Xcode complains that the class name is redundant.
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		@@ -59,7 +59,7 @@ private:
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     * @param out Pointer to output buffer with flipped framebuffer
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     * @todo Early on hack... I'd like to find a more efficient way of doing this /bunnei
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     */
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    void RendererOpenGL::FlipFramebuffer(const u8* in, u8* out);
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    void FlipFramebuffer(const u8* in, u8* out);
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    EmuWindow*  m_render_window;                    ///< Handle to render window
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