Buffer Cache: Deduce vertex array limit from memory layout when limit is the highest possible.
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		| @@ -1316,12 +1316,16 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) { | ||||
|     const GPUVAddr gpu_addr_begin = array.StartAddress(); | ||||
|     const GPUVAddr gpu_addr_end = limit.LimitAddress() + 1; | ||||
|     const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr_begin); | ||||
|     const u32 address_size = static_cast<u32>(gpu_addr_end - gpu_addr_begin); | ||||
|     const u32 size = address_size; // TODO: Analyze stride and number of vertices | ||||
|     if (array.enable == 0 || size == 0 || !cpu_addr) { | ||||
|     u32 address_size = static_cast<u32>( | ||||
|         std::min(gpu_addr_end - gpu_addr_begin, static_cast<u64>(std::numeric_limits<u32>::max()))); | ||||
|     if (array.enable == 0 || address_size == 0 || !cpu_addr) { | ||||
|         vertex_buffers[index] = NULL_BINDING; | ||||
|         return; | ||||
|     } | ||||
|     if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end)) { | ||||
|         address_size = gpu_memory->MaxContinousRange(gpu_addr_begin, address_size); | ||||
|     } | ||||
|     const u32 size = address_size; // TODO: Analyze stride and number of vertices | ||||
|     vertex_buffers[index] = Binding{ | ||||
|         .cpu_addr = *cpu_addr, | ||||
|         .size = size, | ||||
|   | ||||
| @@ -193,7 +193,7 @@ void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) { | ||||
| } | ||||
|  | ||||
| std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) const { | ||||
|     if (gpu_addr >= address_space_size) [[unlikely]] { | ||||
|     if (!IsWithinGPUAddressRange(gpu_addr)) [[unlikely]] { | ||||
|         return std::nullopt; | ||||
|     } | ||||
|     if (GetEntry<true>(gpu_addr) != EntryType::Mapped) [[unlikely]] { | ||||
|   | ||||
| @@ -110,6 +110,10 @@ public: | ||||
|  | ||||
|     size_t MaxContinousRange(GPUVAddr gpu_addr, size_t size) const; | ||||
|  | ||||
|     bool IsWithinGPUAddressRange(GPUVAddr gpu_addr) const { | ||||
|         return gpu_addr < address_space_size; | ||||
|     } | ||||
|  | ||||
| private: | ||||
|     template <bool is_big_pages, typename FuncMapped, typename FuncReserved, typename FuncUnmapped> | ||||
|     inline void MemoryOperation(GPUVAddr gpu_src_addr, std::size_t size, FuncMapped&& func_mapped, | ||||
|   | ||||
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