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tooot/android/gradle.properties

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# Project-wide Gradle settings.
# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
# Default value: -Xmx10248m -XX:MaxPermSize=256m
# org.gradle.jvmargs=-Xmx2048m -XX:MaxPermSize=512m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true
# AndroidX package structure to make it clearer which packages are bundled with the
# Android operating system, and which are packaged with your app's APK
# https://developer.android.com/topic/libraries/support-library/androidx-rn
android.useAndroidX=true
# Automatically convert third-party libraries to use AndroidX
android.enableJetifier=true
# Version of flipper SDK to use with React Native
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FLIPPER_VERSION=0.75.1
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org.gradle.jvmargs=-Xmx4096m -XX:MaxPermSize=4096m -XX:+HeapDumpOnOutOfMemoryError
org.gradle.daemon=true
org.gradle.parallel=true
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org.gradle.configureondemand=true
# The hosted JavaScript engine
# Supported values: expo.jsEngine = "hermes" | "jsc"
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expo.jsEngine=hermes
# Enable GIF support in React Native images (~200 B increase)
expo.gif.enabled=true
# Enable webp support in React Native images (~85 KB increase)
expo.webp.enabled=true
# Enable animated webp support (~3.4 MB increase)
# Disabled by default because iOS doesn't support animated webp
expo.webp.animated=false