vk_blit_screen: Use correct format for fxaa renderpass
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		@@ -1211,7 +1211,7 @@ void BlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
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        aa_framebuffer = CreateFramebuffer(*aa_image_view, size, aa_renderpass);
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        return;
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    }
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    aa_renderpass = CreateRenderPassImpl(GetFormat(framebuffer));
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    aa_renderpass = CreateRenderPassImpl(VK_FORMAT_R16G16B16A16_SFLOAT);
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    aa_framebuffer = CreateFramebuffer(*aa_image_view, size, aa_renderpass);
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    const std::array<VkPipelineShaderStageCreateInfo, 2> fxaa_shader_stages{{
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