shader: Implement TLD4 and TLD4_B
This commit is contained in:
		| @@ -124,6 +124,7 @@ add_library(shader_recompiler STATIC | ||||
|     frontend/maxwell/translate/impl/select_source_with_predicate.cpp | ||||
|     frontend/maxwell/translate/impl/texture_fetch.cpp | ||||
|     frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp | ||||
|     frontend/maxwell/translate/impl/texture_gather.cpp | ||||
|     frontend/maxwell/translate/impl/vote.cpp | ||||
|     frontend/maxwell/translate/impl/warp_shuffle.cpp | ||||
|     frontend/maxwell/translate/translate.cpp | ||||
|   | ||||
| @@ -340,10 +340,14 @@ Id EmitBindlessImageSampleImplicitLod(EmitContext&); | ||||
| Id EmitBindlessImageSampleExplicitLod(EmitContext&); | ||||
| Id EmitBindlessImageSampleDrefImplicitLod(EmitContext&); | ||||
| Id EmitBindlessImageSampleDrefExplicitLod(EmitContext&); | ||||
| Id EmitBindlessImageGather(EmitContext&); | ||||
| Id EmitBindlessImageGatherDref(EmitContext&); | ||||
| Id EmitBoundImageSampleImplicitLod(EmitContext&); | ||||
| Id EmitBoundImageSampleExplicitLod(EmitContext&); | ||||
| Id EmitBoundImageSampleDrefImplicitLod(EmitContext&); | ||||
| Id EmitBoundImageSampleDrefExplicitLod(EmitContext&); | ||||
| Id EmitBoundImageGather(EmitContext&); | ||||
| Id EmitBoundImageGatherDref(EmitContext&); | ||||
| Id EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, | ||||
|                               Id bias_lc, Id offset); | ||||
| Id EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, | ||||
| @@ -352,6 +356,10 @@ Id EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Va | ||||
|                                   Id coords, Id dref, Id bias_lc, Id offset); | ||||
| Id EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, | ||||
|                                   Id coords, Id dref, Id lod_lc, Id offset); | ||||
| Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset, | ||||
|                    Id offset2); | ||||
| Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, | ||||
|                        Id offset, Id offset2, Id dref); | ||||
| Id EmitVoteAll(EmitContext& ctx, Id pred); | ||||
| Id EmitVoteAny(EmitContext& ctx, Id pred); | ||||
| Id EmitVoteEqual(EmitContext& ctx, Id pred); | ||||
|   | ||||
| @@ -30,6 +30,12 @@ public: | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     explicit ImageOperands([[maybe_unused]] EmitContext& ctx, Id offset) { | ||||
|         if (Sirit::ValidId(offset)) { | ||||
|             Add(spv::ImageOperandsMask::Offset, offset); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     void Add(spv::ImageOperandsMask new_mask, Id value) { | ||||
|         mask = static_cast<spv::ImageOperandsMask>(static_cast<unsigned>(mask) | | ||||
|                                                    static_cast<unsigned>(new_mask)); | ||||
| @@ -98,6 +104,14 @@ Id EmitBindlessImageSampleDrefExplicitLod(EmitContext&) { | ||||
|     throw LogicError("Unreachable instruction"); | ||||
| } | ||||
|  | ||||
| Id EmitBindlessImageGather(EmitContext&) { | ||||
|     throw LogicError("Unreachable instruction"); | ||||
| } | ||||
|  | ||||
| Id EmitBindlessImageGatherDref(EmitContext&) { | ||||
|     throw LogicError("Unreachable instruction"); | ||||
| } | ||||
|  | ||||
| Id EmitBoundImageSampleImplicitLod(EmitContext&) { | ||||
|     throw LogicError("Unreachable instruction"); | ||||
| } | ||||
| @@ -114,6 +128,14 @@ Id EmitBoundImageSampleDrefExplicitLod(EmitContext&) { | ||||
|     throw LogicError("Unreachable instruction"); | ||||
| } | ||||
|  | ||||
| Id EmitBoundImageGather(EmitContext&) { | ||||
|     throw LogicError("Unreachable instruction"); | ||||
| } | ||||
|  | ||||
| Id EmitBoundImageGatherDref(EmitContext&) { | ||||
|     throw LogicError("Unreachable instruction"); | ||||
| } | ||||
|  | ||||
| Id EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, | ||||
|                               Id bias_lc, Id offset) { | ||||
|     const auto info{inst->Flags<IR::TextureInstInfo>()}; | ||||
| @@ -152,4 +174,22 @@ Id EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Va | ||||
|                 Texture(ctx, index), coords, dref, operands.Mask(), operands.Span()); | ||||
| } | ||||
|  | ||||
| Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset, | ||||
|                    [[maybe_unused]] Id offset2) { | ||||
|     const auto info{inst->Flags<IR::TextureInstInfo>()}; | ||||
|     const ImageOperands operands(ctx, offset); | ||||
|     return Emit(&EmitContext::OpImageSparseGather, &EmitContext::OpImageGather, ctx, inst, | ||||
|                 ctx.F32[4], Texture(ctx, index), coords, | ||||
|                 ctx.Constant(ctx.U32[1], info.gather_component.Value()), operands.Mask(), | ||||
|                 operands.Span()); | ||||
| } | ||||
|  | ||||
| Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, | ||||
|                        Id offset, [[maybe_unused]] Id offset2, Id dref) { | ||||
|     const auto info{inst->Flags<IR::TextureInstInfo>()}; | ||||
|     const ImageOperands operands(ctx, offset); | ||||
|     return Emit(&EmitContext::OpImageSparseDrefGather, &EmitContext::OpImageDrefGather, ctx, inst, | ||||
|                 ctx.F32[4], Texture(ctx, index), coords, dref, operands.Mask(), operands.Span()); | ||||
| } | ||||
|  | ||||
| } // namespace Shader::Backend::SPIRV | ||||
|   | ||||
| @@ -1474,6 +1474,19 @@ F32 IREmitter::ImageSampleDrefExplicitLod(const Value& handle, const Value& coor | ||||
|     return Inst<F32>(op, Flags{info}, handle, coords, dref, lod_lc, offset); | ||||
| } | ||||
|  | ||||
| Value IREmitter::ImageGather(const Value& handle, const Value& coords, const Value& offset, | ||||
|                              const Value& offset2, TextureInstInfo info) { | ||||
|     const Opcode op{handle.IsImmediate() ? Opcode::BoundImageGather : Opcode::BindlessImageGather}; | ||||
|     return Inst(op, Flags{info}, handle, coords, offset, offset2); | ||||
| } | ||||
|  | ||||
| Value IREmitter::ImageGatherDref(const Value& handle, const Value& coords, const Value& offset, | ||||
|                     const Value& offset2, const F32& dref, TextureInstInfo info) { | ||||
|     const Opcode op{handle.IsImmediate() ? Opcode::BoundImageGatherDref | ||||
|                                          : Opcode::BindlessImageGatherDref}; | ||||
|     return Inst(op, Flags{info}, handle, coords, offset, offset2, dref); | ||||
| } | ||||
|  | ||||
| U1 IREmitter::VoteAll(const U1& value) { | ||||
|     return Inst<U1>(Opcode::VoteAll, value); | ||||
| } | ||||
|   | ||||
| @@ -240,6 +240,12 @@ public: | ||||
|                                                  const Value& offset, const F32& lod_clamp, | ||||
|                                                  TextureInstInfo info); | ||||
|  | ||||
|     [[nodiscard]] Value ImageGather(const Value& handle, const Value& coords, const Value& offset, | ||||
|                                     const Value& offset2, TextureInstInfo info); | ||||
|  | ||||
|     [[nodiscard]] Value ImageGatherDref(const Value& handle, const Value& coords, const Value& offset, | ||||
|                                       const Value& offset2, const F32& dref, TextureInstInfo info); | ||||
|  | ||||
|     [[nodiscard]] U1 VoteAll(const U1& value); | ||||
|     [[nodiscard]] U1 VoteAny(const U1& value); | ||||
|     [[nodiscard]] U1 VoteEqual(const U1& value); | ||||
|   | ||||
| @@ -38,6 +38,7 @@ union TextureInstInfo { | ||||
|     BitField<8, 1, u32> has_bias; | ||||
|     BitField<9, 1, u32> has_lod_clamp; | ||||
|     BitField<10, 1, u32> relaxed_precision; | ||||
|     BitField<11, 2, u32> gather_component; | ||||
| }; | ||||
| static_assert(sizeof(TextureInstInfo) <= sizeof(u32)); | ||||
|  | ||||
|   | ||||
| @@ -353,16 +353,22 @@ OPCODE(BindlessImageSampleImplicitLod,                      F32x4,          U32, | ||||
| OPCODE(BindlessImageSampleExplicitLod,                      F32x4,          U32,            Opaque,         Opaque,         Opaque,                         ) | ||||
| OPCODE(BindlessImageSampleDrefImplicitLod,                  F32,            U32,            Opaque,         F32,            Opaque,         Opaque,         ) | ||||
| OPCODE(BindlessImageSampleDrefExplicitLod,                  F32,            U32,            Opaque,         F32,            Opaque,         Opaque,         ) | ||||
| OPCODE(BindlessImageGather,                                 F32x4,          U32,            Opaque,         Opaque,         Opaque,                         ) | ||||
| OPCODE(BindlessImageGatherDref,                             F32x4,          U32,            Opaque,         Opaque,         Opaque,         F32,            ) | ||||
|  | ||||
| OPCODE(BoundImageSampleImplicitLod,                         F32x4,          U32,            Opaque,         Opaque,         Opaque,                         ) | ||||
| OPCODE(BoundImageSampleExplicitLod,                         F32x4,          U32,            Opaque,         Opaque,         Opaque,                         ) | ||||
| OPCODE(BoundImageSampleDrefImplicitLod,                     F32,            U32,            Opaque,         F32,            Opaque,         Opaque,         ) | ||||
| OPCODE(BoundImageSampleDrefExplicitLod,                     F32,            U32,            Opaque,         F32,            Opaque,         Opaque,         ) | ||||
| OPCODE(BoundImageGather,                                    F32x4,          U32,            Opaque,         Opaque,         Opaque,                         ) | ||||
| OPCODE(BoundImageGatherDref,                                F32x4,          U32,            Opaque,         Opaque,         Opaque,         F32,            ) | ||||
|  | ||||
| OPCODE(ImageSampleImplicitLod,                              F32x4,          U32,            Opaque,         Opaque,         Opaque,                         ) | ||||
| OPCODE(ImageSampleExplicitLod,                              F32x4,          U32,            Opaque,         Opaque,         Opaque,                         ) | ||||
| OPCODE(ImageSampleDrefImplicitLod,                          F32,            U32,            Opaque,         F32,            Opaque,         Opaque,         ) | ||||
| OPCODE(ImageSampleDrefExplicitLod,                          F32,            U32,            Opaque,         F32,            Opaque,         Opaque,         ) | ||||
| OPCODE(ImageGather,                                         F32x4,          U32,            Opaque,         Opaque,         Opaque,                         ) | ||||
| OPCODE(ImageGatherDref,                                     F32x4,          U32,            Opaque,         Opaque,         Opaque,         F32,            ) | ||||
|  | ||||
| // Warp operations | ||||
| OPCODE(VoteAll,                                             U1,             U1,                                                                             ) | ||||
|   | ||||
| @@ -254,8 +254,8 @@ INST(TEX_b,        "TEX (b)",        "1101 1110 10-- ----") | ||||
| INST(TEXS,         "TEXS",           "1101 -00- ---- ----") | ||||
| INST(TLD,          "TLD",            "1101 1100 --11 1---") | ||||
| INST(TLD_b,        "TLD (b)",        "1101 1101 --11 1---") | ||||
| INST(TLD4,         "TLD4",           "1100 10-- --11 1---") | ||||
| INST(TLD4_b,       "TLD4 (b)",       "1101 1110 1111 1---") | ||||
| INST(TLD4,         "TLD4",           "1100 10-- ---- ----") | ||||
| INST(TLD4_b,       "TLD4 (b)",       "1101 1110 11-- ----") | ||||
| INST(TLD4S,        "TLD4S",          "1101 1111 -0-- ----") | ||||
| INST(TLDS,         "TLDS",           "1101 -01- ---- ----") | ||||
| INST(TMML,         "TMML",           "1101 1111 0101 1---") | ||||
|   | ||||
| @@ -349,14 +349,6 @@ void TranslatorVisitor::TLD_b(u64) { | ||||
|     ThrowNotImplemented(Opcode::TLD_b); | ||||
| } | ||||
|  | ||||
| void TranslatorVisitor::TLD4(u64) { | ||||
|     ThrowNotImplemented(Opcode::TLD4); | ||||
| } | ||||
|  | ||||
| void TranslatorVisitor::TLD4_b(u64) { | ||||
|     ThrowNotImplemented(Opcode::TLD4_b); | ||||
| } | ||||
|  | ||||
| void TranslatorVisitor::TLD4S(u64) { | ||||
|     ThrowNotImplemented(Opcode::TLD4S); | ||||
| } | ||||
|   | ||||
| @@ -0,0 +1,209 @@ | ||||
| // Copyright 2021 yuzu Emulator Project | ||||
| // Licensed under GPLv2 or any later version | ||||
| // Refer to the license.txt file included. | ||||
|  | ||||
| #include <optional> | ||||
|  | ||||
| #include "common/bit_field.h" | ||||
| #include "common/common_types.h" | ||||
| #include "shader_recompiler/frontend/ir/modifiers.h" | ||||
| #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" | ||||
|  | ||||
| namespace Shader::Maxwell { | ||||
| namespace { | ||||
|  | ||||
| enum class TextureType : u64 { | ||||
|     _1D, | ||||
|     ARRAY_1D, | ||||
|     _2D, | ||||
|     ARRAY_2D, | ||||
|     _3D, | ||||
|     ARRAY_3D, | ||||
|     CUBE, | ||||
|     ARRAY_CUBE, | ||||
| }; | ||||
|  | ||||
| enum class OffsetType : u64 { | ||||
|     None = 0, | ||||
|     AOFFI, | ||||
|     PTP, | ||||
|     Invalid, | ||||
| }; | ||||
|  | ||||
| enum class ComponentType : u64 { | ||||
|     R = 0, | ||||
|     G = 1, | ||||
|     B = 2, | ||||
|     A = 3, | ||||
| }; | ||||
|  | ||||
| Shader::TextureType GetType(TextureType type, bool dc) { | ||||
|     switch (type) { | ||||
|     case TextureType::_1D: | ||||
|         return dc ? Shader::TextureType::Shadow1D : Shader::TextureType::Color1D; | ||||
|     case TextureType::ARRAY_1D: | ||||
|         return dc ? Shader::TextureType::ShadowArray1D : Shader::TextureType::ColorArray1D; | ||||
|     case TextureType::_2D: | ||||
|         return dc ? Shader::TextureType::Shadow2D : Shader::TextureType::Color2D; | ||||
|     case TextureType::ARRAY_2D: | ||||
|         return dc ? Shader::TextureType::ShadowArray2D : Shader::TextureType::ColorArray2D; | ||||
|     case TextureType::_3D: | ||||
|         return dc ? Shader::TextureType::Shadow3D : Shader::TextureType::Color3D; | ||||
|     case TextureType::ARRAY_3D: | ||||
|         throw NotImplementedException("3D array texture type"); | ||||
|     case TextureType::CUBE: | ||||
|         return dc ? Shader::TextureType::ShadowCube : Shader::TextureType::ColorCube; | ||||
|     case TextureType::ARRAY_CUBE: | ||||
|         return dc ? Shader::TextureType::ShadowArrayCube : Shader::TextureType::ColorArrayCube; | ||||
|     } | ||||
|     throw NotImplementedException("Invalid texture type {}", type); | ||||
| } | ||||
|  | ||||
| IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, TextureType type) { | ||||
|     const auto read_array{[&]() -> IR::F32 { return v.ir.ConvertUToF(32, 16, v.X(reg)); }}; | ||||
|     switch (type) { | ||||
|     case TextureType::_1D: | ||||
|         return v.F(reg); | ||||
|     case TextureType::ARRAY_1D: | ||||
|         return v.ir.CompositeConstruct(read_array(), v.F(reg + 1)); | ||||
|     case TextureType::_2D: | ||||
|         return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1)); | ||||
|     case TextureType::ARRAY_2D: | ||||
|         return v.ir.CompositeConstruct(read_array(), v.F(reg + 1), v.F(reg + 2)); | ||||
|     case TextureType::_3D: | ||||
|         return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1), v.F(reg + 2)); | ||||
|     case TextureType::ARRAY_3D: | ||||
|         throw NotImplementedException("3D array texture type"); | ||||
|     case TextureType::CUBE: | ||||
|         return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1), v.F(reg + 2)); | ||||
|     case TextureType::ARRAY_CUBE: | ||||
|         return v.ir.CompositeConstruct(read_array(), v.F(reg + 1), v.F(reg + 2), v.F(reg + 3)); | ||||
|     } | ||||
|     throw NotImplementedException("Invalid texture type {}", type); | ||||
| } | ||||
|  | ||||
| IR::Value MakeOffset(TranslatorVisitor& v, IR::Reg& reg, TextureType type) { | ||||
|     const IR::U32 value{v.X(reg++)}; | ||||
|     switch (type) { | ||||
|     case TextureType::_1D: | ||||
|     case TextureType::ARRAY_1D: | ||||
|         return v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(6), true); | ||||
|     case TextureType::_2D: | ||||
|     case TextureType::ARRAY_2D: | ||||
|         return v.ir.CompositeConstruct( | ||||
|             v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(6), true), | ||||
|             v.ir.BitFieldExtract(value, v.ir.Imm32(8), v.ir.Imm32(6), true)); | ||||
|     case TextureType::_3D: | ||||
|     case TextureType::ARRAY_3D: | ||||
|         return v.ir.CompositeConstruct( | ||||
|             v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(6), true), | ||||
|             v.ir.BitFieldExtract(value, v.ir.Imm32(8), v.ir.Imm32(6), true), | ||||
|             v.ir.BitFieldExtract(value, v.ir.Imm32(16), v.ir.Imm32(6), true)); | ||||
|     case TextureType::CUBE: | ||||
|     case TextureType::ARRAY_CUBE: | ||||
|         throw NotImplementedException("Illegal offset on CUBE sample"); | ||||
|     } | ||||
|     throw NotImplementedException("Invalid texture type {}", type); | ||||
| } | ||||
|  | ||||
| std::pair<IR::Value, IR::Value> MakeOffsetPTP(TranslatorVisitor& v, IR::Reg& reg) { | ||||
|     const IR::U32 value1{v.X(reg++)}; | ||||
|     const IR::U32 value2{v.X(reg++)}; | ||||
|     const auto getVector = ([&v](const IR::U32& value) { | ||||
|         return v.ir.CompositeConstruct( | ||||
|             v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(6), true), | ||||
|             v.ir.BitFieldExtract(value, v.ir.Imm32(8), v.ir.Imm32(6), true), | ||||
|             v.ir.BitFieldExtract(value, v.ir.Imm32(16), v.ir.Imm32(6), true), | ||||
|             v.ir.BitFieldExtract(value, v.ir.Imm32(24), v.ir.Imm32(6), true)); | ||||
|     }); | ||||
|     return {getVector(value1), getVector(value2)}; | ||||
| } | ||||
|  | ||||
| void Impl(TranslatorVisitor& v, u64 insn, ComponentType component_type, OffsetType offset_type, | ||||
|           bool is_bindless) { | ||||
|     union { | ||||
|         u64 raw; | ||||
|         BitField<35, 1, u64> ndv; | ||||
|         BitField<49, 1, u64> nodep; | ||||
|         BitField<50, 1, u64> dc; | ||||
|         BitField<51, 3, IR::Pred> sparse_pred; | ||||
|         BitField<0, 8, IR::Reg> dest_reg; | ||||
|         BitField<8, 8, IR::Reg> coord_reg; | ||||
|         BitField<20, 8, IR::Reg> meta_reg; | ||||
|         BitField<28, 3, TextureType> type; | ||||
|         BitField<31, 4, u64> mask; | ||||
|         BitField<36, 13, u64> cbuf_offset; | ||||
|     } const tld4{insn}; | ||||
|  | ||||
|     const IR::Value coords{MakeCoords(v, tld4.coord_reg, tld4.type)}; | ||||
|  | ||||
|     IR::Reg meta_reg{tld4.meta_reg}; | ||||
|     IR::Value handle; | ||||
|     IR::Value offset; | ||||
|     IR::Value offset2; | ||||
|     IR::F32 dref; | ||||
|     if (!is_bindless) { | ||||
|         handle = v.ir.Imm32(static_cast<u32>(tld4.cbuf_offset.Value() * 4)); | ||||
|     } else { | ||||
|         handle = v.X(meta_reg++); | ||||
|     } | ||||
|     switch (offset_type) { | ||||
|     case OffsetType::None: | ||||
|         break; | ||||
|     case OffsetType::AOFFI: { | ||||
|         offset = MakeOffset(v, meta_reg, tld4.type); | ||||
|         break; | ||||
|     } | ||||
|     case OffsetType::PTP: { | ||||
|         std::tie(offset, offset2) = MakeOffsetPTP(v, meta_reg); | ||||
|         break; | ||||
|     } | ||||
|     default: | ||||
|         throw NotImplementedException("Invalid offset type {}", offset_type); | ||||
|     } | ||||
|     if (tld4.dc != 0) { | ||||
|         dref = v.F(meta_reg++); | ||||
|     } | ||||
|     IR::TextureInstInfo info{}; | ||||
|     info.type.Assign(GetType(tld4.type, tld4.dc != 0)); | ||||
|     info.gather_component.Assign(static_cast<u32>(component_type)); | ||||
|     const IR::Value sample{[&]() -> IR::Value { | ||||
|         if (tld4.dc == 0) { | ||||
|             return v.ir.ImageGather(handle, coords, offset, offset2, info); | ||||
|         } | ||||
|         return v.ir.ImageGatherDref(handle, coords, offset, offset2, dref, info); | ||||
|     }()}; | ||||
|  | ||||
|     IR::Reg dest_reg{tld4.dest_reg}; | ||||
|     for (size_t element = 0; element < 4; ++element) { | ||||
|         if (((tld4.mask >> element) & 1) == 0) { | ||||
|             continue; | ||||
|         } | ||||
|         v.F(dest_reg, IR::F32{v.ir.CompositeExtract(sample, element)}); | ||||
|         ++dest_reg; | ||||
|     } | ||||
|     if (tld4.sparse_pred != IR::Pred::PT) { | ||||
|         v.ir.SetPred(tld4.sparse_pred, v.ir.LogicalNot(v.ir.GetSparseFromOp(sample))); | ||||
|     } | ||||
| } | ||||
| } // Anonymous namespace | ||||
|  | ||||
| void TranslatorVisitor::TLD4(u64 insn) { | ||||
|     union { | ||||
|         u64 raw; | ||||
|         BitField<56, 2, ComponentType> component; | ||||
|         BitField<54, 2, OffsetType> offset; | ||||
|     } const tld4{insn}; | ||||
|     Impl(*this, insn, tld4.component, tld4.offset, false); | ||||
| } | ||||
|  | ||||
| void TranslatorVisitor::TLD4_b(u64 insn) { | ||||
|     union { | ||||
|         u64 raw; | ||||
|         BitField<38, 2, ComponentType> component; | ||||
|         BitField<36, 2, OffsetType> offset; | ||||
|     } const tld4{insn}; | ||||
|     Impl(*this, insn, tld4.component, tld4.offset, true); | ||||
| } | ||||
|  | ||||
| } // namespace Shader::Maxwell | ||||
| @@ -352,14 +352,20 @@ void VisitUsages(Info& info, IR::Inst& inst) { | ||||
|     case IR::Opcode::BindlessImageSampleExplicitLod: | ||||
|     case IR::Opcode::BindlessImageSampleDrefImplicitLod: | ||||
|     case IR::Opcode::BindlessImageSampleDrefExplicitLod: | ||||
|     case IR::Opcode::BindlessImageGather: | ||||
|     case IR::Opcode::BindlessImageGatherDref: | ||||
|     case IR::Opcode::BoundImageSampleImplicitLod: | ||||
|     case IR::Opcode::BoundImageSampleExplicitLod: | ||||
|     case IR::Opcode::BoundImageSampleDrefImplicitLod: | ||||
|     case IR::Opcode::BoundImageSampleDrefExplicitLod: | ||||
|     case IR::Opcode::BoundImageGather: | ||||
|     case IR::Opcode::BoundImageGatherDref: | ||||
|     case IR::Opcode::ImageSampleImplicitLod: | ||||
|     case IR::Opcode::ImageSampleExplicitLod: | ||||
|     case IR::Opcode::ImageSampleDrefImplicitLod: | ||||
|     case IR::Opcode::ImageSampleDrefExplicitLod: { | ||||
|     case IR::Opcode::ImageSampleDrefExplicitLod: | ||||
|     case IR::Opcode::ImageGather: | ||||
|     case IR::Opcode::ImageGatherDref: { | ||||
|         const TextureType type{inst.Flags<IR::TextureInstInfo>().type}; | ||||
|         info.uses_sampled_1d |= type == TextureType::Color1D || type == TextureType::ColorArray1D || | ||||
|                                 type == TextureType::Shadow1D || type == TextureType::ShadowArray1D; | ||||
|   | ||||
| @@ -403,6 +403,18 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) { | ||||
|             return (base >> shift) & ((1U << count) - 1); | ||||
|         }); | ||||
|         return; | ||||
|     case IR::Opcode::BitFieldSExtract: | ||||
|         FoldWhenAllImmediates(inst, [](s32 base, u32 shift, u32 count) { | ||||
|             const size_t back_shift = static_cast<size_t>(shift) + static_cast<size_t>(count); | ||||
|             if (back_shift > Common::BitSize<s32>()) { | ||||
|                 throw LogicError("Undefined result in {}({}, {}, {})", IR::Opcode::BitFieldSExtract, | ||||
|                                  base, shift, count); | ||||
|             } | ||||
|             const size_t left_shift = Common::BitSize<s32>() - back_shift; | ||||
|             return static_cast<u32>(static_cast<s32>(base << left_shift) >> | ||||
|                                     static_cast<size_t>(Common::BitSize<s32>() - count)); | ||||
|         }); | ||||
|         return; | ||||
|     case IR::Opcode::BranchConditional: | ||||
|         return FoldBranchConditional(inst); | ||||
|     default: | ||||
|   | ||||
| @@ -45,6 +45,12 @@ IR::Opcode IndexedInstruction(const IR::Inst& inst) { | ||||
|     case IR::Opcode::BoundImageSampleDrefExplicitLod: | ||||
|     case IR::Opcode::BindlessImageSampleDrefExplicitLod: | ||||
|         return IR::Opcode::ImageSampleDrefExplicitLod; | ||||
|     case IR::Opcode::BindlessImageGather: | ||||
|     case IR::Opcode::BoundImageGather: | ||||
|         return IR::Opcode::ImageGather; | ||||
|     case IR::Opcode::BindlessImageGatherDref: | ||||
|     case IR::Opcode::BoundImageGatherDref: | ||||
|         return IR::Opcode::ImageGatherDref; | ||||
|     default: | ||||
|         return IR::Opcode::Void; | ||||
|     } | ||||
| @@ -56,11 +62,15 @@ bool IsBindless(const IR::Inst& inst) { | ||||
|     case IR::Opcode::BindlessImageSampleExplicitLod: | ||||
|     case IR::Opcode::BindlessImageSampleDrefImplicitLod: | ||||
|     case IR::Opcode::BindlessImageSampleDrefExplicitLod: | ||||
|     case IR::Opcode::BindlessImageGather: | ||||
|     case IR::Opcode::BindlessImageGatherDref: | ||||
|         return true; | ||||
|     case IR::Opcode::BoundImageSampleImplicitLod: | ||||
|     case IR::Opcode::BoundImageSampleExplicitLod: | ||||
|     case IR::Opcode::BoundImageSampleDrefImplicitLod: | ||||
|     case IR::Opcode::BoundImageSampleDrefExplicitLod: | ||||
|     case IR::Opcode::BoundImageGather: | ||||
|     case IR::Opcode::BoundImageGatherDref: | ||||
|         return false; | ||||
|     default: | ||||
|         throw InvalidArgument("Invalid opcode {}", inst.Opcode()); | ||||
|   | ||||
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