device_session: Pass arguments by const-ref in relevant functions
These functions don't modify the passed in audio buffers, so we can signify that in the interface.
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@ -62,14 +62,14 @@ public:
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*
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* @param buffers - The buffers to play.
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*/
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void AppendBuffers(std::span<AudioBuffer> buffers) const;
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void AppendBuffers(std::span<const AudioBuffer> buffers) const;
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/**
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* (Audio In only) Pop samples from the backend, and write them back to this buffer's address.
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*
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* @param buffer - The buffer to write to.
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*/
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void ReleaseBuffer(AudioBuffer& buffer) const;
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void ReleaseBuffer(const AudioBuffer& buffer) const;
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/**
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* Check if the buffer for the given tag has been consumed by the backend.
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@ -78,7 +78,7 @@ public:
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*
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* @return true if the buffer has been consumed, otherwise false.
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*/
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bool IsBufferConsumed(AudioBuffer& buffer) const;
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bool IsBufferConsumed(const AudioBuffer& buffer) const;
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/**
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* Start this device session, starting the backend stream.
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