SDL2: Config.cpp fix double to float warning
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		| @@ -63,7 +63,8 @@ void Config::ReadValues() { | ||||
|     // Renderer | ||||
|     Settings::values.use_hw_renderer = sdl2_config->GetBoolean("Renderer", "use_hw_renderer", true); | ||||
|     Settings::values.use_shader_jit = sdl2_config->GetBoolean("Renderer", "use_shader_jit", true); | ||||
|     Settings::values.resolution_factor = sdl2_config->GetReal("Renderer", "resolution_factor", 1.0); | ||||
|     Settings::values.resolution_factor = | ||||
|         (float)sdl2_config->GetReal("Renderer", "resolution_factor", 1.0); | ||||
|     Settings::values.use_vsync = sdl2_config->GetBoolean("Renderer", "use_vsync", false); | ||||
|     Settings::values.toggle_framelimit = | ||||
|         sdl2_config->GetBoolean("Renderer", "toggle_framelimit", true); | ||||
|   | ||||
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