PICA: Align vertex attributes
This commit is contained in:
		@@ -22,6 +22,7 @@ set(SRCS
 | 
			
		||||
            )
 | 
			
		||||
 | 
			
		||||
set(HEADERS
 | 
			
		||||
            alignment.h
 | 
			
		||||
            assert.h
 | 
			
		||||
            bit_field.h
 | 
			
		||||
            bit_set.h
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										22
									
								
								src/common/alignment.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										22
									
								
								src/common/alignment.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,22 @@
 | 
			
		||||
// This file is under the public domain.
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include <cstddef>
 | 
			
		||||
#include <type_traits>
 | 
			
		||||
 | 
			
		||||
namespace Common {
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
constexpr T AlignUp(T value, size_t size) {
 | 
			
		||||
    static_assert(std::is_unsigned<T>::value, "T must be an unsigned value.");
 | 
			
		||||
    return static_cast<T>(value + (size - value % size) % size);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
constexpr T AlignDown(T value, size_t size) {
 | 
			
		||||
    static_assert(std::is_unsigned<T>::value, "T must be an unsigned value.");
 | 
			
		||||
    return static_cast<T>(value - value % size);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace Common
 | 
			
		||||
@@ -5,6 +5,7 @@
 | 
			
		||||
#include <cmath>
 | 
			
		||||
#include <boost/range/algorithm/fill.hpp>
 | 
			
		||||
 | 
			
		||||
#include "common/alignment.h"
 | 
			
		||||
#include "common/microprofile.h"
 | 
			
		||||
#include "common/profiler.h"
 | 
			
		||||
 | 
			
		||||
@@ -210,14 +211,17 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
 | 
			
		||||
 | 
			
		||||
                    u32 attribute_index = loader_config.GetComponent(component);
 | 
			
		||||
                    if (attribute_index < 12) {
 | 
			
		||||
                        int element_size = attribute_config.GetElementSizeInBytes(attribute_index);
 | 
			
		||||
                        load_address = Common::AlignUp(load_address, element_size);
 | 
			
		||||
                        vertex_attribute_sources[attribute_index] = load_address;
 | 
			
		||||
                        vertex_attribute_strides[attribute_index] = static_cast<u32>(loader_config.byte_count);
 | 
			
		||||
                        vertex_attribute_formats[attribute_index] = attribute_config.GetFormat(attribute_index);
 | 
			
		||||
                        vertex_attribute_elements[attribute_index] = attribute_config.GetNumElements(attribute_index);
 | 
			
		||||
                        vertex_attribute_element_size[attribute_index] = attribute_config.GetElementSizeInBytes(attribute_index);
 | 
			
		||||
                        vertex_attribute_element_size[attribute_index] = element_size;
 | 
			
		||||
                        load_address += attribute_config.GetStride(attribute_index);
 | 
			
		||||
                    } else if (attribute_index < 16) {
 | 
			
		||||
                        // Attribute ids 12, 13, 14 and 15 signify 4, 8, 12 and 16-byte paddings, respectively
 | 
			
		||||
                        load_address = Common::AlignUp(load_address, 4);
 | 
			
		||||
                        load_address += (attribute_index - 11) * 4;
 | 
			
		||||
                    } else {
 | 
			
		||||
                        UNREACHABLE(); // This is truly unreachable due to the number of bits for each component
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user