Compare commits
33 Commits
android-13
...
android-13
Author | SHA1 | Date | |
---|---|---|---|
ca25d1cb9e | |||
5ca8629bb2 | |||
c3e377a701 | |||
24548b1f5c | |||
be0ecae108 | |||
fcd54c6479 | |||
08296f151e | |||
a134e924ff | |||
31ed6bae11 | |||
9a5ef835cc | |||
df0d3698ae | |||
51fc608f68 | |||
b30e19ba24 | |||
ec6b67d862 | |||
4d0b7f8496 | |||
e3b510a4b4 | |||
247d66a680 | |||
0047d8a01e | |||
efc0187537 | |||
b6fe8a0b3f | |||
ecaa038b4d | |||
4aac971864 | |||
6c93cdffb1 | |||
470714e2d1 | |||
6b888b0fa8 | |||
1a1393dad7 | |||
55412962c0 | |||
d920da2631 | |||
ff72bf2cb2 | |||
4efb9763d9 | |||
c600bc8652 | |||
9e331f9957 | |||
9169cbf728 |
6
.gitmodules
vendored
6
.gitmodules
vendored
@ -4,9 +4,6 @@
|
||||
[submodule "enet"]
|
||||
path = externals/enet
|
||||
url = https://github.com/lsalzman/enet.git
|
||||
[submodule "inih"]
|
||||
path = externals/inih/inih
|
||||
url = https://github.com/benhoyt/inih.git
|
||||
[submodule "cubeb"]
|
||||
path = externals/cubeb
|
||||
url = https://github.com/mozilla/cubeb.git
|
||||
@ -61,3 +58,6 @@
|
||||
[submodule "breakpad"]
|
||||
path = externals/breakpad
|
||||
url = https://github.com/yuzu-emu/breakpad.git
|
||||
[submodule "simpleini"]
|
||||
path = externals/simpleini
|
||||
url = https://github.com/brofield/simpleini.git
|
||||
|
@ -285,7 +285,6 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
|
||||
find_package(Boost 1.79.0 REQUIRED context)
|
||||
find_package(enet 1.3 MODULE)
|
||||
find_package(fmt 9 REQUIRED)
|
||||
find_package(inih 52 MODULE COMPONENTS INIReader)
|
||||
find_package(LLVM 17.0.2 MODULE COMPONENTS Demangle)
|
||||
find_package(lz4 REQUIRED)
|
||||
find_package(nlohmann_json 3.8 REQUIRED)
|
||||
|
@ -1,27 +0,0 @@
|
||||
# SPDX-FileCopyrightText: 2022 Alexandre Bouvier <contact@amb.tf>
|
||||
#
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
find_package(PkgConfig QUIET)
|
||||
pkg_search_module(INIH QUIET IMPORTED_TARGET inih)
|
||||
if (INIReader IN_LIST inih_FIND_COMPONENTS)
|
||||
pkg_search_module(INIREADER QUIET IMPORTED_TARGET INIReader)
|
||||
if (INIREADER_FOUND)
|
||||
set(inih_INIReader_FOUND TRUE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(inih
|
||||
REQUIRED_VARS INIH_LINK_LIBRARIES
|
||||
VERSION_VAR INIH_VERSION
|
||||
HANDLE_COMPONENTS
|
||||
)
|
||||
|
||||
if (inih_FOUND AND NOT TARGET inih::inih)
|
||||
add_library(inih::inih ALIAS PkgConfig::INIH)
|
||||
endif()
|
||||
|
||||
if (inih_FOUND AND inih_INIReader_FOUND AND NOT TARGET inih::INIReader)
|
||||
add_library(inih::INIReader ALIAS PkgConfig::INIREADER)
|
||||
endif()
|
10
README.md
10
README.md
@ -1,3 +1,13 @@
|
||||
| Pull Request | Commit | Title | Author | Merged? |
|
||||
|----|----|----|----|----|
|
||||
| [11535](https://github.com/yuzu-emu/yuzu//pull/11535) | [`50bcfa5fb`](https://github.com/yuzu-emu/yuzu//pull/11535/files) | renderer_vulkan: Introduce separate cmd buffer for uploads | [GPUCode](https://github.com/GPUCode/) | Yes |
|
||||
| [11889](https://github.com/yuzu-emu/yuzu//pull/11889) | [`a249b3018`](https://github.com/yuzu-emu/yuzu//pull/11889/files) | configuration: Unify config handling across frontends | [t895](https://github.com/t895/) | Yes |
|
||||
|
||||
|
||||
End of merge log. You can find the original README.md below the break.
|
||||
|
||||
-----
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: 2018 yuzu Emulator Project
|
||||
SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
8
externals/CMakeLists.txt
vendored
8
externals/CMakeLists.txt
vendored
@ -34,11 +34,6 @@ endif()
|
||||
# Glad
|
||||
add_subdirectory(glad)
|
||||
|
||||
# inih
|
||||
if (NOT TARGET inih::INIReader)
|
||||
add_subdirectory(inih)
|
||||
endif()
|
||||
|
||||
# mbedtls
|
||||
add_subdirectory(mbedtls)
|
||||
target_include_directories(mbedtls PUBLIC ./mbedtls/include)
|
||||
@ -295,3 +290,6 @@ if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
|
||||
target_link_libraries(dump_syms PRIVATE libbreakpad_client ZLIB::ZLIB)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# SimpleIni
|
||||
add_subdirectory(simpleini)
|
||||
|
13
externals/inih/CMakeLists.txt
vendored
13
externals/inih/CMakeLists.txt
vendored
@ -1,13 +0,0 @@
|
||||
# SPDX-FileCopyrightText: 2014 Gui Andrade <admin@archshift.com>
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
add_library(inih
|
||||
inih/ini.c
|
||||
inih/ini.h
|
||||
inih/cpp/INIReader.cpp
|
||||
inih/cpp/INIReader.h
|
||||
)
|
||||
|
||||
create_target_directory_groups(inih)
|
||||
target_include_directories(inih INTERFACE inih/cpp)
|
||||
add_library(inih::INIReader ALIAS inih)
|
1
externals/inih/inih
vendored
1
externals/inih/inih
vendored
Submodule externals/inih/inih deleted from 9cecf0643d
1
externals/simpleini
vendored
Submodule
1
externals/simpleini
vendored
Submodule
Submodule externals/simpleini added at 382ddbb4b9
@ -187,6 +187,7 @@ add_subdirectory(audio_core)
|
||||
add_subdirectory(video_core)
|
||||
add_subdirectory(network)
|
||||
add_subdirectory(input_common)
|
||||
add_subdirectory(frontend_common)
|
||||
add_subdirectory(shader_recompiler)
|
||||
|
||||
if (YUZU_ROOM)
|
||||
|
@ -219,7 +219,6 @@ dependencies {
|
||||
implementation("io.coil-kt:coil:2.2.2")
|
||||
implementation("androidx.core:core-splashscreen:1.0.1")
|
||||
implementation("androidx.window:window:1.2.0-beta03")
|
||||
implementation("org.ini4j:ini4j:0.5.4")
|
||||
implementation("androidx.constraintlayout:constraintlayout:2.1.4")
|
||||
implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")
|
||||
implementation("androidx.navigation:navigation-fragment-ktx:2.7.4")
|
||||
|
@ -230,8 +230,6 @@ object NativeLibrary {
|
||||
*/
|
||||
external fun onTouchReleased(finger_id: Int)
|
||||
|
||||
external fun reloadSettings()
|
||||
|
||||
external fun initGameIni(gameID: String?)
|
||||
|
||||
external fun setAppDirectory(directory: String)
|
||||
|
@ -373,8 +373,10 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
|
||||
val pictureInPictureParamsBuilder = PictureInPictureParams.Builder()
|
||||
.getPictureInPictureActionsBuilder().getPictureInPictureAspectBuilder()
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
|
||||
val isEmulationActive = emulationViewModel.emulationStarted.value &&
|
||||
!emulationViewModel.isEmulationStopping.value
|
||||
pictureInPictureParamsBuilder.setAutoEnterEnabled(
|
||||
BooleanSetting.PICTURE_IN_PICTURE.boolean
|
||||
BooleanSetting.PICTURE_IN_PICTURE.boolean && isEmulationActive
|
||||
)
|
||||
}
|
||||
setPictureInPictureParams(pictureInPictureParamsBuilder.build())
|
||||
|
@ -22,12 +22,16 @@ import androidx.core.graphics.drawable.toBitmap
|
||||
import androidx.core.graphics.drawable.toDrawable
|
||||
import androidx.documentfile.provider.DocumentFile
|
||||
import androidx.lifecycle.ViewModelProvider
|
||||
import androidx.lifecycle.lifecycleScope
|
||||
import androidx.navigation.findNavController
|
||||
import androidx.preference.PreferenceManager
|
||||
import androidx.recyclerview.widget.AsyncDifferConfig
|
||||
import androidx.recyclerview.widget.DiffUtil
|
||||
import androidx.recyclerview.widget.ListAdapter
|
||||
import androidx.recyclerview.widget.RecyclerView
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.launch
|
||||
import kotlinx.coroutines.withContext
|
||||
import org.yuzu.yuzu_emu.HomeNavigationDirections
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
@ -92,28 +96,34 @@ class GameAdapter(private val activity: AppCompatActivity) :
|
||||
data = Uri.parse(holder.game.path)
|
||||
}
|
||||
|
||||
val layerDrawable = ResourcesCompat.getDrawable(
|
||||
YuzuApplication.appContext.resources,
|
||||
R.drawable.shortcut,
|
||||
null
|
||||
) as LayerDrawable
|
||||
layerDrawable.setDrawableByLayerId(
|
||||
R.id.shortcut_foreground,
|
||||
GameIconUtils.getGameIcon(holder.game).toDrawable(YuzuApplication.appContext.resources)
|
||||
)
|
||||
val inset = YuzuApplication.appContext.resources
|
||||
.getDimensionPixelSize(R.dimen.icon_inset)
|
||||
layerDrawable.setLayerInset(1, inset, inset, inset, inset)
|
||||
val shortcut = ShortcutInfoCompat.Builder(YuzuApplication.appContext, holder.game.path)
|
||||
.setShortLabel(holder.game.title)
|
||||
.setIcon(
|
||||
IconCompat.createWithAdaptiveBitmap(
|
||||
layerDrawable.toBitmap(config = Bitmap.Config.ARGB_8888)
|
||||
activity.lifecycleScope.launch {
|
||||
withContext(Dispatchers.IO) {
|
||||
val layerDrawable = ResourcesCompat.getDrawable(
|
||||
YuzuApplication.appContext.resources,
|
||||
R.drawable.shortcut,
|
||||
null
|
||||
) as LayerDrawable
|
||||
layerDrawable.setDrawableByLayerId(
|
||||
R.id.shortcut_foreground,
|
||||
GameIconUtils.getGameIcon(activity, holder.game)
|
||||
.toDrawable(YuzuApplication.appContext.resources)
|
||||
)
|
||||
)
|
||||
.setIntent(openIntent)
|
||||
.build()
|
||||
ShortcutManagerCompat.pushDynamicShortcut(YuzuApplication.appContext, shortcut)
|
||||
val inset = YuzuApplication.appContext.resources
|
||||
.getDimensionPixelSize(R.dimen.icon_inset)
|
||||
layerDrawable.setLayerInset(1, inset, inset, inset, inset)
|
||||
val shortcut =
|
||||
ShortcutInfoCompat.Builder(YuzuApplication.appContext, holder.game.path)
|
||||
.setShortLabel(holder.game.title)
|
||||
.setIcon(
|
||||
IconCompat.createWithAdaptiveBitmap(
|
||||
layerDrawable.toBitmap(config = Bitmap.Config.ARGB_8888)
|
||||
)
|
||||
)
|
||||
.setIntent(openIntent)
|
||||
.build()
|
||||
ShortcutManagerCompat.pushDynamicShortcut(YuzuApplication.appContext, shortcut)
|
||||
}
|
||||
}
|
||||
|
||||
val action = HomeNavigationDirections.actionGlobalEmulationActivity(holder.game)
|
||||
view.findNavController().navigate(action)
|
||||
|
@ -7,7 +7,7 @@ import android.text.TextUtils
|
||||
import android.widget.Toast
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
|
||||
import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||
|
||||
object Settings {
|
||||
private val context get() = YuzuApplication.appContext
|
||||
@ -19,7 +19,7 @@ object Settings {
|
||||
context.getString(R.string.ini_saved),
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
SettingsFile.saveFile(SettingsFile.FILE_NAME_CONFIG)
|
||||
NativeConfig.saveSettings()
|
||||
} else {
|
||||
// TODO: Save custom game settings
|
||||
Toast.makeText(
|
||||
@ -82,7 +82,6 @@ object Settings {
|
||||
|
||||
enum class MenuTag(val titleId: Int) {
|
||||
SECTION_ROOT(R.string.advanced_settings),
|
||||
SECTION_GENERAL(R.string.preferences_general),
|
||||
SECTION_SYSTEM(R.string.preferences_system),
|
||||
SECTION_RENDERER(R.string.preferences_graphics),
|
||||
SECTION_AUDIO(R.string.preferences_audio),
|
||||
|
@ -3,10 +3,13 @@
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.model.view
|
||||
|
||||
import androidx.annotation.DrawableRes
|
||||
|
||||
class RunnableSetting(
|
||||
titleId: Int,
|
||||
descriptionId: Int,
|
||||
val isRuntimeRunnable: Boolean,
|
||||
@DrawableRes val iconId: Int = 0,
|
||||
val runnable: () -> Unit
|
||||
) : SettingsItem(emptySetting, titleId, descriptionId) {
|
||||
override val type = TYPE_RUNNABLE
|
||||
|
@ -3,11 +3,14 @@
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.model.view
|
||||
|
||||
import androidx.annotation.DrawableRes
|
||||
import androidx.annotation.StringRes
|
||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
||||
|
||||
class SubmenuSetting(
|
||||
titleId: Int,
|
||||
descriptionId: Int,
|
||||
@StringRes titleId: Int,
|
||||
@StringRes descriptionId: Int,
|
||||
@DrawableRes val iconId: Int,
|
||||
val menuKey: Settings.MenuTag
|
||||
) : SettingsItem(emptySetting, titleId, descriptionId) {
|
||||
override val type = TYPE_SUBMENU
|
||||
|
@ -21,7 +21,6 @@ import androidx.navigation.navArgs
|
||||
import com.google.android.material.color.MaterialColors
|
||||
import kotlinx.coroutines.flow.collectLatest
|
||||
import kotlinx.coroutines.launch
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import java.io.IOException
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding
|
||||
@ -165,11 +164,12 @@ class SettingsActivity : AppCompatActivity() {
|
||||
settingsViewModel.shouldSave = false
|
||||
|
||||
// Delete settings file because the user may have changed values that do not exist in the UI
|
||||
NativeConfig.unloadConfig()
|
||||
val settingsFile = SettingsFile.getSettingsFile(SettingsFile.FILE_NAME_CONFIG)
|
||||
if (!settingsFile.delete()) {
|
||||
throw IOException("Failed to delete $settingsFile")
|
||||
}
|
||||
NativeLibrary.reloadSettings()
|
||||
NativeConfig.initializeConfig()
|
||||
|
||||
Toast.makeText(
|
||||
applicationContext,
|
||||
|
@ -20,7 +20,6 @@ import androidx.lifecycle.repeatOnLifecycle
|
||||
import androidx.navigation.findNavController
|
||||
import androidx.navigation.fragment.navArgs
|
||||
import androidx.recyclerview.widget.LinearLayoutManager
|
||||
import com.google.android.material.divider.MaterialDividerItemDecoration
|
||||
import com.google.android.material.transition.MaterialSharedAxis
|
||||
import kotlinx.coroutines.flow.collectLatest
|
||||
import kotlinx.coroutines.launch
|
||||
@ -68,15 +67,9 @@ class SettingsFragment : Fragment() {
|
||||
)
|
||||
|
||||
binding.toolbarSettingsLayout.title = getString(args.menuTag.titleId)
|
||||
val dividerDecoration = MaterialDividerItemDecoration(
|
||||
requireContext(),
|
||||
LinearLayoutManager.VERTICAL
|
||||
)
|
||||
dividerDecoration.isLastItemDecorated = false
|
||||
binding.listSettings.apply {
|
||||
adapter = settingsAdapter
|
||||
layoutManager = LinearLayoutManager(requireContext())
|
||||
addItemDecoration(dividerDecoration)
|
||||
}
|
||||
|
||||
binding.toolbarSettings.setNavigationOnClickListener {
|
||||
@ -94,17 +87,6 @@ class SettingsFragment : Fragment() {
|
||||
}
|
||||
}
|
||||
}
|
||||
launch {
|
||||
settingsViewModel.isUsingSearch.collectLatest {
|
||||
if (it) {
|
||||
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.Z, true)
|
||||
exitTransition = MaterialSharedAxis(MaterialSharedAxis.Z, false)
|
||||
} else {
|
||||
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
|
||||
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (args.menuTag == Settings.MenuTag.SECTION_ROOT) {
|
||||
@ -112,8 +94,6 @@ class SettingsFragment : Fragment() {
|
||||
binding.toolbarSettings.setOnMenuItemClickListener {
|
||||
when (it.itemId) {
|
||||
R.id.action_search -> {
|
||||
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.Z, true)
|
||||
exitTransition = MaterialSharedAxis(MaterialSharedAxis.Z, false)
|
||||
view.findNavController()
|
||||
.navigate(R.id.action_settingsFragment_to_settingsSearchFragment)
|
||||
true
|
||||
@ -129,11 +109,6 @@ class SettingsFragment : Fragment() {
|
||||
setInsets()
|
||||
}
|
||||
|
||||
override fun onResume() {
|
||||
super.onResume()
|
||||
settingsViewModel.setIsUsingSearch(false)
|
||||
}
|
||||
|
||||
private fun setInsets() {
|
||||
ViewCompat.setOnApplyWindowInsetsListener(
|
||||
binding.root
|
||||
@ -144,10 +119,9 @@ class SettingsFragment : Fragment() {
|
||||
val leftInsets = barInsets.left + cutoutInsets.left
|
||||
val rightInsets = barInsets.right + cutoutInsets.right
|
||||
|
||||
val sideMargin = resources.getDimensionPixelSize(R.dimen.spacing_medlarge)
|
||||
val mlpSettingsList = binding.listSettings.layoutParams as MarginLayoutParams
|
||||
mlpSettingsList.leftMargin = sideMargin + leftInsets
|
||||
mlpSettingsList.rightMargin = sideMargin + rightInsets
|
||||
mlpSettingsList.leftMargin = leftInsets
|
||||
mlpSettingsList.rightMargin = rightInsets
|
||||
binding.listSettings.layoutParams = mlpSettingsList
|
||||
binding.listSettings.updatePadding(
|
||||
bottom = barInsets.bottom
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.ui
|
||||
|
||||
import android.content.Context
|
||||
import android.content.SharedPreferences
|
||||
import android.os.Build
|
||||
import android.widget.Toast
|
||||
@ -32,8 +31,6 @@ class SettingsFragmentPresenter(
|
||||
private val preferences: SharedPreferences
|
||||
get() = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
|
||||
|
||||
private val context: Context get() = YuzuApplication.appContext
|
||||
|
||||
// Extension for populating settings list based on paired settings
|
||||
fun ArrayList<SettingsItem>.add(key: String) {
|
||||
val item = SettingsItem.settingsItems[key]!!
|
||||
@ -53,7 +50,6 @@ class SettingsFragmentPresenter(
|
||||
val sl = ArrayList<SettingsItem>()
|
||||
when (menuTag) {
|
||||
Settings.MenuTag.SECTION_ROOT -> addConfigSettings(sl)
|
||||
Settings.MenuTag.SECTION_GENERAL -> addGeneralSettings(sl)
|
||||
Settings.MenuTag.SECTION_SYSTEM -> addSystemSettings(sl)
|
||||
Settings.MenuTag.SECTION_RENDERER -> addGraphicsSettings(sl)
|
||||
Settings.MenuTag.SECTION_AUDIO -> addAudioSettings(sl)
|
||||
@ -75,30 +71,53 @@ class SettingsFragmentPresenter(
|
||||
|
||||
private fun addConfigSettings(sl: ArrayList<SettingsItem>) {
|
||||
sl.apply {
|
||||
add(SubmenuSetting(R.string.preferences_general, 0, Settings.MenuTag.SECTION_GENERAL))
|
||||
add(SubmenuSetting(R.string.preferences_system, 0, Settings.MenuTag.SECTION_SYSTEM))
|
||||
add(SubmenuSetting(R.string.preferences_graphics, 0, Settings.MenuTag.SECTION_RENDERER))
|
||||
add(SubmenuSetting(R.string.preferences_audio, 0, Settings.MenuTag.SECTION_AUDIO))
|
||||
add(SubmenuSetting(R.string.preferences_debug, 0, Settings.MenuTag.SECTION_DEBUG))
|
||||
add(
|
||||
RunnableSetting(R.string.reset_to_default, 0, false) {
|
||||
settingsViewModel.setShouldShowResetSettingsDialog(true)
|
||||
}
|
||||
SubmenuSetting(
|
||||
R.string.preferences_system,
|
||||
R.string.preferences_system_description,
|
||||
R.drawable.ic_system_settings,
|
||||
Settings.MenuTag.SECTION_SYSTEM
|
||||
)
|
||||
)
|
||||
add(
|
||||
SubmenuSetting(
|
||||
R.string.preferences_graphics,
|
||||
R.string.preferences_graphics_description,
|
||||
R.drawable.ic_graphics,
|
||||
Settings.MenuTag.SECTION_RENDERER
|
||||
)
|
||||
)
|
||||
add(
|
||||
SubmenuSetting(
|
||||
R.string.preferences_audio,
|
||||
R.string.preferences_audio_description,
|
||||
R.drawable.ic_audio,
|
||||
Settings.MenuTag.SECTION_AUDIO
|
||||
)
|
||||
)
|
||||
add(
|
||||
SubmenuSetting(
|
||||
R.string.preferences_debug,
|
||||
R.string.preferences_debug_description,
|
||||
R.drawable.ic_code,
|
||||
Settings.MenuTag.SECTION_DEBUG
|
||||
)
|
||||
)
|
||||
add(
|
||||
RunnableSetting(
|
||||
R.string.reset_to_default,
|
||||
R.string.reset_to_default_description,
|
||||
false,
|
||||
R.drawable.ic_restore
|
||||
) { settingsViewModel.setShouldShowResetSettingsDialog(true) }
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
private fun addGeneralSettings(sl: ArrayList<SettingsItem>) {
|
||||
sl.apply {
|
||||
add(BooleanSetting.RENDERER_USE_SPEED_LIMIT.key)
|
||||
add(ShortSetting.RENDERER_SPEED_LIMIT.key)
|
||||
add(IntSetting.CPU_ACCURACY.key)
|
||||
add(BooleanSetting.PICTURE_IN_PICTURE.key)
|
||||
}
|
||||
}
|
||||
|
||||
private fun addSystemSettings(sl: ArrayList<SettingsItem>) {
|
||||
sl.apply {
|
||||
add(BooleanSetting.RENDERER_USE_SPEED_LIMIT.key)
|
||||
add(ShortSetting.RENDERER_SPEED_LIMIT.key)
|
||||
add(BooleanSetting.USE_DOCKED_MODE.key)
|
||||
add(IntSetting.REGION_INDEX.key)
|
||||
add(IntSetting.LANGUAGE_INDEX.key)
|
||||
@ -116,6 +135,7 @@ class SettingsFragmentPresenter(
|
||||
add(IntSetting.RENDERER_ANTI_ALIASING.key)
|
||||
add(IntSetting.RENDERER_SCREEN_LAYOUT.key)
|
||||
add(IntSetting.RENDERER_ASPECT_RATIO.key)
|
||||
add(BooleanSetting.PICTURE_IN_PICTURE.key)
|
||||
add(BooleanSetting.RENDERER_USE_DISK_SHADER_CACHE.key)
|
||||
add(BooleanSetting.RENDERER_FORCE_MAX_CLOCK.key)
|
||||
add(BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS.key)
|
||||
@ -249,6 +269,7 @@ class SettingsFragmentPresenter(
|
||||
add(BooleanSetting.RENDERER_DEBUG.key)
|
||||
|
||||
add(HeaderSetting(R.string.cpu))
|
||||
add(IntSetting.CPU_ACCURACY.key)
|
||||
add(BooleanSetting.CPU_DEBUG_MODE.key)
|
||||
add(SettingsItem.FASTMEM_COMBINED)
|
||||
}
|
||||
|
@ -4,6 +4,7 @@
|
||||
package org.yuzu.yuzu_emu.features.settings.ui.viewholder
|
||||
|
||||
import android.view.View
|
||||
import androidx.core.content.res.ResourcesCompat
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.RunnableSetting
|
||||
@ -16,6 +17,19 @@ class RunnableViewHolder(val binding: ListItemSettingBinding, adapter: SettingsA
|
||||
|
||||
override fun bind(item: SettingsItem) {
|
||||
setting = item as RunnableSetting
|
||||
if (item.iconId != 0) {
|
||||
binding.icon.visibility = View.VISIBLE
|
||||
binding.icon.setImageDrawable(
|
||||
ResourcesCompat.getDrawable(
|
||||
binding.icon.resources,
|
||||
item.iconId,
|
||||
binding.icon.context.theme
|
||||
)
|
||||
)
|
||||
} else {
|
||||
binding.icon.visibility = View.GONE
|
||||
}
|
||||
|
||||
binding.textSettingName.setText(item.nameId)
|
||||
if (item.descriptionId != 0) {
|
||||
binding.textSettingDescription.setText(item.descriptionId)
|
||||
|
@ -4,6 +4,7 @@
|
||||
package org.yuzu.yuzu_emu.features.settings.ui.viewholder
|
||||
|
||||
import android.view.View
|
||||
import androidx.core.content.res.ResourcesCompat
|
||||
import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.SubmenuSetting
|
||||
@ -15,6 +16,19 @@ class SubmenuViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAd
|
||||
|
||||
override fun bind(item: SettingsItem) {
|
||||
this.item = item as SubmenuSetting
|
||||
if (item.iconId != 0) {
|
||||
binding.icon.visibility = View.VISIBLE
|
||||
binding.icon.setImageDrawable(
|
||||
ResourcesCompat.getDrawable(
|
||||
binding.icon.resources,
|
||||
item.iconId,
|
||||
binding.icon.context.theme
|
||||
)
|
||||
)
|
||||
} else {
|
||||
binding.icon.visibility = View.GONE
|
||||
}
|
||||
|
||||
binding.textSettingName.setText(item.nameId)
|
||||
if (item.descriptionId != 0) {
|
||||
binding.textSettingDescription.setText(item.descriptionId)
|
||||
|
@ -3,15 +3,8 @@
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.utils
|
||||
|
||||
import android.widget.Toast
|
||||
import java.io.*
|
||||
import org.ini4j.Wini
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.features.settings.model.*
|
||||
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
|
||||
import org.yuzu.yuzu_emu.utils.Log
|
||||
import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||
|
||||
/**
|
||||
* Contains static methods for interacting with .ini files in which settings are stored.
|
||||
@ -19,41 +12,6 @@ import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||
object SettingsFile {
|
||||
const val FILE_NAME_CONFIG = "config"
|
||||
|
||||
/**
|
||||
* Saves a Settings HashMap to a given .ini file on disk. If unsuccessful, outputs an error
|
||||
* telling why it failed.
|
||||
*
|
||||
* @param fileName The target filename without a path or extension.
|
||||
*/
|
||||
fun saveFile(fileName: String) {
|
||||
val ini = getSettingsFile(fileName)
|
||||
try {
|
||||
val wini = Wini(ini)
|
||||
for (specificCategory in Settings.Category.values()) {
|
||||
val categoryHeader = NativeConfig.getConfigHeader(specificCategory.ordinal)
|
||||
for (setting in Settings.settingsList) {
|
||||
if (setting.key!!.isEmpty()) continue
|
||||
|
||||
val settingCategoryHeader =
|
||||
NativeConfig.getConfigHeader(setting.category.ordinal)
|
||||
val iniSetting: String? = wini.get(categoryHeader, setting.key)
|
||||
if (iniSetting != null || settingCategoryHeader == categoryHeader) {
|
||||
wini.put(settingCategoryHeader, setting.key, setting.valueAsString)
|
||||
}
|
||||
}
|
||||
}
|
||||
wini.store()
|
||||
} catch (e: IOException) {
|
||||
Log.error("[SettingsFile] File not found: " + fileName + ".ini: " + e.message)
|
||||
val context = YuzuApplication.appContext
|
||||
Toast.makeText(
|
||||
context,
|
||||
context.getString(R.string.error_saving, fileName, e.message),
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
}
|
||||
}
|
||||
|
||||
fun getSettingsFile(fileName: String): File =
|
||||
File(DirectoryInitialization.userDirectory + "/config/" + fileName + ".ini")
|
||||
}
|
||||
|
@ -114,10 +114,10 @@ class AboutFragment : Fragment() {
|
||||
val leftInsets = barInsets.left + cutoutInsets.left
|
||||
val rightInsets = barInsets.right + cutoutInsets.right
|
||||
|
||||
val mlpAppBar = binding.appbarAbout.layoutParams as MarginLayoutParams
|
||||
mlpAppBar.leftMargin = leftInsets
|
||||
mlpAppBar.rightMargin = rightInsets
|
||||
binding.appbarAbout.layoutParams = mlpAppBar
|
||||
val mlpToolbar = binding.toolbarAbout.layoutParams as MarginLayoutParams
|
||||
mlpToolbar.leftMargin = leftInsets
|
||||
mlpToolbar.rightMargin = rightInsets
|
||||
binding.toolbarAbout.layoutParams = mlpToolbar
|
||||
|
||||
val mlpScrollAbout = binding.scrollAbout.layoutParams as MarginLayoutParams
|
||||
mlpScrollAbout.leftMargin = leftInsets
|
||||
|
@ -40,8 +40,10 @@ class SettingsSearchFragment : Fragment() {
|
||||
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
super.onCreate(savedInstanceState)
|
||||
enterTransition = MaterialSharedAxis(MaterialSharedAxis.Z, false)
|
||||
returnTransition = MaterialSharedAxis(MaterialSharedAxis.Z, true)
|
||||
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
|
||||
returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
|
||||
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
|
||||
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
|
||||
}
|
||||
|
||||
override fun onCreateView(
|
||||
@ -55,7 +57,6 @@ class SettingsSearchFragment : Fragment() {
|
||||
|
||||
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
|
||||
super.onViewCreated(view, savedInstanceState)
|
||||
settingsViewModel.setIsUsingSearch(true)
|
||||
|
||||
if (savedInstanceState != null) {
|
||||
binding.searchText.setText(savedInstanceState.getString(SEARCH_TEXT))
|
||||
|
@ -29,9 +29,6 @@ class SettingsViewModel : ViewModel() {
|
||||
val shouldReloadSettingsList: StateFlow<Boolean> get() = _shouldReloadSettingsList
|
||||
private val _shouldReloadSettingsList = MutableStateFlow(false)
|
||||
|
||||
val isUsingSearch: StateFlow<Boolean> get() = _isUsingSearch
|
||||
private val _isUsingSearch = MutableStateFlow(false)
|
||||
|
||||
val sliderProgress: StateFlow<Int> get() = _sliderProgress
|
||||
private val _sliderProgress = MutableStateFlow(-1)
|
||||
|
||||
@ -57,10 +54,6 @@ class SettingsViewModel : ViewModel() {
|
||||
_shouldReloadSettingsList.value = value
|
||||
}
|
||||
|
||||
fun setIsUsingSearch(value: Boolean) {
|
||||
_isUsingSearch.value = value
|
||||
}
|
||||
|
||||
fun setSliderTextValue(value: Float, units: String) {
|
||||
_sliderProgress.value = value.toInt()
|
||||
_sliderTextValue.value = String.format(
|
||||
|
@ -632,6 +632,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
}
|
||||
|
||||
// Clear existing user data
|
||||
NativeConfig.unloadConfig()
|
||||
File(DirectoryInitialization.userDirectory!!).deleteRecursively()
|
||||
|
||||
// Copy archive to internal storage
|
||||
@ -650,6 +651,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
|
||||
// Reinitialize relevant data
|
||||
NativeLibrary.initializeSystem(true)
|
||||
NativeConfig.initializeConfig()
|
||||
gamesViewModel.reloadGames(false)
|
||||
|
||||
return@newInstance getString(R.string.user_data_import_success)
|
||||
|
@ -16,6 +16,7 @@ object DirectoryInitialization {
|
||||
if (!areDirectoriesReady) {
|
||||
initializeInternalStorage()
|
||||
NativeLibrary.initializeSystem(false)
|
||||
NativeConfig.initializeConfig()
|
||||
areDirectoriesReady = true
|
||||
}
|
||||
}
|
||||
|
@ -8,9 +8,9 @@ import android.graphics.BitmapFactory
|
||||
import android.widget.ImageView
|
||||
import androidx.core.graphics.drawable.toBitmap
|
||||
import androidx.core.graphics.drawable.toDrawable
|
||||
import androidx.lifecycle.LifecycleOwner
|
||||
import coil.ImageLoader
|
||||
import coil.decode.DataSource
|
||||
import coil.executeBlocking
|
||||
import coil.fetch.DrawableResult
|
||||
import coil.fetch.FetchResult
|
||||
import coil.fetch.Fetcher
|
||||
@ -76,12 +76,13 @@ object GameIconUtils {
|
||||
imageLoader.enqueue(request)
|
||||
}
|
||||
|
||||
fun getGameIcon(game: Game): Bitmap {
|
||||
suspend fun getGameIcon(lifecycleOwner: LifecycleOwner, game: Game): Bitmap {
|
||||
val request = ImageRequest.Builder(YuzuApplication.appContext)
|
||||
.data(game)
|
||||
.lifecycle(lifecycleOwner)
|
||||
.error(R.drawable.default_icon)
|
||||
.build()
|
||||
return imageLoader.executeBlocking(request)
|
||||
return imageLoader.execute(request)
|
||||
.drawable!!.toBitmap(config = Bitmap.Config.ARGB_8888)
|
||||
}
|
||||
}
|
||||
|
@ -4,6 +4,30 @@
|
||||
package org.yuzu.yuzu_emu.utils
|
||||
|
||||
object NativeConfig {
|
||||
/**
|
||||
* Creates a Config object and opens the emulation config.
|
||||
*/
|
||||
@Synchronized
|
||||
external fun initializeConfig()
|
||||
|
||||
/**
|
||||
* Destroys the stored config object. This automatically saves the existing config.
|
||||
*/
|
||||
@Synchronized
|
||||
external fun unloadConfig()
|
||||
|
||||
/**
|
||||
* Reads values saved to the config file and saves them.
|
||||
*/
|
||||
@Synchronized
|
||||
external fun reloadSettings()
|
||||
|
||||
/**
|
||||
* Saves settings values in memory to disk.
|
||||
*/
|
||||
@Synchronized
|
||||
external fun saveSettings()
|
||||
|
||||
external fun getBoolean(key: String, getDefault: Boolean): Boolean
|
||||
external fun setBoolean(key: String, value: Boolean)
|
||||
|
||||
|
@ -6,9 +6,6 @@ add_library(yuzu-android SHARED
|
||||
android_common/android_common.h
|
||||
applets/software_keyboard.cpp
|
||||
applets/software_keyboard.h
|
||||
config.cpp
|
||||
config.h
|
||||
default_ini.h
|
||||
emu_window/emu_window.cpp
|
||||
emu_window/emu_window.h
|
||||
id_cache.cpp
|
||||
@ -16,15 +13,17 @@ add_library(yuzu-android SHARED
|
||||
native.cpp
|
||||
native.h
|
||||
native_config.cpp
|
||||
uisettings.cpp
|
||||
android_settings.cpp
|
||||
game_metadata.cpp
|
||||
native_log.cpp
|
||||
android_config.cpp
|
||||
android_config.h
|
||||
)
|
||||
|
||||
set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})
|
||||
|
||||
target_link_libraries(yuzu-android PRIVATE audio_core common core input_common)
|
||||
target_link_libraries(yuzu-android PRIVATE android camera2ndk EGL glad inih jnigraphics log)
|
||||
target_link_libraries(yuzu-android PRIVATE audio_core common core input_common frontend_common)
|
||||
target_link_libraries(yuzu-android PRIVATE android camera2ndk EGL glad jnigraphics log)
|
||||
if (ARCHITECTURE_arm64)
|
||||
target_link_libraries(yuzu-android PRIVATE adrenotools)
|
||||
endif()
|
||||
|
70
src/android/app/src/main/jni/android_config.cpp
Normal file
70
src/android/app/src/main/jni/android_config.cpp
Normal file
@ -0,0 +1,70 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "android_config.h"
|
||||
#include "android_settings.h"
|
||||
#include "common/settings_setting.h"
|
||||
|
||||
AndroidConfig::AndroidConfig(const std::string& config_name, ConfigType config_type)
|
||||
: Config(config_type) {
|
||||
Initialize(config_name);
|
||||
if (config_type != ConfigType::InputProfile) {
|
||||
ReadAndroidValues();
|
||||
SaveAndroidValues();
|
||||
}
|
||||
}
|
||||
|
||||
AndroidConfig::~AndroidConfig() {
|
||||
if (global) {
|
||||
AndroidConfig::SaveAllValues();
|
||||
}
|
||||
}
|
||||
|
||||
void AndroidConfig::ReloadAllValues() {
|
||||
Reload();
|
||||
ReadAndroidValues();
|
||||
SaveAndroidValues();
|
||||
}
|
||||
|
||||
void AndroidConfig::SaveAllValues() {
|
||||
Save();
|
||||
SaveAndroidValues();
|
||||
}
|
||||
|
||||
void AndroidConfig::ReadAndroidValues() {
|
||||
if (global) {
|
||||
ReadAndroidUIValues();
|
||||
}
|
||||
}
|
||||
|
||||
void AndroidConfig::ReadAndroidUIValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Android));
|
||||
|
||||
ReadCategory(Settings::Category::Android);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::SaveAndroidValues() {
|
||||
if (global) {
|
||||
SaveAndroidUIValues();
|
||||
}
|
||||
|
||||
WriteToIni();
|
||||
}
|
||||
|
||||
void AndroidConfig::SaveAndroidUIValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Android));
|
||||
|
||||
WriteCategory(Settings::Category::Android);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
std::vector<Settings::BasicSetting*>& AndroidConfig::FindRelevantList(Settings::Category category) {
|
||||
auto& map = Settings::values.linkage.by_category;
|
||||
if (map.contains(category)) {
|
||||
return Settings::values.linkage.by_category[category];
|
||||
}
|
||||
return AndroidSettings::values.linkage.by_category[category];
|
||||
}
|
41
src/android/app/src/main/jni/android_config.h
Normal file
41
src/android/app/src/main/jni/android_config.h
Normal file
@ -0,0 +1,41 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "frontend_common/config.h"
|
||||
|
||||
class AndroidConfig final : public Config {
|
||||
public:
|
||||
explicit AndroidConfig(const std::string& config_name = "config",
|
||||
ConfigType config_type = ConfigType::GlobalConfig);
|
||||
~AndroidConfig() override;
|
||||
|
||||
void ReloadAllValues() override;
|
||||
void SaveAllValues() override;
|
||||
|
||||
protected:
|
||||
void ReadAndroidValues();
|
||||
void ReadAndroidUIValues();
|
||||
void ReadHidbusValues() override {}
|
||||
void ReadDebugControlValues() override {}
|
||||
void ReadPathValues() override {}
|
||||
void ReadShortcutValues() override {}
|
||||
void ReadUIValues() override {}
|
||||
void ReadUIGamelistValues() override {}
|
||||
void ReadUILayoutValues() override {}
|
||||
void ReadMultiplayerValues() override {}
|
||||
|
||||
void SaveAndroidValues();
|
||||
void SaveAndroidUIValues();
|
||||
void SaveHidbusValues() override {}
|
||||
void SaveDebugControlValues() override {}
|
||||
void SavePathValues() override {}
|
||||
void SaveShortcutValues() override {}
|
||||
void SaveUIValues() override {}
|
||||
void SaveUIGamelistValues() override {}
|
||||
void SaveUILayoutValues() override {}
|
||||
void SaveMultiplayerValues() override {}
|
||||
|
||||
std::vector<Settings::BasicSetting*>& FindRelevantList(Settings::Category category) override;
|
||||
};
|
@ -1,7 +1,7 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "uisettings.h"
|
||||
#include "android_settings.h"
|
||||
|
||||
namespace AndroidSettings {
|
||||
|
@ -1,330 +0,0 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <sstream>
|
||||
|
||||
#include <INIReader.h>
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/settings_enums.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "input_common/main.h"
|
||||
#include "jni/config.h"
|
||||
#include "jni/default_ini.h"
|
||||
#include "uisettings.h"
|
||||
|
||||
namespace FS = Common::FS;
|
||||
|
||||
Config::Config(const std::string& config_name, ConfigType config_type)
|
||||
: type(config_type), global{config_type == ConfigType::GlobalConfig} {
|
||||
Initialize(config_name);
|
||||
}
|
||||
|
||||
Config::~Config() = default;
|
||||
|
||||
bool Config::LoadINI(const std::string& default_contents, bool retry) {
|
||||
void(FS::CreateParentDir(config_loc));
|
||||
config = std::make_unique<INIReader>(FS::PathToUTF8String(config_loc));
|
||||
const auto config_loc_str = FS::PathToUTF8String(config_loc);
|
||||
if (config->ParseError() < 0) {
|
||||
if (retry) {
|
||||
LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...",
|
||||
config_loc_str);
|
||||
|
||||
void(FS::CreateParentDir(config_loc));
|
||||
void(FS::WriteStringToFile(config_loc, FS::FileType::TextFile, default_contents));
|
||||
|
||||
config = std::make_unique<INIReader>(config_loc_str);
|
||||
|
||||
return LoadINI(default_contents, false);
|
||||
}
|
||||
LOG_ERROR(Config, "Failed.");
|
||||
return false;
|
||||
}
|
||||
LOG_INFO(Config, "Successfully loaded {}", config_loc_str);
|
||||
return true;
|
||||
}
|
||||
|
||||
template <>
|
||||
void Config::ReadSetting(const std::string& group, Settings::Setting<std::string>& setting) {
|
||||
std::string setting_value = config->Get(group, setting.GetLabel(), setting.GetDefault());
|
||||
if (setting_value.empty()) {
|
||||
setting_value = setting.GetDefault();
|
||||
}
|
||||
setting = std::move(setting_value);
|
||||
}
|
||||
|
||||
template <>
|
||||
void Config::ReadSetting(const std::string& group, Settings::Setting<bool>& setting) {
|
||||
setting = config->GetBoolean(group, setting.GetLabel(), setting.GetDefault());
|
||||
}
|
||||
|
||||
template <typename Type, bool ranged>
|
||||
void Config::ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting) {
|
||||
setting = static_cast<Type>(
|
||||
config->GetInteger(group, setting.GetLabel(), static_cast<long>(setting.GetDefault())));
|
||||
}
|
||||
|
||||
void Config::ReadValues() {
|
||||
ReadSetting("ControlsGeneral", Settings::values.mouse_enabled);
|
||||
ReadSetting("ControlsGeneral", Settings::values.touch_device);
|
||||
ReadSetting("ControlsGeneral", Settings::values.keyboard_enabled);
|
||||
ReadSetting("ControlsGeneral", Settings::values.debug_pad_enabled);
|
||||
ReadSetting("ControlsGeneral", Settings::values.vibration_enabled);
|
||||
ReadSetting("ControlsGeneral", Settings::values.enable_accurate_vibrations);
|
||||
ReadSetting("ControlsGeneral", Settings::values.motion_enabled);
|
||||
Settings::values.touchscreen.enabled =
|
||||
config->GetBoolean("ControlsGeneral", "touch_enabled", true);
|
||||
Settings::values.touchscreen.rotation_angle =
|
||||
config->GetInteger("ControlsGeneral", "touch_angle", 0);
|
||||
Settings::values.touchscreen.diameter_x =
|
||||
config->GetInteger("ControlsGeneral", "touch_diameter_x", 15);
|
||||
Settings::values.touchscreen.diameter_y =
|
||||
config->GetInteger("ControlsGeneral", "touch_diameter_y", 15);
|
||||
|
||||
int num_touch_from_button_maps =
|
||||
config->GetInteger("ControlsGeneral", "touch_from_button_map", 0);
|
||||
if (num_touch_from_button_maps > 0) {
|
||||
for (int i = 0; i < num_touch_from_button_maps; ++i) {
|
||||
Settings::TouchFromButtonMap map;
|
||||
map.name = config->Get("ControlsGeneral",
|
||||
std::string("touch_from_button_maps_") + std::to_string(i) +
|
||||
std::string("_name"),
|
||||
"default");
|
||||
const int num_touch_maps = config->GetInteger(
|
||||
"ControlsGeneral",
|
||||
std::string("touch_from_button_maps_") + std::to_string(i) + std::string("_count"),
|
||||
0);
|
||||
map.buttons.reserve(num_touch_maps);
|
||||
|
||||
for (int j = 0; j < num_touch_maps; ++j) {
|
||||
std::string touch_mapping =
|
||||
config->Get("ControlsGeneral",
|
||||
std::string("touch_from_button_maps_") + std::to_string(i) +
|
||||
std::string("_bind_") + std::to_string(j),
|
||||
"");
|
||||
map.buttons.emplace_back(std::move(touch_mapping));
|
||||
}
|
||||
|
||||
Settings::values.touch_from_button_maps.emplace_back(std::move(map));
|
||||
}
|
||||
} else {
|
||||
Settings::values.touch_from_button_maps.emplace_back(
|
||||
Settings::TouchFromButtonMap{"default", {}});
|
||||
num_touch_from_button_maps = 1;
|
||||
}
|
||||
Settings::values.touch_from_button_map_index = std::clamp(
|
||||
Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
|
||||
|
||||
ReadSetting("ControlsGeneral", Settings::values.udp_input_servers);
|
||||
|
||||
// Data Storage
|
||||
ReadSetting("Data Storage", Settings::values.use_virtual_sd);
|
||||
FS::SetYuzuPath(FS::YuzuPath::NANDDir,
|
||||
config->Get("Data Storage", "nand_directory",
|
||||
FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
|
||||
FS::SetYuzuPath(FS::YuzuPath::SDMCDir,
|
||||
config->Get("Data Storage", "sdmc_directory",
|
||||
FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
|
||||
FS::SetYuzuPath(FS::YuzuPath::LoadDir,
|
||||
config->Get("Data Storage", "load_directory",
|
||||
FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
|
||||
FS::SetYuzuPath(FS::YuzuPath::DumpDir,
|
||||
config->Get("Data Storage", "dump_directory",
|
||||
FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
|
||||
ReadSetting("Data Storage", Settings::values.gamecard_inserted);
|
||||
ReadSetting("Data Storage", Settings::values.gamecard_current_game);
|
||||
ReadSetting("Data Storage", Settings::values.gamecard_path);
|
||||
|
||||
// System
|
||||
ReadSetting("System", Settings::values.current_user);
|
||||
Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
|
||||
Service::Account::MAX_USERS - 1);
|
||||
|
||||
// Disable docked mode by default on Android
|
||||
Settings::values.use_docked_mode.SetValue(config->GetBoolean("System", "use_docked_mode", false)
|
||||
? Settings::ConsoleMode::Docked
|
||||
: Settings::ConsoleMode::Handheld);
|
||||
|
||||
const auto rng_seed_enabled = config->GetBoolean("System", "rng_seed_enabled", false);
|
||||
if (rng_seed_enabled) {
|
||||
Settings::values.rng_seed.SetValue(config->GetInteger("System", "rng_seed", 0));
|
||||
} else {
|
||||
Settings::values.rng_seed.SetValue(0);
|
||||
}
|
||||
Settings::values.rng_seed_enabled.SetValue(rng_seed_enabled);
|
||||
|
||||
const auto custom_rtc_enabled = config->GetBoolean("System", "custom_rtc_enabled", false);
|
||||
if (custom_rtc_enabled) {
|
||||
Settings::values.custom_rtc = config->GetInteger("System", "custom_rtc", 0);
|
||||
} else {
|
||||
Settings::values.custom_rtc = 0;
|
||||
}
|
||||
Settings::values.custom_rtc_enabled = custom_rtc_enabled;
|
||||
|
||||
ReadSetting("System", Settings::values.language_index);
|
||||
ReadSetting("System", Settings::values.region_index);
|
||||
ReadSetting("System", Settings::values.time_zone_index);
|
||||
ReadSetting("System", Settings::values.sound_index);
|
||||
|
||||
// Core
|
||||
ReadSetting("Core", Settings::values.use_multi_core);
|
||||
ReadSetting("Core", Settings::values.memory_layout_mode);
|
||||
|
||||
// Cpu
|
||||
ReadSetting("Cpu", Settings::values.cpu_accuracy);
|
||||
ReadSetting("Cpu", Settings::values.cpu_debug_mode);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_page_tables);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_block_linking);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_return_stack_buffer);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_fast_dispatcher);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_context_elimination);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_const_prop);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_misc_ir);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_reduce_misalign_checks);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_fastmem);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_fastmem_exclusives);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_recompile_exclusives);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_ignore_memory_aborts);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_unfuse_fma);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_reduce_fp_error);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_inaccurate_nan);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_fastmem_check);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_ignore_global_monitor);
|
||||
|
||||
// Renderer
|
||||
ReadSetting("Renderer", Settings::values.renderer_backend);
|
||||
ReadSetting("Renderer", Settings::values.renderer_debug);
|
||||
ReadSetting("Renderer", Settings::values.renderer_shader_feedback);
|
||||
ReadSetting("Renderer", Settings::values.enable_nsight_aftermath);
|
||||
ReadSetting("Renderer", Settings::values.disable_shader_loop_safety_checks);
|
||||
ReadSetting("Renderer", Settings::values.vulkan_device);
|
||||
|
||||
ReadSetting("Renderer", Settings::values.resolution_setup);
|
||||
ReadSetting("Renderer", Settings::values.scaling_filter);
|
||||
ReadSetting("Renderer", Settings::values.fsr_sharpening_slider);
|
||||
ReadSetting("Renderer", Settings::values.anti_aliasing);
|
||||
ReadSetting("Renderer", Settings::values.fullscreen_mode);
|
||||
ReadSetting("Renderer", Settings::values.aspect_ratio);
|
||||
ReadSetting("Renderer", Settings::values.max_anisotropy);
|
||||
ReadSetting("Renderer", Settings::values.use_speed_limit);
|
||||
ReadSetting("Renderer", Settings::values.speed_limit);
|
||||
ReadSetting("Renderer", Settings::values.use_disk_shader_cache);
|
||||
ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation);
|
||||
ReadSetting("Renderer", Settings::values.vsync_mode);
|
||||
ReadSetting("Renderer", Settings::values.shader_backend);
|
||||
ReadSetting("Renderer", Settings::values.use_asynchronous_shaders);
|
||||
ReadSetting("Renderer", Settings::values.nvdec_emulation);
|
||||
ReadSetting("Renderer", Settings::values.use_fast_gpu_time);
|
||||
ReadSetting("Renderer", Settings::values.use_vulkan_driver_pipeline_cache);
|
||||
|
||||
ReadSetting("Renderer", Settings::values.bg_red);
|
||||
ReadSetting("Renderer", Settings::values.bg_green);
|
||||
ReadSetting("Renderer", Settings::values.bg_blue);
|
||||
|
||||
// Use GPU accuracy normal by default on Android
|
||||
Settings::values.gpu_accuracy = static_cast<Settings::GpuAccuracy>(config->GetInteger(
|
||||
"Renderer", "gpu_accuracy", static_cast<u32>(Settings::GpuAccuracy::Normal)));
|
||||
|
||||
// Use GPU default anisotropic filtering on Android
|
||||
Settings::values.max_anisotropy =
|
||||
static_cast<Settings::AnisotropyMode>(config->GetInteger("Renderer", "max_anisotropy", 1));
|
||||
|
||||
// Disable ASTC compute by default on Android
|
||||
Settings::values.accelerate_astc.SetValue(
|
||||
config->GetBoolean("Renderer", "accelerate_astc", false) ? Settings::AstcDecodeMode::Gpu
|
||||
: Settings::AstcDecodeMode::Cpu);
|
||||
|
||||
// Enable asynchronous presentation by default on Android
|
||||
Settings::values.async_presentation =
|
||||
config->GetBoolean("Renderer", "async_presentation", true);
|
||||
|
||||
// Disable force_max_clock by default on Android
|
||||
Settings::values.renderer_force_max_clock =
|
||||
config->GetBoolean("Renderer", "force_max_clock", false);
|
||||
|
||||
// Disable use_reactive_flushing by default on Android
|
||||
Settings::values.use_reactive_flushing =
|
||||
config->GetBoolean("Renderer", "use_reactive_flushing", false);
|
||||
|
||||
// Audio
|
||||
ReadSetting("Audio", Settings::values.sink_id);
|
||||
ReadSetting("Audio", Settings::values.audio_output_device_id);
|
||||
ReadSetting("Audio", Settings::values.volume);
|
||||
|
||||
// Miscellaneous
|
||||
// log_filter has a different default here than from common
|
||||
Settings::values.log_filter = "*:Info";
|
||||
ReadSetting("Miscellaneous", Settings::values.use_dev_keys);
|
||||
|
||||
// Debugging
|
||||
Settings::values.record_frame_times =
|
||||
config->GetBoolean("Debugging", "record_frame_times", false);
|
||||
ReadSetting("Debugging", Settings::values.dump_exefs);
|
||||
ReadSetting("Debugging", Settings::values.dump_nso);
|
||||
ReadSetting("Debugging", Settings::values.enable_fs_access_log);
|
||||
ReadSetting("Debugging", Settings::values.reporting_services);
|
||||
ReadSetting("Debugging", Settings::values.quest_flag);
|
||||
ReadSetting("Debugging", Settings::values.use_debug_asserts);
|
||||
ReadSetting("Debugging", Settings::values.use_auto_stub);
|
||||
ReadSetting("Debugging", Settings::values.disable_macro_jit);
|
||||
ReadSetting("Debugging", Settings::values.disable_macro_hle);
|
||||
ReadSetting("Debugging", Settings::values.use_gdbstub);
|
||||
ReadSetting("Debugging", Settings::values.gdbstub_port);
|
||||
|
||||
const auto title_list = config->Get("AddOns", "title_ids", "");
|
||||
std::stringstream ss(title_list);
|
||||
std::string line;
|
||||
while (std::getline(ss, line, '|')) {
|
||||
const auto title_id = std::strtoul(line.c_str(), nullptr, 16);
|
||||
const auto disabled_list = config->Get("AddOns", "disabled_" + line, "");
|
||||
|
||||
std::stringstream inner_ss(disabled_list);
|
||||
std::string inner_line;
|
||||
std::vector<std::string> out;
|
||||
while (std::getline(inner_ss, inner_line, '|')) {
|
||||
out.push_back(inner_line);
|
||||
}
|
||||
|
||||
Settings::values.disabled_addons.insert_or_assign(title_id, out);
|
||||
}
|
||||
|
||||
// Web Service
|
||||
ReadSetting("WebService", Settings::values.enable_telemetry);
|
||||
ReadSetting("WebService", Settings::values.web_api_url);
|
||||
ReadSetting("WebService", Settings::values.yuzu_username);
|
||||
ReadSetting("WebService", Settings::values.yuzu_token);
|
||||
|
||||
// Network
|
||||
ReadSetting("Network", Settings::values.network_interface);
|
||||
|
||||
// Android
|
||||
ReadSetting("Android", AndroidSettings::values.picture_in_picture);
|
||||
ReadSetting("Android", AndroidSettings::values.screen_layout);
|
||||
}
|
||||
|
||||
void Config::Initialize(const std::string& config_name) {
|
||||
const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
|
||||
const auto config_file = fmt::format("{}.ini", config_name);
|
||||
|
||||
switch (type) {
|
||||
case ConfigType::GlobalConfig:
|
||||
config_loc = FS::PathToUTF8String(fs_config_loc / config_file);
|
||||
break;
|
||||
case ConfigType::PerGameConfig:
|
||||
config_loc = FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file));
|
||||
break;
|
||||
case ConfigType::InputProfile:
|
||||
config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file);
|
||||
LoadINI(DefaultINI::android_config_file);
|
||||
return;
|
||||
}
|
||||
LoadINI(DefaultINI::android_config_file);
|
||||
ReadValues();
|
||||
}
|
@ -1,47 +0,0 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
|
||||
#include "common/settings.h"
|
||||
|
||||
class INIReader;
|
||||
|
||||
class Config {
|
||||
bool LoadINI(const std::string& default_contents = "", bool retry = true);
|
||||
|
||||
public:
|
||||
enum class ConfigType {
|
||||
GlobalConfig,
|
||||
PerGameConfig,
|
||||
InputProfile,
|
||||
};
|
||||
|
||||
explicit Config(const std::string& config_name = "config",
|
||||
ConfigType config_type = ConfigType::GlobalConfig);
|
||||
~Config();
|
||||
|
||||
void Initialize(const std::string& config_name);
|
||||
|
||||
private:
|
||||
/**
|
||||
* Applies a value read from the config to a Setting.
|
||||
*
|
||||
* @param group The name of the INI group
|
||||
* @param setting The yuzu setting to modify
|
||||
*/
|
||||
template <typename Type, bool ranged>
|
||||
void ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting);
|
||||
|
||||
void ReadValues();
|
||||
|
||||
const ConfigType type;
|
||||
std::unique_ptr<INIReader> config;
|
||||
std::string config_loc;
|
||||
const bool global;
|
||||
};
|
@ -1,511 +0,0 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace DefaultINI {
|
||||
|
||||
const char* android_config_file = R"(
|
||||
|
||||
[ControlsP0]
|
||||
# The input devices and parameters for each Switch native input
|
||||
# The config section determines the player number where the config will be applied on. For example "ControlsP0", "ControlsP1", ...
|
||||
# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..."
|
||||
# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values
|
||||
|
||||
# Indicates if this player should be connected at boot
|
||||
connected=
|
||||
|
||||
# for button input, the following devices are available:
|
||||
# - "keyboard" (default) for keyboard input. Required parameters:
|
||||
# - "code": the code of the key to bind
|
||||
# - "sdl" for joystick input using SDL. Required parameters:
|
||||
# - "guid": SDL identification GUID of the joystick
|
||||
# - "port": the index of the joystick to bind
|
||||
# - "button"(optional): the index of the button to bind
|
||||
# - "hat"(optional): the index of the hat to bind as direction buttons
|
||||
# - "axis"(optional): the index of the axis to bind
|
||||
# - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right"
|
||||
# - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is
|
||||
# triggered if the axis value crosses
|
||||
# - "direction"(only used for axis): "+" means the button is triggered when the axis value
|
||||
# is greater than the threshold; "-" means the button is triggered when the axis value
|
||||
# is smaller than the threshold
|
||||
button_a=
|
||||
button_b=
|
||||
button_x=
|
||||
button_y=
|
||||
button_lstick=
|
||||
button_rstick=
|
||||
button_l=
|
||||
button_r=
|
||||
button_zl=
|
||||
button_zr=
|
||||
button_plus=
|
||||
button_minus=
|
||||
button_dleft=
|
||||
button_dup=
|
||||
button_dright=
|
||||
button_ddown=
|
||||
button_lstick_left=
|
||||
button_lstick_up=
|
||||
button_lstick_right=
|
||||
button_lstick_down=
|
||||
button_sl=
|
||||
button_sr=
|
||||
button_home=
|
||||
button_screenshot=
|
||||
|
||||
# for analog input, the following devices are available:
|
||||
# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters:
|
||||
# - "up", "down", "left", "right": sub-devices for each direction.
|
||||
# Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00"
|
||||
# - "modifier": sub-devices as a modifier.
|
||||
# - "modifier_scale": a float number representing the applied modifier scale to the analog input.
|
||||
# Must be in range of 0.0-1.0. Defaults to 0.5
|
||||
# - "sdl" for joystick input using SDL. Required parameters:
|
||||
# - "guid": SDL identification GUID of the joystick
|
||||
# - "port": the index of the joystick to bind
|
||||
# - "axis_x": the index of the axis to bind as x-axis (default to 0)
|
||||
# - "axis_y": the index of the axis to bind as y-axis (default to 1)
|
||||
lstick=
|
||||
rstick=
|
||||
|
||||
# for motion input, the following devices are available:
|
||||
# - "keyboard" (default) for emulating random motion input from buttons. Required parameters:
|
||||
# - "code": the code of the key to bind
|
||||
# - "sdl" for motion input using SDL. Required parameters:
|
||||
# - "guid": SDL identification GUID of the joystick
|
||||
# - "port": the index of the joystick to bind
|
||||
# - "motion": the index of the motion sensor to bind
|
||||
# - "cemuhookudp" for motion input using Cemu Hook protocol. Required parameters:
|
||||
# - "guid": the IP address of the cemu hook server encoded to a hex string. for example 192.168.0.1 = "c0a80001"
|
||||
# - "port": the port of the cemu hook server
|
||||
# - "pad": the index of the joystick
|
||||
# - "motion": the index of the motion sensor of the joystick to bind
|
||||
motionleft=
|
||||
motionright=
|
||||
|
||||
[ControlsGeneral]
|
||||
# To use the debug_pad, prepend `debug_pad_` before each button setting above.
|
||||
# i.e. debug_pad_button_a=
|
||||
|
||||
# Enable debug pad inputs to the guest
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
debug_pad_enabled =
|
||||
|
||||
# Whether to enable or disable vibration
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
vibration_enabled=
|
||||
|
||||
# Whether to enable or disable accurate vibrations
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
enable_accurate_vibrations=
|
||||
|
||||
# Enables controller motion inputs
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
motion_enabled =
|
||||
|
||||
# Defines the udp device's touch screen coordinate system for cemuhookudp devices
|
||||
# - "min_x", "min_y", "max_x", "max_y"
|
||||
touch_device=
|
||||
|
||||
# for mapping buttons to touch inputs.
|
||||
#touch_from_button_map=1
|
||||
#touch_from_button_maps_0_name=default
|
||||
#touch_from_button_maps_0_count=2
|
||||
#touch_from_button_maps_0_bind_0=foo
|
||||
#touch_from_button_maps_0_bind_1=bar
|
||||
# etc.
|
||||
|
||||
# List of Cemuhook UDP servers, delimited by ','.
|
||||
# Default: 127.0.0.1:26760
|
||||
# Example: 127.0.0.1:26760,123.4.5.67:26761
|
||||
udp_input_servers =
|
||||
|
||||
# Enable controlling an axis via a mouse input.
|
||||
# 0 (default): Off, 1: On
|
||||
mouse_panning =
|
||||
|
||||
# Set mouse sensitivity.
|
||||
# Default: 1.0
|
||||
mouse_panning_sensitivity =
|
||||
|
||||
# Emulate an analog control stick from keyboard inputs.
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
emulate_analog_keyboard =
|
||||
|
||||
# Enable mouse inputs to the guest
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
mouse_enabled =
|
||||
|
||||
# Enable keyboard inputs to the guest
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
keyboard_enabled =
|
||||
|
||||
[Core]
|
||||
# Whether to use multi-core for CPU emulation
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
use_multi_core =
|
||||
|
||||
# Enable unsafe extended guest system memory layout (8GB DRAM)
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
use_unsafe_extended_memory_layout =
|
||||
|
||||
[Cpu]
|
||||
# Adjusts various optimizations.
|
||||
# Auto-select mode enables choice unsafe optimizations.
|
||||
# Accurate enables only safe optimizations.
|
||||
# Unsafe allows any unsafe optimizations.
|
||||
# 0 (default): Auto-select, 1: Accurate, 2: Enable unsafe optimizations
|
||||
cpu_accuracy =
|
||||
|
||||
# Allow disabling safe optimizations.
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
cpu_debug_mode =
|
||||
|
||||
# Enable inline page tables optimization (faster guest memory access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_page_tables =
|
||||
|
||||
# Enable block linking CPU optimization (reduce block dispatcher use during predictable jumps)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_block_linking =
|
||||
|
||||
# Enable return stack buffer CPU optimization (reduce block dispatcher use during predictable returns)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_return_stack_buffer =
|
||||
|
||||
# Enable fast dispatcher CPU optimization (use a two-tiered dispatcher architecture)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_fast_dispatcher =
|
||||
|
||||
# Enable context elimination CPU Optimization (reduce host memory use for guest context)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_context_elimination =
|
||||
|
||||
# Enable constant propagation CPU optimization (basic IR optimization)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_const_prop =
|
||||
|
||||
# Enable miscellaneous CPU optimizations (basic IR optimization)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_misc_ir =
|
||||
|
||||
# Enable reduction of memory misalignment checks (reduce memory fallbacks for misaligned access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_reduce_misalign_checks =
|
||||
|
||||
# Enable Host MMU Emulation (faster guest memory access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_fastmem =
|
||||
|
||||
# Enable Host MMU Emulation for exclusive memory instructions (faster guest memory access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_fastmem_exclusives =
|
||||
|
||||
# Enable fallback on failure of fastmem of exclusive memory instructions (faster guest memory access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_recompile_exclusives =
|
||||
|
||||
# Enable optimization to ignore invalid memory accesses (faster guest memory access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_ignore_memory_aborts =
|
||||
|
||||
# Enable unfuse FMA (improve performance on CPUs without FMA)
|
||||
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_unsafe_unfuse_fma =
|
||||
|
||||
# Enable faster FRSQRTE and FRECPE
|
||||
# Only enabled if cpu_accuracy is set to Unsafe.
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_unsafe_reduce_fp_error =
|
||||
|
||||
# Enable faster ASIMD instructions (32 bits only)
|
||||
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_unsafe_ignore_standard_fpcr =
|
||||
|
||||
# Enable inaccurate NaN handling
|
||||
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_unsafe_inaccurate_nan =
|
||||
|
||||
# Disable address space checks (64 bits only)
|
||||
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_unsafe_fastmem_check =
|
||||
|
||||
# Enable faster exclusive instructions
|
||||
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_unsafe_ignore_global_monitor =
|
||||
|
||||
[Renderer]
|
||||
# Which backend API to use.
|
||||
# 0: OpenGL (unsupported), 1 (default): Vulkan, 2: Null
|
||||
backend =
|
||||
|
||||
# Whether to enable asynchronous presentation (Vulkan only)
|
||||
# 0: Off, 1 (default): On
|
||||
async_presentation =
|
||||
|
||||
# Forces the GPU to run at the maximum possible clocks (thermal constraints will still be applied).
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
force_max_clock =
|
||||
|
||||
# Enable graphics API debugging mode.
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
debug =
|
||||
|
||||
# Enable shader feedback.
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
renderer_shader_feedback =
|
||||
|
||||
# Enable Nsight Aftermath crash dumps
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
nsight_aftermath =
|
||||
|
||||
# Disable shader loop safety checks, executing the shader without loop logic changes
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
disable_shader_loop_safety_checks =
|
||||
|
||||
# Which Vulkan physical device to use (defaults to 0)
|
||||
vulkan_device =
|
||||
|
||||
# 0: 0.5x (360p/540p) [EXPERIMENTAL]
|
||||
# 1: 0.75x (540p/810p) [EXPERIMENTAL]
|
||||
# 2 (default): 1x (720p/1080p)
|
||||
# 3: 2x (1440p/2160p)
|
||||
# 4: 3x (2160p/3240p)
|
||||
# 5: 4x (2880p/4320p)
|
||||
# 6: 5x (3600p/5400p)
|
||||
# 7: 6x (4320p/6480p)
|
||||
resolution_setup =
|
||||
|
||||
# Pixel filter to use when up- or down-sampling rendered frames.
|
||||
# 0: Nearest Neighbor
|
||||
# 1 (default): Bilinear
|
||||
# 2: Bicubic
|
||||
# 3: Gaussian
|
||||
# 4: ScaleForce
|
||||
# 5: AMD FidelityFX™️ Super Resolution [Vulkan Only]
|
||||
scaling_filter =
|
||||
|
||||
# Anti-Aliasing (AA)
|
||||
# 0 (default): None, 1: FXAA
|
||||
anti_aliasing =
|
||||
|
||||
# Whether to use fullscreen or borderless window mode
|
||||
# 0 (Windows default): Borderless window, 1 (All other default): Exclusive fullscreen
|
||||
fullscreen_mode =
|
||||
|
||||
# Aspect ratio
|
||||
# 0: Default (16:9), 1: Force 4:3, 2: Force 21:9, 3: Force 16:10, 4: Stretch to Window
|
||||
aspect_ratio =
|
||||
|
||||
# Anisotropic filtering
|
||||
# 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x
|
||||
max_anisotropy =
|
||||
|
||||
# Whether to enable VSync or not.
|
||||
# OpenGL: Values other than 0 enable VSync
|
||||
# Vulkan: FIFO is selected if the requested mode is not supported by the driver.
|
||||
# FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
|
||||
# FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down.
|
||||
# Mailbox can have lower latency than FIFO and does not tear but may drop frames.
|
||||
# Immediate (no synchronization) just presents whatever is available and can exhibit tearing.
|
||||
# 0: Immediate (Off), 1 (Default): Mailbox (On), 2: FIFO, 3: FIFO Relaxed
|
||||
use_vsync =
|
||||
|
||||
# Selects the OpenGL shader backend. NV_gpu_program5 is required for GLASM. If NV_gpu_program5 is
|
||||
# not available and GLASM is selected, GLSL will be used.
|
||||
# 0: GLSL, 1 (default): GLASM, 2: SPIR-V
|
||||
shader_backend =
|
||||
|
||||
# Whether to allow asynchronous shader building.
|
||||
# 0 (default): Off, 1: On
|
||||
use_asynchronous_shaders =
|
||||
|
||||
# Uses reactive flushing instead of predictive flushing. Allowing a more accurate syncing of memory.
|
||||
# 0 (default): Off, 1: On
|
||||
use_reactive_flushing =
|
||||
|
||||
# NVDEC emulation.
|
||||
# 0: Disabled, 1: CPU Decoding, 2 (default): GPU Decoding
|
||||
nvdec_emulation =
|
||||
|
||||
# Accelerate ASTC texture decoding.
|
||||
# 0 (default): Off, 1: On
|
||||
accelerate_astc =
|
||||
|
||||
# Turns on the speed limiter, which will limit the emulation speed to the desired speed limit value
|
||||
# 0: Off, 1: On (default)
|
||||
use_speed_limit =
|
||||
|
||||
# Limits the speed of the game to run no faster than this value as a percentage of target speed
|
||||
# 1 - 9999: Speed limit as a percentage of target game speed. 100 (default)
|
||||
speed_limit =
|
||||
|
||||
# Whether to use disk based shader cache
|
||||
# 0: Off, 1 (default): On
|
||||
use_disk_shader_cache =
|
||||
|
||||
# Which gpu accuracy level to use
|
||||
# 0 (default): Normal, 1: High, 2: Extreme (Very slow)
|
||||
gpu_accuracy =
|
||||
|
||||
# Whether to use asynchronous GPU emulation
|
||||
# 0 : Off (slow), 1 (default): On (fast)
|
||||
use_asynchronous_gpu_emulation =
|
||||
|
||||
# Inform the guest that GPU operations completed more quickly than they did.
|
||||
# 0: Off, 1 (default): On
|
||||
use_fast_gpu_time =
|
||||
|
||||
# Force unmodified buffers to be flushed, which can cost performance.
|
||||
# 0: Off (default), 1: On
|
||||
use_pessimistic_flushes =
|
||||
|
||||
# Whether to use garbage collection or not for GPU caches.
|
||||
# 0 (default): Off, 1: On
|
||||
use_caches_gc =
|
||||
|
||||
# The clear color for the renderer. What shows up on the sides of the bottom screen.
|
||||
# Must be in range of 0-255. Defaults to 0 for all.
|
||||
bg_red =
|
||||
bg_blue =
|
||||
bg_green =
|
||||
|
||||
[Audio]
|
||||
# Which audio output engine to use.
|
||||
# auto (default): Auto-select
|
||||
# cubeb: Cubeb audio engine (if available)
|
||||
# sdl2: SDL2 audio engine (if available)
|
||||
# null: No audio output
|
||||
output_engine =
|
||||
|
||||
# Which audio device to use.
|
||||
# auto (default): Auto-select
|
||||
output_device =
|
||||
|
||||
# Output volume.
|
||||
# 100 (default): 100%, 0; mute
|
||||
volume =
|
||||
|
||||
[Data Storage]
|
||||
# Whether to create a virtual SD card.
|
||||
# 1: Yes, 0 (default): No
|
||||
use_virtual_sd =
|
||||
|
||||
# Whether or not to enable gamecard emulation
|
||||
# 1: Yes, 0 (default): No
|
||||
gamecard_inserted =
|
||||
|
||||
# Whether or not the gamecard should be emulated as the current game
|
||||
# If 'gamecard_inserted' is 0 this setting is irrelevant
|
||||
# 1: Yes, 0 (default): No
|
||||
gamecard_current_game =
|
||||
|
||||
# Path to an XCI file to use as the gamecard
|
||||
# If 'gamecard_inserted' is 0 this setting is irrelevant
|
||||
# If 'gamecard_current_game' is 1 this setting is irrelevant
|
||||
gamecard_path =
|
||||
|
||||
[System]
|
||||
# Whether the system is docked
|
||||
# 1 (default): Yes, 0: No
|
||||
use_docked_mode =
|
||||
|
||||
# Sets the seed for the RNG generator built into the switch
|
||||
# rng_seed will be ignored and randomly generated if rng_seed_enabled is false
|
||||
rng_seed_enabled =
|
||||
rng_seed =
|
||||
|
||||
# Sets the current time (in seconds since 12:00 AM Jan 1, 1970) that will be used by the time service
|
||||
# This will auto-increment, with the time set being the time the game is started
|
||||
# This override will only occur if custom_rtc_enabled is true, otherwise the current time is used
|
||||
custom_rtc_enabled =
|
||||
custom_rtc =
|
||||
|
||||
# Sets the systems language index
|
||||
# 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese,
|
||||
# 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian, 11: Taiwanese, 12: British English, 13: Canadian French,
|
||||
# 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese, 17: Brazilian Portuguese
|
||||
language_index =
|
||||
|
||||
# The system region that yuzu will use during emulation
|
||||
# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
|
||||
region_index =
|
||||
|
||||
# The system time zone that yuzu will use during emulation
|
||||
# 0: Auto-select (default), 1: Default (system archive value), Others: Index for specified time zone
|
||||
time_zone_index =
|
||||
|
||||
# Sets the sound output mode.
|
||||
# 0: Mono, 1 (default): Stereo, 2: Surround
|
||||
sound_index =
|
||||
|
||||
[Miscellaneous]
|
||||
# A filter which removes logs below a certain logging level.
|
||||
# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
|
||||
log_filter = *:Trace
|
||||
|
||||
# Use developer keys
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
use_dev_keys =
|
||||
|
||||
[Debugging]
|
||||
# Record frame time data, can be found in the log directory. Boolean value
|
||||
record_frame_times =
|
||||
# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them
|
||||
dump_exefs=false
|
||||
# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
|
||||
dump_nso=false
|
||||
# Determines whether or not yuzu will save the filesystem access log.
|
||||
enable_fs_access_log=false
|
||||
# Enables verbose reporting services
|
||||
reporting_services =
|
||||
# Determines whether or not yuzu will report to the game that the emulated console is in Kiosk Mode
|
||||
# false: Retail/Normal Mode (default), true: Kiosk Mode
|
||||
quest_flag =
|
||||
# Determines whether debug asserts should be enabled, which will throw an exception on asserts.
|
||||
# false: Disabled (default), true: Enabled
|
||||
use_debug_asserts =
|
||||
# Determines whether unimplemented HLE service calls should be automatically stubbed.
|
||||
# false: Disabled (default), true: Enabled
|
||||
use_auto_stub =
|
||||
# Enables/Disables the macro JIT compiler
|
||||
disable_macro_jit=false
|
||||
# Determines whether to enable the GDB stub and wait for the debugger to attach before running.
|
||||
# false: Disabled (default), true: Enabled
|
||||
use_gdbstub=false
|
||||
# The port to use for the GDB server, if it is enabled.
|
||||
gdbstub_port=6543
|
||||
|
||||
[WebService]
|
||||
# Whether or not to enable telemetry
|
||||
# 0: No, 1 (default): Yes
|
||||
enable_telemetry =
|
||||
# URL for Web API
|
||||
web_api_url = https://api.yuzu-emu.org
|
||||
# Username and token for yuzu Web Service
|
||||
# See https://profile.yuzu-emu.org/ for more info
|
||||
yuzu_username =
|
||||
yuzu_token =
|
||||
|
||||
[Network]
|
||||
# Name of the network interface device to use with yuzu LAN play.
|
||||
# e.g. On *nix: 'enp7s0', 'wlp6s0u1u3u3', 'lo'
|
||||
# e.g. On Windows: 'Ethernet', 'Wi-Fi'
|
||||
network_interface =
|
||||
|
||||
[AddOns]
|
||||
# Used to disable add-ons
|
||||
# List of title IDs of games that will have add-ons disabled (separated by '|'):
|
||||
title_ids =
|
||||
# For each title ID, have a key/value pair called `disabled_<title_id>` equal to the names of the add-ons to disable (sep. by '|')
|
||||
# e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and DLC on Super Mario Odyssey
|
||||
)";
|
||||
} // namespace DefaultINI
|
@ -52,8 +52,8 @@
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "frontend_common/config.h"
|
||||
#include "jni/android_common/android_common.h"
|
||||
#include "jni/config.h"
|
||||
#include "jni/id_cache.h"
|
||||
#include "jni/native.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
@ -664,8 +664,6 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchReleased(JNIEnv* env, jclass c
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeSystem(JNIEnv* env, jclass clazz,
|
||||
jboolean reload) {
|
||||
// Create the default config.ini.
|
||||
Config{};
|
||||
// Initialize the emulated system.
|
||||
if (!reload) {
|
||||
EmulationSession::GetInstance().System().Initialize();
|
||||
@ -680,17 +678,6 @@ jint Java_org_yuzu_yuzu_1emu_NativeLibrary_defaultCPUCore(JNIEnv* env, jclass cl
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_run__Ljava_lang_String_2Ljava_lang_String_2Z(
|
||||
JNIEnv* env, jclass clazz, jstring j_file, jstring j_savestate, jboolean j_delete_savestate) {}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_reloadSettings(JNIEnv* env, jclass clazz) {
|
||||
Config{};
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initGameIni(JNIEnv* env, jclass clazz,
|
||||
jstring j_game_id) {
|
||||
std::string_view game_id = env->GetStringUTFChars(j_game_id, 0);
|
||||
|
||||
env->ReleaseStringUTFChars(j_game_id, game_id.data());
|
||||
}
|
||||
|
||||
jdoubleArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPerfStats(JNIEnv* env, jclass clazz) {
|
||||
jdoubleArray j_stats = env->NewDoubleArray(4);
|
||||
|
||||
|
@ -5,11 +5,14 @@
|
||||
|
||||
#include <jni.h>
|
||||
|
||||
#include "android_config.h"
|
||||
#include "android_settings.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "frontend_common/config.h"
|
||||
#include "jni/android_common/android_common.h"
|
||||
#include "jni/config.h"
|
||||
#include "uisettings.h"
|
||||
|
||||
std::unique_ptr<AndroidConfig> config;
|
||||
|
||||
template <typename T>
|
||||
Settings::Setting<T>* getSetting(JNIEnv* env, jstring jkey) {
|
||||
@ -28,6 +31,22 @@ Settings::Setting<T>* getSetting(JNIEnv* env, jstring jkey) {
|
||||
|
||||
extern "C" {
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_initializeConfig(JNIEnv* env, jobject obj) {
|
||||
config = std::make_unique<AndroidConfig>();
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_unloadConfig(JNIEnv* env, jobject obj) {
|
||||
config.reset();
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_reloadSettings(JNIEnv* env, jobject obj) {
|
||||
config->AndroidConfig::ReloadAllValues();
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_saveSettings(JNIEnv* env, jobject obj) {
|
||||
config->AndroidConfig::SaveAllValues();
|
||||
}
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getBoolean(JNIEnv* env, jobject obj,
|
||||
jstring jkey, jboolean getDefault) {
|
||||
auto setting = getSetting<bool>(env, jkey);
|
||||
|
9
src/android/app/src/main/res/drawable/ic_audio.xml
Normal file
9
src/android/app/src/main/res/drawable/ic_audio.xml
Normal file
@ -0,0 +1,9 @@
|
||||
<vector xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:width="24dp"
|
||||
android:height="24dp"
|
||||
android:viewportHeight="24"
|
||||
android:viewportWidth="24">
|
||||
<path
|
||||
android:fillColor="?attr/colorControlNormal"
|
||||
android:pathData="M3,9v6h4l5,5L12,4L7,9L3,9zM16.5,12c0,-1.77 -1.02,-3.29 -2.5,-4.03v8.05c1.48,-0.73 2.5,-2.25 2.5,-4.02zM14,3.23v2.06c2.89,0.86 5,3.54 5,6.71s-2.11,5.85 -5,6.71v2.06c4.01,-0.91 7,-4.49 7,-8.77s-2.99,-7.86 -7,-8.77z" />
|
||||
</vector>
|
9
src/android/app/src/main/res/drawable/ic_code.xml
Normal file
9
src/android/app/src/main/res/drawable/ic_code.xml
Normal file
@ -0,0 +1,9 @@
|
||||
<vector xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:width="24dp"
|
||||
android:height="24dp"
|
||||
android:viewportWidth="960"
|
||||
android:viewportHeight="960">
|
||||
<path
|
||||
android:fillColor="?attr/colorControlNormal"
|
||||
android:pathData="M320,720 L80,480l240,-240 57,57 -184,184 183,183 -56,56ZM640,720 L583,663 767,479 584,296 640,240 880,480 640,720Z"/>
|
||||
</vector>
|
9
src/android/app/src/main/res/drawable/ic_graphics.xml
Normal file
9
src/android/app/src/main/res/drawable/ic_graphics.xml
Normal file
@ -0,0 +1,9 @@
|
||||
<vector xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:width="24dp"
|
||||
android:height="24dp"
|
||||
android:viewportWidth="960"
|
||||
android:viewportHeight="960">
|
||||
<path
|
||||
android:fillColor="?attr/colorControlNormal"
|
||||
android:pathData="M160,840q-33,0 -56.5,-23.5T80,760v-560q0,-33 23.5,-56.5T160,120h560q33,0 56.5,23.5T800,200v80h80v80h-80v80h80v80h-80v80h80v80h-80v80q0,33 -23.5,56.5T720,840L160,840ZM160,760h560v-560L160,200v560ZM240,680h200v-160L240,520v160ZM480,400h160v-120L480,280v120ZM240,480h200v-200L240,280v200ZM480,680h160v-240L480,440v240ZM160,200v560,-560Z"/>
|
||||
</vector>
|
@ -0,0 +1,9 @@
|
||||
<vector xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:width="24dp"
|
||||
android:height="24dp"
|
||||
android:viewportWidth="960"
|
||||
android:viewportHeight="960">
|
||||
<path
|
||||
android:fillColor="?attr/colorControlNormal"
|
||||
android:pathData="M320,960q-17,0 -28.5,-11.5T280,920q0,-17 11.5,-28.5T320,880q17,0 28.5,11.5T360,920q0,17 -11.5,28.5T320,960ZM480,960q-17,0 -28.5,-11.5T440,920q0,-17 11.5,-28.5T480,880q17,0 28.5,11.5T520,920q0,17 -11.5,28.5T480,960ZM640,960q-17,0 -28.5,-11.5T600,920q0,-17 11.5,-28.5T640,880q17,0 28.5,11.5T680,920q0,17 -11.5,28.5T640,960ZM320,800q-33,0 -56.5,-23.5T240,720v-640q0,-33 23.5,-56.5T320,0h320q33,0 56.5,23.5T720,80v640q0,33 -23.5,56.5T640,800L320,800ZM320,720h320v-40L320,680v40ZM320,600h320v-400L320,200v400ZM320,120h320v-40L320,80v40ZM320,120v-40,40ZM320,720v-40,40Z"/>
|
||||
</vector>
|
233
src/android/app/src/main/res/layout-w600dp/fragment_about.xml
Normal file
233
src/android/app/src/main/res/layout-w600dp/fragment_about.xml
Normal file
@ -0,0 +1,233 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<androidx.coordinatorlayout.widget.CoordinatorLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||
xmlns:tools="http://schemas.android.com/tools"
|
||||
android:id="@+id/coordinator_about"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:background="?attr/colorSurface">
|
||||
|
||||
<com.google.android.material.appbar.AppBarLayout
|
||||
android:id="@+id/appbar_about"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:fitsSystemWindows="true">
|
||||
|
||||
<com.google.android.material.appbar.MaterialToolbar
|
||||
android:id="@+id/toolbar_about"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="?attr/actionBarSize"
|
||||
app:navigationIcon="@drawable/ic_back"
|
||||
app:title="@string/about" />
|
||||
|
||||
</com.google.android.material.appbar.AppBarLayout>
|
||||
|
||||
<androidx.core.widget.NestedScrollView
|
||||
android:id="@+id/scroll_about"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:fadeScrollbars="false"
|
||||
android:scrollbars="vertical"
|
||||
app:layout_behavior="@string/appbar_scrolling_view_behavior">
|
||||
|
||||
<LinearLayout
|
||||
android:id="@+id/content_about"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:orientation="horizontal">
|
||||
|
||||
<ImageView
|
||||
android:id="@+id/image_logo"
|
||||
android:layout_width="200dp"
|
||||
android:layout_height="200dp"
|
||||
android:layout_gravity="center_horizontal"
|
||||
android:padding="20dp"
|
||||
android:src="@drawable/ic_yuzu_title" />
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="vertical">
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="vertical"
|
||||
android:paddingHorizontal="16dp"
|
||||
android:paddingVertical="16dp">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
style="@style/TextAppearance.Material3.TitleMedium"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginHorizontal="24dp"
|
||||
android:text="@string/about"
|
||||
android:textAlignment="viewStart" />
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
style="@style/TextAppearance.Material3.BodyMedium"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginHorizontal="24dp"
|
||||
android:layout_marginTop="6dp"
|
||||
android:text="@string/about_app_description"
|
||||
android:textAlignment="viewStart" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
<com.google.android.material.divider.MaterialDivider
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginHorizontal="20dp" />
|
||||
|
||||
<LinearLayout
|
||||
android:id="@+id/button_contributors"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:background="?attr/selectableItemBackground"
|
||||
android:orientation="vertical"
|
||||
android:paddingHorizontal="16dp"
|
||||
android:paddingVertical="16dp">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
style="@style/TextAppearance.Material3.TitleMedium"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginHorizontal="24dp"
|
||||
android:text="@string/contributors"
|
||||
android:textAlignment="viewStart" />
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
style="@style/TextAppearance.Material3.BodyMedium"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginHorizontal="24dp"
|
||||
android:layout_marginTop="6dp"
|
||||
android:text="@string/contributors_description"
|
||||
android:textAlignment="viewStart" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
<com.google.android.material.divider.MaterialDivider
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginHorizontal="20dp" />
|
||||
|
||||
<LinearLayout
|
||||
android:id="@+id/button_licenses"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:background="?attr/selectableItemBackground"
|
||||
android:orientation="vertical"
|
||||
android:paddingHorizontal="16dp"
|
||||
android:paddingVertical="16dp">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
style="@style/TextAppearance.Material3.TitleMedium"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginHorizontal="24dp"
|
||||
android:text="@string/licenses"
|
||||
android:textAlignment="viewStart" />
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
style="@style/TextAppearance.Material3.BodyMedium"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginHorizontal="24dp"
|
||||
android:layout_marginTop="6dp"
|
||||
android:text="@string/licenses_description"
|
||||
android:textAlignment="viewStart" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
<com.google.android.material.divider.MaterialDivider
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginHorizontal="20dp" />
|
||||
|
||||
<LinearLayout
|
||||
android:id="@+id/button_build_hash"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:background="?attr/selectableItemBackground"
|
||||
android:orientation="vertical"
|
||||
android:paddingHorizontal="16dp"
|
||||
android:paddingVertical="16dp">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
style="@style/TextAppearance.Material3.TitleMedium"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginHorizontal="24dp"
|
||||
android:text="@string/build"
|
||||
android:textAlignment="viewStart" />
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/text_build_hash"
|
||||
style="@style/TextAppearance.Material3.BodyMedium"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginHorizontal="24dp"
|
||||
android:layout_marginTop="6dp"
|
||||
android:textAlignment="viewStart"
|
||||
tools:text="abc123" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
<com.google.android.material.divider.MaterialDivider
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginHorizontal="20dp" />
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginHorizontal="40dp"
|
||||
android:layout_marginTop="12dp"
|
||||
android:layout_marginBottom="16dp"
|
||||
android:gravity="center_horizontal"
|
||||
android:orientation="horizontal">
|
||||
|
||||
<Button
|
||||
android:id="@+id/button_discord"
|
||||
style="?attr/materialIconButtonStyle"
|
||||
android:layout_width="0dp"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_weight="1"
|
||||
app:icon="@drawable/ic_discord"
|
||||
app:iconGravity="textEnd"
|
||||
app:iconSize="24dp"
|
||||
app:iconTint="?attr/colorOnSurface" />
|
||||
|
||||
<Button
|
||||
android:id="@+id/button_website"
|
||||
style="?attr/materialIconButtonStyle"
|
||||
android:layout_width="0dp"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_weight="1"
|
||||
app:icon="@drawable/ic_website"
|
||||
app:iconGravity="textEnd"
|
||||
app:iconSize="24dp"
|
||||
app:iconTint="?attr/colorOnSurface" />
|
||||
|
||||
<Button
|
||||
android:id="@+id/button_github"
|
||||
style="?attr/materialIconButtonStyle"
|
||||
android:layout_width="0dp"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_weight="1"
|
||||
app:icon="@drawable/ic_github"
|
||||
app:iconGravity="textEnd"
|
||||
app:iconSize="24dp"
|
||||
app:iconTint="?attr/colorOnSurface" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
</androidx.core.widget.NestedScrollView>
|
||||
|
||||
</androidx.coordinatorlayout.widget.CoordinatorLayout>
|
@ -6,8 +6,8 @@
|
||||
android:id="@+id/option_card"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginVertical="12dp"
|
||||
android:layout_marginHorizontal="16dp"
|
||||
android:layout_marginBottom="24dp"
|
||||
android:layout_marginHorizontal="12dp"
|
||||
android:background="?attr/selectableItemBackground"
|
||||
android:backgroundTint="?attr/colorSurfaceVariant"
|
||||
android:clickable="true"
|
||||
|
@ -38,17 +38,17 @@
|
||||
|
||||
<ImageView
|
||||
android:id="@+id/image_logo"
|
||||
android:layout_width="250dp"
|
||||
android:layout_height="250dp"
|
||||
android:layout_marginTop="20dp"
|
||||
android:layout_width="150dp"
|
||||
android:layout_height="150dp"
|
||||
android:layout_marginTop="24dp"
|
||||
android:layout_marginBottom="28dp"
|
||||
android:layout_gravity="center_horizontal"
|
||||
android:src="@drawable/ic_yuzu_title" />
|
||||
|
||||
<com.google.android.material.divider.MaterialDivider
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginHorizontal="20dp"
|
||||
android:layout_marginTop="28dp" />
|
||||
android:layout_marginHorizontal="20dp" />
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="match_parent"
|
||||
|
@ -139,7 +139,7 @@
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/show_fps_text"
|
||||
style="@style/TextAppearance.Material3.BodyMedium"
|
||||
style="@style/TextAppearance.Material3.BodySmall"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_gravity="left"
|
||||
@ -147,7 +147,8 @@
|
||||
android:focusable="false"
|
||||
android:paddingHorizontal="20dp"
|
||||
android:textColor="@android:color/white"
|
||||
android:textSize="12sp"
|
||||
android:shadowColor="@android:color/black"
|
||||
android:shadowRadius="3"
|
||||
tools:ignore="RtlHardcoded" />
|
||||
|
||||
</FrameLayout>
|
||||
|
@ -14,13 +14,14 @@
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:orientation="vertical"
|
||||
android:background="?attr/colorSurface">
|
||||
android:background="?attr/colorSurface"
|
||||
android:paddingHorizontal="8dp">
|
||||
|
||||
<ImageView
|
||||
android:id="@+id/logo_image"
|
||||
android:layout_width="128dp"
|
||||
android:layout_height="128dp"
|
||||
android:layout_margin="64dp"
|
||||
android:layout_width="96dp"
|
||||
android:layout_height="96dp"
|
||||
android:layout_marginVertical="32dp"
|
||||
android:layout_gravity="center_horizontal"
|
||||
android:src="@drawable/ic_yuzu_full" />
|
||||
|
||||
|
@ -10,41 +10,59 @@
|
||||
android:focusable="true"
|
||||
android:gravity="center_vertical"
|
||||
android:minHeight="72dp"
|
||||
android:padding="@dimen/spacing_large">
|
||||
android:padding="16dp">
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="vertical">
|
||||
android:orientation="horizontal">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/text_setting_name"
|
||||
style="@style/TextAppearance.Material3.HeadlineMedium"
|
||||
<ImageView
|
||||
android:id="@+id/icon"
|
||||
android:layout_width="24dp"
|
||||
android:layout_height="24dp"
|
||||
android:layout_marginStart="8dp"
|
||||
android:layout_marginEnd="24dp"
|
||||
android:layout_gravity="center_vertical"
|
||||
android:visibility="gone"
|
||||
app:tint="?attr/colorOnSurface" />
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:textAlignment="viewStart"
|
||||
android:textSize="16sp"
|
||||
app:lineHeight="22dp"
|
||||
tools:text="Setting Name" />
|
||||
android:orientation="vertical">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/text_setting_description"
|
||||
style="@style/TextAppearance.Material3.BodySmall"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginTop="@dimen/spacing_small"
|
||||
android:textAlignment="viewStart"
|
||||
tools:text="@string/app_disclaimer" />
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/text_setting_name"
|
||||
style="@style/TextAppearance.Material3.HeadlineMedium"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:textAlignment="viewStart"
|
||||
android:textSize="17sp"
|
||||
app:lineHeight="22dp"
|
||||
tools:text="Setting Name" />
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/text_setting_value"
|
||||
style="@style/TextAppearance.Material3.LabelMedium"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginTop="@dimen/spacing_small"
|
||||
android:textAlignment="viewStart"
|
||||
android:textStyle="bold"
|
||||
tools:text="1x" />
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/text_setting_description"
|
||||
style="@style/TextAppearance.Material3.BodySmall"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginTop="@dimen/spacing_small"
|
||||
android:textAlignment="viewStart"
|
||||
tools:text="@string/app_disclaimer" />
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/text_setting_value"
|
||||
style="@style/TextAppearance.Material3.LabelMedium"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginTop="@dimen/spacing_small"
|
||||
android:textAlignment="viewStart"
|
||||
android:textStyle="bold"
|
||||
android:textSize="13sp"
|
||||
tools:text="1x" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
|
@ -8,9 +8,7 @@
|
||||
android:clickable="true"
|
||||
android:focusable="true"
|
||||
android:minHeight="72dp"
|
||||
android:paddingVertical="@dimen/spacing_large"
|
||||
android:paddingStart="@dimen/spacing_large"
|
||||
android:paddingEnd="24dp">
|
||||
android:padding="16dp">
|
||||
|
||||
<com.google.android.material.materialswitch.MaterialSwitch
|
||||
android:id="@+id/switch_widget"
|
||||
@ -24,7 +22,7 @@
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_alignParentTop="true"
|
||||
android:layout_centerVertical="true"
|
||||
android:layout_marginEnd="@dimen/spacing_large"
|
||||
android:layout_marginEnd="24dp"
|
||||
android:layout_toStartOf="@+id/switch_widget"
|
||||
android:gravity="center_vertical"
|
||||
android:orientation="vertical">
|
||||
@ -35,7 +33,7 @@
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:textAlignment="viewStart"
|
||||
android:textSize="16sp"
|
||||
android:textSize="17sp"
|
||||
app:lineHeight="28dp"
|
||||
tools:text="@string/frame_limit_enable" />
|
||||
|
||||
|
@ -7,7 +7,8 @@
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_gravity="start|center_vertical"
|
||||
android:paddingHorizontal="@dimen/spacing_large"
|
||||
android:paddingVertical="16dp"
|
||||
android:paddingTop="16dp"
|
||||
android:paddingBottom="8dp"
|
||||
android:textAlignment="viewStart"
|
||||
android:textColor="?attr/colorPrimary"
|
||||
android:textStyle="bold"
|
||||
|
@ -2,7 +2,6 @@
|
||||
<resources>
|
||||
|
||||
<string-array name="regionNames">
|
||||
<item>@string/auto</item>
|
||||
<item>@string/region_australia</item>
|
||||
<item>@string/region_china</item>
|
||||
<item>@string/region_europe</item>
|
||||
@ -13,7 +12,6 @@
|
||||
</string-array>
|
||||
|
||||
<integer-array name="regionValues">
|
||||
<item>-1</item>
|
||||
<item>3</item>
|
||||
<item>4</item>
|
||||
<item>2</item>
|
||||
|
@ -240,6 +240,7 @@
|
||||
<string name="shutting_down">Shutting down…</string>
|
||||
<string name="reset_setting_confirmation">Do you want to reset this setting back to its default value?</string>
|
||||
<string name="reset_to_default">Reset to default</string>
|
||||
<string name="reset_to_default_description">Resets all advanced settings</string>
|
||||
<string name="reset_all_settings">Reset all settings?</string>
|
||||
<string name="reset_all_settings_description">All advanced settings will be reset to their default configuration. This can not be undone.</string>
|
||||
<string name="settings_reset">Settings reset</string>
|
||||
@ -271,10 +272,14 @@
|
||||
<string name="preferences_settings">Settings</string>
|
||||
<string name="preferences_general">General</string>
|
||||
<string name="preferences_system">System</string>
|
||||
<string name="preferences_system_description">Docked mode, region, language</string>
|
||||
<string name="preferences_graphics">Graphics</string>
|
||||
<string name="preferences_graphics_description">Accuracy level, resolution, shader cache</string>
|
||||
<string name="preferences_audio">Audio</string>
|
||||
<string name="preferences_audio_description">Output engine, volume</string>
|
||||
<string name="preferences_theme">Theme and color</string>
|
||||
<string name="preferences_debug">Debug</string>
|
||||
<string name="preferences_debug_description">CPU/GPU debugging, graphics API, fastmem</string>
|
||||
|
||||
<!-- ROM loading errors -->
|
||||
<string name="loader_error_encrypted">Your ROM is encrypted</string>
|
||||
|
@ -146,7 +146,7 @@ public:
|
||||
return;
|
||||
}
|
||||
|
||||
paused = true;
|
||||
SignalPause();
|
||||
if (cubeb_stream_stop(stream_backend) != CUBEB_OK) {
|
||||
LOG_CRITICAL(Audio_Sink, "Error stopping cubeb stream");
|
||||
}
|
||||
|
@ -111,7 +111,7 @@ public:
|
||||
if (device == 0 || paused) {
|
||||
return;
|
||||
}
|
||||
paused = true;
|
||||
SignalPause();
|
||||
SDL_PauseAudioDevice(device, 1);
|
||||
}
|
||||
|
||||
|
@ -282,11 +282,19 @@ u64 SinkStream::GetExpectedPlayedSampleCount() {
|
||||
void SinkStream::WaitFreeSpace(std::stop_token stop_token) {
|
||||
std::unique_lock lk{release_mutex};
|
||||
release_cv.wait_for(lk, std::chrono::milliseconds(5),
|
||||
[this]() { return queued_buffers < max_queue_size; });
|
||||
[this]() { return paused || queued_buffers < max_queue_size; });
|
||||
if (queued_buffers > max_queue_size + 3) {
|
||||
Common::CondvarWait(release_cv, lk, stop_token,
|
||||
[this] { return queued_buffers < max_queue_size; });
|
||||
[this] { return paused || queued_buffers < max_queue_size; });
|
||||
}
|
||||
}
|
||||
|
||||
void SinkStream::SignalPause() {
|
||||
{
|
||||
std::scoped_lock lk{release_mutex};
|
||||
paused = true;
|
||||
}
|
||||
release_cv.notify_one();
|
||||
}
|
||||
|
||||
} // namespace AudioCore::Sink
|
||||
|
@ -213,6 +213,12 @@ public:
|
||||
*/
|
||||
void WaitFreeSpace(std::stop_token stop_token);
|
||||
|
||||
protected:
|
||||
/**
|
||||
* Unblocks the ADSP if the stream is paused.
|
||||
*/
|
||||
void SignalPause();
|
||||
|
||||
protected:
|
||||
/// Core system
|
||||
Core::System& system;
|
||||
|
@ -203,10 +203,12 @@ const char* TranslateCategory(Category category) {
|
||||
case Category::Ui:
|
||||
case Category::UiGeneral:
|
||||
return "UI";
|
||||
case Category::UiAudio:
|
||||
return "UiAudio";
|
||||
case Category::UiLayout:
|
||||
return "UiLayout";
|
||||
return "UILayout";
|
||||
case Category::UiGameList:
|
||||
return "UiGameList";
|
||||
return "UIGameList";
|
||||
case Category::Screenshots:
|
||||
return "Screenshots";
|
||||
case Category::Shortcuts:
|
||||
|
@ -153,7 +153,7 @@ struct Values {
|
||||
true,
|
||||
true};
|
||||
Setting<bool, false> audio_muted{
|
||||
linkage, false, "audio_muted", Category::Audio, Specialization::Default, false, true};
|
||||
linkage, false, "audio_muted", Category::Audio, Specialization::Default, true, true};
|
||||
Setting<bool, false> dump_audio_commands{
|
||||
linkage, false, "dump_audio_commands", Category::Audio, Specialization::Default, false};
|
||||
|
||||
@ -232,7 +232,11 @@ struct Values {
|
||||
SwitchableSetting<bool> use_asynchronous_gpu_emulation{
|
||||
linkage, true, "use_asynchronous_gpu_emulation", Category::Renderer};
|
||||
SwitchableSetting<AstcDecodeMode, true> accelerate_astc{linkage,
|
||||
#ifdef ANDROID
|
||||
AstcDecodeMode::Cpu,
|
||||
#else
|
||||
AstcDecodeMode::Gpu,
|
||||
#endif
|
||||
AstcDecodeMode::Cpu,
|
||||
AstcDecodeMode::CpuAsynchronous,
|
||||
"accelerate_astc",
|
||||
@ -304,7 +308,11 @@ struct Values {
|
||||
linkage, 0, "bg_blue", Category::Renderer, Specialization::Default, true, true};
|
||||
|
||||
SwitchableSetting<GpuAccuracy, true> gpu_accuracy{linkage,
|
||||
#ifdef ANDROID
|
||||
GpuAccuracy::Normal,
|
||||
#else
|
||||
GpuAccuracy::High,
|
||||
#endif
|
||||
GpuAccuracy::Normal,
|
||||
GpuAccuracy::Extreme,
|
||||
"gpu_accuracy",
|
||||
@ -313,20 +321,38 @@ struct Values {
|
||||
true,
|
||||
true};
|
||||
GpuAccuracy current_gpu_accuracy{GpuAccuracy::High};
|
||||
SwitchableSetting<AnisotropyMode, true> max_anisotropy{
|
||||
linkage, AnisotropyMode::Automatic, AnisotropyMode::Automatic, AnisotropyMode::X16,
|
||||
"max_anisotropy", Category::RendererAdvanced};
|
||||
SwitchableSetting<AnisotropyMode, true> max_anisotropy{linkage,
|
||||
#ifdef ANDROID
|
||||
AnisotropyMode::Default,
|
||||
#else
|
||||
AnisotropyMode::Automatic,
|
||||
#endif
|
||||
AnisotropyMode::Automatic,
|
||||
AnisotropyMode::X16,
|
||||
"max_anisotropy",
|
||||
Category::RendererAdvanced};
|
||||
SwitchableSetting<AstcRecompression, true> astc_recompression{linkage,
|
||||
AstcRecompression::Uncompressed,
|
||||
AstcRecompression::Uncompressed,
|
||||
AstcRecompression::Bc3,
|
||||
"astc_recompression",
|
||||
Category::RendererAdvanced};
|
||||
SwitchableSetting<bool> async_presentation{linkage, false, "async_presentation",
|
||||
Category::RendererAdvanced};
|
||||
SwitchableSetting<bool> async_presentation{linkage,
|
||||
#ifdef ANDROID
|
||||
true,
|
||||
#else
|
||||
false,
|
||||
#endif
|
||||
"async_presentation", Category::RendererAdvanced};
|
||||
SwitchableSetting<bool> renderer_force_max_clock{linkage, false, "force_max_clock",
|
||||
Category::RendererAdvanced};
|
||||
SwitchableSetting<bool> use_reactive_flushing{linkage, true, "use_reactive_flushing",
|
||||
SwitchableSetting<bool> use_reactive_flushing{linkage,
|
||||
#ifdef ANDROID
|
||||
false,
|
||||
#else
|
||||
true,
|
||||
#endif
|
||||
"use_reactive_flushing",
|
||||
Category::RendererAdvanced};
|
||||
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
|
||||
Category::RendererAdvanced};
|
||||
@ -358,6 +384,8 @@ struct Values {
|
||||
Category::RendererDebug};
|
||||
// TODO: remove this once AMDVLK supports VK_EXT_depth_bias_control
|
||||
bool renderer_amdvlk_depth_bias_workaround{};
|
||||
Setting<bool> disable_buffer_reorder{linkage, false, "disable_buffer_reorder",
|
||||
Category::RendererDebug};
|
||||
|
||||
// System
|
||||
SwitchableSetting<Language, true> language_index{linkage,
|
||||
@ -390,7 +418,11 @@ struct Values {
|
||||
Setting<s32> current_user{linkage, 0, "current_user", Category::System};
|
||||
|
||||
SwitchableSetting<ConsoleMode> use_docked_mode{linkage,
|
||||
#ifdef ANDROID
|
||||
ConsoleMode::Handheld,
|
||||
#else
|
||||
ConsoleMode::Docked,
|
||||
#endif
|
||||
"use_docked_mode",
|
||||
Category::System,
|
||||
Specialization::Radio,
|
||||
|
@ -32,6 +32,7 @@ enum class Category : u32 {
|
||||
AddOns,
|
||||
Controls,
|
||||
Ui,
|
||||
UiAudio,
|
||||
UiGeneral,
|
||||
UiLayout,
|
||||
UiGameList,
|
||||
|
@ -153,6 +153,14 @@ void ARM_Interface::Run() {
|
||||
Kernel::KThread* current_thread{Kernel::GetCurrentThreadPointer(system.Kernel())};
|
||||
HaltReason hr{};
|
||||
|
||||
// If the thread is scheduled for termination, exit the thread.
|
||||
if (current_thread->HasDpc()) {
|
||||
if (current_thread->IsTerminationRequested()) {
|
||||
current_thread->Exit();
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
// Notify the debugger and go to sleep if a step was performed
|
||||
// and this thread has been scheduled again.
|
||||
if (current_thread->GetStepState() == StepState::StepPerformed) {
|
||||
@ -174,14 +182,6 @@ void ARM_Interface::Run() {
|
||||
}
|
||||
system.ExitCPUProfile();
|
||||
|
||||
// If the thread is scheduled for termination, exit the thread.
|
||||
if (current_thread->HasDpc()) {
|
||||
if (current_thread->IsTerminationRequested()) {
|
||||
current_thread->Exit();
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
// Notify the debugger and go to sleep if a breakpoint was hit,
|
||||
// or if the thread is unable to continue for any reason.
|
||||
if (True(hr & HaltReason::InstructionBreakpoint) || True(hr & HaltReason::PrefetchAbort)) {
|
||||
|
@ -76,6 +76,7 @@ void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {
|
||||
}
|
||||
|
||||
void CoreTiming::ClearPendingEvents() {
|
||||
std::scoped_lock lock{basic_lock};
|
||||
event_queue.clear();
|
||||
}
|
||||
|
||||
@ -113,6 +114,7 @@ bool CoreTiming::IsRunning() const {
|
||||
}
|
||||
|
||||
bool CoreTiming::HasPendingEvents() const {
|
||||
std::scoped_lock lock{basic_lock};
|
||||
return !(wait_set && event_queue.empty());
|
||||
}
|
||||
|
||||
|
@ -161,7 +161,7 @@ private:
|
||||
std::shared_ptr<EventType> ev_lost;
|
||||
Common::Event event{};
|
||||
Common::Event pause_event{};
|
||||
std::mutex basic_lock;
|
||||
mutable std::mutex basic_lock;
|
||||
std::mutex advance_lock;
|
||||
std::unique_ptr<std::jthread> timer_thread;
|
||||
std::atomic<bool> paused{};
|
||||
|
@ -1617,9 +1617,9 @@ void KPageTableBase::RemapPageGroup(PageLinkedList* page_list, KProcessAddress a
|
||||
const KMemoryInfo info = it->GetMemoryInfo();
|
||||
|
||||
// Determine the range to map.
|
||||
KProcessAddress map_address = std::max(info.GetAddress(), GetInteger(start_address));
|
||||
KProcessAddress map_address = std::max<u64>(info.GetAddress(), GetInteger(start_address));
|
||||
const KProcessAddress map_end_address =
|
||||
std::min(info.GetEndAddress(), GetInteger(end_address));
|
||||
std::min<u64>(info.GetEndAddress(), GetInteger(end_address));
|
||||
ASSERT(map_end_address != map_address);
|
||||
|
||||
// Determine if we should disable head merge.
|
||||
|
10
src/frontend_common/CMakeLists.txt
Normal file
10
src/frontend_common/CMakeLists.txt
Normal file
@ -0,0 +1,10 @@
|
||||
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
add_library(frontend_common STATIC
|
||||
config.cpp
|
||||
config.h
|
||||
)
|
||||
|
||||
create_target_directory_groups(frontend_common)
|
||||
target_link_libraries(frontend_common PUBLIC core SimpleIni PRIVATE common Boost::headers)
|
918
src/frontend_common/config.cpp
Normal file
918
src/frontend_common/config.cpp
Normal file
@ -0,0 +1,918 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/settings_common.h"
|
||||
#include "common/settings_enums.h"
|
||||
#include "config.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
#include "network/network.h"
|
||||
|
||||
#include <boost/algorithm/string/replace.hpp>
|
||||
|
||||
namespace FS = Common::FS;
|
||||
|
||||
Config::Config(const ConfigType config_type)
|
||||
: type(config_type), global{config_type == ConfigType::GlobalConfig} {}
|
||||
|
||||
void Config::Initialize(const std::string& config_name) {
|
||||
const std::filesystem::path fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
|
||||
const auto config_file = fmt::format("{}.ini", config_name);
|
||||
|
||||
switch (type) {
|
||||
case ConfigType::GlobalConfig:
|
||||
config_loc = FS::PathToUTF8String(fs_config_loc / config_file);
|
||||
void(FS::CreateParentDir(config_loc));
|
||||
SetUpIni();
|
||||
Reload();
|
||||
break;
|
||||
case ConfigType::PerGameConfig:
|
||||
config_loc = FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file));
|
||||
void(FS::CreateParentDir(config_loc));
|
||||
SetUpIni();
|
||||
Reload();
|
||||
break;
|
||||
case ConfigType::InputProfile:
|
||||
config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file);
|
||||
void(FS::CreateParentDir(config_loc));
|
||||
SetUpIni();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Config::Initialize(const std::optional<std::string> config_path) {
|
||||
const std::filesystem::path default_sdl_config_path =
|
||||
FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "sdl2-config.ini";
|
||||
config_loc = config_path.value_or(FS::PathToUTF8String(default_sdl_config_path));
|
||||
void(FS::CreateParentDir(config_loc));
|
||||
SetUpIni();
|
||||
Reload();
|
||||
}
|
||||
|
||||
void Config::WriteToIni() const {
|
||||
if (const SI_Error rc = config->SaveFile(config_loc.c_str()); rc < 0) {
|
||||
LOG_ERROR(Frontend, "Config file could not be saved!");
|
||||
}
|
||||
}
|
||||
|
||||
void Config::SetUpIni() {
|
||||
config = std::make_unique<CSimpleIniA>();
|
||||
config->SetUnicode(true);
|
||||
config->SetSpaces(false);
|
||||
config->LoadFile(config_loc.c_str());
|
||||
}
|
||||
|
||||
bool Config::IsCustomConfig() const {
|
||||
return type == ConfigType::PerGameConfig;
|
||||
}
|
||||
|
||||
void Config::ReadPlayerValues(const std::size_t player_index) {
|
||||
std::string player_prefix;
|
||||
if (type != ConfigType::InputProfile) {
|
||||
player_prefix.append("player_").append(ToString(player_index)).append("_");
|
||||
}
|
||||
|
||||
auto& player = Settings::values.players.GetValue()[player_index];
|
||||
if (IsCustomConfig()) {
|
||||
const auto profile_name =
|
||||
ReadStringSetting(std::string(player_prefix).append("profile_name"));
|
||||
if (profile_name.empty()) {
|
||||
// Use the global input config
|
||||
player = Settings::values.players.GetValue(true)[player_index];
|
||||
return;
|
||||
}
|
||||
player.profile_name = profile_name;
|
||||
}
|
||||
|
||||
if (player_prefix.empty() && Settings::IsConfiguringGlobal()) {
|
||||
const auto controller = static_cast<Settings::ControllerType>(
|
||||
ReadIntegerSetting(std::string(player_prefix).append("type"),
|
||||
static_cast<u8>(Settings::ControllerType::ProController)));
|
||||
|
||||
if (controller == Settings::ControllerType::LeftJoycon ||
|
||||
controller == Settings::ControllerType::RightJoycon) {
|
||||
player.controller_type = controller;
|
||||
}
|
||||
} else {
|
||||
std::string connected_key = player_prefix;
|
||||
player.connected = ReadBooleanSetting(connected_key.append("connected"),
|
||||
std::make_optional(player_index == 0));
|
||||
|
||||
player.controller_type = static_cast<Settings::ControllerType>(
|
||||
ReadIntegerSetting(std::string(player_prefix).append("type"),
|
||||
static_cast<u8>(Settings::ControllerType::ProController)));
|
||||
|
||||
player.vibration_enabled = ReadBooleanSetting(
|
||||
std::string(player_prefix).append("vibration_enabled"), std::make_optional(true));
|
||||
|
||||
player.vibration_strength = static_cast<int>(
|
||||
ReadIntegerSetting(std::string(player_prefix).append("vibration_strength"), 100));
|
||||
|
||||
player.body_color_left = static_cast<u32>(ReadIntegerSetting(
|
||||
std::string(player_prefix).append("body_color_left"), Settings::JOYCON_BODY_NEON_BLUE));
|
||||
player.body_color_right = static_cast<u32>(ReadIntegerSetting(
|
||||
std::string(player_prefix).append("body_color_right"), Settings::JOYCON_BODY_NEON_RED));
|
||||
player.button_color_left = static_cast<u32>(
|
||||
ReadIntegerSetting(std::string(player_prefix).append("button_color_left"),
|
||||
Settings::JOYCON_BUTTONS_NEON_BLUE));
|
||||
player.button_color_right = static_cast<u32>(
|
||||
ReadIntegerSetting(std::string(player_prefix).append("button_color_right"),
|
||||
Settings::JOYCON_BUTTONS_NEON_RED));
|
||||
}
|
||||
}
|
||||
|
||||
void Config::ReadTouchscreenValues() {
|
||||
Settings::values.touchscreen.enabled =
|
||||
ReadBooleanSetting(std::string("touchscreen_enabled"), std::make_optional(true));
|
||||
Settings::values.touchscreen.rotation_angle =
|
||||
static_cast<u32>(ReadIntegerSetting(std::string("touchscreen_angle"), 0));
|
||||
Settings::values.touchscreen.diameter_x =
|
||||
static_cast<u32>(ReadIntegerSetting(std::string("touchscreen_diameter_x"), 15));
|
||||
Settings::values.touchscreen.diameter_y =
|
||||
static_cast<u32>(ReadIntegerSetting(std::string("touchscreen_diameter_y"), 15));
|
||||
}
|
||||
|
||||
void Config::ReadAudioValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Audio));
|
||||
|
||||
ReadCategory(Settings::Category::Audio);
|
||||
ReadCategory(Settings::Category::UiAudio);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void Config::ReadControlValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
|
||||
|
||||
ReadCategory(Settings::Category::Controls);
|
||||
|
||||
Settings::values.players.SetGlobal(!IsCustomConfig());
|
||||
for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
|
||||
ReadPlayerValues(p);
|
||||
}
|
||||
|
||||
// Disable docked mode if handheld is selected
|
||||
const auto controller_type = Settings::values.players.GetValue()[0].controller_type;
|
||||
if (controller_type == Settings::ControllerType::Handheld) {
|
||||
Settings::values.use_docked_mode.SetGlobal(!IsCustomConfig());
|
||||
Settings::values.use_docked_mode.SetValue(Settings::ConsoleMode::Handheld);
|
||||
}
|
||||
|
||||
if (IsCustomConfig()) {
|
||||
EndGroup();
|
||||
return;
|
||||
}
|
||||
ReadTouchscreenValues();
|
||||
ReadMotionTouchValues();
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void Config::ReadMotionTouchValues() {
|
||||
int num_touch_from_button_maps = BeginArray(std::string("touch_from_button_maps"));
|
||||
|
||||
if (num_touch_from_button_maps > 0) {
|
||||
for (int i = 0; i < num_touch_from_button_maps; ++i) {
|
||||
SetArrayIndex(i);
|
||||
|
||||
Settings::TouchFromButtonMap map;
|
||||
map.name = ReadStringSetting(std::string("name"), std::string("default"));
|
||||
|
||||
const int num_touch_maps = BeginArray(std::string("entries"));
|
||||
map.buttons.reserve(num_touch_maps);
|
||||
for (int j = 0; j < num_touch_maps; j++) {
|
||||
SetArrayIndex(j);
|
||||
std::string touch_mapping = ReadStringSetting(std::string("bind"));
|
||||
map.buttons.emplace_back(std::move(touch_mapping));
|
||||
}
|
||||
EndArray(); // entries
|
||||
Settings::values.touch_from_button_maps.emplace_back(std::move(map));
|
||||
}
|
||||
} else {
|
||||
Settings::values.touch_from_button_maps.emplace_back(
|
||||
Settings::TouchFromButtonMap{"default", {}});
|
||||
num_touch_from_button_maps = 1;
|
||||
}
|
||||
EndArray(); // touch_from_button_maps
|
||||
|
||||
Settings::values.touch_from_button_map_index = std::clamp(
|
||||
Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
|
||||
}
|
||||
|
||||
void Config::ReadCoreValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Core));
|
||||
|
||||
ReadCategory(Settings::Category::Core);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void Config::ReadDataStorageValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::DataStorage));
|
||||
|
||||
FS::SetYuzuPath(FS::YuzuPath::NANDDir, ReadStringSetting(std::string("nand_directory")));
|
||||
FS::SetYuzuPath(FS::YuzuPath::SDMCDir, ReadStringSetting(std::string("sdmc_directory")));
|
||||
FS::SetYuzuPath(FS::YuzuPath::LoadDir, ReadStringSetting(std::string("load_directory")));
|
||||
FS::SetYuzuPath(FS::YuzuPath::DumpDir, ReadStringSetting(std::string("dump_directory")));
|
||||
FS::SetYuzuPath(FS::YuzuPath::TASDir, ReadStringSetting(std::string("tas_directory")));
|
||||
|
||||
ReadCategory(Settings::Category::DataStorage);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void Config::ReadDebuggingValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Debugging));
|
||||
|
||||
// Intentionally not using the QT default setting as this is intended to be changed in the ini
|
||||
Settings::values.record_frame_times =
|
||||
ReadBooleanSetting(std::string("record_frame_times"), std::make_optional(false));
|
||||
|
||||
ReadCategory(Settings::Category::Debugging);
|
||||
ReadCategory(Settings::Category::DebuggingGraphics);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void Config::ReadServiceValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Services));
|
||||
|
||||
ReadCategory(Settings::Category::Services);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void Config::ReadDisabledAddOnValues() {
|
||||
// Custom config section
|
||||
BeginGroup(std::string("DisabledAddOns"));
|
||||
|
||||
const int size = BeginArray(std::string(""));
|
||||
for (int i = 0; i < size; ++i) {
|
||||
SetArrayIndex(i);
|
||||
const auto title_id = ReadIntegerSetting(std::string("title_id"), 0);
|
||||
std::vector<std::string> out;
|
||||
const int d_size = BeginArray("disabled");
|
||||
for (int j = 0; j < d_size; ++j) {
|
||||
SetArrayIndex(j);
|
||||
out.push_back(ReadStringSetting(std::string("d"), std::string("")));
|
||||
}
|
||||
EndArray(); // d
|
||||
Settings::values.disabled_addons.insert_or_assign(title_id, out);
|
||||
}
|
||||
EndArray(); // Base disabled addons array - Has no base key
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void Config::ReadMiscellaneousValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Miscellaneous));
|
||||
|
||||
ReadCategory(Settings::Category::Miscellaneous);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void Config::ReadCpuValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Cpu));
|
||||
|
||||
ReadCategory(Settings::Category::Cpu);
|
||||
ReadCategory(Settings::Category::CpuDebug);
|
||||
ReadCategory(Settings::Category::CpuUnsafe);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void Config::ReadRendererValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Renderer));
|
||||
|
||||
ReadCategory(Settings::Category::Renderer);
|
||||
ReadCategory(Settings::Category::RendererAdvanced);
|
||||
ReadCategory(Settings::Category::RendererDebug);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void Config::ReadScreenshotValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Screenshots));
|
||||
|
||||
ReadCategory(Settings::Category::Screenshots);
|
||||
FS::SetYuzuPath(FS::YuzuPath::ScreenshotsDir,
|
||||
ReadStringSetting(std::string("screenshot_path"),
|
||||
FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)));
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void Config::ReadSystemValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::System));
|
||||
|
||||
ReadCategory(Settings::Category::System);
|
||||
ReadCategory(Settings::Category::SystemAudio);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void Config::ReadWebServiceValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::WebService));
|
||||
|
||||
ReadCategory(Settings::Category::WebService);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void Config::ReadNetworkValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Services));
|
||||
|
||||
ReadCategory(Settings::Category::Network);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void Config::ReadValues() {
|
||||
if (global) {
|
||||
ReadDataStorageValues();
|
||||
ReadDebuggingValues();
|
||||
ReadDisabledAddOnValues();
|
||||
ReadNetworkValues();
|
||||
ReadServiceValues();
|
||||
ReadWebServiceValues();
|
||||
ReadMiscellaneousValues();
|
||||
}
|
||||
ReadControlValues();
|
||||
ReadCoreValues();
|
||||
ReadCpuValues();
|
||||
ReadRendererValues();
|
||||
ReadAudioValues();
|
||||
ReadSystemValues();
|
||||
}
|
||||
|
||||
void Config::SavePlayerValues(const std::size_t player_index) {
|
||||
std::string player_prefix;
|
||||
if (type != ConfigType::InputProfile) {
|
||||
player_prefix = std::string("player_").append(ToString(player_index)).append("_");
|
||||
}
|
||||
|
||||
const auto& player = Settings::values.players.GetValue()[player_index];
|
||||
if (IsCustomConfig()) {
|
||||
if (player.profile_name.empty()) {
|
||||
// No custom profile selected
|
||||
return;
|
||||
}
|
||||
WriteSetting(std::string(player_prefix).append("profile_name"), player.profile_name,
|
||||
std::make_optional(std::string("")));
|
||||
}
|
||||
|
||||
WriteSetting(std::string(player_prefix).append("type"), static_cast<u8>(player.controller_type),
|
||||
std::make_optional(static_cast<u8>(Settings::ControllerType::ProController)));
|
||||
|
||||
if (!player_prefix.empty() || !Settings::IsConfiguringGlobal()) {
|
||||
WriteSetting(std::string(player_prefix).append("connected"), player.connected,
|
||||
std::make_optional(player_index == 0));
|
||||
WriteSetting(std::string(player_prefix).append("vibration_enabled"),
|
||||
player.vibration_enabled, std::make_optional(true));
|
||||
WriteSetting(std::string(player_prefix).append("vibration_strength"),
|
||||
player.vibration_strength, std::make_optional(100));
|
||||
WriteSetting(std::string(player_prefix).append("body_color_left"), player.body_color_left,
|
||||
std::make_optional(Settings::JOYCON_BODY_NEON_BLUE));
|
||||
WriteSetting(std::string(player_prefix).append("body_color_right"), player.body_color_right,
|
||||
std::make_optional(Settings::JOYCON_BODY_NEON_RED));
|
||||
WriteSetting(std::string(player_prefix).append("button_color_left"),
|
||||
player.button_color_left,
|
||||
std::make_optional(Settings::JOYCON_BUTTONS_NEON_BLUE));
|
||||
WriteSetting(std::string(player_prefix).append("button_color_right"),
|
||||
player.button_color_right,
|
||||
std::make_optional(Settings::JOYCON_BUTTONS_NEON_RED));
|
||||
}
|
||||
}
|
||||
|
||||
void Config::SaveTouchscreenValues() {
|
||||
const auto& touchscreen = Settings::values.touchscreen;
|
||||
|
||||
WriteSetting(std::string("touchscreen_enabled"), touchscreen.enabled, std::make_optional(true));
|
||||
|
||||
WriteSetting(std::string("touchscreen_angle"), touchscreen.rotation_angle,
|
||||
std::make_optional(static_cast<u32>(0)));
|
||||
WriteSetting(std::string("touchscreen_diameter_x"), touchscreen.diameter_x,
|
||||
std::make_optional(static_cast<u32>(15)));
|
||||
WriteSetting(std::string("touchscreen_diameter_y"), touchscreen.diameter_y,
|
||||
std::make_optional(static_cast<u32>(15)));
|
||||
}
|
||||
|
||||
void Config::SaveMotionTouchValues() {
|
||||
BeginArray(std::string("touch_from_button_maps"));
|
||||
for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) {
|
||||
SetArrayIndex(static_cast<int>(p));
|
||||
WriteSetting(std::string("name"), Settings::values.touch_from_button_maps[p].name,
|
||||
std::make_optional(std::string("default")));
|
||||
|
||||
BeginArray(std::string("entries"));
|
||||
for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size();
|
||||
++q) {
|
||||
SetArrayIndex(static_cast<int>(q));
|
||||
WriteSetting(std::string("bind"),
|
||||
Settings::values.touch_from_button_maps[p].buttons[q]);
|
||||
}
|
||||
EndArray(); // entries
|
||||
}
|
||||
EndArray(); // touch_from_button_maps
|
||||
}
|
||||
|
||||
void Config::SaveValues() {
|
||||
if (global) {
|
||||
SaveDataStorageValues();
|
||||
SaveDebuggingValues();
|
||||
SaveDisabledAddOnValues();
|
||||
SaveNetworkValues();
|
||||
SaveWebServiceValues();
|
||||
SaveMiscellaneousValues();
|
||||
}
|
||||
SaveControlValues();
|
||||
SaveCoreValues();
|
||||
SaveCpuValues();
|
||||
SaveRendererValues();
|
||||
SaveAudioValues();
|
||||
SaveSystemValues();
|
||||
|
||||
WriteToIni();
|
||||
}
|
||||
|
||||
void Config::SaveAudioValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Audio));
|
||||
|
||||
WriteCategory(Settings::Category::Audio);
|
||||
WriteCategory(Settings::Category::UiAudio);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void Config::SaveControlValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
|
||||
|
||||
WriteCategory(Settings::Category::Controls);
|
||||
|
||||
Settings::values.players.SetGlobal(!IsCustomConfig());
|
||||
for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
|
||||
SavePlayerValues(p);
|
||||
}
|
||||
if (IsCustomConfig()) {
|
||||
EndGroup();
|
||||
return;
|
||||
}
|
||||
SaveTouchscreenValues();
|
||||
SaveMotionTouchValues();
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void Config::SaveCoreValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Core));
|
||||
|
||||
WriteCategory(Settings::Category::Core);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void Config::SaveDataStorageValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::DataStorage));
|
||||
|
||||
WriteSetting(std::string("nand_directory"), FS::GetYuzuPathString(FS::YuzuPath::NANDDir),
|
||||
std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
|
||||
WriteSetting(std::string("sdmc_directory"), FS::GetYuzuPathString(FS::YuzuPath::SDMCDir),
|
||||
std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
|
||||
WriteSetting(std::string("load_directory"), FS::GetYuzuPathString(FS::YuzuPath::LoadDir),
|
||||
std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
|
||||
WriteSetting(std::string("dump_directory"), FS::GetYuzuPathString(FS::YuzuPath::DumpDir),
|
||||
std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
|
||||
WriteSetting(std::string("tas_directory"), FS::GetYuzuPathString(FS::YuzuPath::TASDir),
|
||||
std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::TASDir)));
|
||||
|
||||
WriteCategory(Settings::Category::DataStorage);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void Config::SaveDebuggingValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Debugging));
|
||||
|
||||
// Intentionally not using the QT default setting as this is intended to be changed in the ini
|
||||
WriteSetting(std::string("record_frame_times"), Settings::values.record_frame_times);
|
||||
|
||||
WriteCategory(Settings::Category::Debugging);
|
||||
WriteCategory(Settings::Category::DebuggingGraphics);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void Config::SaveNetworkValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Services));
|
||||
|
||||
WriteCategory(Settings::Category::Network);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void Config::SaveDisabledAddOnValues() {
|
||||
// Custom config section
|
||||
BeginGroup(std::string("DisabledAddOns"));
|
||||
|
||||
int i = 0;
|
||||
BeginArray(std::string(""));
|
||||
for (const auto& elem : Settings::values.disabled_addons) {
|
||||
SetArrayIndex(i);
|
||||
WriteSetting(std::string("title_id"), elem.first, std::make_optional(static_cast<u64>(0)));
|
||||
BeginArray(std::string("disabled"));
|
||||
for (std::size_t j = 0; j < elem.second.size(); ++j) {
|
||||
SetArrayIndex(static_cast<int>(j));
|
||||
WriteSetting(std::string("d"), elem.second[j], std::make_optional(std::string("")));
|
||||
}
|
||||
EndArray(); // disabled
|
||||
++i;
|
||||
}
|
||||
EndArray(); // Base disabled addons array - Has no base key
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void Config::SaveMiscellaneousValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Miscellaneous));
|
||||
|
||||
WriteCategory(Settings::Category::Miscellaneous);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void Config::SaveCpuValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Cpu));
|
||||
|
||||
WriteCategory(Settings::Category::Cpu);
|
||||
WriteCategory(Settings::Category::CpuDebug);
|
||||
WriteCategory(Settings::Category::CpuUnsafe);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void Config::SaveRendererValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Renderer));
|
||||
|
||||
WriteCategory(Settings::Category::Renderer);
|
||||
WriteCategory(Settings::Category::RendererAdvanced);
|
||||
WriteCategory(Settings::Category::RendererDebug);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void Config::SaveScreenshotValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Screenshots));
|
||||
|
||||
WriteSetting(std::string("screenshot_path"),
|
||||
FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir));
|
||||
WriteCategory(Settings::Category::Screenshots);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void Config::SaveSystemValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::System));
|
||||
|
||||
WriteCategory(Settings::Category::System);
|
||||
WriteCategory(Settings::Category::SystemAudio);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void Config::SaveWebServiceValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::WebService));
|
||||
|
||||
WriteCategory(Settings::Category::WebService);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
bool Config::ReadBooleanSetting(const std::string& key, const std::optional<bool> default_value) {
|
||||
std::string full_key = GetFullKey(key, false);
|
||||
if (!default_value.has_value()) {
|
||||
return config->GetBoolValue(GetSection().c_str(), full_key.c_str(), false);
|
||||
}
|
||||
|
||||
if (config->GetBoolValue(GetSection().c_str(),
|
||||
std::string(full_key).append("\\default").c_str(), false)) {
|
||||
return static_cast<bool>(default_value.value());
|
||||
} else {
|
||||
return config->GetBoolValue(GetSection().c_str(), full_key.c_str(),
|
||||
static_cast<bool>(default_value.value()));
|
||||
}
|
||||
}
|
||||
|
||||
s64 Config::ReadIntegerSetting(const std::string& key, const std::optional<s64> default_value) {
|
||||
std::string full_key = GetFullKey(key, false);
|
||||
if (!default_value.has_value()) {
|
||||
return std::stoll(
|
||||
std::string(config->GetValue(GetSection().c_str(), full_key.c_str(), "0")));
|
||||
}
|
||||
|
||||
s64 result = 0;
|
||||
if (config->GetBoolValue(GetSection().c_str(),
|
||||
std::string(full_key).append("\\default").c_str(), true)) {
|
||||
result = default_value.value();
|
||||
} else {
|
||||
result = std::stoll(std::string(config->GetValue(GetSection().c_str(), full_key.c_str(),
|
||||
ToString(default_value.value()).c_str())));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
double Config::ReadDoubleSetting(const std::string& key,
|
||||
const std::optional<double> default_value) {
|
||||
std::string full_key = GetFullKey(key, false);
|
||||
if (!default_value.has_value()) {
|
||||
return config->GetDoubleValue(GetSection().c_str(), full_key.c_str(), 0);
|
||||
}
|
||||
|
||||
double result;
|
||||
if (config->GetBoolValue(GetSection().c_str(),
|
||||
std::string(full_key).append("\\default").c_str(), true)) {
|
||||
result = default_value.value();
|
||||
} else {
|
||||
result =
|
||||
config->GetDoubleValue(GetSection().c_str(), full_key.c_str(), default_value.value());
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
std::string Config::ReadStringSetting(const std::string& key,
|
||||
const std::optional<std::string> default_value) {
|
||||
std::string result;
|
||||
std::string full_key = GetFullKey(key, false);
|
||||
if (!default_value.has_value()) {
|
||||
result = config->GetValue(GetSection().c_str(), full_key.c_str(), "");
|
||||
boost::replace_all(result, "\"", "");
|
||||
return result;
|
||||
}
|
||||
|
||||
if (config->GetBoolValue(GetSection().c_str(),
|
||||
std::string(full_key).append("\\default").c_str(), true)) {
|
||||
result = default_value.value();
|
||||
} else {
|
||||
result =
|
||||
config->GetValue(GetSection().c_str(), full_key.c_str(), default_value.value().c_str());
|
||||
}
|
||||
boost::replace_all(result, "\"", "");
|
||||
boost::replace_all(result, "//", "/");
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename Type>
|
||||
void Config::WriteSetting(const std::string& key, const Type& value,
|
||||
const std::optional<Type>& default_value,
|
||||
const std::optional<bool>& use_global) {
|
||||
std::string full_key = GetFullKey(key, false);
|
||||
|
||||
std::string saved_value;
|
||||
std::string string_default;
|
||||
if constexpr (std::is_same_v<Type, std::string>) {
|
||||
saved_value.append(AdjustOutputString(value));
|
||||
if (default_value.has_value()) {
|
||||
string_default.append(AdjustOutputString(default_value.value()));
|
||||
}
|
||||
} else {
|
||||
saved_value.append(AdjustOutputString(ToString(value)));
|
||||
if (default_value.has_value()) {
|
||||
string_default.append(ToString(default_value.value()));
|
||||
}
|
||||
}
|
||||
|
||||
if (default_value.has_value() && use_global.has_value()) {
|
||||
if (!global) {
|
||||
WriteSettingInternal(std::string(full_key).append("\\global"),
|
||||
ToString(use_global.value()));
|
||||
}
|
||||
if (global || use_global.value() == false) {
|
||||
WriteSettingInternal(std::string(full_key).append("\\default"),
|
||||
ToString(string_default == saved_value));
|
||||
WriteSettingInternal(full_key, saved_value);
|
||||
}
|
||||
} else if (default_value.has_value() && !use_global.has_value()) {
|
||||
WriteSettingInternal(std::string(full_key).append("\\default"),
|
||||
ToString(string_default == saved_value));
|
||||
WriteSettingInternal(full_key, saved_value);
|
||||
} else {
|
||||
WriteSettingInternal(full_key, saved_value);
|
||||
}
|
||||
}
|
||||
|
||||
void Config::WriteSettingInternal(const std::string& key, const std::string& value) {
|
||||
config->SetValue(GetSection().c_str(), key.c_str(), value.c_str());
|
||||
}
|
||||
|
||||
void Config::Reload() {
|
||||
ReadValues();
|
||||
// To apply default value changes
|
||||
SaveValues();
|
||||
}
|
||||
|
||||
void Config::Save() {
|
||||
SaveValues();
|
||||
}
|
||||
|
||||
void Config::ClearControlPlayerValues() const {
|
||||
// If key is an empty string, all keys in the current group() are removed.
|
||||
const char* section = Settings::TranslateCategory(Settings::Category::Controls);
|
||||
CSimpleIniA::TNamesDepend keys;
|
||||
config->GetAllKeys(section, keys);
|
||||
for (const auto& key : keys) {
|
||||
if (std::string(config->GetValue(section, key.pItem)).empty()) {
|
||||
config->Delete(section, key.pItem);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const std::string& Config::GetConfigFilePath() const {
|
||||
return config_loc;
|
||||
}
|
||||
|
||||
void Config::ReadCategory(const Settings::Category category) {
|
||||
const auto& settings = FindRelevantList(category);
|
||||
std::ranges::for_each(settings, [&](const auto& setting) { ReadSettingGeneric(setting); });
|
||||
}
|
||||
|
||||
void Config::WriteCategory(const Settings::Category category) {
|
||||
const auto& settings = FindRelevantList(category);
|
||||
std::ranges::for_each(settings, [&](const auto& setting) { WriteSettingGeneric(setting); });
|
||||
}
|
||||
|
||||
void Config::ReadSettingGeneric(Settings::BasicSetting* const setting) {
|
||||
if (!setting->Save() || (!setting->Switchable() && !global)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const std::string key = AdjustKey(setting->GetLabel());
|
||||
const std::string default_value(setting->DefaultToString());
|
||||
|
||||
bool use_global = true;
|
||||
if (setting->Switchable() && !global) {
|
||||
use_global =
|
||||
ReadBooleanSetting(std::string(key).append("\\use_global"), std::make_optional(true));
|
||||
setting->SetGlobal(use_global);
|
||||
}
|
||||
|
||||
if (global || !use_global) {
|
||||
const bool is_default =
|
||||
ReadBooleanSetting(std::string(key).append("\\default"), std::make_optional(true));
|
||||
if (!is_default) {
|
||||
const std::string setting_string = ReadStringSetting(key, default_value);
|
||||
setting->LoadString(setting_string);
|
||||
} else {
|
||||
// Empty string resets the Setting to default
|
||||
setting->LoadString("");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Config::WriteSettingGeneric(const Settings::BasicSetting* const setting) {
|
||||
if (!setting->Save()) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::string key = AdjustKey(setting->GetLabel());
|
||||
if (setting->Switchable()) {
|
||||
if (!global) {
|
||||
WriteSetting(std::string(key).append("\\use_global"), setting->UsingGlobal());
|
||||
}
|
||||
if (global || !setting->UsingGlobal()) {
|
||||
WriteSetting(std::string(key).append("\\default"),
|
||||
setting->ToString() == setting->DefaultToString());
|
||||
WriteSetting(key, setting->ToString());
|
||||
}
|
||||
} else if (global) {
|
||||
WriteSetting(std::string(key).append("\\default"),
|
||||
setting->ToString() == setting->DefaultToString());
|
||||
WriteSetting(key, setting->ToString());
|
||||
}
|
||||
}
|
||||
|
||||
void Config::BeginGroup(const std::string& group) {
|
||||
// You can't begin a group while reading/writing from a config array
|
||||
ASSERT(array_stack.empty());
|
||||
|
||||
key_stack.push_back(AdjustKey(group));
|
||||
}
|
||||
|
||||
void Config::EndGroup() {
|
||||
// You can't end a group if you haven't started one yet
|
||||
ASSERT(!key_stack.empty());
|
||||
|
||||
// You can't end a group when reading/writing from a config array
|
||||
ASSERT(array_stack.empty());
|
||||
|
||||
key_stack.pop_back();
|
||||
}
|
||||
|
||||
std::string Config::GetSection() {
|
||||
if (key_stack.empty()) {
|
||||
return std::string{""};
|
||||
}
|
||||
|
||||
return key_stack.front();
|
||||
}
|
||||
|
||||
std::string Config::GetGroup() const {
|
||||
if (key_stack.size() <= 1) {
|
||||
return std::string{""};
|
||||
}
|
||||
|
||||
std::string key;
|
||||
for (size_t i = 1; i < key_stack.size(); ++i) {
|
||||
key.append(key_stack[i]).append("\\");
|
||||
}
|
||||
return key;
|
||||
}
|
||||
|
||||
std::string Config::AdjustKey(const std::string& key) {
|
||||
std::string adjusted_key(key);
|
||||
boost::replace_all(adjusted_key, "/", "\\");
|
||||
boost::replace_all(adjusted_key, " ", "%20");
|
||||
return adjusted_key;
|
||||
}
|
||||
|
||||
std::string Config::AdjustOutputString(const std::string& string) {
|
||||
std::string adjusted_string(string);
|
||||
boost::replace_all(adjusted_string, "\\", "/");
|
||||
boost::replace_all(adjusted_string, "//", "/");
|
||||
|
||||
// Needed for backwards compatibility with QSettings deserialization
|
||||
for (const auto& special_character : special_characters) {
|
||||
if (adjusted_string.find(special_character) != std::string::npos) {
|
||||
adjusted_string.insert(0, "\"");
|
||||
adjusted_string.append("\"");
|
||||
break;
|
||||
}
|
||||
}
|
||||
return adjusted_string;
|
||||
}
|
||||
|
||||
std::string Config::GetFullKey(const std::string& key, bool skipArrayIndex) {
|
||||
if (array_stack.empty()) {
|
||||
return std::string(GetGroup()).append(AdjustKey(key));
|
||||
}
|
||||
|
||||
std::string array_key;
|
||||
for (size_t i = 0; i < array_stack.size(); ++i) {
|
||||
if (!array_stack[i].name.empty()) {
|
||||
array_key.append(array_stack[i].name).append("\\");
|
||||
}
|
||||
|
||||
if (!skipArrayIndex || (array_stack.size() - 1 != i && array_stack.size() > 1)) {
|
||||
array_key.append(ToString(array_stack[i].index)).append("\\");
|
||||
}
|
||||
}
|
||||
std::string final_key = std::string(GetGroup()).append(array_key).append(AdjustKey(key));
|
||||
return final_key;
|
||||
}
|
||||
|
||||
int Config::BeginArray(const std::string& array) {
|
||||
array_stack.push_back(ConfigArray{AdjustKey(array), 0, 0});
|
||||
const int size = config->GetLongValue(GetSection().c_str(),
|
||||
GetFullKey(std::string("size"), true).c_str(), 0);
|
||||
array_stack.back().size = size;
|
||||
return size;
|
||||
}
|
||||
|
||||
void Config::EndArray() {
|
||||
// You can't end a config array before starting one
|
||||
ASSERT(!array_stack.empty());
|
||||
|
||||
// Write out the size to config
|
||||
if (key_stack.size() == 1 && array_stack.back().name.empty()) {
|
||||
// Edge-case where the first array created doesn't have a name
|
||||
config->SetValue(GetSection().c_str(), std::string("size").c_str(),
|
||||
ToString(array_stack.back().size).c_str());
|
||||
} else {
|
||||
const auto key = GetFullKey(std::string("size"), true);
|
||||
config->SetValue(GetSection().c_str(), key.c_str(),
|
||||
ToString(array_stack.back().size).c_str());
|
||||
}
|
||||
|
||||
array_stack.pop_back();
|
||||
}
|
||||
|
||||
void Config::SetArrayIndex(const int index) {
|
||||
// You can't set the array index if you haven't started one yet
|
||||
ASSERT(!array_stack.empty());
|
||||
|
||||
const int array_index = index + 1;
|
||||
|
||||
// You can't exceed the known max size of the array by more than 1
|
||||
ASSERT(array_stack.front().size + 1 >= array_index);
|
||||
|
||||
// Change the config array size to the current index since you may want
|
||||
// to reduce the number of elements that you read back from the config
|
||||
// in the future.
|
||||
array_stack.back().size = array_index;
|
||||
array_stack.back().index = array_index;
|
||||
}
|
204
src/frontend_common/config.h
Normal file
204
src/frontend_common/config.h
Normal file
@ -0,0 +1,204 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include "common/settings.h"
|
||||
|
||||
#include <SimpleIni.h>
|
||||
#include <boost/algorithm/string/replace.hpp>
|
||||
|
||||
// Workaround for conflicting definition in libloaderapi.h caused by SimpleIni
|
||||
#undef LoadString
|
||||
#undef CreateFile
|
||||
#undef DeleteFile
|
||||
#undef CopyFile
|
||||
#undef CreateDirectory
|
||||
#undef MoveFile
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
class Config {
|
||||
public:
|
||||
enum class ConfigType {
|
||||
GlobalConfig,
|
||||
PerGameConfig,
|
||||
InputProfile,
|
||||
};
|
||||
|
||||
virtual ~Config() = default;
|
||||
|
||||
void ClearControlPlayerValues() const;
|
||||
|
||||
[[nodiscard]] const std::string& GetConfigFilePath() const;
|
||||
|
||||
protected:
|
||||
explicit Config(ConfigType config_type = ConfigType::GlobalConfig);
|
||||
|
||||
void Initialize(const std::string& config_name = "config");
|
||||
void Initialize(std::optional<std::string> config_path);
|
||||
|
||||
void WriteToIni() const;
|
||||
|
||||
void SetUpIni();
|
||||
[[nodiscard]] bool IsCustomConfig() const;
|
||||
|
||||
void Reload();
|
||||
void Save();
|
||||
|
||||
/**
|
||||
* Derived config classes must implement this so they can reload all platform-specific
|
||||
* values and global ones.
|
||||
*/
|
||||
virtual void ReloadAllValues() = 0;
|
||||
|
||||
/**
|
||||
* Derived config classes must implement this so they can save all platform-specific
|
||||
* and global values.
|
||||
*/
|
||||
virtual void SaveAllValues() = 0;
|
||||
|
||||
void ReadValues();
|
||||
void ReadPlayerValues(std::size_t player_index);
|
||||
|
||||
void ReadTouchscreenValues();
|
||||
void ReadMotionTouchValues();
|
||||
|
||||
// Read functions bases off the respective config section names.
|
||||
void ReadAudioValues();
|
||||
void ReadControlValues();
|
||||
void ReadCoreValues();
|
||||
void ReadDataStorageValues();
|
||||
void ReadDebuggingValues();
|
||||
void ReadServiceValues();
|
||||
void ReadDisabledAddOnValues();
|
||||
void ReadMiscellaneousValues();
|
||||
void ReadCpuValues();
|
||||
void ReadRendererValues();
|
||||
void ReadScreenshotValues();
|
||||
void ReadSystemValues();
|
||||
void ReadWebServiceValues();
|
||||
void ReadNetworkValues();
|
||||
|
||||
// Read platform specific sections
|
||||
virtual void ReadHidbusValues() = 0;
|
||||
virtual void ReadDebugControlValues() = 0;
|
||||
virtual void ReadPathValues() = 0;
|
||||
virtual void ReadShortcutValues() = 0;
|
||||
virtual void ReadUIValues() = 0;
|
||||
virtual void ReadUIGamelistValues() = 0;
|
||||
virtual void ReadUILayoutValues() = 0;
|
||||
virtual void ReadMultiplayerValues() = 0;
|
||||
|
||||
void SaveValues();
|
||||
void SavePlayerValues(std::size_t player_index);
|
||||
void SaveTouchscreenValues();
|
||||
void SaveMotionTouchValues();
|
||||
|
||||
// Save functions based off the respective config section names.
|
||||
void SaveAudioValues();
|
||||
void SaveControlValues();
|
||||
void SaveCoreValues();
|
||||
void SaveDataStorageValues();
|
||||
void SaveDebuggingValues();
|
||||
void SaveNetworkValues();
|
||||
void SaveDisabledAddOnValues();
|
||||
void SaveMiscellaneousValues();
|
||||
void SaveCpuValues();
|
||||
void SaveRendererValues();
|
||||
void SaveScreenshotValues();
|
||||
void SaveSystemValues();
|
||||
void SaveWebServiceValues();
|
||||
|
||||
// Save platform specific sections
|
||||
virtual void SaveHidbusValues() = 0;
|
||||
virtual void SaveDebugControlValues() = 0;
|
||||
virtual void SavePathValues() = 0;
|
||||
virtual void SaveShortcutValues() = 0;
|
||||
virtual void SaveUIValues() = 0;
|
||||
virtual void SaveUIGamelistValues() = 0;
|
||||
virtual void SaveUILayoutValues() = 0;
|
||||
virtual void SaveMultiplayerValues() = 0;
|
||||
|
||||
virtual std::vector<Settings::BasicSetting*>& FindRelevantList(Settings::Category category) = 0;
|
||||
|
||||
/**
|
||||
* Reads a setting from the qt_config.
|
||||
*
|
||||
* @param key The setting's identifier
|
||||
* @param default_value The value to use when the setting is not already present in the config
|
||||
*/
|
||||
bool ReadBooleanSetting(const std::string& key,
|
||||
std::optional<bool> default_value = std::nullopt);
|
||||
s64 ReadIntegerSetting(const std::string& key, std::optional<s64> default_value = std::nullopt);
|
||||
double ReadDoubleSetting(const std::string& key,
|
||||
std::optional<double> default_value = std::nullopt);
|
||||
std::string ReadStringSetting(const std::string& key,
|
||||
std::optional<std::string> default_value = std::nullopt);
|
||||
|
||||
/**
|
||||
* Writes a setting to the qt_config.
|
||||
*
|
||||
* @param key The setting's idetentifier
|
||||
* @param value Value of the setting
|
||||
* @param default_value Default of the setting if not present in config
|
||||
* @param use_global Specifies if the custom or global config should be in use, for custom
|
||||
* configs
|
||||
*/
|
||||
template <typename Type = int>
|
||||
void WriteSetting(const std::string& key, const Type& value,
|
||||
const std::optional<Type>& default_value = std::nullopt,
|
||||
const std::optional<bool>& use_global = std::nullopt);
|
||||
void WriteSettingInternal(const std::string& key, const std::string& value);
|
||||
|
||||
void ReadCategory(Settings::Category category);
|
||||
void WriteCategory(Settings::Category category);
|
||||
void ReadSettingGeneric(Settings::BasicSetting* setting);
|
||||
void WriteSettingGeneric(const Settings::BasicSetting* setting);
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] std::string ToString(const T& value_) {
|
||||
if constexpr (std::is_same_v<T, std::string>) {
|
||||
return value_;
|
||||
} else if constexpr (std::is_same_v<T, std::optional<u32>>) {
|
||||
return value_.has_value() ? std::to_string(*value_) : "none";
|
||||
} else if constexpr (std::is_same_v<T, bool>) {
|
||||
return value_ ? "true" : "false";
|
||||
} else {
|
||||
return std::to_string(static_cast<s64>(value_));
|
||||
}
|
||||
}
|
||||
|
||||
void BeginGroup(const std::string& group);
|
||||
void EndGroup();
|
||||
std::string GetSection();
|
||||
[[nodiscard]] std::string GetGroup() const;
|
||||
static std::string AdjustKey(const std::string& key);
|
||||
static std::string AdjustOutputString(const std::string& string);
|
||||
std::string GetFullKey(const std::string& key, bool skipArrayIndex);
|
||||
int BeginArray(const std::string& array);
|
||||
void EndArray();
|
||||
void SetArrayIndex(int index);
|
||||
|
||||
const ConfigType type;
|
||||
std::unique_ptr<CSimpleIniA> config;
|
||||
std::string config_loc;
|
||||
const bool global;
|
||||
|
||||
private:
|
||||
inline static std::array<char, 19> special_characters = {'!', '#', '$', '%', '^', '&', '*',
|
||||
'|', ';', '\'', '\"', ',', '<', '.',
|
||||
'>', '?', '`', '~', '='};
|
||||
|
||||
struct ConfigArray {
|
||||
std::string name;
|
||||
int size;
|
||||
int index;
|
||||
};
|
||||
std::vector<ConfigArray> array_stack;
|
||||
std::vector<std::string> key_stack;
|
||||
};
|
@ -15,6 +15,7 @@ add_library(video_core STATIC
|
||||
buffer_cache/buffer_cache.cpp
|
||||
buffer_cache/buffer_cache.h
|
||||
buffer_cache/memory_tracker_base.h
|
||||
buffer_cache/usage_tracker.h
|
||||
buffer_cache/word_manager.h
|
||||
cache_types.h
|
||||
cdma_pusher.cpp
|
||||
|
@ -67,6 +67,7 @@ void BufferCache<P>::TickFrame() {
|
||||
if (!channel_state) {
|
||||
return;
|
||||
}
|
||||
runtime.TickFrame(slot_buffers);
|
||||
|
||||
// Calculate hits and shots and move hit bits to the right
|
||||
const u32 hits = std::reduce(channel_state->uniform_cache_hits.begin(),
|
||||
@ -230,7 +231,10 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am
|
||||
for (const IntervalType& add_interval : tmp_intervals) {
|
||||
common_ranges.add(add_interval);
|
||||
}
|
||||
runtime.CopyBuffer(dest_buffer, src_buffer, copies);
|
||||
const auto& copy = copies[0];
|
||||
src_buffer.MarkUsage(copy.src_offset, copy.size);
|
||||
dest_buffer.MarkUsage(copy.dst_offset, copy.size);
|
||||
runtime.CopyBuffer(dest_buffer, src_buffer, copies, true);
|
||||
if (has_new_downloads) {
|
||||
memory_tracker.MarkRegionAsGpuModified(*cpu_dest_address, amount);
|
||||
}
|
||||
@ -258,9 +262,10 @@ bool BufferCache<P>::DMAClear(GPUVAddr dst_address, u64 amount, u32 value) {
|
||||
common_ranges.subtract(subtract_interval);
|
||||
|
||||
const BufferId buffer = FindBuffer(*cpu_dst_address, static_cast<u32>(size));
|
||||
auto& dest_buffer = slot_buffers[buffer];
|
||||
Buffer& dest_buffer = slot_buffers[buffer];
|
||||
const u32 offset = dest_buffer.Offset(*cpu_dst_address);
|
||||
runtime.ClearBuffer(dest_buffer, offset, size, value);
|
||||
dest_buffer.MarkUsage(offset, size);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -603,6 +608,7 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
|
||||
VAddr orig_cpu_addr = static_cast<VAddr>(second_copy.src_offset);
|
||||
const IntervalType base_interval{orig_cpu_addr, orig_cpu_addr + copy.size};
|
||||
async_downloads += std::make_pair(base_interval, 1);
|
||||
buffer.MarkUsage(copy.src_offset, copy.size);
|
||||
runtime.CopyBuffer(download_staging.buffer, buffer, copies, false);
|
||||
normalized_copies.push_back(second_copy);
|
||||
}
|
||||
@ -621,8 +627,9 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
|
||||
// Have in mind the staging buffer offset for the copy
|
||||
copy.dst_offset += download_staging.offset;
|
||||
const std::array copies{copy};
|
||||
runtime.CopyBuffer(download_staging.buffer, slot_buffers[buffer_id], copies,
|
||||
false);
|
||||
Buffer& buffer = slot_buffers[buffer_id];
|
||||
buffer.MarkUsage(copy.src_offset, copy.size);
|
||||
runtime.CopyBuffer(download_staging.buffer, buffer, copies, false);
|
||||
}
|
||||
runtime.PostCopyBarrier();
|
||||
runtime.Finish();
|
||||
@ -742,7 +749,7 @@ void BufferCache<P>::BindHostIndexBuffer() {
|
||||
{BufferCopy{.src_offset = upload_staging.offset, .dst_offset = 0, .size = size}}};
|
||||
std::memcpy(upload_staging.mapped_span.data(),
|
||||
draw_state.inline_index_draw_indexes.data(), size);
|
||||
runtime.CopyBuffer(buffer, upload_staging.buffer, copies);
|
||||
runtime.CopyBuffer(buffer, upload_staging.buffer, copies, true);
|
||||
} else {
|
||||
buffer.ImmediateUpload(0, draw_state.inline_index_draw_indexes);
|
||||
}
|
||||
@ -754,6 +761,7 @@ void BufferCache<P>::BindHostIndexBuffer() {
|
||||
offset + draw_state.index_buffer.first * draw_state.index_buffer.FormatSizeInBytes();
|
||||
runtime.BindIndexBuffer(buffer, new_offset, size);
|
||||
} else {
|
||||
buffer.MarkUsage(offset, size);
|
||||
runtime.BindIndexBuffer(draw_state.topology, draw_state.index_buffer.format,
|
||||
draw_state.index_buffer.first, draw_state.index_buffer.count,
|
||||
buffer, offset, size);
|
||||
@ -790,6 +798,7 @@ void BufferCache<P>::BindHostVertexBuffers() {
|
||||
|
||||
const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
|
||||
const u32 offset = buffer.Offset(binding.cpu_addr);
|
||||
buffer.MarkUsage(offset, binding.size);
|
||||
|
||||
host_bindings.buffers.push_back(&buffer);
|
||||
host_bindings.offsets.push_back(offset);
|
||||
@ -895,6 +904,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
|
||||
if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
|
||||
channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size;
|
||||
}
|
||||
buffer.MarkUsage(offset, size);
|
||||
if constexpr (NEEDS_BIND_UNIFORM_INDEX) {
|
||||
runtime.BindUniformBuffer(stage, binding_index, buffer, offset, size);
|
||||
} else {
|
||||
@ -913,6 +923,7 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
|
||||
SynchronizeBuffer(buffer, binding.cpu_addr, size);
|
||||
|
||||
const u32 offset = buffer.Offset(binding.cpu_addr);
|
||||
buffer.MarkUsage(offset, size);
|
||||
const bool is_written = ((channel_state->written_storage_buffers[stage] >> index) & 1) != 0;
|
||||
|
||||
if (is_written) {
|
||||
@ -943,6 +954,7 @@ void BufferCache<P>::BindHostGraphicsTextureBuffers(size_t stage) {
|
||||
|
||||
const u32 offset = buffer.Offset(binding.cpu_addr);
|
||||
const PixelFormat format = binding.format;
|
||||
buffer.MarkUsage(offset, size);
|
||||
if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) {
|
||||
if (((channel_state->image_texture_buffers[stage] >> index) & 1) != 0) {
|
||||
runtime.BindImageBuffer(buffer, offset, size, format);
|
||||
@ -975,9 +987,10 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
|
||||
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
|
||||
|
||||
const u32 offset = buffer.Offset(binding.cpu_addr);
|
||||
buffer.MarkUsage(offset, size);
|
||||
host_bindings.buffers.push_back(&buffer);
|
||||
host_bindings.offsets.push_back(offset);
|
||||
host_bindings.sizes.push_back(binding.size);
|
||||
host_bindings.sizes.push_back(size);
|
||||
}
|
||||
if (host_bindings.buffers.size() > 0) {
|
||||
runtime.BindTransformFeedbackBuffers(host_bindings);
|
||||
@ -1001,6 +1014,7 @@ void BufferCache<P>::BindHostComputeUniformBuffers() {
|
||||
SynchronizeBuffer(buffer, binding.cpu_addr, size);
|
||||
|
||||
const u32 offset = buffer.Offset(binding.cpu_addr);
|
||||
buffer.MarkUsage(offset, size);
|
||||
if constexpr (NEEDS_BIND_UNIFORM_INDEX) {
|
||||
runtime.BindComputeUniformBuffer(binding_index, buffer, offset, size);
|
||||
++binding_index;
|
||||
@ -1021,6 +1035,7 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
|
||||
SynchronizeBuffer(buffer, binding.cpu_addr, size);
|
||||
|
||||
const u32 offset = buffer.Offset(binding.cpu_addr);
|
||||
buffer.MarkUsage(offset, size);
|
||||
const bool is_written =
|
||||
((channel_state->written_compute_storage_buffers >> index) & 1) != 0;
|
||||
|
||||
@ -1053,6 +1068,7 @@ void BufferCache<P>::BindHostComputeTextureBuffers() {
|
||||
|
||||
const u32 offset = buffer.Offset(binding.cpu_addr);
|
||||
const PixelFormat format = binding.format;
|
||||
buffer.MarkUsage(offset, size);
|
||||
if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) {
|
||||
if (((channel_state->image_compute_texture_buffers >> index) & 1) != 0) {
|
||||
runtime.BindImageBuffer(buffer, offset, size, format);
|
||||
@ -1172,10 +1188,11 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) {
|
||||
if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end)) {
|
||||
size = static_cast<u32>(gpu_memory->MaxContinuousRange(gpu_addr_begin, size));
|
||||
}
|
||||
const BufferId buffer_id = FindBuffer(*cpu_addr, size);
|
||||
channel_state->vertex_buffers[index] = Binding{
|
||||
.cpu_addr = *cpu_addr,
|
||||
.size = size,
|
||||
.buffer_id = FindBuffer(*cpu_addr, size),
|
||||
.buffer_id = buffer_id,
|
||||
};
|
||||
}
|
||||
|
||||
@ -1406,7 +1423,8 @@ void BufferCache<P>::JoinOverlap(BufferId new_buffer_id, BufferId overlap_id,
|
||||
.dst_offset = dst_base_offset,
|
||||
.size = overlap.SizeBytes(),
|
||||
});
|
||||
runtime.CopyBuffer(new_buffer, overlap, copies);
|
||||
new_buffer.MarkUsage(copies[0].dst_offset, copies[0].size);
|
||||
runtime.CopyBuffer(new_buffer, overlap, copies, true);
|
||||
DeleteBuffer(overlap_id, true);
|
||||
}
|
||||
|
||||
@ -1419,7 +1437,9 @@ BufferId BufferCache<P>::CreateBuffer(VAddr cpu_addr, u32 wanted_size) {
|
||||
const u32 size = static_cast<u32>(overlap.end - overlap.begin);
|
||||
const BufferId new_buffer_id = slot_buffers.insert(runtime, rasterizer, overlap.begin, size);
|
||||
auto& new_buffer = slot_buffers[new_buffer_id];
|
||||
runtime.ClearBuffer(new_buffer, 0, new_buffer.SizeBytes(), 0);
|
||||
const size_t size_bytes = new_buffer.SizeBytes();
|
||||
runtime.ClearBuffer(new_buffer, 0, size_bytes, 0);
|
||||
new_buffer.MarkUsage(0, size_bytes);
|
||||
for (const BufferId overlap_id : overlap.ids) {
|
||||
JoinOverlap(new_buffer_id, overlap_id, !overlap.has_stream_leap);
|
||||
}
|
||||
@ -1472,11 +1492,6 @@ void BufferCache<P>::TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept {
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size) {
|
||||
return SynchronizeBufferImpl(buffer, cpu_addr, size);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 size) {
|
||||
boost::container::small_vector<BufferCopy, 4> copies;
|
||||
u64 total_size_bytes = 0;
|
||||
u64 largest_copy = 0;
|
||||
@ -1498,51 +1513,6 @@ bool BufferCache<P>::SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 s
|
||||
return false;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::SynchronizeBufferNoModified(Buffer& buffer, VAddr cpu_addr, u32 size) {
|
||||
boost::container::small_vector<BufferCopy, 4> copies;
|
||||
u64 total_size_bytes = 0;
|
||||
u64 largest_copy = 0;
|
||||
IntervalSet found_sets{};
|
||||
auto make_copies = [&] {
|
||||
for (auto& interval : found_sets) {
|
||||
const std::size_t sub_size = interval.upper() - interval.lower();
|
||||
const VAddr cpu_addr_ = interval.lower();
|
||||
copies.push_back(BufferCopy{
|
||||
.src_offset = total_size_bytes,
|
||||
.dst_offset = cpu_addr_ - buffer.CpuAddr(),
|
||||
.size = sub_size,
|
||||
});
|
||||
total_size_bytes += sub_size;
|
||||
largest_copy = std::max<u64>(largest_copy, sub_size);
|
||||
}
|
||||
const std::span<BufferCopy> copies_span(copies.data(), copies.size());
|
||||
UploadMemory(buffer, total_size_bytes, largest_copy, copies_span);
|
||||
};
|
||||
memory_tracker.ForEachUploadRange(cpu_addr, size, [&](u64 cpu_addr_out, u64 range_size) {
|
||||
const VAddr base_adr = cpu_addr_out;
|
||||
const VAddr end_adr = base_adr + range_size;
|
||||
const IntervalType add_interval{base_adr, end_adr};
|
||||
found_sets.add(add_interval);
|
||||
});
|
||||
if (found_sets.empty()) {
|
||||
return true;
|
||||
}
|
||||
const IntervalType search_interval{cpu_addr, cpu_addr + size};
|
||||
auto it = common_ranges.lower_bound(search_interval);
|
||||
auto it_end = common_ranges.upper_bound(search_interval);
|
||||
if (it == common_ranges.end()) {
|
||||
make_copies();
|
||||
return false;
|
||||
}
|
||||
while (it != it_end) {
|
||||
found_sets.subtract(*it);
|
||||
it++;
|
||||
}
|
||||
make_copies();
|
||||
return false;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy,
|
||||
std::span<BufferCopy> copies) {
|
||||
@ -1591,7 +1561,8 @@ void BufferCache<P>::MappedUploadMemory([[maybe_unused]] Buffer& buffer,
|
||||
// Apply the staging offset
|
||||
copy.src_offset += upload_staging.offset;
|
||||
}
|
||||
runtime.CopyBuffer(buffer, upload_staging.buffer, copies);
|
||||
const bool can_reorder = runtime.CanReorderUpload(buffer, copies);
|
||||
runtime.CopyBuffer(buffer, upload_staging.buffer, copies, true, can_reorder);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1633,7 +1604,8 @@ void BufferCache<P>::InlineMemoryImplementation(VAddr dest_address, size_t copy_
|
||||
}};
|
||||
u8* const src_pointer = upload_staging.mapped_span.data();
|
||||
std::memcpy(src_pointer, inlined_buffer.data(), copy_size);
|
||||
runtime.CopyBuffer(buffer, upload_staging.buffer, copies);
|
||||
const bool can_reorder = runtime.CanReorderUpload(buffer, copies);
|
||||
runtime.CopyBuffer(buffer, upload_staging.buffer, copies, true, can_reorder);
|
||||
} else {
|
||||
buffer.ImmediateUpload(buffer.Offset(dest_address), inlined_buffer.first(copy_size));
|
||||
}
|
||||
@ -1686,8 +1658,9 @@ void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, VAddr cpu_addr, u64 si
|
||||
for (BufferCopy& copy : copies) {
|
||||
// Modify copies to have the staging offset in mind
|
||||
copy.dst_offset += download_staging.offset;
|
||||
buffer.MarkUsage(copy.src_offset, copy.size);
|
||||
}
|
||||
runtime.CopyBuffer(download_staging.buffer, buffer, copies_span);
|
||||
runtime.CopyBuffer(download_staging.buffer, buffer, copies_span, true);
|
||||
runtime.Finish();
|
||||
for (const BufferCopy& copy : copies) {
|
||||
const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset;
|
||||
|
@ -529,10 +529,6 @@ private:
|
||||
|
||||
bool SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size);
|
||||
|
||||
bool SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 size);
|
||||
|
||||
bool SynchronizeBufferNoModified(Buffer& buffer, VAddr cpu_addr, u32 size);
|
||||
|
||||
void UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy,
|
||||
std::span<BufferCopy> copies);
|
||||
|
||||
|
79
src/video_core/buffer_cache/usage_tracker.h
Normal file
79
src/video_core/buffer_cache/usage_tracker.h
Normal file
@ -0,0 +1,79 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
class UsageTracker {
|
||||
static constexpr size_t BYTES_PER_BIT_SHIFT = 6;
|
||||
static constexpr size_t PAGE_SHIFT = 6 + BYTES_PER_BIT_SHIFT;
|
||||
static constexpr size_t PAGE_BYTES = 1 << PAGE_SHIFT;
|
||||
|
||||
public:
|
||||
explicit UsageTracker(size_t size) {
|
||||
const size_t num_pages = (size >> PAGE_SHIFT) + 1;
|
||||
pages.resize(num_pages, 0ULL);
|
||||
}
|
||||
|
||||
void Reset() noexcept {
|
||||
std::ranges::fill(pages, 0ULL);
|
||||
}
|
||||
|
||||
void Track(u64 offset, u64 size) noexcept {
|
||||
const size_t page = offset >> PAGE_SHIFT;
|
||||
const size_t page_end = (offset + size) >> PAGE_SHIFT;
|
||||
TrackPage(page, offset, size);
|
||||
if (page == page_end) {
|
||||
return;
|
||||
}
|
||||
for (size_t i = page + 1; i < page_end; i++) {
|
||||
pages[i] = ~u64{0};
|
||||
}
|
||||
const size_t offset_end = offset + size;
|
||||
const size_t offset_end_page_aligned = Common::AlignDown(offset_end, PAGE_BYTES);
|
||||
TrackPage(page_end, offset_end_page_aligned, offset_end - offset_end_page_aligned);
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsUsed(u64 offset, u64 size) const noexcept {
|
||||
const size_t page = offset >> PAGE_SHIFT;
|
||||
const size_t page_end = (offset + size) >> PAGE_SHIFT;
|
||||
if (IsPageUsed(page, offset, size)) {
|
||||
return true;
|
||||
}
|
||||
for (size_t i = page + 1; i < page_end; i++) {
|
||||
if (pages[i] != 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
const size_t offset_end = offset + size;
|
||||
const size_t offset_end_page_aligned = Common::AlignDown(offset_end, PAGE_BYTES);
|
||||
return IsPageUsed(page_end, offset_end_page_aligned, offset_end - offset_end_page_aligned);
|
||||
}
|
||||
|
||||
private:
|
||||
void TrackPage(u64 page, u64 offset, u64 size) noexcept {
|
||||
const size_t offset_in_page = offset % PAGE_BYTES;
|
||||
const size_t first_bit = offset_in_page >> BYTES_PER_BIT_SHIFT;
|
||||
const size_t num_bits = std::min(size, PAGE_BYTES) >> BYTES_PER_BIT_SHIFT;
|
||||
const size_t mask = ~u64{0} >> (64 - num_bits);
|
||||
pages[page] |= (~u64{0} & mask) << first_bit;
|
||||
}
|
||||
|
||||
bool IsPageUsed(u64 page, u64 offset, u64 size) const noexcept {
|
||||
const size_t offset_in_page = offset % PAGE_BYTES;
|
||||
const size_t first_bit = offset_in_page >> BYTES_PER_BIT_SHIFT;
|
||||
const size_t num_bits = std::min(size, PAGE_BYTES) >> BYTES_PER_BIT_SHIFT;
|
||||
const size_t mask = ~u64{0} >> (64 - num_bits);
|
||||
const size_t mask2 = (~u64{0} & mask) << first_bit;
|
||||
return (pages[page] & mask2) != 0;
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<u64> pages;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
@ -178,13 +178,14 @@ void BufferCacheRuntime::CopyBuffer(GLuint dst_buffer, Buffer& src_buffer,
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, GLuint src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier) {
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier,
|
||||
bool) {
|
||||
CopyBuffer(dst_buffer.Handle(), src_buffer, copies, barrier);
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies) {
|
||||
CopyBuffer(dst_buffer.Handle(), src_buffer.Handle(), copies);
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool) {
|
||||
CopyBuffer(dst_buffer.Handle(), src_buffer.Handle(), copies, true);
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::PreCopyBarrier() {
|
||||
|
@ -30,6 +30,8 @@ public:
|
||||
|
||||
void MakeResident(GLenum access) noexcept;
|
||||
|
||||
void MarkUsage(u64 offset, u64 size) {}
|
||||
|
||||
[[nodiscard]] GLuint View(u32 offset, u32 size, VideoCore::Surface::PixelFormat format);
|
||||
|
||||
[[nodiscard]] GLuint64EXT HostGpuAddr() const noexcept {
|
||||
@ -66,22 +68,29 @@ public:
|
||||
|
||||
[[nodiscard]] StagingBufferMap DownloadStagingBuffer(size_t size);
|
||||
|
||||
bool CanReorderUpload(const Buffer&, std::span<const VideoCommon::BufferCopy>) {
|
||||
return false;
|
||||
}
|
||||
|
||||
void CopyBuffer(GLuint dst_buffer, GLuint src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier);
|
||||
|
||||
void CopyBuffer(GLuint dst_buffer, Buffer& src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier);
|
||||
|
||||
void CopyBuffer(Buffer& dst_buffer, GLuint src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier,
|
||||
bool can_reorder_upload = false);
|
||||
|
||||
void CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies);
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool);
|
||||
|
||||
void PreCopyBarrier();
|
||||
void PostCopyBarrier();
|
||||
void Finish();
|
||||
|
||||
void TickFrame(VideoCommon::SlotVector<Buffer>&) noexcept {}
|
||||
|
||||
void ClearBuffer(Buffer& dest_buffer, u32 offset, size_t size, u32 value);
|
||||
|
||||
void BindIndexBuffer(Buffer& buffer, u32 offset, u32 size);
|
||||
|
@ -79,13 +79,13 @@ vk::Buffer CreateBuffer(const Device& device, const MemoryAllocator& memory_allo
|
||||
} // Anonymous namespace
|
||||
|
||||
Buffer::Buffer(BufferCacheRuntime&, VideoCommon::NullBufferParams null_params)
|
||||
: VideoCommon::BufferBase<VideoCore::RasterizerInterface>(null_params) {}
|
||||
: VideoCommon::BufferBase<VideoCore::RasterizerInterface>(null_params), tracker{4096} {}
|
||||
|
||||
Buffer::Buffer(BufferCacheRuntime& runtime, VideoCore::RasterizerInterface& rasterizer_,
|
||||
VAddr cpu_addr_, u64 size_bytes_)
|
||||
: VideoCommon::BufferBase<VideoCore::RasterizerInterface>(rasterizer_, cpu_addr_, size_bytes_),
|
||||
device{&runtime.device}, buffer{
|
||||
CreateBuffer(*device, runtime.memory_allocator, SizeBytes())} {
|
||||
device{&runtime.device}, buffer{CreateBuffer(*device, runtime.memory_allocator, SizeBytes())},
|
||||
tracker{SizeBytes()} {
|
||||
if (runtime.device.HasDebuggingToolAttached()) {
|
||||
buffer.SetObjectNameEXT(fmt::format("Buffer 0x{:x}", CpuAddr()).c_str());
|
||||
}
|
||||
@ -355,12 +355,31 @@ bool BufferCacheRuntime::CanReportMemoryUsage() const {
|
||||
return device.CanReportMemoryUsage();
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::TickFrame(VideoCommon::SlotVector<Buffer>& slot_buffers) noexcept {
|
||||
for (auto it = slot_buffers.begin(); it != slot_buffers.end(); it++) {
|
||||
it->ResetUsageTracking();
|
||||
}
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::Finish() {
|
||||
scheduler.Finish();
|
||||
}
|
||||
|
||||
bool BufferCacheRuntime::CanReorderUpload(const Buffer& buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies) {
|
||||
if (Settings::values.disable_buffer_reorder) {
|
||||
return false;
|
||||
}
|
||||
const bool can_use_upload_cmdbuf =
|
||||
std::ranges::all_of(copies, [&](const VideoCommon::BufferCopy& copy) {
|
||||
return !buffer.IsRegionUsed(copy.dst_offset, copy.size);
|
||||
});
|
||||
return can_use_upload_cmdbuf;
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::CopyBuffer(VkBuffer dst_buffer, VkBuffer src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier) {
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier,
|
||||
bool can_reorder_upload) {
|
||||
if (dst_buffer == VK_NULL_HANDLE || src_buffer == VK_NULL_HANDLE) {
|
||||
return;
|
||||
}
|
||||
@ -376,9 +395,18 @@ void BufferCacheRuntime::CopyBuffer(VkBuffer dst_buffer, VkBuffer src_buffer,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
|
||||
};
|
||||
|
||||
// Measuring a popular game, this number never exceeds the specified size once data is warmed up
|
||||
boost::container::small_vector<VkBufferCopy, 8> vk_copies(copies.size());
|
||||
std::ranges::transform(copies, vk_copies.begin(), MakeBufferCopy);
|
||||
if (src_buffer == staging_pool.StreamBuf() && can_reorder_upload) {
|
||||
scheduler.RecordWithUploadBuffer([src_buffer, dst_buffer, vk_copies](
|
||||
vk::CommandBuffer, vk::CommandBuffer upload_cmdbuf) {
|
||||
upload_cmdbuf.CopyBuffer(src_buffer, dst_buffer, vk_copies);
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([src_buffer, dst_buffer, vk_copies, barrier](vk::CommandBuffer cmdbuf) {
|
||||
if (barrier) {
|
||||
|
@ -5,6 +5,7 @@
|
||||
|
||||
#include "video_core/buffer_cache/buffer_cache_base.h"
|
||||
#include "video_core/buffer_cache/memory_tracker_base.h"
|
||||
#include "video_core/buffer_cache/usage_tracker.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_vulkan/vk_compute_pass.h"
|
||||
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
|
||||
@ -34,6 +35,18 @@ public:
|
||||
return *buffer;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsRegionUsed(u64 offset, u64 size) const noexcept {
|
||||
return tracker.IsUsed(offset, size);
|
||||
}
|
||||
|
||||
void MarkUsage(u64 offset, u64 size) noexcept {
|
||||
tracker.Track(offset, size);
|
||||
}
|
||||
|
||||
void ResetUsageTracking() noexcept {
|
||||
tracker.Reset();
|
||||
}
|
||||
|
||||
operator VkBuffer() const noexcept {
|
||||
return *buffer;
|
||||
}
|
||||
@ -49,6 +62,7 @@ private:
|
||||
const Device* device{};
|
||||
vk::Buffer buffer;
|
||||
std::vector<BufferView> views;
|
||||
VideoCommon::UsageTracker tracker;
|
||||
};
|
||||
|
||||
class QuadArrayIndexBuffer;
|
||||
@ -67,6 +81,8 @@ public:
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue,
|
||||
DescriptorPool& descriptor_pool);
|
||||
|
||||
void TickFrame(VideoCommon::SlotVector<Buffer>& slot_buffers) noexcept;
|
||||
|
||||
void Finish();
|
||||
|
||||
u64 GetDeviceLocalMemory() const;
|
||||
@ -79,12 +95,15 @@ public:
|
||||
|
||||
[[nodiscard]] StagingBufferRef DownloadStagingBuffer(size_t size, bool deferred = false);
|
||||
|
||||
bool CanReorderUpload(const Buffer& buffer, std::span<const VideoCommon::BufferCopy> copies);
|
||||
|
||||
void FreeDeferredStagingBuffer(StagingBufferRef& ref);
|
||||
|
||||
void PreCopyBarrier();
|
||||
|
||||
void CopyBuffer(VkBuffer src_buffer, VkBuffer dst_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier,
|
||||
bool can_reorder_upload = false);
|
||||
|
||||
void PostCopyBarrier();
|
||||
|
||||
|
@ -100,12 +100,14 @@ void MasterSemaphore::Wait(u64 tick) {
|
||||
Refresh();
|
||||
}
|
||||
|
||||
VkResult MasterSemaphore::SubmitQueue(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore,
|
||||
VkSemaphore wait_semaphore, u64 host_tick) {
|
||||
VkResult MasterSemaphore::SubmitQueue(vk::CommandBuffer& cmdbuf, vk::CommandBuffer& upload_cmdbuf,
|
||||
VkSemaphore signal_semaphore, VkSemaphore wait_semaphore,
|
||||
u64 host_tick) {
|
||||
if (semaphore) {
|
||||
return SubmitQueueTimeline(cmdbuf, signal_semaphore, wait_semaphore, host_tick);
|
||||
return SubmitQueueTimeline(cmdbuf, upload_cmdbuf, signal_semaphore, wait_semaphore,
|
||||
host_tick);
|
||||
} else {
|
||||
return SubmitQueueFence(cmdbuf, signal_semaphore, wait_semaphore, host_tick);
|
||||
return SubmitQueueFence(cmdbuf, upload_cmdbuf, signal_semaphore, wait_semaphore, host_tick);
|
||||
}
|
||||
}
|
||||
|
||||
@ -115,6 +117,7 @@ static constexpr std::array<VkPipelineStageFlags, 2> wait_stage_masks{
|
||||
};
|
||||
|
||||
VkResult MasterSemaphore::SubmitQueueTimeline(vk::CommandBuffer& cmdbuf,
|
||||
vk::CommandBuffer& upload_cmdbuf,
|
||||
VkSemaphore signal_semaphore,
|
||||
VkSemaphore wait_semaphore, u64 host_tick) {
|
||||
const VkSemaphore timeline_semaphore = *semaphore;
|
||||
@ -123,6 +126,8 @@ VkResult MasterSemaphore::SubmitQueueTimeline(vk::CommandBuffer& cmdbuf,
|
||||
const std::array signal_values{host_tick, u64(0)};
|
||||
const std::array signal_semaphores{timeline_semaphore, signal_semaphore};
|
||||
|
||||
const std::array cmdbuffers{*upload_cmdbuf, *cmdbuf};
|
||||
|
||||
const u32 num_wait_semaphores = wait_semaphore ? 1 : 0;
|
||||
const VkTimelineSemaphoreSubmitInfo timeline_si{
|
||||
.sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO,
|
||||
@ -138,8 +143,8 @@ VkResult MasterSemaphore::SubmitQueueTimeline(vk::CommandBuffer& cmdbuf,
|
||||
.waitSemaphoreCount = num_wait_semaphores,
|
||||
.pWaitSemaphores = &wait_semaphore,
|
||||
.pWaitDstStageMask = wait_stage_masks.data(),
|
||||
.commandBufferCount = 1,
|
||||
.pCommandBuffers = cmdbuf.address(),
|
||||
.commandBufferCount = static_cast<u32>(cmdbuffers.size()),
|
||||
.pCommandBuffers = cmdbuffers.data(),
|
||||
.signalSemaphoreCount = num_signal_semaphores,
|
||||
.pSignalSemaphores = signal_semaphores.data(),
|
||||
};
|
||||
@ -147,19 +152,23 @@ VkResult MasterSemaphore::SubmitQueueTimeline(vk::CommandBuffer& cmdbuf,
|
||||
return device.GetGraphicsQueue().Submit(submit_info);
|
||||
}
|
||||
|
||||
VkResult MasterSemaphore::SubmitQueueFence(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore,
|
||||
VkSemaphore wait_semaphore, u64 host_tick) {
|
||||
VkResult MasterSemaphore::SubmitQueueFence(vk::CommandBuffer& cmdbuf,
|
||||
vk::CommandBuffer& upload_cmdbuf,
|
||||
VkSemaphore signal_semaphore, VkSemaphore wait_semaphore,
|
||||
u64 host_tick) {
|
||||
const u32 num_signal_semaphores = signal_semaphore ? 1 : 0;
|
||||
const u32 num_wait_semaphores = wait_semaphore ? 1 : 0;
|
||||
|
||||
const std::array cmdbuffers{*upload_cmdbuf, *cmdbuf};
|
||||
|
||||
const VkSubmitInfo submit_info{
|
||||
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
|
||||
.pNext = nullptr,
|
||||
.waitSemaphoreCount = num_wait_semaphores,
|
||||
.pWaitSemaphores = &wait_semaphore,
|
||||
.pWaitDstStageMask = wait_stage_masks.data(),
|
||||
.commandBufferCount = 1,
|
||||
.pCommandBuffers = cmdbuf.address(),
|
||||
.commandBufferCount = static_cast<u32>(cmdbuffers.size()),
|
||||
.pCommandBuffers = cmdbuffers.data(),
|
||||
.signalSemaphoreCount = num_signal_semaphores,
|
||||
.pSignalSemaphores = &signal_semaphore,
|
||||
};
|
||||
|
@ -52,14 +52,16 @@ public:
|
||||
void Wait(u64 tick);
|
||||
|
||||
/// Submits the device graphics queue, updating the tick as necessary
|
||||
VkResult SubmitQueue(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore,
|
||||
VkSemaphore wait_semaphore, u64 host_tick);
|
||||
VkResult SubmitQueue(vk::CommandBuffer& cmdbuf, vk::CommandBuffer& upload_cmdbuf,
|
||||
VkSemaphore signal_semaphore, VkSemaphore wait_semaphore, u64 host_tick);
|
||||
|
||||
private:
|
||||
VkResult SubmitQueueTimeline(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore,
|
||||
VkSemaphore wait_semaphore, u64 host_tick);
|
||||
VkResult SubmitQueueFence(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore,
|
||||
VkSemaphore wait_semaphore, u64 host_tick);
|
||||
VkResult SubmitQueueTimeline(vk::CommandBuffer& cmdbuf, vk::CommandBuffer& upload_cmdbuf,
|
||||
VkSemaphore signal_semaphore, VkSemaphore wait_semaphore,
|
||||
u64 host_tick);
|
||||
VkResult SubmitQueueFence(vk::CommandBuffer& cmdbuf, vk::CommandBuffer& upload_cmdbuf,
|
||||
VkSemaphore signal_semaphore, VkSemaphore wait_semaphore,
|
||||
u64 host_tick);
|
||||
|
||||
void WaitThread(std::stop_token token);
|
||||
|
||||
|
@ -22,11 +22,12 @@ namespace Vulkan {
|
||||
|
||||
MICROPROFILE_DECLARE(Vulkan_WaitForWorker);
|
||||
|
||||
void Scheduler::CommandChunk::ExecuteAll(vk::CommandBuffer cmdbuf) {
|
||||
void Scheduler::CommandChunk::ExecuteAll(vk::CommandBuffer cmdbuf,
|
||||
vk::CommandBuffer upload_cmdbuf) {
|
||||
auto command = first;
|
||||
while (command != nullptr) {
|
||||
auto next = command->GetNext();
|
||||
command->Execute(cmdbuf);
|
||||
command->Execute(cmdbuf, upload_cmdbuf);
|
||||
command->~Command();
|
||||
command = next;
|
||||
}
|
||||
@ -180,7 +181,7 @@ void Scheduler::WorkerThread(std::stop_token stop_token) {
|
||||
// Perform the work, tracking whether the chunk was a submission
|
||||
// before executing.
|
||||
const bool has_submit = work->HasSubmit();
|
||||
work->ExecuteAll(current_cmdbuf);
|
||||
work->ExecuteAll(current_cmdbuf, current_upload_cmdbuf);
|
||||
|
||||
// If the chunk was a submission, reallocate the command buffer.
|
||||
if (has_submit) {
|
||||
@ -205,6 +206,13 @@ void Scheduler::AllocateWorkerCommandBuffer() {
|
||||
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
|
||||
.pInheritanceInfo = nullptr,
|
||||
});
|
||||
current_upload_cmdbuf = vk::CommandBuffer(command_pool->Commit(), device.GetDispatchLoader());
|
||||
current_upload_cmdbuf.Begin({
|
||||
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
|
||||
.pInheritanceInfo = nullptr,
|
||||
});
|
||||
}
|
||||
|
||||
u64 Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
|
||||
@ -212,7 +220,17 @@ u64 Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_se
|
||||
InvalidateState();
|
||||
|
||||
const u64 signal_value = master_semaphore->NextTick();
|
||||
Record([signal_semaphore, wait_semaphore, signal_value, this](vk::CommandBuffer cmdbuf) {
|
||||
RecordWithUploadBuffer([signal_semaphore, wait_semaphore, signal_value,
|
||||
this](vk::CommandBuffer cmdbuf, vk::CommandBuffer upload_cmdbuf) {
|
||||
static constexpr VkMemoryBarrier WRITE_BARRIER{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
|
||||
};
|
||||
upload_cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, WRITE_BARRIER);
|
||||
upload_cmdbuf.End();
|
||||
cmdbuf.End();
|
||||
|
||||
if (on_submit) {
|
||||
@ -221,7 +239,7 @@ u64 Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_se
|
||||
|
||||
std::scoped_lock lock{submit_mutex};
|
||||
switch (const VkResult result = master_semaphore->SubmitQueue(
|
||||
cmdbuf, signal_semaphore, wait_semaphore, signal_value)) {
|
||||
cmdbuf, upload_cmdbuf, signal_semaphore, wait_semaphore, signal_value)) {
|
||||
case VK_SUCCESS:
|
||||
break;
|
||||
case VK_ERROR_DEVICE_LOST:
|
||||
|
@ -80,7 +80,8 @@ public:
|
||||
|
||||
/// Send work to a separate thread.
|
||||
template <typename T>
|
||||
void Record(T&& command) {
|
||||
requires std::is_invocable_v<T, vk::CommandBuffer, vk::CommandBuffer>
|
||||
void RecordWithUploadBuffer(T&& command) {
|
||||
if (chunk->Record(command)) {
|
||||
return;
|
||||
}
|
||||
@ -88,6 +89,15 @@ public:
|
||||
(void)chunk->Record(command);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
requires std::is_invocable_v<T, vk::CommandBuffer>
|
||||
void Record(T&& c) {
|
||||
this->RecordWithUploadBuffer(
|
||||
[command = std::move(c)](vk::CommandBuffer cmdbuf, vk::CommandBuffer) {
|
||||
command(cmdbuf);
|
||||
});
|
||||
}
|
||||
|
||||
/// Returns the current command buffer tick.
|
||||
[[nodiscard]] u64 CurrentTick() const noexcept {
|
||||
return master_semaphore->CurrentTick();
|
||||
@ -119,7 +129,7 @@ private:
|
||||
public:
|
||||
virtual ~Command() = default;
|
||||
|
||||
virtual void Execute(vk::CommandBuffer cmdbuf) const = 0;
|
||||
virtual void Execute(vk::CommandBuffer cmdbuf, vk::CommandBuffer upload_cmdbuf) const = 0;
|
||||
|
||||
Command* GetNext() const {
|
||||
return next;
|
||||
@ -142,8 +152,8 @@ private:
|
||||
TypedCommand(TypedCommand&&) = delete;
|
||||
TypedCommand& operator=(TypedCommand&&) = delete;
|
||||
|
||||
void Execute(vk::CommandBuffer cmdbuf) const override {
|
||||
command(cmdbuf);
|
||||
void Execute(vk::CommandBuffer cmdbuf, vk::CommandBuffer upload_cmdbuf) const override {
|
||||
command(cmdbuf, upload_cmdbuf);
|
||||
}
|
||||
|
||||
private:
|
||||
@ -152,7 +162,7 @@ private:
|
||||
|
||||
class CommandChunk final {
|
||||
public:
|
||||
void ExecuteAll(vk::CommandBuffer cmdbuf);
|
||||
void ExecuteAll(vk::CommandBuffer cmdbuf, vk::CommandBuffer upload_cmdbuf);
|
||||
|
||||
template <typename T>
|
||||
bool Record(T& command) {
|
||||
@ -228,6 +238,7 @@ private:
|
||||
VideoCommon::QueryCacheBase<QueryCacheParams>* query_cache = nullptr;
|
||||
|
||||
vk::CommandBuffer current_cmdbuf;
|
||||
vk::CommandBuffer current_upload_cmdbuf;
|
||||
|
||||
std::unique_ptr<CommandChunk> chunk;
|
||||
std::function<void()> on_submit;
|
||||
|
@ -672,7 +672,7 @@ void SMAA::UploadImages(Scheduler& scheduler) {
|
||||
UploadImage(m_device, m_allocator, scheduler, m_static_images[Search], search_extent,
|
||||
VK_FORMAT_R8_UNORM, ARRAY_TO_SPAN(searchTexBytes));
|
||||
|
||||
scheduler.Record([&](vk::CommandBuffer& cmdbuf) {
|
||||
scheduler.Record([&](vk::CommandBuffer cmdbuf) {
|
||||
for (auto& images : m_dynamic_images) {
|
||||
for (size_t i = 0; i < MaxDynamicImage; i++) {
|
||||
ClearColorImage(cmdbuf, *images.images[i]);
|
||||
@ -707,7 +707,7 @@ VkImageView SMAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_
|
||||
UpdateDescriptorSets(source_image_view, image_index);
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([=, this](vk::CommandBuffer& cmdbuf) {
|
||||
scheduler.Record([=, this](vk::CommandBuffer cmdbuf) {
|
||||
TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
TransitionImageLayout(cmdbuf, edges_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
BeginRenderPass(cmdbuf, m_renderpasses[EdgeDetection], edge_detection_framebuffer,
|
||||
|
@ -36,6 +36,10 @@ public:
|
||||
StagingBufferRef Request(size_t size, MemoryUsage usage, bool deferred = false);
|
||||
void FreeDeferred(StagingBufferRef& ref);
|
||||
|
||||
[[nodiscard]] VkBuffer StreamBuf() const noexcept {
|
||||
return *stream_buffer;
|
||||
}
|
||||
|
||||
void TickFrame();
|
||||
|
||||
private:
|
||||
|
@ -138,6 +138,10 @@ public:
|
||||
return Iterator(this, SlotId{SlotId::INVALID_INDEX});
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t size() const noexcept {
|
||||
return values_capacity - free_list.size();
|
||||
}
|
||||
|
||||
private:
|
||||
struct NonTrivialDummy {
|
||||
NonTrivialDummy() noexcept {}
|
||||
|
@ -1101,6 +1101,10 @@ public:
|
||||
return &handle;
|
||||
}
|
||||
|
||||
VkCommandBuffer operator*() const noexcept {
|
||||
return handle;
|
||||
}
|
||||
|
||||
void Begin(const VkCommandBufferBeginInfo& begin_info) const {
|
||||
Check(dld->vkBeginCommandBuffer(handle, &begin_info));
|
||||
}
|
||||
|
@ -38,8 +38,6 @@ add_executable(yuzu
|
||||
compatdb.ui
|
||||
compatibility_list.cpp
|
||||
compatibility_list.h
|
||||
configuration/config.cpp
|
||||
configuration/config.h
|
||||
configuration/configuration_shared.cpp
|
||||
configuration/configuration_shared.h
|
||||
configuration/configure.ui
|
||||
@ -147,6 +145,8 @@ add_executable(yuzu
|
||||
configuration/shared_translation.h
|
||||
configuration/shared_widget.cpp
|
||||
configuration/shared_widget.h
|
||||
configuration/qt_config.cpp
|
||||
configuration/qt_config.h
|
||||
debugger/console.cpp
|
||||
debugger/console.h
|
||||
debugger/controller.cpp
|
||||
@ -344,7 +344,7 @@ endif()
|
||||
|
||||
create_target_directory_groups(yuzu)
|
||||
|
||||
target_link_libraries(yuzu PRIVATE common core input_common network video_core)
|
||||
target_link_libraries(yuzu PRIVATE common core input_common frontend_common network video_core)
|
||||
target_link_libraries(yuzu PRIVATE Boost::headers glad Qt${QT_MAJOR_VERSION}::Widgets)
|
||||
target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,179 +0,0 @@
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <QMetaType>
|
||||
#include <QVariant>
|
||||
#include "common/settings.h"
|
||||
#include "common/settings_enums.h"
|
||||
#include "yuzu/uisettings.h"
|
||||
|
||||
class QSettings;
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
class Config {
|
||||
public:
|
||||
enum class ConfigType {
|
||||
GlobalConfig,
|
||||
PerGameConfig,
|
||||
InputProfile,
|
||||
};
|
||||
|
||||
explicit Config(const std::string& config_name = "qt-config",
|
||||
ConfigType config_type = ConfigType::GlobalConfig);
|
||||
~Config();
|
||||
|
||||
void Reload();
|
||||
void Save();
|
||||
|
||||
void ReadControlPlayerValue(std::size_t player_index);
|
||||
void SaveControlPlayerValue(std::size_t player_index);
|
||||
void ClearControlPlayerValues();
|
||||
|
||||
const std::string& GetConfigFilePath() const;
|
||||
|
||||
static const std::array<int, Settings::NativeButton::NumButtons> default_buttons;
|
||||
static const std::array<int, Settings::NativeMotion::NumMotions> default_motions;
|
||||
static const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> default_analogs;
|
||||
static const std::array<int, 2> default_stick_mod;
|
||||
static const std::array<int, 2> default_ringcon_analogs;
|
||||
static const std::array<int, Settings::NativeMouseButton::NumMouseButtons>
|
||||
default_mouse_buttons;
|
||||
static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys;
|
||||
static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods;
|
||||
static const std::array<UISettings::Shortcut, 23> default_hotkeys;
|
||||
|
||||
static const std::map<Settings::AntiAliasing, QString> anti_aliasing_texts_map;
|
||||
static const std::map<Settings::ScalingFilter, QString> scaling_filter_texts_map;
|
||||
static const std::map<Settings::ConsoleMode, QString> use_docked_mode_texts_map;
|
||||
static const std::map<Settings::GpuAccuracy, QString> gpu_accuracy_texts_map;
|
||||
static const std::map<Settings::RendererBackend, QString> renderer_backend_texts_map;
|
||||
static const std::map<Settings::ShaderBackend, QString> shader_backend_texts_map;
|
||||
|
||||
static constexpr UISettings::Theme default_theme{
|
||||
#ifdef _WIN32
|
||||
UISettings::Theme::DarkColorful
|
||||
#else
|
||||
UISettings::Theme::DefaultColorful
|
||||
#endif
|
||||
};
|
||||
|
||||
private:
|
||||
void Initialize(const std::string& config_name);
|
||||
bool IsCustomConfig();
|
||||
|
||||
void ReadValues();
|
||||
void ReadPlayerValue(std::size_t player_index);
|
||||
void ReadDebugValues();
|
||||
void ReadKeyboardValues();
|
||||
void ReadMouseValues();
|
||||
void ReadTouchscreenValues();
|
||||
void ReadMotionTouchValues();
|
||||
void ReadHidbusValues();
|
||||
void ReadIrCameraValues();
|
||||
|
||||
// Read functions bases off the respective config section names.
|
||||
void ReadAudioValues();
|
||||
void ReadControlValues();
|
||||
void ReadCoreValues();
|
||||
void ReadDataStorageValues();
|
||||
void ReadDebuggingValues();
|
||||
void ReadServiceValues();
|
||||
void ReadDisabledAddOnValues();
|
||||
void ReadMiscellaneousValues();
|
||||
void ReadPathValues();
|
||||
void ReadCpuValues();
|
||||
void ReadRendererValues();
|
||||
void ReadScreenshotValues();
|
||||
void ReadShortcutValues();
|
||||
void ReadSystemValues();
|
||||
void ReadUIValues();
|
||||
void ReadUIGamelistValues();
|
||||
void ReadUILayoutValues();
|
||||
void ReadWebServiceValues();
|
||||
void ReadMultiplayerValues();
|
||||
void ReadNetworkValues();
|
||||
|
||||
void SaveValues();
|
||||
void SavePlayerValue(std::size_t player_index);
|
||||
void SaveDebugValues();
|
||||
void SaveMouseValues();
|
||||
void SaveTouchscreenValues();
|
||||
void SaveMotionTouchValues();
|
||||
void SaveHidbusValues();
|
||||
void SaveIrCameraValues();
|
||||
|
||||
// Save functions based off the respective config section names.
|
||||
void SaveAudioValues();
|
||||
void SaveControlValues();
|
||||
void SaveCoreValues();
|
||||
void SaveDataStorageValues();
|
||||
void SaveDebuggingValues();
|
||||
void SaveNetworkValues();
|
||||
void SaveDisabledAddOnValues();
|
||||
void SaveMiscellaneousValues();
|
||||
void SavePathValues();
|
||||
void SaveCpuValues();
|
||||
void SaveRendererValues();
|
||||
void SaveScreenshotValues();
|
||||
void SaveShortcutValues();
|
||||
void SaveSystemValues();
|
||||
void SaveUIValues();
|
||||
void SaveUIGamelistValues();
|
||||
void SaveUILayoutValues();
|
||||
void SaveWebServiceValues();
|
||||
void SaveMultiplayerValues();
|
||||
|
||||
/**
|
||||
* Reads a setting from the qt_config.
|
||||
*
|
||||
* @param name The setting's identifier
|
||||
* @param default_value The value to use when the setting is not already present in the config
|
||||
*/
|
||||
QVariant ReadSetting(const QString& name) const;
|
||||
QVariant ReadSetting(const QString& name, const QVariant& default_value) const;
|
||||
|
||||
/**
|
||||
* Writes a setting to the qt_config.
|
||||
*
|
||||
* @param name The setting's idetentifier
|
||||
* @param value Value of the setting
|
||||
* @param default_value Default of the setting if not present in qt_config
|
||||
* @param use_global Specifies if the custom or global config should be in use, for custom
|
||||
* configs
|
||||
*/
|
||||
void WriteSetting(const QString& name, const QVariant& value);
|
||||
void WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value);
|
||||
void WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value,
|
||||
bool use_global);
|
||||
|
||||
void ReadCategory(Settings::Category category);
|
||||
void WriteCategory(Settings::Category category);
|
||||
void ReadSettingGeneric(Settings::BasicSetting* const setting);
|
||||
void WriteSettingGeneric(Settings::BasicSetting* const setting) const;
|
||||
|
||||
const ConfigType type;
|
||||
std::unique_ptr<QSettings> qt_config;
|
||||
std::string qt_config_loc;
|
||||
const bool global;
|
||||
};
|
||||
|
||||
// These metatype declarations cannot be in common/settings.h because core is devoid of QT
|
||||
Q_DECLARE_METATYPE(Settings::CpuAccuracy);
|
||||
Q_DECLARE_METATYPE(Settings::GpuAccuracy);
|
||||
Q_DECLARE_METATYPE(Settings::FullscreenMode);
|
||||
Q_DECLARE_METATYPE(Settings::NvdecEmulation);
|
||||
Q_DECLARE_METATYPE(Settings::ResolutionSetup);
|
||||
Q_DECLARE_METATYPE(Settings::ScalingFilter);
|
||||
Q_DECLARE_METATYPE(Settings::AntiAliasing);
|
||||
Q_DECLARE_METATYPE(Settings::RendererBackend);
|
||||
Q_DECLARE_METATYPE(Settings::ShaderBackend);
|
||||
Q_DECLARE_METATYPE(Settings::AstcRecompression);
|
||||
Q_DECLARE_METATYPE(Settings::AstcDecodeMode);
|
@ -38,17 +38,21 @@ void ConfigureAudio::Setup(const ConfigurationShared::Builder& builder) {
|
||||
|
||||
std::map<u32, QWidget*> hold;
|
||||
|
||||
auto push = [&](Settings::Category category) {
|
||||
auto push_settings = [&](Settings::Category category) {
|
||||
for (auto* setting : Settings::values.linkage.by_category[category]) {
|
||||
settings.push_back(setting);
|
||||
}
|
||||
};
|
||||
|
||||
auto push_ui_settings = [&](Settings::Category category) {
|
||||
for (auto* setting : UISettings::values.linkage.by_category[category]) {
|
||||
settings.push_back(setting);
|
||||
}
|
||||
};
|
||||
|
||||
push(Settings::Category::Audio);
|
||||
push(Settings::Category::SystemAudio);
|
||||
push_settings(Settings::Category::Audio);
|
||||
push_settings(Settings::Category::SystemAudio);
|
||||
push_ui_settings(Settings::Category::UiAudio);
|
||||
|
||||
for (auto* setting : settings) {
|
||||
auto* widget = builder.BuildWidget(setting, apply_funcs);
|
||||
|
@ -10,10 +10,10 @@
|
||||
#include <QStandardItemModel>
|
||||
#include <QTimer>
|
||||
|
||||
#include "common/settings.h"
|
||||
#include "input_common/drivers/camera.h"
|
||||
#include "input_common/main.h"
|
||||
#include "ui_configure_camera.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/configuration/configure_camera.h"
|
||||
|
||||
ConfigureCamera::ConfigureCamera(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_)
|
||||
|
@ -51,6 +51,8 @@ void ConfigureDebug::SetConfiguration() {
|
||||
ui->enable_all_controllers->setChecked(Settings::values.enable_all_controllers.GetValue());
|
||||
ui->enable_renderdoc_hotkey->setEnabled(runtime_lock);
|
||||
ui->enable_renderdoc_hotkey->setChecked(Settings::values.enable_renderdoc_hotkey.GetValue());
|
||||
ui->disable_buffer_reorder->setEnabled(runtime_lock);
|
||||
ui->disable_buffer_reorder->setChecked(Settings::values.disable_buffer_reorder.GetValue());
|
||||
ui->enable_graphics_debugging->setEnabled(runtime_lock);
|
||||
ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug.GetValue());
|
||||
ui->enable_shader_feedback->setEnabled(runtime_lock);
|
||||
@ -96,6 +98,7 @@ void ConfigureDebug::ApplyConfiguration() {
|
||||
Settings::values.enable_all_controllers = ui->enable_all_controllers->isChecked();
|
||||
Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked();
|
||||
Settings::values.enable_renderdoc_hotkey = ui->enable_renderdoc_hotkey->isChecked();
|
||||
Settings::values.disable_buffer_reorder = ui->disable_buffer_reorder->isChecked();
|
||||
Settings::values.renderer_shader_feedback = ui->enable_shader_feedback->isChecked();
|
||||
Settings::values.cpu_debug_mode = ui->enable_cpu_debugging->isChecked();
|
||||
Settings::values.enable_nsight_aftermath = ui->enable_nsight_aftermath->isChecked();
|
||||
|
@ -271,19 +271,6 @@
|
||||
</widget>
|
||||
</item>
|
||||
<item row="8" column="0">
|
||||
<widget class="QCheckBox" name="disable_macro_hle">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>When checked, it disables the macro HLE functions. Enabling this makes games run slower</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Disable Macro HLE</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="7" column="0">
|
||||
<widget class="QCheckBox" name="dump_macros">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
@ -306,59 +293,7 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QCheckBox" name="enable_shader_feedback">
|
||||
<property name="toolTip">
|
||||
<string>When checked, yuzu will log statistics about the compiled pipeline cache</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Enable Shader Feedback</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="6" column="0">
|
||||
<widget class="QCheckBox" name="disable_macro_jit">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Disable Macro JIT</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="9" column="0">
|
||||
<spacer name="verticalSpacer_5">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeType">
|
||||
<enum>QSizePolicy::Preferred</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QCheckBox" name="enable_graphics_debugging">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>When checked, the graphics API enters a slower debugging mode</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Enable Graphics Debugging</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="0">
|
||||
<widget class="QCheckBox" name="dump_shaders">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
@ -378,6 +313,81 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="7" column="0">
|
||||
<widget class="QCheckBox" name="disable_macro_jit">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Disable Macro JIT</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="9" column="0">
|
||||
<widget class="QCheckBox" name="disable_macro_hle">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>When checked, it disables the macro HLE functions. Enabling this makes games run slower</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Disable Macro HLE</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QCheckBox" name="enable_graphics_debugging">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>When checked, the graphics API enters a slower debugging mode</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Enable Graphics Debugging</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="10" column="0">
|
||||
<spacer name="verticalSpacer_5">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeType">
|
||||
<enum>QSizePolicy::Preferred</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QCheckBox" name="enable_shader_feedback">
|
||||
<property name="toolTip">
|
||||
<string>When checked, yuzu will log statistics about the compiled pipeline cache</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Enable Shader Feedback</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="0">
|
||||
<widget class="QCheckBox" name="disable_buffer_reorder">
|
||||
<property name="toolTip">
|
||||
<string><html><head/><body><p>When checked, disables reording of mapped memory uploads which allows to associate uploads with specific draws. May reduce performance in some cases.</p></body></html></string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Disable Buffer Reorder</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
|
@ -8,7 +8,6 @@
|
||||
#include "core/core.h"
|
||||
#include "ui_configure.h"
|
||||
#include "vk_device_info.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/configuration/configure_audio.h"
|
||||
#include "yuzu/configuration/configure_cpu.h"
|
||||
#include "yuzu/configuration/configure_debug_tab.h"
|
||||
|
@ -9,10 +9,11 @@
|
||||
#include "core/hid/emulated_controller.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
|
||||
#include "frontend_common/config.h"
|
||||
#include "ui_configure_hotkeys.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/configuration/configure_hotkeys.h"
|
||||
#include "yuzu/hotkeys.h"
|
||||
#include "yuzu/uisettings.h"
|
||||
#include "yuzu/util/sequence_dialog/sequence_dialog.h"
|
||||
|
||||
constexpr int name_column = 0;
|
||||
@ -62,18 +63,21 @@ ConfigureHotkeys::~ConfigureHotkeys() = default;
|
||||
|
||||
void ConfigureHotkeys::Populate(const HotkeyRegistry& registry) {
|
||||
for (const auto& group : registry.hotkey_groups) {
|
||||
QString parent_item_data = QString::fromStdString(group.first);
|
||||
auto* parent_item =
|
||||
new QStandardItem(QCoreApplication::translate("Hotkeys", qPrintable(group.first)));
|
||||
new QStandardItem(QCoreApplication::translate("Hotkeys", qPrintable(parent_item_data)));
|
||||
parent_item->setEditable(false);
|
||||
parent_item->setData(group.first);
|
||||
parent_item->setData(parent_item_data);
|
||||
for (const auto& hotkey : group.second) {
|
||||
auto* action =
|
||||
new QStandardItem(QCoreApplication::translate("Hotkeys", qPrintable(hotkey.first)));
|
||||
QString hotkey_action_data = QString::fromStdString(hotkey.first);
|
||||
auto* action = new QStandardItem(
|
||||
QCoreApplication::translate("Hotkeys", qPrintable(hotkey_action_data)));
|
||||
auto* keyseq =
|
||||
new QStandardItem(hotkey.second.keyseq.toString(QKeySequence::NativeText));
|
||||
auto* controller_keyseq = new QStandardItem(hotkey.second.controller_keyseq);
|
||||
auto* controller_keyseq =
|
||||
new QStandardItem(QString::fromStdString(hotkey.second.controller_keyseq));
|
||||
action->setEditable(false);
|
||||
action->setData(hotkey.first);
|
||||
action->setData(hotkey_action_data);
|
||||
keyseq->setEditable(false);
|
||||
controller_keyseq->setEditable(false);
|
||||
parent_item->appendRow({action, keyseq, controller_keyseq});
|
||||
@ -301,13 +305,13 @@ void ConfigureHotkeys::ApplyConfiguration(HotkeyRegistry& registry) {
|
||||
const QStandardItem* controller_keyseq =
|
||||
parent->child(key_column_id, controller_column);
|
||||
for (auto& [group, sub_actions] : registry.hotkey_groups) {
|
||||
if (group != parent->data())
|
||||
if (group != parent->data().toString().toStdString())
|
||||
continue;
|
||||
for (auto& [action_name, hotkey] : sub_actions) {
|
||||
if (action_name != action->data())
|
||||
if (action_name != action->data().toString().toStdString())
|
||||
continue;
|
||||
hotkey.keyseq = QKeySequence(keyseq->text());
|
||||
hotkey.controller_keyseq = controller_keyseq->text();
|
||||
hotkey.controller_keyseq = controller_keyseq->text().toStdString();
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -319,7 +323,7 @@ void ConfigureHotkeys::ApplyConfiguration(HotkeyRegistry& registry) {
|
||||
void ConfigureHotkeys::RestoreDefaults() {
|
||||
for (int r = 0; r < model->rowCount(); ++r) {
|
||||
const QStandardItem* parent = model->item(r, 0);
|
||||
const int hotkey_size = static_cast<int>(Config::default_hotkeys.size());
|
||||
const int hotkey_size = static_cast<int>(UISettings::default_hotkeys.size());
|
||||
|
||||
if (hotkey_size != parent->rowCount()) {
|
||||
QMessageBox::warning(this, tr("Invalid hotkey settings"),
|
||||
@ -330,10 +334,11 @@ void ConfigureHotkeys::RestoreDefaults() {
|
||||
for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
|
||||
model->item(r, 0)
|
||||
->child(r2, hotkey_column)
|
||||
->setText(Config::default_hotkeys[r2].shortcut.keyseq);
|
||||
->setText(QString::fromStdString(UISettings::default_hotkeys[r2].shortcut.keyseq));
|
||||
model->item(r, 0)
|
||||
->child(r2, controller_column)
|
||||
->setText(Config::default_hotkeys[r2].shortcut.controller_keyseq);
|
||||
->setText(QString::fromStdString(
|
||||
UISettings::default_hotkeys[r2].shortcut.controller_keyseq));
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -379,7 +384,7 @@ void ConfigureHotkeys::PopupContextMenu(const QPoint& menu_location) {
|
||||
|
||||
void ConfigureHotkeys::RestoreControllerHotkey(QModelIndex index) {
|
||||
const QString& default_key_sequence =
|
||||
Config::default_hotkeys[index.row()].shortcut.controller_keyseq;
|
||||
QString::fromStdString(UISettings::default_hotkeys[index.row()].shortcut.controller_keyseq);
|
||||
const auto [key_sequence_used, used_action] = IsUsedControllerKey(default_key_sequence);
|
||||
|
||||
if (key_sequence_used && default_key_sequence != model->data(index).toString()) {
|
||||
@ -393,7 +398,8 @@ void ConfigureHotkeys::RestoreControllerHotkey(QModelIndex index) {
|
||||
|
||||
void ConfigureHotkeys::RestoreHotkey(QModelIndex index) {
|
||||
const QKeySequence& default_key_sequence = QKeySequence::fromString(
|
||||
Config::default_hotkeys[index.row()].shortcut.keyseq, QKeySequence::NativeText);
|
||||
QString::fromStdString(UISettings::default_hotkeys[index.row()].shortcut.keyseq),
|
||||
QKeySequence::NativeText);
|
||||
const auto [key_sequence_used, used_action] = IsUsedKey(default_key_sequence);
|
||||
|
||||
if (key_sequence_used && default_key_sequence != QKeySequence(model->data(index).toString())) {
|
||||
|
@ -5,12 +5,12 @@
|
||||
#include "core/core.h"
|
||||
#include "core/hid/emulated_controller.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
#include "frontend_common/config.h"
|
||||
#include "ui_configure_input_per_game.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/configuration/configure_input_per_game.h"
|
||||
#include "yuzu/configuration/input_profiles.h"
|
||||
|
||||
ConfigureInputPerGame::ConfigureInputPerGame(Core::System& system_, Config* config_,
|
||||
ConfigureInputPerGame::ConfigureInputPerGame(Core::System& system_, QtConfig* config_,
|
||||
QWidget* parent)
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPerGame>()),
|
||||
profiles(std::make_unique<InputProfiles>()), system{system_}, config{config_} {
|
||||
@ -110,6 +110,6 @@ void ConfigureInputPerGame::SaveConfiguration() {
|
||||
// Clear all controls from the config in case the user reverted back to globals
|
||||
config->ClearControlPlayerValues();
|
||||
for (size_t index = 0; index < Settings::values.players.GetValue().size(); ++index) {
|
||||
config->SaveControlPlayerValue(index);
|
||||
config->SaveQtControlPlayerValues(index);
|
||||
}
|
||||
}
|
||||
|
@ -9,6 +9,7 @@
|
||||
|
||||
#include "ui_configure_input_per_game.h"
|
||||
#include "yuzu/configuration/input_profiles.h"
|
||||
#include "yuzu/configuration/qt_config.h"
|
||||
|
||||
class QComboBox;
|
||||
|
||||
@ -22,7 +23,7 @@ class ConfigureInputPerGame : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureInputPerGame(Core::System& system_, Config* config_,
|
||||
explicit ConfigureInputPerGame(Core::System& system_, QtConfig* config_,
|
||||
QWidget* parent = nullptr);
|
||||
|
||||
/// Load and Save configurations to settings file.
|
||||
@ -41,5 +42,5 @@ private:
|
||||
std::array<QComboBox*, 8> profile_comboboxes;
|
||||
|
||||
Core::System& system;
|
||||
Config* config;
|
||||
QtConfig* config;
|
||||
};
|
||||
|
@ -12,15 +12,16 @@
|
||||
#include <QTimer>
|
||||
#include "common/assert.h"
|
||||
#include "common/param_package.h"
|
||||
#include "configuration/qt_config.h"
|
||||
#include "core/hid/emulated_controller.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
#include "core/hid/hid_types.h"
|
||||
#include "frontend_common/config.h"
|
||||
#include "input_common/drivers/keyboard.h"
|
||||
#include "input_common/drivers/mouse.h"
|
||||
#include "input_common/main.h"
|
||||
#include "ui_configure_input_player.h"
|
||||
#include "yuzu/bootmanager.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/configuration/configure_input_player.h"
|
||||
#include "yuzu/configuration/configure_input_player_widget.h"
|
||||
#include "yuzu/configuration/configure_mouse_panning.h"
|
||||
@ -1389,25 +1390,25 @@ void ConfigureInputPlayer::UpdateMappingWithDefaults() {
|
||||
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
|
||||
emulated_controller->SetButtonParam(
|
||||
button_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam(
|
||||
Config::default_buttons[button_id])});
|
||||
QtConfig::default_buttons[button_id])});
|
||||
}
|
||||
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
|
||||
Common::ParamPackage analog_param{};
|
||||
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
|
||||
Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
|
||||
Config::default_analogs[analog_id][sub_button_id])};
|
||||
QtConfig::default_analogs[analog_id][sub_button_id])};
|
||||
SetAnalogParam(params, analog_param, analog_sub_buttons[sub_button_id]);
|
||||
}
|
||||
|
||||
analog_param.Set("modifier", InputCommon::GenerateKeyboardParam(
|
||||
Config::default_stick_mod[analog_id]));
|
||||
QtConfig::default_stick_mod[analog_id]));
|
||||
emulated_controller->SetStickParam(analog_id, analog_param);
|
||||
}
|
||||
|
||||
for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
|
||||
emulated_controller->SetMotionParam(
|
||||
motion_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam(
|
||||
Config::default_motions[motion_id])});
|
||||
QtConfig::default_motions[motion_id])});
|
||||
}
|
||||
|
||||
// If mouse is selected we want to override with mappings from the driver
|
||||
|
@ -25,8 +25,8 @@
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/file_sys/xts_archive.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "frontend_common/config.h"
|
||||
#include "ui_configure_per_game.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/configuration/configuration_shared.h"
|
||||
#include "yuzu/configuration/configure_audio.h"
|
||||
#include "yuzu/configuration/configure_cpu.h"
|
||||
@ -50,8 +50,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
|
||||
const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name));
|
||||
const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename())
|
||||
: fmt::format("{:016X}", title_id);
|
||||
game_config = std::make_unique<Config>(config_file_name, Config::ConfigType::PerGameConfig);
|
||||
|
||||
game_config = std::make_unique<QtConfig>(config_file_name, Config::ConfigType::PerGameConfig);
|
||||
addons_tab = std::make_unique<ConfigurePerGameAddons>(system_, this);
|
||||
audio_tab = std::make_unique<ConfigureAudio>(system_, tab_group, *builder, this);
|
||||
cpu_tab = std::make_unique<ConfigureCpu>(system_, tab_group, *builder, this);
|
||||
@ -108,7 +107,7 @@ void ConfigurePerGame::ApplyConfiguration() {
|
||||
system.ApplySettings();
|
||||
Settings::LogSettings();
|
||||
|
||||
game_config->Save();
|
||||
game_config->SaveAllValues();
|
||||
}
|
||||
|
||||
void ConfigurePerGame::changeEvent(QEvent* event) {
|
||||
|
@ -12,9 +12,10 @@
|
||||
|
||||
#include "configuration/shared_widget.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
#include "frontend_common/config.h"
|
||||
#include "vk_device_info.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/configuration/configuration_shared.h"
|
||||
#include "yuzu/configuration/qt_config.h"
|
||||
#include "yuzu/configuration/shared_translation.h"
|
||||
|
||||
namespace Core {
|
||||
@ -72,7 +73,7 @@ private:
|
||||
|
||||
QGraphicsScene* scene;
|
||||
|
||||
std::unique_ptr<Config> game_config;
|
||||
std::unique_ptr<QtConfig> game_config;
|
||||
|
||||
Core::System& system;
|
||||
std::unique_ptr<ConfigurationShared::Builder> builder;
|
||||
|
@ -19,7 +19,6 @@
|
||||
#include "core/file_sys/xts_archive.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "ui_configure_per_game_addons.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/configuration/configure_input.h"
|
||||
#include "yuzu/configuration/configure_per_game_addons.h"
|
||||
#include "yuzu/uisettings.h"
|
||||
|
@ -8,6 +8,7 @@
|
||||
#include <QTimer>
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "configuration/qt_config.h"
|
||||
#include "core/hid/emulated_controller.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
#include "input_common/drivers/keyboard.h"
|
||||
@ -15,7 +16,6 @@
|
||||
#include "input_common/main.h"
|
||||
#include "ui_configure_ringcon.h"
|
||||
#include "yuzu/bootmanager.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/configuration/configure_ringcon.h"
|
||||
|
||||
const std::array<std::string, ConfigureRingController::ANALOG_SUB_BUTTONS_NUM>
|
||||
@ -270,7 +270,7 @@ void ConfigureRingController::LoadConfiguration() {
|
||||
|
||||
void ConfigureRingController::RestoreDefaults() {
|
||||
const std::string default_ring_string = InputCommon::GenerateAnalogParamFromKeys(
|
||||
0, 0, Config::default_ringcon_analogs[0], Config::default_ringcon_analogs[1], 0, 0.05f);
|
||||
0, 0, QtConfig::default_ringcon_analogs[0], QtConfig::default_ringcon_analogs[1], 0, 0.05f);
|
||||
emulated_controller->SetRingParam(Common::ParamPackage(default_ring_string));
|
||||
UpdateUI();
|
||||
}
|
||||
|
@ -16,7 +16,6 @@
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/time/time_manager.h"
|
||||
#include "ui_configure_system.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/configuration/configuration_shared.h"
|
||||
#include "yuzu/configuration/configure_system.h"
|
||||
#include "yuzu/configuration/shared_widget.h"
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user