Merge pull request #8685 from FearlessTobi/multiplayer-part2
core, network: Add ability to proxy socket packets
This commit is contained in:
		@@ -162,6 +162,7 @@ add_subdirectory(video_core)
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add_subdirectory(network)
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add_subdirectory(input_common)
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add_subdirectory(shader_recompiler)
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add_subdirectory(dedicated_room)
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if (YUZU_TESTS)
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    add_subdirectory(tests)
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@@ -124,6 +124,7 @@ add_library(common STATIC
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    settings.h
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    settings_input.cpp
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    settings_input.h
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    socket_types.h
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    spin_lock.cpp
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    spin_lock.h
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    stream.cpp
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@@ -8,12 +8,11 @@
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#include <string>
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#include <vector>
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#include "common/common_types.h"
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#include "common/socket_types.h"
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#include "web_service/web_result.h"
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namespace AnnounceMultiplayerRoom {
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using MacAddress = std::array<u8, 6>;
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struct GameInfo {
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    std::string name{""};
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    u64 id{0};
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@@ -24,7 +23,7 @@ struct Member {
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    std::string nickname;
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    std::string display_name;
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    std::string avatar_url;
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    MacAddress mac_address;
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    Network::IPv4Address fake_ip;
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    GameInfo game;
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};
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@@ -75,10 +74,7 @@ public:
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                                    const bool has_password, const GameInfo& preferred_game) = 0;
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    /**
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     * Adds a player information to the data that gets announced
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     * @param nickname The nickname of the player
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     * @param mac_address The MAC Address of the player
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     * @param game_id The title id of the game the player plays
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     * @param game_name The name of the game the player plays
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     * @param member The player to add
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     */
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    virtual void AddPlayer(const Member& member) = 0;
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										51
									
								
								src/common/socket_types.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										51
									
								
								src/common/socket_types.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,51 @@
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "common/common_types.h"
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namespace Network {
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/// Address families
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enum class Domain : u8 {
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    INET, ///< Address family for IPv4
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};
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/// Socket types
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enum class Type {
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    STREAM,
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    DGRAM,
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    RAW,
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    SEQPACKET,
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};
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/// Protocol values for sockets
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enum class Protocol : u8 {
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    ICMP,
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    TCP,
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    UDP,
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};
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/// Shutdown mode
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enum class ShutdownHow {
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    RD,
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    WR,
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    RDWR,
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};
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/// Array of IPv4 address
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using IPv4Address = std::array<u8, 4>;
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/// Cross-platform sockaddr structure
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struct SockAddrIn {
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    Domain family;
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    IPv4Address ip;
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    u16 portno;
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};
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constexpr u32 FLAG_MSG_PEEK = 0x2;
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constexpr u32 FLAG_MSG_DONTWAIT = 0x80;
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constexpr u32 FLAG_O_NONBLOCK = 0x800;
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} // namespace Network
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@@ -724,6 +724,8 @@ add_library(core STATIC
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    internal_network/network_interface.cpp
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    internal_network/network_interface.h
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    internal_network/sockets.h
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    internal_network/socket_proxy.cpp
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    internal_network/socket_proxy.h
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    loader/deconstructed_rom_directory.cpp
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    loader/deconstructed_rom_directory.h
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    loader/kip.cpp
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@@ -31,7 +31,7 @@ AnnounceMultiplayerSession::AnnounceMultiplayerSession(Network::RoomNetwork& roo
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}
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WebService::WebResult AnnounceMultiplayerSession::Register() {
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    std::shared_ptr<Network::Room> room = room_network.GetRoom().lock();
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    auto room = room_network.GetRoom().lock();
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    if (!room) {
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        return WebService::WebResult{WebService::WebResult::Code::LibError,
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                                     "Network is not initialized", ""};
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@@ -102,7 +102,7 @@ void AnnounceMultiplayerSession::UpdateBackendData(std::shared_ptr<Network::Room
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void AnnounceMultiplayerSession::AnnounceMultiplayerLoop() {
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    // Invokes all current bound error callbacks.
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    const auto ErrorCallback = [this](WebService::WebResult result) {
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        std::lock_guard<std::mutex> lock(callback_mutex);
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        std::lock_guard lock(callback_mutex);
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        for (auto callback : error_callbacks) {
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            (*callback)(result);
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        }
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@@ -120,7 +120,7 @@ void AnnounceMultiplayerSession::AnnounceMultiplayerLoop() {
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    std::future<WebService::WebResult> future;
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    while (!shutdown_event.WaitUntil(update_time)) {
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        update_time += announce_time_interval;
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        std::shared_ptr<Network::Room> room = room_network.GetRoom().lock();
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        auto room = room_network.GetRoom().lock();
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        if (!room) {
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            break;
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        }
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@@ -6,7 +6,6 @@
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#include "core/hle/kernel/k_event.h"
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#include "core/hle/service/kernel_helpers.h"
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#include "core/hle/service/nifm/nifm.h"
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#include "core/hle/service/service.h"
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namespace {
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@@ -271,142 +270,45 @@ public:
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    }
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};
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class IGeneralService final : public ServiceFramework<IGeneralService> {
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public:
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    explicit IGeneralService(Core::System& system_);
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void IGeneralService::GetClientId(Kernel::HLERequestContext& ctx) {
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    static constexpr u32 client_id = 1;
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    LOG_WARNING(Service_NIFM, "(STUBBED) called");
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private:
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    void GetClientId(Kernel::HLERequestContext& ctx) {
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        static constexpr u32 client_id = 1;
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        LOG_WARNING(Service_NIFM, "(STUBBED) called");
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    IPC::ResponseBuilder rb{ctx, 4};
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    rb.Push(ResultSuccess);
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    rb.Push<u64>(client_id); // Client ID needs to be non zero otherwise it's considered invalid
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}
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        IPC::ResponseBuilder rb{ctx, 4};
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        rb.Push(ResultSuccess);
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        rb.Push<u64>(client_id); // Client ID needs to be non zero otherwise it's considered invalid
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    }
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void IGeneralService::CreateScanRequest(Kernel::HLERequestContext& ctx) {
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    LOG_DEBUG(Service_NIFM, "called");
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    void CreateScanRequest(Kernel::HLERequestContext& ctx) {
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        LOG_DEBUG(Service_NIFM, "called");
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    IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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        IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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    rb.Push(ResultSuccess);
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    rb.PushIpcInterface<IScanRequest>(system);
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}
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        rb.Push(ResultSuccess);
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        rb.PushIpcInterface<IScanRequest>(system);
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    }
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void IGeneralService::CreateRequest(Kernel::HLERequestContext& ctx) {
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    LOG_DEBUG(Service_NIFM, "called");
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    void CreateRequest(Kernel::HLERequestContext& ctx) {
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        LOG_DEBUG(Service_NIFM, "called");
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    IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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        IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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    rb.Push(ResultSuccess);
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    rb.PushIpcInterface<IRequest>(system);
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}
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        rb.Push(ResultSuccess);
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        rb.PushIpcInterface<IRequest>(system);
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    }
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void IGeneralService::GetCurrentNetworkProfile(Kernel::HLERequestContext& ctx) {
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    LOG_WARNING(Service_NIFM, "(STUBBED) called");
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    void GetCurrentNetworkProfile(Kernel::HLERequestContext& ctx) {
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        LOG_WARNING(Service_NIFM, "(STUBBED) called");
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    const auto net_iface = Network::GetSelectedNetworkInterface();
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        const auto net_iface = Network::GetSelectedNetworkInterface();
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        const SfNetworkProfileData network_profile_data = [&net_iface] {
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            if (!net_iface) {
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                return SfNetworkProfileData{};
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            }
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            return SfNetworkProfileData{
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                .ip_setting_data{
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                    .ip_address_setting{
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                        .is_automatic{true},
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                        .current_address{Network::TranslateIPv4(net_iface->ip_address)},
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                        .subnet_mask{Network::TranslateIPv4(net_iface->subnet_mask)},
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                        .gateway{Network::TranslateIPv4(net_iface->gateway)},
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                    },
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                    .dns_setting{
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                        .is_automatic{true},
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                        .primary_dns{1, 1, 1, 1},
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                        .secondary_dns{1, 0, 0, 1},
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                    },
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                    .proxy_setting{
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                        .enabled{false},
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                        .port{},
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                        .proxy_server{},
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                        .automatic_auth_enabled{},
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                        .user{},
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                        .password{},
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                    },
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                    .mtu{1500},
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                },
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                .uuid{0xdeadbeef, 0xdeadbeef},
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                .network_name{"yuzu Network"},
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                .wireless_setting_data{
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		||||
                    .ssid_length{12},
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                    .ssid{"yuzu Network"},
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		||||
                    .passphrase{"yuzupassword"},
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		||||
                },
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		||||
            };
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        }();
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        ctx.WriteBuffer(network_profile_data);
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		||||
        IPC::ResponseBuilder rb{ctx, 2};
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		||||
        rb.Push(ResultSuccess);
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		||||
    }
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		||||
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		||||
    void RemoveNetworkProfile(Kernel::HLERequestContext& ctx) {
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		||||
        LOG_WARNING(Service_NIFM, "(STUBBED) called");
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		||||
 | 
			
		||||
        IPC::ResponseBuilder rb{ctx, 2};
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		||||
        rb.Push(ResultSuccess);
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		||||
    }
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		||||
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		||||
    void GetCurrentIpAddress(Kernel::HLERequestContext& ctx) {
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		||||
        LOG_WARNING(Service_NIFM, "(STUBBED) called");
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		||||
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		||||
        auto ipv4 = Network::GetHostIPv4Address();
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		||||
        if (!ipv4) {
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		||||
            LOG_ERROR(Service_NIFM, "Couldn't get host IPv4 address, defaulting to 0.0.0.0");
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		||||
            ipv4.emplace(Network::IPv4Address{0, 0, 0, 0});
 | 
			
		||||
    SfNetworkProfileData network_profile_data = [&net_iface] {
 | 
			
		||||
        if (!net_iface) {
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		||||
            return SfNetworkProfileData{};
 | 
			
		||||
        }
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		||||
 | 
			
		||||
        IPC::ResponseBuilder rb{ctx, 3};
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		||||
        rb.Push(ResultSuccess);
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		||||
        rb.PushRaw(*ipv4);
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		||||
    }
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		||||
 | 
			
		||||
    void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) {
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		||||
        LOG_DEBUG(Service_NIFM, "called");
 | 
			
		||||
 | 
			
		||||
        ASSERT_MSG(ctx.GetReadBufferSize() == 0x17c,
 | 
			
		||||
                   "SfNetworkProfileData is not the correct size");
 | 
			
		||||
        u128 uuid{};
 | 
			
		||||
        auto buffer = ctx.ReadBuffer();
 | 
			
		||||
        std::memcpy(&uuid, buffer.data() + 8, sizeof(u128));
 | 
			
		||||
 | 
			
		||||
        IPC::ResponseBuilder rb{ctx, 6, 0, 1};
 | 
			
		||||
 | 
			
		||||
        rb.Push(ResultSuccess);
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		||||
        rb.PushIpcInterface<INetworkProfile>(system);
 | 
			
		||||
        rb.PushRaw<u128>(uuid);
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		||||
    }
 | 
			
		||||
 | 
			
		||||
    void GetCurrentIpConfigInfo(Kernel::HLERequestContext& ctx) {
 | 
			
		||||
        LOG_WARNING(Service_NIFM, "(STUBBED) called");
 | 
			
		||||
 | 
			
		||||
        struct IpConfigInfo {
 | 
			
		||||
            IpAddressSetting ip_address_setting{};
 | 
			
		||||
            DnsSetting dns_setting{};
 | 
			
		||||
        };
 | 
			
		||||
        static_assert(sizeof(IpConfigInfo) == sizeof(IpAddressSetting) + sizeof(DnsSetting),
 | 
			
		||||
                      "IpConfigInfo has incorrect size.");
 | 
			
		||||
 | 
			
		||||
        const auto net_iface = Network::GetSelectedNetworkInterface();
 | 
			
		||||
 | 
			
		||||
        const IpConfigInfo ip_config_info = [&net_iface] {
 | 
			
		||||
            if (!net_iface) {
 | 
			
		||||
                return IpConfigInfo{};
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            return IpConfigInfo{
 | 
			
		||||
        return SfNetworkProfileData{
 | 
			
		||||
            .ip_setting_data{
 | 
			
		||||
                .ip_address_setting{
 | 
			
		||||
                    .is_automatic{true},
 | 
			
		||||
                    .current_address{Network::TranslateIPv4(net_iface->ip_address)},
 | 
			
		||||
@@ -418,66 +320,178 @@ private:
 | 
			
		||||
                    .primary_dns{1, 1, 1, 1},
 | 
			
		||||
                    .secondary_dns{1, 0, 0, 1},
 | 
			
		||||
                },
 | 
			
		||||
            };
 | 
			
		||||
        }();
 | 
			
		||||
                .proxy_setting{
 | 
			
		||||
                    .enabled{false},
 | 
			
		||||
                    .port{},
 | 
			
		||||
                    .proxy_server{},
 | 
			
		||||
                    .automatic_auth_enabled{},
 | 
			
		||||
                    .user{},
 | 
			
		||||
                    .password{},
 | 
			
		||||
                },
 | 
			
		||||
                .mtu{1500},
 | 
			
		||||
            },
 | 
			
		||||
            .uuid{0xdeadbeef, 0xdeadbeef},
 | 
			
		||||
            .network_name{"yuzu Network"},
 | 
			
		||||
            .wireless_setting_data{
 | 
			
		||||
                .ssid_length{12},
 | 
			
		||||
                .ssid{"yuzu Network"},
 | 
			
		||||
                .passphrase{"yuzupassword"},
 | 
			
		||||
            },
 | 
			
		||||
        };
 | 
			
		||||
    }();
 | 
			
		||||
 | 
			
		||||
        IPC::ResponseBuilder rb{ctx, 2 + (sizeof(IpConfigInfo) + 3) / sizeof(u32)};
 | 
			
		||||
        rb.Push(ResultSuccess);
 | 
			
		||||
        rb.PushRaw<IpConfigInfo>(ip_config_info);
 | 
			
		||||
    // When we're connected to a room, spoof the hosts IP address
 | 
			
		||||
    if (auto room_member = network.GetRoomMember().lock()) {
 | 
			
		||||
        if (room_member->IsConnected()) {
 | 
			
		||||
            network_profile_data.ip_setting_data.ip_address_setting.current_address =
 | 
			
		||||
                room_member->GetFakeIpAddress();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void IsWirelessCommunicationEnabled(Kernel::HLERequestContext& ctx) {
 | 
			
		||||
        LOG_WARNING(Service_NIFM, "(STUBBED) called");
 | 
			
		||||
    ctx.WriteBuffer(network_profile_data);
 | 
			
		||||
 | 
			
		||||
        IPC::ResponseBuilder rb{ctx, 3};
 | 
			
		||||
        rb.Push(ResultSuccess);
 | 
			
		||||
    IPC::ResponseBuilder rb{ctx, 2};
 | 
			
		||||
    rb.Push(ResultSuccess);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void IGeneralService::RemoveNetworkProfile(Kernel::HLERequestContext& ctx) {
 | 
			
		||||
    LOG_WARNING(Service_NIFM, "(STUBBED) called");
 | 
			
		||||
 | 
			
		||||
    IPC::ResponseBuilder rb{ctx, 2};
 | 
			
		||||
    rb.Push(ResultSuccess);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void IGeneralService::GetCurrentIpAddress(Kernel::HLERequestContext& ctx) {
 | 
			
		||||
    LOG_WARNING(Service_NIFM, "(STUBBED) called");
 | 
			
		||||
 | 
			
		||||
    auto ipv4 = Network::GetHostIPv4Address();
 | 
			
		||||
    if (!ipv4) {
 | 
			
		||||
        LOG_ERROR(Service_NIFM, "Couldn't get host IPv4 address, defaulting to 0.0.0.0");
 | 
			
		||||
        ipv4.emplace(Network::IPv4Address{0, 0, 0, 0});
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // When we're connected to a room, spoof the hosts IP address
 | 
			
		||||
    if (auto room_member = network.GetRoomMember().lock()) {
 | 
			
		||||
        if (room_member->IsConnected()) {
 | 
			
		||||
            ipv4 = room_member->GetFakeIpAddress();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    IPC::ResponseBuilder rb{ctx, 3};
 | 
			
		||||
    rb.Push(ResultSuccess);
 | 
			
		||||
    rb.PushRaw(*ipv4);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void IGeneralService::CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) {
 | 
			
		||||
    LOG_DEBUG(Service_NIFM, "called");
 | 
			
		||||
 | 
			
		||||
    ASSERT_MSG(ctx.GetReadBufferSize() == 0x17c, "SfNetworkProfileData is not the correct size");
 | 
			
		||||
    u128 uuid{};
 | 
			
		||||
    auto buffer = ctx.ReadBuffer();
 | 
			
		||||
    std::memcpy(&uuid, buffer.data() + 8, sizeof(u128));
 | 
			
		||||
 | 
			
		||||
    IPC::ResponseBuilder rb{ctx, 6, 0, 1};
 | 
			
		||||
 | 
			
		||||
    rb.Push(ResultSuccess);
 | 
			
		||||
    rb.PushIpcInterface<INetworkProfile>(system);
 | 
			
		||||
    rb.PushRaw<u128>(uuid);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void IGeneralService::GetCurrentIpConfigInfo(Kernel::HLERequestContext& ctx) {
 | 
			
		||||
    LOG_WARNING(Service_NIFM, "(STUBBED) called");
 | 
			
		||||
 | 
			
		||||
    struct IpConfigInfo {
 | 
			
		||||
        IpAddressSetting ip_address_setting{};
 | 
			
		||||
        DnsSetting dns_setting{};
 | 
			
		||||
    };
 | 
			
		||||
    static_assert(sizeof(IpConfigInfo) == sizeof(IpAddressSetting) + sizeof(DnsSetting),
 | 
			
		||||
                  "IpConfigInfo has incorrect size.");
 | 
			
		||||
 | 
			
		||||
    const auto net_iface = Network::GetSelectedNetworkInterface();
 | 
			
		||||
 | 
			
		||||
    IpConfigInfo ip_config_info = [&net_iface] {
 | 
			
		||||
        if (!net_iface) {
 | 
			
		||||
            return IpConfigInfo{};
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return IpConfigInfo{
 | 
			
		||||
            .ip_address_setting{
 | 
			
		||||
                .is_automatic{true},
 | 
			
		||||
                .current_address{Network::TranslateIPv4(net_iface->ip_address)},
 | 
			
		||||
                .subnet_mask{Network::TranslateIPv4(net_iface->subnet_mask)},
 | 
			
		||||
                .gateway{Network::TranslateIPv4(net_iface->gateway)},
 | 
			
		||||
            },
 | 
			
		||||
            .dns_setting{
 | 
			
		||||
                .is_automatic{true},
 | 
			
		||||
                .primary_dns{1, 1, 1, 1},
 | 
			
		||||
                .secondary_dns{1, 0, 0, 1},
 | 
			
		||||
            },
 | 
			
		||||
        };
 | 
			
		||||
    }();
 | 
			
		||||
 | 
			
		||||
    // When we're connected to a room, spoof the hosts IP address
 | 
			
		||||
    if (auto room_member = network.GetRoomMember().lock()) {
 | 
			
		||||
        if (room_member->IsConnected()) {
 | 
			
		||||
            ip_config_info.ip_address_setting.current_address = room_member->GetFakeIpAddress();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    IPC::ResponseBuilder rb{ctx, 2 + (sizeof(IpConfigInfo) + 3) / sizeof(u32)};
 | 
			
		||||
    rb.Push(ResultSuccess);
 | 
			
		||||
    rb.PushRaw<IpConfigInfo>(ip_config_info);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void IGeneralService::IsWirelessCommunicationEnabled(Kernel::HLERequestContext& ctx) {
 | 
			
		||||
    LOG_WARNING(Service_NIFM, "(STUBBED) called");
 | 
			
		||||
 | 
			
		||||
    IPC::ResponseBuilder rb{ctx, 3};
 | 
			
		||||
    rb.Push(ResultSuccess);
 | 
			
		||||
    rb.Push<u8>(1);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void IGeneralService::GetInternetConnectionStatus(Kernel::HLERequestContext& ctx) {
 | 
			
		||||
    LOG_WARNING(Service_NIFM, "(STUBBED) called");
 | 
			
		||||
 | 
			
		||||
    struct Output {
 | 
			
		||||
        InternetConnectionType type{InternetConnectionType::WiFi};
 | 
			
		||||
        u8 wifi_strength{3};
 | 
			
		||||
        InternetConnectionStatus state{InternetConnectionStatus::Connected};
 | 
			
		||||
    };
 | 
			
		||||
    static_assert(sizeof(Output) == 0x3, "Output has incorrect size.");
 | 
			
		||||
 | 
			
		||||
    constexpr Output out{};
 | 
			
		||||
 | 
			
		||||
    IPC::ResponseBuilder rb{ctx, 3};
 | 
			
		||||
    rb.Push(ResultSuccess);
 | 
			
		||||
    rb.PushRaw(out);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void IGeneralService::IsEthernetCommunicationEnabled(Kernel::HLERequestContext& ctx) {
 | 
			
		||||
    LOG_WARNING(Service_NIFM, "(STUBBED) called");
 | 
			
		||||
 | 
			
		||||
    IPC::ResponseBuilder rb{ctx, 3};
 | 
			
		||||
    rb.Push(ResultSuccess);
 | 
			
		||||
    if (Network::GetHostIPv4Address().has_value()) {
 | 
			
		||||
        rb.Push<u8>(1);
 | 
			
		||||
    } else {
 | 
			
		||||
        rb.Push<u8>(0);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
    void GetInternetConnectionStatus(Kernel::HLERequestContext& ctx) {
 | 
			
		||||
        LOG_WARNING(Service_NIFM, "(STUBBED) called");
 | 
			
		||||
void IGeneralService::IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx) {
 | 
			
		||||
    LOG_ERROR(Service_NIFM, "(STUBBED) called");
 | 
			
		||||
 | 
			
		||||
        struct Output {
 | 
			
		||||
            InternetConnectionType type{InternetConnectionType::WiFi};
 | 
			
		||||
            u8 wifi_strength{3};
 | 
			
		||||
            InternetConnectionStatus state{InternetConnectionStatus::Connected};
 | 
			
		||||
        };
 | 
			
		||||
        static_assert(sizeof(Output) == 0x3, "Output has incorrect size.");
 | 
			
		||||
 | 
			
		||||
        constexpr Output out{};
 | 
			
		||||
 | 
			
		||||
        IPC::ResponseBuilder rb{ctx, 3};
 | 
			
		||||
        rb.Push(ResultSuccess);
 | 
			
		||||
        rb.PushRaw(out);
 | 
			
		||||
    IPC::ResponseBuilder rb{ctx, 3};
 | 
			
		||||
    rb.Push(ResultSuccess);
 | 
			
		||||
    if (Network::GetHostIPv4Address().has_value()) {
 | 
			
		||||
        rb.Push<u8>(1);
 | 
			
		||||
    } else {
 | 
			
		||||
        rb.Push<u8>(0);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void IsEthernetCommunicationEnabled(Kernel::HLERequestContext& ctx) {
 | 
			
		||||
        LOG_WARNING(Service_NIFM, "(STUBBED) called");
 | 
			
		||||
 | 
			
		||||
        IPC::ResponseBuilder rb{ctx, 3};
 | 
			
		||||
        rb.Push(ResultSuccess);
 | 
			
		||||
        if (Network::GetHostIPv4Address().has_value()) {
 | 
			
		||||
            rb.Push<u8>(1);
 | 
			
		||||
        } else {
 | 
			
		||||
            rb.Push<u8>(0);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx) {
 | 
			
		||||
        LOG_WARNING(Service_NIFM, "(STUBBED) called");
 | 
			
		||||
 | 
			
		||||
        IPC::ResponseBuilder rb{ctx, 3};
 | 
			
		||||
        rb.Push(ResultSuccess);
 | 
			
		||||
        if (Network::GetHostIPv4Address().has_value()) {
 | 
			
		||||
            rb.Push<u8>(1);
 | 
			
		||||
        } else {
 | 
			
		||||
            rb.Push<u8>(0);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
IGeneralService::IGeneralService(Core::System& system_)
 | 
			
		||||
    : ServiceFramework{system_, "IGeneralService"} {
 | 
			
		||||
    : ServiceFramework{system_, "IGeneralService"}, network{system_.GetRoomNetwork()} {
 | 
			
		||||
    // clang-format off
 | 
			
		||||
    static const FunctionInfo functions[] = {
 | 
			
		||||
        {1, &IGeneralService::GetClientId, "GetClientId"},
 | 
			
		||||
@@ -528,6 +542,8 @@ IGeneralService::IGeneralService(Core::System& system_)
 | 
			
		||||
    RegisterHandlers(functions);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
IGeneralService::~IGeneralService() = default;
 | 
			
		||||
 | 
			
		||||
class NetworkInterface final : public ServiceFramework<NetworkInterface> {
 | 
			
		||||
public:
 | 
			
		||||
    explicit NetworkInterface(const char* name, Core::System& system_)
 | 
			
		||||
 
 | 
			
		||||
@@ -3,6 +3,11 @@
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include "core/hle/service/service.h"
 | 
			
		||||
#include "network/network.h"
 | 
			
		||||
#include "network/room.h"
 | 
			
		||||
#include "network/room_member.h"
 | 
			
		||||
 | 
			
		||||
namespace Core {
 | 
			
		||||
class System;
 | 
			
		||||
}
 | 
			
		||||
@@ -16,4 +21,26 @@ namespace Service::NIFM {
 | 
			
		||||
/// Registers all NIFM services with the specified service manager.
 | 
			
		||||
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
 | 
			
		||||
 | 
			
		||||
class IGeneralService final : public ServiceFramework<IGeneralService> {
 | 
			
		||||
public:
 | 
			
		||||
    explicit IGeneralService(Core::System& system_);
 | 
			
		||||
    ~IGeneralService() override;
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    void GetClientId(Kernel::HLERequestContext& ctx);
 | 
			
		||||
    void CreateScanRequest(Kernel::HLERequestContext& ctx);
 | 
			
		||||
    void CreateRequest(Kernel::HLERequestContext& ctx);
 | 
			
		||||
    void GetCurrentNetworkProfile(Kernel::HLERequestContext& ctx);
 | 
			
		||||
    void RemoveNetworkProfile(Kernel::HLERequestContext& ctx);
 | 
			
		||||
    void GetCurrentIpAddress(Kernel::HLERequestContext& ctx);
 | 
			
		||||
    void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx);
 | 
			
		||||
    void GetCurrentIpConfigInfo(Kernel::HLERequestContext& ctx);
 | 
			
		||||
    void IsWirelessCommunicationEnabled(Kernel::HLERequestContext& ctx);
 | 
			
		||||
    void GetInternetConnectionStatus(Kernel::HLERequestContext& ctx);
 | 
			
		||||
    void IsEthernetCommunicationEnabled(Kernel::HLERequestContext& ctx);
 | 
			
		||||
    void IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx);
 | 
			
		||||
 | 
			
		||||
    Network::RoomNetwork& network;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // namespace Service::NIFM
 | 
			
		||||
 
 | 
			
		||||
@@ -9,12 +9,16 @@
 | 
			
		||||
#include <fmt/format.h>
 | 
			
		||||
 | 
			
		||||
#include "common/microprofile.h"
 | 
			
		||||
#include "common/socket_types.h"
 | 
			
		||||
#include "core/core.h"
 | 
			
		||||
#include "core/hle/ipc_helpers.h"
 | 
			
		||||
#include "core/hle/kernel/k_thread.h"
 | 
			
		||||
#include "core/hle/service/sockets/bsd.h"
 | 
			
		||||
#include "core/hle/service/sockets/sockets_translate.h"
 | 
			
		||||
#include "core/internal_network/network.h"
 | 
			
		||||
#include "core/internal_network/socket_proxy.h"
 | 
			
		||||
#include "core/internal_network/sockets.h"
 | 
			
		||||
#include "network/network.h"
 | 
			
		||||
 | 
			
		||||
namespace Service::Sockets {
 | 
			
		||||
 | 
			
		||||
@@ -472,7 +476,13 @@ std::pair<s32, Errno> BSD::SocketImpl(Domain domain, Type type, Protocol protoco
 | 
			
		||||
 | 
			
		||||
    LOG_INFO(Service, "New socket fd={}", fd);
 | 
			
		||||
 | 
			
		||||
    descriptor.socket = std::make_unique<Network::Socket>();
 | 
			
		||||
    auto room_member = room_network.GetRoomMember().lock();
 | 
			
		||||
    if (room_member && room_member->IsConnected()) {
 | 
			
		||||
        descriptor.socket = std::make_unique<Network::ProxySocket>(room_network);
 | 
			
		||||
    } else {
 | 
			
		||||
        descriptor.socket = std::make_unique<Network::Socket>();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    descriptor.socket->Initialize(Translate(domain), Translate(type), Translate(type, protocol));
 | 
			
		||||
    descriptor.is_connection_based = IsConnectionBased(type);
 | 
			
		||||
 | 
			
		||||
@@ -648,7 +658,7 @@ std::pair<s32, Errno> BSD::FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg) {
 | 
			
		||||
        ASSERT(arg == 0);
 | 
			
		||||
        return {descriptor.flags, Errno::SUCCESS};
 | 
			
		||||
    case FcntlCmd::SETFL: {
 | 
			
		||||
        const bool enable = (arg & FLAG_O_NONBLOCK) != 0;
 | 
			
		||||
        const bool enable = (arg & Network::FLAG_O_NONBLOCK) != 0;
 | 
			
		||||
        const Errno bsd_errno = Translate(descriptor.socket->SetNonBlock(enable));
 | 
			
		||||
        if (bsd_errno != Errno::SUCCESS) {
 | 
			
		||||
            return {-1, bsd_errno};
 | 
			
		||||
@@ -669,7 +679,7 @@ Errno BSD::SetSockOptImpl(s32 fd, u32 level, OptName optname, size_t optlen, con
 | 
			
		||||
        return Errno::BADF;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    Network::Socket* const socket = file_descriptors[fd]->socket.get();
 | 
			
		||||
    Network::SocketBase* const socket = file_descriptors[fd]->socket.get();
 | 
			
		||||
 | 
			
		||||
    if (optname == OptName::LINGER) {
 | 
			
		||||
        ASSERT(optlen == sizeof(Linger));
 | 
			
		||||
@@ -724,6 +734,8 @@ std::pair<s32, Errno> BSD::RecvImpl(s32 fd, u32 flags, std::vector<u8>& message)
 | 
			
		||||
    FileDescriptor& descriptor = *file_descriptors[fd];
 | 
			
		||||
 | 
			
		||||
    // Apply flags
 | 
			
		||||
    using Network::FLAG_MSG_DONTWAIT;
 | 
			
		||||
    using Network::FLAG_O_NONBLOCK;
 | 
			
		||||
    if ((flags & FLAG_MSG_DONTWAIT) != 0) {
 | 
			
		||||
        flags &= ~FLAG_MSG_DONTWAIT;
 | 
			
		||||
        if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
 | 
			
		||||
@@ -759,6 +771,8 @@ std::pair<s32, Errno> BSD::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& mess
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Apply flags
 | 
			
		||||
    using Network::FLAG_MSG_DONTWAIT;
 | 
			
		||||
    using Network::FLAG_O_NONBLOCK;
 | 
			
		||||
    if ((flags & FLAG_MSG_DONTWAIT) != 0) {
 | 
			
		||||
        flags &= ~FLAG_MSG_DONTWAIT;
 | 
			
		||||
        if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
 | 
			
		||||
@@ -857,8 +871,19 @@ void BSD::BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) co
 | 
			
		||||
    rb.PushEnum(bsd_errno);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void BSD::OnProxyPacketReceived(const Network::ProxyPacket& packet) {
 | 
			
		||||
    for (auto& optional_descriptor : file_descriptors) {
 | 
			
		||||
        if (!optional_descriptor.has_value()) {
 | 
			
		||||
            continue;
 | 
			
		||||
        }
 | 
			
		||||
        FileDescriptor& descriptor = *optional_descriptor;
 | 
			
		||||
        descriptor.socket.get()->HandleProxyPacket(packet);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
BSD::BSD(Core::System& system_, const char* name)
 | 
			
		||||
    : ServiceFramework{system_, name, ServiceThreadType::CreateNew} {
 | 
			
		||||
    : ServiceFramework{system_, name, ServiceThreadType::CreateNew}, room_network{
 | 
			
		||||
                                                                         system_.GetRoomNetwork()} {
 | 
			
		||||
    // clang-format off
 | 
			
		||||
    static const FunctionInfo functions[] = {
 | 
			
		||||
        {0, &BSD::RegisterClient, "RegisterClient"},
 | 
			
		||||
@@ -899,6 +924,13 @@ BSD::BSD(Core::System& system_, const char* name)
 | 
			
		||||
    // clang-format on
 | 
			
		||||
 | 
			
		||||
    RegisterHandlers(functions);
 | 
			
		||||
 | 
			
		||||
    if (auto room_member = room_network.GetRoomMember().lock()) {
 | 
			
		||||
        proxy_packet_received = room_member->BindOnProxyPacketReceived(
 | 
			
		||||
            [this](const Network::ProxyPacket& packet) { OnProxyPacketReceived(packet); });
 | 
			
		||||
    } else {
 | 
			
		||||
        LOG_ERROR(Service, "Network isn't initalized");
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
BSD::~BSD() = default;
 | 
			
		||||
 
 | 
			
		||||
@@ -7,14 +7,17 @@
 | 
			
		||||
#include <vector>
 | 
			
		||||
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "common/socket_types.h"
 | 
			
		||||
#include "core/hle/service/service.h"
 | 
			
		||||
#include "core/hle/service/sockets/sockets.h"
 | 
			
		||||
#include "network/network.h"
 | 
			
		||||
 | 
			
		||||
namespace Core {
 | 
			
		||||
class System;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
namespace Network {
 | 
			
		||||
class SocketBase;
 | 
			
		||||
class Socket;
 | 
			
		||||
} // namespace Network
 | 
			
		||||
 | 
			
		||||
@@ -30,7 +33,7 @@ private:
 | 
			
		||||
    static constexpr size_t MAX_FD = 128;
 | 
			
		||||
 | 
			
		||||
    struct FileDescriptor {
 | 
			
		||||
        std::unique_ptr<Network::Socket> socket;
 | 
			
		||||
        std::unique_ptr<Network::SocketBase> socket;
 | 
			
		||||
        s32 flags = 0;
 | 
			
		||||
        bool is_connection_based = false;
 | 
			
		||||
    };
 | 
			
		||||
@@ -165,6 +168,14 @@ private:
 | 
			
		||||
    void BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) const noexcept;
 | 
			
		||||
 | 
			
		||||
    std::array<std::optional<FileDescriptor>, MAX_FD> file_descriptors;
 | 
			
		||||
 | 
			
		||||
    Network::RoomNetwork& room_network;
 | 
			
		||||
 | 
			
		||||
    /// Callback to parse and handle a received wifi packet.
 | 
			
		||||
    void OnProxyPacketReceived(const Network::ProxyPacket& packet);
 | 
			
		||||
 | 
			
		||||
    // Callback identifier for the OnProxyPacketReceived event.
 | 
			
		||||
    Network::RoomMember::CallbackHandle<Network::ProxyPacket> proxy_packet_received;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class BSDCFG final : public ServiceFramework<BSDCFG> {
 | 
			
		||||
 
 | 
			
		||||
@@ -22,7 +22,9 @@ enum class Errno : u32 {
 | 
			
		||||
    AGAIN = 11,
 | 
			
		||||
    INVAL = 22,
 | 
			
		||||
    MFILE = 24,
 | 
			
		||||
    MSGSIZE = 90,
 | 
			
		||||
    NOTCONN = 107,
 | 
			
		||||
    TIMEDOUT = 110,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
enum class Domain : u32 {
 | 
			
		||||
@@ -96,10 +98,6 @@ struct Linger {
 | 
			
		||||
    u32 linger;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
constexpr u32 FLAG_MSG_DONTWAIT = 0x80;
 | 
			
		||||
 | 
			
		||||
constexpr u32 FLAG_O_NONBLOCK = 0x800;
 | 
			
		||||
 | 
			
		||||
/// Registers all Sockets services with the specified service manager.
 | 
			
		||||
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -25,6 +25,8 @@ Errno Translate(Network::Errno value) {
 | 
			
		||||
        return Errno::MFILE;
 | 
			
		||||
    case Network::Errno::NOTCONN:
 | 
			
		||||
        return Errno::NOTCONN;
 | 
			
		||||
    case Network::Errno::TIMEDOUT:
 | 
			
		||||
        return Errno::TIMEDOUT;
 | 
			
		||||
    default:
 | 
			
		||||
        UNIMPLEMENTED_MSG("Unimplemented errno={}", value);
 | 
			
		||||
        return Errno::SUCCESS;
 | 
			
		||||
 
 | 
			
		||||
@@ -32,6 +32,7 @@
 | 
			
		||||
#include "core/internal_network/network.h"
 | 
			
		||||
#include "core/internal_network/network_interface.h"
 | 
			
		||||
#include "core/internal_network/sockets.h"
 | 
			
		||||
#include "network/network.h"
 | 
			
		||||
 | 
			
		||||
namespace Network {
 | 
			
		||||
 | 
			
		||||
@@ -114,7 +115,10 @@ Errno TranslateNativeError(int e) {
 | 
			
		||||
        return Errno::NETDOWN;
 | 
			
		||||
    case WSAENETUNREACH:
 | 
			
		||||
        return Errno::NETUNREACH;
 | 
			
		||||
    case WSAEMSGSIZE:
 | 
			
		||||
        return Errno::MSGSIZE;
 | 
			
		||||
    default:
 | 
			
		||||
        UNIMPLEMENTED_MSG("Unimplemented errno={}", e);
 | 
			
		||||
        return Errno::OTHER;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -125,7 +129,6 @@ using SOCKET = int;
 | 
			
		||||
using WSAPOLLFD = pollfd;
 | 
			
		||||
using ULONG = u64;
 | 
			
		||||
 | 
			
		||||
constexpr SOCKET INVALID_SOCKET = -1;
 | 
			
		||||
constexpr SOCKET SOCKET_ERROR = -1;
 | 
			
		||||
 | 
			
		||||
constexpr int SD_RECEIVE = SHUT_RD;
 | 
			
		||||
@@ -206,7 +209,10 @@ Errno TranslateNativeError(int e) {
 | 
			
		||||
        return Errno::NETDOWN;
 | 
			
		||||
    case ENETUNREACH:
 | 
			
		||||
        return Errno::NETUNREACH;
 | 
			
		||||
    case EMSGSIZE:
 | 
			
		||||
        return Errno::MSGSIZE;
 | 
			
		||||
    default:
 | 
			
		||||
        UNIMPLEMENTED_MSG("Unimplemented errno={}", e);
 | 
			
		||||
        return Errno::OTHER;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -329,16 +335,6 @@ PollEvents TranslatePollRevents(short revents) {
 | 
			
		||||
    return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
Errno SetSockOpt(SOCKET fd, int option, T value) {
 | 
			
		||||
    const int result =
 | 
			
		||||
        setsockopt(fd, SOL_SOCKET, option, reinterpret_cast<const char*>(&value), sizeof(value));
 | 
			
		||||
    if (result != SOCKET_ERROR) {
 | 
			
		||||
        return Errno::SUCCESS;
 | 
			
		||||
    }
 | 
			
		||||
    return GetAndLogLastError();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // Anonymous namespace
 | 
			
		||||
 | 
			
		||||
NetworkInstance::NetworkInstance() {
 | 
			
		||||
@@ -350,26 +346,16 @@ NetworkInstance::~NetworkInstance() {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::optional<IPv4Address> GetHostIPv4Address() {
 | 
			
		||||
    const std::string& selected_network_interface = Settings::values.network_interface.GetValue();
 | 
			
		||||
    const auto network_interfaces = Network::GetAvailableNetworkInterfaces();
 | 
			
		||||
    if (network_interfaces.size() == 0) {
 | 
			
		||||
        LOG_ERROR(Network, "GetAvailableNetworkInterfaces returned no interfaces");
 | 
			
		||||
    const auto network_interface = Network::GetSelectedNetworkInterface();
 | 
			
		||||
    if (!network_interface.has_value()) {
 | 
			
		||||
        LOG_ERROR(Network, "GetSelectedNetworkInterface returned no interface");
 | 
			
		||||
        return {};
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const auto res =
 | 
			
		||||
        std::ranges::find_if(network_interfaces, [&selected_network_interface](const auto& iface) {
 | 
			
		||||
            return iface.name == selected_network_interface;
 | 
			
		||||
        });
 | 
			
		||||
 | 
			
		||||
    if (res != network_interfaces.end()) {
 | 
			
		||||
        char ip_addr[16] = {};
 | 
			
		||||
        ASSERT(inet_ntop(AF_INET, &res->ip_address, ip_addr, sizeof(ip_addr)) != nullptr);
 | 
			
		||||
        return TranslateIPv4(res->ip_address);
 | 
			
		||||
    } else {
 | 
			
		||||
        LOG_ERROR(Network, "Couldn't find selected interface \"{}\"", selected_network_interface);
 | 
			
		||||
        return {};
 | 
			
		||||
    }
 | 
			
		||||
    std::array<char, 16> ip_addr = {};
 | 
			
		||||
    ASSERT(inet_ntop(AF_INET, &network_interface->ip_address, ip_addr.data(), sizeof(ip_addr)) !=
 | 
			
		||||
           nullptr);
 | 
			
		||||
    return TranslateIPv4(network_interface->ip_address);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::pair<s32, Errno> Poll(std::vector<PollFD>& pollfds, s32 timeout) {
 | 
			
		||||
@@ -412,7 +398,19 @@ Socket::~Socket() {
 | 
			
		||||
    fd = INVALID_SOCKET;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Socket::Socket(Socket&& rhs) noexcept : fd{std::exchange(rhs.fd, INVALID_SOCKET)} {}
 | 
			
		||||
Socket::Socket(Socket&& rhs) noexcept {
 | 
			
		||||
    fd = std::exchange(rhs.fd, INVALID_SOCKET);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
Errno Socket::SetSockOpt(SOCKET fd_, int option, T value) {
 | 
			
		||||
    const int result =
 | 
			
		||||
        setsockopt(fd_, SOL_SOCKET, option, reinterpret_cast<const char*>(&value), sizeof(value));
 | 
			
		||||
    if (result != SOCKET_ERROR) {
 | 
			
		||||
        return Errno::SUCCESS;
 | 
			
		||||
    }
 | 
			
		||||
    return GetAndLogLastError();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Errno Socket::Initialize(Domain domain, Type type, Protocol protocol) {
 | 
			
		||||
    fd = socket(TranslateDomain(domain), TranslateType(type), TranslateProtocol(protocol));
 | 
			
		||||
@@ -423,7 +421,7 @@ Errno Socket::Initialize(Domain domain, Type type, Protocol protocol) {
 | 
			
		||||
    return GetAndLogLastError();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::pair<Socket::AcceptResult, Errno> Socket::Accept() {
 | 
			
		||||
std::pair<SocketBase::AcceptResult, Errno> Socket::Accept() {
 | 
			
		||||
    sockaddr addr;
 | 
			
		||||
    socklen_t addrlen = sizeof(addr);
 | 
			
		||||
    const SOCKET new_socket = accept(fd, &addr, &addrlen);
 | 
			
		||||
@@ -634,4 +632,8 @@ bool Socket::IsOpened() const {
 | 
			
		||||
    return fd != INVALID_SOCKET;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Socket::HandleProxyPacket(const ProxyPacket& packet) {
 | 
			
		||||
    LOG_WARNING(Network, "ProxyPacket received, but not in Proxy mode!");
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace Network
 | 
			
		||||
 
 | 
			
		||||
@@ -8,6 +8,7 @@
 | 
			
		||||
 | 
			
		||||
#include "common/common_funcs.h"
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "common/socket_types.h"
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
#include <winsock2.h>
 | 
			
		||||
@@ -17,6 +18,7 @@
 | 
			
		||||
 | 
			
		||||
namespace Network {
 | 
			
		||||
 | 
			
		||||
class SocketBase;
 | 
			
		||||
class Socket;
 | 
			
		||||
 | 
			
		||||
/// Error code for network functions
 | 
			
		||||
@@ -31,46 +33,11 @@ enum class Errno {
 | 
			
		||||
    HOSTUNREACH,
 | 
			
		||||
    NETDOWN,
 | 
			
		||||
    NETUNREACH,
 | 
			
		||||
    TIMEDOUT,
 | 
			
		||||
    MSGSIZE,
 | 
			
		||||
    OTHER,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/// Address families
 | 
			
		||||
enum class Domain {
 | 
			
		||||
    INET, ///< Address family for IPv4
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/// Socket types
 | 
			
		||||
enum class Type {
 | 
			
		||||
    STREAM,
 | 
			
		||||
    DGRAM,
 | 
			
		||||
    RAW,
 | 
			
		||||
    SEQPACKET,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/// Protocol values for sockets
 | 
			
		||||
enum class Protocol {
 | 
			
		||||
    ICMP,
 | 
			
		||||
    TCP,
 | 
			
		||||
    UDP,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/// Shutdown mode
 | 
			
		||||
enum class ShutdownHow {
 | 
			
		||||
    RD,
 | 
			
		||||
    WR,
 | 
			
		||||
    RDWR,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/// Array of IPv4 address
 | 
			
		||||
using IPv4Address = std::array<u8, 4>;
 | 
			
		||||
 | 
			
		||||
/// Cross-platform sockaddr structure
 | 
			
		||||
struct SockAddrIn {
 | 
			
		||||
    Domain family;
 | 
			
		||||
    IPv4Address ip;
 | 
			
		||||
    u16 portno;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/// Cross-platform poll fd structure
 | 
			
		||||
 | 
			
		||||
enum class PollEvents : u16 {
 | 
			
		||||
@@ -86,7 +53,7 @@ enum class PollEvents : u16 {
 | 
			
		||||
DECLARE_ENUM_FLAG_OPERATORS(PollEvents);
 | 
			
		||||
 | 
			
		||||
struct PollFD {
 | 
			
		||||
    Socket* socket;
 | 
			
		||||
    SocketBase* socket;
 | 
			
		||||
    PollEvents events;
 | 
			
		||||
    PollEvents revents;
 | 
			
		||||
};
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										284
									
								
								src/core/internal_network/socket_proxy.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										284
									
								
								src/core/internal_network/socket_proxy.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,284 @@
 | 
			
		||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
 | 
			
		||||
// SPDX-License-Identifier: GPL-2.0-or-later
 | 
			
		||||
 | 
			
		||||
#include <chrono>
 | 
			
		||||
#include <thread>
 | 
			
		||||
 | 
			
		||||
#include "common/assert.h"
 | 
			
		||||
#include "common/logging/log.h"
 | 
			
		||||
#include "core/internal_network/network.h"
 | 
			
		||||
#include "core/internal_network/network_interface.h"
 | 
			
		||||
#include "core/internal_network/socket_proxy.h"
 | 
			
		||||
 | 
			
		||||
namespace Network {
 | 
			
		||||
 | 
			
		||||
ProxySocket::ProxySocket(RoomNetwork& room_network_) noexcept : room_network{room_network_} {}
 | 
			
		||||
 | 
			
		||||
ProxySocket::~ProxySocket() {
 | 
			
		||||
    if (fd == INVALID_SOCKET) {
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
    fd = INVALID_SOCKET;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ProxySocket::HandleProxyPacket(const ProxyPacket& packet) {
 | 
			
		||||
    if (protocol != packet.protocol || local_endpoint.portno != packet.remote_endpoint.portno ||
 | 
			
		||||
        closed) {
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
    std::lock_guard guard(packets_mutex);
 | 
			
		||||
    received_packets.push(packet);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
Errno ProxySocket::SetSockOpt(SOCKET fd_, int option, T value) {
 | 
			
		||||
    LOG_DEBUG(Network, "(STUBBED) called");
 | 
			
		||||
    return Errno::SUCCESS;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Errno ProxySocket::Initialize(Domain domain, Type type, Protocol socket_protocol) {
 | 
			
		||||
    protocol = socket_protocol;
 | 
			
		||||
    SetSockOpt(fd, SO_TYPE, type);
 | 
			
		||||
 | 
			
		||||
    return Errno::SUCCESS;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::pair<ProxySocket::AcceptResult, Errno> ProxySocket::Accept() {
 | 
			
		||||
    LOG_WARNING(Network, "(STUBBED) called");
 | 
			
		||||
    return {AcceptResult{}, Errno::SUCCESS};
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Errno ProxySocket::Connect(SockAddrIn addr_in) {
 | 
			
		||||
    LOG_WARNING(Network, "(STUBBED) called");
 | 
			
		||||
    return Errno::SUCCESS;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::pair<SockAddrIn, Errno> ProxySocket::GetPeerName() {
 | 
			
		||||
    LOG_WARNING(Network, "(STUBBED) called");
 | 
			
		||||
    return {SockAddrIn{}, Errno::SUCCESS};
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::pair<SockAddrIn, Errno> ProxySocket::GetSockName() {
 | 
			
		||||
    LOG_WARNING(Network, "(STUBBED) called");
 | 
			
		||||
    return {SockAddrIn{}, Errno::SUCCESS};
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Errno ProxySocket::Bind(SockAddrIn addr) {
 | 
			
		||||
    if (is_bound) {
 | 
			
		||||
        LOG_WARNING(Network, "Rebinding Socket is unimplemented!");
 | 
			
		||||
        return Errno::SUCCESS;
 | 
			
		||||
    }
 | 
			
		||||
    local_endpoint = addr;
 | 
			
		||||
    is_bound = true;
 | 
			
		||||
 | 
			
		||||
    return Errno::SUCCESS;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Errno ProxySocket::Listen(s32 backlog) {
 | 
			
		||||
    LOG_WARNING(Network, "(STUBBED) called");
 | 
			
		||||
    return Errno::SUCCESS;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Errno ProxySocket::Shutdown(ShutdownHow how) {
 | 
			
		||||
    LOG_WARNING(Network, "(STUBBED) called");
 | 
			
		||||
    return Errno::SUCCESS;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::pair<s32, Errno> ProxySocket::Recv(int flags, std::vector<u8>& message) {
 | 
			
		||||
    LOG_WARNING(Network, "(STUBBED) called");
 | 
			
		||||
    ASSERT(flags == 0);
 | 
			
		||||
    ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
 | 
			
		||||
 | 
			
		||||
    return {static_cast<s32>(0), Errno::SUCCESS};
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr) {
 | 
			
		||||
    ASSERT(flags == 0);
 | 
			
		||||
    ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
 | 
			
		||||
 | 
			
		||||
    // TODO (flTobi): Verify the timeout behavior and break when connection is lost
 | 
			
		||||
    const auto timestamp = std::chrono::steady_clock::now();
 | 
			
		||||
    // When receive_timeout is set to zero, the socket is supposed to wait indefinitely until a
 | 
			
		||||
    // packet arrives. In order to prevent lost packets from hanging the emulation thread, we set
 | 
			
		||||
    // the timeout to 5s instead
 | 
			
		||||
    const auto timeout = receive_timeout == 0 ? 5000 : receive_timeout;
 | 
			
		||||
    while (true) {
 | 
			
		||||
        {
 | 
			
		||||
            std::lock_guard guard(packets_mutex);
 | 
			
		||||
            if (received_packets.size() > 0) {
 | 
			
		||||
                return ReceivePacket(flags, message, addr, message.size());
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!blocking) {
 | 
			
		||||
            return {-1, Errno::AGAIN};
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        std::this_thread::yield();
 | 
			
		||||
 | 
			
		||||
        const auto time_diff = std::chrono::steady_clock::now() - timestamp;
 | 
			
		||||
        const auto time_diff_ms =
 | 
			
		||||
            std::chrono::duration_cast<std::chrono::milliseconds>(time_diff).count();
 | 
			
		||||
 | 
			
		||||
        if (time_diff_ms > timeout) {
 | 
			
		||||
            return {-1, Errno::TIMEDOUT};
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::pair<s32, Errno> ProxySocket::ReceivePacket(int flags, std::vector<u8>& message,
 | 
			
		||||
                                                 SockAddrIn* addr, std::size_t max_length) {
 | 
			
		||||
    ProxyPacket& packet = received_packets.front();
 | 
			
		||||
    if (addr) {
 | 
			
		||||
        addr->family = Domain::INET;
 | 
			
		||||
        addr->ip = packet.local_endpoint.ip;         // The senders ip address
 | 
			
		||||
        addr->portno = packet.local_endpoint.portno; // The senders port number
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    bool peek = (flags & FLAG_MSG_PEEK) != 0;
 | 
			
		||||
    std::size_t read_bytes;
 | 
			
		||||
    if (packet.data.size() > max_length) {
 | 
			
		||||
        read_bytes = max_length;
 | 
			
		||||
        message.clear();
 | 
			
		||||
        std::copy(packet.data.begin(), packet.data.begin() + read_bytes,
 | 
			
		||||
                  std::back_inserter(message));
 | 
			
		||||
        message.resize(max_length);
 | 
			
		||||
 | 
			
		||||
        if (protocol == Protocol::UDP) {
 | 
			
		||||
            if (!peek) {
 | 
			
		||||
                received_packets.pop();
 | 
			
		||||
            }
 | 
			
		||||
            return {-1, Errno::MSGSIZE};
 | 
			
		||||
        } else if (protocol == Protocol::TCP) {
 | 
			
		||||
            std::vector<u8> numArray(packet.data.size() - max_length);
 | 
			
		||||
            std::copy(packet.data.begin() + max_length, packet.data.end(),
 | 
			
		||||
                      std::back_inserter(numArray));
 | 
			
		||||
            packet.data = numArray;
 | 
			
		||||
        }
 | 
			
		||||
    } else {
 | 
			
		||||
        read_bytes = packet.data.size();
 | 
			
		||||
        message.clear();
 | 
			
		||||
        std::copy(packet.data.begin(), packet.data.end(), std::back_inserter(message));
 | 
			
		||||
        message.resize(max_length);
 | 
			
		||||
        if (!peek) {
 | 
			
		||||
            received_packets.pop();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return {static_cast<u32>(read_bytes), Errno::SUCCESS};
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::pair<s32, Errno> ProxySocket::Send(const std::vector<u8>& message, int flags) {
 | 
			
		||||
    LOG_WARNING(Network, "(STUBBED) called");
 | 
			
		||||
    ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
 | 
			
		||||
    ASSERT(flags == 0);
 | 
			
		||||
 | 
			
		||||
    return {static_cast<s32>(0), Errno::SUCCESS};
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ProxySocket::SendPacket(ProxyPacket& packet) {
 | 
			
		||||
    if (auto room_member = room_network.GetRoomMember().lock()) {
 | 
			
		||||
        if (room_member->IsConnected()) {
 | 
			
		||||
            room_member->SendProxyPacket(packet);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, const std::vector<u8>& message,
 | 
			
		||||
                                          const SockAddrIn* addr) {
 | 
			
		||||
    ASSERT(flags == 0);
 | 
			
		||||
 | 
			
		||||
    if (!is_bound) {
 | 
			
		||||
        LOG_ERROR(Network, "ProxySocket is not bound!");
 | 
			
		||||
        return {static_cast<s32>(message.size()), Errno::SUCCESS};
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (auto room_member = room_network.GetRoomMember().lock()) {
 | 
			
		||||
        if (!room_member->IsConnected()) {
 | 
			
		||||
            return {static_cast<s32>(message.size()), Errno::SUCCESS};
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    ProxyPacket packet;
 | 
			
		||||
    packet.local_endpoint = local_endpoint;
 | 
			
		||||
    packet.remote_endpoint = *addr;
 | 
			
		||||
    packet.protocol = protocol;
 | 
			
		||||
    packet.broadcast = broadcast;
 | 
			
		||||
 | 
			
		||||
    auto& ip = local_endpoint.ip;
 | 
			
		||||
    auto ipv4 = Network::GetHostIPv4Address();
 | 
			
		||||
    // If the ip is all zeroes (INADDR_ANY) or if it matches the hosts ip address,
 | 
			
		||||
    // replace it with a "fake" routing address
 | 
			
		||||
    if (std::all_of(ip.begin(), ip.end(), [](u8 i) { return i == 0; }) || (ipv4 && ipv4 == ip)) {
 | 
			
		||||
        if (auto room_member = room_network.GetRoomMember().lock()) {
 | 
			
		||||
            packet.local_endpoint.ip = room_member->GetFakeIpAddress();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    packet.data.clear();
 | 
			
		||||
    std::copy(message.begin(), message.end(), std::back_inserter(packet.data));
 | 
			
		||||
 | 
			
		||||
    SendPacket(packet);
 | 
			
		||||
 | 
			
		||||
    return {static_cast<s32>(message.size()), Errno::SUCCESS};
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Errno ProxySocket::Close() {
 | 
			
		||||
    fd = INVALID_SOCKET;
 | 
			
		||||
    closed = true;
 | 
			
		||||
 | 
			
		||||
    return Errno::SUCCESS;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Errno ProxySocket::SetLinger(bool enable, u32 linger) {
 | 
			
		||||
    struct Linger {
 | 
			
		||||
        u16 linger_enable;
 | 
			
		||||
        u16 linger_time;
 | 
			
		||||
    } values;
 | 
			
		||||
    values.linger_enable = enable ? 1 : 0;
 | 
			
		||||
    values.linger_time = static_cast<u16>(linger);
 | 
			
		||||
 | 
			
		||||
    return SetSockOpt(fd, SO_LINGER, values);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Errno ProxySocket::SetReuseAddr(bool enable) {
 | 
			
		||||
    return SetSockOpt<u32>(fd, SO_REUSEADDR, enable ? 1 : 0);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Errno ProxySocket::SetBroadcast(bool enable) {
 | 
			
		||||
    broadcast = enable;
 | 
			
		||||
    return SetSockOpt<u32>(fd, SO_BROADCAST, enable ? 1 : 0);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Errno ProxySocket::SetSndBuf(u32 value) {
 | 
			
		||||
    return SetSockOpt(fd, SO_SNDBUF, value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Errno ProxySocket::SetKeepAlive(bool enable) {
 | 
			
		||||
    return Errno::SUCCESS;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Errno ProxySocket::SetRcvBuf(u32 value) {
 | 
			
		||||
    return SetSockOpt(fd, SO_RCVBUF, value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Errno ProxySocket::SetSndTimeo(u32 value) {
 | 
			
		||||
    send_timeout = value;
 | 
			
		||||
    return SetSockOpt(fd, SO_SNDTIMEO, static_cast<int>(value));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Errno ProxySocket::SetRcvTimeo(u32 value) {
 | 
			
		||||
    receive_timeout = value;
 | 
			
		||||
    return SetSockOpt(fd, SO_RCVTIMEO, static_cast<int>(value));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Errno ProxySocket::SetNonBlock(bool enable) {
 | 
			
		||||
    blocking = !enable;
 | 
			
		||||
    return Errno::SUCCESS;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool ProxySocket::IsOpened() const {
 | 
			
		||||
    return fd != INVALID_SOCKET;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace Network
 | 
			
		||||
							
								
								
									
										97
									
								
								src/core/internal_network/socket_proxy.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										97
									
								
								src/core/internal_network/socket_proxy.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,97 @@
 | 
			
		||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
 | 
			
		||||
// SPDX-License-Identifier: GPL-2.0-or-later
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include <mutex>
 | 
			
		||||
#include <vector>
 | 
			
		||||
#include <queue>
 | 
			
		||||
 | 
			
		||||
#include "common/common_funcs.h"
 | 
			
		||||
#include "core/internal_network/sockets.h"
 | 
			
		||||
#include "network/network.h"
 | 
			
		||||
 | 
			
		||||
namespace Network {
 | 
			
		||||
 | 
			
		||||
class ProxySocket : public SocketBase {
 | 
			
		||||
public:
 | 
			
		||||
    YUZU_NON_COPYABLE(ProxySocket);
 | 
			
		||||
    YUZU_NON_MOVEABLE(ProxySocket);
 | 
			
		||||
 | 
			
		||||
    explicit ProxySocket(RoomNetwork& room_network_) noexcept;
 | 
			
		||||
    ~ProxySocket() override;
 | 
			
		||||
 | 
			
		||||
    void HandleProxyPacket(const ProxyPacket& packet) override;
 | 
			
		||||
 | 
			
		||||
    Errno Initialize(Domain domain, Type type, Protocol socket_protocol) override;
 | 
			
		||||
 | 
			
		||||
    Errno Close() override;
 | 
			
		||||
 | 
			
		||||
    std::pair<AcceptResult, Errno> Accept() override;
 | 
			
		||||
 | 
			
		||||
    Errno Connect(SockAddrIn addr_in) override;
 | 
			
		||||
 | 
			
		||||
    std::pair<SockAddrIn, Errno> GetPeerName() override;
 | 
			
		||||
 | 
			
		||||
    std::pair<SockAddrIn, Errno> GetSockName() override;
 | 
			
		||||
 | 
			
		||||
    Errno Bind(SockAddrIn addr) override;
 | 
			
		||||
 | 
			
		||||
    Errno Listen(s32 backlog) override;
 | 
			
		||||
 | 
			
		||||
    Errno Shutdown(ShutdownHow how) override;
 | 
			
		||||
 | 
			
		||||
    std::pair<s32, Errno> Recv(int flags, std::vector<u8>& message) override;
 | 
			
		||||
 | 
			
		||||
    std::pair<s32, Errno> RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr) override;
 | 
			
		||||
 | 
			
		||||
    std::pair<s32, Errno> ReceivePacket(int flags, std::vector<u8>& message, SockAddrIn* addr,
 | 
			
		||||
                                        std::size_t max_length);
 | 
			
		||||
 | 
			
		||||
    std::pair<s32, Errno> Send(const std::vector<u8>& message, int flags) override;
 | 
			
		||||
 | 
			
		||||
    void SendPacket(ProxyPacket& packet);
 | 
			
		||||
 | 
			
		||||
    std::pair<s32, Errno> SendTo(u32 flags, const std::vector<u8>& message,
 | 
			
		||||
                                 const SockAddrIn* addr) override;
 | 
			
		||||
 | 
			
		||||
    Errno SetLinger(bool enable, u32 linger) override;
 | 
			
		||||
 | 
			
		||||
    Errno SetReuseAddr(bool enable) override;
 | 
			
		||||
 | 
			
		||||
    Errno SetBroadcast(bool enable) override;
 | 
			
		||||
 | 
			
		||||
    Errno SetKeepAlive(bool enable) override;
 | 
			
		||||
 | 
			
		||||
    Errno SetSndBuf(u32 value) override;
 | 
			
		||||
 | 
			
		||||
    Errno SetRcvBuf(u32 value) override;
 | 
			
		||||
 | 
			
		||||
    Errno SetSndTimeo(u32 value) override;
 | 
			
		||||
 | 
			
		||||
    Errno SetRcvTimeo(u32 value) override;
 | 
			
		||||
 | 
			
		||||
    Errno SetNonBlock(bool enable) override;
 | 
			
		||||
 | 
			
		||||
    template <typename T>
 | 
			
		||||
    Errno SetSockOpt(SOCKET fd, int option, T value);
 | 
			
		||||
 | 
			
		||||
    bool IsOpened() const override;
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    bool broadcast = false;
 | 
			
		||||
    bool closed = false;
 | 
			
		||||
    u32 send_timeout = 0;
 | 
			
		||||
    u32 receive_timeout = 0;
 | 
			
		||||
    bool is_bound = false;
 | 
			
		||||
    SockAddrIn local_endpoint{};
 | 
			
		||||
    bool blocking = true;
 | 
			
		||||
    std::queue<ProxyPacket> received_packets;
 | 
			
		||||
    Protocol protocol;
 | 
			
		||||
 | 
			
		||||
    std::mutex packets_mutex;
 | 
			
		||||
 | 
			
		||||
    RoomNetwork& room_network;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // namespace Network
 | 
			
		||||
@@ -14,20 +14,88 @@
 | 
			
		||||
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "core/internal_network/network.h"
 | 
			
		||||
#include "network/network.h"
 | 
			
		||||
 | 
			
		||||
// TODO: C++20 Replace std::vector usages with std::span
 | 
			
		||||
 | 
			
		||||
namespace Network {
 | 
			
		||||
 | 
			
		||||
class Socket {
 | 
			
		||||
class SocketBase {
 | 
			
		||||
public:
 | 
			
		||||
#ifdef YUZU_UNIX
 | 
			
		||||
    using SOCKET = int;
 | 
			
		||||
    static constexpr SOCKET INVALID_SOCKET = -1;
 | 
			
		||||
    static constexpr SOCKET SOCKET_ERROR = -1;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
    struct AcceptResult {
 | 
			
		||||
        std::unique_ptr<Socket> socket;
 | 
			
		||||
        std::unique_ptr<SocketBase> socket;
 | 
			
		||||
        SockAddrIn sockaddr_in;
 | 
			
		||||
    };
 | 
			
		||||
    virtual ~SocketBase() = default;
 | 
			
		||||
 | 
			
		||||
    explicit Socket() = default;
 | 
			
		||||
    ~Socket();
 | 
			
		||||
    virtual SocketBase& operator=(const SocketBase&) = delete;
 | 
			
		||||
 | 
			
		||||
    // Avoid closing sockets implicitly
 | 
			
		||||
    virtual SocketBase& operator=(SocketBase&&) noexcept = delete;
 | 
			
		||||
 | 
			
		||||
    virtual Errno Initialize(Domain domain, Type type, Protocol protocol) = 0;
 | 
			
		||||
 | 
			
		||||
    virtual Errno Close() = 0;
 | 
			
		||||
 | 
			
		||||
    virtual std::pair<AcceptResult, Errno> Accept() = 0;
 | 
			
		||||
 | 
			
		||||
    virtual Errno Connect(SockAddrIn addr_in) = 0;
 | 
			
		||||
 | 
			
		||||
    virtual std::pair<SockAddrIn, Errno> GetPeerName() = 0;
 | 
			
		||||
 | 
			
		||||
    virtual std::pair<SockAddrIn, Errno> GetSockName() = 0;
 | 
			
		||||
 | 
			
		||||
    virtual Errno Bind(SockAddrIn addr) = 0;
 | 
			
		||||
 | 
			
		||||
    virtual Errno Listen(s32 backlog) = 0;
 | 
			
		||||
 | 
			
		||||
    virtual Errno Shutdown(ShutdownHow how) = 0;
 | 
			
		||||
 | 
			
		||||
    virtual std::pair<s32, Errno> Recv(int flags, std::vector<u8>& message) = 0;
 | 
			
		||||
 | 
			
		||||
    virtual std::pair<s32, Errno> RecvFrom(int flags, std::vector<u8>& message,
 | 
			
		||||
                                           SockAddrIn* addr) = 0;
 | 
			
		||||
 | 
			
		||||
    virtual std::pair<s32, Errno> Send(const std::vector<u8>& message, int flags) = 0;
 | 
			
		||||
 | 
			
		||||
    virtual std::pair<s32, Errno> SendTo(u32 flags, const std::vector<u8>& message,
 | 
			
		||||
                                         const SockAddrIn* addr) = 0;
 | 
			
		||||
 | 
			
		||||
    virtual Errno SetLinger(bool enable, u32 linger) = 0;
 | 
			
		||||
 | 
			
		||||
    virtual Errno SetReuseAddr(bool enable) = 0;
 | 
			
		||||
 | 
			
		||||
    virtual Errno SetKeepAlive(bool enable) = 0;
 | 
			
		||||
 | 
			
		||||
    virtual Errno SetBroadcast(bool enable) = 0;
 | 
			
		||||
 | 
			
		||||
    virtual Errno SetSndBuf(u32 value) = 0;
 | 
			
		||||
 | 
			
		||||
    virtual Errno SetRcvBuf(u32 value) = 0;
 | 
			
		||||
 | 
			
		||||
    virtual Errno SetSndTimeo(u32 value) = 0;
 | 
			
		||||
 | 
			
		||||
    virtual Errno SetRcvTimeo(u32 value) = 0;
 | 
			
		||||
 | 
			
		||||
    virtual Errno SetNonBlock(bool enable) = 0;
 | 
			
		||||
 | 
			
		||||
    virtual bool IsOpened() const = 0;
 | 
			
		||||
 | 
			
		||||
    virtual void HandleProxyPacket(const ProxyPacket& packet) = 0;
 | 
			
		||||
 | 
			
		||||
    SOCKET fd = INVALID_SOCKET;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class Socket : public SocketBase {
 | 
			
		||||
public:
 | 
			
		||||
    Socket() = default;
 | 
			
		||||
    ~Socket() override;
 | 
			
		||||
 | 
			
		||||
    Socket(const Socket&) = delete;
 | 
			
		||||
    Socket& operator=(const Socket&) = delete;
 | 
			
		||||
@@ -37,57 +105,57 @@ public:
 | 
			
		||||
    // Avoid closing sockets implicitly
 | 
			
		||||
    Socket& operator=(Socket&&) noexcept = delete;
 | 
			
		||||
 | 
			
		||||
    Errno Initialize(Domain domain, Type type, Protocol protocol);
 | 
			
		||||
    Errno Initialize(Domain domain, Type type, Protocol protocol) override;
 | 
			
		||||
 | 
			
		||||
    Errno Close();
 | 
			
		||||
    Errno Close() override;
 | 
			
		||||
 | 
			
		||||
    std::pair<AcceptResult, Errno> Accept();
 | 
			
		||||
    std::pair<AcceptResult, Errno> Accept() override;
 | 
			
		||||
 | 
			
		||||
    Errno Connect(SockAddrIn addr_in);
 | 
			
		||||
    Errno Connect(SockAddrIn addr_in) override;
 | 
			
		||||
 | 
			
		||||
    std::pair<SockAddrIn, Errno> GetPeerName();
 | 
			
		||||
    std::pair<SockAddrIn, Errno> GetPeerName() override;
 | 
			
		||||
 | 
			
		||||
    std::pair<SockAddrIn, Errno> GetSockName();
 | 
			
		||||
    std::pair<SockAddrIn, Errno> GetSockName() override;
 | 
			
		||||
 | 
			
		||||
    Errno Bind(SockAddrIn addr);
 | 
			
		||||
    Errno Bind(SockAddrIn addr) override;
 | 
			
		||||
 | 
			
		||||
    Errno Listen(s32 backlog);
 | 
			
		||||
    Errno Listen(s32 backlog) override;
 | 
			
		||||
 | 
			
		||||
    Errno Shutdown(ShutdownHow how);
 | 
			
		||||
    Errno Shutdown(ShutdownHow how) override;
 | 
			
		||||
 | 
			
		||||
    std::pair<s32, Errno> Recv(int flags, std::vector<u8>& message);
 | 
			
		||||
    std::pair<s32, Errno> Recv(int flags, std::vector<u8>& message) override;
 | 
			
		||||
 | 
			
		||||
    std::pair<s32, Errno> RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr);
 | 
			
		||||
    std::pair<s32, Errno> RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr) override;
 | 
			
		||||
 | 
			
		||||
    std::pair<s32, Errno> Send(const std::vector<u8>& message, int flags);
 | 
			
		||||
    std::pair<s32, Errno> Send(const std::vector<u8>& message, int flags) override;
 | 
			
		||||
 | 
			
		||||
    std::pair<s32, Errno> SendTo(u32 flags, const std::vector<u8>& message, const SockAddrIn* addr);
 | 
			
		||||
    std::pair<s32, Errno> SendTo(u32 flags, const std::vector<u8>& message,
 | 
			
		||||
                                 const SockAddrIn* addr) override;
 | 
			
		||||
 | 
			
		||||
    Errno SetLinger(bool enable, u32 linger);
 | 
			
		||||
    Errno SetLinger(bool enable, u32 linger) override;
 | 
			
		||||
 | 
			
		||||
    Errno SetReuseAddr(bool enable);
 | 
			
		||||
    Errno SetReuseAddr(bool enable) override;
 | 
			
		||||
 | 
			
		||||
    Errno SetKeepAlive(bool enable);
 | 
			
		||||
    Errno SetKeepAlive(bool enable) override;
 | 
			
		||||
 | 
			
		||||
    Errno SetBroadcast(bool enable);
 | 
			
		||||
    Errno SetBroadcast(bool enable) override;
 | 
			
		||||
 | 
			
		||||
    Errno SetSndBuf(u32 value);
 | 
			
		||||
    Errno SetSndBuf(u32 value) override;
 | 
			
		||||
 | 
			
		||||
    Errno SetRcvBuf(u32 value);
 | 
			
		||||
    Errno SetRcvBuf(u32 value) override;
 | 
			
		||||
 | 
			
		||||
    Errno SetSndTimeo(u32 value);
 | 
			
		||||
    Errno SetSndTimeo(u32 value) override;
 | 
			
		||||
 | 
			
		||||
    Errno SetRcvTimeo(u32 value);
 | 
			
		||||
    Errno SetRcvTimeo(u32 value) override;
 | 
			
		||||
 | 
			
		||||
    Errno SetNonBlock(bool enable);
 | 
			
		||||
    Errno SetNonBlock(bool enable) override;
 | 
			
		||||
 | 
			
		||||
    bool IsOpened() const;
 | 
			
		||||
    template <typename T>
 | 
			
		||||
    Errno SetSockOpt(SOCKET fd, int option, T value);
 | 
			
		||||
 | 
			
		||||
#if defined(_WIN32)
 | 
			
		||||
    SOCKET fd = INVALID_SOCKET;
 | 
			
		||||
#elif YUZU_UNIX
 | 
			
		||||
    int fd = -1;
 | 
			
		||||
#endif
 | 
			
		||||
    bool IsOpened() const override;
 | 
			
		||||
 | 
			
		||||
    void HandleProxyPacket(const ProxyPacket& packet) override;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
std::pair<s32, Errno> Poll(std::vector<PollFD>& poll_fds, s32 timeout);
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										27
									
								
								src/dedicated_room/CMakeLists.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										27
									
								
								src/dedicated_room/CMakeLists.txt
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,27 @@
 | 
			
		||||
# SPDX-FileCopyrightText: 2017 Citra Emulator Project
 | 
			
		||||
# SPDX-License-Identifier: GPL-2.0-or-later
 | 
			
		||||
 | 
			
		||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
 | 
			
		||||
 | 
			
		||||
add_executable(yuzu-room
 | 
			
		||||
    yuzu_room.cpp
 | 
			
		||||
    yuzu_room.rc
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
create_target_directory_groups(yuzu-room)
 | 
			
		||||
 | 
			
		||||
target_link_libraries(yuzu-room PRIVATE common core network)
 | 
			
		||||
if (ENABLE_WEB_SERVICE)
 | 
			
		||||
    target_compile_definitions(yuzu-room PRIVATE -DENABLE_WEB_SERVICE)
 | 
			
		||||
    target_link_libraries(yuzu-room PRIVATE web_service)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
target_link_libraries(yuzu-room PRIVATE mbedtls)
 | 
			
		||||
if (MSVC)
 | 
			
		||||
    target_link_libraries(yuzu-room PRIVATE getopt)
 | 
			
		||||
endif()
 | 
			
		||||
target_link_libraries(yuzu-room PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
 | 
			
		||||
 | 
			
		||||
if(UNIX AND NOT APPLE)
 | 
			
		||||
    install(TARGETS yuzu-room RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
 | 
			
		||||
endif()
 | 
			
		||||
							
								
								
									
										375
									
								
								src/dedicated_room/yuzu_room.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										375
									
								
								src/dedicated_room/yuzu_room.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,375 @@
 | 
			
		||||
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
 | 
			
		||||
// SPDX-License-Identifier: GPL-2.0-or-later
 | 
			
		||||
 | 
			
		||||
#include <chrono>
 | 
			
		||||
#include <fstream>
 | 
			
		||||
#include <iostream>
 | 
			
		||||
#include <memory>
 | 
			
		||||
#include <regex>
 | 
			
		||||
#include <string>
 | 
			
		||||
#include <thread>
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
// windows.h needs to be included before shellapi.h
 | 
			
		||||
#include <windows.h>
 | 
			
		||||
 | 
			
		||||
#include <shellapi.h>
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#include <mbedtls/base64.h>
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "common/detached_tasks.h"
 | 
			
		||||
#include "common/fs/file.h"
 | 
			
		||||
#include "common/fs/fs.h"
 | 
			
		||||
#include "common/fs/path_util.h"
 | 
			
		||||
#include "common/logging/backend.h"
 | 
			
		||||
#include "common/logging/log.h"
 | 
			
		||||
#include "common/scm_rev.h"
 | 
			
		||||
#include "common/settings.h"
 | 
			
		||||
#include "common/string_util.h"
 | 
			
		||||
#include "core/announce_multiplayer_session.h"
 | 
			
		||||
#include "core/core.h"
 | 
			
		||||
#include "network/network.h"
 | 
			
		||||
#include "network/room.h"
 | 
			
		||||
#include "network/verify_user.h"
 | 
			
		||||
 | 
			
		||||
#ifdef ENABLE_WEB_SERVICE
 | 
			
		||||
#include "web_service/verify_user_jwt.h"
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#undef _UNICODE
 | 
			
		||||
#include <getopt.h>
 | 
			
		||||
#ifndef _MSC_VER
 | 
			
		||||
#include <unistd.h>
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
static void PrintHelp(const char* argv0) {
 | 
			
		||||
    LOG_INFO(Network,
 | 
			
		||||
             "Usage: {}"
 | 
			
		||||
             " [options] <filename>\n"
 | 
			
		||||
             "--room-name         The name of the room\n"
 | 
			
		||||
             "--room-description  The room description\n"
 | 
			
		||||
             "--port              The port used for the room\n"
 | 
			
		||||
             "--max_members       The maximum number of players for this room\n"
 | 
			
		||||
             "--password          The password for the room\n"
 | 
			
		||||
             "--preferred-game    The preferred game for this room\n"
 | 
			
		||||
             "--preferred-game-id The preferred game-id for this room\n"
 | 
			
		||||
             "--username          The username used for announce\n"
 | 
			
		||||
             "--token             The token used for announce\n"
 | 
			
		||||
             "--web-api-url       yuzu Web API url\n"
 | 
			
		||||
             "--ban-list-file     The file for storing the room ban list\n"
 | 
			
		||||
             "--log-file          The file for storing the room log\n"
 | 
			
		||||
             "--enable-yuzu-mods Allow yuzu Community Moderators to moderate on your room\n"
 | 
			
		||||
             "-h, --help          Display this help and exit\n"
 | 
			
		||||
             "-v, --version       Output version information and exit\n",
 | 
			
		||||
             argv0);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void PrintVersion() {
 | 
			
		||||
    LOG_INFO(Network, "yuzu dedicated room {} {} Libnetwork: {}", Common::g_scm_branch,
 | 
			
		||||
             Common::g_scm_desc, Network::network_version);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// The magic text at the beginning of a yuzu-room ban list file.
 | 
			
		||||
static constexpr char BanListMagic[] = "YuzuRoom-BanList-1";
 | 
			
		||||
 | 
			
		||||
static constexpr char token_delimiter{':'};
 | 
			
		||||
 | 
			
		||||
static std::string UsernameFromDisplayToken(const std::string& display_token) {
 | 
			
		||||
    std::size_t outlen;
 | 
			
		||||
 | 
			
		||||
    std::array<unsigned char, 512> output{};
 | 
			
		||||
    mbedtls_base64_decode(output.data(), output.size(), &outlen,
 | 
			
		||||
                          reinterpret_cast<const unsigned char*>(display_token.c_str()),
 | 
			
		||||
                          display_token.length());
 | 
			
		||||
    std::string decoded_display_token(reinterpret_cast<char*>(&output), outlen);
 | 
			
		||||
    return decoded_display_token.substr(0, decoded_display_token.find(token_delimiter));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static std::string TokenFromDisplayToken(const std::string& display_token) {
 | 
			
		||||
    std::size_t outlen;
 | 
			
		||||
 | 
			
		||||
    std::array<unsigned char, 512> output{};
 | 
			
		||||
    mbedtls_base64_decode(output.data(), output.size(), &outlen,
 | 
			
		||||
                          reinterpret_cast<const unsigned char*>(display_token.c_str()),
 | 
			
		||||
                          display_token.length());
 | 
			
		||||
    std::string decoded_display_token(reinterpret_cast<char*>(&output), outlen);
 | 
			
		||||
    return decoded_display_token.substr(decoded_display_token.find(token_delimiter) + 1);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static Network::Room::BanList LoadBanList(const std::string& path) {
 | 
			
		||||
    std::ifstream file;
 | 
			
		||||
    Common::FS::OpenFileStream(file, path, std::ios_base::in);
 | 
			
		||||
    if (!file || file.eof()) {
 | 
			
		||||
        LOG_ERROR(Network, "Could not open ban list!");
 | 
			
		||||
        return {};
 | 
			
		||||
    }
 | 
			
		||||
    std::string magic;
 | 
			
		||||
    std::getline(file, magic);
 | 
			
		||||
    if (magic != BanListMagic) {
 | 
			
		||||
        LOG_ERROR(Network, "Ban list is not valid!");
 | 
			
		||||
        return {};
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // false = username ban list, true = ip ban list
 | 
			
		||||
    bool ban_list_type = false;
 | 
			
		||||
    Network::Room::UsernameBanList username_ban_list;
 | 
			
		||||
    Network::Room::IPBanList ip_ban_list;
 | 
			
		||||
    while (!file.eof()) {
 | 
			
		||||
        std::string line;
 | 
			
		||||
        std::getline(file, line);
 | 
			
		||||
        line.erase(std::remove(line.begin(), line.end(), '\0'), line.end());
 | 
			
		||||
        line = Common::StripSpaces(line);
 | 
			
		||||
        if (line.empty()) {
 | 
			
		||||
            // An empty line marks start of the IP ban list
 | 
			
		||||
            ban_list_type = true;
 | 
			
		||||
            continue;
 | 
			
		||||
        }
 | 
			
		||||
        if (ban_list_type) {
 | 
			
		||||
            ip_ban_list.emplace_back(line);
 | 
			
		||||
        } else {
 | 
			
		||||
            username_ban_list.emplace_back(line);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return {username_ban_list, ip_ban_list};
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void SaveBanList(const Network::Room::BanList& ban_list, const std::string& path) {
 | 
			
		||||
    std::ofstream file;
 | 
			
		||||
    Common::FS::OpenFileStream(file, path, std::ios_base::out);
 | 
			
		||||
    if (!file) {
 | 
			
		||||
        LOG_ERROR(Network, "Could not save ban list!");
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    file << BanListMagic << "\n";
 | 
			
		||||
 | 
			
		||||
    // Username ban list
 | 
			
		||||
    for (const auto& username : ban_list.first) {
 | 
			
		||||
        file << username << "\n";
 | 
			
		||||
    }
 | 
			
		||||
    file << "\n";
 | 
			
		||||
 | 
			
		||||
    // IP ban list
 | 
			
		||||
    for (const auto& ip : ban_list.second) {
 | 
			
		||||
        file << ip << "\n";
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void InitializeLogging(const std::string& log_file) {
 | 
			
		||||
    Common::Log::Initialize();
 | 
			
		||||
    Common::Log::SetColorConsoleBackendEnabled(true);
 | 
			
		||||
    Common::Log::Start();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// Application entry point
 | 
			
		||||
int main(int argc, char** argv) {
 | 
			
		||||
    Common::DetachedTasks detached_tasks;
 | 
			
		||||
    int option_index = 0;
 | 
			
		||||
    char* endarg;
 | 
			
		||||
 | 
			
		||||
    std::string room_name;
 | 
			
		||||
    std::string room_description;
 | 
			
		||||
    std::string password;
 | 
			
		||||
    std::string preferred_game;
 | 
			
		||||
    std::string username;
 | 
			
		||||
    std::string token;
 | 
			
		||||
    std::string web_api_url;
 | 
			
		||||
    std::string ban_list_file;
 | 
			
		||||
    std::string log_file = "yuzu-room.log";
 | 
			
		||||
    u64 preferred_game_id = 0;
 | 
			
		||||
    u32 port = Network::DefaultRoomPort;
 | 
			
		||||
    u32 max_members = 16;
 | 
			
		||||
    bool enable_yuzu_mods = false;
 | 
			
		||||
 | 
			
		||||
    static struct option long_options[] = {
 | 
			
		||||
        {"room-name", required_argument, 0, 'n'},
 | 
			
		||||
        {"room-description", required_argument, 0, 'd'},
 | 
			
		||||
        {"port", required_argument, 0, 'p'},
 | 
			
		||||
        {"max_members", required_argument, 0, 'm'},
 | 
			
		||||
        {"password", required_argument, 0, 'w'},
 | 
			
		||||
        {"preferred-game", required_argument, 0, 'g'},
 | 
			
		||||
        {"preferred-game-id", required_argument, 0, 'i'},
 | 
			
		||||
        {"username", optional_argument, 0, 'u'},
 | 
			
		||||
        {"token", required_argument, 0, 't'},
 | 
			
		||||
        {"web-api-url", required_argument, 0, 'a'},
 | 
			
		||||
        {"ban-list-file", required_argument, 0, 'b'},
 | 
			
		||||
        {"log-file", required_argument, 0, 'l'},
 | 
			
		||||
        {"enable-yuzu-mods", no_argument, 0, 'e'},
 | 
			
		||||
        {"help", no_argument, 0, 'h'},
 | 
			
		||||
        {"version", no_argument, 0, 'v'},
 | 
			
		||||
        {0, 0, 0, 0},
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    InitializeLogging(log_file);
 | 
			
		||||
 | 
			
		||||
    while (optind < argc) {
 | 
			
		||||
        int arg = getopt_long(argc, argv, "n:d:p:m:w:g:u:t:a:i:l:hv", long_options, &option_index);
 | 
			
		||||
        if (arg != -1) {
 | 
			
		||||
            switch (static_cast<char>(arg)) {
 | 
			
		||||
            case 'n':
 | 
			
		||||
                room_name.assign(optarg);
 | 
			
		||||
                break;
 | 
			
		||||
            case 'd':
 | 
			
		||||
                room_description.assign(optarg);
 | 
			
		||||
                break;
 | 
			
		||||
            case 'p':
 | 
			
		||||
                port = strtoul(optarg, &endarg, 0);
 | 
			
		||||
                break;
 | 
			
		||||
            case 'm':
 | 
			
		||||
                max_members = strtoul(optarg, &endarg, 0);
 | 
			
		||||
                break;
 | 
			
		||||
            case 'w':
 | 
			
		||||
                password.assign(optarg);
 | 
			
		||||
                break;
 | 
			
		||||
            case 'g':
 | 
			
		||||
                preferred_game.assign(optarg);
 | 
			
		||||
                break;
 | 
			
		||||
            case 'i':
 | 
			
		||||
                preferred_game_id = strtoull(optarg, &endarg, 16);
 | 
			
		||||
                break;
 | 
			
		||||
            case 'u':
 | 
			
		||||
                username.assign(optarg);
 | 
			
		||||
                break;
 | 
			
		||||
            case 't':
 | 
			
		||||
                token.assign(optarg);
 | 
			
		||||
                break;
 | 
			
		||||
            case 'a':
 | 
			
		||||
                web_api_url.assign(optarg);
 | 
			
		||||
                break;
 | 
			
		||||
            case 'b':
 | 
			
		||||
                ban_list_file.assign(optarg);
 | 
			
		||||
                break;
 | 
			
		||||
            case 'l':
 | 
			
		||||
                log_file.assign(optarg);
 | 
			
		||||
                break;
 | 
			
		||||
            case 'e':
 | 
			
		||||
                enable_yuzu_mods = true;
 | 
			
		||||
                break;
 | 
			
		||||
            case 'h':
 | 
			
		||||
                PrintHelp(argv[0]);
 | 
			
		||||
                return 0;
 | 
			
		||||
            case 'v':
 | 
			
		||||
                PrintVersion();
 | 
			
		||||
                return 0;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (room_name.empty()) {
 | 
			
		||||
        LOG_ERROR(Network, "Room name is empty!");
 | 
			
		||||
        PrintHelp(argv[0]);
 | 
			
		||||
        return -1;
 | 
			
		||||
    }
 | 
			
		||||
    if (preferred_game.empty()) {
 | 
			
		||||
        LOG_ERROR(Network, "Preferred game is empty!");
 | 
			
		||||
        PrintHelp(argv[0]);
 | 
			
		||||
        return -1;
 | 
			
		||||
    }
 | 
			
		||||
    if (preferred_game_id == 0) {
 | 
			
		||||
        LOG_ERROR(Network,
 | 
			
		||||
                  "preferred-game-id not set!\nThis should get set to allow users to find your "
 | 
			
		||||
                  "room.\nSet with --preferred-game-id id");
 | 
			
		||||
    }
 | 
			
		||||
    if (max_members > Network::MaxConcurrentConnections || max_members < 2) {
 | 
			
		||||
        LOG_ERROR(Network, "max_members needs to be in the range 2 - {}!",
 | 
			
		||||
                  Network::MaxConcurrentConnections);
 | 
			
		||||
        PrintHelp(argv[0]);
 | 
			
		||||
        return -1;
 | 
			
		||||
    }
 | 
			
		||||
    if (port > UINT16_MAX) {
 | 
			
		||||
        LOG_ERROR(Network, "Port needs to be in the range 0 - 65535!");
 | 
			
		||||
        PrintHelp(argv[0]);
 | 
			
		||||
        return -1;
 | 
			
		||||
    }
 | 
			
		||||
    if (ban_list_file.empty()) {
 | 
			
		||||
        LOG_ERROR(Network, "Ban list file not set!\nThis should get set to load and save room ban "
 | 
			
		||||
                           "list.\nSet with --ban-list-file <file>");
 | 
			
		||||
    }
 | 
			
		||||
    bool announce = true;
 | 
			
		||||
    if (token.empty() && announce) {
 | 
			
		||||
        announce = false;
 | 
			
		||||
        LOG_INFO(Network, "Token is empty: Hosting a private room");
 | 
			
		||||
    }
 | 
			
		||||
    if (web_api_url.empty() && announce) {
 | 
			
		||||
        announce = false;
 | 
			
		||||
        LOG_INFO(Network, "Endpoint url is empty: Hosting a private room");
 | 
			
		||||
    }
 | 
			
		||||
    if (announce) {
 | 
			
		||||
        if (username.empty()) {
 | 
			
		||||
            LOG_INFO(Network, "Hosting a public room");
 | 
			
		||||
            Settings::values.web_api_url = web_api_url;
 | 
			
		||||
            Settings::values.yuzu_username = UsernameFromDisplayToken(token);
 | 
			
		||||
            username = Settings::values.yuzu_username.GetValue();
 | 
			
		||||
            Settings::values.yuzu_token = TokenFromDisplayToken(token);
 | 
			
		||||
        } else {
 | 
			
		||||
            LOG_INFO(Network, "Hosting a public room");
 | 
			
		||||
            Settings::values.web_api_url = web_api_url;
 | 
			
		||||
            Settings::values.yuzu_username = username;
 | 
			
		||||
            Settings::values.yuzu_token = token;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    if (!announce && enable_yuzu_mods) {
 | 
			
		||||
        enable_yuzu_mods = false;
 | 
			
		||||
        LOG_INFO(Network, "Can not enable yuzu Moderators for private rooms");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Load the ban list
 | 
			
		||||
    Network::Room::BanList ban_list;
 | 
			
		||||
    if (!ban_list_file.empty()) {
 | 
			
		||||
        ban_list = LoadBanList(ban_list_file);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    std::unique_ptr<Network::VerifyUser::Backend> verify_backend;
 | 
			
		||||
    if (announce) {
 | 
			
		||||
#ifdef ENABLE_WEB_SERVICE
 | 
			
		||||
        verify_backend =
 | 
			
		||||
            std::make_unique<WebService::VerifyUserJWT>(Settings::values.web_api_url.GetValue());
 | 
			
		||||
#else
 | 
			
		||||
        LOG_INFO(Network,
 | 
			
		||||
                 "yuzu Web Services is not available with this build: validation is disabled.");
 | 
			
		||||
        verify_backend = std::make_unique<Network::VerifyUser::NullBackend>();
 | 
			
		||||
#endif
 | 
			
		||||
    } else {
 | 
			
		||||
        verify_backend = std::make_unique<Network::VerifyUser::NullBackend>();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    Network::RoomNetwork network{};
 | 
			
		||||
    network.Init();
 | 
			
		||||
    if (auto room = network.GetRoom().lock()) {
 | 
			
		||||
        AnnounceMultiplayerRoom::GameInfo preferred_game_info{.name = preferred_game,
 | 
			
		||||
                                                              .id = preferred_game_id};
 | 
			
		||||
        if (!room->Create(room_name, room_description, "", port, password, max_members, username,
 | 
			
		||||
                          preferred_game_info, std::move(verify_backend), ban_list,
 | 
			
		||||
                          enable_yuzu_mods)) {
 | 
			
		||||
            LOG_INFO(Network, "Failed to create room: ");
 | 
			
		||||
            return -1;
 | 
			
		||||
        }
 | 
			
		||||
        LOG_INFO(Network, "Room is open. Close with Q+Enter...");
 | 
			
		||||
        auto announce_session = std::make_unique<Core::AnnounceMultiplayerSession>(network);
 | 
			
		||||
        if (announce) {
 | 
			
		||||
            announce_session->Start();
 | 
			
		||||
        }
 | 
			
		||||
        while (room->GetState() == Network::Room::State::Open) {
 | 
			
		||||
            std::string in;
 | 
			
		||||
            std::cin >> in;
 | 
			
		||||
            if (in.size() > 0) {
 | 
			
		||||
                break;
 | 
			
		||||
            }
 | 
			
		||||
            std::this_thread::sleep_for(std::chrono::milliseconds(100));
 | 
			
		||||
        }
 | 
			
		||||
        if (announce) {
 | 
			
		||||
            announce_session->Stop();
 | 
			
		||||
        }
 | 
			
		||||
        announce_session.reset();
 | 
			
		||||
        // Save the ban list
 | 
			
		||||
        if (!ban_list_file.empty()) {
 | 
			
		||||
            SaveBanList(room->GetBanList(), ban_list_file);
 | 
			
		||||
        }
 | 
			
		||||
        room->Destroy();
 | 
			
		||||
    }
 | 
			
		||||
    network.Shutdown();
 | 
			
		||||
    detached_tasks.WaitForAllTasks();
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										20
									
								
								src/dedicated_room/yuzu_room.rc
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										20
									
								
								src/dedicated_room/yuzu_room.rc
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,20 @@
 | 
			
		||||
// SPDX-FileCopyrightText: 2017 Citra Emulator Project
 | 
			
		||||
// SPDX-License-Identifier: GPL-2.0-or-later
 | 
			
		||||
 | 
			
		||||
#include "winresrc.h"
 | 
			
		||||
/////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
//
 | 
			
		||||
// Icon
 | 
			
		||||
//
 | 
			
		||||
 | 
			
		||||
// Icon with lowest ID value placed first to ensure application icon
 | 
			
		||||
// remains consistent on all systems.
 | 
			
		||||
YUZU_ICON              ICON                    "../../dist/yuzu.ico"
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
//
 | 
			
		||||
// RT_MANIFEST
 | 
			
		||||
//
 | 
			
		||||
 | 
			
		||||
0                       RT_MANIFEST             "../../dist/yuzu.manifest"
 | 
			
		||||
@@ -20,9 +20,7 @@ namespace Network {
 | 
			
		||||
 | 
			
		||||
class Room::RoomImpl {
 | 
			
		||||
public:
 | 
			
		||||
    // This MAC address is used to generate a 'Nintendo' like Mac address.
 | 
			
		||||
    const MacAddress NintendoOUI;
 | 
			
		||||
    std::mt19937 random_gen; ///< Random number generator. Used for GenerateMacAddress
 | 
			
		||||
    std::mt19937 random_gen; ///< Random number generator. Used for GenerateFakeIPAddress
 | 
			
		||||
 | 
			
		||||
    ENetHost* server = nullptr; ///< Network interface.
 | 
			
		||||
 | 
			
		||||
@@ -35,10 +33,9 @@ public:
 | 
			
		||||
    std::string password; ///< The password required to connect to this room.
 | 
			
		||||
 | 
			
		||||
    struct Member {
 | 
			
		||||
        std::string nickname;        ///< The nickname of the member.
 | 
			
		||||
        std::string console_id_hash; ///< A hash of the console ID of the member.
 | 
			
		||||
        GameInfo game_info;          ///< The current game of the member
 | 
			
		||||
        MacAddress mac_address;      ///< The assigned mac address of the member.
 | 
			
		||||
        std::string nickname; ///< The nickname of the member.
 | 
			
		||||
        GameInfo game_info;   ///< The current game of the member
 | 
			
		||||
        IPv4Address fake_ip;  ///< The assigned fake ip address of the member.
 | 
			
		||||
        /// Data of the user, often including authenticated forum username.
 | 
			
		||||
        VerifyUser::UserData user_data;
 | 
			
		||||
        ENetPeer* peer; ///< The remote peer.
 | 
			
		||||
@@ -51,8 +48,7 @@ public:
 | 
			
		||||
    IPBanList ip_ban_list;             ///< List of banned IP addresses
 | 
			
		||||
    mutable std::mutex ban_list_mutex; ///< Mutex for the ban lists
 | 
			
		||||
 | 
			
		||||
    RoomImpl()
 | 
			
		||||
        : NintendoOUI{0x00, 0x1F, 0x32, 0x00, 0x00, 0x00}, random_gen(std::random_device()()) {}
 | 
			
		||||
    RoomImpl() : random_gen(std::random_device()()) {}
 | 
			
		||||
 | 
			
		||||
    /// Thread that receives and dispatches network packets
 | 
			
		||||
    std::unique_ptr<std::thread> room_thread;
 | 
			
		||||
@@ -101,16 +97,10 @@ public:
 | 
			
		||||
    bool IsValidNickname(const std::string& nickname) const;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns whether the MAC address is valid, ie. isn't already taken by someone else in the
 | 
			
		||||
     * Returns whether the fake ip address is valid, ie. isn't already taken by someone else in the
 | 
			
		||||
     * room.
 | 
			
		||||
     */
 | 
			
		||||
    bool IsValidMacAddress(const MacAddress& address) const;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns whether the console ID (hash) is valid, ie. isn't already taken by someone else in
 | 
			
		||||
     * the room.
 | 
			
		||||
     */
 | 
			
		||||
    bool IsValidConsoleId(const std::string& console_id_hash) const;
 | 
			
		||||
    bool IsValidFakeIPAddress(const IPv4Address& address) const;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns whether a user has mod permissions.
 | 
			
		||||
@@ -128,15 +118,9 @@ public:
 | 
			
		||||
    void SendNameCollision(ENetPeer* client);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Sends a ID_ROOM_MAC_COLLISION message telling the client that the MAC is invalid.
 | 
			
		||||
     * Sends a ID_ROOM_IP_COLLISION message telling the client that the IP is invalid.
 | 
			
		||||
     */
 | 
			
		||||
    void SendMacCollision(ENetPeer* client);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Sends a IdConsoleIdCollison message telling the client that another member with the same
 | 
			
		||||
     * console ID exists.
 | 
			
		||||
     */
 | 
			
		||||
    void SendConsoleIdCollision(ENetPeer* client);
 | 
			
		||||
    void SendIPCollision(ENetPeer* client);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Sends a ID_ROOM_VERSION_MISMATCH message telling the client that the version is invalid.
 | 
			
		||||
@@ -152,13 +136,13 @@ public:
 | 
			
		||||
     * Notifies the member that its connection attempt was successful,
 | 
			
		||||
     * and it is now part of the room.
 | 
			
		||||
     */
 | 
			
		||||
    void SendJoinSuccess(ENetPeer* client, MacAddress mac_address);
 | 
			
		||||
    void SendJoinSuccess(ENetPeer* client, IPv4Address fake_ip);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Notifies the member that its connection attempt was successful,
 | 
			
		||||
     * and it is now part of the room, and it has been granted mod permissions.
 | 
			
		||||
     */
 | 
			
		||||
    void SendJoinSuccessAsMod(ENetPeer* client, MacAddress mac_address);
 | 
			
		||||
    void SendJoinSuccessAsMod(ENetPeer* client, IPv4Address fake_ip);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Sends a IdHostKicked message telling the client that they have been kicked.
 | 
			
		||||
@@ -210,7 +194,7 @@ public:
 | 
			
		||||
     * <u32> num_members: the number of currently joined clients
 | 
			
		||||
     * This is followed by the following three values for each member:
 | 
			
		||||
     * <String> nickname of that member
 | 
			
		||||
     * <MacAddress> mac_address of that member
 | 
			
		||||
     * <IPv4Address> fake_ip of that member
 | 
			
		||||
     * <String> game_name of that member
 | 
			
		||||
     */
 | 
			
		||||
    void BroadcastRoomInformation();
 | 
			
		||||
@@ -219,13 +203,13 @@ public:
 | 
			
		||||
     * Generates a free MAC address to assign to a new client.
 | 
			
		||||
     * The first 3 bytes are the NintendoOUI 0x00, 0x1F, 0x32
 | 
			
		||||
     */
 | 
			
		||||
    MacAddress GenerateMacAddress();
 | 
			
		||||
    IPv4Address GenerateFakeIPAddress();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Broadcasts this packet to all members except the sender.
 | 
			
		||||
     * @param event The ENet event containing the data
 | 
			
		||||
     */
 | 
			
		||||
    void HandleWifiPacket(const ENetEvent* event);
 | 
			
		||||
    void HandleProxyPacket(const ENetEvent* event);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Extracts a chat entry from a received ENet packet and adds it to the chat queue.
 | 
			
		||||
@@ -250,7 +234,7 @@ public:
 | 
			
		||||
void Room::RoomImpl::ServerLoop() {
 | 
			
		||||
    while (state != State::Closed) {
 | 
			
		||||
        ENetEvent event;
 | 
			
		||||
        if (enet_host_service(server, &event, 16) > 0) {
 | 
			
		||||
        if (enet_host_service(server, &event, 50) > 0) {
 | 
			
		||||
            switch (event.type) {
 | 
			
		||||
            case ENET_EVENT_TYPE_RECEIVE:
 | 
			
		||||
                switch (event.packet->data[0]) {
 | 
			
		||||
@@ -260,8 +244,8 @@ void Room::RoomImpl::ServerLoop() {
 | 
			
		||||
                case IdSetGameInfo:
 | 
			
		||||
                    HandleGameNamePacket(&event);
 | 
			
		||||
                    break;
 | 
			
		||||
                case IdWifiPacket:
 | 
			
		||||
                    HandleWifiPacket(&event);
 | 
			
		||||
                case IdProxyPacket:
 | 
			
		||||
                    HandleProxyPacket(&event);
 | 
			
		||||
                    break;
 | 
			
		||||
                case IdChatMessage:
 | 
			
		||||
                    HandleChatPacket(&event);
 | 
			
		||||
@@ -313,11 +297,8 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
 | 
			
		||||
    std::string nickname;
 | 
			
		||||
    packet.Read(nickname);
 | 
			
		||||
 | 
			
		||||
    std::string console_id_hash;
 | 
			
		||||
    packet.Read(console_id_hash);
 | 
			
		||||
 | 
			
		||||
    MacAddress preferred_mac;
 | 
			
		||||
    packet.Read(preferred_mac);
 | 
			
		||||
    IPv4Address preferred_fake_ip;
 | 
			
		||||
    packet.Read(preferred_fake_ip);
 | 
			
		||||
 | 
			
		||||
    u32 client_version;
 | 
			
		||||
    packet.Read(client_version);
 | 
			
		||||
@@ -338,20 +319,15 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (preferred_mac != NoPreferredMac) {
 | 
			
		||||
        // Verify if the preferred mac is available
 | 
			
		||||
        if (!IsValidMacAddress(preferred_mac)) {
 | 
			
		||||
            SendMacCollision(event->peer);
 | 
			
		||||
    if (preferred_fake_ip != NoPreferredIP) {
 | 
			
		||||
        // Verify if the preferred fake ip is available
 | 
			
		||||
        if (!IsValidFakeIPAddress(preferred_fake_ip)) {
 | 
			
		||||
            SendIPCollision(event->peer);
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
    } else {
 | 
			
		||||
        // Assign a MAC address of this client automatically
 | 
			
		||||
        preferred_mac = GenerateMacAddress();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (!IsValidConsoleId(console_id_hash)) {
 | 
			
		||||
        SendConsoleIdCollision(event->peer);
 | 
			
		||||
        return;
 | 
			
		||||
        // Assign a fake ip address of this client automatically
 | 
			
		||||
        preferred_fake_ip = GenerateFakeIPAddress();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (client_version != network_version) {
 | 
			
		||||
@@ -361,8 +337,7 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
 | 
			
		||||
 | 
			
		||||
    // At this point the client is ready to be added to the room.
 | 
			
		||||
    Member member{};
 | 
			
		||||
    member.mac_address = preferred_mac;
 | 
			
		||||
    member.console_id_hash = console_id_hash;
 | 
			
		||||
    member.fake_ip = preferred_fake_ip;
 | 
			
		||||
    member.nickname = nickname;
 | 
			
		||||
    member.peer = event->peer;
 | 
			
		||||
 | 
			
		||||
@@ -408,9 +383,9 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
 | 
			
		||||
    // Notify everyone that the room information has changed.
 | 
			
		||||
    BroadcastRoomInformation();
 | 
			
		||||
    if (HasModPermission(event->peer)) {
 | 
			
		||||
        SendJoinSuccessAsMod(event->peer, preferred_mac);
 | 
			
		||||
        SendJoinSuccessAsMod(event->peer, preferred_fake_ip);
 | 
			
		||||
    } else {
 | 
			
		||||
        SendJoinSuccess(event->peer, preferred_mac);
 | 
			
		||||
        SendJoinSuccess(event->peer, preferred_fake_ip);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -575,19 +550,11 @@ bool Room::RoomImpl::IsValidNickname(const std::string& nickname) const {
 | 
			
		||||
                       [&nickname](const auto& member) { return member.nickname != nickname; });
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool Room::RoomImpl::IsValidMacAddress(const MacAddress& address) const {
 | 
			
		||||
    // A MAC address is valid if it is not already taken by anybody else in the room.
 | 
			
		||||
bool Room::RoomImpl::IsValidFakeIPAddress(const IPv4Address& address) const {
 | 
			
		||||
    // An IP address is valid if it is not already taken by anybody else in the room.
 | 
			
		||||
    std::lock_guard lock(member_mutex);
 | 
			
		||||
    return std::all_of(members.begin(), members.end(),
 | 
			
		||||
                       [&address](const auto& member) { return member.mac_address != address; });
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool Room::RoomImpl::IsValidConsoleId(const std::string& console_id_hash) const {
 | 
			
		||||
    // A Console ID is valid if it is not already taken by anybody else in the room.
 | 
			
		||||
    std::lock_guard lock(member_mutex);
 | 
			
		||||
    return std::all_of(members.begin(), members.end(), [&console_id_hash](const auto& member) {
 | 
			
		||||
        return member.console_id_hash != console_id_hash;
 | 
			
		||||
    });
 | 
			
		||||
                       [&address](const auto& member) { return member.fake_ip != address; });
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool Room::RoomImpl::HasModPermission(const ENetPeer* client) const {
 | 
			
		||||
@@ -621,19 +588,9 @@ void Room::RoomImpl::SendNameCollision(ENetPeer* client) {
 | 
			
		||||
    enet_host_flush(server);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Room::RoomImpl::SendMacCollision(ENetPeer* client) {
 | 
			
		||||
void Room::RoomImpl::SendIPCollision(ENetPeer* client) {
 | 
			
		||||
    Packet packet;
 | 
			
		||||
    packet.Write(static_cast<u8>(IdMacCollision));
 | 
			
		||||
 | 
			
		||||
    ENetPacket* enet_packet =
 | 
			
		||||
        enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
 | 
			
		||||
    enet_peer_send(client, 0, enet_packet);
 | 
			
		||||
    enet_host_flush(server);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Room::RoomImpl::SendConsoleIdCollision(ENetPeer* client) {
 | 
			
		||||
    Packet packet;
 | 
			
		||||
    packet.Write(static_cast<u8>(IdConsoleIdCollision));
 | 
			
		||||
    packet.Write(static_cast<u8>(IdIpCollision));
 | 
			
		||||
 | 
			
		||||
    ENetPacket* enet_packet =
 | 
			
		||||
        enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
 | 
			
		||||
@@ -672,20 +629,20 @@ void Room::RoomImpl::SendVersionMismatch(ENetPeer* client) {
 | 
			
		||||
    enet_host_flush(server);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Room::RoomImpl::SendJoinSuccess(ENetPeer* client, MacAddress mac_address) {
 | 
			
		||||
void Room::RoomImpl::SendJoinSuccess(ENetPeer* client, IPv4Address fake_ip) {
 | 
			
		||||
    Packet packet;
 | 
			
		||||
    packet.Write(static_cast<u8>(IdJoinSuccess));
 | 
			
		||||
    packet.Write(mac_address);
 | 
			
		||||
    packet.Write(fake_ip);
 | 
			
		||||
    ENetPacket* enet_packet =
 | 
			
		||||
        enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
 | 
			
		||||
    enet_peer_send(client, 0, enet_packet);
 | 
			
		||||
    enet_host_flush(server);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Room::RoomImpl::SendJoinSuccessAsMod(ENetPeer* client, MacAddress mac_address) {
 | 
			
		||||
void Room::RoomImpl::SendJoinSuccessAsMod(ENetPeer* client, IPv4Address fake_ip) {
 | 
			
		||||
    Packet packet;
 | 
			
		||||
    packet.Write(static_cast<u8>(IdJoinSuccessAsMod));
 | 
			
		||||
    packet.Write(mac_address);
 | 
			
		||||
    packet.Write(fake_ip);
 | 
			
		||||
    ENetPacket* enet_packet =
 | 
			
		||||
        enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
 | 
			
		||||
    enet_peer_send(client, 0, enet_packet);
 | 
			
		||||
@@ -818,7 +775,7 @@ void Room::RoomImpl::BroadcastRoomInformation() {
 | 
			
		||||
        std::lock_guard lock(member_mutex);
 | 
			
		||||
        for (const auto& member : members) {
 | 
			
		||||
            packet.Write(member.nickname);
 | 
			
		||||
            packet.Write(member.mac_address);
 | 
			
		||||
            packet.Write(member.fake_ip);
 | 
			
		||||
            packet.Write(member.game_info.name);
 | 
			
		||||
            packet.Write(member.game_info.id);
 | 
			
		||||
            packet.Write(member.user_data.username);
 | 
			
		||||
@@ -833,34 +790,43 @@ void Room::RoomImpl::BroadcastRoomInformation() {
 | 
			
		||||
    enet_host_flush(server);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
MacAddress Room::RoomImpl::GenerateMacAddress() {
 | 
			
		||||
    MacAddress result_mac =
 | 
			
		||||
        NintendoOUI; // The first three bytes of each MAC address will be the NintendoOUI
 | 
			
		||||
    std::uniform_int_distribution<> dis(0x00, 0xFF); // Random byte between 0 and 0xFF
 | 
			
		||||
IPv4Address Room::RoomImpl::GenerateFakeIPAddress() {
 | 
			
		||||
    IPv4Address result_ip{192, 168, 0, 0};
 | 
			
		||||
    std::uniform_int_distribution<> dis(0x01, 0xFE); // Random byte between 1 and 0xFE
 | 
			
		||||
    do {
 | 
			
		||||
        for (std::size_t i = 3; i < result_mac.size(); ++i) {
 | 
			
		||||
            result_mac[i] = dis(random_gen);
 | 
			
		||||
        for (std::size_t i = 2; i < result_ip.size(); ++i) {
 | 
			
		||||
            result_ip[i] = dis(random_gen);
 | 
			
		||||
        }
 | 
			
		||||
    } while (!IsValidMacAddress(result_mac));
 | 
			
		||||
    return result_mac;
 | 
			
		||||
    } while (!IsValidFakeIPAddress(result_ip));
 | 
			
		||||
 | 
			
		||||
    return result_ip;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) {
 | 
			
		||||
void Room::RoomImpl::HandleProxyPacket(const ENetEvent* event) {
 | 
			
		||||
    Packet in_packet;
 | 
			
		||||
    in_packet.Append(event->packet->data, event->packet->dataLength);
 | 
			
		||||
    in_packet.IgnoreBytes(sizeof(u8));         // Message type
 | 
			
		||||
    in_packet.IgnoreBytes(sizeof(u8));         // WifiPacket Type
 | 
			
		||||
    in_packet.IgnoreBytes(sizeof(u8));         // WifiPacket Channel
 | 
			
		||||
    in_packet.IgnoreBytes(sizeof(MacAddress)); // WifiPacket Transmitter Address
 | 
			
		||||
    MacAddress destination_address;
 | 
			
		||||
    in_packet.Read(destination_address);
 | 
			
		||||
    in_packet.IgnoreBytes(sizeof(u8)); // Message type
 | 
			
		||||
 | 
			
		||||
    in_packet.IgnoreBytes(sizeof(u8));          // Domain
 | 
			
		||||
    in_packet.IgnoreBytes(sizeof(IPv4Address)); // IP
 | 
			
		||||
    in_packet.IgnoreBytes(sizeof(u16));         // Port
 | 
			
		||||
 | 
			
		||||
    in_packet.IgnoreBytes(sizeof(u8)); // Domain
 | 
			
		||||
    IPv4Address remote_ip;
 | 
			
		||||
    in_packet.Read(remote_ip);          // IP
 | 
			
		||||
    in_packet.IgnoreBytes(sizeof(u16)); // Port
 | 
			
		||||
 | 
			
		||||
    in_packet.IgnoreBytes(sizeof(u8)); // Protocol
 | 
			
		||||
    bool broadcast;
 | 
			
		||||
    in_packet.Read(broadcast); // Broadcast
 | 
			
		||||
 | 
			
		||||
    Packet out_packet;
 | 
			
		||||
    out_packet.Append(event->packet->data, event->packet->dataLength);
 | 
			
		||||
    ENetPacket* enet_packet = enet_packet_create(out_packet.GetData(), out_packet.GetDataSize(),
 | 
			
		||||
                                                 ENET_PACKET_FLAG_RELIABLE);
 | 
			
		||||
 | 
			
		||||
    if (destination_address == BroadcastMac) { // Send the data to everyone except the sender
 | 
			
		||||
    const auto& destination_address = remote_ip;
 | 
			
		||||
    if (broadcast) { // Send the data to everyone except the sender
 | 
			
		||||
        std::lock_guard lock(member_mutex);
 | 
			
		||||
        bool sent_packet = false;
 | 
			
		||||
        for (const auto& member : members) {
 | 
			
		||||
@@ -877,16 +843,16 @@ void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) {
 | 
			
		||||
        std::lock_guard lock(member_mutex);
 | 
			
		||||
        auto member = std::find_if(members.begin(), members.end(),
 | 
			
		||||
                                   [destination_address](const Member& member_entry) -> bool {
 | 
			
		||||
                                       return member_entry.mac_address == destination_address;
 | 
			
		||||
                                       return member_entry.fake_ip == destination_address;
 | 
			
		||||
                                   });
 | 
			
		||||
        if (member != members.end()) {
 | 
			
		||||
            enet_peer_send(member->peer, 0, enet_packet);
 | 
			
		||||
        } else {
 | 
			
		||||
            LOG_ERROR(Network,
 | 
			
		||||
                      "Attempting to send to unknown MAC address: "
 | 
			
		||||
                      "{:02X}:{:02X}:{:02X}:{:02X}:{:02X}:{:02X}",
 | 
			
		||||
                      "Attempting to send to unknown IP address: "
 | 
			
		||||
                      "{}.{}.{}.{}",
 | 
			
		||||
                      destination_address[0], destination_address[1], destination_address[2],
 | 
			
		||||
                      destination_address[3], destination_address[4], destination_address[5]);
 | 
			
		||||
                      destination_address[3]);
 | 
			
		||||
            enet_packet_destroy(enet_packet);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
@@ -1073,7 +1039,7 @@ std::vector<Member> Room::GetRoomMemberList() const {
 | 
			
		||||
        member.username = member_impl.user_data.username;
 | 
			
		||||
        member.display_name = member_impl.user_data.display_name;
 | 
			
		||||
        member.avatar_url = member_impl.user_data.avatar_url;
 | 
			
		||||
        member.mac_address = member_impl.mac_address;
 | 
			
		||||
        member.fake_ip = member_impl.fake_ip;
 | 
			
		||||
        member.game = member_impl.game_info;
 | 
			
		||||
        member_list.push_back(member);
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -9,12 +9,12 @@
 | 
			
		||||
#include <vector>
 | 
			
		||||
#include "common/announce_multiplayer_room.h"
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "common/socket_types.h"
 | 
			
		||||
#include "network/verify_user.h"
 | 
			
		||||
 | 
			
		||||
namespace Network {
 | 
			
		||||
 | 
			
		||||
using AnnounceMultiplayerRoom::GameInfo;
 | 
			
		||||
using AnnounceMultiplayerRoom::MacAddress;
 | 
			
		||||
using AnnounceMultiplayerRoom::Member;
 | 
			
		||||
using AnnounceMultiplayerRoom::RoomInformation;
 | 
			
		||||
 | 
			
		||||
@@ -29,12 +29,9 @@ static constexpr u32 MaxConcurrentConnections = 254;
 | 
			
		||||
 | 
			
		||||
constexpr std::size_t NumChannels = 1; // Number of channels used for the connection
 | 
			
		||||
 | 
			
		||||
/// A special MAC address that tells the room we're joining to assign us a MAC address
 | 
			
		||||
/// A special IP address that tells the room we're joining to assign us a IP address
 | 
			
		||||
/// automatically.
 | 
			
		||||
constexpr MacAddress NoPreferredMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
 | 
			
		||||
 | 
			
		||||
// 802.11 broadcast MAC address
 | 
			
		||||
constexpr MacAddress BroadcastMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
 | 
			
		||||
constexpr IPv4Address NoPreferredIP = {0xFF, 0xFF, 0xFF, 0xFF};
 | 
			
		||||
 | 
			
		||||
// The different types of messages that can be sent. The first byte of each packet defines the type
 | 
			
		||||
enum RoomMessageTypes : u8 {
 | 
			
		||||
@@ -42,15 +39,14 @@ enum RoomMessageTypes : u8 {
 | 
			
		||||
    IdJoinSuccess,
 | 
			
		||||
    IdRoomInformation,
 | 
			
		||||
    IdSetGameInfo,
 | 
			
		||||
    IdWifiPacket,
 | 
			
		||||
    IdProxyPacket,
 | 
			
		||||
    IdChatMessage,
 | 
			
		||||
    IdNameCollision,
 | 
			
		||||
    IdMacCollision,
 | 
			
		||||
    IdIpCollision,
 | 
			
		||||
    IdVersionMismatch,
 | 
			
		||||
    IdWrongPassword,
 | 
			
		||||
    IdCloseRoom,
 | 
			
		||||
    IdRoomIsFull,
 | 
			
		||||
    IdConsoleIdCollision,
 | 
			
		||||
    IdStatusMessage,
 | 
			
		||||
    IdHostKicked,
 | 
			
		||||
    IdHostBanned,
 | 
			
		||||
 
 | 
			
		||||
@@ -7,6 +7,7 @@
 | 
			
		||||
#include <set>
 | 
			
		||||
#include <thread>
 | 
			
		||||
#include "common/assert.h"
 | 
			
		||||
#include "common/socket_types.h"
 | 
			
		||||
#include "enet/enet.h"
 | 
			
		||||
#include "network/packet.h"
 | 
			
		||||
#include "network/room_member.h"
 | 
			
		||||
@@ -38,7 +39,7 @@ public:
 | 
			
		||||
    std::string username;              ///< The username of this member.
 | 
			
		||||
    mutable std::mutex username_mutex; ///< Mutex for locking username.
 | 
			
		||||
 | 
			
		||||
    MacAddress mac_address; ///< The mac_address of this member.
 | 
			
		||||
    IPv4Address fake_ip; ///< The fake ip of this member.
 | 
			
		||||
 | 
			
		||||
    std::mutex network_mutex; ///< Mutex that controls access to the `client` variable.
 | 
			
		||||
    /// Thread that receives and dispatches network packets
 | 
			
		||||
@@ -56,7 +57,7 @@ public:
 | 
			
		||||
        CallbackSet<T>& Get();
 | 
			
		||||
 | 
			
		||||
    private:
 | 
			
		||||
        CallbackSet<WifiPacket> callback_set_wifi_packet;
 | 
			
		||||
        CallbackSet<ProxyPacket> callback_set_proxy_packet;
 | 
			
		||||
        CallbackSet<ChatEntry> callback_set_chat_messages;
 | 
			
		||||
        CallbackSet<StatusMessageEntry> callback_set_status_messages;
 | 
			
		||||
        CallbackSet<RoomInformation> callback_set_room_information;
 | 
			
		||||
@@ -78,15 +79,15 @@ public:
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Sends a request to the server, asking for permission to join a room with the specified
 | 
			
		||||
     * nickname and preferred mac.
 | 
			
		||||
     * nickname and preferred fake ip.
 | 
			
		||||
     * @params nickname The desired nickname.
 | 
			
		||||
     * @params console_id_hash A hash of the Console ID.
 | 
			
		||||
     * @params preferred_mac The preferred MAC address to use in the room, the NoPreferredMac tells
 | 
			
		||||
     * @params preferred_fake_ip The preferred IP address to use in the room, the NoPreferredIP
 | 
			
		||||
     * tells
 | 
			
		||||
     * @params password The password for the room
 | 
			
		||||
     * the server to assign one for us.
 | 
			
		||||
     */
 | 
			
		||||
    void SendJoinRequest(const std::string& nickname_, const std::string& console_id_hash,
 | 
			
		||||
                         const MacAddress& preferred_mac = NoPreferredMac,
 | 
			
		||||
    void SendJoinRequest(const std::string& nickname_,
 | 
			
		||||
                         const IPv4Address& preferred_fake_ip = NoPreferredIP,
 | 
			
		||||
                         const std::string& password = "", const std::string& token = "");
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
@@ -101,10 +102,10 @@ public:
 | 
			
		||||
    void HandleRoomInformationPacket(const ENetEvent* event);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Extracts a WifiPacket from a received ENet packet.
 | 
			
		||||
     * Extracts a ProxyPacket from a received ENet packet.
 | 
			
		||||
     * @param event The  ENet event that was received.
 | 
			
		||||
     */
 | 
			
		||||
    void HandleWifiPackets(const ENetEvent* event);
 | 
			
		||||
    void HandleProxyPackets(const ENetEvent* event);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Extracts a chat entry from a received ENet packet and adds it to the chat queue.
 | 
			
		||||
@@ -158,12 +159,12 @@ void RoomMember::RoomMemberImpl::MemberLoop() {
 | 
			
		||||
    while (IsConnected()) {
 | 
			
		||||
        std::lock_guard lock(network_mutex);
 | 
			
		||||
        ENetEvent event;
 | 
			
		||||
        if (enet_host_service(client, &event, 16) > 0) {
 | 
			
		||||
        if (enet_host_service(client, &event, 100) > 0) {
 | 
			
		||||
            switch (event.type) {
 | 
			
		||||
            case ENET_EVENT_TYPE_RECEIVE:
 | 
			
		||||
                switch (event.packet->data[0]) {
 | 
			
		||||
                case IdWifiPacket:
 | 
			
		||||
                    HandleWifiPackets(&event);
 | 
			
		||||
                case IdProxyPacket:
 | 
			
		||||
                    HandleProxyPackets(&event);
 | 
			
		||||
                    break;
 | 
			
		||||
                case IdChatMessage:
 | 
			
		||||
                    HandleChatPacket(&event);
 | 
			
		||||
@@ -198,13 +199,9 @@ void RoomMember::RoomMemberImpl::MemberLoop() {
 | 
			
		||||
                    SetState(State::Idle);
 | 
			
		||||
                    SetError(Error::NameCollision);
 | 
			
		||||
                    break;
 | 
			
		||||
                case IdMacCollision:
 | 
			
		||||
                case IdIpCollision:
 | 
			
		||||
                    SetState(State::Idle);
 | 
			
		||||
                    SetError(Error::MacCollision);
 | 
			
		||||
                    break;
 | 
			
		||||
                case IdConsoleIdCollision:
 | 
			
		||||
                    SetState(State::Idle);
 | 
			
		||||
                    SetError(Error::ConsoleIdCollision);
 | 
			
		||||
                    SetError(Error::IpCollision);
 | 
			
		||||
                    break;
 | 
			
		||||
                case IdVersionMismatch:
 | 
			
		||||
                    SetState(State::Idle);
 | 
			
		||||
@@ -275,15 +272,13 @@ void RoomMember::RoomMemberImpl::Send(Packet&& packet) {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void RoomMember::RoomMemberImpl::SendJoinRequest(const std::string& nickname_,
 | 
			
		||||
                                                 const std::string& console_id_hash,
 | 
			
		||||
                                                 const MacAddress& preferred_mac,
 | 
			
		||||
                                                 const IPv4Address& preferred_fake_ip,
 | 
			
		||||
                                                 const std::string& password,
 | 
			
		||||
                                                 const std::string& token) {
 | 
			
		||||
    Packet packet;
 | 
			
		||||
    packet.Write(static_cast<u8>(IdJoinRequest));
 | 
			
		||||
    packet.Write(nickname_);
 | 
			
		||||
    packet.Write(console_id_hash);
 | 
			
		||||
    packet.Write(preferred_mac);
 | 
			
		||||
    packet.Write(preferred_fake_ip);
 | 
			
		||||
    packet.Write(network_version);
 | 
			
		||||
    packet.Write(password);
 | 
			
		||||
    packet.Write(token);
 | 
			
		||||
@@ -317,7 +312,7 @@ void RoomMember::RoomMemberImpl::HandleRoomInformationPacket(const ENetEvent* ev
 | 
			
		||||
 | 
			
		||||
    for (auto& member : member_information) {
 | 
			
		||||
        packet.Read(member.nickname);
 | 
			
		||||
        packet.Read(member.mac_address);
 | 
			
		||||
        packet.Read(member.fake_ip);
 | 
			
		||||
        packet.Read(member.game_info.name);
 | 
			
		||||
        packet.Read(member.game_info.id);
 | 
			
		||||
        packet.Read(member.username);
 | 
			
		||||
@@ -342,29 +337,38 @@ void RoomMember::RoomMemberImpl::HandleJoinPacket(const ENetEvent* event) {
 | 
			
		||||
    packet.IgnoreBytes(sizeof(u8)); // Ignore the message type
 | 
			
		||||
 | 
			
		||||
    // Parse the MAC Address from the packet
 | 
			
		||||
    packet.Read(mac_address);
 | 
			
		||||
    packet.Read(fake_ip);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void RoomMember::RoomMemberImpl::HandleWifiPackets(const ENetEvent* event) {
 | 
			
		||||
    WifiPacket wifi_packet{};
 | 
			
		||||
void RoomMember::RoomMemberImpl::HandleProxyPackets(const ENetEvent* event) {
 | 
			
		||||
    ProxyPacket proxy_packet{};
 | 
			
		||||
    Packet packet;
 | 
			
		||||
    packet.Append(event->packet->data, event->packet->dataLength);
 | 
			
		||||
 | 
			
		||||
    // Ignore the first byte, which is the message id.
 | 
			
		||||
    packet.IgnoreBytes(sizeof(u8)); // Ignore the message type
 | 
			
		||||
 | 
			
		||||
    // Parse the WifiPacket from the packet
 | 
			
		||||
    u8 frame_type;
 | 
			
		||||
    packet.Read(frame_type);
 | 
			
		||||
    WifiPacket::PacketType type = static_cast<WifiPacket::PacketType>(frame_type);
 | 
			
		||||
    // Parse the ProxyPacket from the packet
 | 
			
		||||
    u8 local_family;
 | 
			
		||||
    packet.Read(local_family);
 | 
			
		||||
    proxy_packet.local_endpoint.family = static_cast<Domain>(local_family);
 | 
			
		||||
    packet.Read(proxy_packet.local_endpoint.ip);
 | 
			
		||||
    packet.Read(proxy_packet.local_endpoint.portno);
 | 
			
		||||
 | 
			
		||||
    wifi_packet.type = type;
 | 
			
		||||
    packet.Read(wifi_packet.channel);
 | 
			
		||||
    packet.Read(wifi_packet.transmitter_address);
 | 
			
		||||
    packet.Read(wifi_packet.destination_address);
 | 
			
		||||
    packet.Read(wifi_packet.data);
 | 
			
		||||
    u8 remote_family;
 | 
			
		||||
    packet.Read(remote_family);
 | 
			
		||||
    proxy_packet.remote_endpoint.family = static_cast<Domain>(remote_family);
 | 
			
		||||
    packet.Read(proxy_packet.remote_endpoint.ip);
 | 
			
		||||
    packet.Read(proxy_packet.remote_endpoint.portno);
 | 
			
		||||
 | 
			
		||||
    Invoke<WifiPacket>(wifi_packet);
 | 
			
		||||
    u8 protocol_type;
 | 
			
		||||
    packet.Read(protocol_type);
 | 
			
		||||
    proxy_packet.protocol = static_cast<Protocol>(protocol_type);
 | 
			
		||||
 | 
			
		||||
    packet.Read(proxy_packet.broadcast);
 | 
			
		||||
    packet.Read(proxy_packet.data);
 | 
			
		||||
 | 
			
		||||
    Invoke<ProxyPacket>(proxy_packet);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void RoomMember::RoomMemberImpl::HandleChatPacket(const ENetEvent* event) {
 | 
			
		||||
@@ -440,8 +444,8 @@ void RoomMember::RoomMemberImpl::Disconnect() {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <>
 | 
			
		||||
RoomMember::RoomMemberImpl::CallbackSet<WifiPacket>& RoomMember::RoomMemberImpl::Callbacks::Get() {
 | 
			
		||||
    return callback_set_wifi_packet;
 | 
			
		||||
RoomMember::RoomMemberImpl::CallbackSet<ProxyPacket>& RoomMember::RoomMemberImpl::Callbacks::Get() {
 | 
			
		||||
    return callback_set_proxy_packet;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <>
 | 
			
		||||
@@ -525,19 +529,18 @@ const std::string& RoomMember::GetUsername() const {
 | 
			
		||||
    return room_member_impl->username;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const MacAddress& RoomMember::GetMacAddress() const {
 | 
			
		||||
    ASSERT_MSG(IsConnected(), "Tried to get MAC address while not connected");
 | 
			
		||||
    return room_member_impl->mac_address;
 | 
			
		||||
const IPv4Address& RoomMember::GetFakeIpAddress() const {
 | 
			
		||||
    ASSERT_MSG(IsConnected(), "Tried to get fake ip address while not connected");
 | 
			
		||||
    return room_member_impl->fake_ip;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
RoomInformation RoomMember::GetRoomInformation() const {
 | 
			
		||||
    return room_member_impl->room_information;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void RoomMember::Join(const std::string& nick, const std::string& console_id_hash,
 | 
			
		||||
                      const char* server_addr, u16 server_port, u16 client_port,
 | 
			
		||||
                      const MacAddress& preferred_mac, const std::string& password,
 | 
			
		||||
                      const std::string& token) {
 | 
			
		||||
void RoomMember::Join(const std::string& nick, const char* server_addr, u16 server_port,
 | 
			
		||||
                      u16 client_port, const IPv4Address& preferred_fake_ip,
 | 
			
		||||
                      const std::string& password, const std::string& token) {
 | 
			
		||||
    // If the member is connected, kill the connection first
 | 
			
		||||
    if (room_member_impl->loop_thread && room_member_impl->loop_thread->joinable()) {
 | 
			
		||||
        Leave();
 | 
			
		||||
@@ -571,7 +574,7 @@ void RoomMember::Join(const std::string& nick, const std::string& console_id_has
 | 
			
		||||
    if (net > 0 && event.type == ENET_EVENT_TYPE_CONNECT) {
 | 
			
		||||
        room_member_impl->nickname = nick;
 | 
			
		||||
        room_member_impl->StartLoop();
 | 
			
		||||
        room_member_impl->SendJoinRequest(nick, console_id_hash, preferred_mac, password, token);
 | 
			
		||||
        room_member_impl->SendJoinRequest(nick, preferred_fake_ip, password, token);
 | 
			
		||||
        SendGameInfo(room_member_impl->current_game_info);
 | 
			
		||||
    } else {
 | 
			
		||||
        enet_peer_disconnect(room_member_impl->server, 0);
 | 
			
		||||
@@ -584,14 +587,22 @@ bool RoomMember::IsConnected() const {
 | 
			
		||||
    return room_member_impl->IsConnected();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void RoomMember::SendWifiPacket(const WifiPacket& wifi_packet) {
 | 
			
		||||
void RoomMember::SendProxyPacket(const ProxyPacket& proxy_packet) {
 | 
			
		||||
    Packet packet;
 | 
			
		||||
    packet.Write(static_cast<u8>(IdWifiPacket));
 | 
			
		||||
    packet.Write(static_cast<u8>(wifi_packet.type));
 | 
			
		||||
    packet.Write(wifi_packet.channel);
 | 
			
		||||
    packet.Write(wifi_packet.transmitter_address);
 | 
			
		||||
    packet.Write(wifi_packet.destination_address);
 | 
			
		||||
    packet.Write(wifi_packet.data);
 | 
			
		||||
    packet.Write(static_cast<u8>(IdProxyPacket));
 | 
			
		||||
 | 
			
		||||
    packet.Write(static_cast<u8>(proxy_packet.local_endpoint.family));
 | 
			
		||||
    packet.Write(proxy_packet.local_endpoint.ip);
 | 
			
		||||
    packet.Write(proxy_packet.local_endpoint.portno);
 | 
			
		||||
 | 
			
		||||
    packet.Write(static_cast<u8>(proxy_packet.remote_endpoint.family));
 | 
			
		||||
    packet.Write(proxy_packet.remote_endpoint.ip);
 | 
			
		||||
    packet.Write(proxy_packet.remote_endpoint.portno);
 | 
			
		||||
 | 
			
		||||
    packet.Write(static_cast<u8>(proxy_packet.protocol));
 | 
			
		||||
    packet.Write(proxy_packet.broadcast);
 | 
			
		||||
    packet.Write(proxy_packet.data);
 | 
			
		||||
 | 
			
		||||
    room_member_impl->Send(std::move(packet));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -645,8 +656,8 @@ RoomMember::CallbackHandle<RoomMember::Error> RoomMember::BindOnError(
 | 
			
		||||
    return room_member_impl->Bind(callback);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
RoomMember::CallbackHandle<WifiPacket> RoomMember::BindOnWifiPacketReceived(
 | 
			
		||||
    std::function<void(const WifiPacket&)> callback) {
 | 
			
		||||
RoomMember::CallbackHandle<ProxyPacket> RoomMember::BindOnProxyPacketReceived(
 | 
			
		||||
    std::function<void(const ProxyPacket&)> callback) {
 | 
			
		||||
    return room_member_impl->Bind(callback);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -685,7 +696,7 @@ void RoomMember::Leave() {
 | 
			
		||||
    room_member_impl->client = nullptr;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template void RoomMember::Unbind(CallbackHandle<WifiPacket>);
 | 
			
		||||
template void RoomMember::Unbind(CallbackHandle<ProxyPacket>);
 | 
			
		||||
template void RoomMember::Unbind(CallbackHandle<RoomMember::State>);
 | 
			
		||||
template void RoomMember::Unbind(CallbackHandle<RoomMember::Error>);
 | 
			
		||||
template void RoomMember::Unbind(CallbackHandle<RoomInformation>);
 | 
			
		||||
 
 | 
			
		||||
@@ -9,6 +9,7 @@
 | 
			
		||||
#include <vector>
 | 
			
		||||
#include "common/announce_multiplayer_room.h"
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "common/socket_types.h"
 | 
			
		||||
#include "network/room.h"
 | 
			
		||||
 | 
			
		||||
namespace Network {
 | 
			
		||||
@@ -17,22 +18,12 @@ using AnnounceMultiplayerRoom::GameInfo;
 | 
			
		||||
using AnnounceMultiplayerRoom::RoomInformation;
 | 
			
		||||
 | 
			
		||||
/// Information about the received WiFi packets.
 | 
			
		||||
/// Acts as our own 802.11 header.
 | 
			
		||||
struct WifiPacket {
 | 
			
		||||
    enum class PacketType : u8 {
 | 
			
		||||
        Beacon,
 | 
			
		||||
        Data,
 | 
			
		||||
        Authentication,
 | 
			
		||||
        AssociationResponse,
 | 
			
		||||
        Deauthentication,
 | 
			
		||||
        NodeMap
 | 
			
		||||
    };
 | 
			
		||||
    PacketType type;      ///< The type of 802.11 frame.
 | 
			
		||||
    std::vector<u8> data; ///< Raw 802.11 frame data, starting at the management frame header
 | 
			
		||||
                          /// for management frames.
 | 
			
		||||
    MacAddress transmitter_address; ///< Mac address of the transmitter.
 | 
			
		||||
    MacAddress destination_address; ///< Mac address of the receiver.
 | 
			
		||||
    u8 channel;                     ///< WiFi channel where this frame was transmitted.
 | 
			
		||||
struct ProxyPacket {
 | 
			
		||||
    SockAddrIn local_endpoint;
 | 
			
		||||
    SockAddrIn remote_endpoint;
 | 
			
		||||
    Protocol protocol;
 | 
			
		||||
    bool broadcast;
 | 
			
		||||
    std::vector<u8> data;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/// Represents a chat message.
 | 
			
		||||
@@ -72,15 +63,14 @@ public:
 | 
			
		||||
        HostKicked,     ///< Kicked by the host
 | 
			
		||||
 | 
			
		||||
        // Reasons why connection was rejected
 | 
			
		||||
        UnknownError,       ///< Some error [permissions to network device missing or something]
 | 
			
		||||
        NameCollision,      ///< Somebody is already using this name
 | 
			
		||||
        MacCollision,       ///< Somebody is already using that mac-address
 | 
			
		||||
        ConsoleIdCollision, ///< Somebody in the room has the same Console ID
 | 
			
		||||
        WrongVersion,       ///< The room version is not the same as for this RoomMember
 | 
			
		||||
        WrongPassword,      ///< The password doesn't match the one from the Room
 | 
			
		||||
        CouldNotConnect,    ///< The room is not responding to a connection attempt
 | 
			
		||||
        RoomIsFull,         ///< Room is already at the maximum number of players
 | 
			
		||||
        HostBanned,         ///< The user is banned by the host
 | 
			
		||||
        UnknownError,    ///< Some error [permissions to network device missing or something]
 | 
			
		||||
        NameCollision,   ///< Somebody is already using this name
 | 
			
		||||
        IpCollision,     ///< Somebody is already using that fake-ip-address
 | 
			
		||||
        WrongVersion,    ///< The room version is not the same as for this RoomMember
 | 
			
		||||
        WrongPassword,   ///< The password doesn't match the one from the Room
 | 
			
		||||
        CouldNotConnect, ///< The room is not responding to a connection attempt
 | 
			
		||||
        RoomIsFull,      ///< Room is already at the maximum number of players
 | 
			
		||||
        HostBanned,      ///< The user is banned by the host
 | 
			
		||||
 | 
			
		||||
        // Reasons why moderation request failed
 | 
			
		||||
        PermissionDenied, ///< The user does not have mod permissions
 | 
			
		||||
@@ -92,9 +82,9 @@ public:
 | 
			
		||||
        std::string username;     ///< The web services username of the member. Can be empty.
 | 
			
		||||
        std::string display_name; ///< The web services display name of the member. Can be empty.
 | 
			
		||||
        std::string avatar_url;   ///< Url to the member's avatar. Can be empty.
 | 
			
		||||
        GameInfo game_info;     ///< Name of the game they're currently playing, or empty if they're
 | 
			
		||||
                                /// not playing anything.
 | 
			
		||||
        MacAddress mac_address; ///< MAC address associated with this member.
 | 
			
		||||
        GameInfo game_info;  ///< Name of the game they're currently playing, or empty if they're
 | 
			
		||||
                             /// not playing anything.
 | 
			
		||||
        IPv4Address fake_ip; ///< Fake Ip address associated with this member.
 | 
			
		||||
    };
 | 
			
		||||
    using MemberList = std::vector<MemberInformation>;
 | 
			
		||||
 | 
			
		||||
@@ -135,7 +125,7 @@ public:
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the MAC address of the RoomMember.
 | 
			
		||||
     */
 | 
			
		||||
    const MacAddress& GetMacAddress() const;
 | 
			
		||||
    const IPv4Address& GetFakeIpAddress() const;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns information about the room we're currently connected to.
 | 
			
		||||
@@ -149,19 +139,17 @@ public:
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Attempts to join a room at the specified address and port, using the specified nickname.
 | 
			
		||||
     * A console ID hash is passed in to check console ID conflicts.
 | 
			
		||||
     * This may fail if the username or console ID is already taken.
 | 
			
		||||
     */
 | 
			
		||||
    void Join(const std::string& nickname, const std::string& console_id_hash,
 | 
			
		||||
              const char* server_addr = "127.0.0.1", u16 server_port = DefaultRoomPort,
 | 
			
		||||
              u16 client_port = 0, const MacAddress& preferred_mac = NoPreferredMac,
 | 
			
		||||
    void Join(const std::string& nickname, const char* server_addr = "127.0.0.1",
 | 
			
		||||
              u16 server_port = DefaultRoomPort, u16 client_port = 0,
 | 
			
		||||
              const IPv4Address& preferred_fake_ip = NoPreferredIP,
 | 
			
		||||
              const std::string& password = "", const std::string& token = "");
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Sends a WiFi packet to the room.
 | 
			
		||||
     * @param packet The WiFi packet to send.
 | 
			
		||||
     */
 | 
			
		||||
    void SendWifiPacket(const WifiPacket& packet);
 | 
			
		||||
    void SendProxyPacket(const ProxyPacket& packet);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Sends a chat message to the room.
 | 
			
		||||
@@ -207,14 +195,14 @@ public:
 | 
			
		||||
    CallbackHandle<Error> BindOnError(std::function<void(const Error&)> callback);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Binds a function to an event that will be triggered every time a WifiPacket is received.
 | 
			
		||||
     * Binds a function to an event that will be triggered every time a ProxyPacket is received.
 | 
			
		||||
     * The function wil be called everytime the event is triggered.
 | 
			
		||||
     * The callback function must not bind or unbind a function. Doing so will cause a deadlock
 | 
			
		||||
     * @param callback The function to call
 | 
			
		||||
     * @return A handle used for removing the function from the registered list
 | 
			
		||||
     */
 | 
			
		||||
    CallbackHandle<WifiPacket> BindOnWifiPacketReceived(
 | 
			
		||||
        std::function<void(const WifiPacket&)> callback);
 | 
			
		||||
    CallbackHandle<ProxyPacket> BindOnProxyPacketReceived(
 | 
			
		||||
        std::function<void(const ProxyPacket&)> callback);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Binds a function to an event that will be triggered every time the RoomInformation changes.
 | 
			
		||||
@@ -292,10 +280,8 @@ inline const char* GetErrorStr(const RoomMember::Error& e) {
 | 
			
		||||
        return "UnknownError";
 | 
			
		||||
    case RoomMember::Error::NameCollision:
 | 
			
		||||
        return "NameCollision";
 | 
			
		||||
    case RoomMember::Error::MacCollision:
 | 
			
		||||
        return "MaxCollision";
 | 
			
		||||
    case RoomMember::Error::ConsoleIdCollision:
 | 
			
		||||
        return "ConsoleIdCollision";
 | 
			
		||||
    case RoomMember::Error::IpCollision:
 | 
			
		||||
        return "IpCollision";
 | 
			
		||||
    case RoomMember::Error::WrongVersion:
 | 
			
		||||
        return "WrongVersion";
 | 
			
		||||
    case RoomMember::Error::WrongPassword:
 | 
			
		||||
 
 | 
			
		||||
@@ -39,8 +39,10 @@ Network::VerifyUser::UserData VerifyUserJWT::LoadUserData(const std::string& ver
 | 
			
		||||
    const std::string audience = fmt::format("external-{}", verify_uid);
 | 
			
		||||
    using namespace jwt::params;
 | 
			
		||||
    std::error_code error;
 | 
			
		||||
 | 
			
		||||
    // We use the Citra backend so the issuer is citra-core
 | 
			
		||||
    auto decoded =
 | 
			
		||||
        jwt::decode(token, algorithms({"rs256"}), error, secret(pub_key), issuer("yuzu-core"),
 | 
			
		||||
        jwt::decode(token, algorithms({"rs256"}), error, secret(pub_key), issuer("citra-core"),
 | 
			
		||||
                    aud(audience), validate_iat(true), validate_jti(true));
 | 
			
		||||
    if (error) {
 | 
			
		||||
        LOG_INFO(WebService, "Verification failed: category={}, code={}, message={}",
 | 
			
		||||
 
 | 
			
		||||
@@ -492,8 +492,6 @@ GMainWindow::~GMainWindow() {
 | 
			
		||||
        delete render_window;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    system->GetRoomNetwork().Shutdown();
 | 
			
		||||
 | 
			
		||||
#ifdef __linux__
 | 
			
		||||
    ::close(sig_interrupt_fds[0]);
 | 
			
		||||
    ::close(sig_interrupt_fds[1]);
 | 
			
		||||
@@ -3831,6 +3829,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
 | 
			
		||||
 | 
			
		||||
    render_window->close();
 | 
			
		||||
    multiplayer_state->Close();
 | 
			
		||||
    system->GetRoomNetwork().Shutdown();
 | 
			
		||||
 | 
			
		||||
    QWidget::closeEvent(event);
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -316,21 +316,19 @@ void ChatRoom::OnStatusMessageReceive(const Network::StatusMessageEntry& status_
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ChatRoom::OnSendChat() {
 | 
			
		||||
    if (auto room = room_network->GetRoomMember().lock()) {
 | 
			
		||||
        if (room->GetState() != Network::RoomMember::State::Joined &&
 | 
			
		||||
            room->GetState() != Network::RoomMember::State::Moderator) {
 | 
			
		||||
 | 
			
		||||
    if (auto room_member = room_network->GetRoomMember().lock()) {
 | 
			
		||||
        if (!room_member->IsConnected()) {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
        auto message = ui->chat_message->text().toStdString();
 | 
			
		||||
        if (!ValidateMessage(message)) {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
        auto nick = room->GetNickname();
 | 
			
		||||
        auto username = room->GetUsername();
 | 
			
		||||
        auto nick = room_member->GetNickname();
 | 
			
		||||
        auto username = room_member->GetUsername();
 | 
			
		||||
        Network::ChatEntry chat{nick, username, message};
 | 
			
		||||
 | 
			
		||||
        auto members = room->GetMemberInformation();
 | 
			
		||||
        auto members = room_member->GetMemberInformation();
 | 
			
		||||
        auto it = std::find_if(members.begin(), members.end(),
 | 
			
		||||
                               [&chat](const Network::RoomMember::MemberInformation& member) {
 | 
			
		||||
                                   return member.nickname == chat.nickname &&
 | 
			
		||||
@@ -341,7 +339,7 @@ void ChatRoom::OnSendChat() {
 | 
			
		||||
        }
 | 
			
		||||
        auto player = std::distance(members.begin(), it);
 | 
			
		||||
        ChatMessage m(chat, *room_network);
 | 
			
		||||
        room->SendChatMessage(message);
 | 
			
		||||
        room_member->SendChatMessage(message);
 | 
			
		||||
        AppendChatMessage(m.GetPlayerChatMessage(player));
 | 
			
		||||
        ui->chat_message->clear();
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -74,7 +74,6 @@ void ClientRoomWindow::OnRoomUpdate(const Network::RoomInformation& info) {
 | 
			
		||||
void ClientRoomWindow::OnStateChange(const Network::RoomMember::State& state) {
 | 
			
		||||
    if (state == Network::RoomMember::State::Joined ||
 | 
			
		||||
        state == Network::RoomMember::State::Moderator) {
 | 
			
		||||
 | 
			
		||||
        ui->chat->Clear();
 | 
			
		||||
        ui->chat->AppendStatusMessage(tr("Connected"));
 | 
			
		||||
        SetModPerms(state == Network::RoomMember::State::Moderator);
 | 
			
		||||
 
 | 
			
		||||
@@ -97,9 +97,9 @@ void DirectConnectWindow::Connect() {
 | 
			
		||||
    QFuture<void> f = QtConcurrent::run([&] {
 | 
			
		||||
        if (auto room_member = room_network.GetRoomMember().lock()) {
 | 
			
		||||
            auto port = UISettings::values.multiplayer_port.GetValue();
 | 
			
		||||
            room_member->Join(ui->nickname->text().toStdString(), "",
 | 
			
		||||
                              ui->ip->text().toStdString().c_str(), port, 0,
 | 
			
		||||
                              Network::NoPreferredMac, ui->password->text().toStdString().c_str());
 | 
			
		||||
            room_member->Join(ui->nickname->text().toStdString(),
 | 
			
		||||
                              ui->ip->text().toStdString().c_str(), port, 0, Network::NoPreferredIP,
 | 
			
		||||
                              ui->password->text().toStdString().c_str());
 | 
			
		||||
        }
 | 
			
		||||
    });
 | 
			
		||||
    watcher->setFuture(f);
 | 
			
		||||
@@ -121,9 +121,7 @@ void DirectConnectWindow::OnConnection() {
 | 
			
		||||
    EndConnecting();
 | 
			
		||||
 | 
			
		||||
    if (auto room_member = room_network.GetRoomMember().lock()) {
 | 
			
		||||
        if (room_member->GetState() == Network::RoomMember::State::Joined ||
 | 
			
		||||
            room_member->GetState() == Network::RoomMember::State::Moderator) {
 | 
			
		||||
 | 
			
		||||
        if (room_member->IsConnected()) {
 | 
			
		||||
            close();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -201,8 +201,8 @@ void HostRoomWindow::Host() {
 | 
			
		||||
        }
 | 
			
		||||
#endif
 | 
			
		||||
        // TODO: Check what to do with this
 | 
			
		||||
        member->Join(ui->username->text().toStdString(), "", "127.0.0.1", port, 0,
 | 
			
		||||
                     Network::NoPreferredMac, password, token);
 | 
			
		||||
        member->Join(ui->username->text().toStdString(), "127.0.0.1", port, 0,
 | 
			
		||||
                     Network::NoPreferredIP, password, token);
 | 
			
		||||
 | 
			
		||||
        // Store settings
 | 
			
		||||
        UISettings::values.multiplayer_room_nickname = ui->username->text();
 | 
			
		||||
 
 | 
			
		||||
@@ -169,7 +169,7 @@ void Lobby::OnJoinRoom(const QModelIndex& source) {
 | 
			
		||||
        }
 | 
			
		||||
#endif
 | 
			
		||||
        if (auto room_member = room_network.GetRoomMember().lock()) {
 | 
			
		||||
            room_member->Join(nickname, "", ip.c_str(), port, 0, Network::NoPreferredMac, password,
 | 
			
		||||
            room_member->Join(nickname, ip.c_str(), port, 0, Network::NoPreferredIP, password,
 | 
			
		||||
                              token);
 | 
			
		||||
        }
 | 
			
		||||
    });
 | 
			
		||||
 
 | 
			
		||||
@@ -43,11 +43,8 @@ const ConnectionError ErrorManager::LOST_CONNECTION(
 | 
			
		||||
    QT_TR_NOOP("Connection to room lost. Try to reconnect."));
 | 
			
		||||
const ConnectionError ErrorManager::HOST_KICKED(
 | 
			
		||||
    QT_TR_NOOP("You have been kicked by the room host."));
 | 
			
		||||
const ConnectionError ErrorManager::MAC_COLLISION(
 | 
			
		||||
    QT_TR_NOOP("MAC address is already in use. Please choose another."));
 | 
			
		||||
const ConnectionError ErrorManager::CONSOLE_ID_COLLISION(QT_TR_NOOP(
 | 
			
		||||
    "Your Console ID conflicted with someone else's in the room.\n\nPlease go to Emulation "
 | 
			
		||||
    "> Configure > System to regenerate your Console ID."));
 | 
			
		||||
const ConnectionError ErrorManager::IP_COLLISION(
 | 
			
		||||
    QT_TR_NOOP("IP address is already in use. Please choose another."));
 | 
			
		||||
const ConnectionError ErrorManager::PERMISSION_DENIED(
 | 
			
		||||
    QT_TR_NOOP("You do not have enough permission to perform this action."));
 | 
			
		||||
const ConnectionError ErrorManager::NO_SUCH_USER(QT_TR_NOOP(
 | 
			
		||||
 
 | 
			
		||||
@@ -40,8 +40,7 @@ public:
 | 
			
		||||
    static const ConnectionError GENERIC_ERROR;
 | 
			
		||||
    static const ConnectionError LOST_CONNECTION;
 | 
			
		||||
    static const ConnectionError HOST_KICKED;
 | 
			
		||||
    static const ConnectionError MAC_COLLISION;
 | 
			
		||||
    static const ConnectionError CONSOLE_ID_COLLISION;
 | 
			
		||||
    static const ConnectionError IP_COLLISION;
 | 
			
		||||
    static const ConnectionError PERMISSION_DENIED;
 | 
			
		||||
    static const ConnectionError NO_SUCH_USER;
 | 
			
		||||
    /**
 | 
			
		||||
 
 | 
			
		||||
@@ -59,7 +59,9 @@ MultiplayerState::MultiplayerState(QWidget* parent, QStandardItemModel* game_lis
 | 
			
		||||
            });
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
MultiplayerState::~MultiplayerState() {
 | 
			
		||||
MultiplayerState::~MultiplayerState() = default;
 | 
			
		||||
 | 
			
		||||
void MultiplayerState::Close() {
 | 
			
		||||
    if (state_callback_handle) {
 | 
			
		||||
        if (auto member = room_network.GetRoomMember().lock()) {
 | 
			
		||||
            member->Unbind(state_callback_handle);
 | 
			
		||||
@@ -71,9 +73,6 @@ MultiplayerState::~MultiplayerState() {
 | 
			
		||||
            member->Unbind(error_callback_handle);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void MultiplayerState::Close() {
 | 
			
		||||
    if (host_room) {
 | 
			
		||||
        host_room->close();
 | 
			
		||||
    }
 | 
			
		||||
@@ -95,7 +94,6 @@ void MultiplayerState::retranslateUi() {
 | 
			
		||||
        status_text->setText(tr("Not Connected. Click here to find a room!"));
 | 
			
		||||
    } else if (current_state == Network::RoomMember::State::Joined ||
 | 
			
		||||
               current_state == Network::RoomMember::State::Moderator) {
 | 
			
		||||
 | 
			
		||||
        status_text->setText(tr("Connected"));
 | 
			
		||||
    } else {
 | 
			
		||||
        status_text->setText(tr("Not Connected"));
 | 
			
		||||
@@ -151,11 +149,8 @@ void MultiplayerState::OnNetworkError(const Network::RoomMember::Error& error) {
 | 
			
		||||
        NetworkMessage::ErrorManager::ShowError(
 | 
			
		||||
            NetworkMessage::ErrorManager::USERNAME_NOT_VALID_SERVER);
 | 
			
		||||
        break;
 | 
			
		||||
    case Network::RoomMember::Error::MacCollision:
 | 
			
		||||
        NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::MAC_COLLISION);
 | 
			
		||||
        break;
 | 
			
		||||
    case Network::RoomMember::Error::ConsoleIdCollision:
 | 
			
		||||
        NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::CONSOLE_ID_COLLISION);
 | 
			
		||||
    case Network::RoomMember::Error::IpCollision:
 | 
			
		||||
        NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::IP_COLLISION);
 | 
			
		||||
        break;
 | 
			
		||||
    case Network::RoomMember::Error::RoomIsFull:
 | 
			
		||||
        NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::ROOM_IS_FULL);
 | 
			
		||||
 
 | 
			
		||||
@@ -10,7 +10,7 @@
 | 
			
		||||
class Validation {
 | 
			
		||||
public:
 | 
			
		||||
    Validation()
 | 
			
		||||
        : room_name(room_name_regex), nickname(nickname_regex), ip(ip_regex), port(0, 65535) {}
 | 
			
		||||
        : room_name(room_name_regex), nickname(nickname_regex), ip(ip_regex), port(0, UINT16_MAX) {}
 | 
			
		||||
 | 
			
		||||
    ~Validation() = default;
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -104,11 +104,12 @@ struct Values {
 | 
			
		||||
    // multiplayer settings
 | 
			
		||||
    Settings::Setting<QString> multiplayer_nickname{QStringLiteral("yuzu"), "nickname"};
 | 
			
		||||
    Settings::Setting<QString> multiplayer_ip{{}, "ip"};
 | 
			
		||||
    Settings::SwitchableSetting<uint, true> multiplayer_port{24872, 0, 65535, "port"};
 | 
			
		||||
    Settings::SwitchableSetting<uint, true> multiplayer_port{24872, 0, UINT16_MAX, "port"};
 | 
			
		||||
    Settings::Setting<QString> multiplayer_room_nickname{{}, "room_nickname"};
 | 
			
		||||
    Settings::Setting<QString> multiplayer_room_name{{}, "room_name"};
 | 
			
		||||
    Settings::SwitchableSetting<uint, true> multiplayer_max_player{8, 0, 8, "max_player"};
 | 
			
		||||
    Settings::SwitchableSetting<uint, true> multiplayer_room_port{24872, 0, 65535, "room_port"};
 | 
			
		||||
    Settings::SwitchableSetting<uint, true> multiplayer_room_port{24872, 0, UINT16_MAX,
 | 
			
		||||
                                                                  "room_port"};
 | 
			
		||||
    Settings::SwitchableSetting<uint, true> multiplayer_host_type{0, 0, 1, "host_type"};
 | 
			
		||||
    Settings::Setting<qulonglong> multiplayer_game_id{{}, "game_id"};
 | 
			
		||||
    Settings::Setting<QString> multiplayer_room_description{{}, "room_description"};
 | 
			
		||||
 
 | 
			
		||||
@@ -108,15 +108,11 @@ static void OnNetworkError(const Network::RoomMember::Error& error) {
 | 
			
		||||
            "You tried to use the same nickname as another user that is connected to the Room");
 | 
			
		||||
        exit(1);
 | 
			
		||||
        break;
 | 
			
		||||
    case Network::RoomMember::Error::MacCollision:
 | 
			
		||||
        LOG_ERROR(Network, "You tried to use the same MAC-Address as another user that is "
 | 
			
		||||
    case Network::RoomMember::Error::IpCollision:
 | 
			
		||||
        LOG_ERROR(Network, "You tried to use the same fake IP-Address as another user that is "
 | 
			
		||||
                           "connected to the Room");
 | 
			
		||||
        exit(1);
 | 
			
		||||
        break;
 | 
			
		||||
    case Network::RoomMember::Error::ConsoleIdCollision:
 | 
			
		||||
        LOG_ERROR(Network, "Your Console ID conflicted with someone else in the Room");
 | 
			
		||||
        exit(1);
 | 
			
		||||
        break;
 | 
			
		||||
    case Network::RoomMember::Error::WrongPassword:
 | 
			
		||||
        LOG_ERROR(Network, "Room replied with: Wrong password");
 | 
			
		||||
        exit(1);
 | 
			
		||||
@@ -365,7 +361,7 @@ int main(int argc, char** argv) {
 | 
			
		||||
            member->BindOnError(OnNetworkError);
 | 
			
		||||
            LOG_DEBUG(Network, "Start connection to {}:{} with nickname {}", address, port,
 | 
			
		||||
                      nickname);
 | 
			
		||||
            member->Join(nickname, "", address.c_str(), port, 0, Network::NoPreferredMac, password);
 | 
			
		||||
            member->Join(nickname, address.c_str(), port, 0, Network::NoPreferredIP, password);
 | 
			
		||||
        } else {
 | 
			
		||||
            LOG_ERROR(Network, "Could not access RoomMember");
 | 
			
		||||
            return 0;
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user