qt_controller: Make use of (Enable/Disable)AllControllerConfiguration
This also moves the use of DisableConfiguration to the destructor.
This commit is contained in:
		| @@ -139,7 +139,6 @@ QtControllerSelectorDialog::QtControllerSelectorDialog( | ||||
|     DisableUnsupportedPlayers(); | ||||
|  | ||||
|     for (std::size_t player_index = 0; player_index < NUM_PLAYERS; ++player_index) { | ||||
|         system.HIDCore().GetEmulatedControllerByIndex(player_index)->EnableConfiguration(); | ||||
|         SetEmulatedControllers(player_index); | ||||
|     } | ||||
|  | ||||
| @@ -205,9 +204,6 @@ QtControllerSelectorDialog::QtControllerSelectorDialog( | ||||
|     // If all the parameters are met AND only allows a single player, | ||||
|     // stop the constructor here as we do not need to continue. | ||||
|     if (CheckIfParametersMet() && parameters.enable_single_mode) { | ||||
|         for (std::size_t player_index = 0; player_index < NUM_PLAYERS; ++player_index) { | ||||
|             system.HIDCore().GetEmulatedControllerByIndex(player_index)->DisableConfiguration(); | ||||
|         } | ||||
|         return; | ||||
|     } | ||||
|  | ||||
| @@ -221,7 +217,9 @@ QtControllerSelectorDialog::QtControllerSelectorDialog( | ||||
|     resize(0, 0); | ||||
| } | ||||
|  | ||||
| QtControllerSelectorDialog::~QtControllerSelectorDialog() = default; | ||||
| QtControllerSelectorDialog::~QtControllerSelectorDialog() { | ||||
|     system.HIDCore().DisableAllControllerConfiguration(); | ||||
| } | ||||
|  | ||||
| int QtControllerSelectorDialog::exec() { | ||||
|     if (parameters_met && parameters.enable_single_mode) { | ||||
| @@ -237,12 +235,11 @@ void QtControllerSelectorDialog::ApplyConfiguration() { | ||||
|  | ||||
|     Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked()); | ||||
|     Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked()); | ||||
|     for (std::size_t player_index = 0; player_index < NUM_PLAYERS; ++player_index) { | ||||
|         system.HIDCore().GetEmulatedControllerByIndex(player_index)->DisableConfiguration(); | ||||
|     } | ||||
| } | ||||
|  | ||||
| void QtControllerSelectorDialog::LoadConfiguration() { | ||||
|     system.HIDCore().EnableAllControllerConfiguration(); | ||||
|  | ||||
|     const auto* handheld = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); | ||||
|     for (std::size_t index = 0; index < NUM_PLAYERS; ++index) { | ||||
|         const auto* controller = system.HIDCore().GetEmulatedControllerByIndex(index); | ||||
|   | ||||
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