glasm: Remove unintentional comma on vector insert
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		| @@ -52,7 +52,7 @@ void CompositeInsert(EmitContext& ctx, IR::Inst& inst, Register composite, Objec | ||||
|         // The input composite is not aliased with the return value so we have to copy it before | ||||
|         // hand. But the insert object is not aliased with the return value, so we don't have to | ||||
|         // worry about that | ||||
|         ctx.Add("MOV.{} {},{};MOV.{},{}.{},{};", type, ret, composite, type, ret, swizzle, object); | ||||
|         ctx.Add("MOV.{} {},{};MOV.{} {}.{},{};", type, ret, composite, type, ret, swizzle, object); | ||||
|     } else { | ||||
|         // The return value is alised so we can just insert the object, it doesn't matter if it's | ||||
|         // aliased | ||||
|   | ||||
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