Subv
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823ce62f2f
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FragShader: Use an UBO instead of several individual uniforms
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2015-11-18 21:03:56 -05:00 |
bunnei
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f971aceac3
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Merge pull request #1239 from wwylele/silent-vec-warning
Common: silence Vec warnings on msvc
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2015-11-18 11:49:56 -05:00 |
wwylele
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1f89d5d184
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fix failure on gcc and clang
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2015-11-12 20:39:30 +02:00 |
wwylele
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8de154893c
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disable unary minus when the type is not signed
silent warning C4146 on msvc
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2015-11-12 20:39:28 +02:00 |
Tony Wasserka
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161be512fd
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Merge pull request #1238 from citra-emu/neobrain-rtti
Enable RTTI on Windows builds.
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2015-11-12 17:19:38 +01:00 |
Tony Wasserka
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5f567a8229
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Enable RTTI on Windows builds.
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2015-11-12 16:07:49 +01:00 |
bunnei
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43bb29edc5
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Merge pull request #1122 from polaris-/gdbstub
gdbstub implementation
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2015-11-11 23:21:31 -05:00 |
bunnei
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1463127fad
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Merge pull request #1236 from Subv/log_overflow
GPU/Loaders: Log an error when a loader tries to load from a component beyond the available ones
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2015-11-09 21:57:49 -05:00 |
Subv
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7a37dba75b
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GPU/Loaders: Log an error when a loader tries to load from a component beyond the available ones (12).
Related to #1170
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2015-11-09 21:16:11 -05:00 |
polaris-
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bcea959910
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Fix bug with reading addresses and lengths
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2015-11-03 21:50:53 -05:00 |
archshift
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808053cbcf
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.travis-deps.sh: don't install pkgbuild on OS X
pkgbuild is now provided by Travis itself, so homebrew throws
an error upon trying to install it.
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2015-11-03 17:40:10 -08:00 |
archshift
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2fd4f6f154
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.travis-deps.sh: update curl invocation to follow 302 redirects
CMake recently 302'd the download URL we're using.
To prevent any issues, just follow the redirect with cURL.
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2015-11-03 17:28:24 -08:00 |
polaris-
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b6422038b5
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Change headers
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2015-10-29 06:17:29 -04:00 |
Lioncash
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a1bd909294
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csnd_snd: Get rid of type punning
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2015-10-28 16:10:21 -04:00 |
bunnei
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7c12ee9ecc
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Merge pull request #1165 from esoteric-programmer/master
Added CSND_ExecuteType0Commands stub.
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2015-10-28 15:19:13 -04:00 |
Matthias Ernst
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3d89e0a94c
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Added CSND stub.
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2015-10-28 19:04:01 +01:00 |
bunnei
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af26b7a0bc
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Merge pull request #1208 from archshift/free-bytes
Implement FS_User::GetFreeBytes
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2015-10-28 11:30:25 -04:00 |
archshift
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5dfd2dba70
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Implement FS_User::GetFreeBytes
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2015-10-27 23:33:59 -07:00 |
bunnei
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7e18bcf6e0
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Merge pull request #1217 from filfat/master
Add GetTotalStepCount Stub
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2015-10-27 16:07:43 -04:00 |
Filiph Sandström
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a06a32c05d
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Fix copy paste
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2015-10-24 13:17:04 +02:00 |
Filiph Sandström
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0c84d59a27
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Fix wrong branch
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2015-10-23 23:58:54 +02:00 |
Filiph Sandström
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844b9970b4
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Add GetTotalStepCount Stub
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2015-10-23 23:52:13 +02:00 |
Filiph Sandström
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f61c9da7d3
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Update ptm.h
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2015-10-23 23:50:51 +02:00 |
bunnei
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8c385a3fc6
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Merge pull request #1209 from wwylele/file-path-encoding
citra-qt: Change file path encoding
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2015-10-22 22:41:39 -04:00 |
polaris-
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a7eb6a4045
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Add some headers so TravisCI will hopefully work
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2015-10-22 00:31:49 -04:00 |
polaris-
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45ed9e7e5e
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Use CHAR_BIT instead of 8
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2015-10-22 00:19:44 -04:00 |
polaris-
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a5ab8accc2
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Handle changes pointed out in comments on PR
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2015-10-22 00:11:25 -04:00 |
bunnei
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4195d9b3f8
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Merge pull request #1187 from bunnei/shader-gen
GLSL Fragment Shader Generation
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2015-10-21 22:36:27 -04:00 |
bunnei
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74186a5f01
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gl_shader_gen: Use explicit locations for vertex shader attributes.
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2015-10-21 22:29:56 -04:00 |
bunnei
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e663f5c914
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gl_shader_gen: Optimize code for AppendAlphaTestCondition.
- Also add a comment to AppendColorCombiner.
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2015-10-21 22:29:56 -04:00 |
bunnei
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e7b1f2ae0a
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gl_rasterizer: Define enum types for each vertex texcoord attribute.
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2015-10-21 21:59:47 -04:00 |
bunnei
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0ebcff710e
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gl_shader_gen: Various cleanups to shader generation.
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2015-10-21 21:59:44 -04:00 |
bunnei
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240a3b80d9
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gl_rasterizer: Use MMH3 hash for shader cache hey.
- Includes a check to confirm no hash collisions.
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2015-10-21 21:58:59 -04:00 |
bunnei
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71edb55114
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gl_shader_gen: Require explicit uniform locations.
- Fixes uniform issue on AMD.
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2015-10-21 21:54:56 -04:00 |
bunnei
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5ef2df056d
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gl_shader_gen: Rename 'o' to 'attr' in vertex/fragment shaders.
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2015-10-21 21:53:19 -04:00 |
bunnei
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c2c4faef4c
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gl_shader_gen: AppendAlphaModifier default should be 0.0, not vec4(0.0).
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2015-10-21 21:53:18 -04:00 |
bunnei
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bd833b8dd8
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gl_shader_gen: Fix bug where TEV stage outputs should be clamped.
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2015-10-21 21:53:18 -04:00 |
bunnei
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f2e7f7e101
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gl_rasterizer: Add documentation to ShaderCacheKey.
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2015-10-21 21:53:17 -04:00 |
bunnei
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4b5141954e
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gl_shader_gen: Add additional function documentation.
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2015-10-21 21:53:17 -04:00 |
bunnei
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2a0a86f629
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gl_shader_util: Cleanup header file + add docstring.
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2015-10-21 21:53:16 -04:00 |
bunnei
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a74774257e
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gl_shader_gen: Various cleanups + moved TEV stage generation to its own function.
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2015-10-21 21:53:16 -04:00 |
bunnei
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c86b9d4242
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renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups.
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2015-10-21 21:53:14 -04:00 |
bunnei
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3c057bd3d8
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gl_rasterizer: Move logic for creating ShaderCacheKey to a static function.
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2015-10-21 21:53:05 -04:00 |
bunnei
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b02a533d94
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gl_shader_util: Use vec3 constants for AppendColorCombiner.
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2015-10-21 21:51:24 -04:00 |
bunnei
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37b0aa5af7
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gl_rasterizer: Fix typo in uploading TEV const color uniforms.
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2015-10-21 21:51:24 -04:00 |
bunnei
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82f3e6dc69
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gl_shader_util: Fix precision bug with alpha testing.
- Alpha testing is not done with float32 precision, this makes the HW renderer match the SW renderer.
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2015-10-21 21:51:23 -04:00 |
Subv
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e3f4233cef
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Initial implementation of fragment shader generation with caching.
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2015-10-21 21:51:23 -04:00 |
polaris-
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d1f73c424f
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Add a register variable to loops
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2015-10-21 07:45:35 -04:00 |
polaris-
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d7e346239b
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Update register read loops to go with last commit
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2015-10-21 07:40:30 -04:00 |
polaris-
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8a0d848646
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Pad responses to gdb for VFP registers
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2015-10-21 07:19:03 -04:00 |