f740d8b9be
MemoryManager: Reduce the page table size based on last big page address.
2024-02-01 13:00:36 +01:00
23430e6772
Core: Eliminate core/memory dependancies.
2024-01-18 21:12:30 -05:00
a874ab0133
SMMU: Fix 8Gb layout.
2024-01-18 21:12:30 -05:00
96fd1348ae
GPU SMMU: Expand to 34 bits
2024-01-18 21:12:30 -05:00
0a2536a0df
SMMU: Initial adaptation to video_core.
2024-01-18 21:12:30 -05:00
6f7cb69c94
Use spans over guest memory where possible instead of copying data.
2023-07-02 23:09:48 +01:00
5da70f7197
Remove memory allocations in some hot paths
2023-06-22 08:05:10 +01:00
711190bb67
Use current GPU address when unmapping GPU pages, not the base
2023-06-19 00:19:50 +01:00
1c13c74295
Memory manager: Fix possible softlock
2023-05-04 00:15:21 +02:00
9a7c172f76
MemoryManager: Fix race conditions.
2023-04-28 23:53:02 +02:00
e446f368d7
Fixes 'Continous' typo
2023-03-29 19:26:12 -07:00
41d99aa89d
memory: rename global memory references to application memory
2023-03-23 20:28:47 -04:00
dc7ab4c5d6
Revert "MemoryManager: use fastmem directly."
...
This reverts commit af5ecb0b15
.
2023-01-25 10:12:04 +00:00
b56ad93bbc
BufferBase: Don't ignore GPU pages.
2023-01-05 14:00:10 -05:00
af5ecb0b15
MemoryManager: use fastmem directly.
2023-01-05 06:06:33 -05:00
6c7eb81f7d
video_core: Cache GPU internal writes.
2023-01-05 05:23:39 -05:00
3630bfaef3
RasterizerMemory: Add filtering for flushing/invalidation operations.
2023-01-01 16:43:58 -05:00
18637766ef
MacroHLE: Reduce massive calculations on sizing estimation.
2023-01-01 16:43:57 -05:00
aad0cbf024
MacroHLE: Add HLE replacement for base vertex and base instance.
2023-01-01 16:43:57 -05:00
93ac5a6a6d
MacroHLE: Add Index Buffer size estimation.
2023-01-01 16:43:57 -05:00
aa97f39ba8
video_core:Fix vmm kinds size error
2022-11-06 22:31:22 +08:00
42c4ef7373
general: Resolve -Wunused-but-set-variable
2022-10-22 15:02:04 -04:00
99507d0188
video_core: Implement memory manager page kind
2022-10-17 15:33:29 +08:00
fe24c65153
General: Fix clang format.
2022-10-06 21:00:53 +02:00
770e19f51a
Buffer Cache: Deduce vertex array limit from memory layout when limit is the highest possible.
2022-10-06 21:00:53 +02:00
f5fd6b5c86
DMA & InlineToMemory Engines Rework.
2022-10-06 21:00:53 +02:00
7cfa28a666
Memory Manager: ensure safety of GPU to CPU address.
2022-10-06 21:00:53 +02:00
5a568b1655
MemoryManager: Fix errors popping out.
2022-10-06 21:00:53 +02:00
359f22b808
MemoryManager: Finish up the initial implementation.
2022-10-06 21:00:52 +02:00
4d60410dd9
MemoryManager: initial multi paging system implementation.
2022-10-06 21:00:52 +02:00
f350c3d74e
Texture cache: Fix the remaining issues with memory mnagement and unmapping.
2022-10-06 21:00:52 +02:00
e462191482
Refactor VideoCore to use AS sepparate from Channel.
2022-10-06 21:00:52 +02:00
feb49c822d
NVDRV: Remake ASGPU
2022-10-06 21:00:52 +02:00
0f4ae3cc52
MemoryManager: Temporary Fix for NVDEC.
2022-10-06 21:00:52 +02:00
cbaf3fb433
VideoCore: Update MemoryManager
2022-10-06 21:00:51 +02:00
139ea93512
VideoCore: implement channels on gpu caches.
2022-10-06 21:00:51 +02:00
14e9de6678
code: dodge PAGE_SIZE #define
...
Some header files, specifically for OSX and Musl libc define PAGE_SIZE to be a number
This is great except in yuzu we're using PAGE_SIZE as a variable
Specific example
`static constexpr u64 PAGE_SIZE = u64(1) << PAGE_BITS;`
PAGE_SIZE PAGE_BITS PAGE_MASK are all similar variables.
Simply deleted the underscores, and then added YUZU_ prefix
Might be worth noting that there are multiple uses in different classes/namespaces
This list may not be exhaustive
Core::Memory 12 bits (4096)
QueryCacheBase 12 bits
ShaderCache 14 bits (16384)
TextureCache 20 bits (1048576, or 1MB)
Fixes #8779
2022-08-19 16:08:40 -07:00
084d7d6b01
common: Change semantics of UNREACHABLE to unconditionally crash
2022-06-13 20:09:00 -04:00
99ceb03a1c
general: Convert source file copyright comments over to SPDX
...
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
1bc7d61b57
video_core: Reduce unused includes
2022-03-19 15:01:31 -04:00
285b6dbc39
video_core/memory_manager: Fixes for sparse memory management
2021-12-31 17:04:02 -05:00
2428214c4b
video_core/memory_manager: Deduplicate Read/WriteBlock
2021-12-31 02:08:22 -05:00
554c46d186
video_core/memory_manager: Add missing <algorithm> include
2021-09-11 17:19:15 -04:00
ef2066b272
GPU_MemoryManger: Fix GetSubmappedRange.
2021-08-19 22:57:22 +02:00
4d0d29fc20
shader: Address feedback
2021-07-22 21:51:25 -04:00
dc1a9a3bed
shader: Implement TLD
2021-07-22 21:51:25 -04:00
8f9f142956
Texture Cache: Address feedback.
2021-07-04 22:32:35 +02:00
fd98fcf7f0
Texture Cache: Improve accuracy of sparse texture detection.
2021-07-04 22:32:35 +02:00
38165fb7e3
Texture Cache: Initial Implementation of Sparse Textures.
2021-07-04 22:32:03 +02:00
859ba21f6d
buffer_cache: Simplify uniform disabling logic
2021-06-01 13:26:58 -04:00