gl_shader_cache: Improve GLASM error print logic
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		| @@ -140,13 +140,16 @@ OGLAssemblyProgram CompileProgram(std::string_view code, GLenum target) { | ||||
|     glGenProgramsARB(1, &program.handle); | ||||
|     glNamedProgramStringEXT(program.handle, target, GL_PROGRAM_FORMAT_ASCII_ARB, | ||||
|                             static_cast<GLsizei>(code.size()), code.data()); | ||||
|     if (!Settings::values.renderer_debug) { | ||||
|         return program; | ||||
|     } | ||||
|     const auto err = reinterpret_cast<const char*>(glGetString(GL_PROGRAM_ERROR_STRING_NV)); | ||||
|     if (err && *err) { | ||||
|         LOG_CRITICAL(Render_OpenGL, "{}", err); | ||||
|         LOG_INFO(Render_OpenGL, "{}", code); | ||||
|     if (Settings::values.renderer_debug) { | ||||
|         const auto err = reinterpret_cast<const char*>(glGetString(GL_PROGRAM_ERROR_STRING_NV)); | ||||
|         if (err && *err) { | ||||
|             if (std::strstr(err, "error")) { | ||||
|                 LOG_CRITICAL(Render_OpenGL, "\n{}", err); | ||||
|                 LOG_INFO(Render_OpenGL, "\n{}", code); | ||||
|             } else { | ||||
|                 LOG_WARNING(Render_OpenGL, "\n{}", err); | ||||
|             } | ||||
|         } | ||||
|     } | ||||
|     return program; | ||||
| } | ||||
|   | ||||
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