style: General style changes to match with the rest of the codebase
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		| @@ -415,11 +415,11 @@ void TexturePass(Environment& env, IR::Program& program) { | ||||
|             inst->SetFlags(flags); | ||||
|             break; | ||||
|         case IR::Opcode::ImageSampleImplicitLod: | ||||
|             if (flags.type == TextureType::Color2D) { | ||||
|                 auto texture_type = ReadTextureType(env, cbuf); | ||||
|                 if (texture_type == TextureType::Color2DRect) { | ||||
|                     PatchImageSampleImplicitLod(*texture_inst.block, *texture_inst.inst); | ||||
|                 } | ||||
|             if (flags.type != TextureType::Color2D) { | ||||
|                 break; | ||||
|             } | ||||
|             if (ReadTextureType(env, cbuf) == TextureType::Color2DRect) { | ||||
|                 PatchImageSampleImplicitLod(*texture_inst.block, *texture_inst.inst); | ||||
|             } | ||||
|             break; | ||||
|         case IR::Opcode::ImageFetch: | ||||
|   | ||||
| @@ -39,11 +39,8 @@ static Shader::TextureType ConvertType(const Tegra::Texture::TICEntry& entry) { | ||||
|         return Shader::TextureType::Color1D; | ||||
|     case Tegra::Texture::TextureType::Texture2D: | ||||
|     case Tegra::Texture::TextureType::Texture2DNoMipmap: | ||||
|         if (entry.normalized_coords) { | ||||
|             return Shader::TextureType::Color2D; | ||||
|         } else { | ||||
|             return Shader::TextureType::Color2DRect; | ||||
|         } | ||||
|         return entry.normalized_coords ? Shader::TextureType::Color2D | ||||
|                                        : Shader::TextureType::Color2DRect; | ||||
|     case Tegra::Texture::TextureType::Texture3D: | ||||
|         return Shader::TextureType::Color3D; | ||||
|     case Tegra::Texture::TextureType::TextureCubemap: | ||||
|   | ||||
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