Merge pull request #4160 from ogniK5377/IsASTCSupported-fix
gl_device: Fix IsASTCSupported to scan all targets instead of just GL_TEXTURE_2D
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		| @@ -178,7 +178,7 @@ bool IsASTCSupported() { | ||||
|         for (const GLenum format : formats) { | ||||
|             for (const GLenum support : required_support) { | ||||
|                 GLint value; | ||||
|                 glGetInternalformativ(GL_TEXTURE_2D, format, support, 1, &value); | ||||
|                 glGetInternalformativ(target, format, support, 1, &value); | ||||
|                 if (value != GL_FULL_SUPPORT) { | ||||
|                     return false; | ||||
|                 } | ||||
|   | ||||
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