texture_cache: Don't Image Copy if component types differ
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						ReinUsesLisp
					
				
			
			
				
	
			
			
			
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							9f755218a1
						
					
				
				
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					6f69f06873
				
			@@ -389,7 +389,8 @@ private:
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        const auto gpu_addr = current_surface->GetGpuAddr();
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        TSurface new_surface = GetUncachedSurface(gpu_addr, params);
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        const auto& cr_params = current_surface->GetSurfaceParams();
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        if (!support_info.depth_color_image_copies && cr_params.type != params.type) {
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        if (cr_params.type != params.type && (!support_info.depth_color_image_copies ||
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                                              cr_params.component_type != params.component_type)) {
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            BufferCopy(current_surface, new_surface);
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        } else {
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            std::vector<CopyParams> bricks = current_surface->BreakDown(params);
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