Merge pull request #528 from Subv/rg11b10f
GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
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		| @@ -19,6 +19,7 @@ enum class RenderTargetFormat : u32 { | ||||
|     RGB10_A2_UNORM = 0xD1, | ||||
|     RGBA8_UNORM = 0xD5, | ||||
|     RGBA8_SRGB = 0xD6, | ||||
|     R11G11B10_FLOAT = 0xE0, | ||||
| }; | ||||
|  | ||||
| /// Returns the number of bytes per pixel of each rendertarget format. | ||||
|   | ||||
| @@ -50,6 +50,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form | ||||
|     {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false},                // A1B5G5R5 | ||||
|     {GL_R8, GL_RED, GL_UNSIGNED_BYTE, false},                                   // R8 | ||||
|     {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, false},                                // RGBA16F | ||||
|     {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, false},        // R11FG11FB10F | ||||
|     {GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true},   // DXT1 | ||||
|     {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23 | ||||
|     {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45 | ||||
| @@ -60,8 +61,10 @@ static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType | ||||
|     const SurfaceType type = SurfaceParams::GetFormatType(pixel_format); | ||||
|     if (type == SurfaceType::ColorTexture) { | ||||
|         ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size()); | ||||
|         // For now only UNORM components are supported, or RGBA16F which is type FLOAT | ||||
|         ASSERT(component_type == ComponentType::UNorm || pixel_format == PixelFormat::RGBA16F); | ||||
|         // For now only UNORM components are supported, or either R11FG11FB10F or RGBA16F which are | ||||
|         // type FLOAT | ||||
|         ASSERT(component_type == ComponentType::UNorm || pixel_format == PixelFormat::RGBA16F || | ||||
|                pixel_format == PixelFormat::R11FG11FB10F); | ||||
|         return tex_format_tuples[static_cast<unsigned int>(pixel_format)]; | ||||
|     } else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) { | ||||
|         // TODO(Subv): Implement depth formats | ||||
| @@ -110,11 +113,12 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra: | ||||
|                                      Tegra::GPUVAddr), | ||||
|                             SurfaceParams::MaxPixelFormat> | ||||
|     morton_to_gl_fns = { | ||||
|         MortonCopy<true, PixelFormat::ABGR8>,       MortonCopy<true, PixelFormat::B5G6R5>, | ||||
|         MortonCopy<true, PixelFormat::A2B10G10R10>, MortonCopy<true, PixelFormat::A1B5G5R5>, | ||||
|         MortonCopy<true, PixelFormat::R8>,          MortonCopy<true, PixelFormat::RGBA16F>, | ||||
|         MortonCopy<true, PixelFormat::DXT1>,        MortonCopy<true, PixelFormat::DXT23>, | ||||
|         MortonCopy<true, PixelFormat::DXT45>,       MortonCopy<true, PixelFormat::DXN1>, | ||||
|         MortonCopy<true, PixelFormat::ABGR8>,        MortonCopy<true, PixelFormat::B5G6R5>, | ||||
|         MortonCopy<true, PixelFormat::A2B10G10R10>,  MortonCopy<true, PixelFormat::A1B5G5R5>, | ||||
|         MortonCopy<true, PixelFormat::R8>,           MortonCopy<true, PixelFormat::RGBA16F>, | ||||
|         MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::DXT1>, | ||||
|         MortonCopy<true, PixelFormat::DXT23>,        MortonCopy<true, PixelFormat::DXT45>, | ||||
|         MortonCopy<true, PixelFormat::DXN1>, | ||||
| }; | ||||
|  | ||||
| static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra::GPUVAddr, | ||||
| @@ -127,6 +131,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra: | ||||
|         MortonCopy<false, PixelFormat::A1B5G5R5>, | ||||
|         MortonCopy<false, PixelFormat::R8>, | ||||
|         MortonCopy<false, PixelFormat::RGBA16F>, | ||||
|         MortonCopy<false, PixelFormat::R11FG11FB10F>, | ||||
|         // TODO(Subv): Swizzling the DXT1/DXT23/DXT45/DXN1 formats is not yet supported | ||||
|         nullptr, | ||||
|         nullptr, | ||||
|   | ||||
| @@ -60,10 +60,11 @@ struct SurfaceParams { | ||||
|         A1B5G5R5 = 3, | ||||
|         R8 = 4, | ||||
|         RGBA16F = 5, | ||||
|         DXT1 = 6, | ||||
|         DXT23 = 7, | ||||
|         DXT45 = 8, | ||||
|         DXN1 = 9, // This is also known as BC4 | ||||
|         R11FG11FB10F = 6, | ||||
|         DXT1 = 7, | ||||
|         DXT23 = 8, | ||||
|         DXT45 = 9, | ||||
|         DXN1 = 10, // This is also known as BC4 | ||||
|  | ||||
|         Max, | ||||
|         Invalid = 255, | ||||
| @@ -104,7 +105,8 @@ struct SurfaceParams { | ||||
|             1, // A2B10G10R10 | ||||
|             1, // A1B5G5R5 | ||||
|             1, // R8 | ||||
|             2, // RGBA16F | ||||
|             1, // RGBA16F | ||||
|             1, // R11FG11FB10F | ||||
|             4, // DXT1 | ||||
|             4, // DXT23 | ||||
|             4, // DXT45 | ||||
| @@ -129,6 +131,7 @@ struct SurfaceParams { | ||||
|             16,  // A1B5G5R5 | ||||
|             8,   // R8 | ||||
|             64,  // RGBA16F | ||||
|             32,  // R11FG11FB10F | ||||
|             64,  // DXT1 | ||||
|             128, // DXT23 | ||||
|             128, // DXT45 | ||||
| @@ -151,6 +154,8 @@ struct SurfaceParams { | ||||
|             return PixelFormat::A2B10G10R10; | ||||
|         case Tegra::RenderTargetFormat::RGBA16_FLOAT: | ||||
|             return PixelFormat::RGBA16F; | ||||
|         case Tegra::RenderTargetFormat::R11G11B10_FLOAT: | ||||
|             return PixelFormat::R11FG11FB10F; | ||||
|         default: | ||||
|             NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); | ||||
|             UNREACHABLE(); | ||||
| @@ -182,6 +187,8 @@ struct SurfaceParams { | ||||
|             return PixelFormat::R8; | ||||
|         case Tegra::Texture::TextureFormat::R16_G16_B16_A16: | ||||
|             return PixelFormat::RGBA16F; | ||||
|         case Tegra::Texture::TextureFormat::BF10GF11RF11: | ||||
|             return PixelFormat::R11FG11FB10F; | ||||
|         case Tegra::Texture::TextureFormat::DXT1: | ||||
|             return PixelFormat::DXT1; | ||||
|         case Tegra::Texture::TextureFormat::DXT23: | ||||
| @@ -211,6 +218,8 @@ struct SurfaceParams { | ||||
|             return Tegra::Texture::TextureFormat::R8; | ||||
|         case PixelFormat::RGBA16F: | ||||
|             return Tegra::Texture::TextureFormat::R16_G16_B16_A16; | ||||
|         case PixelFormat::R11FG11FB10F: | ||||
|             return Tegra::Texture::TextureFormat::BF10GF11RF11; | ||||
|         case PixelFormat::DXT1: | ||||
|             return Tegra::Texture::TextureFormat::DXT1; | ||||
|         case PixelFormat::DXT23: | ||||
| @@ -243,6 +252,7 @@ struct SurfaceParams { | ||||
|         case Tegra::RenderTargetFormat::RGB10_A2_UNORM: | ||||
|             return ComponentType::UNorm; | ||||
|         case Tegra::RenderTargetFormat::RGBA16_FLOAT: | ||||
|         case Tegra::RenderTargetFormat::R11G11B10_FLOAT: | ||||
|             return ComponentType::Float; | ||||
|         default: | ||||
|             NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); | ||||
|   | ||||
| @@ -55,6 +55,7 @@ u32 BytesPerPixel(TextureFormat format) { | ||||
|         return 16; | ||||
|     case TextureFormat::A8R8G8B8: | ||||
|     case TextureFormat::A2B10G10R10: | ||||
|     case TextureFormat::BF10GF11RF11: | ||||
|         return 4; | ||||
|     case TextureFormat::A1B5G5R5: | ||||
|     case TextureFormat::B5G6R5: | ||||
| @@ -92,6 +93,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, | ||||
|     case TextureFormat::B5G6R5: | ||||
|     case TextureFormat::R8: | ||||
|     case TextureFormat::R16_G16_B16_A16: | ||||
|     case TextureFormat::BF10GF11RF11: | ||||
|         CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data, | ||||
|                          unswizzled_data.data(), true, block_height); | ||||
|         break; | ||||
| @@ -118,6 +120,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat | ||||
|     case TextureFormat::A1B5G5R5: | ||||
|     case TextureFormat::B5G6R5: | ||||
|     case TextureFormat::R8: | ||||
|     case TextureFormat::BF10GF11RF11: | ||||
|         // TODO(Subv): For the time being just forward the same data without any decoding. | ||||
|         rgba_data = texture_data; | ||||
|         break; | ||||
|   | ||||
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