Compare commits
29 Commits
new-gpu
...
gs-uniform
Author | SHA1 | Date | |
---|---|---|---|
d42d094bc6 | |||
6cbdc73f53 | |||
81ee7ad893 | |||
2ce0a9e899 | |||
015e42be05 | |||
57696b2c11 | |||
c8c2beaeff | |||
6069fac76d | |||
7bacb78ce3 | |||
0165012ba4 | |||
96aa1b3a08 | |||
b2c740ee0e | |||
bc352e8168 | |||
4f00eb20db | |||
8b6a9b0dd8 | |||
62409f8139 | |||
0df72f3873 | |||
f2ee9baec7 | |||
8e2037b3ff | |||
c6bcbc02de | |||
36db566428 | |||
9b147d3f9c | |||
7dd9174d31 | |||
5a7f615da1 | |||
811303ea54 | |||
5bcdcffd96 | |||
2bb7f89c30 | |||
602f4f60d8 | |||
3113ae6616 |
@ -121,7 +121,7 @@ function(download_moltenvk)
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||||
set(MOLTENVK_TAR "${CMAKE_BINARY_DIR}/externals/MoltenVK.tar")
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if (NOT EXISTS ${MOLTENVK_DIR})
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if (NOT EXISTS ${MOLTENVK_TAR})
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file(DOWNLOAD https://github.com/KhronosGroup/MoltenVK/releases/latest/download/MoltenVK-all.tar
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file(DOWNLOAD https://github.com/KhronosGroup/MoltenVK/releases/download/v1.2.7-rc1/MoltenVK-all.tar
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${MOLTENVK_TAR} SHOW_PROGRESS)
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endif()
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||||
|
@ -26,16 +26,14 @@ set(HASH_FILES
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||||
"${VIDEO_CORE}/shader/generator/spv_fs_shader_gen.h"
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"${VIDEO_CORE}/shader/shader.cpp"
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"${VIDEO_CORE}/shader/shader.h"
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"${VIDEO_CORE}/pica.cpp"
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"${VIDEO_CORE}/pica.h"
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"${VIDEO_CORE}/regs_framebuffer.h"
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||||
"${VIDEO_CORE}/regs_lighting.h"
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"${VIDEO_CORE}/regs_pipeline.h"
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"${VIDEO_CORE}/regs_rasterizer.h"
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"${VIDEO_CORE}/regs_shader.h"
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"${VIDEO_CORE}/regs_texturing.h"
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"${VIDEO_CORE}/regs.cpp"
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"${VIDEO_CORE}/regs.h"
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"${VIDEO_CORE}/pica/regs_framebuffer.h"
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"${VIDEO_CORE}/pica/regs_lighting.h"
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"${VIDEO_CORE}/pica/regs_pipeline.h"
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"${VIDEO_CORE}/pica/regs_rasterizer.h"
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"${VIDEO_CORE}/pica/regs_shader.h"
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"${VIDEO_CORE}/pica/regs_texturing.h"
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"${VIDEO_CORE}/pica/regs_internal.cpp"
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"${VIDEO_CORE}/pica/regs_internal.h"
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)
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set(COMBINED "")
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foreach (F IN LISTS HASH_FILES)
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|
32
dist/apple/Info.plist.in
vendored
32
dist/apple/Info.plist.in
vendored
@ -26,6 +26,38 @@
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<!-- Fixed -->
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<key>LSApplicationCategoryType</key>
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<string>public.app-category.games</string>
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<key>CFBundleDocumentTypes</key>
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<array>
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<dict>
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<key>CFBundleTypeExtensions</key>
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<array>
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<string>3ds</string>
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<string>3dsx</string>
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<string>cci</string>
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<string>cxi</string>
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||||
<string>cia</string>
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</array>
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<key>CFBundleTypeName</key>
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<string>Nintendo 3DS File</string>
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<key>CFBundleTypeRole</key>
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<string>Viewer</string>
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<key>LSHandlerRank</key>
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<string>Default</string>
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</dict>
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||||
<dict>
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||||
<key>CFBundleTypeExtensions</key>
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||||
<array>
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||||
<string>elf</string>
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<string>axf</string>
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||||
</array>
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||||
<key>CFBundleTypeName</key>
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||||
<string>Unix Executable and Linkable Format</string>
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||||
<key>CFBundleTypeRole</key>
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<string>Viewer</string>
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<key>LSHandlerRank</key>
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||||
<string>Alternate</string>
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||||
</dict>
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||||
</array>
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||||
<key>NSCameraUsageDescription</key>
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<string>This app requires camera access to emulate the 3DS's cameras.</string>
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||||
<key>NSMicrophoneUsageDescription</key>
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||||
|
13
dist/qt_themes/default/style.qss
vendored
13
dist/qt_themes/default/style.qss
vendored
@ -12,18 +12,19 @@ QPushButton#GraphicsAPIStatusBarButton:hover {
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||||
border: 1px solid #76797C;
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||||
}
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||||
|
||||
QPushButton#3DOptionStatusBarButton {
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||||
color: #A5A5A5;
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||||
font-weight: bold;
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||||
QPushButton#TogglableStatusBarButton {
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||||
color: #959595;
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||||
border: 1px solid transparent;
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||||
background-color: transparent;
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||||
padding: 0px 3px 0px 3px;
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||||
text-align: center;
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||||
min-width: 60px;
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||||
min-height: 20px;
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||||
}
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||||
|
||||
QPushButton#3DOptionStatusBarButton:hover {
|
||||
QPushButton#TogglableStatusBarButton:checked {
|
||||
color: #00FF00;
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||||
}
|
||||
|
||||
QPushButton#TogglableStatusBarButton:hover {
|
||||
border: 1px solid #76797C;
|
||||
}
|
||||
|
||||
|
33
dist/qt_themes/qdarkstyle/style.qss
vendored
33
dist/qt_themes/qdarkstyle/style.qss
vendored
@ -1,19 +1,3 @@
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||||
QPushButton#TogglableStatusBarButton {
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||||
color: #959595;
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||||
border: 1px solid transparent;
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||||
background-color: transparent;
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||||
padding: 0px 3px 0px 3px;
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||||
text-align: center;
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||||
}
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||||
|
||||
QPushButton#TogglableStatusBarButton:checked {
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||||
color: palette(text);
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||||
}
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||||
|
||||
QPushButton#TogglableStatusBarButton:hover {
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||||
border: 1px solid #76797C;
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||||
}
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||||
|
||||
QPushButton#GraphicsAPIStatusBarButton {
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||||
color: #656565;
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||||
border: 1px solid transparent;
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||||
@ -26,6 +10,23 @@ QPushButton#GraphicsAPIStatusBarButton:hover {
|
||||
border: 1px solid #76797C;
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||||
}
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||||
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||||
QPushButton#TogglableStatusBarButton {
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||||
min-width: 0px;
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||||
color: #656565;
|
||||
border: 1px solid transparent;
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||||
background-color: transparent;
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||||
padding: 0px 3px 0px 3px;
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||||
text-align: center;
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||||
}
|
||||
|
||||
QPushButton#TogglableStatusBarButton:checked {
|
||||
color: #00FF00;
|
||||
}
|
||||
|
||||
QPushButton#TogglableStatusBarButton:hover {
|
||||
border: 1px solid #76797C;
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||||
}
|
||||
|
||||
QToolTip {
|
||||
border: 1px solid #76797C;
|
||||
background-color: #5A7566;
|
||||
|
3
externals/CMakeLists.txt
vendored
3
externals/CMakeLists.txt
vendored
@ -395,9 +395,6 @@ if(USE_SYSTEM_VULKAN_HEADERS)
|
||||
else()
|
||||
target_include_directories(vulkan-headers SYSTEM INTERFACE ./vulkan-headers/include)
|
||||
endif()
|
||||
if (APPLE)
|
||||
target_include_directories(vulkan-headers SYSTEM INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/MoltenVK)
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||||
endif()
|
||||
|
||||
# adrenotools
|
||||
if (ANDROID AND "arm64" IN_LIST ARCHITECTURE)
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||||
|
1071
externals/moltenvk/mvk_config.h
vendored
1071
externals/moltenvk/mvk_config.h
vendored
File diff suppressed because it is too large
Load Diff
2
externals/vulkan-headers
vendored
2
externals/vulkan-headers
vendored
Submodule externals/vulkan-headers updated: 85c2334e92...217e93c664
@ -7,25 +7,13 @@ package org.citra.citra_emu.features.cheats.model
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||||
import androidx.annotation.Keep
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||||
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||||
@Keep
|
||||
class CheatEngine(titleId: Long) {
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||||
@Keep
|
||||
private val mPointer: Long
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||||
|
||||
init {
|
||||
mPointer = initialize(titleId)
|
||||
}
|
||||
|
||||
protected external fun finalize()
|
||||
object CheatEngine {
|
||||
external fun loadCheatFile(titleId: Long)
|
||||
external fun saveCheatFile(titleId: Long)
|
||||
|
||||
external fun getCheats(): Array<Cheat>
|
||||
|
||||
external fun addCheat(cheat: Cheat?)
|
||||
external fun removeCheat(index: Int)
|
||||
external fun updateCheat(index: Int, newCheat: Cheat?)
|
||||
external fun saveCheatFile()
|
||||
|
||||
companion object {
|
||||
@JvmStatic
|
||||
private external fun initialize(titleId: Long): Long
|
||||
}
|
||||
}
|
||||
|
@ -47,18 +47,19 @@ class CheatsViewModel : ViewModel() {
|
||||
val detailsViewFocusChange get() = _detailsViewFocusChange.asStateFlow()
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||||
private val _detailsViewFocusChange = MutableStateFlow(false)
|
||||
|
||||
private var cheatEngine: CheatEngine? = null
|
||||
private var titleId: Long = 0
|
||||
lateinit var cheats: Array<Cheat>
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||||
private var cheatsNeedSaving = false
|
||||
private var selectedCheatPosition = -1
|
||||
|
||||
fun initialize(titleId: Long) {
|
||||
cheatEngine = CheatEngine(titleId)
|
||||
fun initialize(titleId_: Long) {
|
||||
titleId = titleId_;
|
||||
load()
|
||||
}
|
||||
|
||||
private fun load() {
|
||||
cheats = cheatEngine!!.getCheats()
|
||||
CheatEngine.loadCheatFile(titleId)
|
||||
cheats = CheatEngine.getCheats()
|
||||
for (i in cheats.indices) {
|
||||
cheats[i].setEnabledChangedCallback {
|
||||
cheatsNeedSaving = true
|
||||
@ -69,7 +70,7 @@ class CheatsViewModel : ViewModel() {
|
||||
|
||||
fun saveIfNeeded() {
|
||||
if (cheatsNeedSaving) {
|
||||
cheatEngine!!.saveCheatFile()
|
||||
CheatEngine.saveCheatFile(titleId)
|
||||
cheatsNeedSaving = false
|
||||
}
|
||||
}
|
||||
@ -107,7 +108,7 @@ class CheatsViewModel : ViewModel() {
|
||||
_isAdding.value = false
|
||||
_isEditing.value = false
|
||||
val position = cheats.size
|
||||
cheatEngine!!.addCheat(cheat)
|
||||
CheatEngine.addCheat(cheat)
|
||||
cheatsNeedSaving = true
|
||||
load()
|
||||
notifyCheatAdded(position)
|
||||
@ -123,7 +124,7 @@ class CheatsViewModel : ViewModel() {
|
||||
}
|
||||
|
||||
fun updateSelectedCheat(newCheat: Cheat?) {
|
||||
cheatEngine!!.updateCheat(selectedCheatPosition, newCheat)
|
||||
CheatEngine.updateCheat(selectedCheatPosition, newCheat)
|
||||
cheatsNeedSaving = true
|
||||
load()
|
||||
notifyCheatUpdated(selectedCheatPosition)
|
||||
@ -141,7 +142,7 @@ class CheatsViewModel : ViewModel() {
|
||||
fun deleteSelectedCheat() {
|
||||
val position = selectedCheatPosition
|
||||
setSelectedCheat(null, -1)
|
||||
cheatEngine!!.removeCheat(position)
|
||||
CheatEngine.removeCheat(position)
|
||||
cheatsNeedSaving = true
|
||||
load()
|
||||
notifyCheatDeleted(position)
|
||||
|
@ -15,24 +15,24 @@
|
||||
|
||||
extern "C" {
|
||||
|
||||
static Cheats::CheatEngine* GetPointer(JNIEnv* env, jobject obj) {
|
||||
return reinterpret_cast<Cheats::CheatEngine*>(
|
||||
env->GetLongField(obj, IDCache::GetCheatEnginePointer()));
|
||||
static Cheats::CheatEngine& GetEngine() {
|
||||
Core::System& system{Core::System::GetInstance()};
|
||||
return system.CheatEngine();
|
||||
}
|
||||
|
||||
JNIEXPORT jlong JNICALL Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_initialize(
|
||||
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_loadCheatFile(
|
||||
JNIEnv* env, jclass, jlong title_id) {
|
||||
return reinterpret_cast<jlong>(new Cheats::CheatEngine(title_id, Core::System::GetInstance()));
|
||||
GetEngine().LoadCheatFile(title_id);
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL
|
||||
Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_finalize(JNIEnv* env, jobject obj) {
|
||||
delete GetPointer(env, obj);
|
||||
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_saveCheatFile(
|
||||
JNIEnv* env, jclass, jlong title_id) {
|
||||
GetEngine().SaveCheatFile(title_id);
|
||||
}
|
||||
|
||||
JNIEXPORT jobjectArray JNICALL
|
||||
Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_getCheats(JNIEnv* env, jobject obj) {
|
||||
auto cheats = GetPointer(env, obj)->GetCheats();
|
||||
Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_getCheats(JNIEnv* env, jclass) {
|
||||
auto cheats = GetEngine().GetCheats();
|
||||
|
||||
const jobjectArray array =
|
||||
env->NewObjectArray(static_cast<jsize>(cheats.size()), IDCache::GetCheatClass(), nullptr);
|
||||
@ -45,22 +45,19 @@ Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_getCheats(JNIEnv* en
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_addCheat(
|
||||
JNIEnv* env, jobject obj, jobject j_cheat) {
|
||||
GetPointer(env, obj)->AddCheat(*CheatFromJava(env, j_cheat));
|
||||
JNIEnv* env, jclass, jobject j_cheat) {
|
||||
auto cheat = *CheatFromJava(env, j_cheat);
|
||||
GetEngine().AddCheat(std::move(cheat));
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_removeCheat(
|
||||
JNIEnv* env, jobject obj, jint index) {
|
||||
GetPointer(env, obj)->RemoveCheat(index);
|
||||
JNIEnv* env, jclass, jint index) {
|
||||
GetEngine().RemoveCheat(index);
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_updateCheat(
|
||||
JNIEnv* env, jobject obj, jint index, jobject j_new_cheat) {
|
||||
GetPointer(env, obj)->UpdateCheat(index, *CheatFromJava(env, j_new_cheat));
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_saveCheatFile(
|
||||
JNIEnv* env, jobject obj) {
|
||||
GetPointer(env, obj)->SaveCheatFile();
|
||||
JNIEnv* env, jclass, jint index, jobject j_new_cheat) {
|
||||
auto cheat = *CheatFromJava(env, j_new_cheat);
|
||||
GetEngine().UpdateCheat(index, std::move(cheat));
|
||||
}
|
||||
}
|
||||
|
@ -146,6 +146,7 @@ void Config::ReadValues() {
|
||||
ReadSetting("Renderer", Settings::values.use_disk_shader_cache);
|
||||
ReadSetting("Renderer", Settings::values.use_vsync_new);
|
||||
ReadSetting("Renderer", Settings::values.texture_filter);
|
||||
ReadSetting("Renderer", Settings::values.texture_sampling);
|
||||
|
||||
// Work around to map Android setting for enabling the frame limiter to the format Citra expects
|
||||
if (sdl2_config->GetBoolean("Renderer", "use_frame_limit", true)) {
|
||||
@ -214,6 +215,8 @@ void Config::ReadValues() {
|
||||
} catch (...) {
|
||||
}
|
||||
}
|
||||
ReadSetting("System", Settings::values.init_ticks_type);
|
||||
ReadSetting("System", Settings::values.init_ticks_override);
|
||||
ReadSetting("System", Settings::values.plugin_loader_enabled);
|
||||
ReadSetting("System", Settings::values.allow_plugin_loader);
|
||||
|
||||
|
@ -288,6 +288,14 @@ init_clock =
|
||||
# Note: 3DS can only handle times later then Jan 1 2000
|
||||
init_time =
|
||||
|
||||
# The system ticks count to use when citra starts
|
||||
# 0: Random (default), 1: Fixed
|
||||
init_ticks_type =
|
||||
|
||||
# Tick count to use when init_ticks_type is set to Fixed.
|
||||
# Defaults to 0.
|
||||
init_ticks_override =
|
||||
|
||||
# Plugin loader state, if enabled plugins will be loaded from the SD card.
|
||||
# You can also set if homebrew apps are allowed to enable the plugin loader
|
||||
plugin_loader =
|
||||
|
@ -15,7 +15,6 @@
|
||||
#include "jni/input_manager.h"
|
||||
#include "network/network.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
static bool IsPortraitMode() {
|
||||
return JNI_FALSE != IDCache::GetEnvForThread()->CallStaticBooleanMethod(
|
||||
|
@ -7,6 +7,10 @@
|
||||
#include <vector>
|
||||
#include "core/frontend/emu_window.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
class EmuWindow_Android : public Frontend::EmuWindow {
|
||||
public:
|
||||
EmuWindow_Android(ANativeWindow* surface);
|
||||
|
@ -12,10 +12,11 @@
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core.h"
|
||||
#include "input_common/main.h"
|
||||
#include "jni/emu_window/emu_window_gl.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
static constexpr std::array<EGLint, 15> egl_attribs{EGL_SURFACE_TYPE,
|
||||
EGL_WINDOW_BIT,
|
||||
@ -71,8 +72,8 @@ private:
|
||||
EGLContext egl_context{};
|
||||
};
|
||||
|
||||
EmuWindow_Android_OpenGL::EmuWindow_Android_OpenGL(ANativeWindow* surface)
|
||||
: EmuWindow_Android{surface} {
|
||||
EmuWindow_Android_OpenGL::EmuWindow_Android_OpenGL(Core::System& system_, ANativeWindow* surface)
|
||||
: EmuWindow_Android{surface}, system{system_} {
|
||||
if (egl_display = eglGetDisplay(EGL_DEFAULT_DISPLAY); egl_display == EGL_NO_DISPLAY) {
|
||||
LOG_CRITICAL(Frontend, "eglGetDisplay() failed");
|
||||
return;
|
||||
@ -199,6 +200,9 @@ void EmuWindow_Android_OpenGL::StopPresenting() {
|
||||
}
|
||||
|
||||
void EmuWindow_Android_OpenGL::TryPresenting() {
|
||||
if (!system.IsPoweredOn()) {
|
||||
return;
|
||||
}
|
||||
if (presenting_state == PresentingState::Initial) [[unlikely]] {
|
||||
eglMakeCurrent(egl_display, egl_surface, egl_surface, egl_context);
|
||||
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
|
||||
@ -208,8 +212,6 @@ void EmuWindow_Android_OpenGL::TryPresenting() {
|
||||
return;
|
||||
}
|
||||
eglSwapInterval(egl_display, Settings::values.use_vsync_new ? 1 : 0);
|
||||
if (VideoCore::g_renderer) {
|
||||
VideoCore::g_renderer->TryPresent(0);
|
||||
eglSwapBuffers(egl_display, egl_surface);
|
||||
}
|
||||
system.GPU().Renderer().TryPresent(0);
|
||||
eglSwapBuffers(egl_display, egl_surface);
|
||||
}
|
||||
|
@ -11,11 +11,15 @@
|
||||
|
||||
#include "jni/emu_window/emu_window.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
struct ANativeWindow;
|
||||
|
||||
class EmuWindow_Android_OpenGL : public EmuWindow_Android {
|
||||
public:
|
||||
EmuWindow_Android_OpenGL(ANativeWindow* surface);
|
||||
EmuWindow_Android_OpenGL(Core::System& system, ANativeWindow* surface);
|
||||
~EmuWindow_Android_OpenGL() override = default;
|
||||
|
||||
void TryPresenting() override;
|
||||
@ -30,6 +34,7 @@ private:
|
||||
void DestroyContext() override;
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
EGLConfig egl_config;
|
||||
EGLSurface egl_surface{};
|
||||
EGLContext egl_context{};
|
||||
|
@ -7,7 +7,6 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "jni/emu_window/emu_window_vk.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
class GraphicsContext_Android final : public Frontend::GraphicsContext {
|
||||
public:
|
||||
|
@ -81,8 +81,8 @@ jstring Java_org_citra_citra_1emu_model_GameInfo_getTitle(JNIEnv* env, jobject o
|
||||
Loader::SMDH::TitleLanguage language = Loader::SMDH::TitleLanguage::English;
|
||||
|
||||
// Get the title from SMDH in UTF-16 format
|
||||
std::u16string title{
|
||||
reinterpret_cast<char16_t*>(smdh->titles[static_cast<size_t>(language)].long_title.data())};
|
||||
std::u16string title{reinterpret_cast<char16_t*>(
|
||||
smdh->titles[static_cast<std::size_t>(language)].long_title.data())};
|
||||
|
||||
return ToJString(env, Common::UTF16ToUTF8(title).data());
|
||||
}
|
||||
@ -93,8 +93,8 @@ jstring Java_org_citra_citra_1emu_model_GameInfo_getCompany(JNIEnv* env, jobject
|
||||
|
||||
// Get the Publisher's name from SMDH in UTF-16 format
|
||||
char16_t* publisher;
|
||||
publisher =
|
||||
reinterpret_cast<char16_t*>(smdh->titles[static_cast<size_t>(language)].publisher.data());
|
||||
publisher = reinterpret_cast<char16_t*>(
|
||||
smdh->titles[static_cast<std::size_t>(language)].publisher.data());
|
||||
|
||||
return ToJString(env, Common::UTF16ToUTF8(publisher).data());
|
||||
}
|
||||
|
@ -35,8 +35,6 @@ static jclass s_cheat_class;
|
||||
static jfieldID s_cheat_pointer;
|
||||
static jmethodID s_cheat_constructor;
|
||||
|
||||
static jfieldID s_cheat_engine_pointer;
|
||||
|
||||
static jfieldID s_game_info_pointer;
|
||||
|
||||
static jclass s_disk_cache_progress_class;
|
||||
@ -116,10 +114,6 @@ jmethodID GetCheatConstructor() {
|
||||
return s_cheat_constructor;
|
||||
}
|
||||
|
||||
jfieldID GetCheatEnginePointer() {
|
||||
return s_cheat_engine_pointer;
|
||||
}
|
||||
|
||||
jfieldID GetGameInfoPointer() {
|
||||
return s_game_info_pointer;
|
||||
}
|
||||
@ -195,12 +189,6 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved) {
|
||||
s_cheat_constructor = env->GetMethodID(cheat_class, "<init>", "(J)V");
|
||||
env->DeleteLocalRef(cheat_class);
|
||||
|
||||
// Initialize CheatEngine
|
||||
const jclass cheat_engine_class =
|
||||
env->FindClass("org/citra/citra_emu/features/cheats/model/CheatEngine");
|
||||
s_cheat_engine_pointer = env->GetFieldID(cheat_engine_class, "mPointer", "J");
|
||||
env->DeleteLocalRef(cheat_engine_class);
|
||||
|
||||
// Initialize GameInfo
|
||||
const jclass game_info_class = env->FindClass("org/citra/citra_emu/model/GameInfo");
|
||||
s_game_info_pointer = env->GetFieldID(game_info_class, "pointer", "J");
|
||||
|
@ -35,8 +35,6 @@ jclass GetCheatClass();
|
||||
jfieldID GetCheatPointer();
|
||||
jmethodID GetCheatConstructor();
|
||||
|
||||
jfieldID GetCheatEnginePointer();
|
||||
|
||||
jfieldID GetGameInfoPointer();
|
||||
|
||||
jclass GetDiskCacheProgressClass();
|
||||
|
@ -51,8 +51,9 @@
|
||||
#include "jni/id_cache.h"
|
||||
#include "jni/input_manager.h"
|
||||
#include "jni/ndk_motion.h"
|
||||
#include "video_core/debug_utils/debug_utils.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
#if CITRA_ARCH(arm64)
|
||||
#include <adrenotools/driver.h>
|
||||
@ -126,7 +127,7 @@ static bool CheckMicPermission() {
|
||||
|
||||
static Core::System::ResultStatus RunCitra(const std::string& filepath) {
|
||||
// Citra core only supports a single running instance
|
||||
std::lock_guard<std::mutex> lock(running_mutex);
|
||||
std::scoped_lock lock(running_mutex);
|
||||
|
||||
LOG_INFO(Frontend, "Citra starting...");
|
||||
|
||||
@ -137,10 +138,12 @@ static Core::System::ResultStatus RunCitra(const std::string& filepath) {
|
||||
return Core::System::ResultStatus::ErrorLoader;
|
||||
}
|
||||
|
||||
Core::System& system{Core::System::GetInstance()};
|
||||
|
||||
const auto graphics_api = Settings::values.graphics_api.GetValue();
|
||||
switch (graphics_api) {
|
||||
case Settings::GraphicsAPI::OpenGL:
|
||||
window = std::make_unique<EmuWindow_Android_OpenGL>(s_surf);
|
||||
window = std::make_unique<EmuWindow_Android_OpenGL>(system, s_surf);
|
||||
break;
|
||||
case Settings::GraphicsAPI::Vulkan:
|
||||
window = std::make_unique<EmuWindow_Android_Vulkan>(s_surf, vulkan_library);
|
||||
@ -150,8 +153,6 @@ static Core::System::ResultStatus RunCitra(const std::string& filepath) {
|
||||
window = std::make_unique<EmuWindow_Android_Vulkan>(s_surf, vulkan_library);
|
||||
}
|
||||
|
||||
Core::System& system{Core::System::GetInstance()};
|
||||
|
||||
// Forces a config reload on game boot, if the user changed settings in the UI
|
||||
Config{};
|
||||
// Replace with game-specific settings
|
||||
@ -179,6 +180,7 @@ static Core::System::ResultStatus RunCitra(const std::string& filepath) {
|
||||
// Register microphone permission check
|
||||
system.RegisterMicPermissionCheck(&CheckMicPermission);
|
||||
|
||||
Pica::g_debug_context = Pica::DebugContext::Construct();
|
||||
InputManager::Init();
|
||||
|
||||
window->MakeCurrent();
|
||||
@ -196,7 +198,7 @@ static Core::System::ResultStatus RunCitra(const std::string& filepath) {
|
||||
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
|
||||
|
||||
std::unique_ptr<Frontend::GraphicsContext> cpu_context;
|
||||
system.Renderer().Rasterizer()->LoadDiskResources(stop_run, &LoadDiskCacheProgress);
|
||||
system.GPU().Renderer().Rasterizer()->LoadDiskResources(stop_run, &LoadDiskCacheProgress);
|
||||
|
||||
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
|
||||
|
||||
@ -275,8 +277,10 @@ void Java_org_citra_citra_1emu_NativeLibrary_surfaceChanged(JNIEnv* env,
|
||||
if (window) {
|
||||
window->OnSurfaceChanged(s_surf);
|
||||
}
|
||||
if (VideoCore::g_renderer) {
|
||||
VideoCore::g_renderer->NotifySurfaceChanged();
|
||||
|
||||
auto& system = Core::System::GetInstance();
|
||||
if (system.IsPoweredOn()) {
|
||||
system.GPU().Renderer().NotifySurfaceChanged();
|
||||
}
|
||||
|
||||
LOG_INFO(Frontend, "Surface changed");
|
||||
@ -311,8 +315,9 @@ void Java_org_citra_citra_1emu_NativeLibrary_notifyOrientationChange([[maybe_unu
|
||||
jint layout_option,
|
||||
jint rotation) {
|
||||
Settings::values.layout_option = static_cast<Settings::LayoutOption>(layout_option);
|
||||
if (VideoCore::g_renderer) {
|
||||
VideoCore::g_renderer->UpdateCurrentFramebufferLayout(!(rotation % 2));
|
||||
auto& system = Core::System::GetInstance();
|
||||
if (system.IsPoweredOn()) {
|
||||
system.GPU().Renderer().UpdateCurrentFramebufferLayout(!(rotation % 2));
|
||||
}
|
||||
InputManager::screen_rotation = rotation;
|
||||
Camera::NDK::g_rotation = rotation;
|
||||
@ -322,8 +327,9 @@ void Java_org_citra_citra_1emu_NativeLibrary_swapScreens([[maybe_unused]] JNIEnv
|
||||
[[maybe_unused]] jobject obj,
|
||||
jboolean swap_screens, jint rotation) {
|
||||
Settings::values.swap_screen = swap_screens;
|
||||
if (VideoCore::g_renderer) {
|
||||
VideoCore::g_renderer->UpdateCurrentFramebufferLayout(!(rotation % 2));
|
||||
auto& system = Core::System::GetInstance();
|
||||
if (system.IsPoweredOn()) {
|
||||
system.GPU().Renderer().UpdateCurrentFramebufferLayout(!(rotation % 2));
|
||||
}
|
||||
InputManager::screen_rotation = rotation;
|
||||
Camera::NDK::g_rotation = rotation;
|
||||
@ -655,8 +661,8 @@ void Java_org_citra_citra_1emu_NativeLibrary_removeAmiibo([[maybe_unused]] JNIEn
|
||||
JNIEXPORT jobject JNICALL Java_org_citra_citra_1emu_utils_CiaInstallWorker_installCIA(
|
||||
JNIEnv* env, jobject jobj, jstring jpath) {
|
||||
std::string path = GetJString(env, jpath);
|
||||
Service::AM::InstallStatus res =
|
||||
Service::AM::InstallCIA(path, [env, jobj](size_t total_bytes_read, size_t file_size) {
|
||||
Service::AM::InstallStatus res = Service::AM::InstallCIA(
|
||||
path, [env, jobj](std::size_t total_bytes_read, std::size_t file_size) {
|
||||
env->CallVoidMethod(jobj, IDCache::GetCiaInstallHelperSetProgress(),
|
||||
static_cast<jint>(file_size), static_cast<jint>(total_bytes_read));
|
||||
});
|
||||
|
@ -4,11 +4,11 @@ add_library(audio_core STATIC
|
||||
codec.h
|
||||
dsp_interface.cpp
|
||||
dsp_interface.h
|
||||
hle/aac_decoder.cpp
|
||||
hle/aac_decoder.h
|
||||
hle/common.h
|
||||
hle/decoder.cpp
|
||||
hle/decoder.h
|
||||
hle/faad2_decoder.cpp
|
||||
hle/faad2_decoder.h
|
||||
hle/filter.cpp
|
||||
hle/filter.h
|
||||
hle/hle.cpp
|
||||
|
@ -3,30 +3,11 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <neaacdec.h>
|
||||
#include "audio_core/hle/faad2_decoder.h"
|
||||
#include "audio_core/hle/aac_decoder.h"
|
||||
|
||||
namespace AudioCore::HLE {
|
||||
|
||||
class FAAD2Decoder::Impl {
|
||||
public:
|
||||
explicit Impl(Memory::MemorySystem& memory);
|
||||
~Impl();
|
||||
std::optional<BinaryMessage> ProcessRequest(const BinaryMessage& request);
|
||||
bool IsValid() const {
|
||||
return decoder != nullptr;
|
||||
}
|
||||
|
||||
private:
|
||||
std::optional<BinaryMessage> Initalize(const BinaryMessage& request);
|
||||
|
||||
std::optional<BinaryMessage> Decode(const BinaryMessage& request);
|
||||
|
||||
Memory::MemorySystem& memory;
|
||||
|
||||
NeAACDecHandle decoder = nullptr;
|
||||
};
|
||||
|
||||
FAAD2Decoder::Impl::Impl(Memory::MemorySystem& memory) : memory(memory) {
|
||||
AACDecoder::AACDecoder(Memory::MemorySystem& memory) : memory(memory) {
|
||||
decoder = NeAACDecOpen();
|
||||
if (decoder == nullptr) {
|
||||
LOG_CRITICAL(Audio_DSP, "Could not open FAAD2 decoder.");
|
||||
@ -46,7 +27,7 @@ FAAD2Decoder::Impl::Impl(Memory::MemorySystem& memory) : memory(memory) {
|
||||
LOG_INFO(Audio_DSP, "Created FAAD2 AAC decoder.");
|
||||
}
|
||||
|
||||
FAAD2Decoder::Impl::~Impl() {
|
||||
AACDecoder::~AACDecoder() {
|
||||
if (decoder) {
|
||||
NeAACDecClose(decoder);
|
||||
decoder = nullptr;
|
||||
@ -55,16 +36,23 @@ FAAD2Decoder::Impl::~Impl() {
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<BinaryMessage> FAAD2Decoder::Impl::ProcessRequest(const BinaryMessage& request) {
|
||||
BinaryMessage AACDecoder::ProcessRequest(const BinaryMessage& request) {
|
||||
if (request.header.codec != DecoderCodec::DecodeAAC) {
|
||||
LOG_ERROR(Audio_DSP, "FAAD2 AAC Decoder cannot handle such codec: {}",
|
||||
LOG_ERROR(Audio_DSP, "AAC decoder received unsupported codec: {}",
|
||||
static_cast<u16>(request.header.codec));
|
||||
return {};
|
||||
return {
|
||||
.header =
|
||||
{
|
||||
.result = ResultStatus::Error,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
switch (request.header.cmd) {
|
||||
case DecoderCommand::Init: {
|
||||
return Initalize(request);
|
||||
BinaryMessage response = request;
|
||||
response.header.result = ResultStatus::Success;
|
||||
return response;
|
||||
}
|
||||
case DecoderCommand::EncodeDecode: {
|
||||
return Decode(request);
|
||||
@ -72,26 +60,25 @@ std::optional<BinaryMessage> FAAD2Decoder::Impl::ProcessRequest(const BinaryMess
|
||||
case DecoderCommand::Shutdown:
|
||||
case DecoderCommand::SaveState:
|
||||
case DecoderCommand::LoadState: {
|
||||
LOG_WARNING(Audio_DSP, "Got unimplemented binary request: {}",
|
||||
LOG_WARNING(Audio_DSP, "Got unimplemented AAC binary request: {}",
|
||||
static_cast<u16>(request.header.cmd));
|
||||
BinaryMessage response = request;
|
||||
response.header.result = ResultStatus::Success;
|
||||
return response;
|
||||
}
|
||||
default:
|
||||
LOG_ERROR(Audio_DSP, "Got unknown binary request: {}",
|
||||
LOG_ERROR(Audio_DSP, "Got unknown AAC binary request: {}",
|
||||
static_cast<u16>(request.header.cmd));
|
||||
return {};
|
||||
return {
|
||||
.header =
|
||||
{
|
||||
.result = ResultStatus::Error,
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<BinaryMessage> FAAD2Decoder::Impl::Initalize(const BinaryMessage& request) {
|
||||
BinaryMessage response = request;
|
||||
response.header.result = ResultStatus::Success;
|
||||
return response;
|
||||
}
|
||||
|
||||
std::optional<BinaryMessage> FAAD2Decoder::Impl::Decode(const BinaryMessage& request) {
|
||||
BinaryMessage AACDecoder::Decode(const BinaryMessage& request) {
|
||||
BinaryMessage response{};
|
||||
response.header.codec = request.header.codec;
|
||||
response.header.cmd = request.header.cmd;
|
||||
@ -101,6 +88,10 @@ std::optional<BinaryMessage> FAAD2Decoder::Impl::Decode(const BinaryMessage& req
|
||||
response.decode_aac_response.num_channels = 2;
|
||||
response.decode_aac_response.num_samples = 1024;
|
||||
|
||||
if (decoder == nullptr) {
|
||||
return response;
|
||||
}
|
||||
|
||||
if (request.decode_aac_request.src_addr < Memory::FCRAM_PADDR ||
|
||||
request.decode_aac_request.src_addr + request.decode_aac_request.size >
|
||||
Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
|
||||
@ -171,16 +162,4 @@ std::optional<BinaryMessage> FAAD2Decoder::Impl::Decode(const BinaryMessage& req
|
||||
return response;
|
||||
}
|
||||
|
||||
FAAD2Decoder::FAAD2Decoder(Memory::MemorySystem& memory) : impl(std::make_unique<Impl>(memory)) {}
|
||||
|
||||
FAAD2Decoder::~FAAD2Decoder() = default;
|
||||
|
||||
std::optional<BinaryMessage> FAAD2Decoder::ProcessRequest(const BinaryMessage& request) {
|
||||
return impl->ProcessRequest(request);
|
||||
}
|
||||
|
||||
bool FAAD2Decoder::IsValid() const {
|
||||
return impl->IsValid();
|
||||
}
|
||||
|
||||
} // namespace AudioCore::HLE
|
26
src/audio_core/hle/aac_decoder.h
Normal file
26
src/audio_core/hle/aac_decoder.h
Normal file
@ -0,0 +1,26 @@
|
||||
// Copyright 2023 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "audio_core/hle/decoder.h"
|
||||
|
||||
namespace AudioCore::HLE {
|
||||
|
||||
using NeAACDecHandle = void*;
|
||||
|
||||
class AACDecoder final : public DecoderBase {
|
||||
public:
|
||||
explicit AACDecoder(Memory::MemorySystem& memory);
|
||||
~AACDecoder() override;
|
||||
BinaryMessage ProcessRequest(const BinaryMessage& request) override;
|
||||
|
||||
private:
|
||||
BinaryMessage Decode(const BinaryMessage& request);
|
||||
|
||||
Memory::MemorySystem& memory;
|
||||
NeAACDecHandle decoder = nullptr;
|
||||
};
|
||||
|
||||
} // namespace AudioCore::HLE
|
@ -32,34 +32,4 @@ DecoderSampleRate GetSampleRateEnum(u32 sample_rate) {
|
||||
}
|
||||
}
|
||||
|
||||
DecoderBase::~DecoderBase(){};
|
||||
|
||||
NullDecoder::NullDecoder() = default;
|
||||
|
||||
NullDecoder::~NullDecoder() = default;
|
||||
|
||||
std::optional<BinaryMessage> NullDecoder::ProcessRequest(const BinaryMessage& request) {
|
||||
BinaryMessage response{};
|
||||
switch (request.header.cmd) {
|
||||
case DecoderCommand::Init:
|
||||
case DecoderCommand::Shutdown:
|
||||
case DecoderCommand::SaveState:
|
||||
case DecoderCommand::LoadState:
|
||||
response = request;
|
||||
response.header.result = ResultStatus::Success;
|
||||
return response;
|
||||
case DecoderCommand::EncodeDecode:
|
||||
response.header.codec = request.header.codec;
|
||||
response.header.cmd = request.header.cmd;
|
||||
response.header.result = ResultStatus::Success;
|
||||
response.decode_aac_response.num_channels = 2; // Just assume stereo here
|
||||
response.decode_aac_response.size = request.decode_aac_request.size;
|
||||
response.decode_aac_response.num_samples = 1024; // Just assume 1024 here
|
||||
return response;
|
||||
default:
|
||||
LOG_ERROR(Audio_DSP, "Got unknown binary request: {}",
|
||||
static_cast<u16>(request.header.cmd));
|
||||
return std::nullopt;
|
||||
}
|
||||
};
|
||||
} // namespace AudioCore::HLE
|
||||
|
@ -135,21 +135,8 @@ enum_le<DecoderSampleRate> GetSampleRateEnum(u32 sample_rate);
|
||||
|
||||
class DecoderBase {
|
||||
public:
|
||||
virtual ~DecoderBase();
|
||||
virtual std::optional<BinaryMessage> ProcessRequest(const BinaryMessage& request) = 0;
|
||||
/// Return true if this Decoder can be loaded. Return false if the system cannot create the
|
||||
/// decoder
|
||||
virtual bool IsValid() const = 0;
|
||||
};
|
||||
|
||||
class NullDecoder final : public DecoderBase {
|
||||
public:
|
||||
NullDecoder();
|
||||
~NullDecoder() override;
|
||||
std::optional<BinaryMessage> ProcessRequest(const BinaryMessage& request) override;
|
||||
bool IsValid() const override {
|
||||
return true;
|
||||
}
|
||||
virtual ~DecoderBase() = default;
|
||||
virtual BinaryMessage ProcessRequest(const BinaryMessage& request) = 0;
|
||||
};
|
||||
|
||||
} // namespace AudioCore::HLE
|
||||
|
@ -1,23 +0,0 @@
|
||||
// Copyright 2023 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "audio_core/hle/decoder.h"
|
||||
|
||||
namespace AudioCore::HLE {
|
||||
|
||||
class FAAD2Decoder final : public DecoderBase {
|
||||
public:
|
||||
explicit FAAD2Decoder(Memory::MemorySystem& memory);
|
||||
~FAAD2Decoder() override;
|
||||
std::optional<BinaryMessage> ProcessRequest(const BinaryMessage& request) override;
|
||||
bool IsValid() const override;
|
||||
|
||||
private:
|
||||
class Impl;
|
||||
std::unique_ptr<Impl> impl;
|
||||
};
|
||||
|
||||
} // namespace AudioCore::HLE
|
@ -8,9 +8,9 @@
|
||||
#include <boost/serialization/vector.hpp>
|
||||
#include <boost/serialization/weak_ptr.hpp>
|
||||
#include "audio_core/audio_types.h"
|
||||
#include "audio_core/hle/aac_decoder.h"
|
||||
#include "audio_core/hle/common.h"
|
||||
#include "audio_core/hle/decoder.h"
|
||||
#include "audio_core/hle/faad2_decoder.h"
|
||||
#include "audio_core/hle/hle.h"
|
||||
#include "audio_core/hle/mixers.h"
|
||||
#include "audio_core/hle/shared_memory.h"
|
||||
@ -24,16 +24,10 @@
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
|
||||
SERIALIZE_EXPORT_IMPL(AudioCore::DspHle)
|
||||
|
||||
using InterruptType = Service::DSP::InterruptType;
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
DspHle::DspHle()
|
||||
: DspHle(Core::System::GetInstance(), Core::System::GetInstance().Memory(),
|
||||
Core::System::GetInstance().CoreTiming()) {}
|
||||
|
||||
DspHle::DspHle(Core::System& system) : DspHle(system, system.Memory(), system.CoreTiming()) {}
|
||||
|
||||
template <class Archive>
|
||||
@ -98,7 +92,7 @@ private:
|
||||
Core::Timing& core_timing;
|
||||
Core::TimingEventType* tick_event{};
|
||||
|
||||
std::unique_ptr<HLE::DecoderBase> decoder{};
|
||||
std::unique_ptr<HLE::DecoderBase> aac_decoder{};
|
||||
|
||||
std::function<void(Service::DSP::InterruptType type, DspPipe pipe)> interrupt_handler{};
|
||||
|
||||
@ -114,13 +108,6 @@ private:
|
||||
friend class boost::serialization::access;
|
||||
};
|
||||
|
||||
static std::vector<std::function<std::unique_ptr<HLE::DecoderBase>(Memory::MemorySystem&)>>
|
||||
decoder_backends = {
|
||||
[](Memory::MemorySystem& memory) -> std::unique_ptr<HLE::DecoderBase> {
|
||||
return std::make_unique<HLE::FAAD2Decoder>(memory);
|
||||
},
|
||||
};
|
||||
|
||||
DspHle::Impl::Impl(DspHle& parent_, Memory::MemorySystem& memory, Core::Timing& timing)
|
||||
: parent(parent_), core_timing(timing) {
|
||||
dsp_memory.raw_memory.fill(0);
|
||||
@ -129,19 +116,7 @@ DspHle::Impl::Impl(DspHle& parent_, Memory::MemorySystem& memory, Core::Timing&
|
||||
source.SetMemory(memory);
|
||||
}
|
||||
|
||||
for (auto& factory : decoder_backends) {
|
||||
decoder = factory(memory);
|
||||
if (decoder && decoder->IsValid()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!decoder || !decoder->IsValid()) {
|
||||
LOG_WARNING(Audio_DSP,
|
||||
"Unable to load any decoders, this could cause missing audio in some games");
|
||||
decoder = std::make_unique<HLE::NullDecoder>();
|
||||
}
|
||||
|
||||
aac_decoder = std::make_unique<HLE::AACDecoder>(memory);
|
||||
tick_event =
|
||||
core_timing.RegisterEvent("AudioCore::DspHle::tick_event", [this](u64, s64 cycles_late) {
|
||||
this->AudioTickCallback(cycles_late);
|
||||
@ -291,12 +266,9 @@ void DspHle::Impl::PipeWrite(DspPipe pipe_number, std::span<const u8> buffer) {
|
||||
UNIMPLEMENTED();
|
||||
return;
|
||||
}
|
||||
std::optional<HLE::BinaryMessage> response = decoder->ProcessRequest(request);
|
||||
if (response) {
|
||||
const HLE::BinaryMessage& value = *response;
|
||||
pipe_data[static_cast<u32>(pipe_number)].resize(sizeof(value));
|
||||
std::memcpy(pipe_data[static_cast<u32>(pipe_number)].data(), &value, sizeof(value));
|
||||
}
|
||||
const HLE::BinaryMessage response = aac_decoder->ProcessRequest(request);
|
||||
pipe_data[static_cast<u32>(pipe_number)].resize(sizeof(response));
|
||||
std::memcpy(pipe_data[static_cast<u32>(pipe_number)].data(), &response, sizeof(response));
|
||||
|
||||
interrupt_handler(InterruptType::Pipe, DspPipe::Binary);
|
||||
break;
|
||||
|
@ -50,13 +50,9 @@ private:
|
||||
friend struct Impl;
|
||||
std::unique_ptr<Impl> impl;
|
||||
|
||||
DspHle();
|
||||
|
||||
template <class Archive>
|
||||
void serialize(Archive& ar, const unsigned int);
|
||||
friend class boost::serialization::access;
|
||||
};
|
||||
|
||||
} // namespace AudioCore
|
||||
|
||||
BOOST_CLASS_EXPORT_KEY(AudioCore::DspHle)
|
||||
|
@ -24,8 +24,8 @@ namespace {
|
||||
constexpr std::array input_details = {
|
||||
#ifdef HAVE_CUBEB
|
||||
InputDetails{InputType::Cubeb, "Real Device (Cubeb)", true,
|
||||
[](std::string_view device_id) -> std::unique_ptr<Input> {
|
||||
if (!Core::System::GetInstance().HasMicPermission()) {
|
||||
[](Core::System& system, std::string_view device_id) -> std::unique_ptr<Input> {
|
||||
if (!system.HasMicPermission()) {
|
||||
LOG_WARNING(Audio,
|
||||
"Microphone permission denied, falling back to null input.");
|
||||
return std::make_unique<NullInput>();
|
||||
@ -36,8 +36,8 @@ constexpr std::array input_details = {
|
||||
#endif
|
||||
#ifdef HAVE_OPENAL
|
||||
InputDetails{InputType::OpenAL, "Real Device (OpenAL)", true,
|
||||
[](std::string_view device_id) -> std::unique_ptr<Input> {
|
||||
if (!Core::System::GetInstance().HasMicPermission()) {
|
||||
[](Core::System& system, std::string_view device_id) -> std::unique_ptr<Input> {
|
||||
if (!system.HasMicPermission()) {
|
||||
LOG_WARNING(Audio,
|
||||
"Microphone permission denied, falling back to null input.");
|
||||
return std::make_unique<NullInput>();
|
||||
@ -47,12 +47,12 @@ constexpr std::array input_details = {
|
||||
&ListOpenALInputDevices},
|
||||
#endif
|
||||
InputDetails{InputType::Static, "Static Noise", false,
|
||||
[](std::string_view device_id) -> std::unique_ptr<Input> {
|
||||
[](Core::System& system, std::string_view device_id) -> std::unique_ptr<Input> {
|
||||
return std::make_unique<StaticInput>();
|
||||
},
|
||||
[] { return std::vector<std::string>{"Static Noise"}; }},
|
||||
InputDetails{InputType::Null, "None", false,
|
||||
[](std::string_view device_id) -> std::unique_ptr<Input> {
|
||||
[](Core::System& system, std::string_view device_id) -> std::unique_ptr<Input> {
|
||||
return std::make_unique<NullInput>();
|
||||
},
|
||||
[] { return std::vector<std::string>{"None"}; }},
|
||||
|
@ -10,6 +10,10 @@
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
class Input;
|
||||
@ -23,7 +27,7 @@ enum class InputType : u32 {
|
||||
};
|
||||
|
||||
struct InputDetails {
|
||||
using FactoryFn = std::unique_ptr<Input> (*)(std::string_view device_id);
|
||||
using FactoryFn = std::unique_ptr<Input> (*)(Core::System& system, std::string_view device_id);
|
||||
using ListDevicesFn = std::vector<std::string> (*)();
|
||||
|
||||
/// Type of this input.
|
||||
|
@ -148,7 +148,7 @@ ALsizei OpenALSink::Impl::Callback(void* impl_, void* buffer, ALsizei buffer_siz
|
||||
return 0;
|
||||
}
|
||||
|
||||
const size_t num_frames = buffer_size_in_bytes / (2 * sizeof(s16));
|
||||
const std::size_t num_frames = buffer_size_in_bytes / (2 * sizeof(s16));
|
||||
impl->cb(reinterpret_cast<s16*>(buffer), num_frames);
|
||||
|
||||
return buffer_size_in_bytes;
|
||||
|
@ -83,7 +83,7 @@ void SDL2Sink::Impl::Callback(void* impl_, u8* buffer, int buffer_size_in_bytes)
|
||||
if (!impl || !impl->cb)
|
||||
return;
|
||||
|
||||
const size_t num_frames = buffer_size_in_bytes / (2 * sizeof(s16));
|
||||
const std::size_t num_frames = buffer_size_in_bytes / (2 * sizeof(s16));
|
||||
|
||||
impl->cb(reinterpret_cast<s16*>(buffer), num_frames);
|
||||
}
|
||||
|
@ -36,6 +36,7 @@
|
||||
#include "core/telemetry_session.h"
|
||||
#include "input_common/main.h"
|
||||
#include "network/network.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
|
||||
#ifdef __unix__
|
||||
@ -438,9 +439,10 @@ int main(int argc, char** argv) {
|
||||
movie.StartRecording(movie_record, movie_record_author);
|
||||
}
|
||||
if (!dump_video.empty() && DynamicLibrary::FFmpeg::LoadFFmpeg()) {
|
||||
auto& renderer = system.GPU().Renderer();
|
||||
const auto layout{
|
||||
Layout::FrameLayoutFromResolutionScale(system.Renderer().GetResolutionScaleFactor())};
|
||||
auto dumper = std::make_shared<VideoDumper::FFmpegBackend>();
|
||||
Layout::FrameLayoutFromResolutionScale(renderer.GetResolutionScaleFactor())};
|
||||
auto dumper = std::make_shared<VideoDumper::FFmpegBackend>(renderer);
|
||||
if (dumper->StartDumping(dump_video, layout)) {
|
||||
system.RegisterVideoDumper(dumper);
|
||||
}
|
||||
@ -458,7 +460,7 @@ int main(int argc, char** argv) {
|
||||
});
|
||||
|
||||
std::atomic_bool stop_run;
|
||||
system.Renderer().Rasterizer()->LoadDiskResources(
|
||||
system.GPU().Renderer().Rasterizer()->LoadDiskResources(
|
||||
stop_run, [](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) {
|
||||
LOG_DEBUG(Frontend, "Loading stage {} progress {} {}", static_cast<u32>(stage), value,
|
||||
total);
|
||||
|
@ -146,6 +146,7 @@ void Config::ReadValues() {
|
||||
ReadSetting("Renderer", Settings::values.frame_limit);
|
||||
ReadSetting("Renderer", Settings::values.use_vsync_new);
|
||||
ReadSetting("Renderer", Settings::values.texture_filter);
|
||||
ReadSetting("Renderer", Settings::values.texture_sampling);
|
||||
|
||||
ReadSetting("Renderer", Settings::values.mono_render_option);
|
||||
ReadSetting("Renderer", Settings::values.render_3d);
|
||||
@ -224,6 +225,8 @@ void Config::ReadValues() {
|
||||
std::chrono::system_clock::from_time_t(std::mktime(&t)).time_since_epoch())
|
||||
.count();
|
||||
}
|
||||
ReadSetting("System", Settings::values.init_ticks_type);
|
||||
ReadSetting("System", Settings::values.init_ticks_override);
|
||||
ReadSetting("System", Settings::values.plugin_loader_enabled);
|
||||
ReadSetting("System", Settings::values.allow_plugin_loader);
|
||||
|
||||
@ -233,7 +236,7 @@ void Config::ReadValues() {
|
||||
std::string offset_string =
|
||||
sdl2_config->GetString("System", "init_time_offset", default_init_time_offset);
|
||||
|
||||
size_t sep_index = offset_string.find(' ');
|
||||
std::size_t sep_index = offset_string.find(' ');
|
||||
|
||||
if (sep_index == std::string::npos) {
|
||||
LOG_ERROR(Config, "Failed to parse init_time_offset. Using 0 00:00:00");
|
||||
|
@ -307,6 +307,14 @@ init_clock =
|
||||
# Note: 3DS can only handle times later then Jan 1 2000
|
||||
init_time =
|
||||
|
||||
# The system ticks count to use when citra starts
|
||||
# 0: Random (default), 1: Fixed
|
||||
init_ticks_type =
|
||||
|
||||
# Tick count to use when init_ticks_type is set to Fixed.
|
||||
# Defaults to 0.
|
||||
init_ticks_override =
|
||||
|
||||
[Camera]
|
||||
# Which camera engine to use for the right outer camera
|
||||
# blank (default): a dummy camera that always returns black image
|
||||
|
@ -11,8 +11,9 @@
|
||||
#include "citra/emu_window/emu_window_sdl2_gl.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
class SDLGLContext : public Frontend::GraphicsContext {
|
||||
public:
|
||||
@ -159,7 +160,7 @@ void EmuWindow_SDL2_GL::Present() {
|
||||
SDL_GL_MakeCurrent(render_window, window_context);
|
||||
SDL_GL_SetSwapInterval(1);
|
||||
while (IsOpen()) {
|
||||
VideoCore::g_renderer->TryPresent(100, is_secondary);
|
||||
system.GPU().Renderer().TryPresent(100, is_secondary);
|
||||
SDL_GL_SwapWindow(render_window);
|
||||
}
|
||||
SDL_GL_MakeCurrent(render_window, nullptr);
|
||||
|
@ -13,6 +13,7 @@
|
||||
#include "common/settings.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/renderer_software/renderer_software.h"
|
||||
|
||||
class DummyContext : public Frontend::GraphicsContext {};
|
||||
@ -94,7 +95,7 @@ void EmuWindow_SDL2_SW::Present() {
|
||||
}
|
||||
|
||||
SDL_Surface* EmuWindow_SDL2_SW::LoadFramebuffer(VideoCore::ScreenId screen_id) {
|
||||
const auto& renderer = static_cast<SwRenderer::RendererSoftware&>(system.Renderer());
|
||||
const auto& renderer = static_cast<SwRenderer::RendererSoftware&>(system.GPU().Renderer());
|
||||
const auto& info = renderer.Screen(screen_id);
|
||||
const int width = static_cast<int>(info.width);
|
||||
const int height = static_cast<int>(info.height);
|
||||
|
@ -22,9 +22,9 @@
|
||||
#include "input_common/main.h"
|
||||
#include "input_common/motion_emu.h"
|
||||
#include "video_core/custom_textures/custom_tex_manager.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/renderer_software/renderer_software.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
#ifdef HAS_OPENGL
|
||||
#include <glad/glad.h>
|
||||
@ -73,7 +73,7 @@ void EmuThread::run() {
|
||||
|
||||
emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
|
||||
|
||||
system.Renderer().Rasterizer()->LoadDiskResources(
|
||||
system.GPU().Renderer().Rasterizer()->LoadDiskResources(
|
||||
stop_run, [this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) {
|
||||
emit LoadProgress(stage, value, total);
|
||||
});
|
||||
@ -284,9 +284,7 @@ public:
|
||||
}
|
||||
context->MakeCurrent();
|
||||
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
|
||||
if (VideoCore::g_renderer) {
|
||||
VideoCore::g_renderer->TryPresent(100, is_secondary);
|
||||
}
|
||||
system.GPU().Renderer().TryPresent(100, is_secondary);
|
||||
context->SwapBuffers();
|
||||
glFinish();
|
||||
}
|
||||
@ -367,7 +365,7 @@ struct SoftwareRenderWidget : public RenderWidget {
|
||||
}
|
||||
|
||||
QImage LoadFramebuffer(VideoCore::ScreenId screen_id) {
|
||||
const auto& renderer = static_cast<SwRenderer::RendererSoftware&>(system.Renderer());
|
||||
const auto& renderer = static_cast<SwRenderer::RendererSoftware&>(system.GPU().Renderer());
|
||||
const auto& info = renderer.Screen(screen_id);
|
||||
const int width = static_cast<int>(info.width);
|
||||
const int height = static_cast<int>(info.height);
|
||||
@ -678,13 +676,14 @@ void GRenderWindow::ReleaseRenderTarget() {
|
||||
}
|
||||
|
||||
void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) {
|
||||
auto& renderer = system.GPU().Renderer();
|
||||
if (res_scale == 0) {
|
||||
res_scale = system.Renderer().GetResolutionScaleFactor();
|
||||
res_scale = renderer.GetResolutionScaleFactor();
|
||||
}
|
||||
|
||||
const auto layout{Layout::FrameLayoutFromResolutionScale(res_scale, is_secondary)};
|
||||
screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
|
||||
system.Renderer().RequestScreenshot(
|
||||
renderer.RequestScreenshot(
|
||||
screenshot_image.bits(),
|
||||
[this, screenshot_path](bool invert_y) {
|
||||
const std::string std_screenshot_path = screenshot_path.toStdString();
|
||||
|
@ -54,8 +54,11 @@ const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config:
|
||||
// This must be in alphabetical order according to action name as it must have the same order as
|
||||
// UISetting::values.shortcuts, which is alphabetically ordered.
|
||||
// clang-format off
|
||||
const std::array<UISettings::Shortcut, 28> Config::default_hotkeys {{
|
||||
{QStringLiteral("Advance Frame"), QStringLiteral("Main Window"), {QStringLiteral(""), Qt::ApplicationShortcut}},
|
||||
const std::array<UISettings::Shortcut, 30> Config::default_hotkeys {{
|
||||
{QStringLiteral("Advance Frame"), QStringLiteral("Main Window"), {QStringLiteral(""), Qt::ApplicationShortcut}},
|
||||
{QStringLiteral("Audio Mute/Unmute"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), Qt::WindowShortcut}},
|
||||
{QStringLiteral("Audio Volume Down"), QStringLiteral("Main Window"), {QStringLiteral(""), Qt::WindowShortcut}},
|
||||
{QStringLiteral("Audio Volume Up"), QStringLiteral("Main Window"), {QStringLiteral(""), Qt::WindowShortcut}},
|
||||
{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}},
|
||||
{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
|
||||
{QStringLiteral("Decrease 3D Factor"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+-"), Qt::ApplicationShortcut}},
|
||||
@ -68,7 +71,6 @@ const std::array<UISettings::Shortcut, 28> Config::default_hotkeys {{
|
||||
{QStringLiteral("Load Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), Qt::WidgetWithChildrenShortcut}},
|
||||
{QStringLiteral("Load File"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"), Qt::WidgetWithChildrenShortcut}},
|
||||
{QStringLiteral("Load from Newest Slot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+V"), Qt::WindowShortcut}},
|
||||
{QStringLiteral("Mute Audio"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), Qt::WindowShortcut}},
|
||||
{QStringLiteral("Remove Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F3"), Qt::ApplicationShortcut}},
|
||||
{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
|
||||
{QStringLiteral("Rotate Screens Upright"), QStringLiteral("Main Window"), {QStringLiteral("F8"), Qt::WindowShortcut}},
|
||||
@ -645,6 +647,7 @@ void Config::ReadRendererValues() {
|
||||
ReadGlobalSetting(Settings::values.bg_blue);
|
||||
|
||||
ReadGlobalSetting(Settings::values.texture_filter);
|
||||
ReadGlobalSetting(Settings::values.texture_sampling);
|
||||
|
||||
if (global) {
|
||||
ReadBasicSetting(Settings::values.use_shader_jit);
|
||||
@ -684,6 +687,8 @@ void Config::ReadSystemValues() {
|
||||
ReadBasicSetting(Settings::values.init_clock);
|
||||
ReadBasicSetting(Settings::values.init_time);
|
||||
ReadBasicSetting(Settings::values.init_time_offset);
|
||||
ReadBasicSetting(Settings::values.init_ticks_type);
|
||||
ReadBasicSetting(Settings::values.init_ticks_override);
|
||||
ReadBasicSetting(Settings::values.plugin_loader_enabled);
|
||||
ReadBasicSetting(Settings::values.allow_plugin_loader);
|
||||
}
|
||||
@ -763,6 +768,7 @@ void Config::ReadUIValues() {
|
||||
ReadBasicSetting(UISettings::values.callout_flags);
|
||||
ReadBasicSetting(UISettings::values.show_console);
|
||||
ReadBasicSetting(UISettings::values.pause_when_in_background);
|
||||
ReadBasicSetting(UISettings::values.mute_when_in_background);
|
||||
ReadBasicSetting(UISettings::values.hide_mouse);
|
||||
}
|
||||
|
||||
@ -1130,6 +1136,7 @@ void Config::SaveRendererValues() {
|
||||
WriteGlobalSetting(Settings::values.bg_blue);
|
||||
|
||||
WriteGlobalSetting(Settings::values.texture_filter);
|
||||
WriteGlobalSetting(Settings::values.texture_sampling);
|
||||
|
||||
if (global) {
|
||||
WriteSetting(QStringLiteral("use_shader_jit"), Settings::values.use_shader_jit.GetValue(),
|
||||
@ -1169,6 +1176,8 @@ void Config::SaveSystemValues() {
|
||||
WriteBasicSetting(Settings::values.init_clock);
|
||||
WriteBasicSetting(Settings::values.init_time);
|
||||
WriteBasicSetting(Settings::values.init_time_offset);
|
||||
WriteBasicSetting(Settings::values.init_ticks_type);
|
||||
WriteBasicSetting(Settings::values.init_ticks_override);
|
||||
WriteBasicSetting(Settings::values.plugin_loader_enabled);
|
||||
WriteBasicSetting(Settings::values.allow_plugin_loader);
|
||||
}
|
||||
@ -1231,6 +1240,7 @@ void Config::SaveUIValues() {
|
||||
WriteBasicSetting(UISettings::values.callout_flags);
|
||||
WriteBasicSetting(UISettings::values.show_console);
|
||||
WriteBasicSetting(UISettings::values.pause_when_in_background);
|
||||
WriteBasicSetting(UISettings::values.mute_when_in_background);
|
||||
WriteBasicSetting(UISettings::values.hide_mouse);
|
||||
}
|
||||
|
||||
|
@ -26,7 +26,7 @@ public:
|
||||
|
||||
static const std::array<int, Settings::NativeButton::NumButtons> default_buttons;
|
||||
static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs;
|
||||
static const std::array<UISettings::Shortcut, 28> default_hotkeys;
|
||||
static const std::array<UISettings::Shortcut, 30> default_hotkeys;
|
||||
|
||||
private:
|
||||
void Initialize(const std::string& config_name);
|
||||
|
@ -11,8 +11,10 @@
|
||||
#include "core/cheats/gateway_cheat.h"
|
||||
#include "ui_configure_cheats.h"
|
||||
|
||||
ConfigureCheats::ConfigureCheats(Core::System& system, u64 title_id_, QWidget* parent)
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureCheats>()), title_id{title_id_} {
|
||||
ConfigureCheats::ConfigureCheats(Cheats::CheatEngine& cheat_engine_, u64 title_id_, QWidget* parent)
|
||||
: QWidget(parent),
|
||||
ui(std::make_unique<Ui::ConfigureCheats>()), cheat_engine{cheat_engine_}, title_id{
|
||||
title_id_} {
|
||||
// Setup gui control settings
|
||||
ui->setupUi(this);
|
||||
ui->tableCheats->setColumnWidth(0, 30);
|
||||
@ -34,15 +36,14 @@ ConfigureCheats::ConfigureCheats(Core::System& system, u64 title_id_, QWidget* p
|
||||
[this] { SaveCheat(ui->tableCheats->currentRow()); });
|
||||
connect(ui->buttonDelete, &QPushButton::clicked, this, &ConfigureCheats::OnDeleteCheat);
|
||||
|
||||
cheat_engine = std::make_unique<Cheats::CheatEngine>(title_id, system);
|
||||
|
||||
cheat_engine.LoadCheatFile(title_id);
|
||||
LoadCheats();
|
||||
}
|
||||
|
||||
ConfigureCheats::~ConfigureCheats() = default;
|
||||
|
||||
void ConfigureCheats::LoadCheats() {
|
||||
cheats = cheat_engine->GetCheats();
|
||||
cheats = cheat_engine.GetCheats();
|
||||
const int cheats_count = static_cast<int>(cheats.size());
|
||||
|
||||
ui->tableCheats->setRowCount(cheats_count);
|
||||
@ -106,12 +107,12 @@ bool ConfigureCheats::SaveCheat(int row) {
|
||||
ui->textNotes->toPlainText().toStdString());
|
||||
|
||||
if (newly_created) {
|
||||
cheat_engine->AddCheat(cheat);
|
||||
cheat_engine.AddCheat(std::move(cheat));
|
||||
newly_created = false;
|
||||
} else {
|
||||
cheat_engine->UpdateCheat(row, cheat);
|
||||
cheat_engine.UpdateCheat(row, std::move(cheat));
|
||||
}
|
||||
cheat_engine->SaveCheatFile();
|
||||
cheat_engine.SaveCheatFile(title_id);
|
||||
|
||||
int previous_row = ui->tableCheats->currentRow();
|
||||
int previous_col = ui->tableCheats->currentColumn();
|
||||
@ -161,7 +162,7 @@ void ConfigureCheats::OnCheckChanged(int state) {
|
||||
const QCheckBox* checkbox = qobject_cast<QCheckBox*>(sender());
|
||||
int row = static_cast<int>(checkbox->property("row").toInt());
|
||||
cheats[row]->SetEnabled(state);
|
||||
cheat_engine->SaveCheatFile();
|
||||
cheat_engine.SaveCheatFile(title_id);
|
||||
}
|
||||
|
||||
void ConfigureCheats::OnTextEdited() {
|
||||
@ -173,8 +174,8 @@ void ConfigureCheats::OnDeleteCheat() {
|
||||
if (newly_created) {
|
||||
newly_created = false;
|
||||
} else {
|
||||
cheat_engine->RemoveCheat(ui->tableCheats->currentRow());
|
||||
cheat_engine->SaveCheatFile();
|
||||
cheat_engine.RemoveCheat(ui->tableCheats->currentRow());
|
||||
cheat_engine.SaveCheatFile(title_id);
|
||||
}
|
||||
|
||||
LoadCheats();
|
||||
|
@ -5,6 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <QWidget>
|
||||
#include "common/common_types.h"
|
||||
|
||||
@ -25,7 +26,8 @@ class ConfigureCheats : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureCheats(Core::System& system, u64 title_id, QWidget* parent = nullptr);
|
||||
explicit ConfigureCheats(Cheats::CheatEngine& cheat_engine, u64 title_id_,
|
||||
QWidget* parent = nullptr);
|
||||
~ConfigureCheats();
|
||||
bool ApplyConfiguration();
|
||||
|
||||
@ -58,9 +60,9 @@ private slots:
|
||||
|
||||
private:
|
||||
std::unique_ptr<Ui::ConfigureCheats> ui;
|
||||
std::vector<std::shared_ptr<Cheats::CheatBase>> cheats;
|
||||
Cheats::CheatEngine& cheat_engine;
|
||||
std::span<const std::shared_ptr<Cheats::CheatBase>> cheats;
|
||||
bool edited = false, newly_created = false;
|
||||
int last_row = -1, last_col = -1;
|
||||
u64 title_id;
|
||||
std::unique_ptr<Cheats::CheatEngine> cheat_engine;
|
||||
};
|
||||
|
@ -74,6 +74,8 @@ void ConfigureGeneral::SetConfiguration() {
|
||||
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue());
|
||||
ui->toggle_background_pause->setChecked(
|
||||
UISettings::values.pause_when_in_background.GetValue());
|
||||
ui->toggle_background_mute->setChecked(
|
||||
UISettings::values.mute_when_in_background.GetValue());
|
||||
ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse.GetValue());
|
||||
|
||||
ui->toggle_update_check->setChecked(
|
||||
@ -174,6 +176,7 @@ void ConfigureGeneral::ApplyConfiguration() {
|
||||
if (Settings::IsConfiguringGlobal()) {
|
||||
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
|
||||
UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked();
|
||||
UISettings::values.mute_when_in_background = ui->toggle_background_mute->isChecked();
|
||||
UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked();
|
||||
|
||||
UISettings::values.check_for_update_on_start = ui->toggle_update_check->isChecked();
|
||||
|
@ -36,6 +36,13 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_background_mute">
|
||||
<property name="text">
|
||||
<string>Mute audio when in background</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_hide_mouse">
|
||||
<property name="text">
|
||||
|
@ -20,7 +20,6 @@ ConfigureGraphics::ConfigureGraphics(std::span<const QString> physical_devices,
|
||||
ui->physical_device_combo->addItem(name);
|
||||
}
|
||||
|
||||
ui->toggle_vsync_new->setEnabled(!is_powered_on);
|
||||
ui->graphics_api_combo->setEnabled(!is_powered_on);
|
||||
ui->physical_device_combo->setEnabled(!is_powered_on);
|
||||
ui->toggle_async_shaders->setEnabled(!is_powered_on);
|
||||
|
@ -38,7 +38,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const QString
|
||||
graphics_tab = std::make_unique<ConfigureGraphics>(physical_devices, is_powered_on, this);
|
||||
system_tab = std::make_unique<ConfigureSystem>(system, this);
|
||||
debug_tab = std::make_unique<ConfigureDebug>(is_powered_on, this);
|
||||
cheat_tab = std::make_unique<ConfigureCheats>(system, title_id, this);
|
||||
cheat_tab = std::make_unique<ConfigureCheats>(system.CheatEngine(), title_id, this);
|
||||
|
||||
ui->setupUi(this);
|
||||
|
||||
|
@ -230,6 +230,8 @@ ConfigureSystem::ConfigureSystem(Core::System& system_, QWidget* parent)
|
||||
&ConfigureSystem::UpdateBirthdayComboBox);
|
||||
connect(ui->combo_init_clock, qOverload<int>(&QComboBox::currentIndexChanged), this,
|
||||
&ConfigureSystem::UpdateInitTime);
|
||||
connect(ui->combo_init_ticks_type, qOverload<int>(&QComboBox::currentIndexChanged), this,
|
||||
&ConfigureSystem::UpdateInitTicks);
|
||||
connect(ui->button_regenerate_console_id, &QPushButton::clicked, this,
|
||||
&ConfigureSystem::RefreshConsoleID);
|
||||
connect(ui->button_start_download, &QPushButton::clicked, this,
|
||||
@ -293,6 +295,11 @@ void ConfigureSystem::SetConfiguration() {
|
||||
QTime time = QTime::fromMSecsSinceStartOfDay(static_cast<int>(time_offset * 1000));
|
||||
ui->edit_init_time_offset_time->setTime(time);
|
||||
|
||||
ui->combo_init_ticks_type->setCurrentIndex(
|
||||
static_cast<u8>(Settings::values.init_ticks_type.GetValue()));
|
||||
ui->edit_init_ticks_value->setText(
|
||||
QString::number(Settings::values.init_ticks_override.GetValue()));
|
||||
|
||||
cfg = Service::CFG::GetModule(system);
|
||||
ReadSystemSettings();
|
||||
|
||||
@ -413,6 +420,11 @@ void ConfigureSystem::ApplyConfiguration() {
|
||||
static_cast<Settings::InitClock>(ui->combo_init_clock->currentIndex());
|
||||
Settings::values.init_time = ui->edit_init_time->dateTime().toSecsSinceEpoch();
|
||||
|
||||
Settings::values.init_ticks_type =
|
||||
static_cast<Settings::InitTicks>(ui->combo_init_ticks_type->currentIndex());
|
||||
Settings::values.init_ticks_override =
|
||||
static_cast<s64>(ui->edit_init_ticks_value->text().toLongLong());
|
||||
|
||||
s64 time_offset_time = ui->edit_init_time_offset_time->time().msecsSinceStartOfDay() / 1000;
|
||||
s64 time_offset_days = ui->edit_init_time_offset_days->value() * 86400;
|
||||
|
||||
@ -462,6 +474,7 @@ void ConfigureSystem::ConfigureTime() {
|
||||
SetConfiguration();
|
||||
|
||||
UpdateInitTime(ui->combo_init_clock->currentIndex());
|
||||
UpdateInitTicks(ui->combo_init_ticks_type->currentIndex());
|
||||
}
|
||||
|
||||
void ConfigureSystem::UpdateInitTime(int init_clock) {
|
||||
@ -477,6 +490,15 @@ void ConfigureSystem::UpdateInitTime(int init_clock) {
|
||||
ui->edit_init_time_offset_time->setVisible(!is_fixed_time && is_global);
|
||||
}
|
||||
|
||||
void ConfigureSystem::UpdateInitTicks(int init_ticks_type) {
|
||||
const bool is_global = Settings::IsConfiguringGlobal();
|
||||
const bool is_fixed =
|
||||
static_cast<Settings::InitTicks>(init_ticks_type) == Settings::InitTicks::Fixed;
|
||||
|
||||
ui->label_init_ticks_value->setVisible(is_fixed && is_global);
|
||||
ui->edit_init_ticks_value->setVisible(is_fixed && is_global);
|
||||
}
|
||||
|
||||
void ConfigureSystem::RefreshConsoleID() {
|
||||
QMessageBox::StandardButton reply;
|
||||
QString warning_text = tr("This will replace your current virtual 3DS with a new one. "
|
||||
@ -512,6 +534,8 @@ void ConfigureSystem::SetupPerGameUI() {
|
||||
ui->label_birthday->setVisible(false);
|
||||
ui->label_init_clock->setVisible(false);
|
||||
ui->label_init_time->setVisible(false);
|
||||
ui->label_init_ticks_type->setVisible(false);
|
||||
ui->label_init_ticks_value->setVisible(false);
|
||||
ui->label_console_id->setVisible(false);
|
||||
ui->label_sound->setVisible(false);
|
||||
ui->label_language->setVisible(false);
|
||||
@ -522,12 +546,14 @@ void ConfigureSystem::SetupPerGameUI() {
|
||||
ui->combo_birthday->setVisible(false);
|
||||
ui->combo_birthmonth->setVisible(false);
|
||||
ui->combo_init_clock->setVisible(false);
|
||||
ui->combo_init_ticks_type->setVisible(false);
|
||||
ui->combo_sound->setVisible(false);
|
||||
ui->combo_language->setVisible(false);
|
||||
ui->combo_country->setVisible(false);
|
||||
ui->label_init_time_offset->setVisible(false);
|
||||
ui->edit_init_time_offset_days->setVisible(false);
|
||||
ui->edit_init_time_offset_time->setVisible(false);
|
||||
ui->edit_init_ticks_value->setVisible(false);
|
||||
ui->toggle_system_setup->setVisible(false);
|
||||
ui->button_regenerate_console_id->setVisible(false);
|
||||
// Apps can change the state of the plugin loader, so plugins load
|
||||
|
@ -43,6 +43,7 @@ private:
|
||||
|
||||
void UpdateBirthdayComboBox(int birthmonth_index);
|
||||
void UpdateInitTime(int init_clock);
|
||||
void UpdateInitTicks(int init_ticks_type);
|
||||
void RefreshConsoleID();
|
||||
|
||||
void SetupPerGameUI();
|
||||
|
@ -304,34 +304,75 @@
|
||||
</layout>
|
||||
</item>
|
||||
<item row="9" column="0">
|
||||
<widget class="QLabel" name="label_init_ticks_type">
|
||||
<property name="text">
|
||||
<string>Initial System Ticks</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="9" column="1">
|
||||
<widget class="QComboBox" name="combo_init_ticks_type">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Random</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Fixed</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="10" column="0">
|
||||
<widget class="QLabel" name="label_init_ticks_value">
|
||||
<property name="text">
|
||||
<string>Initial System Ticks Override</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="10" column="1">
|
||||
<widget class="QLineEdit" name="edit_init_ticks_value">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="maxLength">
|
||||
<number>20</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="11" column="0">
|
||||
<widget class="QLabel" name="label_play_coins">
|
||||
<property name="text">
|
||||
<string>Play Coins:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="9" column="1">
|
||||
<item row="11" column="1">
|
||||
<widget class="QSpinBox" name="spinBox_play_coins">
|
||||
<property name="maximum">
|
||||
<number>300</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="10" column="1">
|
||||
<item row="12" column="1">
|
||||
<widget class="QCheckBox" name="toggle_system_setup">
|
||||
<property name="text">
|
||||
<string>Run System Setup when Home Menu is launched</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="11" column="0">
|
||||
<item row="13" column="0">
|
||||
<widget class="QLabel" name="label_console_id">
|
||||
<property name="text">
|
||||
<string>Console ID:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="11" column="1">
|
||||
<item row="13" column="1">
|
||||
<widget class="QPushButton" name="button_regenerate_console_id">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
|
||||
@ -347,35 +388,35 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="12" column="0">
|
||||
<item row="14" column="0">
|
||||
<widget class="QLabel" name="label_plugin_loader">
|
||||
<property name="text">
|
||||
<string>3GX Plugin Loader:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="12" column="1">
|
||||
<item row="14" column="1">
|
||||
<widget class="QCheckBox" name="plugin_loader">
|
||||
<property name="text">
|
||||
<string>Enable 3GX plugin loader</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="13" column="1">
|
||||
<item row="15" column="1">
|
||||
<widget class="QCheckBox" name="allow_plugin_loader">
|
||||
<property name="text">
|
||||
<string>Allow games to change plugin loader state</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="14" column="0">
|
||||
<item row="16" column="0">
|
||||
<widget class="QLabel" name="label_nus_download">
|
||||
<property name="text">
|
||||
<string>Download System Files from Nitendo servers</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="14" column="1">
|
||||
<item row="16" column="1">
|
||||
<widget class="QWidget" name="body_nus_download">
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_nus_download">
|
||||
<item>
|
||||
|
@ -5,8 +5,8 @@
|
||||
#include <QListView>
|
||||
#include "citra_qt/debugger/graphics/graphics.h"
|
||||
#include "citra_qt/util/util.h"
|
||||
|
||||
extern GraphicsDebugger g_debugger;
|
||||
#include "core/core.h"
|
||||
#include "video_core/gpu.h"
|
||||
|
||||
GPUCommandStreamItemModel::GPUCommandStreamItemModel(QObject* parent)
|
||||
: QAbstractListModel(parent), command_count(0) {
|
||||
@ -19,19 +19,19 @@ int GPUCommandStreamItemModel::rowCount([[maybe_unused]] const QModelIndex& pare
|
||||
}
|
||||
|
||||
QVariant GPUCommandStreamItemModel::data(const QModelIndex& index, int role) const {
|
||||
if (!index.isValid())
|
||||
if (!index.isValid() || !GetDebugger())
|
||||
return QVariant();
|
||||
|
||||
int command_index = index.row();
|
||||
const Service::GSP::Command& command = GetDebugger()->ReadGXCommandHistory(command_index);
|
||||
if (role == Qt::DisplayRole) {
|
||||
std::map<Service::GSP::CommandId, const char*> command_names = {
|
||||
{Service::GSP::CommandId::REQUEST_DMA, "REQUEST_DMA"},
|
||||
{Service::GSP::CommandId::SUBMIT_GPU_CMDLIST, "SUBMIT_GPU_CMDLIST"},
|
||||
{Service::GSP::CommandId::SET_MEMORY_FILL, "SET_MEMORY_FILL"},
|
||||
{Service::GSP::CommandId::SET_DISPLAY_TRANSFER, "SET_DISPLAY_TRANSFER"},
|
||||
{Service::GSP::CommandId::SET_TEXTURE_COPY, "SET_TEXTURE_COPY"},
|
||||
{Service::GSP::CommandId::CACHE_FLUSH, "CACHE_FLUSH"},
|
||||
{Service::GSP::CommandId::RequestDma, "REQUEST_DMA"},
|
||||
{Service::GSP::CommandId::SubmitCmdList, "SUBMIT_GPU_CMDLIST"},
|
||||
{Service::GSP::CommandId::MemoryFill, "SET_MEMORY_FILL"},
|
||||
{Service::GSP::CommandId::DisplayTransfer, "SET_DISPLAY_TRANSFER"},
|
||||
{Service::GSP::CommandId::TextureCopy, "SET_TEXTURE_COPY"},
|
||||
{Service::GSP::CommandId::CacheFlush, "CACHE_FLUSH"},
|
||||
};
|
||||
const u32* command_data = reinterpret_cast<const u32*>(&command);
|
||||
QString str = QStringLiteral("%1 %2 %3 %4 %5 %6 %7 %8 %9")
|
||||
@ -63,8 +63,8 @@ void GPUCommandStreamItemModel::OnGXCommandFinishedInternal(int total_command_co
|
||||
emit dataChanged(index(prev_command_count, 0), index(total_command_count - 1, 0));
|
||||
}
|
||||
|
||||
GPUCommandStreamWidget::GPUCommandStreamWidget(QWidget* parent)
|
||||
: QDockWidget(tr("Graphics Debugger"), parent), model(this) {
|
||||
GPUCommandStreamWidget::GPUCommandStreamWidget(Core::System& system_, QWidget* parent)
|
||||
: QDockWidget(tr("Graphics Debugger"), parent), system{system_}, model(this) {
|
||||
setObjectName(QStringLiteral("GraphicsDebugger"));
|
||||
|
||||
auto* command_list = new QListView;
|
||||
@ -74,12 +74,26 @@ GPUCommandStreamWidget::GPUCommandStreamWidget(QWidget* parent)
|
||||
setWidget(command_list);
|
||||
}
|
||||
|
||||
void GPUCommandStreamWidget::Register() {
|
||||
auto& debugger = system.GPU().Debugger();
|
||||
debugger.RegisterObserver(&model);
|
||||
}
|
||||
|
||||
void GPUCommandStreamWidget::Unregister() {
|
||||
auto& debugger = system.GPU().Debugger();
|
||||
debugger.UnregisterObserver(&model);
|
||||
}
|
||||
|
||||
void GPUCommandStreamWidget::showEvent(QShowEvent* event) {
|
||||
g_debugger.RegisterObserver(&model);
|
||||
if (system.IsPoweredOn()) {
|
||||
Register();
|
||||
}
|
||||
QDockWidget::showEvent(event);
|
||||
}
|
||||
|
||||
void GPUCommandStreamWidget::hideEvent(QHideEvent* event) {
|
||||
g_debugger.UnregisterObserver(&model);
|
||||
if (system.IsPoweredOn()) {
|
||||
Unregister();
|
||||
}
|
||||
QDockWidget::hideEvent(event);
|
||||
}
|
||||
|
@ -8,8 +8,12 @@
|
||||
#include <QDockWidget>
|
||||
#include "video_core/gpu_debugger.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
class GPUCommandStreamItemModel : public QAbstractListModel,
|
||||
public GraphicsDebugger::DebuggerObserver {
|
||||
public VideoCore::GraphicsDebugger::DebuggerObserver {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
@ -35,12 +39,16 @@ class GPUCommandStreamWidget : public QDockWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
GPUCommandStreamWidget(QWidget* parent = nullptr);
|
||||
GPUCommandStreamWidget(Core::System& system, QWidget* parent = nullptr);
|
||||
|
||||
void Register();
|
||||
void Unregister();
|
||||
|
||||
protected:
|
||||
void showEvent(QShowEvent* event) override;
|
||||
void hideEvent(QHideEvent* event) override;
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
GPUCommandStreamItemModel model;
|
||||
};
|
||||
|
@ -18,7 +18,8 @@ BreakPointObserverDock::BreakPointObserverDock(std::shared_ptr<Pica::DebugContex
|
||||
&BreakPointObserverDock::OnBreakPointHit, Qt::BlockingQueuedConnection);
|
||||
}
|
||||
|
||||
void BreakPointObserverDock::OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data) {
|
||||
void BreakPointObserverDock::OnPicaBreakPointHit(Pica::DebugContext::Event event,
|
||||
const void* data) {
|
||||
emit BreakPointHit(event, data);
|
||||
}
|
||||
|
||||
|
@ -20,14 +20,14 @@ public:
|
||||
BreakPointObserverDock(std::shared_ptr<Pica::DebugContext> debug_context, const QString& title,
|
||||
QWidget* parent = nullptr);
|
||||
|
||||
void OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data) override;
|
||||
void OnPicaBreakPointHit(Pica::DebugContext::Event event, const void* data) override;
|
||||
void OnPicaResume() override;
|
||||
|
||||
signals:
|
||||
void Resumed();
|
||||
void BreakPointHit(Pica::DebugContext::Event event, void* data);
|
||||
void BreakPointHit(Pica::DebugContext::Event event, const void* data);
|
||||
|
||||
private:
|
||||
virtual void OnBreakPointHit(Pica::DebugContext::Event event, void* data) = 0;
|
||||
virtual void OnBreakPointHit(Pica::DebugContext::Event event, const void* data) = 0;
|
||||
virtual void OnResumed() = 0;
|
||||
};
|
||||
|
@ -191,12 +191,12 @@ GraphicsBreakPointsWidget::GraphicsBreakPointsWidget(
|
||||
setWidget(main_widget);
|
||||
}
|
||||
|
||||
void GraphicsBreakPointsWidget::OnPicaBreakPointHit(Event event, void* data) {
|
||||
void GraphicsBreakPointsWidget::OnPicaBreakPointHit(Event event, const void* data) {
|
||||
// Process in GUI thread
|
||||
emit BreakPointHit(event, data);
|
||||
}
|
||||
|
||||
void GraphicsBreakPointsWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) {
|
||||
void GraphicsBreakPointsWidget::OnBreakPointHit(Pica::DebugContext::Event event, const void* data) {
|
||||
status_text->setText(tr("Emulation halted at breakpoint"));
|
||||
resume_button->setEnabled(true);
|
||||
}
|
||||
|
@ -23,16 +23,16 @@ public:
|
||||
explicit GraphicsBreakPointsWidget(std::shared_ptr<Pica::DebugContext> debug_context,
|
||||
QWidget* parent = nullptr);
|
||||
|
||||
void OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data) override;
|
||||
void OnPicaBreakPointHit(Pica::DebugContext::Event event, const void* data) override;
|
||||
void OnPicaResume() override;
|
||||
|
||||
signals:
|
||||
void Resumed();
|
||||
void BreakPointHit(Pica::DebugContext::Event event, void* data);
|
||||
void BreakPointHit(Pica::DebugContext::Event event, const void* data);
|
||||
void BreakPointsChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight);
|
||||
|
||||
private:
|
||||
void OnBreakPointHit(Pica::DebugContext::Event event, void* data);
|
||||
void OnBreakPointHit(Pica::DebugContext::Event event, const void* data);
|
||||
void OnItemDoubleClicked(const QModelIndex&);
|
||||
void OnResumeRequested();
|
||||
void OnResumed();
|
||||
|
@ -19,8 +19,8 @@
|
||||
#include "core/core.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/debug_utils/debug_utils.h"
|
||||
#include "video_core/pica_state.h"
|
||||
#include "video_core/regs.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/pica/pica_core.h"
|
||||
#include "video_core/texture/texture_decode.h"
|
||||
|
||||
namespace {
|
||||
@ -73,7 +73,7 @@ QVariant GPUCommandListModel::data(const QModelIndex& index, int role) const {
|
||||
if (role == Qt::DisplayRole) {
|
||||
switch (index.column()) {
|
||||
case 0:
|
||||
return QString::fromLatin1(Pica::Regs::GetRegisterName(write.cmd_id));
|
||||
return QString::fromLatin1(Pica::RegsInternal::GetRegisterName(write.cmd_id));
|
||||
case 1:
|
||||
return QStringLiteral("%1").arg(write.cmd_id, 3, 16, QLatin1Char('0'));
|
||||
case 2:
|
||||
@ -119,8 +119,7 @@ void GPUCommandListModel::OnPicaTraceFinished(const Pica::DebugUtils::PicaTrace&
|
||||
}
|
||||
|
||||
#define COMMAND_IN_RANGE(cmd_id, reg_name) \
|
||||
(cmd_id >= PICA_REG_INDEX(reg_name) && \
|
||||
cmd_id < PICA_REG_INDEX(reg_name) + sizeof(decltype(Pica::g_state.regs.reg_name)) / 4)
|
||||
(cmd_id >= PICA_REG_INDEX(reg_name) && cmd_id <= PICA_REG_INDEX(reg_name))
|
||||
|
||||
void GPUCommandListWidget::OnCommandDoubleClicked(const QModelIndex& index) {
|
||||
const unsigned int command_id =
|
||||
@ -147,13 +146,13 @@ void GPUCommandListWidget::OnCommandDoubleClicked(const QModelIndex& index) {
|
||||
void GPUCommandListWidget::SetCommandInfo(const QModelIndex& index) {
|
||||
QWidget* new_info_widget = nullptr;
|
||||
|
||||
const unsigned int command_id =
|
||||
const u32 command_id =
|
||||
list_widget->model()->data(index, GPUCommandListModel::CommandIdRole).toUInt();
|
||||
if (COMMAND_IN_RANGE(command_id, texturing.texture0) ||
|
||||
COMMAND_IN_RANGE(command_id, texturing.texture1) ||
|
||||
COMMAND_IN_RANGE(command_id, texturing.texture2)) {
|
||||
|
||||
unsigned texture_index;
|
||||
u32 texture_index;
|
||||
if (COMMAND_IN_RANGE(command_id, texturing.texture0)) {
|
||||
texture_index = 0;
|
||||
} else if (COMMAND_IN_RANGE(command_id, texturing.texture1)) {
|
||||
@ -162,7 +161,8 @@ void GPUCommandListWidget::SetCommandInfo(const QModelIndex& index) {
|
||||
texture_index = 2;
|
||||
}
|
||||
|
||||
const auto texture = Pica::g_state.regs.texturing.GetTextures()[texture_index];
|
||||
auto& pica = system.GPU().PicaCore();
|
||||
const auto texture = pica.regs.internal.texturing.GetTextures()[texture_index];
|
||||
const auto config = texture.config;
|
||||
const auto format = texture.format;
|
||||
|
||||
|
@ -15,10 +15,10 @@
|
||||
#include "citra_qt/debugger/graphics/graphics_surface.h"
|
||||
#include "citra_qt/util/spinbox.h"
|
||||
#include "common/color.h"
|
||||
#include "core/core.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/pica_state.h"
|
||||
#include "video_core/regs_framebuffer.h"
|
||||
#include "video_core/regs_texturing.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/pica/pica_core.h"
|
||||
#include "video_core/texture/texture_decode.h"
|
||||
#include "video_core/utils.h"
|
||||
|
||||
@ -49,10 +49,10 @@ void SurfacePicture::mouseMoveEvent(QMouseEvent* event) {
|
||||
mousePressEvent(event);
|
||||
}
|
||||
|
||||
GraphicsSurfaceWidget::GraphicsSurfaceWidget(Memory::MemorySystem& memory_,
|
||||
GraphicsSurfaceWidget::GraphicsSurfaceWidget(Core::System& system_,
|
||||
std::shared_ptr<Pica::DebugContext> debug_context,
|
||||
QWidget* parent)
|
||||
: BreakPointObserverDock(debug_context, tr("Pica Surface Viewer"), parent), memory{memory_},
|
||||
: BreakPointObserverDock(debug_context, tr("Pica Surface Viewer"), parent), system{system_},
|
||||
surface_source(Source::ColorBuffer) {
|
||||
setObjectName(QStringLiteral("PicaSurface"));
|
||||
|
||||
@ -214,7 +214,7 @@ GraphicsSurfaceWidget::GraphicsSurfaceWidget(Memory::MemorySystem& memory_,
|
||||
}
|
||||
}
|
||||
|
||||
void GraphicsSurfaceWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) {
|
||||
void GraphicsSurfaceWidget::OnBreakPointHit(Pica::DebugContext::Event event, const void* data) {
|
||||
emit Update();
|
||||
widget()->setEnabled(true);
|
||||
}
|
||||
@ -289,7 +289,7 @@ void GraphicsSurfaceWidget::Pick(int x, int y) {
|
||||
return;
|
||||
}
|
||||
|
||||
const u8* buffer = memory.GetPhysicalPointer(surface_address);
|
||||
const u8* buffer = system.Memory().GetPhysicalPointer(surface_address);
|
||||
if (!buffer) {
|
||||
surface_info_label->setText(tr("(unable to access pixel data)"));
|
||||
surface_info_label->setAlignment(Qt::AlignCenter);
|
||||
@ -410,13 +410,13 @@ void GraphicsSurfaceWidget::Pick(int x, int y) {
|
||||
void GraphicsSurfaceWidget::OnUpdate() {
|
||||
QPixmap pixmap;
|
||||
|
||||
const auto& regs = system.GPU().PicaCore().regs.internal;
|
||||
switch (surface_source) {
|
||||
case Source::ColorBuffer: {
|
||||
// TODO: Store a reference to the registers in the debug context instead of accessing them
|
||||
// directly...
|
||||
|
||||
const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer;
|
||||
|
||||
const auto& framebuffer = regs.framebuffer.framebuffer;
|
||||
surface_address = framebuffer.GetColorBufferPhysicalAddress();
|
||||
surface_width = framebuffer.GetWidth();
|
||||
surface_height = framebuffer.GetHeight();
|
||||
@ -451,8 +451,7 @@ void GraphicsSurfaceWidget::OnUpdate() {
|
||||
}
|
||||
|
||||
case Source::DepthBuffer: {
|
||||
const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer;
|
||||
|
||||
const auto& framebuffer = regs.framebuffer.framebuffer;
|
||||
surface_address = framebuffer.GetDepthBufferPhysicalAddress();
|
||||
surface_width = framebuffer.GetWidth();
|
||||
surface_height = framebuffer.GetHeight();
|
||||
@ -479,8 +478,7 @@ void GraphicsSurfaceWidget::OnUpdate() {
|
||||
}
|
||||
|
||||
case Source::StencilBuffer: {
|
||||
const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer;
|
||||
|
||||
const auto& framebuffer = regs.framebuffer.framebuffer;
|
||||
surface_address = framebuffer.GetDepthBufferPhysicalAddress();
|
||||
surface_width = framebuffer.GetWidth();
|
||||
surface_height = framebuffer.GetHeight();
|
||||
@ -513,7 +511,7 @@ void GraphicsSurfaceWidget::OnUpdate() {
|
||||
break;
|
||||
}
|
||||
|
||||
const auto texture = Pica::g_state.regs.texturing.GetTextures()[texture_index];
|
||||
const auto texture = regs.texturing.GetTextures()[texture_index];
|
||||
auto info = Pica::Texture::TextureInfo::FromPicaRegister(texture.config, texture.format);
|
||||
|
||||
surface_address = info.physical_address;
|
||||
@ -545,7 +543,7 @@ void GraphicsSurfaceWidget::OnUpdate() {
|
||||
// TODO: Implement a good way to visualize alpha components!
|
||||
|
||||
QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32);
|
||||
const u8* buffer = memory.GetPhysicalPointer(surface_address);
|
||||
const u8* buffer = system.Memory().GetPhysicalPointer(surface_address);
|
||||
|
||||
if (!buffer) {
|
||||
surface_picture_label->hide();
|
||||
@ -681,7 +679,7 @@ void GraphicsSurfaceWidget::SaveSurface() {
|
||||
tr("Failed to save surface data to file '%1'").arg(filename));
|
||||
}
|
||||
} else if (selected_filter == bin_filter) {
|
||||
const u8* const buffer = memory.GetPhysicalPointer(surface_address);
|
||||
const u8* const buffer = system.Memory().GetPhysicalPointer(surface_address);
|
||||
ASSERT_MSG(buffer, "Memory not accessible");
|
||||
|
||||
QFile file{filename};
|
||||
|
@ -14,8 +14,8 @@ class CSpinBox;
|
||||
|
||||
class GraphicsSurfaceWidget;
|
||||
|
||||
namespace Memory {
|
||||
class MemorySystem;
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
class SurfacePicture : public QLabel {
|
||||
@ -76,7 +76,7 @@ class GraphicsSurfaceWidget : public BreakPointObserverDock {
|
||||
static unsigned int NibblesPerPixel(Format format);
|
||||
|
||||
public:
|
||||
explicit GraphicsSurfaceWidget(Memory::MemorySystem& memory,
|
||||
explicit GraphicsSurfaceWidget(Core::System& system,
|
||||
std::shared_ptr<Pica::DebugContext> debug_context,
|
||||
QWidget* parent = nullptr);
|
||||
void Pick(int x, int y);
|
||||
@ -95,12 +95,12 @@ signals:
|
||||
void Update();
|
||||
|
||||
private:
|
||||
void OnBreakPointHit(Pica::DebugContext::Event event, void* data) override;
|
||||
void OnBreakPointHit(Pica::DebugContext::Event event, const void* data) override;
|
||||
void OnResumed() override;
|
||||
|
||||
void SaveSurface();
|
||||
|
||||
Memory::MemorySystem& memory;
|
||||
Core::System& system;
|
||||
QComboBox* surface_source_list;
|
||||
CSpinBox* surface_address_control;
|
||||
QSpinBox* surface_width_control;
|
||||
|
@ -14,14 +14,15 @@
|
||||
#include <nihstro/float24.h>
|
||||
#include "citra_qt/debugger/graphics/graphics_tracing.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/hw/gpu.h"
|
||||
#include "core/hw/lcd.h"
|
||||
#include "core/core.h"
|
||||
#include "core/tracer/recorder.h"
|
||||
#include "video_core/pica_state.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/pica/pica_core.h"
|
||||
|
||||
GraphicsTracingWidget::GraphicsTracingWidget(std::shared_ptr<Pica::DebugContext> debug_context,
|
||||
GraphicsTracingWidget::GraphicsTracingWidget(Core::System& system_,
|
||||
std::shared_ptr<Pica::DebugContext> debug_context,
|
||||
QWidget* parent)
|
||||
: BreakPointObserverDock(debug_context, tr("CiTrace Recorder"), parent) {
|
||||
: BreakPointObserverDock(debug_context, tr("CiTrace Recorder"), parent), system{system_} {
|
||||
|
||||
setObjectName(QStringLiteral("CiTracing"));
|
||||
|
||||
@ -61,45 +62,46 @@ void GraphicsTracingWidget::StartRecording() {
|
||||
if (!context)
|
||||
return;
|
||||
|
||||
auto shader_binary = Pica::g_state.vs.program_code;
|
||||
auto swizzle_data = Pica::g_state.vs.swizzle_data;
|
||||
auto& pica = system.GPU().PicaCore();
|
||||
auto shader_binary = pica.vs_setup.program_code;
|
||||
auto swizzle_data = pica.vs_setup.swizzle_data;
|
||||
|
||||
// Encode floating point numbers to 24-bit values
|
||||
// TODO: Drop this explicit conversion once we store float24 values bit-correctly internally.
|
||||
std::array<u32, 4 * 16> default_attributes;
|
||||
for (unsigned i = 0; i < 16; ++i) {
|
||||
for (unsigned comp = 0; comp < 3; ++comp) {
|
||||
default_attributes[4 * i + comp] = nihstro::to_float24(
|
||||
Pica::g_state.input_default_attributes.attr[i][comp].ToFloat32());
|
||||
for (u32 i = 0; i < 16; ++i) {
|
||||
for (u32 comp = 0; comp < 3; ++comp) {
|
||||
default_attributes[4 * i + comp] =
|
||||
nihstro::to_float24(pica.input_default_attributes[i][comp].ToFloat32());
|
||||
}
|
||||
}
|
||||
|
||||
std::array<u32, 4 * 96> vs_float_uniforms;
|
||||
for (unsigned i = 0; i < 96; ++i)
|
||||
for (unsigned comp = 0; comp < 3; ++comp)
|
||||
for (u32 i = 0; i < 96; ++i) {
|
||||
for (u32 comp = 0; comp < 3; ++comp) {
|
||||
vs_float_uniforms[4 * i + comp] =
|
||||
nihstro::to_float24(Pica::g_state.vs.uniforms.f[i][comp].ToFloat32());
|
||||
nihstro::to_float24(pica.vs_setup.uniforms.f[i][comp].ToFloat32());
|
||||
}
|
||||
}
|
||||
|
||||
CiTrace::Recorder::InitialState state;
|
||||
std::copy_n((u32*)&GPU::g_regs, sizeof(GPU::g_regs) / sizeof(u32),
|
||||
std::back_inserter(state.gpu_registers));
|
||||
std::copy_n((u32*)&LCD::g_regs, sizeof(LCD::g_regs) / sizeof(u32),
|
||||
std::back_inserter(state.lcd_registers));
|
||||
std::copy_n((u32*)&Pica::g_state.regs, sizeof(Pica::g_state.regs) / sizeof(u32),
|
||||
std::back_inserter(state.pica_registers));
|
||||
std::copy(default_attributes.begin(), default_attributes.end(),
|
||||
std::back_inserter(state.default_attributes));
|
||||
std::copy(shader_binary.begin(), shader_binary.end(),
|
||||
std::back_inserter(state.vs_program_binary));
|
||||
std::copy(swizzle_data.begin(), swizzle_data.end(), std::back_inserter(state.vs_swizzle_data));
|
||||
std::copy(vs_float_uniforms.begin(), vs_float_uniforms.end(),
|
||||
std::back_inserter(state.vs_float_uniforms));
|
||||
// boost::copy(TODO: Not implemented, std::back_inserter(state.gs_program_binary));
|
||||
// boost::copy(TODO: Not implemented, std::back_inserter(state.gs_swizzle_data));
|
||||
// boost::copy(TODO: Not implemented, std::back_inserter(state.gs_float_uniforms));
|
||||
|
||||
auto recorder = new CiTrace::Recorder(state);
|
||||
context->recorder = std::shared_ptr<CiTrace::Recorder>(recorder);
|
||||
const auto copy = [&](std::vector<u32>& dest, auto& data) {
|
||||
dest.resize(sizeof(data));
|
||||
std::memcpy(dest.data(), std::addressof(data), sizeof(data));
|
||||
};
|
||||
|
||||
copy(state.pica_registers, pica.regs);
|
||||
copy(state.lcd_registers, pica.regs_lcd);
|
||||
copy(state.default_attributes, default_attributes);
|
||||
copy(state.vs_program_binary, shader_binary);
|
||||
copy(state.vs_swizzle_data, swizzle_data);
|
||||
copy(state.vs_float_uniforms, vs_float_uniforms);
|
||||
// copy(TODO: Not implemented, std::back_inserter(state.gs_program_binary));
|
||||
// copy(TODO: Not implemented, std::back_inserter(state.gs_swizzle_data));
|
||||
// copy(TODO: Not implemented, std::back_inserter(state.gs_float_uniforms));
|
||||
|
||||
context->recorder = std::make_shared<CiTrace::Recorder>(state);
|
||||
|
||||
emit SetStartTracingButtonEnabled(false);
|
||||
emit SetStopTracingButtonEnabled(true);
|
||||
@ -139,7 +141,7 @@ void GraphicsTracingWidget::AbortRecording() {
|
||||
emit SetStartTracingButtonEnabled(true);
|
||||
}
|
||||
|
||||
void GraphicsTracingWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) {
|
||||
void GraphicsTracingWidget::OnBreakPointHit(Pica::DebugContext::Event event, const void* data) {
|
||||
widget()->setEnabled(true);
|
||||
}
|
||||
|
||||
|
@ -6,13 +6,18 @@
|
||||
|
||||
#include "citra_qt/debugger/graphics/graphics_breakpoint_observer.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
class EmuThread;
|
||||
|
||||
class GraphicsTracingWidget : public BreakPointObserverDock {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit GraphicsTracingWidget(std::shared_ptr<Pica::DebugContext> debug_context,
|
||||
explicit GraphicsTracingWidget(Core::System& system,
|
||||
std::shared_ptr<Pica::DebugContext> debug_context,
|
||||
QWidget* parent = nullptr);
|
||||
|
||||
void OnEmulationStarting(EmuThread* emu_thread);
|
||||
@ -23,11 +28,14 @@ private slots:
|
||||
void StopRecording();
|
||||
void AbortRecording();
|
||||
|
||||
void OnBreakPointHit(Pica::DebugContext::Event event, void* data) override;
|
||||
void OnBreakPointHit(Pica::DebugContext::Event event, const void* data) override;
|
||||
void OnResumed() override;
|
||||
|
||||
signals:
|
||||
void SetStartTracingButtonEnabled(bool enable);
|
||||
void SetStopTracingButtonEnabled(bool enable);
|
||||
void SetAbortTracingButtonEnabled(bool enable);
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
};
|
||||
|
@ -16,9 +16,9 @@
|
||||
#include <QTreeView>
|
||||
#include "citra_qt/debugger/graphics/graphics_vertex_shader.h"
|
||||
#include "citra_qt/util/util.h"
|
||||
#include "video_core/pica_state.h"
|
||||
#include "video_core/shader/debug_data.h"
|
||||
#include "video_core/shader/shader.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/pica/pica_core.h"
|
||||
#include "video_core/shader/shader_interpreter.h"
|
||||
|
||||
using nihstro::Instruction;
|
||||
@ -352,16 +352,14 @@ void GraphicsVertexShaderWidget::DumpShader() {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& setup = Pica::g_state.vs;
|
||||
auto& config = Pica::g_state.regs.vs;
|
||||
|
||||
Pica::DebugUtils::DumpShader(filename.toStdString(), config, setup,
|
||||
Pica::g_state.regs.rasterizer.vs_output_attributes);
|
||||
auto& pica = system.GPU().PicaCore();
|
||||
Pica::DebugUtils::DumpShader(filename.toStdString(), pica.regs.internal.vs, pica.vs_setup,
|
||||
pica.regs.internal.rasterizer.vs_output_attributes);
|
||||
}
|
||||
|
||||
GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(
|
||||
std::shared_ptr<Pica::DebugContext> debug_context, QWidget* parent)
|
||||
: BreakPointObserverDock(debug_context, tr("Pica Vertex Shader"), parent) {
|
||||
Core::System& system_, std::shared_ptr<Pica::DebugContext> debug_context, QWidget* parent)
|
||||
: BreakPointObserverDock(debug_context, tr("Pica Vertex Shader"), parent), system{system_} {
|
||||
setObjectName(QStringLiteral("PicaVertexShader"));
|
||||
|
||||
// Clear input vertex data so that it contains valid float values in case a debug shader
|
||||
@ -472,7 +470,8 @@ GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(
|
||||
widget()->setEnabled(false);
|
||||
}
|
||||
|
||||
void GraphicsVertexShaderWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) {
|
||||
void GraphicsVertexShaderWidget::OnBreakPointHit(Pica::DebugContext::Event event,
|
||||
const void* data) {
|
||||
if (event == Pica::DebugContext::Event::VertexShaderInvocation) {
|
||||
Reload(true, data);
|
||||
} else {
|
||||
@ -482,7 +481,7 @@ void GraphicsVertexShaderWidget::OnBreakPointHit(Pica::DebugContext::Event event
|
||||
widget()->setEnabled(true);
|
||||
}
|
||||
|
||||
void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_data) {
|
||||
void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, const void* vertex_data) {
|
||||
model->beginResetModel();
|
||||
|
||||
if (replace_vertex_data) {
|
||||
@ -491,7 +490,7 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d
|
||||
for (unsigned attr = 0; attr < 16; ++attr) {
|
||||
for (unsigned comp = 0; comp < 4; ++comp) {
|
||||
input_data[4 * attr + comp]->setText(
|
||||
QStringLiteral("%1").arg(input_vertex.attr[attr][comp].ToFloat32()));
|
||||
QStringLiteral("%1").arg(input_vertex[attr][comp].ToFloat32()));
|
||||
}
|
||||
}
|
||||
breakpoint_warning->hide();
|
||||
@ -508,28 +507,27 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d
|
||||
// Reload shader code
|
||||
info.Clear();
|
||||
|
||||
auto& shader_setup = Pica::g_state.vs;
|
||||
auto& shader_config = Pica::g_state.regs.vs;
|
||||
for (auto instr : shader_setup.program_code)
|
||||
auto& pica = system.GPU().PicaCore();
|
||||
for (auto instr : pica.vs_setup.program_code)
|
||||
info.code.push_back({instr});
|
||||
int num_attributes = shader_config.max_input_attribute_index + 1;
|
||||
int num_attributes = pica.regs.internal.vs.max_input_attribute_index + 1;
|
||||
|
||||
for (auto pattern : shader_setup.swizzle_data) {
|
||||
for (auto pattern : pica.vs_setup.swizzle_data) {
|
||||
const nihstro::SwizzleInfo swizzle_info = {.pattern = nihstro::SwizzlePattern{pattern}};
|
||||
info.swizzle_info.push_back(swizzle_info);
|
||||
}
|
||||
|
||||
u32 entry_point = Pica::g_state.regs.vs.main_offset;
|
||||
u32 entry_point = pica.regs.internal.vs.main_offset;
|
||||
info.labels.insert({entry_point, "main"});
|
||||
|
||||
// Generate debug information
|
||||
Pica::Shader::InterpreterEngine shader_engine;
|
||||
shader_engine.SetupBatch(shader_setup, entry_point);
|
||||
debug_data = shader_engine.ProduceDebugInfo(shader_setup, input_vertex, shader_config);
|
||||
shader_engine.SetupBatch(pica.vs_setup, entry_point);
|
||||
debug_data = shader_engine.ProduceDebugInfo(pica.vs_setup, input_vertex, pica.regs.internal.vs);
|
||||
|
||||
// Reload widget state
|
||||
for (int attr = 0; attr < num_attributes; ++attr) {
|
||||
unsigned source_attr = shader_config.GetRegisterForAttribute(attr);
|
||||
unsigned source_attr = pica.regs.internal.vs.GetRegisterForAttribute(attr);
|
||||
input_data_mapping[attr]->setText(QStringLiteral("-> v%1").arg(source_attr));
|
||||
input_data_container[attr]->setVisible(true);
|
||||
}
|
||||
@ -551,7 +549,7 @@ void GraphicsVertexShaderWidget::OnResumed() {
|
||||
|
||||
void GraphicsVertexShaderWidget::OnInputAttributeChanged(int index) {
|
||||
const f32 value = input_data[index]->text().toFloat();
|
||||
input_vertex.attr[index / 4][index % 4] = Pica::f24::FromFloat32(value);
|
||||
input_vertex[index / 4][index % 4] = Pica::f24::FromFloat32(value);
|
||||
// Re-execute shader with updated value
|
||||
Reload();
|
||||
}
|
||||
|
@ -8,8 +8,12 @@
|
||||
#include <QTreeView>
|
||||
#include <nihstro/parser_shbin.h>
|
||||
#include "citra_qt/debugger/graphics/graphics_breakpoint_observer.h"
|
||||
#include "video_core/pica/output_vertex.h"
|
||||
#include "video_core/shader/debug_data.h"
|
||||
#include "video_core/shader/shader.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
class QLabel;
|
||||
class QSpinBox;
|
||||
@ -40,11 +44,12 @@ class GraphicsVertexShaderWidget : public BreakPointObserverDock {
|
||||
using Event = Pica::DebugContext::Event;
|
||||
|
||||
public:
|
||||
GraphicsVertexShaderWidget(std::shared_ptr<Pica::DebugContext> debug_context,
|
||||
GraphicsVertexShaderWidget(Core::System& system,
|
||||
std::shared_ptr<Pica::DebugContext> debug_context,
|
||||
QWidget* parent = nullptr);
|
||||
|
||||
private slots:
|
||||
void OnBreakPointHit(Pica::DebugContext::Event event, void* data) override;
|
||||
void OnBreakPointHit(Pica::DebugContext::Event event, const void* data) override;
|
||||
void OnResumed() override;
|
||||
|
||||
void OnInputAttributeChanged(int index);
|
||||
@ -60,9 +65,10 @@ private slots:
|
||||
* specify that no valid vertex data can be retrieved currently. Only used if
|
||||
* replace_vertex_data is true.
|
||||
*/
|
||||
void Reload(bool replace_vertex_data = false, void* vertex_data = nullptr);
|
||||
void Reload(bool replace_vertex_data = false, const void* vertex_data = nullptr);
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
QLabel* instruction_description;
|
||||
QTreeView* binary_list;
|
||||
GraphicsVertexShaderModel* model;
|
||||
@ -83,7 +89,7 @@ private:
|
||||
|
||||
nihstro::ShaderInfo info;
|
||||
Pica::Shader::DebugData<true> debug_data;
|
||||
Pica::Shader::AttributeBuffer input_vertex;
|
||||
Pica::AttributeBuffer input_vertex;
|
||||
|
||||
friend class GraphicsVertexShaderModel;
|
||||
};
|
||||
|
@ -49,7 +49,7 @@ QString IPCRecorderWidget::GetStatusStr(const IPCDebugger::RequestRecord& record
|
||||
case IPCDebugger::RequestStatus::Handling:
|
||||
return tr("Handling");
|
||||
case IPCDebugger::RequestStatus::Handled:
|
||||
if (record.translated_reply_cmdbuf[1] == RESULT_SUCCESS.raw) {
|
||||
if (record.translated_reply_cmdbuf[1] == ResultSuccess.raw) {
|
||||
return tr("Success");
|
||||
}
|
||||
return tr("Error");
|
||||
@ -88,7 +88,7 @@ void IPCRecorderWidget::OnEntryUpdated(IPCDebugger::RequestRecord record) {
|
||||
|
||||
if (record.status == IPCDebugger::RequestStatus::HLEUnimplemented ||
|
||||
(record.status == IPCDebugger::RequestStatus::Handled &&
|
||||
record.translated_reply_cmdbuf[1] != RESULT_SUCCESS.raw)) { // Unimplemented / Error
|
||||
record.translated_reply_cmdbuf[1] != ResultSuccess.raw)) { // Unimplemented / Error
|
||||
|
||||
auto item = ui->main->invisibleRootItem()->child(row_id);
|
||||
for (int column = 0; column < item->columnCount(); ++column) {
|
||||
|
@ -74,7 +74,6 @@
|
||||
#include "common/logging/backend.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/memory_detect.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "common/scope_exit.h"
|
||||
#if CITRA_ARCH(x86_64)
|
||||
@ -96,8 +95,8 @@
|
||||
#include "input_common/main.h"
|
||||
#include "network/network_settings.h"
|
||||
#include "ui_main.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
#ifdef __APPLE__
|
||||
#include "common/apple_authorization.h"
|
||||
@ -230,6 +229,7 @@ GMainWindow::GMainWindow(Core::System& system_)
|
||||
SetDefaultUIGeometry();
|
||||
RestoreUIState();
|
||||
|
||||
ConnectAppEvents();
|
||||
ConnectMenuEvents();
|
||||
ConnectWidgetEvents();
|
||||
|
||||
@ -420,6 +420,38 @@ void GMainWindow::InitializeWidgets() {
|
||||
|
||||
statusBar()->insertPermanentWidget(0, graphics_api_button);
|
||||
|
||||
volume_popup = new QWidget(this);
|
||||
volume_popup->setWindowFlags(Qt::FramelessWindowHint | Qt::NoDropShadowWindowHint | Qt::Popup);
|
||||
volume_popup->setLayout(new QVBoxLayout());
|
||||
volume_popup->setMinimumWidth(200);
|
||||
|
||||
volume_slider = new QSlider(Qt::Horizontal);
|
||||
volume_slider->setObjectName(QStringLiteral("volume_slider"));
|
||||
volume_slider->setMaximum(100);
|
||||
volume_slider->setPageStep(5);
|
||||
connect(volume_slider, &QSlider::valueChanged, this, [this](int percentage) {
|
||||
Settings::values.audio_muted = false;
|
||||
const auto value = static_cast<float>(percentage) / volume_slider->maximum();
|
||||
Settings::values.volume.SetValue(value);
|
||||
UpdateVolumeUI();
|
||||
});
|
||||
volume_popup->layout()->addWidget(volume_slider);
|
||||
|
||||
volume_button = new QPushButton();
|
||||
volume_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
|
||||
volume_button->setFocusPolicy(Qt::NoFocus);
|
||||
volume_button->setCheckable(true);
|
||||
UpdateVolumeUI();
|
||||
connect(volume_button, &QPushButton::clicked, this, [&] {
|
||||
UpdateVolumeUI();
|
||||
volume_popup->setVisible(!volume_popup->isVisible());
|
||||
QRect rect = volume_button->geometry();
|
||||
QPoint bottomLeft = statusBar()->mapToGlobal(rect.topLeft());
|
||||
bottomLeft.setY(bottomLeft.y() - volume_popup->geometry().height());
|
||||
volume_popup->setGeometry(QRect(bottomLeft, QSize(rect.width(), rect.height())));
|
||||
});
|
||||
statusBar()->insertPermanentWidget(1, volume_button);
|
||||
|
||||
statusBar()->addPermanentWidget(multiplayer_state->GetStatusText());
|
||||
statusBar()->addPermanentWidget(multiplayer_state->GetStatusIcon());
|
||||
|
||||
@ -458,7 +490,7 @@ void GMainWindow::InitializeDebugWidgets() {
|
||||
connect(this, &GMainWindow::EmulationStopping, registersWidget,
|
||||
&RegistersWidget::OnEmulationStopping);
|
||||
|
||||
graphicsWidget = new GPUCommandStreamWidget(this);
|
||||
graphicsWidget = new GPUCommandStreamWidget(system, this);
|
||||
addDockWidget(Qt::RightDockWidgetArea, graphicsWidget);
|
||||
graphicsWidget->hide();
|
||||
debug_menu->addAction(graphicsWidget->toggleViewAction());
|
||||
@ -473,12 +505,13 @@ void GMainWindow::InitializeDebugWidgets() {
|
||||
graphicsBreakpointsWidget->hide();
|
||||
debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction());
|
||||
|
||||
graphicsVertexShaderWidget = new GraphicsVertexShaderWidget(Pica::g_debug_context, this);
|
||||
graphicsVertexShaderWidget =
|
||||
new GraphicsVertexShaderWidget(system, Pica::g_debug_context, this);
|
||||
addDockWidget(Qt::RightDockWidgetArea, graphicsVertexShaderWidget);
|
||||
graphicsVertexShaderWidget->hide();
|
||||
debug_menu->addAction(graphicsVertexShaderWidget->toggleViewAction());
|
||||
|
||||
graphicsTracingWidget = new GraphicsTracingWidget(Pica::g_debug_context, this);
|
||||
graphicsTracingWidget = new GraphicsTracingWidget(system, Pica::g_debug_context, this);
|
||||
addDockWidget(Qt::RightDockWidgetArea, graphicsTracingWidget);
|
||||
graphicsTracingWidget->hide();
|
||||
debug_menu->addAction(graphicsTracingWidget->toggleViewAction());
|
||||
@ -671,8 +704,10 @@ void GMainWindow::InitializeHotkeys() {
|
||||
}
|
||||
UpdateStatusBar();
|
||||
});
|
||||
connect_shortcut(QStringLiteral("Mute Audio"),
|
||||
[] { Settings::values.audio_muted = !Settings::values.audio_muted; });
|
||||
|
||||
connect_shortcut(QStringLiteral("Audio Mute/Unmute"), &GMainWindow::OnMute);
|
||||
connect_shortcut(QStringLiteral("Audio Volume Down"), &GMainWindow::OnDecreaseVolume);
|
||||
connect_shortcut(QStringLiteral("Audio Volume Up"), &GMainWindow::OnIncreaseVolume);
|
||||
|
||||
// We use "static" here in order to avoid capturing by lambda due to a MSVC bug, which makes the
|
||||
// variable hold a garbage value after this function exits
|
||||
@ -743,22 +778,49 @@ void GMainWindow::RestoreUIState() {
|
||||
}
|
||||
|
||||
void GMainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) {
|
||||
if (!UISettings::values.pause_when_in_background) {
|
||||
return;
|
||||
}
|
||||
if (state != Qt::ApplicationHidden && state != Qt::ApplicationInactive &&
|
||||
state != Qt::ApplicationActive) {
|
||||
LOG_DEBUG(Frontend, "ApplicationState unusual flag: {} ", state);
|
||||
}
|
||||
if (ui->action_Pause->isEnabled() &&
|
||||
(state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) {
|
||||
auto_paused = true;
|
||||
OnPauseGame();
|
||||
} else if (emulation_running && !emu_thread->IsRunning() && auto_paused &&
|
||||
state == Qt::ApplicationActive) {
|
||||
auto_paused = false;
|
||||
OnStartGame();
|
||||
if (!emulation_running) {
|
||||
return;
|
||||
}
|
||||
if (UISettings::values.pause_when_in_background) {
|
||||
if (emu_thread->IsRunning() &&
|
||||
(state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) {
|
||||
auto_paused = true;
|
||||
OnPauseGame();
|
||||
} else if (!emu_thread->IsRunning() && auto_paused && state == Qt::ApplicationActive) {
|
||||
auto_paused = false;
|
||||
OnStartGame();
|
||||
}
|
||||
}
|
||||
if (UISettings::values.mute_when_in_background) {
|
||||
if (!Settings::values.audio_muted &&
|
||||
(state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) {
|
||||
Settings::values.audio_muted = true;
|
||||
auto_muted = true;
|
||||
} else if (auto_muted && state == Qt::ApplicationActive) {
|
||||
Settings::values.audio_muted = false;
|
||||
auto_muted = false;
|
||||
}
|
||||
UpdateVolumeUI();
|
||||
}
|
||||
}
|
||||
|
||||
bool GApplicationEventFilter::eventFilter(QObject* object, QEvent* event) {
|
||||
if (event->type() == QEvent::FileOpen) {
|
||||
emit FileOpen(static_cast<QFileOpenEvent*>(event));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void GMainWindow::ConnectAppEvents() {
|
||||
const auto filter = new GApplicationEventFilter();
|
||||
QGuiApplication::instance()->installEventFilter(filter);
|
||||
|
||||
connect(filter, &GApplicationEventFilter::FileOpen, this, &GMainWindow::OnFileOpen);
|
||||
}
|
||||
|
||||
void GMainWindow::ConnectWidgetEvents() {
|
||||
@ -1237,6 +1299,11 @@ void GMainWindow::BootGame(const QString& filename) {
|
||||
video_dumping_path.clear();
|
||||
}
|
||||
|
||||
// Register debug widgets
|
||||
if (graphicsWidget->isVisible()) {
|
||||
graphicsWidget->Register();
|
||||
}
|
||||
|
||||
// Create and start the emulation thread
|
||||
emu_thread = std::make_unique<EmuThread>(system, *render_window);
|
||||
emit EmulationStarting(emu_thread.get());
|
||||
@ -1315,6 +1382,11 @@ void GMainWindow::ShutdownGame() {
|
||||
// TODO(bunnei): This function is not thread safe, but it's being used as if it were
|
||||
Pica::g_debug_context->ClearBreakpoints();
|
||||
|
||||
// Unregister debug widgets
|
||||
if (graphicsWidget->isVisible()) {
|
||||
graphicsWidget->Unregister();
|
||||
}
|
||||
|
||||
// Frame advancing must be cancelled in order to release the emu thread from waiting
|
||||
system.frame_limiter.SetFrameAdvancing(false);
|
||||
|
||||
@ -1848,7 +1920,7 @@ void GMainWindow::OnStartGame() {
|
||||
#endif
|
||||
|
||||
UpdateSaveStates();
|
||||
UpdateAPIIndicator();
|
||||
UpdateStatusButtons();
|
||||
}
|
||||
|
||||
void GMainWindow::OnRestartGame() {
|
||||
@ -1885,7 +1957,7 @@ void GMainWindow::OnStopGame() {
|
||||
ShutdownGame();
|
||||
graphics_api_button->setEnabled(true);
|
||||
Settings::RestoreGlobalState(false);
|
||||
UpdateAPIIndicator();
|
||||
UpdateStatusButtons();
|
||||
}
|
||||
|
||||
void GMainWindow::OnLoadComplete() {
|
||||
@ -2126,7 +2198,7 @@ void GMainWindow::OnConfigure() {
|
||||
}
|
||||
UpdateSecondaryWindowVisibility();
|
||||
UpdateBootHomeMenuState();
|
||||
UpdateAPIIndicator();
|
||||
UpdateStatusButtons();
|
||||
} else {
|
||||
Settings::values.input_profiles = old_input_profiles;
|
||||
Settings::values.touch_from_button_maps = old_touch_from_button_maps;
|
||||
@ -2214,7 +2286,7 @@ void GMainWindow::OnToggleFilterBar() {
|
||||
|
||||
void GMainWindow::OnCreateGraphicsSurfaceViewer() {
|
||||
auto graphicsSurfaceViewerWidget =
|
||||
new GraphicsSurfaceWidget(system.Memory(), Pica::g_debug_context, this);
|
||||
new GraphicsSurfaceWidget(system, Pica::g_debug_context, this);
|
||||
addDockWidget(Qt::RightDockWidgetArea, graphicsSurfaceViewerWidget);
|
||||
// TODO: Maybe graphicsSurfaceViewerWidget->setFloating(true);
|
||||
graphicsSurfaceViewerWidget->show();
|
||||
@ -2434,10 +2506,10 @@ void GMainWindow::OnStartVideoDumping() {
|
||||
}
|
||||
|
||||
void GMainWindow::StartVideoDumping(const QString& path) {
|
||||
Layout::FramebufferLayout layout{
|
||||
Layout::FrameLayoutFromResolutionScale(VideoCore::g_renderer->GetResolutionScaleFactor())};
|
||||
auto& renderer = system.GPU().Renderer();
|
||||
const auto layout{Layout::FrameLayoutFromResolutionScale(renderer.GetResolutionScaleFactor())};
|
||||
|
||||
auto dumper = std::make_shared<VideoDumper::FFmpegBackend>();
|
||||
auto dumper = std::make_shared<VideoDumper::FFmpegBackend>(renderer);
|
||||
if (dumper->StartDumping(path.toStdString(), layout)) {
|
||||
system.RegisterVideoDumper(dumper);
|
||||
} else {
|
||||
@ -2556,6 +2628,57 @@ void GMainWindow::ShowMouseCursor() {
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnMute() {
|
||||
Settings::values.audio_muted = !Settings::values.audio_muted;
|
||||
UpdateVolumeUI();
|
||||
}
|
||||
|
||||
void GMainWindow::OnDecreaseVolume() {
|
||||
Settings::values.audio_muted = false;
|
||||
const auto current_volume =
|
||||
static_cast<s32>(Settings::values.volume.GetValue() * volume_slider->maximum());
|
||||
int step = 5;
|
||||
if (current_volume <= 30) {
|
||||
step = 2;
|
||||
}
|
||||
if (current_volume <= 6) {
|
||||
step = 1;
|
||||
}
|
||||
const auto value =
|
||||
static_cast<float>(std::max(current_volume - step, 0)) / volume_slider->maximum();
|
||||
Settings::values.volume.SetValue(value);
|
||||
UpdateVolumeUI();
|
||||
}
|
||||
|
||||
void GMainWindow::OnIncreaseVolume() {
|
||||
Settings::values.audio_muted = false;
|
||||
const auto current_volume =
|
||||
static_cast<s32>(Settings::values.volume.GetValue() * volume_slider->maximum());
|
||||
int step = 5;
|
||||
if (current_volume < 30) {
|
||||
step = 2;
|
||||
}
|
||||
if (current_volume < 6) {
|
||||
step = 1;
|
||||
}
|
||||
const auto value = static_cast<float>(current_volume + step) / volume_slider->maximum();
|
||||
Settings::values.volume.SetValue(value);
|
||||
UpdateVolumeUI();
|
||||
}
|
||||
|
||||
void GMainWindow::UpdateVolumeUI() {
|
||||
const auto volume_value =
|
||||
static_cast<int>(Settings::values.volume.GetValue() * volume_slider->maximum());
|
||||
volume_slider->setValue(volume_value);
|
||||
if (Settings::values.audio_muted) {
|
||||
volume_button->setChecked(false);
|
||||
volume_button->setText(tr("VOLUME: MUTE"));
|
||||
} else {
|
||||
volume_button->setChecked(true);
|
||||
volume_button->setText(tr("VOLUME: %1%", "Volume percentage (e.g. 50%)").arg(volume_value));
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::UpdateAPIIndicator(bool update) {
|
||||
static std::array graphics_apis = {QStringLiteral("SOFTWARE"), QStringLiteral("OPENGL"),
|
||||
QStringLiteral("VULKAN")};
|
||||
@ -2576,6 +2699,11 @@ void GMainWindow::UpdateAPIIndicator(bool update) {
|
||||
graphics_api_button->setStyleSheet(style_sheet);
|
||||
}
|
||||
|
||||
void GMainWindow::UpdateStatusButtons() {
|
||||
UpdateAPIIndicator();
|
||||
UpdateVolumeUI();
|
||||
}
|
||||
|
||||
void GMainWindow::OnMouseActivity() {
|
||||
ShowMouseCursor();
|
||||
}
|
||||
@ -2742,6 +2870,10 @@ bool GMainWindow::DropAction(QDropEvent* event) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void GMainWindow::OnFileOpen(const QFileOpenEvent* event) {
|
||||
BootGame(event->file());
|
||||
}
|
||||
|
||||
void GMainWindow::dropEvent(QDropEvent* event) {
|
||||
DropAction(event);
|
||||
}
|
||||
@ -2873,6 +3005,8 @@ void GMainWindow::OpenPerGameConfiguration(u64 title_id, const QString& file_nam
|
||||
if (!is_powered_on) {
|
||||
config->Save();
|
||||
}
|
||||
|
||||
UpdateStatusButtons();
|
||||
}
|
||||
|
||||
void GMainWindow::OnMoviePlaybackCompleted() {
|
||||
|
@ -41,6 +41,7 @@ class LoadingScreen;
|
||||
class MicroProfileDialog;
|
||||
class MultiplayerState;
|
||||
class ProfilerWidget;
|
||||
class QFileOpenEvent;
|
||||
template <typename>
|
||||
class QFutureWatcher;
|
||||
class QLabel;
|
||||
@ -96,6 +97,8 @@ public:
|
||||
bool DropAction(QDropEvent* event);
|
||||
void AcceptDropEvent(QDropEvent* event);
|
||||
|
||||
void OnFileOpen(const QFileOpenEvent* event);
|
||||
|
||||
void UninstallTitles(
|
||||
const std::vector<std::tuple<Service::FS::MediaType, u64, QString>>& titles);
|
||||
|
||||
@ -137,6 +140,7 @@ private:
|
||||
void SyncMenuUISettings();
|
||||
void RestoreUIState();
|
||||
|
||||
void ConnectAppEvents();
|
||||
void ConnectWidgetEvents();
|
||||
void ConnectMenuEvents();
|
||||
void UpdateMenuState();
|
||||
@ -263,6 +267,10 @@ private slots:
|
||||
void OnLanguageChanged(const QString& locale);
|
||||
void OnMouseActivity();
|
||||
|
||||
void OnDecreaseVolume();
|
||||
void OnIncreaseVolume();
|
||||
void OnMute();
|
||||
|
||||
private:
|
||||
Q_INVOKABLE void OnMoviePlaybackCompleted();
|
||||
void UpdateStatusBar();
|
||||
@ -275,7 +283,9 @@ private:
|
||||
void HideMouseCursor();
|
||||
void ShowMouseCursor();
|
||||
void OpenPerGameConfiguration(u64 title_id, const QString& file_name);
|
||||
void UpdateVolumeUI();
|
||||
void UpdateAPIIndicator(bool update = false);
|
||||
void UpdateStatusButtons();
|
||||
#ifdef __unix__
|
||||
void SetGamemodeEnabled(bool state);
|
||||
#endif
|
||||
@ -297,6 +307,9 @@ private:
|
||||
QLabel* game_fps_label = nullptr;
|
||||
QLabel* emu_frametime_label = nullptr;
|
||||
QPushButton* graphics_api_button = nullptr;
|
||||
QPushButton* volume_button = nullptr;
|
||||
QWidget* volume_popup = nullptr;
|
||||
QSlider* volume_slider = nullptr;
|
||||
QTimer status_bar_update_timer;
|
||||
bool message_label_used_for_movie = false;
|
||||
|
||||
@ -312,6 +325,7 @@ private:
|
||||
QString game_path;
|
||||
|
||||
bool auto_paused = false;
|
||||
bool auto_muted = false;
|
||||
QTimer mouse_hide_timer;
|
||||
|
||||
// Movie
|
||||
@ -382,5 +396,15 @@ protected:
|
||||
void mouseReleaseEvent(QMouseEvent* event) override;
|
||||
};
|
||||
|
||||
class GApplicationEventFilter : public QObject {
|
||||
Q_OBJECT
|
||||
|
||||
signals:
|
||||
void FileOpen(const QFileOpenEvent* event);
|
||||
|
||||
protected:
|
||||
bool eventFilter(QObject* object, QEvent* event) override;
|
||||
};
|
||||
|
||||
Q_DECLARE_METATYPE(std::size_t);
|
||||
Q_DECLARE_METATYPE(Service::AM::InstallStatus);
|
||||
|
@ -25,7 +25,7 @@ bool QtImageInterface::DecodePNG(std::vector<u8>& dst, u32& width, u32& height,
|
||||
image = image.convertToFormat(QImage::Format_RGBA8888);
|
||||
|
||||
// Write RGBA8 to vector
|
||||
const size_t image_size = width * height * 4;
|
||||
const std::size_t image_size = width * height * 4;
|
||||
dst.resize(image_size);
|
||||
std::memcpy(dst.data(), image.constBits(), image_size);
|
||||
|
||||
|
@ -80,6 +80,7 @@ struct Values {
|
||||
Settings::Setting<bool> save_state_warning{true, "saveStateWarning"};
|
||||
Settings::Setting<bool> first_start{true, "firstStart"};
|
||||
Settings::Setting<bool> pause_when_in_background{false, "pauseWhenInBackground"};
|
||||
Settings::Setting<bool> mute_when_in_background{false, "muteWhenInBackground"};
|
||||
Settings::Setting<bool> hide_mouse{false, "hideInactiveMouse"};
|
||||
|
||||
bool updater_found;
|
||||
|
@ -37,16 +37,14 @@ add_custom_command(OUTPUT scm_rev.cpp
|
||||
"${VIDEO_CORE}/shader/generator/spv_fs_shader_gen.h"
|
||||
"${VIDEO_CORE}/shader/shader.cpp"
|
||||
"${VIDEO_CORE}/shader/shader.h"
|
||||
"${VIDEO_CORE}/pica.cpp"
|
||||
"${VIDEO_CORE}/pica.h"
|
||||
"${VIDEO_CORE}/regs_framebuffer.h"
|
||||
"${VIDEO_CORE}/regs_lighting.h"
|
||||
"${VIDEO_CORE}/regs_pipeline.h"
|
||||
"${VIDEO_CORE}/regs_rasterizer.h"
|
||||
"${VIDEO_CORE}/regs_shader.h"
|
||||
"${VIDEO_CORE}/regs_texturing.h"
|
||||
"${VIDEO_CORE}/regs.cpp"
|
||||
"${VIDEO_CORE}/regs.h"
|
||||
"${VIDEO_CORE}/pica/regs_framebuffer.h"
|
||||
"${VIDEO_CORE}/pica/regs_lighting.h"
|
||||
"${VIDEO_CORE}/pica/regs_pipeline.h"
|
||||
"${VIDEO_CORE}/pica/regs_rasterizer.h"
|
||||
"${VIDEO_CORE}/pica/regs_shader.h"
|
||||
"${VIDEO_CORE}/pica/regs_texturing.h"
|
||||
"${VIDEO_CORE}/pica/regs_internal.cpp"
|
||||
"${VIDEO_CORE}/pica/regs_internal.h"
|
||||
# and also check that the scm_rev files haven't changed
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.h"
|
||||
|
@ -30,7 +30,7 @@ namespace Common {
|
||||
#ifdef __APPLE__
|
||||
static std::string GetCPUString() {
|
||||
char buf[128];
|
||||
size_t buf_len = sizeof(buf);
|
||||
std::size_t buf_len = sizeof(buf);
|
||||
if (sysctlbyname("machdep.cpu.brand_string", &buf, &buf_len, NULL, 0) == -1) {
|
||||
return "Unknown";
|
||||
}
|
||||
|
@ -63,15 +63,15 @@ struct ABIFrameInfo {
|
||||
};
|
||||
|
||||
inline ABIFrameInfo ABI_CalculateFrameSize(std::bitset<64> regs, std::size_t frame_size) {
|
||||
const size_t gprs_count = (regs & ABI_ALL_GPRS).count();
|
||||
const size_t fprs_count = (regs & ABI_ALL_FPRS).count();
|
||||
const std::size_t gprs_count = (regs & ABI_ALL_GPRS).count();
|
||||
const std::size_t fprs_count = (regs & ABI_ALL_FPRS).count();
|
||||
|
||||
const size_t gprs_size = (gprs_count + 1) / 2 * 16;
|
||||
const size_t fprs_size = fprs_count * 16;
|
||||
const std::size_t gprs_size = (gprs_count + 1) / 2 * 16;
|
||||
const std::size_t fprs_size = fprs_count * 16;
|
||||
|
||||
size_t total_size = 0;
|
||||
std::size_t total_size = 0;
|
||||
total_size += gprs_size;
|
||||
const size_t fprs_base_subtraction = total_size;
|
||||
const std::size_t fprs_base_subtraction = total_size;
|
||||
total_size += fprs_size;
|
||||
total_size += frame_size;
|
||||
|
||||
@ -100,11 +100,11 @@ inline void ABI_PushRegisters(oaknut::CodeGenerator& code, std::bitset<64> regs,
|
||||
}
|
||||
|
||||
if (!gprs.empty()) {
|
||||
for (size_t i = 0; i < gprs.size() - 1; i += 2) {
|
||||
for (std::size_t i = 0; i < gprs.size() - 1; i += 2) {
|
||||
code.STP(gprs[i], gprs[i + 1], SP, i * sizeof(u64));
|
||||
}
|
||||
if (gprs.size() % 2 == 1) {
|
||||
const size_t i = gprs.size() - 1;
|
||||
const std::size_t i = gprs.size() - 1;
|
||||
code.STR(gprs[i], SP, i * sizeof(u64));
|
||||
}
|
||||
}
|
||||
@ -121,11 +121,11 @@ inline void ABI_PushRegisters(oaknut::CodeGenerator& code, std::bitset<64> regs,
|
||||
}
|
||||
|
||||
if (!fprs.empty()) {
|
||||
for (size_t i = 0; i < fprs.size() - 1; i += 2) {
|
||||
for (std::size_t i = 0; i < fprs.size() - 1; i += 2) {
|
||||
code.STP(fprs[i], fprs[i + 1], SP, frame_info.fprs_offset + i * (sizeof(u64) * 2));
|
||||
}
|
||||
if (fprs.size() % 2 == 1) {
|
||||
const size_t i = fprs.size() - 1;
|
||||
const std::size_t i = fprs.size() - 1;
|
||||
code.STR(fprs[i], SP, frame_info.fprs_offset + i * (sizeof(u64) * 2));
|
||||
}
|
||||
}
|
||||
@ -159,11 +159,11 @@ inline void ABI_PopRegisters(oaknut::CodeGenerator& code, std::bitset<64> regs,
|
||||
}
|
||||
|
||||
if (!gprs.empty()) {
|
||||
for (size_t i = 0; i < gprs.size() - 1; i += 2) {
|
||||
for (std::size_t i = 0; i < gprs.size() - 1; i += 2) {
|
||||
code.LDP(gprs[i], gprs[i + 1], SP, i * sizeof(u64));
|
||||
}
|
||||
if (gprs.size() % 2 == 1) {
|
||||
const size_t i = gprs.size() - 1;
|
||||
const std::size_t i = gprs.size() - 1;
|
||||
code.LDR(gprs[i], SP, i * sizeof(u64));
|
||||
}
|
||||
}
|
||||
@ -180,11 +180,11 @@ inline void ABI_PopRegisters(oaknut::CodeGenerator& code, std::bitset<64> regs,
|
||||
}
|
||||
|
||||
if (!fprs.empty()) {
|
||||
for (size_t i = 0; i < fprs.size() - 1; i += 2) {
|
||||
for (std::size_t i = 0; i < fprs.size() - 1; i += 2) {
|
||||
code.LDP(fprs[i], fprs[i + 1], SP, frame_info.fprs_offset + i * (sizeof(u64) * 2));
|
||||
}
|
||||
if (fprs.size() % 2 == 1) {
|
||||
const size_t i = fprs.size() - 1;
|
||||
const std::size_t i = fprs.size() - 1;
|
||||
code.LDR(fprs[i], SP, frame_info.fprs_offset + i * (sizeof(u64) * 2));
|
||||
}
|
||||
}
|
||||
|
@ -16,10 +16,10 @@
|
||||
namespace Common {
|
||||
|
||||
namespace detail {
|
||||
constexpr size_t DefaultCapacity = 0x1000;
|
||||
constexpr std::size_t DefaultCapacity = 0x1000;
|
||||
} // namespace detail
|
||||
|
||||
template <typename T, size_t Capacity = detail::DefaultCapacity>
|
||||
template <typename T, std::size_t Capacity = detail::DefaultCapacity>
|
||||
class SPSCQueue {
|
||||
static_assert((Capacity & (Capacity - 1)) == 0, "Capacity must be a power of two.");
|
||||
|
||||
@ -74,7 +74,7 @@ private:
|
||||
|
||||
template <PushMode Mode, typename... Args>
|
||||
bool Emplace(Args&&... args) {
|
||||
const size_t write_index = m_write_index.load(std::memory_order::relaxed);
|
||||
const std::size_t write_index = m_write_index.load(std::memory_order::relaxed);
|
||||
|
||||
if constexpr (Mode == PushMode::Try) {
|
||||
// Check if we have free slots to write to.
|
||||
@ -92,7 +92,7 @@ private:
|
||||
}
|
||||
|
||||
// Determine the position to write to.
|
||||
const size_t pos = write_index % Capacity;
|
||||
const std::size_t pos = write_index % Capacity;
|
||||
|
||||
// Emplace into the queue.
|
||||
new (std::addressof(m_data[pos])) T(std::forward<Args>(args)...);
|
||||
@ -109,7 +109,7 @@ private:
|
||||
|
||||
template <PopMode Mode>
|
||||
bool Pop(T& t, [[maybe_unused]] std::stop_token stop_token = {}) {
|
||||
const size_t read_index = m_read_index.load(std::memory_order::relaxed);
|
||||
const std::size_t read_index = m_read_index.load(std::memory_order::relaxed);
|
||||
|
||||
if constexpr (Mode == PopMode::Try) {
|
||||
// Check if the queue is empty.
|
||||
@ -136,7 +136,7 @@ private:
|
||||
}
|
||||
|
||||
// Determine the position to read from.
|
||||
const size_t pos = read_index % Capacity;
|
||||
const std::size_t pos = read_index % Capacity;
|
||||
|
||||
// Pop the data off the queue, moving it.
|
||||
t = std::move(m_data[pos]);
|
||||
@ -162,7 +162,7 @@ private:
|
||||
std::mutex consumer_cv_mutex;
|
||||
};
|
||||
|
||||
template <typename T, size_t Capacity = detail::DefaultCapacity>
|
||||
template <typename T, std::size_t Capacity = detail::DefaultCapacity>
|
||||
class MPSCQueue {
|
||||
public:
|
||||
template <typename... Args>
|
||||
@ -202,7 +202,7 @@ private:
|
||||
std::mutex write_mutex;
|
||||
};
|
||||
|
||||
template <typename T, size_t Capacity = detail::DefaultCapacity>
|
||||
template <typename T, std::size_t Capacity = detail::DefaultCapacity>
|
||||
class MPMCQueue {
|
||||
public:
|
||||
template <typename... Args>
|
||||
|
@ -40,11 +40,9 @@
|
||||
#define WORDS_BIGENDIAN 1
|
||||
#endif
|
||||
|
||||
using namespace std;
|
||||
|
||||
typedef uint8_t uint8;
|
||||
typedef uint32_t uint32;
|
||||
typedef uint64_t uint64;
|
||||
typedef std::uint8_t uint8;
|
||||
typedef std::uint32_t uint32;
|
||||
typedef std::uint64_t uint64;
|
||||
|
||||
namespace Common {
|
||||
|
||||
@ -152,19 +150,19 @@ static uint64 HashLen17to32(const char* s, std::size_t len) {
|
||||
|
||||
// Return a 16-byte hash for 48 bytes. Quick and dirty.
|
||||
// Callers do best to use "random-looking" values for a and b.
|
||||
static pair<uint64, uint64> WeakHashLen32WithSeeds(uint64 w, uint64 x, uint64 y, uint64 z, uint64 a,
|
||||
uint64 b) {
|
||||
static std::pair<uint64, uint64> WeakHashLen32WithSeeds(uint64 w, uint64 x, uint64 y, uint64 z,
|
||||
uint64 a, uint64 b) {
|
||||
a += w;
|
||||
b = Rotate(b + a + z, 21);
|
||||
uint64 c = a;
|
||||
a += x;
|
||||
a += y;
|
||||
b += Rotate(a, 44);
|
||||
return make_pair(a + z, b + c);
|
||||
return std::make_pair(a + z, b + c);
|
||||
}
|
||||
|
||||
// Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty.
|
||||
static pair<uint64, uint64> WeakHashLen32WithSeeds(const char* s, uint64 a, uint64 b) {
|
||||
static std::pair<uint64, uint64> WeakHashLen32WithSeeds(const char* s, uint64 a, uint64 b) {
|
||||
return WeakHashLen32WithSeeds(Fetch64(s), Fetch64(s + 8), Fetch64(s + 16), Fetch64(s + 24), a,
|
||||
b);
|
||||
}
|
||||
@ -207,8 +205,8 @@ uint64 CityHash64(const char* s, std::size_t len) {
|
||||
uint64 x = Fetch64(s + len - 40);
|
||||
uint64 y = Fetch64(s + len - 16) + Fetch64(s + len - 56);
|
||||
uint64 z = HashLen16(Fetch64(s + len - 48) + len, Fetch64(s + len - 24));
|
||||
pair<uint64, uint64> v = WeakHashLen32WithSeeds(s + len - 64, len, z);
|
||||
pair<uint64, uint64> w = WeakHashLen32WithSeeds(s + len - 32, y + k1, x);
|
||||
std::pair<uint64, uint64> v = WeakHashLen32WithSeeds(s + len - 64, len, z);
|
||||
std::pair<uint64, uint64> w = WeakHashLen32WithSeeds(s + len - 32, y + k1, x);
|
||||
x = x * k1 + Fetch64(s);
|
||||
|
||||
// Decrease len to the nearest multiple of 64, and operate on 64-byte chunks.
|
||||
@ -276,7 +274,7 @@ uint128 CityHash128WithSeed(const char* s, std::size_t len, uint128 seed) {
|
||||
|
||||
// We expect len >= 128 to be the common case. Keep 56 bytes of state:
|
||||
// v, w, x, y, and z.
|
||||
pair<uint64, uint64> v, w;
|
||||
std::pair<uint64, uint64> v, w;
|
||||
uint64 x = Uint128Low64(seed);
|
||||
uint64 y = Uint128High64(seed);
|
||||
uint64 z = len * k1;
|
||||
|
@ -38,7 +38,7 @@ bool DynamicLibrary::Load(std::string_view filename) {
|
||||
if (!handle) {
|
||||
DWORD error_message_id = GetLastError();
|
||||
LPSTR message_buffer = nullptr;
|
||||
size_t size =
|
||||
std::size_t size =
|
||||
FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
|
||||
FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
nullptr, error_message_id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
|
@ -1159,7 +1159,7 @@ std::size_t IOFile::ReadImpl(void* data, std::size_t length, std::size_t data_si
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
static std::size_t pread(int fd, void* buf, size_t count, uint64_t offset) {
|
||||
static std::size_t pread(int fd, void* buf, std::size_t count, uint64_t offset) {
|
||||
long unsigned int read_bytes = 0;
|
||||
OVERLAPPED overlapped = {0};
|
||||
HANDLE file = reinterpret_cast<HANDLE>(_get_osfhandle(fd));
|
||||
|
@ -37,7 +37,7 @@ static inline u64 ComputeStructHash64(const T& data) noexcept {
|
||||
* Combines the seed parameter with the provided hash, producing a new unique hash
|
||||
* Implementation from: http://boost.sourceforge.net/doc/html/boost/hash_combine.html
|
||||
*/
|
||||
inline u64 HashCombine(const u64 seed, const u64 hash) {
|
||||
[[nodiscard]] inline u64 HashCombine(const u64 seed, const u64 hash) {
|
||||
return seed ^ (hash + 0x9e3779b9 + (seed << 6) + (seed >> 2));
|
||||
}
|
||||
|
||||
|
@ -110,8 +110,10 @@ public:
|
||||
return std::span{cptr, std::min(size, csize)};
|
||||
}
|
||||
|
||||
std::span<const u8> GetReadBytes(std::size_t size) const {
|
||||
return std::span{cptr, std::min(size, csize)};
|
||||
template <typename T>
|
||||
std::span<const T> GetReadBytes(std::size_t size) const {
|
||||
const auto* cptr_t = reinterpret_cast<T*>(cptr);
|
||||
return std::span{cptr_t, std::min(size, csize) / sizeof(T)};
|
||||
}
|
||||
|
||||
std::size_t GetSize() const {
|
||||
|
@ -39,7 +39,7 @@ void CondvarWait(Condvar& cv, Lock& lock, std::stop_token token, Pred&& pred) {
|
||||
namespace std {
|
||||
namespace polyfill {
|
||||
|
||||
using stop_state_callback = size_t;
|
||||
using stop_state_callback = std::size_t;
|
||||
|
||||
class stop_state {
|
||||
public:
|
||||
|
@ -28,6 +28,11 @@ enum class InitClock : u32 {
|
||||
FixedTime = 1,
|
||||
};
|
||||
|
||||
enum class InitTicks : u32 {
|
||||
Random = 0,
|
||||
Fixed = 1,
|
||||
};
|
||||
|
||||
enum class LayoutOption : u32 {
|
||||
Default,
|
||||
SingleScreen,
|
||||
@ -437,6 +442,8 @@ struct Values {
|
||||
Setting<InitClock> init_clock{InitClock::SystemTime, "init_clock"};
|
||||
Setting<u64> init_time{946681277ULL, "init_time"};
|
||||
Setting<s64> init_time_offset{0, "init_time_offset"};
|
||||
Setting<InitTicks> init_ticks_type{InitTicks::Random, "init_ticks_type"};
|
||||
Setting<s64> init_ticks_override{0, "init_ticks_override"};
|
||||
Setting<bool> plugin_loader_enabled{false, "plugin_loader"};
|
||||
Setting<bool> allow_plugin_loader{true, "allow_plugin_loader"};
|
||||
|
||||
|
@ -31,9 +31,9 @@ template <class T>
|
||||
class SlotVector {
|
||||
public:
|
||||
~SlotVector() noexcept {
|
||||
size_t index = 0;
|
||||
std::size_t index = 0;
|
||||
for (u64 bits : stored_bitset) {
|
||||
for (size_t bit = 0; bits; ++bit, bits >>= 1) {
|
||||
for (std::size_t bit = 0; bits; ++bit, bits >>= 1) {
|
||||
if ((bits & 1) != 0) {
|
||||
values[index + bit].object.~T();
|
||||
}
|
||||
@ -81,7 +81,7 @@ public:
|
||||
ResetStorageBit(id.index);
|
||||
}
|
||||
|
||||
size_t size() const noexcept {
|
||||
std::size_t size() const noexcept {
|
||||
return values_capacity - free_list.size();
|
||||
}
|
||||
|
||||
@ -126,12 +126,12 @@ private:
|
||||
return free_index;
|
||||
}
|
||||
|
||||
void Reserve(size_t new_capacity) noexcept {
|
||||
void Reserve(std::size_t new_capacity) noexcept {
|
||||
Entry* const new_values = new Entry[new_capacity];
|
||||
size_t index = 0;
|
||||
std::size_t index = 0;
|
||||
for (u64 bits : stored_bitset) {
|
||||
for (size_t bit = 0; bits; ++bit, bits >>= 1) {
|
||||
const size_t i = index + bit;
|
||||
for (std::size_t bit = 0; bits; ++bit, bits >>= 1) {
|
||||
const std::size_t i = index + bit;
|
||||
if ((bits & 1) == 0) {
|
||||
continue;
|
||||
}
|
||||
@ -144,7 +144,7 @@ private:
|
||||
|
||||
stored_bitset.resize((new_capacity + 63) / 64);
|
||||
|
||||
const size_t old_free_size = free_list.size();
|
||||
const std::size_t old_free_size = free_list.size();
|
||||
free_list.resize(old_free_size + (new_capacity - values_capacity));
|
||||
std::iota(free_list.begin() + old_free_size, free_list.end(),
|
||||
static_cast<u32>(values_capacity));
|
||||
@ -155,7 +155,7 @@ private:
|
||||
}
|
||||
|
||||
Entry* values = nullptr;
|
||||
size_t values_capacity = 0;
|
||||
std::size_t values_capacity = 0;
|
||||
|
||||
std::vector<u64> stored_bitset;
|
||||
std::vector<u32> free_list;
|
||||
@ -165,7 +165,7 @@ private:
|
||||
|
||||
template <>
|
||||
struct std::hash<Common::SlotId> {
|
||||
size_t operator()(const Common::SlotId& id) const noexcept {
|
||||
std::size_t operator()(const Common::SlotId& id) const noexcept {
|
||||
return std::hash<u32>{}(id.index);
|
||||
}
|
||||
};
|
||||
|
@ -23,23 +23,23 @@ namespace Common {
|
||||
|
||||
// a cache which evicts the least recently used item when it is full
|
||||
// the cache elements are statically allocated.
|
||||
template <class Key, class Value, size_t Size>
|
||||
template <class Key, class Value, std::size_t Size>
|
||||
class StaticLRUCache {
|
||||
public:
|
||||
using key_type = Key;
|
||||
using value_type = Value;
|
||||
using list_type = std::list<std::pair<Key, size_t>>;
|
||||
using list_type = std::list<std::pair<Key, std::size_t>>;
|
||||
using array_type = std::array<Value, Size>;
|
||||
|
||||
StaticLRUCache() = default;
|
||||
|
||||
~StaticLRUCache() = default;
|
||||
|
||||
size_t size() const {
|
||||
std::size_t size() const {
|
||||
return m_list.size();
|
||||
}
|
||||
|
||||
constexpr size_t capacity() const {
|
||||
constexpr std::size_t capacity() const {
|
||||
return m_array.size();
|
||||
}
|
||||
|
||||
@ -59,7 +59,7 @@ public:
|
||||
// lookup value in the cache
|
||||
auto i = find(key);
|
||||
if (i == m_list.cend()) {
|
||||
size_t next_index = size();
|
||||
std::size_t next_index = size();
|
||||
// insert item into the cache, but first check if it is full
|
||||
if (next_index >= capacity()) {
|
||||
// cache is full, evict the least recently used item
|
||||
@ -97,10 +97,10 @@ private:
|
||||
[&key](const auto& el) { return el.first == key; });
|
||||
}
|
||||
|
||||
size_t evict() {
|
||||
std::size_t evict() {
|
||||
// evict item from the end of most recently used list
|
||||
typename list_type::iterator i = --m_list.end();
|
||||
size_t evicted_index = i->second;
|
||||
std::size_t evicted_index = i->second;
|
||||
m_list.erase(i);
|
||||
return evicted_index;
|
||||
}
|
||||
|
@ -9,7 +9,7 @@
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <size_t N>
|
||||
template <std::size_t N>
|
||||
struct StringLiteral {
|
||||
constexpr StringLiteral(const char (&str)[N]) {
|
||||
std::copy_n(str, N, value);
|
||||
|
@ -101,7 +101,7 @@ void SetCurrentThreadName(const char* name) {
|
||||
#elif defined(__linux__)
|
||||
// Linux limits thread names to 15 characters and will outright reject any
|
||||
// attempt to set a longer name with ERANGE.
|
||||
std::string truncated(name, std::min(strlen(name), static_cast<size_t>(15)));
|
||||
std::string truncated(name, std::min(strlen(name), static_cast<std::size_t>(15)));
|
||||
if (int e = pthread_setname_np(pthread_self(), truncated.c_str())) {
|
||||
errno = e;
|
||||
LOG_ERROR(Common, "Failed to set thread name to '{}': {}", truncated, GetLastErrorMsg());
|
||||
|
@ -25,7 +25,7 @@ class StatefulThreadWorker {
|
||||
static constexpr bool with_state = !std::is_same_v<StateType, void>;
|
||||
|
||||
struct DummyCallable {
|
||||
int operator()(size_t) const noexcept {
|
||||
int operator()(std::size_t) const noexcept {
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
@ -33,12 +33,13 @@ class StatefulThreadWorker {
|
||||
using Task =
|
||||
std::conditional_t<with_state, UniqueFunction<void, StateType*>, UniqueFunction<void>>;
|
||||
using StateMaker =
|
||||
std::conditional_t<with_state, std::function<StateType(size_t)>, DummyCallable>;
|
||||
std::conditional_t<with_state, std::function<StateType(std::size_t)>, DummyCallable>;
|
||||
|
||||
public:
|
||||
explicit StatefulThreadWorker(size_t num_workers, std::string_view name, StateMaker func = {})
|
||||
explicit StatefulThreadWorker(std::size_t num_workers, std::string_view name,
|
||||
StateMaker func = {})
|
||||
: workers_queued{num_workers}, thread_name{name} {
|
||||
const auto lambda = [this, func](std::stop_token stop_token, size_t index) {
|
||||
const auto lambda = [this, func](std::stop_token stop_token, std::size_t index) {
|
||||
Common::SetCurrentThreadName(thread_name.data());
|
||||
{
|
||||
[[maybe_unused]] std::conditional_t<with_state, StateType, int> state{func(index)};
|
||||
@ -69,7 +70,7 @@ public:
|
||||
wait_condition.notify_all();
|
||||
};
|
||||
threads.reserve(num_workers);
|
||||
for (size_t i = 0; i < num_workers; ++i) {
|
||||
for (std::size_t i = 0; i < num_workers; ++i) {
|
||||
threads.emplace_back(lambda, i);
|
||||
}
|
||||
}
|
||||
@ -110,10 +111,10 @@ private:
|
||||
std::mutex queue_mutex;
|
||||
std::condition_variable_any condition;
|
||||
std::condition_variable wait_condition;
|
||||
std::atomic<size_t> work_scheduled{};
|
||||
std::atomic<size_t> work_done{};
|
||||
std::atomic<size_t> workers_stopped{};
|
||||
std::atomic<size_t> workers_queued{};
|
||||
std::atomic<std::size_t> work_scheduled{};
|
||||
std::atomic<std::size_t> work_done{};
|
||||
std::atomic<std::size_t> workers_stopped{};
|
||||
std::atomic<std::size_t> workers_queued{};
|
||||
std::string_view thread_name;
|
||||
std::vector<std::jthread> threads;
|
||||
};
|
||||
|
@ -299,8 +299,10 @@ add_library(citra_core STATIC
|
||||
hle/service/fs/fs_user.h
|
||||
hle/service/gsp/gsp.cpp
|
||||
hle/service/gsp/gsp.h
|
||||
hle/service/gsp/gsp_command.h
|
||||
hle/service/gsp/gsp_gpu.cpp
|
||||
hle/service/gsp/gsp_gpu.h
|
||||
hle/service/gsp/gsp_interrupt.h
|
||||
hle/service/gsp/gsp_lcd.cpp
|
||||
hle/service/gsp/gsp_lcd.h
|
||||
hle/service/hid/hid.cpp
|
||||
@ -433,12 +435,6 @@ add_library(citra_core STATIC
|
||||
hw/aes/ccm.h
|
||||
hw/aes/key.cpp
|
||||
hw/aes/key.h
|
||||
hw/gpu.cpp
|
||||
hw/gpu.h
|
||||
hw/hw.cpp
|
||||
hw/hw.h
|
||||
hw/lcd.cpp
|
||||
hw/lcd.h
|
||||
hw/rsa/rsa.cpp
|
||||
hw/rsa/rsa.h
|
||||
hw/y2r.cpp
|
||||
|
@ -13,8 +13,8 @@ namespace {
|
||||
template <Common::StringLiteral haystack, Common::StringLiteral needle>
|
||||
constexpr u32 GetMatchingBitsFromStringLiteral() {
|
||||
u32 result = 0;
|
||||
for (size_t i = 0; i < haystack.strlen; i++) {
|
||||
for (size_t a = 0; a < needle.strlen; a++) {
|
||||
for (std::size_t i = 0; i < haystack.strlen; i++) {
|
||||
for (std::size_t a = 0; a < needle.strlen; a++) {
|
||||
if (haystack.value[i] == needle.value[a]) {
|
||||
result |= 1 << (haystack.strlen - 1 - i);
|
||||
}
|
||||
|
@ -10,8 +10,6 @@
|
||||
#include "core/cheats/gateway_cheat.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hw/gpu.h"
|
||||
|
||||
namespace Cheats {
|
||||
|
||||
@ -19,11 +17,11 @@ namespace Cheats {
|
||||
// we use the same value
|
||||
constexpr u64 run_interval_ticks = 50'000'000;
|
||||
|
||||
CheatEngine::CheatEngine(u64 title_id_, Core::System& system_)
|
||||
: system(system_), title_id{title_id_} {
|
||||
LoadCheatFile();
|
||||
CheatEngine::CheatEngine(Core::System& system_) : system{system_} {}
|
||||
|
||||
CheatEngine::~CheatEngine() {
|
||||
if (system.IsPoweredOn()) {
|
||||
Connect();
|
||||
system.CoreTiming().UnscheduleEvent(event, 0);
|
||||
}
|
||||
}
|
||||
|
||||
@ -34,24 +32,18 @@ void CheatEngine::Connect() {
|
||||
system.CoreTiming().ScheduleEvent(run_interval_ticks, event);
|
||||
}
|
||||
|
||||
CheatEngine::~CheatEngine() {
|
||||
if (system.IsPoweredOn()) {
|
||||
system.CoreTiming().UnscheduleEvent(event, 0);
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<CheatBase>> CheatEngine::GetCheats() const {
|
||||
std::shared_lock<std::shared_mutex> lock(cheats_list_mutex);
|
||||
std::span<const std::shared_ptr<CheatBase>> CheatEngine::GetCheats() const {
|
||||
std::shared_lock lock{cheats_list_mutex};
|
||||
return cheats_list;
|
||||
}
|
||||
|
||||
void CheatEngine::AddCheat(const std::shared_ptr<CheatBase>& cheat) {
|
||||
std::unique_lock<std::shared_mutex> lock(cheats_list_mutex);
|
||||
cheats_list.push_back(cheat);
|
||||
void CheatEngine::AddCheat(std::shared_ptr<CheatBase>&& cheat) {
|
||||
std::unique_lock lock{cheats_list_mutex};
|
||||
cheats_list.push_back(std::move(cheat));
|
||||
}
|
||||
|
||||
void CheatEngine::RemoveCheat(std::size_t index) {
|
||||
std::unique_lock<std::shared_mutex> lock(cheats_list_mutex);
|
||||
std::unique_lock lock{cheats_list_mutex};
|
||||
if (index < 0 || index >= cheats_list.size()) {
|
||||
LOG_ERROR(Core_Cheats, "Invalid index {}", index);
|
||||
return;
|
||||
@ -59,16 +51,16 @@ void CheatEngine::RemoveCheat(std::size_t index) {
|
||||
cheats_list.erase(cheats_list.begin() + index);
|
||||
}
|
||||
|
||||
void CheatEngine::UpdateCheat(std::size_t index, const std::shared_ptr<CheatBase>& new_cheat) {
|
||||
std::unique_lock<std::shared_mutex> lock(cheats_list_mutex);
|
||||
void CheatEngine::UpdateCheat(std::size_t index, std::shared_ptr<CheatBase>&& new_cheat) {
|
||||
std::unique_lock lock{cheats_list_mutex};
|
||||
if (index < 0 || index >= cheats_list.size()) {
|
||||
LOG_ERROR(Core_Cheats, "Invalid index {}", index);
|
||||
return;
|
||||
}
|
||||
cheats_list[index] = new_cheat;
|
||||
cheats_list[index] = std::move(new_cheat);
|
||||
}
|
||||
|
||||
void CheatEngine::SaveCheatFile() const {
|
||||
void CheatEngine::SaveCheatFile(u64 title_id) const {
|
||||
const std::string cheat_dir = FileUtil::GetUserPath(FileUtil::UserPath::CheatsDir);
|
||||
const std::string filepath = fmt::format("{}{:016X}.txt", cheat_dir, title_id);
|
||||
|
||||
@ -83,7 +75,14 @@ void CheatEngine::SaveCheatFile() const {
|
||||
}
|
||||
}
|
||||
|
||||
void CheatEngine::LoadCheatFile() {
|
||||
void CheatEngine::LoadCheatFile(u64 title_id) {
|
||||
{
|
||||
std::unique_lock lock{cheats_list_mutex};
|
||||
if (loaded_title_id.has_value() && loaded_title_id == title_id) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
const std::string cheat_dir = FileUtil::GetUserPath(FileUtil::UserPath::CheatsDir);
|
||||
const std::string filepath = fmt::format("{}{:016X}.txt", cheat_dir, title_id);
|
||||
|
||||
@ -91,20 +90,22 @@ void CheatEngine::LoadCheatFile() {
|
||||
FileUtil::CreateDir(cheat_dir);
|
||||
}
|
||||
|
||||
if (!FileUtil::Exists(filepath))
|
||||
if (!FileUtil::Exists(filepath)) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto gateway_cheats = GatewayCheat::LoadFile(filepath);
|
||||
{
|
||||
std::unique_lock<std::shared_mutex> lock(cheats_list_mutex);
|
||||
std::move(gateway_cheats.begin(), gateway_cheats.end(), std::back_inserter(cheats_list));
|
||||
std::unique_lock lock{cheats_list_mutex};
|
||||
loaded_title_id = title_id;
|
||||
cheats_list = std::move(gateway_cheats);
|
||||
}
|
||||
}
|
||||
|
||||
void CheatEngine::RunCallback([[maybe_unused]] std::uintptr_t user_data, s64 cycles_late) {
|
||||
{
|
||||
std::shared_lock<std::shared_mutex> lock(cheats_list_mutex);
|
||||
for (auto& cheat : cheats_list) {
|
||||
std::shared_lock lock{cheats_list_mutex};
|
||||
for (const auto& cheat : cheats_list) {
|
||||
if (cheat->IsEnabled()) {
|
||||
cheat->Execute(system);
|
||||
}
|
||||
|
@ -5,7 +5,9 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <shared_mutex>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
|
||||
@ -24,22 +26,39 @@ class CheatBase;
|
||||
|
||||
class CheatEngine {
|
||||
public:
|
||||
explicit CheatEngine(u64 title_id_, Core::System& system);
|
||||
explicit CheatEngine(Core::System& system);
|
||||
~CheatEngine();
|
||||
|
||||
/// Registers the cheat execution callback.
|
||||
void Connect();
|
||||
std::vector<std::shared_ptr<CheatBase>> GetCheats() const;
|
||||
void AddCheat(const std::shared_ptr<CheatBase>& cheat);
|
||||
|
||||
/// Returns a span of the currently active cheats.
|
||||
std::span<const std::shared_ptr<CheatBase>> GetCheats() const;
|
||||
|
||||
/// Adds a cheat to the cheat engine.
|
||||
void AddCheat(std::shared_ptr<CheatBase>&& cheat);
|
||||
|
||||
/// Removes a cheat at the specified index in the cheats list.
|
||||
void RemoveCheat(std::size_t index);
|
||||
void UpdateCheat(std::size_t index, const std::shared_ptr<CheatBase>& new_cheat);
|
||||
void SaveCheatFile() const;
|
||||
|
||||
/// Updates a cheat at the specified index in the cheats list.
|
||||
void UpdateCheat(std::size_t index, std::shared_ptr<CheatBase>&& new_cheat);
|
||||
|
||||
/// Loads the cheat file from disk for the specified title id.
|
||||
void LoadCheatFile(u64 title_id);
|
||||
|
||||
/// Saves currently active cheats to file for the specified title id.
|
||||
void SaveCheatFile(u64 title_id) const;
|
||||
|
||||
private:
|
||||
void LoadCheatFile();
|
||||
/// The cheat execution callback.
|
||||
void RunCallback(std::uintptr_t user_data, s64 cycles_late);
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
Core::TimingEventType* event;
|
||||
std::optional<u64> loaded_title_id;
|
||||
std::vector<std::shared_ptr<CheatBase>> cheats_list;
|
||||
mutable std::shared_mutex cheats_list_mutex;
|
||||
Core::TimingEventType* event;
|
||||
Core::System& system;
|
||||
u64 title_id;
|
||||
};
|
||||
} // namespace Cheats
|
||||
|
@ -472,8 +472,8 @@ std::string GatewayCheat::ToString() const {
|
||||
return result;
|
||||
}
|
||||
|
||||
std::vector<std::unique_ptr<CheatBase>> GatewayCheat::LoadFile(const std::string& filepath) {
|
||||
std::vector<std::unique_ptr<CheatBase>> cheats;
|
||||
std::vector<std::shared_ptr<CheatBase>> GatewayCheat::LoadFile(const std::string& filepath) {
|
||||
std::vector<std::shared_ptr<CheatBase>> cheats;
|
||||
|
||||
boost::iostreams::stream<boost::iostreams::file_descriptor_source> file;
|
||||
FileUtil::OpenFStream<std::ios_base::in>(file, filepath);
|
||||
@ -493,7 +493,7 @@ std::vector<std::unique_ptr<CheatBase>> GatewayCheat::LoadFile(const std::string
|
||||
line = Common::StripSpaces(line); // remove spaces at front and end
|
||||
if (line.length() >= 2 && line.front() == '[') {
|
||||
if (!cheat_lines.empty()) {
|
||||
cheats.push_back(std::make_unique<GatewayCheat>(name, cheat_lines, comments));
|
||||
cheats.push_back(std::make_shared<GatewayCheat>(name, cheat_lines, comments));
|
||||
cheats.back()->SetEnabled(enabled);
|
||||
enabled = false;
|
||||
}
|
||||
@ -511,7 +511,7 @@ std::vector<std::unique_ptr<CheatBase>> GatewayCheat::LoadFile(const std::string
|
||||
}
|
||||
}
|
||||
if (!cheat_lines.empty()) {
|
||||
cheats.push_back(std::make_unique<GatewayCheat>(name, cheat_lines, comments));
|
||||
cheats.push_back(std::make_shared<GatewayCheat>(name, cheat_lines, comments));
|
||||
cheats.back()->SetEnabled(enabled);
|
||||
}
|
||||
return cheats;
|
||||
|
@ -77,7 +77,7 @@ public:
|
||||
/// (there might be multiple lines of those hex numbers)
|
||||
/// Comment lines start with a '*'
|
||||
/// This function will pares the file for such structures
|
||||
static std::vector<std::unique_ptr<CheatBase>> LoadFile(const std::string& filepath);
|
||||
static std::vector<std::shared_ptr<CheatBase>> LoadFile(const std::string& filepath);
|
||||
|
||||
private:
|
||||
std::atomic<bool> enabled = false;
|
||||
|
@ -35,14 +35,13 @@
|
||||
#include "core/hle/service/cam/cam.h"
|
||||
#include "core/hle/service/fs/archive.h"
|
||||
#include "core/hle/service/gsp/gsp.h"
|
||||
#include "core/hle/service/gsp/gsp_gpu.h"
|
||||
#include "core/hle/service/ir/ir_rst.h"
|
||||
#include "core/hle/service/mic/mic_u.h"
|
||||
#include "core/hle/service/plgldr/plgldr.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/hw/gpu.h"
|
||||
#include "core/hw/hw.h"
|
||||
#include "core/hw/lcd.h"
|
||||
#include "core/hw/aes/key.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/movie.h"
|
||||
#ifdef ENABLE_SCRIPTING
|
||||
@ -51,8 +50,8 @@
|
||||
#include "core/telemetry_session.h"
|
||||
#include "network/network.h"
|
||||
#include "video_core/custom_textures/custom_tex_manager.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
@ -73,7 +72,7 @@ Core::Timing& Global() {
|
||||
return System::GetInstance().CoreTiming();
|
||||
}
|
||||
|
||||
System::System() : movie{*this} {}
|
||||
System::System() : movie{*this}, cheat_engine{*this} {}
|
||||
|
||||
System::~System() = default;
|
||||
|
||||
@ -235,7 +234,6 @@ System::ResultStatus System::RunLoop(bool tight_loop) {
|
||||
GDBStub::SetCpuStepFlag(false);
|
||||
}
|
||||
|
||||
HW::Update();
|
||||
Reschedule();
|
||||
|
||||
return status;
|
||||
@ -298,6 +296,20 @@ System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::st
|
||||
return init_result;
|
||||
}
|
||||
|
||||
// Restore any parameters that should be carried through a reset.
|
||||
if (restore_deliver_arg.has_value()) {
|
||||
if (auto apt = Service::APT::GetModule(*this)) {
|
||||
apt->GetAppletManager()->SetDeliverArg(restore_deliver_arg);
|
||||
}
|
||||
restore_deliver_arg.reset();
|
||||
}
|
||||
if (restore_plugin_context.has_value()) {
|
||||
if (auto plg_ldr = Service::PLGLDR::GetService(*this)) {
|
||||
plg_ldr->SetPluginLoaderContext(restore_plugin_context.value());
|
||||
}
|
||||
restore_plugin_context.reset();
|
||||
}
|
||||
|
||||
telemetry_session->AddInitialInfo(*app_loader);
|
||||
std::shared_ptr<Kernel::Process> process;
|
||||
const Loader::ResultStatus load_result{app_loader->Load(process)};
|
||||
@ -322,7 +334,10 @@ System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::st
|
||||
LOG_ERROR(Core, "Failed to find title id for ROM (Error {})",
|
||||
static_cast<u32>(load_result));
|
||||
}
|
||||
cheat_engine = std::make_unique<Cheats::CheatEngine>(title_id, *this);
|
||||
|
||||
cheat_engine.LoadCheatFile(title_id);
|
||||
cheat_engine.Connect();
|
||||
|
||||
perf_stats = std::make_unique<PerfStats>(title_id);
|
||||
|
||||
if (Settings::values.dump_textures) {
|
||||
@ -378,7 +393,8 @@ System::ResultStatus System::Init(Frontend::EmuWindow& emu_window,
|
||||
|
||||
memory = std::make_unique<Memory::MemorySystem>(*this);
|
||||
|
||||
timing = std::make_unique<Timing>(num_cores, Settings::values.cpu_clock_percentage.GetValue());
|
||||
timing = std::make_unique<Timing>(num_cores, Settings::values.cpu_clock_percentage.GetValue(),
|
||||
movie.GetOverrideBaseTicks());
|
||||
|
||||
kernel = std::make_unique<Kernel::KernelSystem>(
|
||||
*memory, *timing, [this] { PrepareReschedule(); }, memory_mode, num_cores, n3ds_hw_caps,
|
||||
@ -433,7 +449,7 @@ System::ResultStatus System::Init(Frontend::EmuWindow& emu_window,
|
||||
service_manager = std::make_unique<Service::SM::ServiceManager>(*this);
|
||||
archive_manager = std::make_unique<Service::FS::ArchiveManager>(*this);
|
||||
|
||||
HW::Init(*memory);
|
||||
HW::AES::InitKeys();
|
||||
Service::Init(*this);
|
||||
GDBStub::DeferStart();
|
||||
|
||||
@ -443,7 +459,16 @@ System::ResultStatus System::Init(Frontend::EmuWindow& emu_window,
|
||||
|
||||
custom_tex_manager = std::make_unique<VideoCore::CustomTexManager>(*this);
|
||||
|
||||
VideoCore::Init(emu_window, secondary_window, *this);
|
||||
auto gsp = service_manager->GetService<Service::GSP::GSP_GPU>("gsp::Gpu");
|
||||
gpu = std::make_unique<VideoCore::GPU>(*this, emu_window, secondary_window);
|
||||
gpu->SetInterruptHandler(
|
||||
[gsp](Service::GSP::InterruptId interrupt_id) { gsp->SignalInterrupt(interrupt_id); });
|
||||
|
||||
auto plg_ldr = Service::PLGLDR::GetService(*this);
|
||||
if (plg_ldr) {
|
||||
plg_ldr->SetEnabled(Settings::values.plugin_loader_enabled.GetValue());
|
||||
plg_ldr->SetAllowGameChangeState(Settings::values.allow_plugin_loader.GetValue());
|
||||
}
|
||||
|
||||
LOG_DEBUG(Core, "Initialized OK");
|
||||
|
||||
@ -452,8 +477,8 @@ System::ResultStatus System::Init(Frontend::EmuWindow& emu_window,
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
VideoCore::RendererBase& System::Renderer() {
|
||||
return *VideoCore::g_renderer;
|
||||
VideoCore::GPU& System::GPU() {
|
||||
return *gpu;
|
||||
}
|
||||
|
||||
Service::SM::ServiceManager& System::ServiceManager() {
|
||||
@ -501,11 +526,11 @@ const Memory::MemorySystem& System::Memory() const {
|
||||
}
|
||||
|
||||
Cheats::CheatEngine& System::CheatEngine() {
|
||||
return *cheat_engine;
|
||||
return cheat_engine;
|
||||
}
|
||||
|
||||
const Cheats::CheatEngine& System::CheatEngine() const {
|
||||
return *cheat_engine;
|
||||
return cheat_engine;
|
||||
}
|
||||
|
||||
void System::RegisterVideoDumper(std::shared_ptr<VideoDumper::Backend> dumper) {
|
||||
@ -555,12 +580,10 @@ void System::Shutdown(bool is_deserializing) {
|
||||
// Shutdown emulation session
|
||||
is_powered_on = false;
|
||||
|
||||
VideoCore::Shutdown();
|
||||
HW::Shutdown();
|
||||
gpu.reset();
|
||||
if (!is_deserializing) {
|
||||
GDBStub::Shutdown();
|
||||
perf_stats.reset();
|
||||
cheat_engine.reset();
|
||||
app_loader.reset();
|
||||
}
|
||||
custom_tex_manager.reset();
|
||||
@ -599,10 +622,13 @@ void System::Reset() {
|
||||
// reloading.
|
||||
// TODO: Properly implement the reset
|
||||
|
||||
// Since the system is completely reinitialized, we'll have to store the deliver arg manually.
|
||||
boost::optional<Service::APT::DeliverArg> deliver_arg;
|
||||
// Save the APT deliver arg and plugin loader context across resets.
|
||||
// This is needed as we don't currently support proper app jumping.
|
||||
if (auto apt = Service::APT::GetModule(*this)) {
|
||||
deliver_arg = apt->GetAppletManager()->ReceiveDeliverArg();
|
||||
restore_deliver_arg = apt->GetAppletManager()->ReceiveDeliverArg();
|
||||
}
|
||||
if (auto plg_ldr = Service::PLGLDR::GetService(*this)) {
|
||||
restore_plugin_context = plg_ldr->GetPluginLoaderContext();
|
||||
}
|
||||
|
||||
Shutdown();
|
||||
@ -615,29 +641,15 @@ void System::Reset() {
|
||||
// Reload the system with the same setting
|
||||
[[maybe_unused]] const System::ResultStatus result =
|
||||
Load(*m_emu_window, m_filepath, m_secondary_window);
|
||||
|
||||
// Restore the deliver arg.
|
||||
if (auto apt = Service::APT::GetModule(*this)) {
|
||||
apt->GetAppletManager()->SetDeliverArg(std::move(deliver_arg));
|
||||
}
|
||||
}
|
||||
|
||||
void System::ApplySettings() {
|
||||
GDBStub::SetServerPort(Settings::values.gdbstub_port.GetValue());
|
||||
GDBStub::ToggleServer(Settings::values.use_gdbstub.GetValue());
|
||||
|
||||
VideoCore::g_shader_jit_enabled = Settings::values.use_shader_jit.GetValue();
|
||||
VideoCore::g_hw_shader_enabled = Settings::values.use_hw_shader.GetValue();
|
||||
VideoCore::g_hw_shader_accurate_mul = Settings::values.shaders_accurate_mul.GetValue();
|
||||
|
||||
#ifndef ANDROID
|
||||
if (VideoCore::g_renderer) {
|
||||
VideoCore::g_renderer->UpdateCurrentFramebufferLayout();
|
||||
}
|
||||
#endif
|
||||
|
||||
if (VideoCore::g_renderer) {
|
||||
auto& settings = VideoCore::g_renderer->Settings();
|
||||
if (gpu) {
|
||||
gpu->Renderer().UpdateCurrentFramebufferLayout();
|
||||
auto& settings = gpu->Renderer().Settings();
|
||||
settings.bg_color_update_requested = true;
|
||||
settings.shader_update_requested = true;
|
||||
}
|
||||
@ -673,9 +685,11 @@ void System::ApplySettings() {
|
||||
Service::MIC::ReloadMic(*this);
|
||||
}
|
||||
|
||||
Service::PLGLDR::PLG_LDR::SetEnabled(Settings::values.plugin_loader_enabled.GetValue());
|
||||
Service::PLGLDR::PLG_LDR::SetAllowGameChangeState(
|
||||
Settings::values.allow_plugin_loader.GetValue());
|
||||
auto plg_ldr = Service::PLGLDR::GetService(*this);
|
||||
if (plg_ldr) {
|
||||
plg_ldr->SetEnabled(Settings::values.plugin_loader_enabled.GetValue());
|
||||
plg_ldr->SetAllowGameChangeState(Settings::values.allow_plugin_loader.GetValue());
|
||||
}
|
||||
}
|
||||
|
||||
template <class Archive>
|
||||
@ -699,17 +713,15 @@ void System::serialize(Archive& ar, const unsigned int file_version) {
|
||||
*m_emu_window, m_secondary_window, *memory_mode.first, *n3ds_hw_caps.first, num_cores);
|
||||
}
|
||||
|
||||
// flush on save, don't flush on load
|
||||
bool should_flush = !Archive::is_loading::value;
|
||||
Memory::RasterizerClearAll(should_flush);
|
||||
// Flush on save, don't flush on load
|
||||
const bool should_flush = !Archive::is_loading::value;
|
||||
gpu->ClearAll(should_flush);
|
||||
ar&* timing.get();
|
||||
for (u32 i = 0; i < num_cores; i++) {
|
||||
ar&* cpu_cores[i].get();
|
||||
}
|
||||
ar&* service_manager.get();
|
||||
ar&* archive_manager.get();
|
||||
ar& GPU::g_regs;
|
||||
ar& LCD::g_regs;
|
||||
|
||||
// NOTE: DSP doesn't like being destroyed and recreated. So instead we do an inline
|
||||
// serialization; this means that the DSP Settings need to match for loading to work.
|
||||
@ -722,16 +734,21 @@ void System::serialize(Archive& ar, const unsigned int file_version) {
|
||||
|
||||
ar&* memory.get();
|
||||
ar&* kernel.get();
|
||||
VideoCore::serialize(ar, file_version);
|
||||
ar&* gpu.get();
|
||||
ar& movie;
|
||||
|
||||
// This needs to be set from somewhere - might as well be here!
|
||||
if (Archive::is_loading::value) {
|
||||
timing->UnlockEventQueue();
|
||||
Service::GSP::SetGlobalModule(*this);
|
||||
memory->SetDSP(*dsp_core);
|
||||
cheat_engine->Connect();
|
||||
VideoCore::g_renderer->Sync();
|
||||
cheat_engine.Connect();
|
||||
gpu->Sync();
|
||||
|
||||
// Re-register gpu callback, because gsp service changed after service_manager got
|
||||
// serialized
|
||||
auto gsp = service_manager->GetService<Service::GSP::GSP_GPU>("gsp::Gpu");
|
||||
gpu->SetInterruptHandler(
|
||||
[gsp](Service::GSP::InterruptId interrupt_id) { gsp->SignalInterrupt(interrupt_id); });
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -8,9 +8,13 @@
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <boost/optional.hpp>
|
||||
#include <boost/serialization/version.hpp>
|
||||
#include "common/common_types.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/cheats/cheats.h"
|
||||
#include "core/hle/service/apt/applet_manager.h"
|
||||
#include "core/hle/service/plgldr/plgldr.h"
|
||||
#include "core/movie.h"
|
||||
#include "core/perf_stats.h"
|
||||
|
||||
@ -48,19 +52,19 @@ struct New3dsHwCapabilities;
|
||||
enum class MemoryMode : u8;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Cheats {
|
||||
class CheatEngine;
|
||||
}
|
||||
|
||||
namespace VideoDumper {
|
||||
class Backend;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class CustomTexManager;
|
||||
class RendererBase;
|
||||
class GPU;
|
||||
} // namespace VideoCore
|
||||
|
||||
namespace Pica {
|
||||
class DebugContext;
|
||||
}
|
||||
|
||||
namespace Loader {
|
||||
class AppLoader;
|
||||
}
|
||||
@ -217,7 +221,7 @@ public:
|
||||
return *dsp_core;
|
||||
}
|
||||
|
||||
[[nodiscard]] VideoCore::RendererBase& Renderer();
|
||||
[[nodiscard]] VideoCore::GPU& GPU();
|
||||
|
||||
/**
|
||||
* Gets a reference to the service manager.
|
||||
@ -384,6 +388,8 @@ private:
|
||||
/// Telemetry session for this emulation session
|
||||
std::unique_ptr<Core::TelemetrySession> telemetry_session;
|
||||
|
||||
std::unique_ptr<VideoCore::GPU> gpu;
|
||||
|
||||
/// Service manager
|
||||
std::unique_ptr<Service::SM::ServiceManager> service_manager;
|
||||
|
||||
@ -395,7 +401,7 @@ private:
|
||||
Core::Movie movie;
|
||||
|
||||
/// Cheats manager
|
||||
std::unique_ptr<Cheats::CheatEngine> cheat_engine;
|
||||
Cheats::CheatEngine cheat_engine;
|
||||
|
||||
/// Video dumper backend
|
||||
std::shared_ptr<VideoDumper::Backend> video_dumper;
|
||||
@ -441,6 +447,9 @@ private:
|
||||
std::function<bool()> mic_permission_func;
|
||||
bool mic_permission_granted = false;
|
||||
|
||||
boost::optional<Service::APT::DeliverArg> restore_deliver_arg;
|
||||
boost::optional<Service::PLGLDR::PLG_LDR::PluginLoaderContext> restore_plugin_context;
|
||||
|
||||
friend class boost::serialization::access;
|
||||
template <typename Archive>
|
||||
void serialize(Archive& ar, const unsigned int file_version);
|
||||
|
@ -3,9 +3,11 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <random>
|
||||
#include <tuple>
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core_timing.h"
|
||||
|
||||
namespace Core {
|
||||
@ -19,15 +21,28 @@ bool Timing::Event::operator<(const Timing::Event& right) const {
|
||||
return std::tie(time, fifo_order) < std::tie(right.time, right.fifo_order);
|
||||
}
|
||||
|
||||
Timing::Timing(std::size_t num_cores, u32 cpu_clock_percentage) {
|
||||
Timing::Timing(std::size_t num_cores, u32 cpu_clock_percentage, s64 override_base_ticks) {
|
||||
// Generate non-zero base tick count to simulate time the system ran before launching the game.
|
||||
// This accounts for games that rely on the system tick to seed randomness.
|
||||
const auto base_ticks = override_base_ticks >= 0 ? override_base_ticks : GenerateBaseTicks();
|
||||
|
||||
timers.resize(num_cores);
|
||||
for (std::size_t i = 0; i < num_cores; ++i) {
|
||||
timers[i] = std::make_shared<Timer>();
|
||||
timers[i] = std::make_shared<Timer>(base_ticks);
|
||||
}
|
||||
UpdateClockSpeed(cpu_clock_percentage);
|
||||
current_timer = timers[0].get();
|
||||
}
|
||||
|
||||
s64 Timing::GenerateBaseTicks() {
|
||||
if (Settings::values.init_ticks_type.GetValue() == Settings::InitTicks::Fixed) {
|
||||
return Settings::values.init_ticks_override.GetValue();
|
||||
}
|
||||
// Bounded to 32 bits to make sure we don't generate too high of a counter and risk overflowing.
|
||||
std::mt19937 random_gen(std::random_device{}());
|
||||
return random_gen();
|
||||
}
|
||||
|
||||
void Timing::UpdateClockSpeed(u32 cpu_clock_percentage) {
|
||||
for (auto& timer : timers) {
|
||||
timer->cpu_clock_scale = 100.0 / cpu_clock_percentage;
|
||||
@ -146,7 +161,7 @@ std::shared_ptr<Timing::Timer> Timing::GetTimer(std::size_t cpu_id) {
|
||||
return timers[cpu_id];
|
||||
}
|
||||
|
||||
Timing::Timer::Timer() = default;
|
||||
Timing::Timer::Timer(s64 base_ticks) : executed_ticks(base_ticks) {}
|
||||
|
||||
Timing::Timer::~Timer() {
|
||||
MoveEvents();
|
||||
|
@ -37,6 +37,10 @@
|
||||
constexpr u64 BASE_CLOCK_RATE_ARM11 = 268111856;
|
||||
constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE_ARM11;
|
||||
|
||||
/// Refresh rate defined by ratio of ARM11 frequency to ARM11 ticks per frame
|
||||
/// (268,111,856) / (4,481,136) = 59.83122493939037Hz
|
||||
constexpr double SCREEN_REFRESH_RATE = BASE_CLOCK_RATE_ARM11 / static_cast<double>(4481136ull);
|
||||
|
||||
constexpr s64 msToCycles(int ms) {
|
||||
// since ms is int there is no way to overflow
|
||||
return BASE_CLOCK_RATE_ARM11 * static_cast<s64>(ms) / 1000;
|
||||
@ -181,7 +185,7 @@ public:
|
||||
|
||||
class Timer {
|
||||
public:
|
||||
Timer();
|
||||
Timer(s64 base_ticks = 0);
|
||||
~Timer();
|
||||
|
||||
s64 GetMaxSliceLength() const;
|
||||
@ -245,7 +249,7 @@ public:
|
||||
friend class boost::serialization::access;
|
||||
};
|
||||
|
||||
explicit Timing(std::size_t num_cores, u32 cpu_clock_percentage);
|
||||
explicit Timing(std::size_t num_cores, u32 cpu_clock_percentage, s64 override_base_ticks = -1);
|
||||
|
||||
~Timing(){};
|
||||
|
||||
@ -286,6 +290,9 @@ public:
|
||||
event_queue_locked = false;
|
||||
}
|
||||
|
||||
/// Generates a random tick count to seed the system tick timer with.
|
||||
static s64 GenerateBaseTicks();
|
||||
|
||||
private:
|
||||
// unordered_map stores each element separately as a linked list node so pointers to
|
||||
// elements remain stable regardless of rehashes/resizing.
|
||||
|
@ -11,10 +11,10 @@
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/dumping/ffmpeg_backend.h"
|
||||
#include "core/hw/gpu.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
using namespace DynamicLibrary;
|
||||
|
||||
@ -381,7 +381,7 @@ bool FFmpegVideoStream::InitFilters() {
|
||||
}
|
||||
|
||||
// Configure buffer source
|
||||
static constexpr AVRational src_time_base{static_cast<int>(GPU::frame_ticks),
|
||||
static constexpr AVRational src_time_base{static_cast<int>(VideoCore::FRAME_TICKS),
|
||||
static_cast<int>(BASE_CLOCK_RATE_ARM11)};
|
||||
const std::string in_args =
|
||||
fmt::format("video_size={}x{}:pix_fmt={}:time_base={}/{}:pixel_aspect=1", layout.width,
|
||||
@ -732,7 +732,7 @@ void FFmpegMuxer::WriteTrailer() {
|
||||
FFmpeg::av_write_trailer(format_context.get());
|
||||
}
|
||||
|
||||
FFmpegBackend::FFmpegBackend() = default;
|
||||
FFmpegBackend::FFmpegBackend(VideoCore::RendererBase& renderer_) : renderer{renderer_} {}
|
||||
|
||||
FFmpegBackend::~FFmpegBackend() {
|
||||
ASSERT_MSG(!IsDumping(), "Dumping must be stopped first");
|
||||
@ -796,7 +796,7 @@ bool FFmpegBackend::StartDumping(const std::string& path, const Layout::Framebuf
|
||||
}
|
||||
});
|
||||
|
||||
VideoCore::g_renderer->PrepareVideoDumping();
|
||||
renderer.PrepareVideoDumping();
|
||||
is_dumping = true;
|
||||
|
||||
return true;
|
||||
@ -829,7 +829,7 @@ void FFmpegBackend::AddAudioSample(const std::array<s16, 2>& sample) {
|
||||
|
||||
void FFmpegBackend::StopDumping() {
|
||||
is_dumping = false;
|
||||
VideoCore::g_renderer->CleanupVideoDumping();
|
||||
renderer.CleanupVideoDumping();
|
||||
|
||||
// Flush the video processing queue
|
||||
AddVideoFrame(VideoFrame());
|
||||
@ -1073,7 +1073,7 @@ std::vector<FormatInfo> ListFormats() {
|
||||
continue;
|
||||
}
|
||||
|
||||
out.push_back({current->name, ToStdString(current->long_name), std::move(extensions),
|
||||
out.push_back({current->name, ToStdString(current->long_name), extensions,
|
||||
std::move(supported_video_codecs), std::move(supported_audio_codecs),
|
||||
GetOptionList(current->priv_class, true)});
|
||||
}
|
||||
|
@ -18,6 +18,10 @@
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "core/dumping/backend.h"
|
||||
|
||||
namespace VideoCore {
|
||||
class RendererBase;
|
||||
}
|
||||
|
||||
namespace VideoDumper {
|
||||
|
||||
using VariableAudioFrame = std::vector<s16>;
|
||||
@ -181,7 +185,7 @@ private:
|
||||
*/
|
||||
class FFmpegBackend : public Backend {
|
||||
public:
|
||||
FFmpegBackend();
|
||||
FFmpegBackend(VideoCore::RendererBase& renderer);
|
||||
~FFmpegBackend() override;
|
||||
bool StartDumping(const std::string& path, const Layout::FramebufferLayout& layout) override;
|
||||
void AddVideoFrame(VideoFrame frame) override;
|
||||
@ -194,6 +198,7 @@ public:
|
||||
private:
|
||||
void EndDumping();
|
||||
|
||||
VideoCore::RendererBase& renderer;
|
||||
std::atomic_bool is_dumping = false; ///< Whether the backend is currently dumping
|
||||
|
||||
FFmpegMuxer ffmpeg{};
|
||||
|
@ -127,7 +127,7 @@ public:
|
||||
* @param path Path relative to the archive
|
||||
* @return Result of the operation
|
||||
*/
|
||||
virtual ResultCode DeleteFile(const Path& path) const = 0;
|
||||
virtual Result DeleteFile(const Path& path) const = 0;
|
||||
|
||||
/**
|
||||
* Rename a File specified by its path
|
||||
@ -135,21 +135,21 @@ public:
|
||||
* @param dest_path Destination path relative to the archive
|
||||
* @return Result of the operation
|
||||
*/
|
||||
virtual ResultCode RenameFile(const Path& src_path, const Path& dest_path) const = 0;
|
||||
virtual Result RenameFile(const Path& src_path, const Path& dest_path) const = 0;
|
||||
|
||||
/**
|
||||
* Delete a directory specified by its path
|
||||
* @param path Path relative to the archive
|
||||
* @return Result of the operation
|
||||
*/
|
||||
virtual ResultCode DeleteDirectory(const Path& path) const = 0;
|
||||
virtual Result DeleteDirectory(const Path& path) const = 0;
|
||||
|
||||
/**
|
||||
* Delete a directory specified by its path and anything under it
|
||||
* @param path Path relative to the archive
|
||||
* @return Result of the operation
|
||||
*/
|
||||
virtual ResultCode DeleteDirectoryRecursively(const Path& path) const = 0;
|
||||
virtual Result DeleteDirectoryRecursively(const Path& path) const = 0;
|
||||
|
||||
/**
|
||||
* Create a file specified by its path
|
||||
@ -157,14 +157,14 @@ public:
|
||||
* @param size The size of the new file, filled with zeroes
|
||||
* @return Result of the operation
|
||||
*/
|
||||
virtual ResultCode CreateFile(const Path& path, u64 size) const = 0;
|
||||
virtual Result CreateFile(const Path& path, u64 size) const = 0;
|
||||
|
||||
/**
|
||||
* Create a directory specified by its path
|
||||
* @param path Path relative to the archive
|
||||
* @return Result of the operation
|
||||
*/
|
||||
virtual ResultCode CreateDirectory(const Path& path) const = 0;
|
||||
virtual Result CreateDirectory(const Path& path) const = 0;
|
||||
|
||||
/**
|
||||
* Rename a Directory specified by its path
|
||||
@ -172,7 +172,7 @@ public:
|
||||
* @param dest_path Destination path relative to the archive
|
||||
* @return Result of the operation
|
||||
*/
|
||||
virtual ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const = 0;
|
||||
virtual Result RenameDirectory(const Path& src_path, const Path& dest_path) const = 0;
|
||||
|
||||
/**
|
||||
* Open a directory specified by its path
|
||||
@ -229,10 +229,10 @@ public:
|
||||
* @param path Path to the archive
|
||||
* @param format_info Format information for the new archive
|
||||
* @param program_id the program ID of the client that requests the operation
|
||||
* @return ResultCode of the operation, 0 on success
|
||||
* @return Result of the operation, 0 on success
|
||||
*/
|
||||
virtual ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
|
||||
u64 program_id) = 0;
|
||||
virtual Result Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
|
||||
u64 program_id) = 0;
|
||||
|
||||
/**
|
||||
* Retrieves the format info about the archive with the specified path
|
||||
|
@ -40,7 +40,7 @@ public:
|
||||
ResultVal<std::size_t> Write(u64 offset, std::size_t length, bool flush,
|
||||
const u8* buffer) override {
|
||||
if (offset > size) {
|
||||
return ERR_WRITE_BEYOND_END;
|
||||
return ResultWriteBeyondEnd;
|
||||
} else if (offset == size) {
|
||||
return 0ULL;
|
||||
}
|
||||
@ -108,17 +108,17 @@ public:
|
||||
|
||||
if (!path_parser.IsValid()) {
|
||||
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
|
||||
return ERROR_INVALID_PATH;
|
||||
return ResultInvalidPath;
|
||||
}
|
||||
|
||||
if (mode.hex == 0) {
|
||||
LOG_ERROR(Service_FS, "Empty open mode");
|
||||
return ERROR_UNSUPPORTED_OPEN_FLAGS;
|
||||
return ResultUnsupportedOpenFlags;
|
||||
}
|
||||
|
||||
if (mode.create_flag) {
|
||||
LOG_ERROR(Service_FS, "Create flag is not supported");
|
||||
return ERROR_UNSUPPORTED_OPEN_FLAGS;
|
||||
return ResultUnsupportedOpenFlags;
|
||||
}
|
||||
|
||||
const auto full_path = path_parser.BuildHostPath(mount_point);
|
||||
@ -126,17 +126,17 @@ public:
|
||||
switch (path_parser.GetHostStatus(mount_point)) {
|
||||
case PathParser::InvalidMountPoint:
|
||||
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
|
||||
return ERROR_FILE_NOT_FOUND;
|
||||
return ResultFileNotFound;
|
||||
case PathParser::PathNotFound:
|
||||
LOG_ERROR(Service_FS, "Path not found {}", full_path);
|
||||
return ERROR_PATH_NOT_FOUND;
|
||||
return ResultPathNotFound;
|
||||
case PathParser::FileInPath:
|
||||
case PathParser::DirectoryFound:
|
||||
LOG_ERROR(Service_FS, "Unexpected file or directory in {}", full_path);
|
||||
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
|
||||
return ResultUnexpectedFileOrDirectory;
|
||||
case PathParser::NotFound:
|
||||
LOG_ERROR(Service_FS, "{} not found", full_path);
|
||||
return ERROR_FILE_NOT_FOUND;
|
||||
return ResultFileNotFound;
|
||||
case PathParser::FileFound:
|
||||
break; // Expected 'success' case
|
||||
}
|
||||
@ -144,7 +144,7 @@ public:
|
||||
FileUtil::IOFile file(full_path, "r+b");
|
||||
if (!file.IsOpen()) {
|
||||
LOG_CRITICAL(Service_FS, "(unreachable) Unknown error opening {}", full_path);
|
||||
return ERROR_FILE_NOT_FOUND;
|
||||
return ResultFileNotFound;
|
||||
}
|
||||
|
||||
Mode rwmode;
|
||||
@ -155,10 +155,10 @@ public:
|
||||
std::move(delay_generator));
|
||||
}
|
||||
|
||||
ResultCode CreateFile(const Path& path, u64 size) const override {
|
||||
Result CreateFile(const Path& path, u64 size) const override {
|
||||
if (size == 0) {
|
||||
LOG_ERROR(Service_FS, "Zero-size file is not supported");
|
||||
return ERROR_UNSUPPORTED_OPEN_FLAGS;
|
||||
return ResultUnsupportedOpenFlags;
|
||||
}
|
||||
return SaveDataArchive::CreateFile(path, size);
|
||||
}
|
||||
@ -250,18 +250,18 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_ExtSaveData::Open(cons
|
||||
// TODO(Subv): Verify the archive behavior of SharedExtSaveData compared to ExtSaveData.
|
||||
// ExtSaveData seems to return FS_NotFound (120) when the archive doesn't exist.
|
||||
if (type != ExtSaveDataType::Shared) {
|
||||
return ERR_NOT_FOUND_INVALID_STATE;
|
||||
return ResultNotFoundInvalidState;
|
||||
} else {
|
||||
return ERR_NOT_FORMATTED;
|
||||
return ResultNotFormatted;
|
||||
}
|
||||
}
|
||||
std::unique_ptr<DelayGenerator> delay_generator = std::make_unique<ExtSaveDataDelayGenerator>();
|
||||
return std::make_unique<ExtSaveDataArchive>(fullpath, std::move(delay_generator));
|
||||
}
|
||||
|
||||
ResultCode ArchiveFactory_ExtSaveData::Format(const Path& path,
|
||||
const FileSys::ArchiveFormatInfo& format_info,
|
||||
u64 program_id) {
|
||||
Result ArchiveFactory_ExtSaveData::Format(const Path& path,
|
||||
const FileSys::ArchiveFormatInfo& format_info,
|
||||
u64 program_id) {
|
||||
auto corrected_path = GetCorrectedPath(path);
|
||||
|
||||
// These folders are always created with the ExtSaveData
|
||||
@ -276,11 +276,11 @@ ResultCode ArchiveFactory_ExtSaveData::Format(const Path& path,
|
||||
|
||||
if (!file.IsOpen()) {
|
||||
// TODO(Subv): Find the correct error code
|
||||
return RESULT_UNKNOWN;
|
||||
return ResultUnknown;
|
||||
}
|
||||
|
||||
file.WriteBytes(&format_info, sizeof(format_info));
|
||||
return RESULT_SUCCESS;
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultVal<ArchiveFormatInfo> ArchiveFactory_ExtSaveData::GetFormatInfo(const Path& path,
|
||||
@ -291,7 +291,7 @@ ResultVal<ArchiveFormatInfo> ArchiveFactory_ExtSaveData::GetFormatInfo(const Pat
|
||||
if (!file.IsOpen()) {
|
||||
LOG_ERROR(Service_FS, "Could not open metadata information for archive");
|
||||
// TODO(Subv): Verify error code
|
||||
return ERR_NOT_FORMATTED;
|
||||
return ResultNotFormatted;
|
||||
}
|
||||
|
||||
ArchiveFormatInfo info = {};
|
||||
|
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Reference in New Issue
Block a user