Merge pull request #4160 from ogniK5377/IsASTCSupported-fix
gl_device: Fix IsASTCSupported to scan all targets instead of just GL_TEXTURE_2D
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		| @@ -178,7 +178,7 @@ bool IsASTCSupported() { | |||||||
|         for (const GLenum format : formats) { |         for (const GLenum format : formats) { | ||||||
|             for (const GLenum support : required_support) { |             for (const GLenum support : required_support) { | ||||||
|                 GLint value; |                 GLint value; | ||||||
|                 glGetInternalformativ(GL_TEXTURE_2D, format, support, 1, &value); |                 glGetInternalformativ(target, format, support, 1, &value); | ||||||
|                 if (value != GL_FULL_SUPPORT) { |                 if (value != GL_FULL_SUPPORT) { | ||||||
|                     return false; |                     return false; | ||||||
|                 } |                 } | ||||||
|   | |||||||
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