vk_rasterizer: Fix vertex range assert
End can be equal to start in CalculateVertexArraysSize. This is quite common when the vertex size is zero.
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		| @@ -1151,7 +1151,7 @@ std::size_t RasterizerVulkan::CalculateVertexArraysSize() const { | ||||
|         // This implementation assumes that all attributes are used in the shader. | ||||
|         const GPUVAddr start{regs.vertex_array[index].StartAddress()}; | ||||
|         const GPUVAddr end{regs.vertex_array_limit[index].LimitAddress()}; | ||||
|         DEBUG_ASSERT(end > start); | ||||
|         DEBUG_ASSERT(end >= start); | ||||
|  | ||||
|         size += (end - start + 1) * regs.vertex_array[index].enable; | ||||
|     } | ||||
|   | ||||
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