllers/palma.h
|
||||
hle/service/hid/controllers/seven_six_axis.cpp
|
||||
hle/service/hid/controllers/seven_six_axis.h
|
||||
hle/service/hid/controllers/six_axis.cpp
|
||||
hle/service/hid/controllers/six_axis.h
|
||||
hle/service/hid/controllers/stubbed.cpp
|
||||
hle/service/hid/controllers/stubbed.h
|
||||
hle/service/hid/controllers/touchscreen.cpp
|
||||
@ -921,7 +926,7 @@ if (ENABLE_WEB_SERVICE)
|
||||
target_link_libraries(core PRIVATE web_service)
|
||||
endif()
|
||||
|
||||
if (ARCHITECTURE_arm64)
|
||||
if (HAS_NCE)
|
||||
enable_language(C ASM)
|
||||
set(CMAKE_ASM_FLAGS "${CFLAGS} -x assembler-with-cpp")
|
||||
|
||||
@ -930,8 +935,8 @@ if (ARCHITECTURE_arm64)
|
||||
arm/nce/arm_nce.h
|
||||
arm/nce/arm_nce.s
|
||||
arm/nce/guest_context.h
|
||||
arm/nce/patch.cpp
|
||||
arm/nce/patch.h
|
||||
arm/nce/patcher.cpp
|
||||
arm/nce/patcher.h
|
||||
arm/nce/instructions.h
|
||||
)
|
||||
target_link_libraries(core PRIVATE merry::oaknut)
|
||||
|
@ -201,6 +201,8 @@ void ARM_Interface::Run() {
|
||||
if (True(hr & HaltReason::DataAbort)) {
|
||||
if (system.DebuggerEnabled()) {
|
||||
system.GetDebugger().NotifyThreadWatchpoint(current_thread, *HaltedWatchpoint());
|
||||
} else {
|
||||
LogBacktrace();
|
||||
}
|
||||
current_thread->RequestSuspend(SuspendType::Debug);
|
||||
break;
|
||||
|
@ -6,7 +6,7 @@
|
||||
|
||||
#include "common/signal_chain.h"
|
||||
#include "core/arm/nce/arm_nce.h"
|
||||
#include "core/arm/nce/patch.h"
|
||||
#include "core/arm/nce/patcher.h"
|
||||
#include "core/core.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
@ -116,10 +116,18 @@ bool ARM_NCE::HandleGuestFault(GuestContext* guest_ctx, void* raw_info, void* ra
|
||||
return true;
|
||||
}
|
||||
|
||||
// We can't handle the access, so trigger an exception.
|
||||
// We can't handle the access, so determine why we crashed.
|
||||
const bool is_prefetch_abort = host_ctx.pc == reinterpret_cast<u64>(info->si_addr);
|
||||
guest_ctx->esr_el1.fetch_or(
|
||||
static_cast<u64>(is_prefetch_abort ? HaltReason::PrefetchAbort : HaltReason::DataAbort));
|
||||
|
||||
// For data aborts, skip the instruction and return to guest code.
|
||||
// This will allow games to continue in many scenarios where they would otherwise crash.
|
||||
if (!is_prefetch_abort) {
|
||||
host_ctx.pc += 4;
|
||||
return true;
|
||||
}
|
||||
|
||||
// This is a prefetch abort.
|
||||
guest_ctx->esr_el1.fetch_or(static_cast<u64>(HaltReason::PrefetchAbort));
|
||||
|
||||
// Forcibly mark the context as locked. We are still running.
|
||||
// We may race with SignalInterrupt here:
|
||||
|
@ -7,7 +7,7 @@
|
||||
#include "core/arm/nce/arm_nce.h"
|
||||
#include "core/arm/nce/guest_context.h"
|
||||
#include "core/arm/nce/instructions.h"
|
||||
#include "core/arm/nce/patch.h"
|
||||
#include "core/arm/nce/patcher.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
@ -20,6 +20,7 @@ using namespace oaknut::util;
|
||||
using NativeExecutionParameters = Kernel::KThread::NativeExecutionParameters;
|
||||
|
||||
constexpr size_t MaxRelativeBranch = 128_MiB;
|
||||
constexpr u32 ModuleCodeIndex = 0x24 / sizeof(u32);
|
||||
|
||||
Patcher::Patcher() : c(m_patch_instructions) {}
|
||||
|
||||
@ -42,7 +43,7 @@ void Patcher::PatchText(const Kernel::PhysicalMemory& program_image,
|
||||
std::span<const u32>{reinterpret_cast<const u32*>(text.data()), text.size() / sizeof(u32)};
|
||||
|
||||
// Loop through instructions, patching as needed.
|
||||
for (u32 i = 0; i < static_cast<u32>(text_words.size()); i++) {
|
||||
for (u32 i = ModuleCodeIndex; i < static_cast<u32>(text_words.size()); i++) {
|
||||
const u32 inst = text_words[i];
|
||||
|
||||
const auto AddRelocations = [&] {
|
||||
@ -89,6 +90,10 @@ void Patcher::PatchText(const Kernel::PhysicalMemory& program_image,
|
||||
WriteMsrHandler(AddRelocations(), oaknut::XReg{static_cast<int>(msr.GetRt())});
|
||||
continue;
|
||||
}
|
||||
|
||||
if (auto exclusive = Exclusive{inst}; exclusive.Verify()) {
|
||||
m_exclusives.push_back(i);
|
||||
}
|
||||
}
|
||||
|
||||
// Determine patching mode for the final relocation step
|
||||
@ -161,12 +166,10 @@ void Patcher::RelocateAndCopy(Common::ProcessAddress load_base,
|
||||
}
|
||||
|
||||
// Cortex-A57 seems to treat all exclusives as ordered, but newer processors do not.
|
||||
// Convert to ordered to preserve this assumption
|
||||
for (u32 i = 0; i < static_cast<u32>(text_words.size()); i++) {
|
||||
const u32 inst = text_words[i];
|
||||
if (auto exclusive = Exclusive{inst}; exclusive.Verify()) {
|
||||
text_words[i] = exclusive.AsOrdered();
|
||||
}
|
||||
// Convert to ordered to preserve this assumption.
|
||||
for (const ModuleTextAddress i : m_exclusives) {
|
||||
auto exclusive = Exclusive{text_words[i]};
|
||||
text_words[i] = exclusive.AsOrdered();
|
||||
}
|
||||
|
||||
// Copy to program image
|
@ -6,12 +6,8 @@
|
||||
#include <span>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wshorten-64-to-32"
|
||||
#include <oaknut/code_block.hpp>
|
||||
#include <oaknut/oaknut.hpp>
|
||||
#pragma GCC diagnostic pop
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/code_set.h"
|
||||
@ -93,6 +89,7 @@ private:
|
||||
std::vector<Relocation> m_branch_to_patch_relocations{};
|
||||
std::vector<Relocation> m_branch_to_module_relocations{};
|
||||
std::vector<Relocation> m_write_module_pc_relocations{};
|
||||
std::vector<ModuleTextAddress> m_exclusives{};
|
||||
oaknut::Label m_save_context{};
|
||||
oaknut::Label m_load_context{};
|
||||
PatchMode mode{PatchMode::None};
|
@ -6,7 +6,7 @@
|
||||
|
||||
namespace Core {
|
||||
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
#ifdef HAS_NCE
|
||||
constexpr size_t VirtualReserveSize = 1ULL << 38;
|
||||
#else
|
||||
constexpr size_t VirtualReserveSize = 1ULL << 39;
|
||||
|
@ -167,6 +167,11 @@ protected:
|
||||
*/
|
||||
std::pair<f32, f32> MapToTouchScreen(u32 framebuffer_x, u32 framebuffer_y) const;
|
||||
|
||||
/**
|
||||
* Clip the provided coordinates to be inside the touchscreen area.
|
||||
*/
|
||||
std::pair<u32, u32> ClipToTouchScreen(u32 new_x, u32 new_y) const;
|
||||
|
||||
WindowSystemInfo window_info;
|
||||
|
||||
bool strict_context_required = false;
|
||||
@ -181,11 +186,6 @@ private:
|
||||
// By default, ignore this request and do nothing.
|
||||
}
|
||||
|
||||
/**
|
||||
* Clip the provided coordinates to be inside the touchscreen area.
|
||||
*/
|
||||
std::pair<u32, u32> ClipToTouchScreen(u32 new_x, u32 new_y) const;
|
||||
|
||||
Layout::FramebufferLayout framebuffer_layout; ///< Current framebuffer layout
|
||||
|
||||
u32 client_area_width; ///< Current client width, should be set by window impl.
|
||||
|
@ -8,6 +8,7 @@
|
||||
#include "common/thread.h"
|
||||
#include "core/hid/emulated_controller.h"
|
||||
#include "core/hid/input_converter.h"
|
||||
#include "core/hle/service/hid/hid_util.h"
|
||||
|
||||
namespace Core::HID {
|
||||
constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
|
||||
@ -82,7 +83,7 @@ Settings::ControllerType EmulatedController::MapNPadToSettingsType(NpadStyleInde
|
||||
}
|
||||
|
||||
void EmulatedController::ReloadFromSettings() {
|
||||
const auto player_index = NpadIdTypeToIndex(npad_id_type);
|
||||
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
|
||||
const auto& player = Settings::values.players.GetValue()[player_index];
|
||||
|
||||
for (std::size_t index = 0; index < player.buttons.size(); ++index) {
|
||||
@ -118,7 +119,7 @@ void EmulatedController::ReloadFromSettings() {
|
||||
}
|
||||
|
||||
void EmulatedController::ReloadColorsFromSettings() {
|
||||
const auto player_index = NpadIdTypeToIndex(npad_id_type);
|
||||
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
|
||||
const auto& player = Settings::values.players.GetValue()[player_index];
|
||||
|
||||
// Avoid updating colors if overridden by physical controller
|
||||
@ -215,7 +216,7 @@ void EmulatedController::LoadDevices() {
|
||||
}
|
||||
|
||||
void EmulatedController::LoadTASParams() {
|
||||
const auto player_index = NpadIdTypeToIndex(npad_id_type);
|
||||
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
|
||||
Common::ParamPackage common_params{};
|
||||
common_params.Set("engine", "tas");
|
||||
common_params.Set("port", static_cast<int>(player_index));
|
||||
@ -264,7 +265,7 @@ void EmulatedController::LoadTASParams() {
|
||||
}
|
||||
|
||||
void EmulatedController::LoadVirtualGamepadParams() {
|
||||
const auto player_index = NpadIdTypeToIndex(npad_id_type);
|
||||
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
|
||||
Common::ParamPackage common_params{};
|
||||
common_params.Set("engine", "virtual_gamepad");
|
||||
common_params.Set("port", static_cast<int>(player_index));
|
||||
@ -508,9 +509,11 @@ void EmulatedController::ReloadInput() {
|
||||
});
|
||||
}
|
||||
turbo_button_state = 0;
|
||||
is_initalized = true;
|
||||
}
|
||||
|
||||
void EmulatedController::UnloadInput() {
|
||||
is_initalized = false;
|
||||
for (auto& button : button_devices) {
|
||||
button.reset();
|
||||
}
|
||||
@ -615,7 +618,7 @@ bool EmulatedController::IsConfiguring() const {
|
||||
}
|
||||
|
||||
void EmulatedController::SaveCurrentConfig() {
|
||||
const auto player_index = NpadIdTypeToIndex(npad_id_type);
|
||||
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
|
||||
auto& player = Settings::values.players.GetValue()[player_index];
|
||||
player.connected = is_connected;
|
||||
player.controller_type = MapNPadToSettingsType(npad_type);
|
||||
@ -1206,13 +1209,16 @@ void EmulatedController::SetNfc(const Common::Input::CallbackStatus& callback) {
|
||||
}
|
||||
|
||||
bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue vibration) {
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
if (device_index >= output_devices.size()) {
|
||||
return false;
|
||||
}
|
||||
if (!output_devices[device_index]) {
|
||||
return false;
|
||||
}
|
||||
const auto player_index = NpadIdTypeToIndex(npad_id_type);
|
||||
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
|
||||
const auto& player = Settings::values.players.GetValue()[player_index];
|
||||
const f32 strength = static_cast<f32>(player.vibration_strength) / 100.0f;
|
||||
|
||||
@ -1238,9 +1244,13 @@ bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue v
|
||||
}
|
||||
|
||||
bool EmulatedController::IsVibrationEnabled(std::size_t device_index) {
|
||||
const auto player_index = NpadIdTypeToIndex(npad_id_type);
|
||||
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
|
||||
const auto& player = Settings::values.players.GetValue()[player_index];
|
||||
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!player.vibration_enabled) {
|
||||
return false;
|
||||
}
|
||||
@ -1260,6 +1270,10 @@ Common::Input::DriverResult EmulatedController::SetPollingMode(
|
||||
EmulatedDeviceIndex device_index, Common::Input::PollingMode polling_mode) {
|
||||
LOG_INFO(Service_HID, "Set polling mode {}, device_index={}", polling_mode, device_index);
|
||||
|
||||
if (!is_initalized) {
|
||||
return Common::Input::DriverResult::InvalidHandle;
|
||||
}
|
||||
|
||||
auto& left_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Left)];
|
||||
auto& right_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
auto& nfc_output_device = output_devices[3];
|
||||
@ -1305,6 +1319,10 @@ bool EmulatedController::SetCameraFormat(
|
||||
Core::IrSensor::ImageTransferProcessorFormat camera_format) {
|
||||
LOG_INFO(Service_HID, "Set camera format {}", camera_format);
|
||||
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& right_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
auto& camera_output_device = output_devices[2];
|
||||
|
||||
@ -1328,6 +1346,11 @@ void EmulatedController::SetRingParam(Common::ParamPackage param) {
|
||||
}
|
||||
|
||||
bool EmulatedController::HasNfc() const {
|
||||
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& nfc_output_device = output_devices[3];
|
||||
|
||||
switch (npad_type) {
|
||||
@ -1365,6 +1388,10 @@ bool EmulatedController::RemoveNfcHandle() {
|
||||
}
|
||||
|
||||
bool EmulatedController::StartNfcPolling() {
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
auto& nfc_virtual_output_device = output_devices[3];
|
||||
|
||||
@ -1376,6 +1403,10 @@ bool EmulatedController::StartNfcPolling() {
|
||||
}
|
||||
|
||||
bool EmulatedController::StopNfcPolling() {
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
auto& nfc_virtual_output_device = output_devices[3];
|
||||
|
||||
@ -1387,6 +1418,10 @@ bool EmulatedController::StopNfcPolling() {
|
||||
}
|
||||
|
||||
bool EmulatedController::ReadAmiiboData(std::vector<u8>& data) {
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
auto& nfc_virtual_output_device = output_devices[3];
|
||||
|
||||
@ -1399,6 +1434,10 @@ bool EmulatedController::ReadAmiiboData(std::vector<u8>& data) {
|
||||
|
||||
bool EmulatedController::ReadMifareData(const Common::Input::MifareRequest& request,
|
||||
Common::Input::MifareRequest& out_data) {
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
auto& nfc_virtual_output_device = output_devices[3];
|
||||
|
||||
@ -1411,6 +1450,10 @@ bool EmulatedController::ReadMifareData(const Common::Input::MifareRequest& requ
|
||||
}
|
||||
|
||||
bool EmulatedController::WriteMifareData(const Common::Input::MifareRequest& request) {
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
auto& nfc_virtual_output_device = output_devices[3];
|
||||
|
||||
@ -1422,6 +1465,10 @@ bool EmulatedController::WriteMifareData(const Common::Input::MifareRequest& req
|
||||
}
|
||||
|
||||
bool EmulatedController::WriteNfc(const std::vector<u8>& data) {
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
auto& nfc_virtual_output_device = output_devices[3];
|
||||
|
||||
@ -1433,6 +1480,10 @@ bool EmulatedController::WriteNfc(const std::vector<u8>& data) {
|
||||
}
|
||||
|
||||
void EmulatedController::SetLedPattern() {
|
||||
if (!is_initalized) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (auto& device : output_devices) {
|
||||
if (!device) {
|
||||
continue;
|
||||
@ -1648,7 +1699,7 @@ void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) {
|
||||
}
|
||||
if (is_connected) {
|
||||
LOG_WARNING(Service_HID, "Controller {} type changed while it's connected",
|
||||
NpadIdTypeToIndex(npad_id_type));
|
||||
Service::HID::NpadIdTypeToIndex(npad_id_type));
|
||||
}
|
||||
npad_type = npad_type_;
|
||||
}
|
||||
|
@ -559,6 +559,7 @@ private:
|
||||
NpadStyleTag supported_style_tag{NpadStyleSet::All};
|
||||
bool is_connected{false};
|
||||
bool is_configuring{false};
|
||||
bool is_initalized{false};
|
||||
bool system_buttons_enabled{true};
|
||||
f32 motion_sensitivity{Core::HID::MotionInput::IsAtRestStandard};
|
||||
u32 turbo_button_state{0};
|
||||
|
@ -6,6 +6,7 @@
|
||||
#include "core/hid/emulated_controller.h"
|
||||
#include "core/hid/emulated_devices.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
#include "core/hle/service/hid/hid_util.h"
|
||||
|
||||
namespace Core::HID {
|
||||
|
||||
@ -98,11 +99,11 @@ const EmulatedDevices* HIDCore::GetEmulatedDevices() const {
|
||||
}
|
||||
|
||||
EmulatedController* HIDCore::GetEmulatedControllerByIndex(std::size_t index) {
|
||||
return GetEmulatedController(IndexToNpadIdType(index));
|
||||
return GetEmulatedController(Service::HID::IndexToNpadIdType(index));
|
||||
}
|
||||
|
||||
const EmulatedController* HIDCore::GetEmulatedControllerByIndex(std::size_t index) const {
|
||||
return GetEmulatedController(IndexToNpadIdType(index));
|
||||
return GetEmulatedController(Service::HID::IndexToNpadIdType(index));
|
||||
}
|
||||
|
||||
void HIDCore::SetSupportedStyleTag(NpadStyleTag style_tag) {
|
||||
|
@ -8,6 +8,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/point.h"
|
||||
#include "common/uuid.h"
|
||||
#include "common/vector_math.h"
|
||||
|
||||
namespace Core::HID {
|
||||
|
||||
@ -218,6 +219,13 @@ enum class NpadIdType : u32 {
|
||||
Invalid = 0xFFFFFFFF,
|
||||
};
|
||||
|
||||
enum class NpadInterfaceType : u8 {
|
||||
Bluetooth = 1,
|
||||
Rail = 2,
|
||||
Usb = 3,
|
||||
Embedded = 4,
|
||||
};
|
||||
|
||||
// This is nn::hid::NpadStyleIndex
|
||||
enum class NpadStyleIndex : u8 {
|
||||
None = 0,
|
||||
@ -591,6 +599,29 @@ struct SixAxisSensorIcInformation {
|
||||
static_assert(sizeof(SixAxisSensorIcInformation) == 0xC8,
|
||||
"SixAxisSensorIcInformation is an invalid size");
|
||||
|
||||
// This is nn::hid::SixAxisSensorAttribute
|
||||
struct SixAxisSensorAttribute {
|
||||
union {
|
||||
u32 raw{};
|
||||
BitField<0, 1, u32> is_connected;
|
||||
BitField<1, 1, u32> is_interpolated;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(SixAxisSensorAttribute) == 4, "SixAxisSensorAttribute is an invalid size");
|
||||
|
||||
// This is nn::hid::SixAxisSensorState
|
||||
struct SixAxisSensorState {
|
||||
s64 delta_time{};
|
||||
s64 sampling_number{};
|
||||
Common::Vec3f accel{};
|
||||
Common::Vec3f gyro{};
|
||||
Common::Vec3f rotation{};
|
||||
std::array<Common::Vec3f, 3> orientation{};
|
||||
SixAxisSensorAttribute attribute{};
|
||||
INSERT_PADDING_BYTES(4); // Reserved
|
||||
};
|
||||
static_assert(sizeof(SixAxisSensorState) == 0x60, "SixAxisSensorState is an invalid size");
|
||||
|
||||
// This is nn::hid::VibrationDeviceHandle
|
||||
struct VibrationDeviceHandle {
|
||||
NpadStyleIndex npad_type{NpadStyleIndex::None};
|
||||
@ -701,60 +732,4 @@ struct UniquePadId {
|
||||
};
|
||||
static_assert(sizeof(UniquePadId) == 0x8, "UniquePadId is an invalid size");
|
||||
|
||||
/// Converts a NpadIdType to an array index.
|
||||
constexpr size_t NpadIdTypeToIndex(NpadIdType npad_id_type) {
|
||||
switch (npad_id_type) {
|
||||
case NpadIdType::Player1:
|
||||
return 0;
|
||||
case NpadIdType::Player2:
|
||||
return 1;
|
||||
case NpadIdType::Player3:
|
||||
return 2;
|
||||
case NpadIdType::Player4:
|
||||
return 3;
|
||||
case NpadIdType::Player5:
|
||||
return 4;
|
||||
case NpadIdType::Player6:
|
||||
return 5;
|
||||
case NpadIdType::Player7:
|
||||
return 6;
|
||||
case NpadIdType::Player8:
|
||||
return 7;
|
||||
case NpadIdType::Handheld:
|
||||
return 8;
|
||||
case NpadIdType::Other:
|
||||
return 9;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// Converts an array index to a NpadIdType
|
||||
constexpr NpadIdType IndexToNpadIdType(size_t index) {
|
||||
switch (index) {
|
||||
case 0:
|
||||
return NpadIdType::Player1;
|
||||
case 1:
|
||||
return NpadIdType::Player2;
|
||||
case 2:
|
||||
return NpadIdType::Player3;
|
||||
case 3:
|
||||
return NpadIdType::Player4;
|
||||
case 4:
|
||||
return NpadIdType::Player5;
|
||||
case 5:
|
||||
return NpadIdType::Player6;
|
||||
case 6:
|
||||
return NpadIdType::Player7;
|
||||
case 7:
|
||||
return NpadIdType::Player8;
|
||||
case 8:
|
||||
return NpadIdType::Handheld;
|
||||
case 9:
|
||||
return NpadIdType::Other;
|
||||
default:
|
||||
return NpadIdType::Invalid;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Core::HID
|
||||
|
@ -13,14 +13,14 @@ InputInterpreter::InputInterpreter(Core::System& system)
|
||||
: npad{system.ServiceManager()
|
||||
.GetService<Service::HID::IHidServer>("hid")
|
||||
->GetResourceManager()
|
||||
->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad)} {
|
||||
->GetNpad()} {
|
||||
ResetButtonStates();
|
||||
}
|
||||
|
||||
InputInterpreter::~InputInterpreter() = default;
|
||||
|
||||
void InputInterpreter::PollInput() {
|
||||
const auto button_state = npad.GetAndResetPressState();
|
||||
const auto button_state = npad->GetAndResetPressState();
|
||||
|
||||
previous_index = current_index;
|
||||
current_index = (current_index + 1) % button_states.size();
|
||||
|
@ -16,7 +16,7 @@ enum class NpadButton : u64;
|
||||
}
|
||||
|
||||
namespace Service::HID {
|
||||
class Controller_NPad;
|
||||
class NPad;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -101,7 +101,7 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
Service::HID::Controller_NPad& npad;
|
||||
std::shared_ptr<Service::HID::NPad> npad;
|
||||
|
||||
/// Stores 9 consecutive button states polled from HID.
|
||||
std::array<Core::HID::NpadButton, 9> button_states{};
|
||||
|
@ -75,6 +75,7 @@ struct CodeSet final {
|
||||
return segments[2];
|
||||
}
|
||||
|
||||
#ifdef HAS_NCE
|
||||
Segment& PatchSegment() {
|
||||
return patch_segment;
|
||||
}
|
||||
@ -82,13 +83,17 @@ struct CodeSet final {
|
||||
const Segment& PatchSegment() const {
|
||||
return patch_segment;
|
||||
}
|
||||
#endif
|
||||
|
||||
/// The overall data that backs this code set.
|
||||
Kernel::PhysicalMemory memory;
|
||||
|
||||
/// The segments that comprise this code set.
|
||||
std::array<Segment, 3> segments;
|
||||
|
||||
#ifdef HAS_NCE
|
||||
Segment patch_segment;
|
||||
#endif
|
||||
|
||||
/// The entry point address for this code set.
|
||||
KProcessAddress entrypoint = 0;
|
||||
|
@ -25,7 +25,7 @@ constexpr std::array<KAddressSpaceInfo, 13> AddressSpaceInfos{{
|
||||
{ .bit_width = 36, .address = 2_GiB , .size = 64_GiB - 2_GiB , .type = KAddressSpaceInfo::Type::MapLarge, },
|
||||
{ .bit_width = 36, .address = Size_Invalid, .size = 8_GiB , .type = KAddressSpaceInfo::Type::Heap, },
|
||||
{ .bit_width = 36, .address = Size_Invalid, .size = 6_GiB , .type = KAddressSpaceInfo::Type::Alias, },
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
#ifdef HAS_NCE
|
||||
// With NCE, we use a 38-bit address space due to memory limitations. This should (safely) truncate ASLR region.
|
||||
{ .bit_width = 39, .address = 128_MiB , .size = 256_GiB - 128_MiB, .type = KAddressSpaceInfo::Type::Map39Bit, },
|
||||
#else
|
||||
|
@ -96,7 +96,7 @@ constexpr Common::MemoryPermission ConvertToMemoryPermission(KMemoryPermission p
|
||||
if (True(perm & KMemoryPermission::UserWrite)) {
|
||||
perms |= Common::MemoryPermission::Write;
|
||||
}
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
#ifdef HAS_NCE
|
||||
if (True(perm & KMemoryPermission::UserExecute)) {
|
||||
perms |= Common::MemoryPermission::Execute;
|
||||
}
|
||||
@ -5678,15 +5678,8 @@ Result KPageTableBase::Operate(PageLinkedList* page_list, KProcessAddress virt_a
|
||||
case OperationType::ChangePermissions:
|
||||
case OperationType::ChangePermissionsAndRefresh:
|
||||
case OperationType::ChangePermissionsAndRefreshAndFlush: {
|
||||
const bool read = True(properties.perm & Kernel::KMemoryPermission::UserRead);
|
||||
const bool write = True(properties.perm & Kernel::KMemoryPermission::UserWrite);
|
||||
// todo: this doesn't really belong here and should go into m_memory to handle rasterizer
|
||||
// access todo: ignore exec on non-direct-mapped case
|
||||
const bool exec = True(properties.perm & Kernel::KMemoryPermission::UserExecute);
|
||||
if (Settings::IsFastmemEnabled()) {
|
||||
m_system.DeviceMemory().buffer.Protect(GetInteger(virt_addr), num_pages * PageSize,
|
||||
read, write, exec);
|
||||
}
|
||||
m_memory->ProtectRegion(*m_impl, virt_addr, num_pages * PageSize,
|
||||
ConvertToMemoryPermission(properties.perm));
|
||||
R_SUCCEED();
|
||||
}
|
||||
default:
|
||||
|
@ -1215,7 +1215,7 @@ void KProcess::LoadModule(CodeSet code_set, KProcessAddress base_addr) {
|
||||
ReprotectSegment(code_set.RODataSegment(), Svc::MemoryPermission::Read);
|
||||
ReprotectSegment(code_set.DataSegment(), Svc::MemoryPermission::ReadWrite);
|
||||
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
#ifdef HAS_NCE
|
||||
if (Settings::IsNceEnabled()) {
|
||||
auto& buffer = m_kernel.System().DeviceMemory().buffer;
|
||||
const auto& code = code_set.CodeSegment();
|
||||
|
@ -112,7 +112,6 @@ private:
|
||||
std::array<KThread*, Core::Hardware::NUM_CPU_CORES> m_pinned_threads{};
|
||||
std::array<DebugWatchpoint, Core::Hardware::NUM_WATCHPOINTS> m_watchpoints{};
|
||||
std::map<KProcessAddress, u64> m_debug_page_refcounts{};
|
||||
std::unordered_map<u64, u64> m_post_handlers{};
|
||||
std::atomic<s64> m_cpu_time{};
|
||||
std::atomic<s64> m_num_process_switches{};
|
||||
std::atomic<s64> m_num_thread_switches{};
|
||||
@ -121,6 +120,9 @@ private:
|
||||
std::atomic<s64> m_num_ipc_messages{};
|
||||
std::atomic<s64> m_num_ipc_replies{};
|
||||
std::atomic<s64> m_num_ipc_receives{};
|
||||
#ifdef HAS_NCE
|
||||
std::unordered_map<u64, u64> m_post_handlers{};
|
||||
#endif
|
||||
|
||||
private:
|
||||
Result StartTermination();
|
||||
@ -468,9 +470,11 @@ public:
|
||||
|
||||
static void Switch(KProcess* cur_process, KProcess* next_process);
|
||||
|
||||
#ifdef HAS_NCE
|
||||
std::unordered_map<u64, u64>& GetPostHandlers() noexcept {
|
||||
return m_post_handlers;
|
||||
}
|
||||
#endif
|
||||
|
||||
public:
|
||||
// Attempts to insert a watchpoint into a free slot. Returns false if none are available.
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "common/settings.h"
|
||||
#include "core/arm/dynarmic/arm_dynarmic_32.h"
|
||||
#include "core/arm/dynarmic/arm_dynarmic_64.h"
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
#ifdef HAS_NCE
|
||||
#include "core/arm/nce/arm_nce.h"
|
||||
#endif
|
||||
#include "core/core.h"
|
||||
@ -33,7 +33,7 @@ PhysicalCore::PhysicalCore(std::size_t core_index, Core::System& system, KSchedu
|
||||
PhysicalCore::~PhysicalCore() = default;
|
||||
|
||||
void PhysicalCore::Initialize(bool is_64_bit) {
|
||||
#if defined(ARCHITECTURE_arm64)
|
||||
#if defined(HAS_NCE)
|
||||
if (Settings::IsNceEnabled()) {
|
||||
m_arm_interface = std::make_unique<Core::ARM_NCE>(m_system, m_system.Kernel().IsMulticore(),
|
||||
m_core_index);
|
||||
|
@ -13,6 +13,7 @@
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/savedata_factory.h"
|
||||
#include "core/hid/hid_types.h"
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/kernel/k_transfer_memory.h"
|
||||
#include "core/hle/result.h"
|
||||
@ -21,6 +22,7 @@
|
||||
#include "core/hle/service/am/applet_ae.h"
|
||||
#include "core/hle/service/am/applet_oe.h"
|
||||
#include "core/hle/service/am/applets/applet_cabinet.h"
|
||||
#include "core/hle/service/am/applets/applet_controller.h"
|
||||
#include "core/hle/service/am/applets/applet_mii_edit_types.h"
|
||||
#include "core/hle/service/am/applets/applet_profile_select.h"
|
||||
#include "core/hle/service/am/applets/applet_software_keyboard_types.h"
|
||||
@ -35,6 +37,7 @@
|
||||
#include "core/hle/service/caps/caps_su.h"
|
||||
#include "core/hle/service/caps/caps_types.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
#include "core/hle/service/ipc_helpers.h"
|
||||
#include "core/hle/service/ns/ns.h"
|
||||
#include "core/hle/service/nvnflinger/fb_share_buffer_manager.h"
|
||||
@ -73,7 +76,7 @@ IWindowController::IWindowController(Core::System& system_)
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "CreateWindow"},
|
||||
{1, &IWindowController::GetAppletResourceUserId, "GetAppletResourceUserId"},
|
||||
{2, nullptr, "GetAppletResourceUserIdOfCallerApplet"},
|
||||
{2, &IWindowController::GetAppletResourceUserIdOfCallerApplet, "GetAppletResourceUserIdOfCallerApplet"},
|
||||
{10, &IWindowController::AcquireForegroundRights, "AcquireForegroundRights"},
|
||||
{11, nullptr, "ReleaseForegroundRights"},
|
||||
{12, nullptr, "RejectToChangeIntoBackground"},
|
||||
@ -97,6 +100,16 @@ void IWindowController::GetAppletResourceUserId(HLERequestContext& ctx) {
|
||||
rb.Push<u64>(process_id);
|
||||
}
|
||||
|
||||
void IWindowController::GetAppletResourceUserIdOfCallerApplet(HLERequestContext& ctx) {
|
||||
const u64 process_id = 0;
|
||||
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push<u64>(process_id);
|
||||
}
|
||||
|
||||
void IWindowController::AcquireForegroundRights(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
@ -1565,7 +1578,7 @@ ILibraryAppletSelfAccessor::ILibraryAppletSelfAccessor(Core::System& system_)
|
||||
{6, nullptr, "GetPopInteractiveInDataEvent"},
|
||||
{10, &ILibraryAppletSelfAccessor::ExitProcessAndReturn, "ExitProcessAndReturn"},
|
||||
{11, &ILibraryAppletSelfAccessor::GetLibraryAppletInfo, "GetLibraryAppletInfo"},
|
||||
{12, nullptr, "GetMainAppletIdentityInfo"},
|
||||
{12, &ILibraryAppletSelfAccessor::GetMainAppletIdentityInfo, "GetMainAppletIdentityInfo"},
|
||||
{13, nullptr, "CanUseApplicationCore"},
|
||||
{14, &ILibraryAppletSelfAccessor::GetCallerAppletIdentityInfo, "GetCallerAppletIdentityInfo"},
|
||||
{15, nullptr, "GetMainAppletApplicationControlProperty"},
|
||||
@ -1609,6 +1622,9 @@ ILibraryAppletSelfAccessor::ILibraryAppletSelfAccessor(Core::System& system_)
|
||||
case Applets::AppletId::SoftwareKeyboard:
|
||||
PushInShowSoftwareKeyboard();
|
||||
break;
|
||||
case Applets::AppletId::Controller:
|
||||
PushInShowController();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@ -1666,13 +1682,33 @@ void ILibraryAppletSelfAccessor::GetLibraryAppletInfo(HLERequestContext& ctx) {
|
||||
rb.PushRaw(applet_info);
|
||||
}
|
||||
|
||||
void ILibraryAppletSelfAccessor::GetMainAppletIdentityInfo(HLERequestContext& ctx) {
|
||||
struct AppletIdentityInfo {
|
||||
Applets::AppletId applet_id;
|
||||
INSERT_PADDING_BYTES(0x4);
|
||||
u64 application_id;
|
||||
};
|
||||
static_assert(sizeof(AppletIdentityInfo) == 0x10, "AppletIdentityInfo has incorrect size.");
|
||||
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
|
||||
const AppletIdentityInfo applet_info{
|
||||
.applet_id = Applets::AppletId::QLaunch,
|
||||
.application_id = 0x0100000000001000ull,
|
||||
};
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 6};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushRaw(applet_info);
|
||||
}
|
||||
|
||||
void ILibraryAppletSelfAccessor::GetCallerAppletIdentityInfo(HLERequestContext& ctx) {
|
||||
struct AppletIdentityInfo {
|
||||
Applets::AppletId applet_id;
|
||||
INSERT_PADDING_BYTES(0x4);
|
||||
u64 application_id;
|
||||
};
|
||||
|
||||
static_assert(sizeof(AppletIdentityInfo) == 0x10, "AppletIdentityInfo has incorrect size.");
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
|
||||
const AppletIdentityInfo applet_info{
|
||||
@ -1737,6 +1773,55 @@ void ILibraryAppletSelfAccessor::PushInShowAlbum() {
|
||||
queue_data.emplace_back(std::move(settings_data));
|
||||
}
|
||||
|
||||
void ILibraryAppletSelfAccessor::PushInShowController() {
|
||||
const Applets::CommonArguments common_args = {
|
||||
.arguments_version = Applets::CommonArgumentVersion::Version3,
|
||||
.size = Applets::CommonArgumentSize::Version3,
|
||||
.library_version = static_cast<u32>(Applets::ControllerAppletVersion::Version8),
|
||||
.theme_color = Applets::ThemeColor::BasicBlack,
|
||||
.play_startup_sound = true,
|
||||
.system_tick = system.CoreTiming().GetClockTicks(),
|
||||
};
|
||||
|
||||
Applets::ControllerSupportArgNew user_args = {
|
||||
.header = {.player_count_min = 1,
|
||||
.player_count_max = 4,
|
||||
.enable_take_over_connection = true,
|
||||
.enable_left_justify = false,
|
||||
.enable_permit_joy_dual = true,
|
||||
.enable_single_mode = false,
|
||||
.enable_identification_color = false},
|
||||
.identification_colors = {},
|
||||
.enable_explain_text = false,
|
||||
.explain_text = {},
|
||||
};
|
||||
|
||||
Applets::ControllerSupportArgPrivate private_args = {
|
||||
.arg_private_size = sizeof(Applets::ControllerSupportArgPrivate),
|
||||
.arg_size = sizeof(Applets::ControllerSupportArgNew),
|
||||
.is_home_menu = true,
|
||||
.flag_1 = true,
|
||||
.mode = Applets::ControllerSupportMode::ShowControllerSupport,
|
||||
.caller = Applets::ControllerSupportCaller::
|
||||
Application, // switchbrew: Always zero except with
|
||||
// ShowControllerFirmwareUpdateForSystem/ShowControllerKeyRemappingForSystem,
|
||||
// which sets this to the input param
|
||||
.style_set = Core::HID::NpadStyleSet::None,
|
||||
.joy_hold_type = 0,
|
||||
};
|
||||
std::vector<u8> common_args_data(sizeof(common_args));
|
||||
std::vector<u8> private_args_data(sizeof(private_args));
|
||||
std::vector<u8> user_args_data(sizeof(user_args));
|
||||
|
||||
std::memcpy(common_args_data.data(), &common_args, sizeof(common_args));
|
||||
std::memcpy(private_args_data.data(), &private_args, sizeof(private_args));
|
||||
std::memcpy(user_args_data.data(), &user_args, sizeof(user_args));
|
||||
|
||||
queue_data.emplace_back(std::move(common_args_data));
|
||||
queue_data.emplace_back(std::move(private_args_data));
|
||||
queue_data.emplace_back(std::move(user_args_data));
|
||||
}
|
||||
|
||||
void ILibraryAppletSelfAccessor::PushInShowCabinetData() {
|
||||
const Applets::CommonArguments arguments{
|
||||
.arguments_version = Applets::CommonArgumentVersion::Version3,
|
||||
|
@ -87,6 +87,7 @@ public:
|
||||
|
||||
private:
|
||||
void GetAppletResourceUserId(HLERequestContext& ctx);
|
||||
void GetAppletResourceUserIdOfCallerApplet(HLERequestContext& ctx);
|
||||
void AcquireForegroundRights(HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
@ -345,6 +346,7 @@ private:
|
||||
void PopInData(HLERequestContext& ctx);
|
||||
void PushOutData(HLERequestContext& ctx);
|
||||
void GetLibraryAppletInfo(HLERequestContext& ctx);
|
||||
void GetMainAppletIdentityInfo(HLERequestContext& ctx);
|
||||
void ExitProcessAndReturn(HLERequestContext& ctx);
|
||||
void GetCallerAppletIdentityInfo(HLERequestContext& ctx);
|
||||
void GetDesirableKeyboardLayout(HLERequestContext& ctx);
|
||||
@ -355,6 +357,7 @@ private:
|
||||
void PushInShowCabinetData();
|
||||
void PushInShowMiiEditData();
|
||||
void PushInShowSoftwareKeyboard();
|
||||
void PushInShowController();
|
||||
|
||||
std::deque<std::vector<u8>> queue_data;
|
||||
};
|
||||
|
@ -122,7 +122,8 @@ void Cabinet::DisplayCompleted(bool apply_changes, std::string_view amiibo_name)
|
||||
Service::NFP::RegisterInfoPrivate register_info{};
|
||||
std::memcpy(register_info.amiibo_name.data(), amiibo_name.data(),
|
||||
std::min(amiibo_name.size(), register_info.amiibo_name.size() - 1));
|
||||
|
||||
register_info.mii_store_data.BuildRandom(Mii::Age::All, Mii::Gender::All, Mii::Race::All);
|
||||
register_info.mii_store_data.SetNickname({u'y', u'u', u'z', u'u'});
|
||||
nfp_device->SetRegisterInfoPrivate(register_info);
|
||||
break;
|
||||
}
|
||||
@ -130,7 +131,7 @@ void Cabinet::DisplayCompleted(bool apply_changes, std::string_view amiibo_name)
|
||||
nfp_device->DeleteApplicationArea();
|
||||
break;
|
||||
case Service::NFP::CabinetMode::StartRestorer:
|
||||
nfp_device->RestoreAmiibo();
|
||||
nfp_device->Restore();
|
||||
break;
|
||||
case Service::NFP::CabinetMode::StartFormatter:
|
||||
nfp_device->Format();
|
||||
|
@ -56,7 +56,7 @@ enum class ControllerSupportResult : u32 {
|
||||
struct ControllerSupportArgPrivate {
|
||||
u32 arg_private_size{};
|
||||
u32 arg_size{};
|
||||
bool flag_0{};
|
||||
bool is_home_menu{};
|
||||
bool flag_1{};
|
||||
ControllerSupportMode mode{};
|
||||
ControllerSupportCaller caller{};
|
||||
|
@ -127,7 +127,7 @@ public:
|
||||
|
||||
private:
|
||||
void GetCore(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_BTM, "called");
|
||||
LOG_WARNING(Service_BTM, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
@ -263,13 +263,13 @@ public:
|
||||
explicit IBtmSystemCore(Core::System& system_) : ServiceFramework{system_, "IBtmSystemCore"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "StartGamepadPairing"},
|
||||
{1, nullptr, "CancelGamepadPairing"},
|
||||
{0, &IBtmSystemCore::StartGamepadPairing, "StartGamepadPairing"},
|
||||
{1, &IBtmSystemCore::CancelGamepadPairing, "CancelGamepadPairing"},
|
||||
{2, nullptr, "ClearGamepadPairingDatabase"},
|
||||
{3, nullptr, "GetPairedGamepadCount"},
|
||||
{4, nullptr, "EnableRadio"},
|
||||
{5, nullptr, "DisableRadio"},
|
||||
{6, nullptr, "GetRadioOnOff"},
|
||||
{6, &IBtmSystemCore::IsRadioEnabled, "IsRadioEnabled"},
|
||||
{7, nullptr, "AcquireRadioEvent"},
|
||||
{8, nullptr, "AcquireGamepadPairingEvent"},
|
||||
{9, nullptr, "IsGamepadPairingStarted"},
|
||||
@ -280,18 +280,58 @@ public:
|
||||
{14, nullptr, "AcquireAudioDeviceConnectionEvent"},
|
||||
{15, nullptr, "ConnectAudioDevice"},
|
||||
{16, nullptr, "IsConnectingAudioDevice"},
|
||||
{17, nullptr, "GetConnectedAudioDevices"},
|
||||
{17, &IBtmSystemCore::GetConnectedAudioDevices, "GetConnectedAudioDevices"},
|
||||
{18, nullptr, "DisconnectAudioDevice"},
|
||||
{19, nullptr, "AcquirePairedAudioDeviceInfoChangedEvent"},
|
||||
{20, nullptr, "GetPairedAudioDevices"},
|
||||
{21, nullptr, "RemoveAudioDevicePairing"},
|
||||
{22, nullptr, "RequestAudioDeviceConnectionRejection"},
|
||||
{23, nullptr, "CancelAudioDeviceConnectionRejection"}
|
||||
{22, &IBtmSystemCore::RequestAudioDeviceConnectionRejection, "RequestAudioDeviceConnectionRejection"},
|
||||
{23, &IBtmSystemCore::CancelAudioDeviceConnectionRejection, "CancelAudioDeviceConnectionRejection"}
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void IsRadioEnabled(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_BTM, "(STUBBED) called"); // Spams a lot when controller applet is running
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(true);
|
||||
}
|
||||
|
||||
void StartGamepadPairing(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_BTM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void CancelGamepadPairing(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_BTM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void CancelAudioDeviceConnectionRejection(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_BTM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void GetConnectedAudioDevices(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_BTM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push<u32>(0);
|
||||
}
|
||||
|
||||
void RequestAudioDeviceConnectionRejection(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_BTM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
};
|
||||
|
||||
class BTM_SYS final : public ServiceFramework<BTM_SYS> {
|
||||
@ -308,7 +348,7 @@ public:
|
||||
|
||||
private:
|
||||
void GetCore(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_BTM, "called");
|
||||
LOG_WARNING(Service_BTM, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
|
@ -32,7 +32,7 @@ public:
|
||||
{10200, nullptr, "SendFriendRequestForApplication"},
|
||||
{10211, nullptr, "AddFacedFriendRequestForApplication"},
|
||||
{10400, &IFriendService::GetBlockedUserListIds, "GetBlockedUserListIds"},
|
||||
{10420, nullptr, "IsBlockedUserListCacheAvailable"},
|
||||
{10420, &IFriendService::CheckBlockedUserListAvailability, "CheckBlockedUserListAvailability"},
|
||||
{10421, nullptr, "EnsureBlockedUserListAvailable"},
|
||||
{10500, nullptr, "GetProfileList"},
|
||||
{10600, nullptr, "DeclareOpenOnlinePlaySession"},
|
||||
@ -206,6 +206,17 @@ private:
|
||||
rb.Push(true);
|
||||
}
|
||||
|
||||
void CheckBlockedUserListAvailability(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto uuid{rp.PopRaw<Common::UUID>()};
|
||||
|
||||
LOG_WARNING(Service_Friend, "(STUBBED) called, uuid=0x{}", uuid.RawString());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(true);
|
||||
}
|
||||
|
||||
KernelHelpers::ServiceContext service_context;
|
||||
|
||||
Kernel::KEvent* completion_event;
|
||||
|
42
src/core/hle/service/hid/controllers/console_six_axis.cpp
Normal file
42
src/core/hle/service/hid/controllers/console_six_axis.cpp
Normal file
@ -0,0 +1,42 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hid/emulated_console.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
#include "core/hle/service/hid/controllers/console_six_axis.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Service::HID {
|
||||
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3C200;
|
||||
|
||||
ConsoleSixAxis::ConsoleSixAxis(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_)
|
||||
: ControllerBase{hid_core_} {
|
||||
console = hid_core.GetEmulatedConsole();
|
||||
static_assert(SHARED_MEMORY_OFFSET + sizeof(ConsoleSharedMemory) < shared_memory_size,
|
||||
"ConsoleSharedMemory is bigger than the shared memory");
|
||||
shared_memory = std::construct_at(
|
||||
reinterpret_cast<ConsoleSharedMemory*>(raw_shared_memory_ + SHARED_MEMORY_OFFSET));
|
||||
}
|
||||
|
||||
ConsoleSixAxis::~ConsoleSixAxis() = default;
|
||||
|
||||
void ConsoleSixAxis::OnInit() {}
|
||||
|
||||
void ConsoleSixAxis::OnRelease() {}
|
||||
|
||||
void ConsoleSixAxis::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
|
||||
if (!IsControllerActivated()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto motion_status = console->GetMotion();
|
||||
|
||||
shared_memory->sampling_number++;
|
||||
shared_memory->is_seven_six_axis_sensor_at_rest = motion_status.is_at_rest;
|
||||
shared_memory->verticalization_error = motion_status.verticalization_error;
|
||||
shared_memory->gyro_bias = motion_status.gyro_bias;
|
||||
}
|
||||
|
||||
} // namespace Service::HID
|
43
src/core/hle/service/hid/controllers/console_six_axis.h
Normal file
43
src/core/hle/service/hid/controllers/console_six_axis.h
Normal file
@ -0,0 +1,43 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/vector_math.h"
|
||||
#include "core/hle/service/hid/controllers/controller_base.h"
|
||||
|
||||
namespace Core::HID {
|
||||
class EmulatedConsole;
|
||||
} // namespace Core::HID
|
||||
|
||||
namespace Service::HID {
|
||||
class ConsoleSixAxis final : public ControllerBase {
|
||||
public:
|
||||
explicit ConsoleSixAxis(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_);
|
||||
~ConsoleSixAxis() override;
|
||||
|
||||
// Called when the controller is initialized
|
||||
void OnInit() override;
|
||||
|
||||
// When the controller is released
|
||||
void OnRelease() override;
|
||||
|
||||
// When the controller is requesting an update for the shared memory
|
||||
void OnUpdate(const Core::Timing::CoreTiming& core_timing) override;
|
||||
|
||||
private:
|
||||
// This is nn::hid::detail::ConsoleSixAxisSensorSharedMemoryFormat
|
||||
struct ConsoleSharedMemory {
|
||||
u64 sampling_number{};
|
||||
bool is_seven_six_axis_sensor_at_rest{};
|
||||
INSERT_PADDING_BYTES(3); // padding
|
||||
f32 verticalization_error{};
|
||||
Common::Vec3f gyro_bias{};
|
||||
INSERT_PADDING_BYTES(4); // padding
|
||||
};
|
||||
static_assert(sizeof(ConsoleSharedMemory) == 0x20, "ConsoleSharedMemory is an invalid size");
|
||||
|
||||
ConsoleSharedMemory* shared_memory = nullptr;
|
||||
Core::HID::EmulatedConsole* console = nullptr;
|
||||
};
|
||||
} // namespace Service::HID
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user