Merge pull request #1193 from lioncash/priv
gpu: Make memory_manager private
This commit is contained in:
		| @@ -56,9 +56,9 @@ u32 nvhost_as_gpu::AllocateSpace(const std::vector<u8>& input, std::vector<u8>& | ||||
|     auto& gpu = Core::System::GetInstance().GPU(); | ||||
|     const u64 size{static_cast<u64>(params.pages) * static_cast<u64>(params.page_size)}; | ||||
|     if (params.flags & 1) { | ||||
|         params.offset = gpu.memory_manager->AllocateSpace(params.offset, size, 1); | ||||
|         params.offset = gpu.MemoryManager().AllocateSpace(params.offset, size, 1); | ||||
|     } else { | ||||
|         params.offset = gpu.memory_manager->AllocateSpace(size, params.align); | ||||
|         params.offset = gpu.MemoryManager().AllocateSpace(size, params.align); | ||||
|     } | ||||
|  | ||||
|     std::memcpy(output.data(), ¶ms, output.size()); | ||||
| @@ -88,7 +88,7 @@ u32 nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output) | ||||
|         u64 size = static_cast<u64>(entry.pages) << 0x10; | ||||
|         ASSERT(size <= object->size); | ||||
|  | ||||
|         Tegra::GPUVAddr returned = gpu.memory_manager->MapBufferEx(object->addr, offset, size); | ||||
|         Tegra::GPUVAddr returned = gpu.MemoryManager().MapBufferEx(object->addr, offset, size); | ||||
|         ASSERT(returned == offset); | ||||
|     } | ||||
|     std::memcpy(output.data(), entries.data(), output.size()); | ||||
| @@ -125,9 +125,9 @@ u32 nvhost_as_gpu::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& ou | ||||
|     auto& gpu = Core::System::GetInstance().GPU(); | ||||
|  | ||||
|     if (params.flags & 1) { | ||||
|         params.offset = gpu.memory_manager->MapBufferEx(object->addr, params.offset, object->size); | ||||
|         params.offset = gpu.MemoryManager().MapBufferEx(object->addr, params.offset, object->size); | ||||
|     } else { | ||||
|         params.offset = gpu.memory_manager->MapBufferEx(object->addr, object->size); | ||||
|         params.offset = gpu.MemoryManager().MapBufferEx(object->addr, object->size); | ||||
|     } | ||||
|  | ||||
|     // Create a new mapping entry for this operation. | ||||
| @@ -161,7 +161,7 @@ u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& ou | ||||
|                                                                      itr->second.size); | ||||
|  | ||||
|     auto& gpu = system_instance.GPU(); | ||||
|     params.offset = gpu.memory_manager->UnmapBuffer(params.offset, itr->second.size); | ||||
|     params.offset = gpu.MemoryManager().UnmapBuffer(params.offset, itr->second.size); | ||||
|  | ||||
|     buffer_mappings.erase(itr->second.offset); | ||||
|  | ||||
|   | ||||
| @@ -264,7 +264,7 @@ void RasterizerMarkRegionCached(Tegra::GPUVAddr gpu_addr, u64 size, bool cached) | ||||
|     u64 num_pages = ((gpu_addr + size - 1) >> PAGE_BITS) - (gpu_addr >> PAGE_BITS) + 1; | ||||
|     for (unsigned i = 0; i < num_pages; ++i, gpu_addr += PAGE_SIZE) { | ||||
|         boost::optional<VAddr> maybe_vaddr = | ||||
|             Core::System::GetInstance().GPU().memory_manager->GpuToCpuAddress(gpu_addr); | ||||
|             Core::System::GetInstance().GPU().MemoryManager().GpuToCpuAddress(gpu_addr); | ||||
|         // The GPU <-> CPU virtual memory mapping is not 1:1 | ||||
|         if (!maybe_vaddr) { | ||||
|             LOG_ERROR(HW_Memory, | ||||
| @@ -346,7 +346,7 @@ void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode) { | ||||
|         const VAddr overlap_end = std::min(end, region_end); | ||||
|  | ||||
|         const std::vector<Tegra::GPUVAddr> gpu_addresses = | ||||
|             system_instance.GPU().memory_manager->CpuToGpuAddress(overlap_start); | ||||
|             system_instance.GPU().MemoryManager().CpuToGpuAddress(overlap_start); | ||||
|  | ||||
|         if (gpu_addresses.empty()) { | ||||
|             return; | ||||
|   | ||||
| @@ -22,7 +22,7 @@ u32 FramebufferConfig::BytesPerPixel(PixelFormat format) { | ||||
| } | ||||
|  | ||||
| GPU::GPU(VideoCore::RasterizerInterface& rasterizer) { | ||||
|     memory_manager = std::make_unique<MemoryManager>(); | ||||
|     memory_manager = std::make_unique<Tegra::MemoryManager>(); | ||||
|     maxwell_3d = std::make_unique<Engines::Maxwell3D>(rasterizer, *memory_manager); | ||||
|     fermi_2d = std::make_unique<Engines::Fermi2D>(*memory_manager); | ||||
|     maxwell_compute = std::make_unique<Engines::MaxwellCompute>(); | ||||
| @@ -31,12 +31,20 @@ GPU::GPU(VideoCore::RasterizerInterface& rasterizer) { | ||||
|  | ||||
| GPU::~GPU() = default; | ||||
|  | ||||
| Engines::Maxwell3D& GPU::Maxwell3D() { | ||||
|     return *maxwell_3d; | ||||
| } | ||||
|  | ||||
| const Engines::Maxwell3D& GPU::Maxwell3D() const { | ||||
|     return *maxwell_3d; | ||||
| } | ||||
|  | ||||
| Engines::Maxwell3D& GPU::Maxwell3D() { | ||||
|     return *maxwell_3d; | ||||
| MemoryManager& GPU::MemoryManager() { | ||||
|     return *memory_manager; | ||||
| } | ||||
|  | ||||
| const MemoryManager& GPU::MemoryManager() const { | ||||
|     return *memory_manager; | ||||
| } | ||||
|  | ||||
| u32 RenderTargetBytesPerPixel(RenderTargetFormat format) { | ||||
|   | ||||
| @@ -117,18 +117,24 @@ public: | ||||
|     /// Processes a command list stored at the specified address in GPU memory. | ||||
|     void ProcessCommandList(GPUVAddr address, u32 size); | ||||
|  | ||||
|     /// Returns a const reference to the Maxwell3D GPU engine. | ||||
|     const Engines::Maxwell3D& Maxwell3D() const; | ||||
|  | ||||
|     /// Returns a reference to the Maxwell3D GPU engine. | ||||
|     Engines::Maxwell3D& Maxwell3D(); | ||||
|  | ||||
|     std::unique_ptr<MemoryManager> memory_manager; | ||||
|     /// Returns a const reference to the Maxwell3D GPU engine. | ||||
|     const Engines::Maxwell3D& Maxwell3D() const; | ||||
|  | ||||
|     /// Returns a reference to the GPU memory manager. | ||||
|     Tegra::MemoryManager& MemoryManager(); | ||||
|  | ||||
|     /// Returns a const reference to the GPU memory manager. | ||||
|     const Tegra::MemoryManager& MemoryManager() const; | ||||
|  | ||||
| private: | ||||
|     /// Writes a single register in the engine bound to the specified subchannel | ||||
|     void WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params); | ||||
|  | ||||
|     std::unique_ptr<Tegra::MemoryManager> memory_manager; | ||||
|  | ||||
|     /// Mapping of command subchannels to their bound engine ids. | ||||
|     std::unordered_map<u32, EngineID> bound_engines; | ||||
|  | ||||
|   | ||||
| @@ -424,8 +424,8 @@ std::tuple<u8*, GLintptr, GLintptr> RasterizerOpenGL::UploadMemory(u8* buffer_pt | ||||
|     std::tie(buffer_ptr, buffer_offset) = AlignBuffer(buffer_ptr, buffer_offset, alignment); | ||||
|     GLintptr uploaded_offset = buffer_offset; | ||||
|  | ||||
|     const auto& memory_manager = Core::System::GetInstance().GPU().memory_manager; | ||||
|     const boost::optional<VAddr> cpu_addr{memory_manager->GpuToCpuAddress(gpu_addr)}; | ||||
|     auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager(); | ||||
|     const boost::optional<VAddr> cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr)}; | ||||
|     Memory::ReadBlock(*cpu_addr, buffer_ptr, size); | ||||
|  | ||||
|     buffer_ptr += size; | ||||
|   | ||||
| @@ -168,8 +168,8 @@ static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType | ||||
| } | ||||
|  | ||||
| VAddr SurfaceParams::GetCpuAddr() const { | ||||
|     const auto& gpu = Core::System::GetInstance().GPU(); | ||||
|     return *gpu.memory_manager->GpuToCpuAddress(addr); | ||||
|     auto& gpu = Core::System::GetInstance().GPU(); | ||||
|     return *gpu.MemoryManager().GpuToCpuAddress(addr); | ||||
| } | ||||
|  | ||||
| static bool IsPixelFormatASTC(PixelFormat format) { | ||||
| @@ -220,14 +220,14 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, std::vector<u8>& gl_bu | ||||
|                 Tegra::GPUVAddr addr) { | ||||
|     constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / CHAR_BIT; | ||||
|     constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(format); | ||||
|     const auto& gpu = Core::System::GetInstance().GPU(); | ||||
|     auto& gpu = Core::System::GetInstance().GPU(); | ||||
|  | ||||
|     if (morton_to_gl) { | ||||
|         // With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual | ||||
|         // pixel values. | ||||
|         const u32 tile_size{IsFormatBCn(format) ? 4U : 1U}; | ||||
|         const std::vector<u8> data = | ||||
|             Tegra::Texture::UnswizzleTexture(*gpu.memory_manager->GpuToCpuAddress(addr), tile_size, | ||||
|             Tegra::Texture::UnswizzleTexture(*gpu.MemoryManager().GpuToCpuAddress(addr), tile_size, | ||||
|                                              bytes_per_pixel, stride, height, block_height); | ||||
|         const size_t size_to_copy{std::min(gl_buffer.size(), data.size())}; | ||||
|         gl_buffer.assign(data.begin(), data.begin() + size_to_copy); | ||||
| @@ -237,7 +237,7 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, std::vector<u8>& gl_bu | ||||
|         LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!"); | ||||
|         VideoCore::MortonCopyPixels128( | ||||
|             stride, height, bytes_per_pixel, gl_bytes_per_pixel, | ||||
|             Memory::GetPointer(*gpu.memory_manager->GpuToCpuAddress(addr)), gl_buffer.data(), | ||||
|             Memory::GetPointer(*gpu.MemoryManager().GpuToCpuAddress(addr)), gl_buffer.data(), | ||||
|             morton_to_gl); | ||||
|     } | ||||
| } | ||||
| @@ -754,9 +754,9 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool pres | ||||
|         return {}; | ||||
|     } | ||||
|  | ||||
|     const auto& gpu = Core::System::GetInstance().GPU(); | ||||
|     auto& gpu = Core::System::GetInstance().GPU(); | ||||
|     // Don't try to create any entries in the cache if the address of the texture is invalid. | ||||
|     if (gpu.memory_manager->GpuToCpuAddress(params.addr) == boost::none) | ||||
|     if (gpu.MemoryManager().GpuToCpuAddress(params.addr) == boost::none) | ||||
|         return {}; | ||||
|  | ||||
|     // Look up surface in the cache based on address | ||||
| @@ -848,7 +848,7 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& surface, | ||||
|                                  "reinterpretation but the texture is tiled."); | ||||
|         } | ||||
|         size_t remaining_size = new_params.SizeInBytes() - params.SizeInBytes(); | ||||
|         auto address = Core::System::GetInstance().GPU().memory_manager->GpuToCpuAddress( | ||||
|         auto address = Core::System::GetInstance().GPU().MemoryManager().GpuToCpuAddress( | ||||
|             new_params.addr + params.SizeInBytes()); | ||||
|         std::vector<u8> data(remaining_size); | ||||
|         Memory::ReadBlock(*address, data.data(), data.size()); | ||||
|   | ||||
| @@ -382,7 +382,7 @@ void GraphicsSurfaceWidget::OnUpdate() { | ||||
|     // TODO: Implement a good way to visualize alpha components! | ||||
|  | ||||
|     QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32); | ||||
|     boost::optional<VAddr> address = gpu.memory_manager->GpuToCpuAddress(surface_address); | ||||
|     boost::optional<VAddr> address = gpu.MemoryManager().GpuToCpuAddress(surface_address); | ||||
|  | ||||
|     // TODO(bunnei): Will not work with BCn formats that swizzle 4x4 tiles. | ||||
|     // Needs to be fixed if we plan to use this feature more, otherwise we may remove it. | ||||
| @@ -443,7 +443,7 @@ void GraphicsSurfaceWidget::SaveSurface() { | ||||
|             pixmap->save(&file, "PNG"); | ||||
|     } else if (selectedFilter == bin_filter) { | ||||
|         auto& gpu = Core::System::GetInstance().GPU(); | ||||
|         boost::optional<VAddr> address = gpu.memory_manager->GpuToCpuAddress(surface_address); | ||||
|         boost::optional<VAddr> address = gpu.MemoryManager().GpuToCpuAddress(surface_address); | ||||
|  | ||||
|         const u8* buffer = Memory::GetPointer(*address); | ||||
|         ASSERT_MSG(buffer != nullptr, "Memory not accessible"); | ||||
|   | ||||
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