Merge pull request #9401 from vonchenplus/draw_manager
video_core: Implement maxwell3d draw manager and split draw logic
This commit is contained in:
		| @@ -33,6 +33,8 @@ add_library(video_core STATIC | ||||
|     engines/sw_blitter/converter.cpp | ||||
|     engines/sw_blitter/converter.h | ||||
|     engines/const_buffer_info.h | ||||
|     engines/draw_manager.cpp | ||||
|     engines/draw_manager.h | ||||
|     engines/engine_interface.h | ||||
|     engines/engine_upload.cpp | ||||
|     engines/engine_upload.h | ||||
|   | ||||
| @@ -26,6 +26,7 @@ | ||||
| #include "video_core/control/channel_state_cache.h" | ||||
| #include "video_core/delayed_destruction_ring.h" | ||||
| #include "video_core/dirty_flags.h" | ||||
| #include "video_core/engines/draw_manager.h" | ||||
| #include "video_core/engines/kepler_compute.h" | ||||
| #include "video_core/engines/maxwell_3d.h" | ||||
| #include "video_core/memory_manager.h" | ||||
| @@ -664,9 +665,10 @@ void BufferCache<P>::BindHostGeometryBuffers(bool is_indexed) { | ||||
|     if (is_indexed) { | ||||
|         BindHostIndexBuffer(); | ||||
|     } else if constexpr (!HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT) { | ||||
|         const auto& regs = maxwell3d->regs; | ||||
|         if (regs.draw.topology == Maxwell::PrimitiveTopology::Quads) { | ||||
|             runtime.BindQuadArrayIndexBuffer(regs.vertex_buffer.first, regs.vertex_buffer.count); | ||||
|         const auto& draw_state = maxwell3d->draw_manager->GetDrawState(); | ||||
|         if (draw_state.topology == Maxwell::PrimitiveTopology::Quads) { | ||||
|             runtime.BindQuadArrayIndexBuffer(draw_state.vertex_buffer.first, | ||||
|                                              draw_state.vertex_buffer.count); | ||||
|         } | ||||
|     } | ||||
|     BindHostVertexBuffers(); | ||||
| @@ -993,28 +995,29 @@ void BufferCache<P>::BindHostIndexBuffer() { | ||||
|     TouchBuffer(buffer, index_buffer.buffer_id); | ||||
|     const u32 offset = buffer.Offset(index_buffer.cpu_addr); | ||||
|     const u32 size = index_buffer.size; | ||||
|     if (maxwell3d->inline_index_draw_indexes.size()) { | ||||
|     const auto& draw_state = maxwell3d->draw_manager->GetDrawState(); | ||||
|     if (!draw_state.inline_index_draw_indexes.empty()) { | ||||
|         if constexpr (USE_MEMORY_MAPS) { | ||||
|             auto upload_staging = runtime.UploadStagingBuffer(size); | ||||
|             std::array<BufferCopy, 1> copies{ | ||||
|                 {BufferCopy{.src_offset = upload_staging.offset, .dst_offset = 0, .size = size}}}; | ||||
|             std::memcpy(upload_staging.mapped_span.data(), | ||||
|                         maxwell3d->inline_index_draw_indexes.data(), size); | ||||
|                         draw_state.inline_index_draw_indexes.data(), size); | ||||
|             runtime.CopyBuffer(buffer, upload_staging.buffer, copies); | ||||
|         } else { | ||||
|             buffer.ImmediateUpload(0, maxwell3d->inline_index_draw_indexes); | ||||
|             buffer.ImmediateUpload(0, draw_state.inline_index_draw_indexes); | ||||
|         } | ||||
|     } else { | ||||
|         SynchronizeBuffer(buffer, index_buffer.cpu_addr, size); | ||||
|     } | ||||
|     if constexpr (HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT) { | ||||
|         const u32 new_offset = offset + maxwell3d->regs.index_buffer.first * | ||||
|                                             maxwell3d->regs.index_buffer.FormatSizeInBytes(); | ||||
|         const u32 new_offset = | ||||
|             offset + draw_state.index_buffer.first * draw_state.index_buffer.FormatSizeInBytes(); | ||||
|         runtime.BindIndexBuffer(buffer, new_offset, size); | ||||
|     } else { | ||||
|         runtime.BindIndexBuffer(maxwell3d->regs.draw.topology, maxwell3d->regs.index_buffer.format, | ||||
|                                 maxwell3d->regs.index_buffer.first, | ||||
|                                 maxwell3d->regs.index_buffer.count, buffer, offset, size); | ||||
|         runtime.BindIndexBuffer(draw_state.topology, draw_state.index_buffer.format, | ||||
|                                 draw_state.index_buffer.first, draw_state.index_buffer.count, | ||||
|                                 buffer, offset, size); | ||||
|     } | ||||
| } | ||||
|  | ||||
| @@ -1282,15 +1285,16 @@ template <class P> | ||||
| void BufferCache<P>::UpdateIndexBuffer() { | ||||
|     // We have to check for the dirty flags and index count | ||||
|     // The index count is currently changed without updating the dirty flags | ||||
|     const auto& index_array = maxwell3d->regs.index_buffer; | ||||
|     const auto& draw_state = maxwell3d->draw_manager->GetDrawState(); | ||||
|     const auto& index_array = draw_state.index_buffer; | ||||
|     auto& flags = maxwell3d->dirty.flags; | ||||
|     if (!flags[Dirty::IndexBuffer] && last_index_count == index_array.count) { | ||||
|         return; | ||||
|     } | ||||
|     flags[Dirty::IndexBuffer] = false; | ||||
|     last_index_count = index_array.count; | ||||
|     if (maxwell3d->inline_index_draw_indexes.size()) { | ||||
|         auto inline_index_size = static_cast<u32>(maxwell3d->inline_index_draw_indexes.size()); | ||||
|     if (!draw_state.inline_index_draw_indexes.empty()) { | ||||
|         auto inline_index_size = static_cast<u32>(draw_state.inline_index_draw_indexes.size()); | ||||
|         index_buffer = Binding{ | ||||
|             .cpu_addr = 0, | ||||
|             .size = inline_index_size, | ||||
|   | ||||
							
								
								
									
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							| @@ -0,0 +1,191 @@ | ||||
| // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project | ||||
| // SPDX-License-Identifier: GPL-2.0-or-later | ||||
|  | ||||
| #include "video_core/dirty_flags.h" | ||||
| #include "video_core/engines/draw_manager.h" | ||||
| #include "video_core/rasterizer_interface.h" | ||||
|  | ||||
| namespace Tegra::Engines { | ||||
| DrawManager::DrawManager(Maxwell3D* maxwell3d_) : maxwell3d(maxwell3d_) {} | ||||
|  | ||||
| void DrawManager::ProcessMethodCall(u32 method, u32 argument) { | ||||
|     const auto& regs{maxwell3d->regs}; | ||||
|     switch (method) { | ||||
|     case MAXWELL3D_REG_INDEX(clear_surface): | ||||
|         return Clear(1); | ||||
|     case MAXWELL3D_REG_INDEX(draw.begin): | ||||
|         return DrawBegin(); | ||||
|     case MAXWELL3D_REG_INDEX(draw.end): | ||||
|         return DrawEnd(); | ||||
|     case MAXWELL3D_REG_INDEX(vertex_buffer.first): | ||||
|     case MAXWELL3D_REG_INDEX(vertex_buffer.count): | ||||
|     case MAXWELL3D_REG_INDEX(index_buffer.first): | ||||
|         break; | ||||
|     case MAXWELL3D_REG_INDEX(index_buffer.count): | ||||
|         draw_state.draw_indexed = true; | ||||
|         break; | ||||
|     case MAXWELL3D_REG_INDEX(index_buffer32_subsequent): | ||||
|     case MAXWELL3D_REG_INDEX(index_buffer16_subsequent): | ||||
|     case MAXWELL3D_REG_INDEX(index_buffer8_subsequent): | ||||
|         draw_state.instance_count++; | ||||
|         [[fallthrough]]; | ||||
|     case MAXWELL3D_REG_INDEX(index_buffer32_first): | ||||
|     case MAXWELL3D_REG_INDEX(index_buffer16_first): | ||||
|     case MAXWELL3D_REG_INDEX(index_buffer8_first): | ||||
|         return DrawIndexSmall(argument); | ||||
|     case MAXWELL3D_REG_INDEX(draw_inline_index): | ||||
|         SetInlineIndexBuffer(argument); | ||||
|         break; | ||||
|     case MAXWELL3D_REG_INDEX(inline_index_2x16.even): | ||||
|         SetInlineIndexBuffer(regs.inline_index_2x16.even); | ||||
|         SetInlineIndexBuffer(regs.inline_index_2x16.odd); | ||||
|         break; | ||||
|     case MAXWELL3D_REG_INDEX(inline_index_4x8.index0): | ||||
|         SetInlineIndexBuffer(regs.inline_index_4x8.index0); | ||||
|         SetInlineIndexBuffer(regs.inline_index_4x8.index1); | ||||
|         SetInlineIndexBuffer(regs.inline_index_4x8.index2); | ||||
|         SetInlineIndexBuffer(regs.inline_index_4x8.index3); | ||||
|         break; | ||||
|     case MAXWELL3D_REG_INDEX(topology_override): | ||||
|         use_topology_override = true; | ||||
|         break; | ||||
|     default: | ||||
|         break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| void DrawManager::Clear(u32 layer_count) { | ||||
|     maxwell3d->rasterizer->Clear(layer_count); | ||||
| } | ||||
|  | ||||
| void DrawManager::DrawDeferred() { | ||||
|     if (draw_state.draw_mode != DrawMode::Instance || draw_state.instance_count == 0) | ||||
|         return; | ||||
|     DrawEnd(draw_state.instance_count + 1, true); | ||||
|     draw_state.instance_count = 0; | ||||
| } | ||||
|  | ||||
| void DrawManager::DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count, | ||||
|                             u32 base_instance, u32 num_instances) { | ||||
|     draw_state.topology = topology; | ||||
|     draw_state.vertex_buffer.first = vertex_first; | ||||
|     draw_state.vertex_buffer.count = vertex_count; | ||||
|     draw_state.base_instance = base_instance; | ||||
|     ProcessDraw(false, num_instances); | ||||
| } | ||||
|  | ||||
| void DrawManager::DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count, | ||||
|                             u32 base_index, u32 base_instance, u32 num_instances) { | ||||
|     const auto& regs{maxwell3d->regs}; | ||||
|     draw_state.topology = topology; | ||||
|     draw_state.index_buffer = regs.index_buffer; | ||||
|     draw_state.index_buffer.first = index_first; | ||||
|     draw_state.index_buffer.count = index_count; | ||||
|     draw_state.base_index = base_index; | ||||
|     draw_state.base_instance = base_instance; | ||||
|     ProcessDraw(true, num_instances); | ||||
| } | ||||
|  | ||||
| void DrawManager::SetInlineIndexBuffer(u32 index) { | ||||
|     draw_state.inline_index_draw_indexes.push_back(static_cast<u8>(index & 0x000000ff)); | ||||
|     draw_state.inline_index_draw_indexes.push_back(static_cast<u8>((index & 0x0000ff00) >> 8)); | ||||
|     draw_state.inline_index_draw_indexes.push_back(static_cast<u8>((index & 0x00ff0000) >> 16)); | ||||
|     draw_state.inline_index_draw_indexes.push_back(static_cast<u8>((index & 0xff000000) >> 24)); | ||||
|     draw_state.draw_mode = DrawMode::InlineIndex; | ||||
| } | ||||
|  | ||||
| void DrawManager::DrawBegin() { | ||||
|     const auto& regs{maxwell3d->regs}; | ||||
|     auto reset_instance_count = regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First; | ||||
|     auto increment_instance_count = | ||||
|         regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent; | ||||
|     if (reset_instance_count) { | ||||
|         DrawDeferred(); | ||||
|         draw_state.instance_count = 0; | ||||
|         draw_state.draw_mode = DrawMode::General; | ||||
|     } else if (increment_instance_count) { | ||||
|         draw_state.instance_count++; | ||||
|         draw_state.draw_mode = DrawMode::Instance; | ||||
|     } | ||||
|  | ||||
|     draw_state.topology = regs.draw.topology; | ||||
| } | ||||
|  | ||||
| void DrawManager::DrawEnd(u32 instance_count, bool force_draw) { | ||||
|     const auto& regs{maxwell3d->regs}; | ||||
|     switch (draw_state.draw_mode) { | ||||
|     case DrawMode::Instance: | ||||
|         if (!force_draw) | ||||
|             break; | ||||
|         [[fallthrough]]; | ||||
|     case DrawMode::General: | ||||
|         draw_state.base_instance = regs.global_base_instance_index; | ||||
|         draw_state.base_index = regs.global_base_vertex_index; | ||||
|         if (draw_state.draw_indexed) { | ||||
|             draw_state.index_buffer = regs.index_buffer; | ||||
|             ProcessDraw(true, instance_count); | ||||
|         } else { | ||||
|             draw_state.vertex_buffer = regs.vertex_buffer; | ||||
|             ProcessDraw(false, instance_count); | ||||
|         } | ||||
|         draw_state.draw_indexed = false; | ||||
|         break; | ||||
|     case DrawMode::InlineIndex: | ||||
|         draw_state.base_instance = regs.global_base_instance_index; | ||||
|         draw_state.base_index = regs.global_base_vertex_index; | ||||
|         draw_state.index_buffer = regs.index_buffer; | ||||
|         draw_state.index_buffer.count = | ||||
|             static_cast<u32>(draw_state.inline_index_draw_indexes.size() / 4); | ||||
|         draw_state.index_buffer.format = Maxwell3D::Regs::IndexFormat::UnsignedInt; | ||||
|         ProcessDraw(true, instance_count); | ||||
|         draw_state.inline_index_draw_indexes.clear(); | ||||
|         break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| void DrawManager::DrawIndexSmall(u32 argument) { | ||||
|     const auto& regs{maxwell3d->regs}; | ||||
|     IndexBufferSmall index_small_params{argument}; | ||||
|     draw_state.base_instance = regs.global_base_instance_index; | ||||
|     draw_state.base_index = regs.global_base_vertex_index; | ||||
|     draw_state.index_buffer = regs.index_buffer; | ||||
|     draw_state.index_buffer.first = index_small_params.first; | ||||
|     draw_state.index_buffer.count = index_small_params.count; | ||||
|     draw_state.topology = index_small_params.topology; | ||||
|     maxwell3d->dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; | ||||
|     ProcessDraw(true, 1); | ||||
| } | ||||
|  | ||||
| void DrawManager::ProcessTopologyOverride() { | ||||
|     if (!use_topology_override) | ||||
|         return; | ||||
|  | ||||
|     const auto& regs{maxwell3d->regs}; | ||||
|     switch (regs.topology_override) { | ||||
|     case PrimitiveTopologyOverride::None: | ||||
|         break; | ||||
|     case PrimitiveTopologyOverride::Points: | ||||
|         draw_state.topology = PrimitiveTopology::Points; | ||||
|         break; | ||||
|     case PrimitiveTopologyOverride::Lines: | ||||
|         draw_state.topology = PrimitiveTopology::Lines; | ||||
|         break; | ||||
|     case PrimitiveTopologyOverride::LineStrip: | ||||
|         draw_state.topology = PrimitiveTopology::LineStrip; | ||||
|         break; | ||||
|     default: | ||||
|         draw_state.topology = static_cast<PrimitiveTopology>(regs.topology_override); | ||||
|         break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| void DrawManager::ProcessDraw(bool draw_indexed, u32 instance_count) { | ||||
|     LOG_TRACE(HW_GPU, "called, topology={}, count={}", draw_state.topology.Value(), | ||||
|               draw_indexed ? draw_state.index_buffer.count : draw_state.vertex_buffer.count); | ||||
|  | ||||
|     ProcessTopologyOverride(); | ||||
|  | ||||
|     if (maxwell3d->ShouldExecute()) | ||||
|         maxwell3d->rasterizer->Draw(draw_indexed, instance_count); | ||||
| } | ||||
| } // namespace Tegra::Engines | ||||
							
								
								
									
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								src/video_core/engines/draw_manager.h
									
									
									
									
									
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								src/video_core/engines/draw_manager.h
									
									
									
									
									
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							| @@ -0,0 +1,69 @@ | ||||
| // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project | ||||
| // SPDX-License-Identifier: GPL-2.0-or-later | ||||
|  | ||||
| #pragma once | ||||
| #include "common/common_types.h" | ||||
| #include "video_core/engines/maxwell_3d.h" | ||||
|  | ||||
| namespace VideoCore { | ||||
| class RasterizerInterface; | ||||
| } | ||||
|  | ||||
| namespace Tegra::Engines { | ||||
| using PrimitiveTopology = Maxwell3D::Regs::PrimitiveTopology; | ||||
| using PrimitiveTopologyOverride = Maxwell3D::Regs::PrimitiveTopologyOverride; | ||||
| using IndexBuffer = Maxwell3D::Regs::IndexBuffer; | ||||
| using VertexBuffer = Maxwell3D::Regs::VertexBuffer; | ||||
| using IndexBufferSmall = Maxwell3D::Regs::IndexBufferSmall; | ||||
|  | ||||
| class DrawManager { | ||||
| public: | ||||
|     enum class DrawMode : u32 { General = 0, Instance, InlineIndex }; | ||||
|     struct State { | ||||
|         PrimitiveTopology topology{}; | ||||
|         DrawMode draw_mode{}; | ||||
|         bool draw_indexed{}; | ||||
|         u32 base_index{}; | ||||
|         VertexBuffer vertex_buffer; | ||||
|         IndexBuffer index_buffer; | ||||
|         u32 base_instance{}; | ||||
|         u32 instance_count{}; | ||||
|         std::vector<u8> inline_index_draw_indexes; | ||||
|     }; | ||||
|  | ||||
|     explicit DrawManager(Maxwell3D* maxwell_3d); | ||||
|  | ||||
|     void ProcessMethodCall(u32 method, u32 argument); | ||||
|  | ||||
|     void Clear(u32 layer_count); | ||||
|  | ||||
|     void DrawDeferred(); | ||||
|  | ||||
|     void DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count, | ||||
|                    u32 base_instance, u32 num_instances); | ||||
|  | ||||
|     void DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count, u32 base_index, | ||||
|                    u32 base_instance, u32 num_instances); | ||||
|  | ||||
|     const State& GetDrawState() const { | ||||
|         return draw_state; | ||||
|     } | ||||
|  | ||||
| private: | ||||
|     void SetInlineIndexBuffer(u32 index); | ||||
|  | ||||
|     void DrawBegin(); | ||||
|  | ||||
|     void DrawEnd(u32 instance_count = 1, bool force_draw = false); | ||||
|  | ||||
|     void DrawIndexSmall(u32 argument); | ||||
|  | ||||
|     void ProcessTopologyOverride(); | ||||
|  | ||||
|     void ProcessDraw(bool draw_indexed, u32 instance_count); | ||||
|  | ||||
|     Maxwell3D* maxwell3d{}; | ||||
|     State draw_state{}; | ||||
|     bool use_topology_override{}; | ||||
| }; | ||||
| } // namespace Tegra::Engines | ||||
| @@ -7,6 +7,7 @@ | ||||
| #include "core/core.h" | ||||
| #include "core/core_timing.h" | ||||
| #include "video_core/dirty_flags.h" | ||||
| #include "video_core/engines/draw_manager.h" | ||||
| #include "video_core/engines/maxwell_3d.h" | ||||
| #include "video_core/gpu.h" | ||||
| #include "video_core/memory_manager.h" | ||||
| @@ -21,8 +22,10 @@ using VideoCore::QueryType; | ||||
| constexpr u32 MacroRegistersStart = 0xE00; | ||||
|  | ||||
| Maxwell3D::Maxwell3D(Core::System& system_, MemoryManager& memory_manager_) | ||||
|     : system{system_}, memory_manager{memory_manager_}, macro_engine{GetMacroEngine(*this)}, | ||||
|       upload_state{memory_manager, regs.upload} { | ||||
|     : draw_manager{std::make_unique<DrawManager>(this)}, system{system_}, | ||||
|       memory_manager{memory_manager_}, macro_engine{GetMacroEngine(*this)}, upload_state{ | ||||
|                                                                                 memory_manager, | ||||
|                                                                                 regs.upload} { | ||||
|     dirty.flags.flip(); | ||||
|     InitializeRegisterDefaults(); | ||||
| } | ||||
| @@ -116,16 +119,6 @@ void Maxwell3D::InitializeRegisterDefaults() { | ||||
|     regs.polygon_mode_front = Maxwell3D::Regs::PolygonMode::Fill; | ||||
|  | ||||
|     shadow_state = regs; | ||||
|  | ||||
|     draw_command[MAXWELL3D_REG_INDEX(draw.end)] = true; | ||||
|     draw_command[MAXWELL3D_REG_INDEX(draw.begin)] = true; | ||||
|     draw_command[MAXWELL3D_REG_INDEX(vertex_buffer.first)] = true; | ||||
|     draw_command[MAXWELL3D_REG_INDEX(vertex_buffer.count)] = true; | ||||
|     draw_command[MAXWELL3D_REG_INDEX(index_buffer.first)] = true; | ||||
|     draw_command[MAXWELL3D_REG_INDEX(index_buffer.count)] = true; | ||||
|     draw_command[MAXWELL3D_REG_INDEX(draw_inline_index)] = true; | ||||
|     draw_command[MAXWELL3D_REG_INDEX(inline_index_2x16.even)] = true; | ||||
|     draw_command[MAXWELL3D_REG_INDEX(inline_index_4x8.index0)] = true; | ||||
| } | ||||
|  | ||||
| void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool is_last_call) { | ||||
| @@ -213,29 +206,6 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume | ||||
|         return ProcessCBBind(3); | ||||
|     case MAXWELL3D_REG_INDEX(bind_groups[4].raw_config): | ||||
|         return ProcessCBBind(4); | ||||
|     case MAXWELL3D_REG_INDEX(index_buffer32_first): | ||||
|         regs.index_buffer.count = regs.index_buffer32_first.count; | ||||
|         regs.index_buffer.first = regs.index_buffer32_first.first; | ||||
|         dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; | ||||
|         draw_indexed = true; | ||||
|         return ProcessDraw(); | ||||
|     case MAXWELL3D_REG_INDEX(index_buffer16_first): | ||||
|         regs.index_buffer.count = regs.index_buffer16_first.count; | ||||
|         regs.index_buffer.first = regs.index_buffer16_first.first; | ||||
|         dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; | ||||
|         draw_indexed = true; | ||||
|         return ProcessDraw(); | ||||
|     case MAXWELL3D_REG_INDEX(index_buffer8_first): | ||||
|         regs.index_buffer.count = regs.index_buffer8_first.count; | ||||
|         regs.index_buffer.first = regs.index_buffer8_first.first; | ||||
|         dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; | ||||
|         draw_indexed = true; | ||||
|         return ProcessDraw(); | ||||
|     case MAXWELL3D_REG_INDEX(topology_override): | ||||
|         use_topology_override = true; | ||||
|         return; | ||||
|     case MAXWELL3D_REG_INDEX(clear_surface): | ||||
|         return ProcessClearBuffers(1); | ||||
|     case MAXWELL3D_REG_INDEX(report_semaphore.query): | ||||
|         return ProcessQueryGet(); | ||||
|     case MAXWELL3D_REG_INDEX(render_enable.mode): | ||||
| @@ -254,6 +224,9 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume | ||||
|         return rasterizer->FragmentBarrier(); | ||||
|     case MAXWELL3D_REG_INDEX(tiled_cache_barrier): | ||||
|         return rasterizer->TiledCacheBarrier(); | ||||
|     default: | ||||
|         draw_manager->ProcessMethodCall(method, argument); | ||||
|         break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| @@ -268,7 +241,7 @@ void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters) | ||||
|     // Execute the current macro. | ||||
|     macro_engine->Execute(macro_positions[entry], parameters); | ||||
|  | ||||
|     ProcessDeferredDraw(); | ||||
|     draw_manager->DrawDeferred(); | ||||
| } | ||||
|  | ||||
| void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) { | ||||
| @@ -291,62 +264,7 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) { | ||||
|     const u32 argument = ProcessShadowRam(method, method_argument); | ||||
|     ProcessDirtyRegisters(method, argument); | ||||
|  | ||||
|     if (draw_command[method]) { | ||||
|         regs.reg_array[method] = method_argument; | ||||
|         deferred_draw_method.push_back(method); | ||||
|         auto update_inline_index = [&](const u32 index) { | ||||
|             inline_index_draw_indexes.push_back(static_cast<u8>(index & 0x000000ff)); | ||||
|             inline_index_draw_indexes.push_back(static_cast<u8>((index & 0x0000ff00) >> 8)); | ||||
|             inline_index_draw_indexes.push_back(static_cast<u8>((index & 0x00ff0000) >> 16)); | ||||
|             inline_index_draw_indexes.push_back(static_cast<u8>((index & 0xff000000) >> 24)); | ||||
|             draw_mode = DrawMode::InlineIndex; | ||||
|         }; | ||||
|         switch (method) { | ||||
|         case MAXWELL3D_REG_INDEX(draw.begin): { | ||||
|             draw_mode = | ||||
|                 (regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent) || | ||||
|                         (regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Unchanged) | ||||
|                     ? DrawMode::Instance | ||||
|                     : DrawMode::General; | ||||
|             break; | ||||
|         } | ||||
|         case MAXWELL3D_REG_INDEX(draw.end): | ||||
|             switch (draw_mode) { | ||||
|             case DrawMode::General: | ||||
|                 ProcessDraw(); | ||||
|                 break; | ||||
|             case DrawMode::InlineIndex: | ||||
|                 regs.index_buffer.count = static_cast<u32>(inline_index_draw_indexes.size() / 4); | ||||
|                 regs.index_buffer.format = Regs::IndexFormat::UnsignedInt; | ||||
|                 draw_indexed = true; | ||||
|                 ProcessDraw(); | ||||
|                 inline_index_draw_indexes.clear(); | ||||
|                 break; | ||||
|             case DrawMode::Instance: | ||||
|                 break; | ||||
|             } | ||||
|             break; | ||||
|         case MAXWELL3D_REG_INDEX(index_buffer.count): | ||||
|             draw_indexed = true; | ||||
|             break; | ||||
|         case MAXWELL3D_REG_INDEX(draw_inline_index): | ||||
|             update_inline_index(method_argument); | ||||
|             break; | ||||
|         case MAXWELL3D_REG_INDEX(inline_index_2x16.even): | ||||
|             update_inline_index(regs.inline_index_2x16.even); | ||||
|             update_inline_index(regs.inline_index_2x16.odd); | ||||
|             break; | ||||
|         case MAXWELL3D_REG_INDEX(inline_index_4x8.index0): | ||||
|             update_inline_index(regs.inline_index_4x8.index0); | ||||
|             update_inline_index(regs.inline_index_4x8.index1); | ||||
|             update_inline_index(regs.inline_index_4x8.index2); | ||||
|             update_inline_index(regs.inline_index_4x8.index3); | ||||
|             break; | ||||
|         } | ||||
|     } else { | ||||
|         ProcessDeferredDraw(); | ||||
|         ProcessMethodCall(method, argument, method_argument, is_last_call); | ||||
|     } | ||||
|     ProcessMethodCall(method, argument, method_argument, is_last_call); | ||||
| } | ||||
|  | ||||
| void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount, | ||||
| @@ -387,35 +305,6 @@ void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount, | ||||
|     } | ||||
| } | ||||
|  | ||||
| void Maxwell3D::ProcessTopologyOverride() { | ||||
|     using PrimitiveTopology = Maxwell3D::Regs::PrimitiveTopology; | ||||
|     using PrimitiveTopologyOverride = Maxwell3D::Regs::PrimitiveTopologyOverride; | ||||
|  | ||||
|     PrimitiveTopology topology{}; | ||||
|  | ||||
|     switch (regs.topology_override) { | ||||
|     case PrimitiveTopologyOverride::None: | ||||
|         topology = regs.draw.topology; | ||||
|         break; | ||||
|     case PrimitiveTopologyOverride::Points: | ||||
|         topology = PrimitiveTopology::Points; | ||||
|         break; | ||||
|     case PrimitiveTopologyOverride::Lines: | ||||
|         topology = PrimitiveTopology::Lines; | ||||
|         break; | ||||
|     case PrimitiveTopologyOverride::LineStrip: | ||||
|         topology = PrimitiveTopology::LineStrip; | ||||
|         break; | ||||
|     default: | ||||
|         topology = static_cast<PrimitiveTopology>(regs.topology_override); | ||||
|         break; | ||||
|     } | ||||
|  | ||||
|     if (use_topology_override) { | ||||
|         regs.draw.topology.Assign(topology); | ||||
|     } | ||||
| } | ||||
|  | ||||
| void Maxwell3D::ProcessMacroUpload(u32 data) { | ||||
|     macro_engine->AddCode(regs.load_mme.instruction_ptr++, data); | ||||
| } | ||||
| @@ -635,44 +524,4 @@ u32 Maxwell3D::GetRegisterValue(u32 method) const { | ||||
|     return regs.reg_array[method]; | ||||
| } | ||||
|  | ||||
| void Maxwell3D::ProcessClearBuffers(u32 layer_count) { | ||||
|     rasterizer->Clear(layer_count); | ||||
| } | ||||
|  | ||||
| void Maxwell3D::ProcessDraw(u32 instance_count) { | ||||
|     LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(), | ||||
|               draw_indexed ? regs.index_buffer.count : regs.vertex_buffer.count); | ||||
|  | ||||
|     ProcessTopologyOverride(); | ||||
|  | ||||
|     if (ShouldExecute()) { | ||||
|         rasterizer->Draw(draw_indexed, instance_count); | ||||
|     } | ||||
|  | ||||
|     draw_indexed = false; | ||||
|     deferred_draw_method.clear(); | ||||
| } | ||||
|  | ||||
| void Maxwell3D::ProcessDeferredDraw() { | ||||
|     if (draw_mode != DrawMode::Instance || deferred_draw_method.empty()) { | ||||
|         return; | ||||
|     } | ||||
|  | ||||
|     const auto method_count = deferred_draw_method.size(); | ||||
|     u32 instance_count = 1; | ||||
|     u32 vertex_buffer_count = 0; | ||||
|     u32 index_buffer_count = 0; | ||||
|     for (size_t index = 0; index < method_count; ++index) { | ||||
|         const u32 method = deferred_draw_method[index]; | ||||
|         if (method == MAXWELL3D_REG_INDEX(vertex_buffer.count)) { | ||||
|             instance_count = ++vertex_buffer_count; | ||||
|         } else if (method == MAXWELL3D_REG_INDEX(index_buffer.count)) { | ||||
|             instance_count = ++index_buffer_count; | ||||
|         } | ||||
|     } | ||||
|     ASSERT_MSG(!(vertex_buffer_count && index_buffer_count), "Instance both indexed and direct?"); | ||||
|  | ||||
|     ProcessDraw(instance_count); | ||||
| } | ||||
|  | ||||
| } // namespace Tegra::Engines | ||||
|   | ||||
| @@ -37,6 +37,8 @@ class RasterizerInterface; | ||||
|  | ||||
| namespace Tegra::Engines { | ||||
|  | ||||
| class DrawManager; | ||||
|  | ||||
| /** | ||||
|  * This Engine is known as GF100_3D. Documentation can be found in: | ||||
|  * https://github.com/NVIDIA/open-gpu-doc/blob/master/classes/3d/clb197.h | ||||
| @@ -2223,6 +2225,7 @@ public: | ||||
|  | ||||
|         struct IndexBufferSmall { | ||||
|             union { | ||||
|                 u32 raw; | ||||
|                 BitField<0, 16, u32> first; | ||||
|                 BitField<16, 12, u32> count; | ||||
|                 BitField<28, 4, PrimitiveTopology> topology; | ||||
| @@ -3061,10 +3064,8 @@ public: | ||||
|         Tables tables{}; | ||||
|     } dirty; | ||||
|  | ||||
|     std::vector<u8> inline_index_draw_indexes; | ||||
|  | ||||
|     /// Handles a write to the CLEAR_BUFFERS register. | ||||
|     void ProcessClearBuffers(u32 layer_count); | ||||
|     std::unique_ptr<DrawManager> draw_manager; | ||||
|     friend class DrawManager; | ||||
|  | ||||
| private: | ||||
|     void InitializeRegisterDefaults(); | ||||
| @@ -3122,15 +3123,6 @@ private: | ||||
|     /// Handles a write to the CB_BIND register. | ||||
|     void ProcessCBBind(size_t stage_index); | ||||
|  | ||||
|     /// Handles use of topology overrides (e.g., to avoid using a topology assigned from a macro) | ||||
|     void ProcessTopologyOverride(); | ||||
|  | ||||
|     /// Handles deferred draw(e.g., instance draw). | ||||
|     void ProcessDeferredDraw(); | ||||
|  | ||||
|     /// Handles a draw. | ||||
|     void ProcessDraw(u32 instance_count = 1); | ||||
|  | ||||
|     /// Returns a query's value or an empty object if the value will be deferred through a cache. | ||||
|     std::optional<u64> GetQueryResult(); | ||||
|  | ||||
| @@ -3153,13 +3145,6 @@ private: | ||||
|     Upload::State upload_state; | ||||
|  | ||||
|     bool execute_on{true}; | ||||
|     bool use_topology_override{false}; | ||||
|  | ||||
|     std::array<bool, Regs::NUM_REGS> draw_command{}; | ||||
|     std::vector<u32> deferred_draw_method; | ||||
|     enum class DrawMode : u32 { General = 0, Instance, InlineIndex }; | ||||
|     DrawMode draw_mode{DrawMode::General}; | ||||
|     bool draw_indexed{}; | ||||
| }; | ||||
|  | ||||
| #define ASSERT_REG_POSITION(field_name, position)                                                  \ | ||||
|   | ||||
| @@ -5,6 +5,7 @@ | ||||
| #include <vector> | ||||
| #include "common/scope_exit.h" | ||||
| #include "video_core/dirty_flags.h" | ||||
| #include "video_core/engines/draw_manager.h" | ||||
| #include "video_core/engines/maxwell_3d.h" | ||||
| #include "video_core/macro/macro.h" | ||||
| #include "video_core/macro/macro_hle.h" | ||||
| @@ -18,57 +19,33 @@ using HLEFunction = void (*)(Engines::Maxwell3D& maxwell3d, const std::vector<u3 | ||||
| // HLE'd functions | ||||
| void HLE_771BB18C62444DA0(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) { | ||||
|     const u32 instance_count = parameters[2] & maxwell3d.GetRegisterValue(0xD1B); | ||||
|  | ||||
|     maxwell3d.regs.draw.topology.Assign( | ||||
|         static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0] & 0x3ffffff)); | ||||
|     maxwell3d.regs.global_base_instance_index = parameters[5]; | ||||
|     maxwell3d.regs.global_base_vertex_index = parameters[3]; | ||||
|     maxwell3d.regs.index_buffer.count = parameters[1]; | ||||
|     maxwell3d.regs.index_buffer.first = parameters[4]; | ||||
|  | ||||
|     if (maxwell3d.ShouldExecute()) { | ||||
|         maxwell3d.Rasterizer().Draw(true, instance_count); | ||||
|     } | ||||
|     maxwell3d.regs.index_buffer.count = 0; | ||||
|     maxwell3d.draw_manager->DrawIndex( | ||||
|         static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0] & 0x3ffffff), | ||||
|         parameters[4], parameters[1], parameters[3], parameters[5], instance_count); | ||||
| } | ||||
|  | ||||
| void HLE_0D61FC9FAAC9FCAD(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) { | ||||
|     const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]); | ||||
|  | ||||
|     maxwell3d.regs.vertex_buffer.first = parameters[3]; | ||||
|     maxwell3d.regs.vertex_buffer.count = parameters[1]; | ||||
|     maxwell3d.regs.global_base_instance_index = parameters[4]; | ||||
|     maxwell3d.regs.draw.topology.Assign( | ||||
|         static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0])); | ||||
|  | ||||
|     if (maxwell3d.ShouldExecute()) { | ||||
|         maxwell3d.Rasterizer().Draw(false, instance_count); | ||||
|     } | ||||
|     maxwell3d.regs.vertex_buffer.count = 0; | ||||
|     maxwell3d.draw_manager->DrawArray( | ||||
|         static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]), | ||||
|         parameters[3], parameters[1], parameters[4], instance_count); | ||||
| } | ||||
|  | ||||
| void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) { | ||||
|     const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]); | ||||
|     const u32 element_base = parameters[4]; | ||||
|     const u32 base_instance = parameters[5]; | ||||
|     maxwell3d.regs.index_buffer.first = parameters[3]; | ||||
|     maxwell3d.regs.vertex_id_base = element_base; | ||||
|     maxwell3d.regs.index_buffer.count = parameters[1]; | ||||
|     maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; | ||||
|     maxwell3d.regs.global_base_vertex_index = element_base; | ||||
|     maxwell3d.regs.global_base_instance_index = base_instance; | ||||
|     maxwell3d.CallMethod(0x8e3, 0x640, true); | ||||
|     maxwell3d.CallMethod(0x8e4, element_base, true); | ||||
|     maxwell3d.CallMethod(0x8e5, base_instance, true); | ||||
|     maxwell3d.regs.draw.topology.Assign( | ||||
|         static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0])); | ||||
|     if (maxwell3d.ShouldExecute()) { | ||||
|         maxwell3d.Rasterizer().Draw(true, instance_count); | ||||
|     } | ||||
|  | ||||
|     maxwell3d.draw_manager->DrawIndex( | ||||
|         static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]), | ||||
|         parameters[3], parameters[1], element_base, base_instance, instance_count); | ||||
|  | ||||
|     maxwell3d.regs.vertex_id_base = 0x0; | ||||
|     maxwell3d.regs.index_buffer.count = 0; | ||||
|     maxwell3d.regs.global_base_vertex_index = 0x0; | ||||
|     maxwell3d.regs.global_base_instance_index = 0x0; | ||||
|     maxwell3d.CallMethod(0x8e3, 0x640, true); | ||||
|     maxwell3d.CallMethod(0x8e4, 0x0, true); | ||||
|     maxwell3d.CallMethod(0x8e5, 0x0, true); | ||||
| @@ -79,9 +56,6 @@ void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& | ||||
|     SCOPE_EXIT({ | ||||
|         // Clean everything. | ||||
|         maxwell3d.regs.vertex_id_base = 0x0; | ||||
|         maxwell3d.regs.index_buffer.count = 0; | ||||
|         maxwell3d.regs.global_base_vertex_index = 0x0; | ||||
|         maxwell3d.regs.global_base_instance_index = 0x0; | ||||
|         maxwell3d.CallMethod(0x8e3, 0x640, true); | ||||
|         maxwell3d.CallMethod(0x8e4, 0x0, true); | ||||
|         maxwell3d.CallMethod(0x8e5, 0x0, true); | ||||
| @@ -93,9 +67,6 @@ void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& | ||||
|         // Nothing to do. | ||||
|         return; | ||||
|     } | ||||
|     const auto topology = | ||||
|         static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[2]); | ||||
|     maxwell3d.regs.draw.topology.Assign(topology); | ||||
|     const u32 padding = parameters[3]; | ||||
|     const std::size_t max_draws = parameters[4]; | ||||
|  | ||||
| @@ -106,23 +77,17 @@ void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& | ||||
|  | ||||
|     for (std::size_t index = first_draw; index < last_draw; index++) { | ||||
|         const std::size_t base = index * indirect_words + 5; | ||||
|         const u32 num_vertices = parameters[base]; | ||||
|         const u32 instance_count = parameters[base + 1]; | ||||
|         const u32 first_index = parameters[base + 2]; | ||||
|         const u32 base_vertex = parameters[base + 3]; | ||||
|         const u32 base_instance = parameters[base + 4]; | ||||
|         maxwell3d.regs.index_buffer.first = first_index; | ||||
|         maxwell3d.regs.vertex_id_base = base_vertex; | ||||
|         maxwell3d.regs.index_buffer.count = num_vertices; | ||||
|         maxwell3d.regs.global_base_vertex_index = base_vertex; | ||||
|         maxwell3d.regs.global_base_instance_index = base_instance; | ||||
|         maxwell3d.CallMethod(0x8e3, 0x640, true); | ||||
|         maxwell3d.CallMethod(0x8e4, base_vertex, true); | ||||
|         maxwell3d.CallMethod(0x8e5, base_instance, true); | ||||
|         maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; | ||||
|         if (maxwell3d.ShouldExecute()) { | ||||
|             maxwell3d.Rasterizer().Draw(true, instance_count); | ||||
|         } | ||||
|         maxwell3d.draw_manager->DrawIndex( | ||||
|             static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[2]), | ||||
|             parameters[base + 2], parameters[base], base_vertex, base_instance, | ||||
|             parameters[base + 1]); | ||||
|     } | ||||
| } | ||||
|  | ||||
| @@ -136,7 +101,7 @@ void HLE_EAD26C3E2109B06B(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& | ||||
|     ASSERT(clear_params.layer == 0); | ||||
|  | ||||
|     maxwell3d.regs.clear_surface.raw = clear_params.raw; | ||||
|     maxwell3d.ProcessClearBuffers(num_layers); | ||||
|     maxwell3d.draw_manager->Clear(num_layers); | ||||
| } | ||||
|  | ||||
| constexpr std::array<std::pair<u64, HLEFunction>, 5> hle_funcs{{ | ||||
|   | ||||
| @@ -224,16 +224,18 @@ void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) { | ||||
|  | ||||
|     SyncState(); | ||||
|  | ||||
|     const GLenum primitive_mode = MaxwellToGL::PrimitiveTopology(maxwell3d->regs.draw.topology); | ||||
|     const auto& draw_state = maxwell3d->draw_manager->GetDrawState(); | ||||
|  | ||||
|     const GLenum primitive_mode = MaxwellToGL::PrimitiveTopology(draw_state.topology); | ||||
|     BeginTransformFeedback(pipeline, primitive_mode); | ||||
|  | ||||
|     const GLuint base_instance = static_cast<GLuint>(maxwell3d->regs.global_base_instance_index); | ||||
|     const GLuint base_instance = static_cast<GLuint>(draw_state.base_instance); | ||||
|     const GLsizei num_instances = static_cast<GLsizei>(instance_count); | ||||
|     if (is_indexed) { | ||||
|         const GLint base_vertex = static_cast<GLint>(maxwell3d->regs.global_base_vertex_index); | ||||
|         const GLsizei num_vertices = static_cast<GLsizei>(maxwell3d->regs.index_buffer.count); | ||||
|         const GLint base_vertex = static_cast<GLint>(draw_state.base_index); | ||||
|         const GLsizei num_vertices = static_cast<GLsizei>(draw_state.index_buffer.count); | ||||
|         const GLvoid* const offset = buffer_cache_runtime.IndexOffset(); | ||||
|         const GLenum format = MaxwellToGL::IndexFormat(maxwell3d->regs.index_buffer.format); | ||||
|         const GLenum format = MaxwellToGL::IndexFormat(draw_state.index_buffer.format); | ||||
|         if (num_instances == 1 && base_instance == 0 && base_vertex == 0) { | ||||
|             glDrawElements(primitive_mode, num_vertices, format, offset); | ||||
|         } else if (num_instances == 1 && base_instance == 0) { | ||||
| @@ -252,8 +254,8 @@ void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) { | ||||
|                                                           base_instance); | ||||
|         } | ||||
|     } else { | ||||
|         const GLint base_vertex = static_cast<GLint>(maxwell3d->regs.vertex_buffer.first); | ||||
|         const GLsizei num_vertices = static_cast<GLsizei>(maxwell3d->regs.vertex_buffer.count); | ||||
|         const GLint base_vertex = static_cast<GLint>(draw_state.vertex_buffer.first); | ||||
|         const GLsizei num_vertices = static_cast<GLsizei>(draw_state.vertex_buffer.count); | ||||
|         if (num_instances == 1 && base_instance == 0) { | ||||
|             glDrawArrays(primitive_mode, base_vertex, num_vertices); | ||||
|         } else if (base_instance == 0) { | ||||
|   | ||||
| @@ -22,6 +22,7 @@ | ||||
| #include "shader_recompiler/frontend/maxwell/control_flow.h" | ||||
| #include "shader_recompiler/frontend/maxwell/translate_program.h" | ||||
| #include "shader_recompiler/profile.h" | ||||
| #include "video_core/engines/draw_manager.h" | ||||
| #include "video_core/engines/kepler_compute.h" | ||||
| #include "video_core/engines/maxwell_3d.h" | ||||
| #include "video_core/memory_manager.h" | ||||
| @@ -327,7 +328,7 @@ GraphicsPipeline* ShaderCache::CurrentGraphicsPipeline() { | ||||
|     const auto& regs{maxwell3d->regs}; | ||||
|     graphics_key.raw = 0; | ||||
|     graphics_key.early_z.Assign(regs.mandated_early_z != 0 ? 1 : 0); | ||||
|     graphics_key.gs_input_topology.Assign(regs.draw.topology.Value()); | ||||
|     graphics_key.gs_input_topology.Assign(maxwell3d->draw_manager->GetDrawState().topology); | ||||
|     graphics_key.tessellation_primitive.Assign(regs.tessellation.params.domain_type.Value()); | ||||
|     graphics_key.tessellation_spacing.Assign(regs.tessellation.params.spacing.Value()); | ||||
|     graphics_key.tessellation_clockwise.Assign( | ||||
| @@ -371,7 +372,8 @@ GraphicsPipeline* ShaderCache::BuiltPipeline(GraphicsPipeline* pipeline) const n | ||||
|     // If games are using a small index count, we can assume these are full screen quads. | ||||
|     // Usually these shaders are only used once for building textures so we can assume they | ||||
|     // can't be built async | ||||
|     if (maxwell3d->regs.index_buffer.count <= 6 || maxwell3d->regs.vertex_buffer.count <= 6) { | ||||
|     const auto& draw_state = maxwell3d->draw_manager->GetDrawState(); | ||||
|     if (draw_state.index_buffer.count <= 6 || draw_state.vertex_buffer.count <= 6) { | ||||
|         return pipeline; | ||||
|     } | ||||
|     return nullptr; | ||||
|   | ||||
| @@ -8,6 +8,7 @@ | ||||
| #include "common/cityhash.h" | ||||
| #include "common/common_types.h" | ||||
| #include "common/polyfill_ranges.h" | ||||
| #include "video_core/engines/draw_manager.h" | ||||
| #include "video_core/renderer_vulkan/fixed_pipeline_state.h" | ||||
| #include "video_core/renderer_vulkan/vk_state_tracker.h" | ||||
|  | ||||
| @@ -50,12 +51,13 @@ void RefreshXfbState(VideoCommon::TransformFeedbackState& state, const Maxwell& | ||||
| void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, | ||||
|                                  bool has_extended_dynamic_state, bool has_dynamic_vertex_input) { | ||||
|     const Maxwell& regs = maxwell3d.regs; | ||||
|     const auto topology_ = maxwell3d.draw_manager->GetDrawState().topology; | ||||
|     const std::array enabled_lut{ | ||||
|         regs.polygon_offset_point_enable, | ||||
|         regs.polygon_offset_line_enable, | ||||
|         regs.polygon_offset_fill_enable, | ||||
|     }; | ||||
|     const u32 topology_index = static_cast<u32>(regs.draw.topology.Value()); | ||||
|     const u32 topology_index = static_cast<u32>(topology_); | ||||
|  | ||||
|     raw1 = 0; | ||||
|     extended_dynamic_state.Assign(has_extended_dynamic_state ? 1 : 0); | ||||
| @@ -78,7 +80,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, | ||||
|                                   Maxwell::Tessellation::OutputPrimitives::Triangles_CW); | ||||
|     logic_op_enable.Assign(regs.logic_op.enable != 0 ? 1 : 0); | ||||
|     logic_op.Assign(PackLogicOp(regs.logic_op.op)); | ||||
|     topology.Assign(regs.draw.topology); | ||||
|     topology.Assign(topology_); | ||||
|     msaa_mode.Assign(regs.anti_alias_samples_mode); | ||||
|  | ||||
|     raw2 = 0; | ||||
|   | ||||
| @@ -507,7 +507,8 @@ GraphicsPipeline* PipelineCache::BuiltPipeline(GraphicsPipeline* pipeline) const | ||||
|     // If games are using a small index count, we can assume these are full screen quads. | ||||
|     // Usually these shaders are only used once for building textures so we can assume they | ||||
|     // can't be built async | ||||
|     if (maxwell3d->regs.index_buffer.count <= 6 || maxwell3d->regs.vertex_buffer.count <= 6) { | ||||
|     const auto& draw_state = maxwell3d->draw_manager->GetDrawState(); | ||||
|     if (draw_state.index_buffer.count <= 6 || draw_state.vertex_buffer.count <= 6) { | ||||
|         return pipeline; | ||||
|     } | ||||
|     return nullptr; | ||||
|   | ||||
| @@ -12,6 +12,7 @@ | ||||
| #include "common/scope_exit.h" | ||||
| #include "common/settings.h" | ||||
| #include "video_core/control/channel_state.h" | ||||
| #include "video_core/engines/draw_manager.h" | ||||
| #include "video_core/engines/kepler_compute.h" | ||||
| #include "video_core/engines/maxwell_3d.h" | ||||
| #include "video_core/renderer_vulkan/blit_image.h" | ||||
| @@ -36,6 +37,7 @@ | ||||
| namespace Vulkan { | ||||
|  | ||||
| using Maxwell = Tegra::Engines::Maxwell3D::Regs; | ||||
| using MaxwellDrawState = Tegra::Engines::DrawManager::State; | ||||
| using VideoCommon::ImageViewId; | ||||
| using VideoCommon::ImageViewType; | ||||
|  | ||||
| @@ -127,16 +129,16 @@ VkRect2D GetScissorState(const Maxwell& regs, size_t index, u32 up_scale = 1, u3 | ||||
|     return scissor; | ||||
| } | ||||
|  | ||||
| DrawParams MakeDrawParams(const Maxwell& regs, u32 num_instances, bool is_indexed) { | ||||
| DrawParams MakeDrawParams(const MaxwellDrawState& draw_state, u32 num_instances, bool is_indexed) { | ||||
|     DrawParams params{ | ||||
|         .base_instance = regs.global_base_instance_index, | ||||
|         .base_instance = draw_state.base_instance, | ||||
|         .num_instances = num_instances, | ||||
|         .base_vertex = is_indexed ? regs.global_base_vertex_index : regs.vertex_buffer.first, | ||||
|         .num_vertices = is_indexed ? regs.index_buffer.count : regs.vertex_buffer.count, | ||||
|         .first_index = is_indexed ? regs.index_buffer.first : 0, | ||||
|         .base_vertex = is_indexed ? draw_state.base_index : draw_state.vertex_buffer.first, | ||||
|         .num_vertices = is_indexed ? draw_state.index_buffer.count : draw_state.vertex_buffer.count, | ||||
|         .first_index = is_indexed ? draw_state.index_buffer.first : 0, | ||||
|         .is_indexed = is_indexed, | ||||
|     }; | ||||
|     if (regs.draw.topology == Maxwell::PrimitiveTopology::Quads) { | ||||
|     if (draw_state.topology == Maxwell::PrimitiveTopology::Quads) { | ||||
|         // 6 triangle vertices per quad, base vertex is part of the index | ||||
|         // See BindQuadArrayIndexBuffer for more details | ||||
|         params.num_vertices = (params.num_vertices / 4) * 6; | ||||
| @@ -195,9 +197,9 @@ void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) { | ||||
|  | ||||
|     UpdateDynamicStates(); | ||||
|  | ||||
|     const auto& regs{maxwell3d->regs}; | ||||
|     const auto& draw_state = maxwell3d->draw_manager->GetDrawState(); | ||||
|     const u32 num_instances{instance_count}; | ||||
|     const DrawParams draw_params{MakeDrawParams(regs, num_instances, is_indexed)}; | ||||
|     const DrawParams draw_params{MakeDrawParams(draw_state, num_instances, is_indexed)}; | ||||
|     scheduler.Record([draw_params](vk::CommandBuffer cmdbuf) { | ||||
|         if (draw_params.is_indexed) { | ||||
|             cmdbuf.DrawIndexed(draw_params.num_vertices, draw_params.num_instances, | ||||
|   | ||||
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