vk_pipeline_cache: Name SPIR-V modules
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		| @@ -777,6 +777,11 @@ GraphicsPipeline PipelineCache::CreateGraphicsPipeline(ShaderPools& pools, | ||||
|         const Shader::Profile profile{MakeProfile(key, program.stage)}; | ||||
|         const std::vector<u32> code{EmitSPIRV(profile, program, binding)}; | ||||
|         modules[stage_index] = BuildShader(device, code); | ||||
|         if (device.HasDebuggingToolAttached()) { | ||||
|             const std::string name{fmt::format("{:016x}{:016x}", key.unique_hashes[index][0], | ||||
|                                                key.unique_hashes[index][1])}; | ||||
|             modules[stage_index].SetObjectNameEXT(name.c_str()); | ||||
|         } | ||||
|     } | ||||
|     return GraphicsPipeline(maxwell3d, gpu_memory, scheduler, buffer_cache, texture_cache, device, | ||||
|                             descriptor_pool, update_descriptor_queue, render_pass_cache, key.state, | ||||
| @@ -836,8 +841,13 @@ ComputePipeline PipelineCache::CreateComputePipeline(ShaderPools& pools, | ||||
|     Shader::IR::Program program{TranslateProgram(pools.inst, pools.block, env, cfg)}; | ||||
|     u32 binding{0}; | ||||
|     std::vector<u32> code{EmitSPIRV(base_profile, program, binding)}; | ||||
|     vk::ShaderModule spv_module{BuildShader(device, code)}; | ||||
|     if (device.HasDebuggingToolAttached()) { | ||||
|         const auto name{fmt::format("{:016x}{:016x}", key.unique_hash[0], key.unique_hash[1])}; | ||||
|         spv_module.SetObjectNameEXT(name.c_str()); | ||||
|     } | ||||
|     return ComputePipeline{device, descriptor_pool, update_descriptor_queue, program.info, | ||||
|                            BuildShader(device, code)}; | ||||
|                            std::move(spv_module)}; | ||||
| } | ||||
|  | ||||
| static Shader::AttributeType CastAttributeType(const FixedPipelineState::VertexAttribute& attr) { | ||||
|   | ||||
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