glasm: Declare NV_shader_thread_group when needed
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		| @@ -218,15 +218,16 @@ void SetupOptions(std::string& header, Info info) { | |||||||
|     if (info.uses_atomic_f16x2_add || info.uses_atomic_f16x2_min || info.uses_atomic_f16x2_max) { |     if (info.uses_atomic_f16x2_add || info.uses_atomic_f16x2_min || info.uses_atomic_f16x2_max) { | ||||||
|         header += "OPTION NV_shader_atomic_fp16_vector;"; |         header += "OPTION NV_shader_atomic_fp16_vector;"; | ||||||
|     } |     } | ||||||
|     if (info.uses_subgroup_invocation_id || info.uses_subgroup_mask) { |     if (info.uses_subgroup_invocation_id || info.uses_subgroup_mask || info.uses_subgroup_vote) { | ||||||
|         header += "OPTION NV_shader_thread_group;"; |         header += "OPTION NV_shader_thread_group;"; | ||||||
|     } |     } | ||||||
|     if (info.uses_subgroup_shuffles) { |     if (info.uses_subgroup_shuffles) { | ||||||
|         header += "OPTION NV_shader_thread_shuffle;"; |         header += "OPTION NV_shader_thread_shuffle;"; | ||||||
|     } |     } | ||||||
|     // TODO: Track the shared atomic ops |     // TODO: Track the shared atomic ops | ||||||
|     header += |     header += "OPTION NV_shader_storage_buffer;" | ||||||
|         "OPTION NV_shader_storage_buffer;OPTION NV_gpu_program_fp64;OPTION NV_bindless_texture;"; |               "OPTION NV_gpu_program_fp64;" | ||||||
|  |               "OPTION NV_bindless_texture;"; | ||||||
| } | } | ||||||
| } // Anonymous namespace | } // Anonymous namespace | ||||||
|  |  | ||||||
|   | |||||||
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