ameerj 
							
						 
					 
					
						
						
							
						
						a1d8306bfd 
					 
					
						
						
							
							emit_glasm_image: Fix TXQ with MSAA textures  
						
						
						
						
					 
					
						2023-01-29 13:42:34 -05:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						08feba2b56 
					 
					
						
						
							
							emit_glsl_image: Implement TXQ with MSAA textures  
						
						... 
						
						
						
						Also fixes for texture buffers, which do not have mips eithers. 
						
						
					 
					
						2023-01-29 13:31:47 -05:00 
						 
				 
			
				
					
						
							
							
								liamwhite 
							
						 
					 
					
						
						
							
						
						208e635f37 
					 
					
						
						
							
							Merge pull request  #9694  from ameerj/txq-mips  
						
						... 
						
						
						
						shader_recompiler: TXQ: Skip QueryLevels when possible 
						
						
					 
					
						2023-01-29 12:27:26 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						40e7d78179 
					 
					
						
						
							
							Merge pull request  #9687  from ameerj/ogl-shader-ms  
						
						... 
						
						
						
						glasm, glsl: Implement multisampled Image Fetch 
						
						
					 
					
						2023-01-28 16:32:11 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						159aab9a97 
					 
					
						
						
							
							Merge pull request  #9682  from ameerj/shader-s32  
						
						... 
						
						
						
						shader_recompiler: Remove S32 IR type 
						
						
					 
					
						2023-01-28 14:00:11 -08:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						2c2e019a44 
					 
					
						
						
							
							shader_recompiler: TXQ: Skip QueryLevels when possible  
						
						
						
						
					 
					
						2023-01-28 16:25:18 -05:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						c0cedbae94 
					 
					
						
						
							
							emit_glsl_image: Fix ImageFetch for MSAA textures  
						
						
						
						
					 
					
						2023-01-28 14:39:27 -05:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						0f795603fc 
					 
					
						
						
							
							glasm: Add MS sampler types  
						
						
						
						
					 
					
						2023-01-27 02:09:18 -05:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						5710e90150 
					 
					
						
						
							
							glsl: Add MS sampler types  
						
						
						
						
					 
					
						2023-01-27 02:09:17 -05:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						93cc6e4d99 
					 
					
						
						
							
							shader_recompiler: Remove S32 IR type  
						
						... 
						
						
						
						The frontend IR opcodes do not distinguish between signed and unsigned integer types.
Fixes broken shaders when IR validation/graphics debugging is enabled for shaders that used BitCastS32F32 
						
						
					 
					
						2023-01-25 22:03:15 -05:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
							
						
						76a4356e55 
					 
					
						
						
							
							spirv: fix multisampled image fetch  
						
						
						
						
					 
					
						2023-01-23 12:03:19 -05:00 
						 
				 
			
				
					
						
							
							
								Billy Laws 
							
						 
					 
					
						
						
							
						
						58fec43768 
					 
					
						
						
							
							Run clang-format  
						
						
						
						
					 
					
						2023-01-05 22:18:10 +00:00 
						 
				 
			
				
					
						
							
							
								Billy Laws 
							
						 
					 
					
						
						
							
						
						68ed60cee4 
					 
					
						
						
							
							shader_recompiler: Fix shuffle partitioning for >64 invoc-per-subgroup GPUs  
						
						... 
						
						
						
						The existing implementation only supports 64 invoc-per-subgroup GPUs, and misbehaves on adreno when invocations need to be split into 4 emulated subgroups. 
						
						
					 
					
						2023-01-05 22:13:07 +00:00 
						 
				 
			
				
					
						
							
							
								Billy Laws 
							
						 
					 
					
						
						
							
						
						3f0985c7b0 
					 
					
						
						
							
							shader_recompiler: SPIRV: Only enable int64 feature when supported  
						
						
						
						
					 
					
						2023-01-05 22:13:07 +00:00 
						 
				 
			
				
					
						
							
							
								Billy Laws 
							
						 
					 
					
						
						
							
						
						bbfad79c89 
					 
					
						
						
							
							Vulkan: Add a workaround for input_position on Adreno drivers  
						
						... 
						
						
						
						Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct. 
						
						
					 
					
						2023-01-05 22:13:07 +00:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						a0c697124c 
					 
					
						
						
							
							Video_core: Address feedback  
						
						
						
						
					 
					
						2023-01-04 14:39:42 -05:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						8d694701bc 
					 
					
						
						
							
							MacroHLE: Add OpenGL Support  
						
						
						
						
					 
					
						2023-01-01 16:43:58 -05:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						aad0cbf024 
					 
					
						
						
							
							MacroHLE: Add HLE replacement for base vertex and base instance.  
						
						
						
						
					 
					
						2023-01-01 16:43:57 -05:00 
						 
				 
			
				
					
						
							
							
								liamwhite 
							
						 
					 
					
						
						
							
						
						5da72a891f 
					 
					
						
						
							
							Merge pull request  #7450  from FernandoS27/ndc-vulkan  
						
						... 
						
						
						
						Vulkan: Add support for VK_EXT_depth_clip_control. 
						
						
					 
					
						2022-12-17 16:08:10 -05:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						0104e28fe4 
					 
					
						
						
							
							Vulkan: Add support for VK_EXT_depth_clip_control.  
						
						
						
						
					 
					
						2022-12-13 21:39:18 -05:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
							
						
						77b0d01639 
					 
					
						
						
							
							spirv_emit_context: declare GroupNonUniform capability for SubgroupLocalInvocationId  
						
						
						
						
					 
					
						2022-12-13 18:25:53 -05:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
							
						
						2956a33463 
					 
					
						
						
							
							Vulkan: update initialization  
						
						... 
						
						
						
						Co-authored-by: bylaws <bylaws@users.noreply.github.com > 
						
						
					 
					
						2022-11-27 14:58:28 -05:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
							
						
						0d033e6b45 
					 
					
						
						
							
							spirv_emit_context: add missing flat decoration  
						
						
						
						
					 
					
						2022-11-18 22:05:28 -05:00 
						 
				 
			
				
					
						
							
							
								liamwhite 
							
						 
					 
					
						
						
							
						
						9c67334031 
					 
					
						
						
							
							Merge pull request  #9253  from vonchenplus/attr_layer  
						
						... 
						
						
						
						shader: Implement miss attribute layer 
						
						
					 
					
						2022-11-18 22:04:18 -05:00 
						 
				 
			
				
					
						
							
							
								FengChen 
							
						 
					 
					
						
						
							
						
						60e0d4a177 
					 
					
						
						
							
							shader: Implement miss attribute layer  
						
						
						
						
					 
					
						2022-11-17 22:45:14 +08:00 
						 
				 
			
				
					
						
							
							
								FengChen 
							
						 
					 
					
						
						
							
						
						a4472b5526 
					 
					
						
						
							
							video_core: Fix few issues in Tess stage  
						
						
						
						
					 
					
						2022-11-07 15:42:42 +08:00 
						 
				 
			
				
					
						
							
							
								Feng Chen 
							
						 
					 
					
						
						
							
						
						75596c07e0 
					 
					
						
						
							
							video_core: Fix SNORM texture buffer emulating error ( #9001 )  
						
						
						
						
					 
					
						2022-11-04 02:39:42 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						38e4382f53 
					 
					
						
						
							
							Merge pull request  #8858  from vonchenplus/mipmap  
						
						... 
						
						
						
						video_core: Generate mipmap texture by drawing 
						
						
					 
					
						2022-11-03 22:21:58 -07:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
							
						
						3822e31323 
					 
					
						
						
							
							CMakeLists: Disable C4100 and C4324  
						
						... 
						
						
						
						Disabling C4100 is similar to -Wno-unused-parameter 
						
						
					 
					
						2022-10-22 15:02:04 -04:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
							
						
						ae7062d522 
					 
					
						
						
							
							shader_recompiler: add extended LDC to GLASM backend  
						
						
						
						
					 
					
						2022-10-02 17:32:54 -04:00 
						 
				 
			
				
					
						
							
							
								Andrea Pappacoda 
							
						 
					 
					
						
						
							
						
						4a493cb10f 
					 
					
						
						
							
							chore: fix some typos  
						
						... 
						
						
						
						Fix some typos reported by Lintian 
						
						
					 
					
						2022-09-23 13:38:23 +02:00 
						 
				 
			
				
					
						
							
							
								FengChen 
							
						 
					 
					
						
						
							
						
						9a95c7fa14 
					 
					
						
						
							
							video_core: Generate mipmap texture by drawing  
						
						
						
						
					 
					
						2022-09-20 11:55:43 +08:00 
						 
				 
			
				
					
						
							
							
								FengChen 
							
						 
					 
					
						
						
							
						
						b2a6dde438 
					 
					
						
						
							
							video_code: support rectangle texture  
						
						
						
						
					 
					
						2022-08-25 12:45:58 +08:00 
						 
				 
			
				
					
						
							
							
								Kelebek1 
							
						 
					 
					
						
						
							
						
						f580946b0d 
					 
					
						
						
							
							Add missed shader defines. Fixes Xenoblade Chronicles 3 booting with Vulkan.  
						
						
						
						
					 
					
						2022-07-29 06:12:39 +01:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
							
						
						99ceb03a1c 
					 
					
						
						
							
							general: Convert source file copyright comments over to SPDX  
						
						... 
						
						
						
						This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. 
						
						
					 
					
						2022-04-23 05:55:32 -04:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
							
						
						7d5a38ea6c 
					 
					
						
						
							
							shader_compiler: support const buffer indirect addressing in GLSL  
						
						
						
						
					 
					
						2022-04-01 17:08:40 -04:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
							
						
						a45baa0e78 
					 
					
						
						
							
							shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V  
						
						
						
						
					 
					
						2022-04-01 11:17:54 -04:00 
						 
				 
			
				
					
						
							
							
								Billy Laws 
							
						 
					 
					
						
						
							
						
						dd862dff66 
					 
					
						
						
							
							Include <bit> header when std::count{r,l}_zero is used  
						
						... 
						
						
						
						Needed for compilation with older libc++ releases 
						
						
					 
					
						2022-03-22 21:11:24 +00:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						574a2c4b77 
					 
					
						
						
							
							shader_recompiler: Reduce unused includes  
						
						
						
						
					 
					
						2022-03-20 02:25:08 -04:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
							
						
						3009d0bd7d 
					 
					
						
						
							
							Address review comments  
						
						
						
						
					 
					
						2022-03-17 14:48:18 -04:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
							
						
						e228a40db8 
					 
					
						
						
							
							shader_recompiler: Use functions for indirect const buffer accesses  
						
						
						
						
					 
					
						2022-03-17 13:30:21 -04:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
							
						
						3ac522ba41 
					 
					
						
						
							
							Address review comments  
						
						
						
						
					 
					
						2022-03-17 09:30:41 -04:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
							
						
						52895fab67 
					 
					
						
						
							
							shader: add support for const buffer indirect addressing  
						
						
						
						
					 
					
						2022-03-14 19:43:32 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						e8c50e709e 
					 
					
						
						
							
							emit_spirv, vk_compute_pass: Resolve VS2022 compiler errors  
						
						
						
						
					 
					
						2022-03-12 02:54:33 -05:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						e394e1ecc4 
					 
					
						
						
							
							emit_glsl_atomic: Implement 32x2 fallback atomic ops  
						
						
						
						
					 
					
						2022-01-29 19:56:03 -05:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						ad58d7eae7 
					 
					
						
						
							
							shaders: Add U64->U32x2 Atomic fallback functions  
						
						
						
						
					 
					
						2022-01-29 19:55:53 -05:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						4790ba7839 
					 
					
						
						
							
							spirv_atomic: Define U32x2 storage buffers for 64-bit storage atomics  
						
						... 
						
						
						
						Some drivers do not support 64-bit atomics, and fallback to atomically modifying U32x2 vectors. This change ensures that U32x2 storage vectors are defined in the spir-v shader when 64-bit atomics are used.
Fixes a hang on some devices, notably Intel GPUs, when booting Pokemon Legends Arceus 
						
						
					 
					
						2022-01-28 19:00:04 -05:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						beaf7654bb 
					 
					
						
						
							
							emit_spirv: Add Xfb execution mode when transform feedback is used  
						
						... 
						
						
						
						Fixes Transform Feedback on Vulkan AMD drivers. 
						
						
					 
					
						2022-01-28 16:32:48 -05:00 
						 
				 
			
				
					
						
							
							
								v1993 
							
						 
					 
					
						
						
							
						
						a943600019 
					 
					
						
						
							
							shader_recompiler: fix potential OOB access  
						
						... 
						
						
						
						Found by static analysis with PVS-Studio. Original check wasn't actually checking for OOB and would segfault in case of it. 
						
						
					 
					
						2022-01-17 21:50:51 +03:00 
						 
				 
			
				
					
						
							
							
								Narr the Reg 
							
						 
					 
					
						
						
							
						
						524674aafc 
					 
					
						
						
							
							glsl: Remove unreachable return  
						
						
						
						
					 
					
						2022-01-04 20:23:39 -06:00