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								 Viktor Szépe | 90ab89a0b0 | Merge remote-tracking branch 'origin/master' into typos3 | 2024-01-16 00:09:00 +00:00 |  | 
			
				
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								 Viktor Szépe | 2044ae6b3a | Fix more typos | 2024-01-15 23:26:53 +00:00 |  | 
			
				
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								 Liam | 2a0d707ce1 | shader_recompiler: emulate 8-bit and 16-bit storage writes with cas loop | 2024-01-11 16:50:59 -05:00 |  | 
			
				
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								 Viktor Szépe | a959fb011f | Fix "Propietary" typo elsewhere | 2024-01-07 23:15:38 +00:00 |  | 
			
				
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								 liamwhite | 92a331af76 | Merge pull request #12437 from ameerj/gl-amd-fixes OpenGL: Fixes and workaround updates for AMD | 2024-01-04 15:53:44 -05:00 |  | 
			
				
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								 Liam | d0c60605ab | shader_recompiler: use default value for clip distances array | 2023-12-26 19:32:47 -05:00 |  | 
			
				
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								 Liam | 6697b665ca | shader_recompiler: respect clip distance limits in indexed store | 2023-12-26 19:10:25 -05:00 |  | 
			
				
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								 Fernando S | 820f113d9e | Merge pull request #12435 from liamwhite/type-check shader_recompiler: ensure derivatives for textureGrad are f32 | 2023-12-22 17:41:13 +01:00 |  | 
			
				
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								 Ameer J | d5d0d2cb0e | spirv_emit_context: Fix BaseInstance for OGL spirv | 2023-12-21 21:53:24 -05:00 |  | 
			
				
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								 Liam | 4aa713e861 | shader_recompiler: ensure derivatives for textureGrad are f32 | 2023-12-21 19:06:33 -05:00 |  | 
			
				
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								 Liam | 9e9aed41be | shader_recompiler: use float image operations on load/store when required | 2023-12-21 14:34:46 -05:00 |  | 
			
				
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								 Ameer J | a5b2b8b91b | emit_glsl_image: Use inlined texelFetch offsets | 2023-12-20 19:24:11 -05:00 |  | 
			
				
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								 Liam | fcfa8b680b | shader_recompiler: use minimal clip distance array | 2023-12-18 22:25:14 -05:00 |  | 
			
				
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								 Liam | 94244437de | shader_recompiler: ignore clip distances beyond driver support level | 2023-12-18 22:25:14 -05:00 |  | 
			
				
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								 liamwhite | 6da8301773 | Merge pull request #12196 from ameerj/glsl-cbuf-sizes GLSL: Use known cbuf sizes when possible | 2023-12-03 16:27:07 -05:00 |  | 
			
				
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								 Ameer J | db1d32485e | GLSL: Prefer known used cbuf sizes | 2023-11-26 23:25:29 -05:00 |  | 
			
				
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								 Ameer J | 1d11fe00a3 | Merge branch 'master' into ssbo-align | 2023-11-26 21:08:53 -05:00 |  | 
			
				
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								 Liam | 473caaff5b | renderer_vulkan: ignore viewport stores on non-supporting drivers | 2023-11-19 11:27:12 -05:00 |  | 
			
				
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								 liamwhite | 4458920799 | Merge pull request #12066 from ameerj/nvidia-nsanity shader_recompiler: add byteswap pattern workaround for Nvidia | 2023-11-19 09:49:45 -05:00 |  | 
			
				
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								 Ameer J | feb60de5c3 | shader_recompiler: Fix spelling of "derivate" (#12067) | 2023-11-18 13:39:47 +01:00 |  | 
			
				
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								 Ameer J | 9343b81afd | shader_recompiler: add byteswap pattern workaround for Nvidia | 2023-11-17 22:29:12 -05:00 |  | 
			
				
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								 Ameer J | 75c5be55af | shader_recompiler: Align SSBO offsets in GlobalMemory functions | 2023-10-31 20:14:18 -04:00 |  | 
			
				
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								 Ameer J | 7d34800531 | shader_recompiler: Align SSBO offsets to meet host requirements Co-Authored-By: Billy Laws <blaws05@gmail.com> | 2023-10-31 20:10:54 -04:00 |  | 
			
				
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								 liamwhite | da5c49f22d | Merge pull request #11847 from ameerj/glsl-shfl-fix emit_glsl_warp: Fix shfl_in_bounds conditional | 2023-10-23 10:33:24 -04:00 |  | 
			
				
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								 Ameer J | cfe73af6f2 | emit_glsl_warp: Fix shfl_in_bounds conditional | 2023-10-22 00:45:23 -04:00 |  | 
			
				
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								 Kelebek1 | e02ee8e59d | Manually robust on Maxwell and earlier | 2023-10-19 19:54:31 +01:00 |  | 
			
				
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								 Liam | 0448eb6f0f | ci: fix new codespell errors | 2023-10-02 18:03:05 -04:00 |  | 
			
				
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								 Liam | 1e24d02434 | emit_spirv: fix incorrect use of descriptor index in image atomics | 2023-09-22 00:39:09 -04:00 |  | 
			
				
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								 liamwhite | eb4ddb2868 | shader_recompiler: skip sampler for buffer textures (#11435) | 2023-09-14 15:23:50 +02:00 |  | 
			
				
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								 liamwhite | 5b8fdedf4d | Merge pull request #11436 from liamwhite/bad-format shader_recompiler: always declare image format for image buffers | 2023-09-10 13:40:47 -04:00 |  | 
			
				
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								 liamwhite | 5e424d791b | Merge pull request #11434 from danilaml/fix-warnings msvc: set warning level to /W4 globally | 2023-09-06 09:12:58 -04:00 |  | 
			
				
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								 Danila Malyutin | 785e480b62 | msvc: set warning level to /W4 globally And fix a bunch of warnings | 2023-09-03 18:42:10 +04:00 |  | 
			
				
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								 Liam | ba4b65e4bc | shader_recompiler: always declare image format for image buffers | 2023-09-02 17:25:00 -04:00 |  | 
			
				
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								 liamwhite | 76bddd3673 | Merge pull request #11383 from FernandoS27/are-you-a-wabbit Fix regressions that damaged compute indirect & use reinterpret for copies with different byteblocksizes | 2023-09-02 14:42:42 -04:00 |  | 
			
				
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								 Liam | 9245b426e3 | shader_recompiler: fix emulation of 3D textureGrad | 2023-09-01 22:41:01 -04:00 |  | 
			
				
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								 Fernando Sahmkow | 710ca3ca49 | Shader Recompiler: Auto stub special registers and dump pipelines on exception. | 2023-08-27 03:47:04 +02:00 |  | 
			
				
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								 Fernando Sahmkow | c03f0b3c89 | Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagation | 2023-08-18 22:17:02 -04:00 |  | 
			
				
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								 Kelebek1 | dfb7fc8293 | Fix shader dumps with nvdisasm skip fragment shaders when rasterizer is disabled
initialize env_ptrs | 2023-08-03 15:30:27 +01:00 |  | 
			
				
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								 Liam | dad0d076ee | ssa_rewrite_pass: use proper maps | 2023-07-23 11:38:01 -04:00 |  | 
			
				
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								 ameerj | 405eae3734 | shaders: Track local memory usage | 2023-06-25 18:59:33 -04:00 |  | 
			
				
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								 ameerj | b198339580 | emit_glasm: Fix lmem size computation | 2023-06-25 18:43:52 -04:00 |  | 
			
				
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								 Kelebek1 | 5da70f7197 | Remove memory allocations in some hot paths | 2023-06-22 08:05:10 +01:00 |  | 
			
				
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								 Matías Locatti | 42b2bc204f | Merge pull request #10699 from liamwhite/conditional-barrier shader_recompiler: remove barriers in conditional control flow when device lacks support | 2023-06-12 16:50:59 -03:00 |  | 
			
				
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								 Liam | 2f1e87dd83 | shader_recompiler: translate f64 to f32 when unsupported on host | 2023-06-10 12:38:49 -04:00 |  | 
			
				
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								 Liam | 2bb7ea436d | shader_recompiler: remove barriers in conditional control flow when device lacks support | 2023-06-10 12:30:39 -04:00 |  | 
			
				
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								 bunnei | ca4bf3844e | video_core: Enable support_descriptor_aliasing on Turnip, disable storage atomic otherwise. | 2023-06-03 00:05:58 -07:00 |  | 
			
				
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								 Billy Laws | b4a12b889e | Avoid using VectorExtractDynamic for subgroup mask on Adreno GPUs This crashes their shader compiler for some reason. | 2023-06-03 00:05:31 -07:00 |  | 
			
				
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								 Billy Laws | 158a1896ec | Implement scaled vertex buffer format emulation These formats are unsupported by mobile GPUs so they need to be emulated in shaders instead. | 2023-06-03 00:05:31 -07:00 |  | 
			
				
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								 Liam | 13d25063a1 | shader_recompiler: fix copy-paste error | 2023-05-26 00:36:12 -04:00 |  | 
			
				
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								 Kelebek1 | e42b4a16b6 | Fix Tears of the Kingdom flickering clouds and depths. | 2023-05-11 19:25:24 +01:00 |  |