Compare commits
21 Commits
lle-cro
...
enforce-se
Author | SHA1 | Date | |
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f3bbcb31c9 | ||
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b10f3d96f5 | ||
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b5d744bcae | ||
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89d5d4a2b6 | ||
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4284893044 | ||
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79ea06b226 | ||
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8d811913a5 | ||
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ac9d72a95c | ||
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d3ce43782d | ||
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597a2e8ead | ||
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b231a22ea5 | ||
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1110c01657 | ||
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45ef11654a | ||
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259dbf17dc | ||
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ec55807669 | ||
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36146459f8 | ||
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597297ffb4 | ||
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4ac10c4a9d | ||
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2416258117 | ||
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6d4e462e42 | ||
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ef43776c7b |
@@ -1,5 +1,10 @@
|
|||||||
#!/bin/bash -ex
|
#!/bin/bash -ex
|
||||||
|
|
||||||
|
# TODO: Work around pip install issues with Python 3.12 in the GitHub runner image.
|
||||||
|
# See: https://github.com/actions/runner-images/issues/8709
|
||||||
|
PYTHON_PATH=$(brew --prefix python@3.11)
|
||||||
|
export PATH=$PYTHON_PATH/bin:$PYTHON_PATH/libexec/bin:$PATH
|
||||||
|
|
||||||
mkdir build && cd build
|
mkdir build && cd build
|
||||||
cmake .. -GNinja \
|
cmake .. -GNinja \
|
||||||
-DCMAKE_BUILD_TYPE=Release \
|
-DCMAKE_BUILD_TYPE=Release \
|
||||||
|
@@ -5,6 +5,9 @@ cmake .. -G Ninja \
|
|||||||
-DCMAKE_BUILD_TYPE=Release \
|
-DCMAKE_BUILD_TYPE=Release \
|
||||||
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
|
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
|
||||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||||
|
-DCMAKE_CXX_COMPILER=clang++ \
|
||||||
|
-DCMAKE_C_COMPILER=clang \
|
||||||
|
-DCMAKE_LINKER=/etc/bin/ld.lld \
|
||||||
-DENABLE_QT_TRANSLATION=ON \
|
-DENABLE_QT_TRANSLATION=ON \
|
||||||
-DCITRA_ENABLE_COMPATIBILITY_REPORTING=ON \
|
-DCITRA_ENABLE_COMPATIBILITY_REPORTING=ON \
|
||||||
-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON \
|
-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON \
|
||||||
|
@@ -1,5 +1,10 @@
|
|||||||
#!/bin/bash -ex
|
#!/bin/bash -ex
|
||||||
|
|
||||||
|
# TODO: Work around pip install issues with Python 3.12 in the GitHub runner image.
|
||||||
|
# See: https://github.com/actions/runner-images/issues/8709
|
||||||
|
PYTHON_PATH=$(brew --prefix python@3.11)
|
||||||
|
export PATH=$PYTHON_PATH/bin:$PYTHON_PATH/libexec/bin:$PATH
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||||||
|
|
||||||
mkdir build && cd build
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mkdir build && cd build
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||||||
cmake .. -GNinja \
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cmake .. -GNinja \
|
||||||
-DCMAKE_BUILD_TYPE=Release \
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-DCMAKE_BUILD_TYPE=Release \
|
||||||
|
8
.github/workflows/build.yml
vendored
8
.github/workflows/build.yml
vendored
@@ -59,7 +59,7 @@ jobs:
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|||||||
name: ${{ env.OS }}-${{ env.TARGET }}
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name: ${{ env.OS }}-${{ env.TARGET }}
|
||||||
path: artifacts/
|
path: artifacts/
|
||||||
macos:
|
macos:
|
||||||
runs-on: macos-latest
|
runs-on: macos-13
|
||||||
strategy:
|
strategy:
|
||||||
matrix:
|
matrix:
|
||||||
target: ["x86_64", "arm64"]
|
target: ["x86_64", "arm64"]
|
||||||
@@ -92,7 +92,7 @@ jobs:
|
|||||||
path: ${{ env.OS }}-${{ env.TARGET }}
|
path: ${{ env.OS }}-${{ env.TARGET }}
|
||||||
key: ${{ runner.os }}-${{ matrix.target }}-${{ github.sha }}-${{ github.run_id }}-${{ github.run_attempt }}
|
key: ${{ runner.os }}-${{ matrix.target }}-${{ github.sha }}-${{ github.run_id }}-${{ github.run_attempt }}
|
||||||
macos-universal:
|
macos-universal:
|
||||||
runs-on: macos-latest
|
runs-on: macos-13
|
||||||
needs: macos
|
needs: macos
|
||||||
env:
|
env:
|
||||||
OS: macos
|
OS: macos
|
||||||
@@ -158,7 +158,7 @@ jobs:
|
|||||||
if: ${{ matrix.target == 'msvc' }}
|
if: ${{ matrix.target == 'msvc' }}
|
||||||
with:
|
with:
|
||||||
vulkan-query-version: latest
|
vulkan-query-version: latest
|
||||||
vulkan-components: Glslang
|
vulkan-components: SPIRV-Tools, Glslang
|
||||||
vulkan-use-cache: true
|
vulkan-use-cache: true
|
||||||
- name: Set up MSYS2
|
- name: Set up MSYS2
|
||||||
uses: msys2/setup-msys2@v2
|
uses: msys2/setup-msys2@v2
|
||||||
@@ -234,7 +234,7 @@ jobs:
|
|||||||
name: ${{ env.OS }}-${{ env.TARGET }}
|
name: ${{ env.OS }}-${{ env.TARGET }}
|
||||||
path: src/android/app/artifacts/
|
path: src/android/app/artifacts/
|
||||||
ios:
|
ios:
|
||||||
runs-on: macos-latest
|
runs-on: macos-13
|
||||||
if: ${{ !startsWith(github.ref, 'refs/tags/') }}
|
if: ${{ !startsWith(github.ref, 'refs/tags/') }}
|
||||||
env:
|
env:
|
||||||
CCACHE_DIR: ${{ github.workspace }}/.ccache
|
CCACHE_DIR: ${{ github.workspace }}/.ccache
|
||||||
|
@@ -17,6 +17,12 @@ include(CMakeDependentOption)
|
|||||||
|
|
||||||
project(citra LANGUAGES C CXX ASM)
|
project(citra LANGUAGES C CXX ASM)
|
||||||
|
|
||||||
|
# Some submodules like to pick their own default build type if not specified.
|
||||||
|
# Make sure we default to Release build type always, unless the generator has custom types.
|
||||||
|
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
|
||||||
|
set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Choose the type of build." FORCE)
|
||||||
|
endif()
|
||||||
|
|
||||||
if (APPLE)
|
if (APPLE)
|
||||||
# Silence warnings on empty objects, for example when platform-specific code is #ifdef'd out.
|
# Silence warnings on empty objects, for example when platform-specific code is #ifdef'd out.
|
||||||
set(CMAKE_C_ARCHIVE_CREATE "<CMAKE_AR> Scr <TARGET> <LINK_FLAGS> <OBJECTS>")
|
set(CMAKE_C_ARCHIVE_CREATE "<CMAKE_AR> Scr <TARGET> <LINK_FLAGS> <OBJECTS>")
|
||||||
@@ -86,24 +92,7 @@ option(ENABLE_LTO "Enable link time optimization" ${DEFAULT_ENABLE_LTO})
|
|||||||
option(CITRA_USE_PRECOMPILED_HEADERS "Use precompiled headers" ON)
|
option(CITRA_USE_PRECOMPILED_HEADERS "Use precompiled headers" ON)
|
||||||
option(CITRA_WARNINGS_AS_ERRORS "Enable warnings as errors" ON)
|
option(CITRA_WARNINGS_AS_ERRORS "Enable warnings as errors" ON)
|
||||||
|
|
||||||
# System library options
|
include(CitraHandleSystemLibs)
|
||||||
CMAKE_DEPENDENT_OPTION(USE_SYSTEM_QT "Use the system Qt lib (instead of the bundled one)" OFF "ENABLE_QT;MSVC OR APPLE" ON)
|
|
||||||
CMAKE_DEPENDENT_OPTION(USE_SYSTEM_MOLTENVK "Use the system MoltenVK lib (instead of the bundled one)" OFF "APPLE" OFF)
|
|
||||||
option(USE_SYSTEM_SDL2 "Use the system SDL2 lib (instead of the bundled one)" OFF)
|
|
||||||
option(USE_SYSTEM_BOOST "Use the system Boost libs (instead of the bundled ones)" OFF)
|
|
||||||
option(USE_SYSTEM_OPENSSL "Use the system OpenSSL libs (instead of the bundled LibreSSL)" OFF)
|
|
||||||
option(USE_SYSTEM_LIBUSB "Use the system libusb (instead of the bundled libusb)" OFF)
|
|
||||||
option(USE_SYSTEM_CPP_JWT "Use the system cpp-jwt (instead of the bundled one)" OFF)
|
|
||||||
option(USE_SYSTEM_SOUNDTOUCH "Use the system SoundTouch (instead of the bundled one)" OFF)
|
|
||||||
option(USE_SYSTEM_CPP_HTTPLIB "Use the system cpp-httplib (instead of the bundled one)" OFF)
|
|
||||||
option(USE_SYSTEM_JSON "Use the system JSON (nlohmann-json3) package (instead of the bundled one)" OFF)
|
|
||||||
option(USE_SYSTEM_DYNARMIC "Use the system dynarmic (instead of the bundled one)" OFF)
|
|
||||||
option(USE_SYSTEM_FMT "Use the system fmt (instead of the bundled one)" OFF)
|
|
||||||
option(USE_SYSTEM_XBYAK "Use the system xbyak (instead of the bundled one)" OFF)
|
|
||||||
option(USE_SYSTEM_INIH "Use the system inih (instead of the bundled one)" OFF)
|
|
||||||
option(USE_SYSTEM_FDK_AAC_HEADERS "Use the system fdk-aac headers (instead of the bundled one)" OFF)
|
|
||||||
option(USE_SYSTEM_FFMPEG_HEADERS "Use the system FFmpeg headers (instead of the bundled one)" OFF)
|
|
||||||
option(USE_SYSTEM_GLSLANG "Use the system glslang and SPIR-V libraries (instead of the bundled ones)" OFF)
|
|
||||||
|
|
||||||
if (CITRA_USE_PRECOMPILED_HEADERS)
|
if (CITRA_USE_PRECOMPILED_HEADERS)
|
||||||
message(STATUS "Using Precompiled Headers.")
|
message(STATUS "Using Precompiled Headers.")
|
||||||
@@ -247,7 +236,7 @@ find_package(Threads REQUIRED)
|
|||||||
|
|
||||||
if (ENABLE_QT)
|
if (ENABLE_QT)
|
||||||
if (NOT USE_SYSTEM_QT)
|
if (NOT USE_SYSTEM_QT)
|
||||||
download_qt(6.5.1)
|
download_qt(6.6.0)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
find_package(Qt6 REQUIRED COMPONENTS Widgets Multimedia Concurrent)
|
find_package(Qt6 REQUIRED COMPONENTS Widgets Multimedia Concurrent)
|
||||||
|
@@ -2,7 +2,13 @@
|
|||||||
Name=colorful_dark
|
Name=colorful_dark
|
||||||
Comment=Colorful theme (Dark style)
|
Comment=Colorful theme (Dark style)
|
||||||
Inherits=default
|
Inherits=default
|
||||||
Directories=16x16
|
Directories=16x16,48x48,256x256
|
||||||
|
|
||||||
[16x16]
|
[16x16]
|
||||||
Size=16
|
Size=16
|
||||||
|
|
||||||
|
[48x48]
|
||||||
|
Size=48
|
||||||
|
|
||||||
|
[256x256]
|
||||||
|
Size=256
|
||||||
|
@@ -2,7 +2,13 @@
|
|||||||
Name=colorful_midnight_blue
|
Name=colorful_midnight_blue
|
||||||
Comment=Colorful theme (Midnight Blue style)
|
Comment=Colorful theme (Midnight Blue style)
|
||||||
Inherits=default
|
Inherits=default
|
||||||
Directories=16x16
|
Directories=16x16,48x48,256x256
|
||||||
|
|
||||||
[16x16]
|
[16x16]
|
||||||
Size=16
|
Size=16
|
||||||
|
|
||||||
|
[48x48]
|
||||||
|
Size=48
|
||||||
|
|
||||||
|
[256x256]
|
||||||
|
Size=256
|
||||||
|
59
externals/CMakeLists.txt
vendored
59
externals/CMakeLists.txt
vendored
@@ -34,6 +34,10 @@ if (NOT USE_SYSTEM_BOOST)
|
|||||||
)
|
)
|
||||||
target_link_libraries(boost_iostreams PUBLIC boost)
|
target_link_libraries(boost_iostreams PUBLIC boost)
|
||||||
# Add additional boost libs here; remember to ALIAS them in the root CMakeLists!
|
# Add additional boost libs here; remember to ALIAS them in the root CMakeLists!
|
||||||
|
else()
|
||||||
|
unset(BOOST_ROOT CACHE)
|
||||||
|
unset(Boost_INCLUDE_DIR CACHE)
|
||||||
|
set(Boost_NO_SYSTEM_PATHS OFF CACHE BOOL "" FORCE)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
# Catch2
|
# Catch2
|
||||||
@@ -42,11 +46,17 @@ set(CATCH_INSTALL_EXTRAS OFF CACHE BOOL "")
|
|||||||
add_subdirectory(catch2)
|
add_subdirectory(catch2)
|
||||||
|
|
||||||
# Crypto++
|
# Crypto++
|
||||||
set(CRYPTOPP_BUILD_DOCUMENTATION OFF CACHE BOOL "")
|
if(USE_SYSTEM_CRYPTOPP)
|
||||||
set(CRYPTOPP_BUILD_TESTING OFF CACHE BOOL "")
|
find_package(cryptopp REQUIRED)
|
||||||
set(CRYPTOPP_INSTALL OFF CACHE BOOL "")
|
add_library(cryptopp INTERFACE)
|
||||||
set(CRYPTOPP_SOURCES "${CMAKE_SOURCE_DIR}/externals/cryptopp" CACHE STRING "")
|
target_link_libraries(cryptopp INTERFACE cryptopp::cryptopp)
|
||||||
add_subdirectory(cryptopp-cmake)
|
else()
|
||||||
|
set(CRYPTOPP_BUILD_DOCUMENTATION OFF CACHE BOOL "")
|
||||||
|
set(CRYPTOPP_BUILD_TESTING OFF CACHE BOOL "")
|
||||||
|
set(CRYPTOPP_INSTALL OFF CACHE BOOL "")
|
||||||
|
set(CRYPTOPP_SOURCES "${CMAKE_SOURCE_DIR}/externals/cryptopp" CACHE STRING "")
|
||||||
|
add_subdirectory(cryptopp-cmake)
|
||||||
|
endif()
|
||||||
|
|
||||||
# dds-ktx
|
# dds-ktx
|
||||||
add_library(dds-ktx INTERFACE)
|
add_library(dds-ktx INTERFACE)
|
||||||
@@ -207,22 +217,47 @@ if (ENABLE_LIBUSB AND NOT USE_SYSTEM_LIBUSB)
|
|||||||
endif()
|
endif()
|
||||||
|
|
||||||
# Zstandard
|
# Zstandard
|
||||||
set(ZSTD_LEGACY_SUPPORT OFF)
|
if(USE_SYSTEM_ZSTD)
|
||||||
set(ZSTD_BUILD_PROGRAMS OFF)
|
find_package(zstd REQUIRED)
|
||||||
set(ZSTD_BUILD_SHARED OFF)
|
add_library(zstd INTERFACE)
|
||||||
add_subdirectory(zstd/build/cmake EXCLUDE_FROM_ALL)
|
if(TARGET zstd::libzstd_shared)
|
||||||
target_include_directories(libzstd_static INTERFACE $<BUILD_INTERFACE:${CMAKE_SOURCE_DIR}/externals/zstd/lib>)
|
message(STATUS "Found system Zstandard")
|
||||||
|
endif()
|
||||||
|
target_link_libraries(zstd INTERFACE zstd::libzstd_shared)
|
||||||
|
else()
|
||||||
|
set(ZSTD_LEGACY_SUPPORT OFF)
|
||||||
|
set(ZSTD_BUILD_PROGRAMS OFF)
|
||||||
|
set(ZSTD_BUILD_SHARED OFF)
|
||||||
|
add_subdirectory(zstd/build/cmake EXCLUDE_FROM_ALL)
|
||||||
|
target_include_directories(libzstd_static INTERFACE $<BUILD_INTERFACE:${CMAKE_SOURCE_DIR}/externals/zstd/lib>)
|
||||||
|
add_library(zstd ALIAS libzstd_static)
|
||||||
|
endif()
|
||||||
|
|
||||||
# ENet
|
# ENet
|
||||||
add_subdirectory(enet)
|
if(USE_SYSTEM_ENET)
|
||||||
target_include_directories(enet INTERFACE ./enet/include)
|
find_package(libenet REQUIRED)
|
||||||
|
add_library(enet INTERFACE)
|
||||||
|
target_link_libraries(enet INTERFACE libenet::libenet)
|
||||||
|
else()
|
||||||
|
add_subdirectory(enet)
|
||||||
|
target_include_directories(enet INTERFACE ./enet/include)
|
||||||
|
endif()
|
||||||
|
|
||||||
# Cubeb
|
# Cubeb
|
||||||
if (ENABLE_CUBEB)
|
if (ENABLE_CUBEB)
|
||||||
|
if(USE_SYSTEM_CUBEB)
|
||||||
|
find_package(cubeb REQUIRED)
|
||||||
|
add_library(cubeb INTERFACE)
|
||||||
|
target_link_libraries(cubeb INTERFACE cubeb::cubeb)
|
||||||
|
if(TARGET cubeb::cubeb)
|
||||||
|
message(STATUS "Found system cubeb")
|
||||||
|
endif()
|
||||||
|
else()
|
||||||
set(BUILD_TESTS OFF CACHE BOOL "")
|
set(BUILD_TESTS OFF CACHE BOOL "")
|
||||||
set(BUILD_TOOLS OFF CACHE BOOL "")
|
set(BUILD_TOOLS OFF CACHE BOOL "")
|
||||||
set(BUNDLE_SPEEX ON CACHE BOOL "")
|
set(BUNDLE_SPEEX ON CACHE BOOL "")
|
||||||
add_subdirectory(cubeb EXCLUDE_FROM_ALL)
|
add_subdirectory(cubeb EXCLUDE_FROM_ALL)
|
||||||
|
endif()
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
# DiscordRPC
|
# DiscordRPC
|
||||||
|
88
externals/cmake-modules/CitraHandleSystemLibs.cmake
vendored
Normal file
88
externals/cmake-modules/CitraHandleSystemLibs.cmake
vendored
Normal file
@@ -0,0 +1,88 @@
|
|||||||
|
option(USE_SYSTEM_LIBS "Use system libraries over bundled ones" OFF)
|
||||||
|
|
||||||
|
# System library options
|
||||||
|
CMAKE_DEPENDENT_OPTION(USE_SYSTEM_QT "Use the system Qt lib (instead of the bundled one)" OFF "ENABLE_QT;MSVC OR APPLE" ON)
|
||||||
|
CMAKE_DEPENDENT_OPTION(USE_SYSTEM_MOLTENVK "Use the system MoltenVK lib (instead of the bundled one)" OFF "APPLE" OFF)
|
||||||
|
option(USE_SYSTEM_SDL2 "Use the system SDL2 lib (instead of the bundled one)" OFF)
|
||||||
|
option(USE_SYSTEM_BOOST "Use the system Boost libs (instead of the bundled ones)" OFF)
|
||||||
|
option(USE_SYSTEM_OPENSSL "Use the system OpenSSL libs (instead of the bundled LibreSSL)" OFF)
|
||||||
|
option(USE_SYSTEM_LIBUSB "Use the system libusb (instead of the bundled libusb)" OFF)
|
||||||
|
option(USE_SYSTEM_CPP_JWT "Use the system cpp-jwt (instead of the bundled one)" OFF)
|
||||||
|
option(USE_SYSTEM_SOUNDTOUCH "Use the system SoundTouch (instead of the bundled one)" OFF)
|
||||||
|
option(USE_SYSTEM_CPP_HTTPLIB "Use the system cpp-httplib (instead of the bundled one)" OFF)
|
||||||
|
option(USE_SYSTEM_JSON "Use the system JSON (nlohmann-json3) package (instead of the bundled one)" OFF)
|
||||||
|
option(USE_SYSTEM_DYNARMIC "Use the system dynarmic (instead of the bundled one)" OFF)
|
||||||
|
option(USE_SYSTEM_FMT "Use the system fmt (instead of the bundled one)" OFF)
|
||||||
|
option(USE_SYSTEM_XBYAK "Use the system xbyak (instead of the bundled one)" OFF)
|
||||||
|
option(USE_SYSTEM_INIH "Use the system inih (instead of the bundled one)" OFF)
|
||||||
|
option(USE_SYSTEM_FDK_AAC_HEADERS "Use the system fdk-aac headers (instead of the bundled one)" OFF)
|
||||||
|
option(USE_SYSTEM_FFMPEG_HEADERS "Use the system FFmpeg headers (instead of the bundled one)" OFF)
|
||||||
|
option(USE_SYSTEM_GLSLANG "Use the system glslang and SPIR-V libraries (instead of the bundled ones)" OFF)
|
||||||
|
option(USE_SYSTEM_ZSTD "Use the system Zstandard library (instead of the bundled one)" OFF)
|
||||||
|
option(USE_SYSTEM_ENET "Use the system libenet (instead of the bundled one)" OFF)
|
||||||
|
option(USE_SYSTEM_CRYPTOPP "Use the system cryptopp (instead of the bundled one)" OFF)
|
||||||
|
option(USE_SYSTEM_CUBEB "Use the system cubeb (instead of the bundled one)" OFF)
|
||||||
|
|
||||||
|
# Qt and MoltenVK are handled separately
|
||||||
|
CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_SDL2 "Disable system SDL2" OFF "USE_SYSTEM_LIBS" OFF)
|
||||||
|
CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_BOOST "Disable system Boost" OFF "USE_SYSTEM_LIBS" OFF)
|
||||||
|
CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_OPENSSL "Disable system OpenSSL" OFF "USE_SYSTEM_LIBS" OFF)
|
||||||
|
CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_LIBUSB "Disable system LibUSB" OFF "USE_SYSTEM_LIBS" OFF)
|
||||||
|
CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_CPP_JWT "Disable system cpp-jwt" OFF "USE_SYSTEM_LIBS" OFF)
|
||||||
|
CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_SOUNDTOUCH "Disable system SoundTouch" OFF "USE_SYSTEM_LIBS" OFF)
|
||||||
|
CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_CPP_HTTPLIB "Disable system cpp-httplib" OFF "USE_SYSTEM_LIBS" OFF)
|
||||||
|
CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_JSON "Disable system JSON" OFF "USE_SYSTEM_LIBS" OFF)
|
||||||
|
CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_DYNARMIC "Disable system Dynarmic" OFF "USE_SYSTEM_LIBS" OFF)
|
||||||
|
CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_FMT "Disable system fmt" OFF "USE_SYSTEM_LIBS" OFF)
|
||||||
|
CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_XBYAK "Disable system xbyak" OFF "USE_SYSTEM_LIBS" OFF)
|
||||||
|
CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_INIH "Disable system inih" OFF "USE_SYSTEM_LIBS" OFF)
|
||||||
|
CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_FDK_AAC_HEADERS "Disable system fdk_aac" OFF "USE_SYSTEM_LIBS" OFF)
|
||||||
|
CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_FFMPEG_HEADERS "Disable system ffmpeg" OFF "USE_SYSTEM_LIBS" OFF)
|
||||||
|
CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_GLSLANG "Disable system glslang" OFF "USE_SYSTEM_LIBS" OFF)
|
||||||
|
CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_ZSTD "Disable system Zstandard" OFF "USE_SYSTEM_LIBS" OFF)
|
||||||
|
CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_ENET "Disable system libenet" OFF "USE_SYSTEM_LIBS" OFF)
|
||||||
|
CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_CRYPTOPP "Disable system cryptopp" OFF "USE_SYSTEM_LIBS" OFF)
|
||||||
|
CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_CUBEB "Disable system cubeb" OFF "USE_SYSTEM_LIBS" OFF)
|
||||||
|
|
||||||
|
set(LIB_VAR_LIST
|
||||||
|
SDL2
|
||||||
|
BOOST
|
||||||
|
OPENSSL
|
||||||
|
LIBUSB
|
||||||
|
CPP_JWT
|
||||||
|
SOUNDTOUCH
|
||||||
|
CPP_HTTPLIB
|
||||||
|
JSON
|
||||||
|
DYNARMIC
|
||||||
|
FMT
|
||||||
|
XBYAK
|
||||||
|
INIH
|
||||||
|
FDK_AAC_HEADERS
|
||||||
|
FFMPEG_HEADERS
|
||||||
|
GLSLANG
|
||||||
|
ZSTD
|
||||||
|
ENET
|
||||||
|
CRYPTOPP
|
||||||
|
CUBEB
|
||||||
|
)
|
||||||
|
|
||||||
|
# First, check that USE_SYSTEM_XXX is not used with USE_SYSTEM_LIBS
|
||||||
|
|
||||||
|
if(USE_SYSTEM_LIBS)
|
||||||
|
foreach(CURRENT_LIB IN LISTS LIB_VAR_LIST)
|
||||||
|
if(USE_SYSTEM_${CURRENT_LIB})
|
||||||
|
unset(USE_SYSTEM_${CURRENT_LIB})
|
||||||
|
endif()
|
||||||
|
endforeach()
|
||||||
|
|
||||||
|
# Next, set which libraries to use
|
||||||
|
|
||||||
|
foreach(CURRENT_LIB IN LISTS LIB_VAR_LIST)
|
||||||
|
if(NOT DISABLE_SYSTEM_${CURRENT_LIB})
|
||||||
|
set(USE_SYSTEM_${CURRENT_LIB} ON CACHE BOOL "Using system ${CURRENT_LIB}" FORCE)
|
||||||
|
else()
|
||||||
|
# Explicitly disable this in case of multiple CMake invocations
|
||||||
|
set(USE_SYSTEM_${CURRENT_LIB} OFF CACHE BOOL "Using system ${CURRENT_LIB}" FORCE)
|
||||||
|
endif()
|
||||||
|
endforeach()
|
||||||
|
endif()
|
36
externals/cmake-modules/Findcryptopp.cmake
vendored
Normal file
36
externals/cmake-modules/Findcryptopp.cmake
vendored
Normal file
@@ -0,0 +1,36 @@
|
|||||||
|
if(NOT CRYPTOPP_FOUND)
|
||||||
|
pkg_check_modules(CRYPTOPP_TMP libcrypto++)
|
||||||
|
|
||||||
|
find_path(CRYPTOPP_INCLUDE_DIRS NAMES cryptlib.h
|
||||||
|
PATHS
|
||||||
|
${CRYPTOPP_TMP_INCLUDE_DIRS}
|
||||||
|
/usr/include
|
||||||
|
/usr/include/crypto++
|
||||||
|
/usr/local/include
|
||||||
|
/usr/local/include/crypto++
|
||||||
|
)
|
||||||
|
|
||||||
|
find_library(CRYPTOPP_LIBRARY_DIRS NAMES crypto++
|
||||||
|
PATHS
|
||||||
|
${CRYPTOPP_TMP_LIBRARY_DIRS}
|
||||||
|
/usr/lib
|
||||||
|
/usr/locallib
|
||||||
|
)
|
||||||
|
|
||||||
|
if(CRYPTOPP_INCLUDE_DIRS AND CRYPTOPP_LIBRARY_DIRS)
|
||||||
|
set(CRYPTOPP_FOUND TRUE CACHE INTERNAL "Found cryptopp")
|
||||||
|
message(STATUS "Found cryptopp: ${CRYPTOPP_LIBRARY_DIRS}, ${CRYPTOPP_INCLUDE_DIRS}")
|
||||||
|
else()
|
||||||
|
set(CRYPTOPP_FOUND FALSE CACHE INTERNAL "Found cryptopp")
|
||||||
|
message(STATUS "Cryptopp not found.")
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(CRYPTOPP_FOUND AND NOT TARGET cryptopp::cryptopp)
|
||||||
|
add_library(cryptopp::cryptopp UNKNOWN IMPORTED)
|
||||||
|
set_target_properties(cryptopp::cryptopp PROPERTIES
|
||||||
|
INCLUDE_DIRECTORIES ${CRYPTOPP_INCLUDE_DIRS}
|
||||||
|
INTERFACE_LINK_LIBRARIES ${CRYPTOPP_LIBRARY_DIRS}
|
||||||
|
IMPORTED_LOCATION ${CRYPTOPP_LIBRARY_DIRS}
|
||||||
|
)
|
||||||
|
endif()
|
34
externals/cmake-modules/Findlibenet.cmake
vendored
Normal file
34
externals/cmake-modules/Findlibenet.cmake
vendored
Normal file
@@ -0,0 +1,34 @@
|
|||||||
|
if(NOT libenet_FOUND)
|
||||||
|
pkg_check_modules(ENET_TMP libenet)
|
||||||
|
|
||||||
|
find_path(libenet_INCLUDE_DIRS NAMES enet.h PATH_SUFFIXES enet
|
||||||
|
PATHS
|
||||||
|
${ENET_TMP_INCLUDE_DIRS}
|
||||||
|
/usr/include
|
||||||
|
/usr/local/include
|
||||||
|
)
|
||||||
|
|
||||||
|
find_library(libenet_LIBRARY_DIRS NAMES enet
|
||||||
|
PATHS
|
||||||
|
${ENET_TMP_LIBRARY_DIRS}
|
||||||
|
/usr/lib
|
||||||
|
/usr/local/lib
|
||||||
|
)
|
||||||
|
|
||||||
|
if(libenet_INCLUDE_DIRS AND libenet_LIBRARY_DIRS)
|
||||||
|
set(libenet_FOUND TRUE CACHE INTERNAL "Found libenet")
|
||||||
|
message(STATUS "Found libenet ${libenet_LIBRARY_DIRS}, ${libenet_INCLUDE_DIRS}")
|
||||||
|
else()
|
||||||
|
set(libenet_FOUND FALSE CACHE INTERNAL "Found libenet")
|
||||||
|
message(STATUS "Libenet not found.")
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(libenet_FOUND AND NOT TARGET libenet::libenet)
|
||||||
|
add_library(libenet::libenet UNKNOWN IMPORTED)
|
||||||
|
set_target_properties(libenet::libenet PROPERTIES
|
||||||
|
INCLUDE_DIRECTORIES ${libenet_INCLUDE_DIRS}
|
||||||
|
INTERFACE_LINK_LIBRARIES ${libenet_LIBRARY_DIRS}
|
||||||
|
IMPORTED_LOCATION ${libenet_LIBRARY_DIRS}
|
||||||
|
)
|
||||||
|
endif()
|
@@ -66,18 +66,22 @@ void DspInterface::OutputSample(std::array<s16, 2> sample) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void DspInterface::OutputCallback(s16* buffer, std::size_t num_frames) {
|
void DspInterface::OutputCallback(s16* buffer, std::size_t num_frames) {
|
||||||
std::size_t frames_written;
|
std::size_t frames_written = 0;
|
||||||
if (perform_time_stretching) {
|
if (perform_time_stretching) {
|
||||||
const std::vector<s16> in{fifo.Pop()};
|
const std::vector<s16> in{fifo.Pop()};
|
||||||
const std::size_t num_in{in.size() / 2};
|
const std::size_t num_in{in.size() / 2};
|
||||||
frames_written = time_stretcher.Process(in.data(), num_in, buffer, num_frames);
|
frames_written = time_stretcher.Process(in.data(), num_in, buffer, num_frames);
|
||||||
} else if (flushing_time_stretcher) {
|
} else {
|
||||||
|
if (flushing_time_stretcher) {
|
||||||
time_stretcher.Flush();
|
time_stretcher.Flush();
|
||||||
frames_written = time_stretcher.Process(nullptr, 0, buffer, num_frames);
|
frames_written = time_stretcher.Process(nullptr, 0, buffer, num_frames);
|
||||||
frames_written += fifo.Pop(buffer, num_frames - frames_written);
|
|
||||||
flushing_time_stretcher = false;
|
flushing_time_stretcher = false;
|
||||||
} else {
|
|
||||||
frames_written = fifo.Pop(buffer, num_frames);
|
// Make sure any frames that did not fit are cleared from the time stretcher,
|
||||||
|
// so that they do not bleed into the next time the stretcher is enabled.
|
||||||
|
time_stretcher.Clear();
|
||||||
|
}
|
||||||
|
frames_written += fifo.Pop(buffer, num_frames - frames_written);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (frames_written > 0) {
|
if (frames_written > 0) {
|
||||||
|
@@ -18,8 +18,7 @@
|
|||||||
|
|
||||||
namespace AudioCore {
|
namespace AudioCore {
|
||||||
|
|
||||||
TimeStretcher::TimeStretcher()
|
TimeStretcher::TimeStretcher() : sound_touch(std::make_unique<soundtouch::SoundTouch>()) {
|
||||||
: sample_rate(native_sample_rate), sound_touch(std::make_unique<soundtouch::SoundTouch>()) {
|
|
||||||
sound_touch->setChannels(2);
|
sound_touch->setChannels(2);
|
||||||
sound_touch->setSampleRate(native_sample_rate);
|
sound_touch->setSampleRate(native_sample_rate);
|
||||||
sound_touch->setPitch(1.0);
|
sound_touch->setPitch(1.0);
|
||||||
@@ -30,16 +29,15 @@ TimeStretcher::~TimeStretcher() = default;
|
|||||||
|
|
||||||
void TimeStretcher::SetOutputSampleRate(unsigned int sample_rate) {
|
void TimeStretcher::SetOutputSampleRate(unsigned int sample_rate) {
|
||||||
sound_touch->setSampleRate(sample_rate);
|
sound_touch->setSampleRate(sample_rate);
|
||||||
sample_rate = native_sample_rate;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::size_t TimeStretcher::Process(const s16* in, std::size_t num_in, s16* out,
|
std::size_t TimeStretcher::Process(const s16* in, std::size_t num_in, s16* out,
|
||||||
std::size_t num_out) {
|
std::size_t num_out) {
|
||||||
const double time_delta = static_cast<double>(num_out) / sample_rate; // seconds
|
const double time_delta = static_cast<double>(num_out) / native_sample_rate; // seconds
|
||||||
double current_ratio = static_cast<double>(num_in) / static_cast<double>(num_out);
|
double current_ratio = static_cast<double>(num_in) / static_cast<double>(num_out);
|
||||||
|
|
||||||
const double max_latency = 0.25; // seconds
|
const double max_latency = 0.25; // seconds
|
||||||
const double max_backlog = sample_rate * max_latency;
|
const double max_backlog = native_sample_rate * max_latency;
|
||||||
const double backlog_fullness = sound_touch->numSamples() / max_backlog;
|
const double backlog_fullness = sound_touch->numSamples() / max_backlog;
|
||||||
if (backlog_fullness > 4.0) {
|
if (backlog_fullness > 4.0) {
|
||||||
// Too many samples in backlog: Don't push anymore on
|
// Too many samples in backlog: Don't push anymore on
|
||||||
|
@@ -34,7 +34,6 @@ public:
|
|||||||
void Flush();
|
void Flush();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
unsigned int sample_rate;
|
|
||||||
std::unique_ptr<soundtouch::SoundTouch> sound_touch;
|
std::unique_ptr<soundtouch::SoundTouch> sound_touch;
|
||||||
double stretch_ratio = 1.0;
|
double stretch_ratio = 1.0;
|
||||||
};
|
};
|
||||||
|
@@ -669,9 +669,9 @@ void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_p
|
|||||||
screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
|
screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
|
||||||
system.Renderer().RequestScreenshot(
|
system.Renderer().RequestScreenshot(
|
||||||
screenshot_image.bits(),
|
screenshot_image.bits(),
|
||||||
[this, screenshot_path] {
|
[this, screenshot_path](bool invert_y) {
|
||||||
const std::string std_screenshot_path = screenshot_path.toStdString();
|
const std::string std_screenshot_path = screenshot_path.toStdString();
|
||||||
if (screenshot_image.mirrored(false, true).save(screenshot_path)) {
|
if (screenshot_image.mirrored(false, invert_y).save(screenshot_path)) {
|
||||||
LOG_INFO(Frontend, "Screenshot saved to \"{}\"", std_screenshot_path);
|
LOG_INFO(Frontend, "Screenshot saved to \"{}\"", std_screenshot_path);
|
||||||
} else {
|
} else {
|
||||||
LOG_ERROR(Frontend, "Failed to save screenshot to \"{}\"", std_screenshot_path);
|
LOG_ERROR(Frontend, "Failed to save screenshot to \"{}\"", std_screenshot_path);
|
||||||
|
@@ -258,13 +258,15 @@ void GameList::OnUpdateThemedIcons() {
|
|||||||
for (int i = 0; i < item_model->invisibleRootItem()->rowCount(); i++) {
|
for (int i = 0; i < item_model->invisibleRootItem()->rowCount(); i++) {
|
||||||
QStandardItem* child = item_model->invisibleRootItem()->child(i);
|
QStandardItem* child = item_model->invisibleRootItem()->child(i);
|
||||||
|
|
||||||
|
const int icon_size = IconSizes.at(UISettings::values.game_list_icon_size.GetValue());
|
||||||
switch (child->data(GameListItem::TypeRole).value<GameListItemType>()) {
|
switch (child->data(GameListItem::TypeRole).value<GameListItemType>()) {
|
||||||
case GameListItemType::InstalledDir:
|
case GameListItemType::InstalledDir:
|
||||||
child->setData(QIcon::fromTheme(QStringLiteral("sd_card")).pixmap(48),
|
child->setData(QIcon::fromTheme(QStringLiteral("sd_card")).pixmap(icon_size),
|
||||||
Qt::DecorationRole);
|
Qt::DecorationRole);
|
||||||
break;
|
break;
|
||||||
case GameListItemType::SystemDir:
|
case GameListItemType::SystemDir:
|
||||||
child->setData(QIcon::fromTheme(QStringLiteral("chip")).pixmap(48), Qt::DecorationRole);
|
child->setData(QIcon::fromTheme(QStringLiteral("chip")).pixmap(icon_size),
|
||||||
|
Qt::DecorationRole);
|
||||||
break;
|
break;
|
||||||
case GameListItemType::CustomDir: {
|
case GameListItemType::CustomDir: {
|
||||||
const UISettings::GameDir& game_dir =
|
const UISettings::GameDir& game_dir =
|
||||||
@@ -272,11 +274,12 @@ void GameList::OnUpdateThemedIcons() {
|
|||||||
const QString icon_name = QFileInfo::exists(game_dir.path)
|
const QString icon_name = QFileInfo::exists(game_dir.path)
|
||||||
? QStringLiteral("folder")
|
? QStringLiteral("folder")
|
||||||
: QStringLiteral("bad_folder");
|
: QStringLiteral("bad_folder");
|
||||||
child->setData(QIcon::fromTheme(icon_name).pixmap(48), Qt::DecorationRole);
|
child->setData(QIcon::fromTheme(icon_name).pixmap(icon_size), Qt::DecorationRole);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case GameListItemType::AddDir:
|
case GameListItemType::AddDir:
|
||||||
child->setData(QIcon::fromTheme(QStringLiteral("plus")).pixmap(48), Qt::DecorationRole);
|
child->setData(QIcon::fromTheme(QStringLiteral("plus")).pixmap(icon_size),
|
||||||
|
Qt::DecorationRole);
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
|
@@ -2741,7 +2741,10 @@ void GMainWindow::filterBarSetChecked(bool state) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void GMainWindow::UpdateUITheme() {
|
void GMainWindow::UpdateUITheme() {
|
||||||
const QString default_icons = QStringLiteral(":/icons/default");
|
const QString icons_base_path = QStringLiteral(":/icons/");
|
||||||
|
const QString default_theme = QStringLiteral("default");
|
||||||
|
const QString default_theme_path = icons_base_path + default_theme;
|
||||||
|
|
||||||
const QString& current_theme = UISettings::values.theme;
|
const QString& current_theme = UISettings::values.theme;
|
||||||
const bool is_default_theme = current_theme == QString::fromUtf8(UISettings::themes[0].second);
|
const bool is_default_theme = current_theme == QString::fromUtf8(UISettings::themes[0].second);
|
||||||
QStringList theme_paths(default_theme_paths);
|
QStringList theme_paths(default_theme_paths);
|
||||||
@@ -2759,8 +2762,8 @@ void GMainWindow::UpdateUITheme() {
|
|||||||
qApp->setStyleSheet({});
|
qApp->setStyleSheet({});
|
||||||
setStyleSheet({});
|
setStyleSheet({});
|
||||||
}
|
}
|
||||||
theme_paths.append(default_icons);
|
theme_paths.append(default_theme_path);
|
||||||
QIcon::setThemeName(default_icons);
|
QIcon::setThemeName(default_theme);
|
||||||
} else {
|
} else {
|
||||||
const QString theme_uri(QLatin1Char{':'} + current_theme + QStringLiteral("/style.qss"));
|
const QString theme_uri(QLatin1Char{':'} + current_theme + QStringLiteral("/style.qss"));
|
||||||
QFile f(theme_uri);
|
QFile f(theme_uri);
|
||||||
@@ -2772,9 +2775,9 @@ void GMainWindow::UpdateUITheme() {
|
|||||||
LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
|
LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
|
||||||
}
|
}
|
||||||
|
|
||||||
const QString theme_name = QStringLiteral(":/icons/") + current_theme;
|
const QString current_theme_path = icons_base_path + current_theme;
|
||||||
theme_paths.append({default_icons, theme_name});
|
theme_paths.append({default_theme_path, current_theme_path});
|
||||||
QIcon::setThemeName(theme_name);
|
QIcon::setThemeName(current_theme);
|
||||||
}
|
}
|
||||||
|
|
||||||
QIcon::setThemeSearchPaths(theme_paths);
|
QIcon::setThemeSearchPaths(theme_paths);
|
||||||
@@ -2998,6 +3001,10 @@ int main(int argc, char* argv[]) {
|
|||||||
setlocale(LC_ALL, "C");
|
setlocale(LC_ALL, "C");
|
||||||
|
|
||||||
auto& system{Core::System::GetInstance()};
|
auto& system{Core::System::GetInstance()};
|
||||||
|
|
||||||
|
// Register Qt image interface
|
||||||
|
system.RegisterImageInterface(std::make_shared<QtImageInterface>());
|
||||||
|
|
||||||
GMainWindow main_window(system);
|
GMainWindow main_window(system);
|
||||||
|
|
||||||
// Register frontend applets
|
// Register frontend applets
|
||||||
@@ -3006,9 +3013,6 @@ int main(int argc, char* argv[]) {
|
|||||||
system.RegisterMiiSelector(std::make_shared<QtMiiSelector>(main_window));
|
system.RegisterMiiSelector(std::make_shared<QtMiiSelector>(main_window));
|
||||||
system.RegisterSoftwareKeyboard(std::make_shared<QtKeyboard>(main_window));
|
system.RegisterSoftwareKeyboard(std::make_shared<QtKeyboard>(main_window));
|
||||||
|
|
||||||
// Register Qt image interface
|
|
||||||
system.RegisterImageInterface(std::make_shared<QtImageInterface>());
|
|
||||||
|
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
// Register microphone permission check.
|
// Register microphone permission check.
|
||||||
system.RegisterMicPermissionCheck(&AppleAuthorization::CheckAuthorizationForMicrophone);
|
system.RegisterMicPermissionCheck(&AppleAuthorization::CheckAuthorizationForMicrophone);
|
||||||
|
@@ -17,7 +17,7 @@
|
|||||||
#include "common/file_util.h"
|
#include "common/file_util.h"
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
|
|
||||||
#ifdef Q_OS_OSX
|
#ifdef Q_OS_MACOS
|
||||||
#define DEFAULT_TOOL_PATH QStringLiteral("../../../../maintenancetool")
|
#define DEFAULT_TOOL_PATH QStringLiteral("../../../../maintenancetool")
|
||||||
#else
|
#else
|
||||||
#define DEFAULT_TOOL_PATH QStringLiteral("../maintenancetool")
|
#define DEFAULT_TOOL_PATH QStringLiteral("../maintenancetool")
|
||||||
@@ -102,7 +102,7 @@ QString UpdaterPrivate::ToSystemExe(QString base_path) {
|
|||||||
return base_path + QStringLiteral(".exe");
|
return base_path + QStringLiteral(".exe");
|
||||||
else
|
else
|
||||||
return base_path;
|
return base_path;
|
||||||
#elif defined(Q_OS_OSX)
|
#elif defined(Q_OS_MACOS)
|
||||||
if (base_path.endsWith(QStringLiteral(".app")))
|
if (base_path.endsWith(QStringLiteral(".app")))
|
||||||
base_path.truncate(base_path.lastIndexOf(QStringLiteral(".")));
|
base_path.truncate(base_path.lastIndexOf(QStringLiteral(".")));
|
||||||
return base_path + QStringLiteral(".app/Contents/MacOS/") + QFileInfo(base_path).fileName();
|
return base_path + QStringLiteral(".app/Contents/MacOS/") + QFileInfo(base_path).fileName();
|
||||||
@@ -112,7 +112,7 @@ QString UpdaterPrivate::ToSystemExe(QString base_path) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
QFileInfo UpdaterPrivate::GetMaintenanceTool() const {
|
QFileInfo UpdaterPrivate::GetMaintenanceTool() const {
|
||||||
#if defined(Q_OS_UNIX) && !defined(Q_OS_OSX)
|
#if defined(Q_OS_UNIX) && !defined(Q_OS_MACOS)
|
||||||
const auto appimage_path = QProcessEnvironment::systemEnvironment()
|
const auto appimage_path = QProcessEnvironment::systemEnvironment()
|
||||||
.value(QStringLiteral("APPIMAGE"), {})
|
.value(QStringLiteral("APPIMAGE"), {})
|
||||||
.toStdString();
|
.toStdString();
|
||||||
|
@@ -124,6 +124,7 @@ add_library(citra_common STATIC
|
|||||||
serialization/boost_flat_set.h
|
serialization/boost_flat_set.h
|
||||||
serialization/boost_small_vector.hpp
|
serialization/boost_small_vector.hpp
|
||||||
serialization/boost_vector.hpp
|
serialization/boost_vector.hpp
|
||||||
|
static_lru_cache.h
|
||||||
string_literal.h
|
string_literal.h
|
||||||
string_util.cpp
|
string_util.cpp
|
||||||
string_util.h
|
string_util.h
|
||||||
@@ -174,7 +175,7 @@ endif()
|
|||||||
create_target_directory_groups(citra_common)
|
create_target_directory_groups(citra_common)
|
||||||
|
|
||||||
target_link_libraries(citra_common PUBLIC fmt library-headers microprofile Boost::boost Boost::serialization Boost::iostreams)
|
target_link_libraries(citra_common PUBLIC fmt library-headers microprofile Boost::boost Boost::serialization Boost::iostreams)
|
||||||
target_link_libraries(citra_common PRIVATE libzstd_static)
|
target_link_libraries(citra_common PRIVATE zstd)
|
||||||
|
|
||||||
if ("x86_64" IN_LIST ARCHITECTURE)
|
if ("x86_64" IN_LIST ARCHITECTURE)
|
||||||
target_link_libraries(citra_common PRIVATE xbyak)
|
target_link_libraries(citra_common PRIVATE xbyak)
|
||||||
|
@@ -1155,6 +1155,43 @@ std::size_t IOFile::ReadImpl(void* data, std::size_t length, std::size_t data_si
|
|||||||
return std::fread(data, data_size, length, m_file);
|
return std::fread(data, data_size, length, m_file);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifdef _WIN32
|
||||||
|
static std::size_t pread(int fd, void* buf, size_t count, uint64_t offset) {
|
||||||
|
long unsigned int read_bytes = 0;
|
||||||
|
OVERLAPPED overlapped = {0};
|
||||||
|
HANDLE file = reinterpret_cast<HANDLE>(_get_osfhandle(fd));
|
||||||
|
|
||||||
|
overlapped.OffsetHigh = static_cast<uint32_t>(offset >> 32);
|
||||||
|
overlapped.Offset = static_cast<uint32_t>(offset & 0xFFFF'FFFFLL);
|
||||||
|
SetLastError(0);
|
||||||
|
bool ret = ReadFile(file, buf, static_cast<uint32_t>(count), &read_bytes, &overlapped);
|
||||||
|
|
||||||
|
if (!ret && GetLastError() != ERROR_HANDLE_EOF) {
|
||||||
|
errno = GetLastError();
|
||||||
|
return std::numeric_limits<std::size_t>::max();
|
||||||
|
}
|
||||||
|
return read_bytes;
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
#define pread ::pread
|
||||||
|
#endif
|
||||||
|
|
||||||
|
std::size_t IOFile::ReadAtImpl(void* data, std::size_t length, std::size_t data_size,
|
||||||
|
std::size_t offset) {
|
||||||
|
if (!IsOpen()) {
|
||||||
|
m_good = false;
|
||||||
|
return std::numeric_limits<std::size_t>::max();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (length == 0) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
DEBUG_ASSERT(data != nullptr);
|
||||||
|
|
||||||
|
return pread(fileno(m_file), data, data_size * length, offset);
|
||||||
|
}
|
||||||
|
|
||||||
std::size_t IOFile::WriteImpl(const void* data, std::size_t length, std::size_t data_size) {
|
std::size_t IOFile::WriteImpl(const void* data, std::size_t length, std::size_t data_size) {
|
||||||
if (!IsOpen()) {
|
if (!IsOpen()) {
|
||||||
m_good = false;
|
m_good = false;
|
||||||
|
@@ -294,6 +294,18 @@ public:
|
|||||||
return items_read;
|
return items_read;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
std::size_t ReadAtArray(T* data, std::size_t length, std::size_t offset) {
|
||||||
|
static_assert(std::is_trivially_copyable_v<T>,
|
||||||
|
"Given array does not consist of trivially copyable objects");
|
||||||
|
|
||||||
|
std::size_t items_read = ReadAtImpl(data, length, sizeof(T), offset);
|
||||||
|
if (items_read != length)
|
||||||
|
m_good = false;
|
||||||
|
|
||||||
|
return items_read;
|
||||||
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
std::size_t WriteArray(const T* data, std::size_t length) {
|
std::size_t WriteArray(const T* data, std::size_t length) {
|
||||||
static_assert(std::is_trivially_copyable_v<T>,
|
static_assert(std::is_trivially_copyable_v<T>,
|
||||||
@@ -312,6 +324,12 @@ public:
|
|||||||
return ReadArray(reinterpret_cast<char*>(data), length);
|
return ReadArray(reinterpret_cast<char*>(data), length);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
std::size_t ReadAtBytes(T* data, std::size_t length, std::size_t offset) {
|
||||||
|
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
|
||||||
|
return ReadAtArray(reinterpret_cast<char*>(data), length, offset);
|
||||||
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
std::size_t WriteBytes(const T* data, std::size_t length) {
|
std::size_t WriteBytes(const T* data, std::size_t length) {
|
||||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
|
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
|
||||||
@@ -363,6 +381,8 @@ public:
|
|||||||
|
|
||||||
private:
|
private:
|
||||||
std::size_t ReadImpl(void* data, std::size_t length, std::size_t data_size);
|
std::size_t ReadImpl(void* data, std::size_t length, std::size_t data_size);
|
||||||
|
std::size_t ReadAtImpl(void* data, std::size_t length, std::size_t data_size,
|
||||||
|
std::size_t offset);
|
||||||
std::size_t WriteImpl(const void* data, std::size_t length, std::size_t data_size);
|
std::size_t WriteImpl(const void* data, std::size_t length, std::size_t data_size);
|
||||||
|
|
||||||
bool Open();
|
bool Open();
|
||||||
|
113
src/common/static_lru_cache.h
Normal file
113
src/common/static_lru_cache.h
Normal file
@@ -0,0 +1,113 @@
|
|||||||
|
// Modified version of: https://www.boost.org/doc/libs/1_79_0/boost/compute/detail/lru_cache.hpp
|
||||||
|
// Most important change is the use of an array instead of a map, so that elements are
|
||||||
|
// statically allocated. The insert and get methods have been merged into the request method.
|
||||||
|
// Original license:
|
||||||
|
//
|
||||||
|
//---------------------------------------------------------------------------//
|
||||||
|
// Copyright (c) 2013 Kyle Lutz <kyle.r.lutz@gmail.com>
|
||||||
|
//
|
||||||
|
// Distributed under the Boost Software License, Version 1.0
|
||||||
|
// See accompanying file LICENSE_1_0.txt or copy at
|
||||||
|
// http://www.boost.org/LICENSE_1_0.txt
|
||||||
|
//
|
||||||
|
// See http://boostorg.github.com/compute for more information.
|
||||||
|
//---------------------------------------------------------------------------//
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <array>
|
||||||
|
#include <list>
|
||||||
|
#include <tuple>
|
||||||
|
#include <utility>
|
||||||
|
|
||||||
|
namespace Common {
|
||||||
|
|
||||||
|
// a cache which evicts the least recently used item when it is full
|
||||||
|
// the cache elements are statically allocated.
|
||||||
|
template <class Key, class Value, size_t Size>
|
||||||
|
class StaticLRUCache {
|
||||||
|
public:
|
||||||
|
using key_type = Key;
|
||||||
|
using value_type = Value;
|
||||||
|
using list_type = std::list<std::pair<Key, size_t>>;
|
||||||
|
using array_type = std::array<Value, Size>;
|
||||||
|
|
||||||
|
StaticLRUCache() = default;
|
||||||
|
|
||||||
|
~StaticLRUCache() = default;
|
||||||
|
|
||||||
|
size_t size() const {
|
||||||
|
return m_list.size();
|
||||||
|
}
|
||||||
|
|
||||||
|
constexpr size_t capacity() const {
|
||||||
|
return m_array.size();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool empty() const {
|
||||||
|
return m_list.empty();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool contains(const key_type& key) const {
|
||||||
|
return find(key) != m_list.end();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Requests an element from the cache. If it is not found,
|
||||||
|
// the element is inserted using its key.
|
||||||
|
// Returns whether the element was present in the cache
|
||||||
|
// and a reference to the element itself.
|
||||||
|
std::pair<bool, value_type&> request(const key_type& key) {
|
||||||
|
// lookup value in the cache
|
||||||
|
auto i = find(key);
|
||||||
|
if (i == m_list.cend()) {
|
||||||
|
size_t next_index = size();
|
||||||
|
// insert item into the cache, but first check if it is full
|
||||||
|
if (next_index >= capacity()) {
|
||||||
|
// cache is full, evict the least recently used item
|
||||||
|
next_index = evict();
|
||||||
|
}
|
||||||
|
|
||||||
|
// insert the new item
|
||||||
|
m_list.push_front(std::make_pair(key, next_index));
|
||||||
|
return std::pair<bool, value_type&>(false, m_array[next_index]);
|
||||||
|
}
|
||||||
|
// return the value, but first update its place in the most
|
||||||
|
// recently used list
|
||||||
|
if (i != m_list.cbegin()) {
|
||||||
|
// move item to the front of the most recently used list
|
||||||
|
auto backup = *i;
|
||||||
|
m_list.erase(i);
|
||||||
|
m_list.push_front(backup);
|
||||||
|
|
||||||
|
// return the value
|
||||||
|
return std::pair<bool, value_type&>(true, m_array[backup.second]);
|
||||||
|
} else {
|
||||||
|
// the item is already at the front of the most recently
|
||||||
|
// used list so just return it
|
||||||
|
return std::pair<bool, value_type&>(true, m_array[i->second]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void clear() {
|
||||||
|
m_list.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
typename list_type::const_iterator find(const key_type& key) const {
|
||||||
|
return std::find_if(m_list.cbegin(), m_list.cend(),
|
||||||
|
[&key](const auto& el) { return el.first == key; });
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t evict() {
|
||||||
|
// evict item from the end of most recently used list
|
||||||
|
typename list_type::iterator i = --m_list.end();
|
||||||
|
size_t evicted_index = i->second;
|
||||||
|
m_list.erase(i);
|
||||||
|
return evicted_index;
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
array_type m_array;
|
||||||
|
list_type m_list;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace Common
|
@@ -5,6 +5,7 @@
|
|||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <zstd.h>
|
#include <zstd.h>
|
||||||
|
|
||||||
|
#include "common/logging/log.h"
|
||||||
#include "common/zstd_compression.h"
|
#include "common/zstd_compression.h"
|
||||||
|
|
||||||
namespace Common::Compression {
|
namespace Common::Compression {
|
||||||
|
@@ -86,6 +86,20 @@ public:
|
|||||||
*/
|
*/
|
||||||
virtual void Flush() const = 0;
|
virtual void Flush() const = 0;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Whether the backend supports cached reads.
|
||||||
|
*/
|
||||||
|
virtual bool AllowsCachedReads() const {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Whether the cache is ready for a specified offset and length.
|
||||||
|
*/
|
||||||
|
virtual bool CacheReady(std::size_t file_offset, std::size_t length) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
std::unique_ptr<DelayGenerator> delay_generator;
|
std::unique_ptr<DelayGenerator> delay_generator;
|
||||||
|
|
||||||
|
@@ -131,6 +131,14 @@ public:
|
|||||||
}
|
}
|
||||||
void Flush() const override {}
|
void Flush() const override {}
|
||||||
|
|
||||||
|
bool AllowsCachedReads() const override {
|
||||||
|
return romfs_file->AllowsCachedReads();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool CacheReady(std::size_t file_offset, std::size_t length) override {
|
||||||
|
return romfs_file->CacheReady(file_offset, length);
|
||||||
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::shared_ptr<RomFSReader> romfs_file;
|
std::shared_ptr<RomFSReader> romfs_file;
|
||||||
|
|
||||||
|
@@ -53,6 +53,14 @@ public:
|
|||||||
|
|
||||||
bool DumpRomFS(const std::string& target_path);
|
bool DumpRomFS(const std::string& target_path);
|
||||||
|
|
||||||
|
bool AllowsCachedReads() const override {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool CacheReady(std::size_t file_offset, std::size_t length) override {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
struct File;
|
struct File;
|
||||||
struct Directory {
|
struct Directory {
|
||||||
|
@@ -1,4 +1,5 @@
|
|||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
|
#include <vector>
|
||||||
#include <cryptopp/aes.h>
|
#include <cryptopp/aes.h>
|
||||||
#include <cryptopp/modes.h>
|
#include <cryptopp/modes.h>
|
||||||
#include "common/archives.h"
|
#include "common/archives.h"
|
||||||
@@ -9,17 +10,102 @@ SERIALIZE_EXPORT_IMPL(FileSys::DirectRomFSReader)
|
|||||||
namespace FileSys {
|
namespace FileSys {
|
||||||
|
|
||||||
std::size_t DirectRomFSReader::ReadFile(std::size_t offset, std::size_t length, u8* buffer) {
|
std::size_t DirectRomFSReader::ReadFile(std::size_t offset, std::size_t length, u8* buffer) {
|
||||||
|
length = std::min(length, static_cast<std::size_t>(data_size) - offset);
|
||||||
if (length == 0)
|
if (length == 0)
|
||||||
return 0; // Crypto++ does not like zero size buffer
|
return 0; // Crypto++ does not like zero size buffer
|
||||||
file.Seek(file_offset + offset, SEEK_SET);
|
|
||||||
std::size_t read_length = std::min(length, static_cast<std::size_t>(data_size) - offset);
|
const auto segments = BreakupRead(offset, length);
|
||||||
read_length = file.ReadBytes(buffer, read_length);
|
size_t read_progress = 0;
|
||||||
|
|
||||||
|
// Skip cache if the read is too big
|
||||||
|
if (segments.size() == 1 && segments[0].second > cache_line_size) {
|
||||||
|
length = file.ReadAtBytes(buffer, length, file_offset + offset);
|
||||||
if (is_encrypted) {
|
if (is_encrypted) {
|
||||||
CryptoPP::CTR_Mode<CryptoPP::AES>::Decryption d(key.data(), key.size(), ctr.data());
|
CryptoPP::CTR_Mode<CryptoPP::AES>::Decryption d(key.data(), key.size(), ctr.data());
|
||||||
d.Seek(crypto_offset + offset);
|
d.Seek(crypto_offset + offset);
|
||||||
d.ProcessData(buffer, buffer, read_length);
|
d.ProcessData(buffer, buffer, length);
|
||||||
}
|
}
|
||||||
return read_length;
|
// LOG_INFO(Service_FS, "Cache SKIP: offset={}, length={}", offset, length);
|
||||||
|
return length;
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO(PabloMK7): Make cache thread safe, read the comment in CacheReady function.
|
||||||
|
// std::unique_lock<std::shared_mutex> read_guard(cache_mutex);
|
||||||
|
for (const auto& seg : segments) {
|
||||||
|
size_t read_size = cache_line_size;
|
||||||
|
size_t page = OffsetToPage(seg.first);
|
||||||
|
// Check if segment is in cache
|
||||||
|
auto cache_entry = cache.request(page);
|
||||||
|
if (!cache_entry.first) {
|
||||||
|
// If not found, read from disk and cache the data
|
||||||
|
read_size = file.ReadAtBytes(cache_entry.second.data(), read_size, file_offset + page);
|
||||||
|
if (is_encrypted && read_size) {
|
||||||
|
CryptoPP::CTR_Mode<CryptoPP::AES>::Decryption d(key.data(), key.size(), ctr.data());
|
||||||
|
d.Seek(crypto_offset + page);
|
||||||
|
d.ProcessData(cache_entry.second.data(), cache_entry.second.data(), read_size);
|
||||||
|
}
|
||||||
|
// LOG_INFO(Service_FS, "Cache MISS: page={}, length={}, into={}", page, seg.second,
|
||||||
|
// (seg.first - page));
|
||||||
|
} else {
|
||||||
|
// LOG_INFO(Service_FS, "Cache HIT: page={}, length={}, into={}", page, seg.second,
|
||||||
|
// (seg.first - page));
|
||||||
|
}
|
||||||
|
size_t copy_amount =
|
||||||
|
(read_size > (seg.first - page))
|
||||||
|
? std::min((seg.first - page) + seg.second, read_size) - (seg.first - page)
|
||||||
|
: 0;
|
||||||
|
std::memcpy(buffer + read_progress, cache_entry.second.data() + (seg.first - page),
|
||||||
|
copy_amount);
|
||||||
|
read_progress += copy_amount;
|
||||||
|
}
|
||||||
|
return read_progress;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool DirectRomFSReader::AllowsCachedReads() const {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool DirectRomFSReader::CacheReady(std::size_t file_offset, std::size_t length) {
|
||||||
|
auto segments = BreakupRead(file_offset, length);
|
||||||
|
if (segments.size() == 1 && segments[0].second > cache_line_size) {
|
||||||
|
return false;
|
||||||
|
} else {
|
||||||
|
// TODO(PabloMK7): Since the LRU cache is not thread safe, a lock must be used.
|
||||||
|
// However, this completely breaks the point of using a cache, because
|
||||||
|
// smaller reads may be blocked by bigger reads. For now, always return
|
||||||
|
// data being in cache to prevent the need of a lock, and only read data
|
||||||
|
// asynchronously if it is too big to use the cache.
|
||||||
|
/*
|
||||||
|
std::shared_lock<std::shared_mutex> read_guard(cache_mutex);
|
||||||
|
for (auto it = segments.begin(); it != segments.end(); it++) {
|
||||||
|
if (!cache.contains(OffsetToPage(it->first)))
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<std::pair<std::size_t, std::size_t>> DirectRomFSReader::BreakupRead(
|
||||||
|
std::size_t offset, std::size_t length) {
|
||||||
|
|
||||||
|
std::vector<std::pair<std::size_t, std::size_t>> ret;
|
||||||
|
|
||||||
|
// Reads bigger than the cache line size will probably never hit again
|
||||||
|
if (length > cache_line_size) {
|
||||||
|
ret.push_back(std::make_pair(offset, length));
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t curr_offset = offset;
|
||||||
|
while (length) {
|
||||||
|
size_t next_page = OffsetToPage(curr_offset + cache_line_size);
|
||||||
|
size_t curr_page_len = std::min(length, next_page - curr_offset);
|
||||||
|
ret.push_back(std::make_pair(curr_offset, curr_page_len));
|
||||||
|
curr_offset = next_page;
|
||||||
|
length -= curr_page_len;
|
||||||
|
}
|
||||||
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace FileSys
|
} // namespace FileSys
|
||||||
|
@@ -1,11 +1,14 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <array>
|
#include <array>
|
||||||
|
#include <shared_mutex>
|
||||||
#include <boost/serialization/array.hpp>
|
#include <boost/serialization/array.hpp>
|
||||||
#include <boost/serialization/base_object.hpp>
|
#include <boost/serialization/base_object.hpp>
|
||||||
#include <boost/serialization/export.hpp>
|
#include <boost/serialization/export.hpp>
|
||||||
|
#include "common/alignment.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/file_util.h"
|
#include "common/file_util.h"
|
||||||
|
#include "common/static_lru_cache.h"
|
||||||
|
|
||||||
namespace FileSys {
|
namespace FileSys {
|
||||||
|
|
||||||
@@ -18,6 +21,8 @@ public:
|
|||||||
|
|
||||||
virtual std::size_t GetSize() const = 0;
|
virtual std::size_t GetSize() const = 0;
|
||||||
virtual std::size_t ReadFile(std::size_t offset, std::size_t length, u8* buffer) = 0;
|
virtual std::size_t ReadFile(std::size_t offset, std::size_t length, u8* buffer) = 0;
|
||||||
|
virtual bool AllowsCachedReads() const = 0;
|
||||||
|
virtual bool CacheReady(std::size_t file_offset, std::size_t length) = 0;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
template <class Archive>
|
template <class Archive>
|
||||||
@@ -48,6 +53,10 @@ public:
|
|||||||
|
|
||||||
std::size_t ReadFile(std::size_t offset, std::size_t length, u8* buffer) override;
|
std::size_t ReadFile(std::size_t offset, std::size_t length, u8* buffer) override;
|
||||||
|
|
||||||
|
bool AllowsCachedReads() const override;
|
||||||
|
|
||||||
|
bool CacheReady(std::size_t file_offset, std::size_t length) override;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
bool is_encrypted;
|
bool is_encrypted;
|
||||||
FileUtil::IOFile file;
|
FileUtil::IOFile file;
|
||||||
@@ -57,8 +66,23 @@ private:
|
|||||||
u64 crypto_offset;
|
u64 crypto_offset;
|
||||||
u64 data_size;
|
u64 data_size;
|
||||||
|
|
||||||
|
// Total cache size: 128KB
|
||||||
|
static constexpr size_t cache_line_size = (1 << 13); // About 8KB
|
||||||
|
static constexpr size_t cache_line_count = 16;
|
||||||
|
|
||||||
|
Common::StaticLRUCache<std::size_t, std::array<u8, cache_line_size>, cache_line_count> cache;
|
||||||
|
// TODO(PabloMK7): Make cache thread safe, read the comment in CacheReady function.
|
||||||
|
// std::shared_mutex cache_mutex;
|
||||||
|
|
||||||
DirectRomFSReader() = default;
|
DirectRomFSReader() = default;
|
||||||
|
|
||||||
|
std::size_t OffsetToPage(std::size_t offset) {
|
||||||
|
return Common::AlignDown<std::size_t>(offset, cache_line_size);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<std::pair<std::size_t, std::size_t>> BreakupRead(std::size_t offset,
|
||||||
|
std::size_t length);
|
||||||
|
|
||||||
template <class Archive>
|
template <class Archive>
|
||||||
void serialize(Archive& ar, const unsigned int) {
|
void serialize(Archive& ar, const unsigned int) {
|
||||||
ar& boost::serialization::base_object<RomFSReader>(*this);
|
ar& boost::serialization::base_object<RomFSReader>(*this);
|
||||||
|
@@ -221,6 +221,13 @@ public:
|
|||||||
return session;
|
return session;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns the client thread that made the service request.
|
||||||
|
*/
|
||||||
|
std::shared_ptr<Thread> ClientThread() const {
|
||||||
|
return thread;
|
||||||
|
}
|
||||||
|
|
||||||
class WakeupCallback {
|
class WakeupCallback {
|
||||||
public:
|
public:
|
||||||
virtual ~WakeupCallback() = default;
|
virtual ~WakeupCallback() = default;
|
||||||
|
@@ -57,7 +57,6 @@ void File::Read(Kernel::HLERequestContext& ctx) {
|
|||||||
IPC::RequestParser rp(ctx);
|
IPC::RequestParser rp(ctx);
|
||||||
u64 offset = rp.Pop<u64>();
|
u64 offset = rp.Pop<u64>();
|
||||||
u32 length = rp.Pop<u32>();
|
u32 length = rp.Pop<u32>();
|
||||||
auto& buffer = rp.PopMappedBuffer();
|
|
||||||
LOG_TRACE(Service_FS, "Read {}: offset=0x{:x} length=0x{:08X}", GetName(), offset, length);
|
LOG_TRACE(Service_FS, "Read {}: offset=0x{:x} length=0x{:08X}", GetName(), offset, length);
|
||||||
|
|
||||||
const FileSessionSlot* file = GetSessionData(ctx.Session());
|
const FileSessionSlot* file = GetSessionData(ctx.Session());
|
||||||
@@ -76,15 +75,17 @@ void File::Read(Kernel::HLERequestContext& ctx) {
|
|||||||
offset, length, backend->GetSize());
|
offset, length, backend->GetSize());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Conventional reading if the backend does not support cache.
|
||||||
|
if (!backend->AllowsCachedReads()) {
|
||||||
|
auto& buffer = rp.PopMappedBuffer();
|
||||||
IPC::RequestBuilder rb = rp.MakeBuilder(2, 2);
|
IPC::RequestBuilder rb = rp.MakeBuilder(2, 2);
|
||||||
|
std::unique_ptr<u8*> data = std::make_unique<u8*>(static_cast<u8*>(operator new(length)));
|
||||||
std::vector<u8> data(length);
|
const auto read = backend->Read(offset, length, *data);
|
||||||
ResultVal<std::size_t> read = backend->Read(offset, data.size(), data.data());
|
|
||||||
if (read.Failed()) {
|
if (read.Failed()) {
|
||||||
rb.Push(read.Code());
|
rb.Push(read.Code());
|
||||||
rb.Push<u32>(0);
|
rb.Push<u32>(0);
|
||||||
} else {
|
} else {
|
||||||
buffer.Write(data.data(), 0, *read);
|
buffer.Write(*data, 0, *read);
|
||||||
rb.Push(RESULT_SUCCESS);
|
rb.Push(RESULT_SUCCESS);
|
||||||
rb.Push<u32>(static_cast<u32>(*read));
|
rb.Push<u32>(static_cast<u32>(*read));
|
||||||
}
|
}
|
||||||
@@ -92,6 +93,76 @@ void File::Read(Kernel::HLERequestContext& ctx) {
|
|||||||
|
|
||||||
std::chrono::nanoseconds read_timeout_ns{backend->GetReadDelayNs(length)};
|
std::chrono::nanoseconds read_timeout_ns{backend->GetReadDelayNs(length)};
|
||||||
ctx.SleepClientThread("file::read", read_timeout_ns, nullptr);
|
ctx.SleepClientThread("file::read", read_timeout_ns, nullptr);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
struct AsyncData {
|
||||||
|
// Input
|
||||||
|
u32 length;
|
||||||
|
u64 offset;
|
||||||
|
std::chrono::steady_clock::time_point pre_timer;
|
||||||
|
bool cache_ready;
|
||||||
|
|
||||||
|
// Output
|
||||||
|
ResultCode ret{0};
|
||||||
|
Kernel::MappedBuffer* buffer;
|
||||||
|
std::unique_ptr<u8*> data;
|
||||||
|
size_t read_size;
|
||||||
|
};
|
||||||
|
|
||||||
|
auto async_data = std::make_shared<AsyncData>();
|
||||||
|
async_data->buffer = &rp.PopMappedBuffer();
|
||||||
|
async_data->length = length;
|
||||||
|
async_data->offset = offset;
|
||||||
|
async_data->cache_ready = backend->CacheReady(offset, length);
|
||||||
|
if (!async_data->cache_ready) {
|
||||||
|
async_data->pre_timer = std::chrono::steady_clock::now();
|
||||||
|
}
|
||||||
|
|
||||||
|
// LOG_DEBUG(Service_FS, "cache={}, offset={}, length={}", cache_ready, offset, length);
|
||||||
|
ctx.RunAsync(
|
||||||
|
[this, async_data](Kernel::HLERequestContext& ctx) {
|
||||||
|
async_data->data =
|
||||||
|
std::make_unique<u8*>(static_cast<u8*>(operator new(async_data->length)));
|
||||||
|
const auto read =
|
||||||
|
backend->Read(async_data->offset, async_data->length, *async_data->data);
|
||||||
|
if (read.Failed()) {
|
||||||
|
async_data->ret = read.Code();
|
||||||
|
async_data->read_size = 0;
|
||||||
|
} else {
|
||||||
|
async_data->ret = RESULT_SUCCESS;
|
||||||
|
async_data->read_size = *read;
|
||||||
|
}
|
||||||
|
|
||||||
|
const auto read_delay = static_cast<s64>(backend->GetReadDelayNs(async_data->length));
|
||||||
|
if (!async_data->cache_ready) {
|
||||||
|
const auto time_took = std::chrono::duration_cast<std::chrono::nanoseconds>(
|
||||||
|
std::chrono::steady_clock::now() - async_data->pre_timer)
|
||||||
|
.count();
|
||||||
|
/*
|
||||||
|
if (time_took > read_delay) {
|
||||||
|
LOG_DEBUG(Service_FS, "Took longer! length={}, time_took={}, read_delay={}",
|
||||||
|
async_data->length, time_took, read_delay);
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
return static_cast<s64>((read_delay > time_took) ? (read_delay - time_took) : 0);
|
||||||
|
} else {
|
||||||
|
return static_cast<s64>(read_delay);
|
||||||
|
}
|
||||||
|
},
|
||||||
|
[async_data](Kernel::HLERequestContext& ctx) {
|
||||||
|
IPC::RequestBuilder rb(ctx, 0x0802, 2, 2);
|
||||||
|
if (async_data->ret.IsError()) {
|
||||||
|
rb.Push(async_data->ret);
|
||||||
|
rb.Push<u32>(0);
|
||||||
|
} else {
|
||||||
|
async_data->buffer->Write(*async_data->data, 0, async_data->read_size);
|
||||||
|
rb.Push(RESULT_SUCCESS);
|
||||||
|
rb.Push<u32>(static_cast<u32>(async_data->read_size));
|
||||||
|
}
|
||||||
|
rb.PushMappedBuffer(*async_data->buffer);
|
||||||
|
},
|
||||||
|
!async_data->cache_ready);
|
||||||
}
|
}
|
||||||
|
|
||||||
void File::Write(Kernel::HLERequestContext& ctx) {
|
void File::Write(Kernel::HLERequestContext& ctx) {
|
||||||
|
@@ -670,6 +670,26 @@ void FS_USER::GetFormatInfo(Kernel::HLERequestContext& ctx) {
|
|||||||
rb.Push<bool>(format_info->duplicate_data != 0);
|
rb.Push<bool>(format_info->duplicate_data != 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void FS_USER::GetProductInfo(Kernel::HLERequestContext& ctx) {
|
||||||
|
IPC::RequestParser rp(ctx);
|
||||||
|
|
||||||
|
u32 process_id = rp.Pop<u32>();
|
||||||
|
|
||||||
|
LOG_DEBUG(Service_FS, "called, process_id={}", process_id);
|
||||||
|
|
||||||
|
IPC::RequestBuilder rb = rp.MakeBuilder(6, 0);
|
||||||
|
|
||||||
|
const auto product_info = GetProductInfo(process_id);
|
||||||
|
if (!product_info.has_value()) {
|
||||||
|
rb.Push(ResultCode(FileSys::ErrCodes::ArchiveNotMounted, ErrorModule::FS,
|
||||||
|
ErrorSummary::NotFound, ErrorLevel::Status));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
rb.Push(RESULT_SUCCESS);
|
||||||
|
rb.PushRaw<ProductInfo>(product_info.value());
|
||||||
|
}
|
||||||
|
|
||||||
void FS_USER::GetProgramLaunchInfo(Kernel::HLERequestContext& ctx) {
|
void FS_USER::GetProgramLaunchInfo(Kernel::HLERequestContext& ctx) {
|
||||||
IPC::RequestParser rp(ctx);
|
IPC::RequestParser rp(ctx);
|
||||||
const auto process_id = rp.Pop<u32>();
|
const auto process_id = rp.Pop<u32>();
|
||||||
@@ -687,8 +707,20 @@ void FS_USER::GetProgramLaunchInfo(Kernel::HLERequestContext& ctx) {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ProgramInfo program_info = program_info_result.Unwrap();
|
||||||
|
|
||||||
|
// Always report the launched program mediatype is SD if the friends module is requesting this
|
||||||
|
// information and the media type is game card. Otherwise, friends will append a "romid" field
|
||||||
|
// to the NASC request with a cartridge unique identifier. Using a dump of a game card and the
|
||||||
|
// game card itself at the same time online is known to have caused issues in the past.
|
||||||
|
auto process = ctx.ClientThread()->owner_process.lock();
|
||||||
|
if (process && process->codeset->name == "friends" &&
|
||||||
|
program_info.media_type == MediaType::GameCard) {
|
||||||
|
program_info.media_type = MediaType::SDMC;
|
||||||
|
}
|
||||||
|
|
||||||
rb.Push(RESULT_SUCCESS);
|
rb.Push(RESULT_SUCCESS);
|
||||||
rb.PushRaw(program_info_result.Unwrap());
|
rb.PushRaw<ProgramInfo>(program_info);
|
||||||
}
|
}
|
||||||
|
|
||||||
void FS_USER::ObsoletedCreateExtSaveData(Kernel::HLERequestContext& ctx) {
|
void FS_USER::ObsoletedCreateExtSaveData(Kernel::HLERequestContext& ctx) {
|
||||||
@@ -775,12 +807,12 @@ void FS_USER::AddSeed(Kernel::HLERequestContext& ctx) {
|
|||||||
rb.Push(RESULT_SUCCESS);
|
rb.Push(RESULT_SUCCESS);
|
||||||
}
|
}
|
||||||
|
|
||||||
void FS_USER::SetSaveDataSecureValue(Kernel::HLERequestContext& ctx) {
|
void FS_USER::ObsoletedSetSaveDataSecureValue(Kernel::HLERequestContext& ctx) {
|
||||||
IPC::RequestParser rp(ctx);
|
IPC::RequestParser rp(ctx);
|
||||||
u64 value = rp.Pop<u64>();
|
const u64 value = rp.Pop<u64>();
|
||||||
u32 secure_value_slot = rp.Pop<u32>();
|
const u32 secure_value_slot = rp.Pop<u32>();
|
||||||
u32 unique_id = rp.Pop<u32>();
|
const u32 unique_id = rp.Pop<u32>();
|
||||||
u8 title_variation = rp.Pop<u8>();
|
const u8 title_variation = rp.Pop<u8>();
|
||||||
|
|
||||||
// TODO: Generate and Save the Secure Value
|
// TODO: Generate and Save the Secure Value
|
||||||
|
|
||||||
@@ -794,12 +826,11 @@ void FS_USER::SetSaveDataSecureValue(Kernel::HLERequestContext& ctx) {
|
|||||||
rb.Push(RESULT_SUCCESS);
|
rb.Push(RESULT_SUCCESS);
|
||||||
}
|
}
|
||||||
|
|
||||||
void FS_USER::GetSaveDataSecureValue(Kernel::HLERequestContext& ctx) {
|
void FS_USER::ObsoletedGetSaveDataSecureValue(Kernel::HLERequestContext& ctx) {
|
||||||
IPC::RequestParser rp(ctx);
|
IPC::RequestParser rp(ctx);
|
||||||
|
const u32 secure_value_slot = rp.Pop<u32>();
|
||||||
u32 secure_value_slot = rp.Pop<u32>();
|
const u32 unique_id = rp.Pop<u32>();
|
||||||
u32 unique_id = rp.Pop<u32>();
|
const u8 title_variation = rp.Pop<u8>();
|
||||||
u8 title_variation = rp.Pop<u8>();
|
|
||||||
|
|
||||||
LOG_WARNING(
|
LOG_WARNING(
|
||||||
Service_FS,
|
Service_FS,
|
||||||
@@ -816,7 +847,77 @@ void FS_USER::GetSaveDataSecureValue(Kernel::HLERequestContext& ctx) {
|
|||||||
rb.Push<u64>(0); // the secure value
|
rb.Push<u64>(0); // the secure value
|
||||||
}
|
}
|
||||||
|
|
||||||
void FS_USER::Register(u32 process_id, u64 program_id, const std::string& filepath) {
|
void FS_USER::SetThisSaveDataSecureValue(Kernel::HLERequestContext& ctx) {
|
||||||
|
IPC::RequestParser rp(ctx);
|
||||||
|
const u32 secure_value_slot = rp.Pop<u32>();
|
||||||
|
const u64 value = rp.Pop<u64>();
|
||||||
|
|
||||||
|
// TODO: Generate and Save the Secure Value
|
||||||
|
|
||||||
|
LOG_WARNING(Service_FS, "(STUBBED) called, value=0x{:016x} secure_value_slot=0x{:08X}", value,
|
||||||
|
secure_value_slot);
|
||||||
|
|
||||||
|
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
|
||||||
|
|
||||||
|
rb.Push(RESULT_SUCCESS);
|
||||||
|
}
|
||||||
|
|
||||||
|
void FS_USER::GetThisSaveDataSecureValue(Kernel::HLERequestContext& ctx) {
|
||||||
|
IPC::RequestParser rp(ctx);
|
||||||
|
const u32 secure_value_slot = rp.Pop<u32>();
|
||||||
|
|
||||||
|
LOG_WARNING(Service_FS, "(STUBBED) called secure_value_slot=0x{:08X}", secure_value_slot);
|
||||||
|
|
||||||
|
IPC::RequestBuilder rb = rp.MakeBuilder(5, 0);
|
||||||
|
|
||||||
|
rb.Push(RESULT_SUCCESS);
|
||||||
|
|
||||||
|
// TODO: Implement Secure Value Lookup & Generation
|
||||||
|
|
||||||
|
rb.Push<bool>(false); // indicates that the secure value doesn't exist
|
||||||
|
rb.Push<bool>(false); // looks like a boolean value, purpose unknown
|
||||||
|
rb.Push<u64>(0); // the secure value
|
||||||
|
}
|
||||||
|
|
||||||
|
void FS_USER::SetSaveDataSecureValue(Kernel::HLERequestContext& ctx) {
|
||||||
|
IPC::RequestParser rp(ctx);
|
||||||
|
const auto archive_handle = rp.PopRaw<ArchiveHandle>();
|
||||||
|
const u32 secure_value_slot = rp.Pop<u32>();
|
||||||
|
const u64 value = rp.Pop<u64>();
|
||||||
|
const bool flush = rp.Pop<bool>();
|
||||||
|
|
||||||
|
// TODO: Generate and Save the Secure Value
|
||||||
|
|
||||||
|
LOG_WARNING(Service_FS,
|
||||||
|
"(STUBBED) called, value=0x{:016x} secure_value_slot=0x{:04X} "
|
||||||
|
"archive_handle=0x{:08X} flush={}",
|
||||||
|
value, secure_value_slot, archive_handle, flush);
|
||||||
|
|
||||||
|
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
|
||||||
|
|
||||||
|
rb.Push(RESULT_SUCCESS);
|
||||||
|
}
|
||||||
|
|
||||||
|
void FS_USER::GetSaveDataSecureValue(Kernel::HLERequestContext& ctx) {
|
||||||
|
IPC::RequestParser rp(ctx);
|
||||||
|
const auto archive_handle = rp.PopRaw<ArchiveHandle>();
|
||||||
|
const u32 secure_value_slot = rp.Pop<u32>();
|
||||||
|
|
||||||
|
LOG_WARNING(Service_FS, "(STUBBED) called secure_value_slot=0x{:08X} archive_handle=0x{:08X}",
|
||||||
|
secure_value_slot, archive_handle);
|
||||||
|
|
||||||
|
IPC::RequestBuilder rb = rp.MakeBuilder(5, 0);
|
||||||
|
|
||||||
|
rb.Push(RESULT_SUCCESS);
|
||||||
|
|
||||||
|
// TODO: Implement Secure Value Lookup & Generation
|
||||||
|
|
||||||
|
rb.Push<bool>(false); // indicates that the secure value doesn't exist
|
||||||
|
rb.Push<bool>(false); // looks like a boolean value, purpose unknown
|
||||||
|
rb.Push<u64>(0); // the secure value
|
||||||
|
}
|
||||||
|
|
||||||
|
void FS_USER::RegisterProgramInfo(u32 process_id, u64 program_id, const std::string& filepath) {
|
||||||
const MediaType media_type = GetMediaTypeFromPath(filepath);
|
const MediaType media_type = GetMediaTypeFromPath(filepath);
|
||||||
program_info_map.insert_or_assign(process_id, ProgramInfo{program_id, media_type});
|
program_info_map.insert_or_assign(process_id, ProgramInfo{program_id, media_type});
|
||||||
if (media_type == MediaType::GameCard) {
|
if (media_type == MediaType::GameCard) {
|
||||||
@@ -828,6 +929,19 @@ std::string FS_USER::GetCurrentGamecardPath() const {
|
|||||||
return current_gamecard_path;
|
return current_gamecard_path;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void FS_USER::RegisterProductInfo(u32 process_id, const ProductInfo& product_info) {
|
||||||
|
product_info_map.insert_or_assign(process_id, product_info);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::optional<FS_USER::ProductInfo> FS_USER::GetProductInfo(u32 process_id) {
|
||||||
|
auto it = product_info_map.find(process_id);
|
||||||
|
if (it != product_info_map.end()) {
|
||||||
|
return it->second;
|
||||||
|
} else {
|
||||||
|
return {};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
ResultVal<u16> FS_USER::GetSpecialContentIndexFromGameCard(u64 title_id, SpecialContentType type) {
|
ResultVal<u16> FS_USER::GetSpecialContentIndexFromGameCard(u64 title_id, SpecialContentType type) {
|
||||||
// TODO(B3N30) check if on real 3DS NCSD is checked if partition exists
|
// TODO(B3N30) check if on real 3DS NCSD is checked if partition exists
|
||||||
|
|
||||||
@@ -929,7 +1043,7 @@ FS_USER::FS_USER(Core::System& system)
|
|||||||
{0x082B, nullptr, "CardNorDirectRead_4xIO"},
|
{0x082B, nullptr, "CardNorDirectRead_4xIO"},
|
||||||
{0x082C, nullptr, "CardNorDirectCpuWriteWithoutVerify"},
|
{0x082C, nullptr, "CardNorDirectCpuWriteWithoutVerify"},
|
||||||
{0x082D, nullptr, "CardNorDirectSectorEraseWithoutVerify"},
|
{0x082D, nullptr, "CardNorDirectSectorEraseWithoutVerify"},
|
||||||
{0x082E, nullptr, "GetProductInfo"},
|
{0x082E, &FS_USER::GetProductInfo, "GetProductInfo"},
|
||||||
{0x082F, &FS_USER::GetProgramLaunchInfo, "GetProgramLaunchInfo"},
|
{0x082F, &FS_USER::GetProgramLaunchInfo, "GetProgramLaunchInfo"},
|
||||||
{0x0830, &FS_USER::ObsoletedCreateExtSaveData, "Obsoleted_3_0_CreateExtSaveData"},
|
{0x0830, &FS_USER::ObsoletedCreateExtSaveData, "Obsoleted_3_0_CreateExtSaveData"},
|
||||||
{0x0831, nullptr, "CreateSharedExtSaveData"},
|
{0x0831, nullptr, "CreateSharedExtSaveData"},
|
||||||
@@ -984,12 +1098,16 @@ FS_USER::FS_USER(Core::System& system)
|
|||||||
{0x0862, &FS_USER::SetPriority, "SetPriority"},
|
{0x0862, &FS_USER::SetPriority, "SetPriority"},
|
||||||
{0x0863, &FS_USER::GetPriority, "GetPriority"},
|
{0x0863, &FS_USER::GetPriority, "GetPriority"},
|
||||||
{0x0864, nullptr, "GetNandInfo"},
|
{0x0864, nullptr, "GetNandInfo"},
|
||||||
{0x0865, &FS_USER::SetSaveDataSecureValue, "SetSaveDataSecureValue"},
|
{0x0865, &FS_USER::ObsoletedSetSaveDataSecureValue, "SetSaveDataSecureValue"},
|
||||||
{0x0866, &FS_USER::GetSaveDataSecureValue, "GetSaveDataSecureValue"},
|
{0x0866, &FS_USER::ObsoletedGetSaveDataSecureValue, "GetSaveDataSecureValue"},
|
||||||
{0x0867, nullptr, "ControlSecureSave"},
|
{0x0867, nullptr, "ControlSecureSave"},
|
||||||
{0x0868, nullptr, "GetMediaType"},
|
{0x0868, nullptr, "GetMediaType"},
|
||||||
{0x0869, nullptr, "GetNandEraseCount"},
|
{0x0869, nullptr, "GetNandEraseCount"},
|
||||||
{0x086A, nullptr, "ReadNandReport"},
|
{0x086A, nullptr, "ReadNandReport"},
|
||||||
|
{0x086E, &FS_USER::SetThisSaveDataSecureValue, "SetThisSaveDataSecureValue" },
|
||||||
|
{0x086F, &FS_USER::GetThisSaveDataSecureValue, "GetThisSaveDataSecureValue" },
|
||||||
|
{0x0875, &FS_USER::SetSaveDataSecureValue, "SetSaveDataSecureValue" },
|
||||||
|
{0x0876, &FS_USER::GetSaveDataSecureValue, "GetSaveDataSecureValue" },
|
||||||
{0x087A, &FS_USER::AddSeed, "AddSeed"},
|
{0x087A, &FS_USER::AddSeed, "AddSeed"},
|
||||||
{0x087D, &FS_USER::GetNumSeeds, "GetNumSeeds"},
|
{0x087D, &FS_USER::GetNumSeeds, "GetNumSeeds"},
|
||||||
{0x0886, nullptr, "CheckUpdatedDat"},
|
{0x0886, nullptr, "CheckUpdatedDat"},
|
||||||
|
@@ -4,10 +4,12 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <optional>
|
||||||
#include <unordered_map>
|
#include <unordered_map>
|
||||||
#include <boost/serialization/base_object.hpp>
|
#include <boost/serialization/base_object.hpp>
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "core/file_sys/errors.h"
|
#include "core/file_sys/errors.h"
|
||||||
|
#include "core/hle/service/fs/archive.h"
|
||||||
#include "core/hle/service/service.h"
|
#include "core/hle/service/service.h"
|
||||||
|
|
||||||
namespace Core {
|
namespace Core {
|
||||||
@@ -47,12 +49,23 @@ class FS_USER final : public ServiceFramework<FS_USER, ClientSlot> {
|
|||||||
public:
|
public:
|
||||||
explicit FS_USER(Core::System& system);
|
explicit FS_USER(Core::System& system);
|
||||||
|
|
||||||
// On real HW this is part of FS:Reg. But since that module is only used by loader and pm, which
|
// On real HW this is part of FSReg (FSReg:Register). But since that module is only used by
|
||||||
// we HLEed, we can just directly use it here
|
// loader and pm, which we HLEed, we can just directly use it here
|
||||||
void Register(u32 process_id, u64 program_id, const std::string& filepath);
|
void RegisterProgramInfo(u32 process_id, u64 program_id, const std::string& filepath);
|
||||||
|
|
||||||
std::string GetCurrentGamecardPath() const;
|
std::string GetCurrentGamecardPath() const;
|
||||||
|
|
||||||
|
struct ProductInfo {
|
||||||
|
std::array<u8, 0x10> product_code;
|
||||||
|
u16_le maker_code;
|
||||||
|
u16_le remaster_version;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(ProductInfo) == 0x14);
|
||||||
|
|
||||||
|
void RegisterProductInfo(u32 process_id, const ProductInfo& product_info);
|
||||||
|
|
||||||
|
std::optional<ProductInfo> GetProductInfo(u32 process_id);
|
||||||
|
|
||||||
/// Gets the registered program info of a process.
|
/// Gets the registered program info of a process.
|
||||||
ResultVal<ProgramInfo> GetProgramLaunchInfo(u32 process_id) const {
|
ResultVal<ProgramInfo> GetProgramLaunchInfo(u32 process_id) const {
|
||||||
auto info = program_info_map.find(process_id);
|
auto info = program_info_map.find(process_id);
|
||||||
@@ -509,6 +522,17 @@ private:
|
|||||||
*/
|
*/
|
||||||
void GetFormatInfo(Kernel::HLERequestContext& ctx);
|
void GetFormatInfo(Kernel::HLERequestContext& ctx);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* FS_User::GetProductInfo service function.
|
||||||
|
* Inputs:
|
||||||
|
* 0 : 0x082E0040
|
||||||
|
* 1 : Process ID
|
||||||
|
* Outputs:
|
||||||
|
* 1 : Result of function, 0 on success, otherwise error code
|
||||||
|
* 2-6 : Product info
|
||||||
|
*/
|
||||||
|
void GetProductInfo(Kernel::HLERequestContext& ctx);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* FS_User::GetProgramLaunchInfo service function.
|
* FS_User::GetProgramLaunchInfo service function.
|
||||||
* Inputs:
|
* Inputs:
|
||||||
@@ -600,7 +624,7 @@ private:
|
|||||||
* 0 : 0x08650140
|
* 0 : 0x08650140
|
||||||
* 1 : Result of function, 0 on success, otherwise error code
|
* 1 : Result of function, 0 on success, otherwise error code
|
||||||
*/
|
*/
|
||||||
void SetSaveDataSecureValue(Kernel::HLERequestContext& ctx);
|
void ObsoletedSetSaveDataSecureValue(Kernel::HLERequestContext& ctx);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* FS_User::GetSaveDataSecureValue service function.
|
* FS_User::GetSaveDataSecureValue service function.
|
||||||
@@ -615,6 +639,57 @@ private:
|
|||||||
* 2 : If Secure Value doesn't exist, 0, if it exists, 1
|
* 2 : If Secure Value doesn't exist, 0, if it exists, 1
|
||||||
* 3-4 : Secure Value
|
* 3-4 : Secure Value
|
||||||
*/
|
*/
|
||||||
|
void ObsoletedGetSaveDataSecureValue(Kernel::HLERequestContext& ctx);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* FS_User::SetThisSaveDataSecureValue service function.
|
||||||
|
* Inputs:
|
||||||
|
* 1 : Secure Value Slot
|
||||||
|
* 2-3 : Secure Value
|
||||||
|
* Outputs:
|
||||||
|
* 1 : Result of function, 0 on success, otherwise error code
|
||||||
|
*/
|
||||||
|
void SetThisSaveDataSecureValue(Kernel::HLERequestContext& ctx);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* FS_User::GetSaveDataSecureValue service function.
|
||||||
|
* Inputs:
|
||||||
|
* 1 : Secure Value Slot
|
||||||
|
* Outputs:
|
||||||
|
* 1 : Result of function, 0 on success, otherwise error code
|
||||||
|
* 2 : If Secure Value doesn't exist, 0, if it exists, 1
|
||||||
|
* 3 : Unknown
|
||||||
|
* 4-5 : Secure Value
|
||||||
|
*/
|
||||||
|
void GetThisSaveDataSecureValue(Kernel::HLERequestContext& ctx);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* FS_User::SetSaveDataSecureValue service function.
|
||||||
|
* Inputs:
|
||||||
|
* 0 : 0x08750180
|
||||||
|
* 1-2 : Archive
|
||||||
|
* 3 : Secure Value Slot
|
||||||
|
* 4 : value
|
||||||
|
* 5 : flush
|
||||||
|
* Outputs:
|
||||||
|
* 0 : header
|
||||||
|
* 1 : Result of function, 0 on success, otherwise error code
|
||||||
|
*/
|
||||||
|
void SetSaveDataSecureValue(Kernel::HLERequestContext& ctx);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* FS_User::GetSaveDataSecureValue service function.
|
||||||
|
* Inputs:
|
||||||
|
* 0 : 0x087600C0
|
||||||
|
* 1-2 : Archive
|
||||||
|
* 2 : Secure Value slot
|
||||||
|
* Outputs:
|
||||||
|
* 0 : Header
|
||||||
|
* 1 : Result of function, 0 on success, otherwise error code
|
||||||
|
* 2 : If Secure Value doesn't exist, 0, if it exists, 1
|
||||||
|
* 3 : unknown
|
||||||
|
* 4-5 : Secure Value
|
||||||
|
*/
|
||||||
void GetSaveDataSecureValue(Kernel::HLERequestContext& ctx);
|
void GetSaveDataSecureValue(Kernel::HLERequestContext& ctx);
|
||||||
|
|
||||||
static ResultVal<u16> GetSpecialContentIndexFromGameCard(u64 title_id, SpecialContentType type);
|
static ResultVal<u16> GetSpecialContentIndexFromGameCard(u64 title_id, SpecialContentType type);
|
||||||
@@ -624,6 +699,8 @@ private:
|
|||||||
std::unordered_map<u32, ProgramInfo> program_info_map;
|
std::unordered_map<u32, ProgramInfo> program_info_map;
|
||||||
std::string current_gamecard_path;
|
std::string current_gamecard_path;
|
||||||
|
|
||||||
|
std::unordered_map<u32, ProductInfo> product_info_map;
|
||||||
|
|
||||||
u32 priority = -1; ///< For SetPriority and GetPriority service functions
|
u32 priority = -1; ///< For SetPriority and GetPriority service functions
|
||||||
|
|
||||||
Core::System& system;
|
Core::System& system;
|
||||||
|
@@ -282,7 +282,7 @@ ResultStatus AppLoader_THREEDSX::Load(std::shared_ptr<Kernel::Process>& process)
|
|||||||
// On real HW this is done with FS:Reg, but we can be lazy
|
// On real HW this is done with FS:Reg, but we can be lazy
|
||||||
auto fs_user =
|
auto fs_user =
|
||||||
Core::System::GetInstance().ServiceManager().GetService<Service::FS::FS_USER>("fs:USER");
|
Core::System::GetInstance().ServiceManager().GetService<Service::FS::FS_USER>("fs:USER");
|
||||||
fs_user->Register(process->GetObjectId(), process->codeset->program_id, filepath);
|
fs_user->RegisterProgramInfo(process->GetObjectId(), process->codeset->program_id, filepath);
|
||||||
|
|
||||||
process->Run(48, Kernel::DEFAULT_STACK_SIZE);
|
process->Run(48, Kernel::DEFAULT_STACK_SIZE);
|
||||||
|
|
||||||
|
@@ -174,7 +174,16 @@ ResultStatus AppLoader_NCCH::LoadExec(std::shared_ptr<Kernel::Process>& process)
|
|||||||
auto fs_user =
|
auto fs_user =
|
||||||
Core::System::GetInstance().ServiceManager().GetService<Service::FS::FS_USER>(
|
Core::System::GetInstance().ServiceManager().GetService<Service::FS::FS_USER>(
|
||||||
"fs:USER");
|
"fs:USER");
|
||||||
fs_user->Register(process->process_id, process->codeset->program_id, filepath);
|
fs_user->RegisterProgramInfo(process->process_id, process->codeset->program_id, filepath);
|
||||||
|
|
||||||
|
Service::FS::FS_USER::ProductInfo product_info{};
|
||||||
|
std::memcpy(product_info.product_code.data(), overlay_ncch->ncch_header.product_code,
|
||||||
|
product_info.product_code.size());
|
||||||
|
std::memcpy(&product_info.remaster_version,
|
||||||
|
overlay_ncch->exheader_header.codeset_info.flags.remaster_version,
|
||||||
|
sizeof(product_info.remaster_version));
|
||||||
|
product_info.maker_code = overlay_ncch->ncch_header.maker_code;
|
||||||
|
fs_user->RegisterProductInfo(process->process_id, product_info);
|
||||||
|
|
||||||
process->Run(priority, stack_size);
|
process->Run(priority, stack_size);
|
||||||
return ResultStatus::Success;
|
return ResultStatus::Success;
|
||||||
|
@@ -11,6 +11,7 @@
|
|||||||
#include <span>
|
#include <span>
|
||||||
#include <catch2/catch_approx.hpp>
|
#include <catch2/catch_approx.hpp>
|
||||||
#include <catch2/catch_test_macros.hpp>
|
#include <catch2/catch_test_macros.hpp>
|
||||||
|
#include <fmt/format.h>
|
||||||
#include <nihstro/inline_assembly.h>
|
#include <nihstro/inline_assembly.h>
|
||||||
#include "video_core/shader/shader_interpreter.h"
|
#include "video_core/shader/shader_interpreter.h"
|
||||||
#include "video_core/shader/shader_jit_x64_compiler.h"
|
#include "video_core/shader/shader_jit_x64_compiler.h"
|
||||||
@@ -28,6 +29,15 @@ static constexpr Common::Vec4f vec4_nan = Common::Vec4f::AssignToAll(NAN);
|
|||||||
static constexpr Common::Vec4f vec4_one = Common::Vec4f::AssignToAll(1.0f);
|
static constexpr Common::Vec4f vec4_one = Common::Vec4f::AssignToAll(1.0f);
|
||||||
static constexpr Common::Vec4f vec4_zero = Common::Vec4f::AssignToAll(0.0f);
|
static constexpr Common::Vec4f vec4_zero = Common::Vec4f::AssignToAll(0.0f);
|
||||||
|
|
||||||
|
namespace Catch {
|
||||||
|
template <>
|
||||||
|
struct StringMaker<Common::Vec4f> {
|
||||||
|
static std::string convert(Common::Vec4f value) {
|
||||||
|
return fmt::format("({}, {}, {}, {})", value.r(), value.g(), value.b(), value.a());
|
||||||
|
}
|
||||||
|
};
|
||||||
|
} // namespace Catch
|
||||||
|
|
||||||
static std::unique_ptr<Pica::Shader::ShaderSetup> CompileShaderSetup(
|
static std::unique_ptr<Pica::Shader::ShaderSetup> CompileShaderSetup(
|
||||||
std::initializer_list<nihstro::InlineAsm> code) {
|
std::initializer_list<nihstro::InlineAsm> code) {
|
||||||
const auto shbin = nihstro::InlineAsm::CompileToRawBinary(code);
|
const auto shbin = nihstro::InlineAsm::CompileToRawBinary(code);
|
||||||
@@ -385,6 +395,56 @@ TEST_CASE("RSQ", "[video_core][shader][shader_jit]") {
|
|||||||
REQUIRE(shader.Run({0.0625f}).x == Catch::Approx(4.0f).margin(0.004f));
|
REQUIRE(shader.Run({0.0625f}).x == Catch::Approx(4.0f).margin(0.004f));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
TEST_CASE("Address Register Offset", "[video_core][shader][shader_jit]") {
|
||||||
|
const auto sh_input = SourceRegister::MakeInput(0);
|
||||||
|
const auto sh_c40 = SourceRegister::MakeFloat(40);
|
||||||
|
const auto sh_output = DestRegister::MakeOutput(0);
|
||||||
|
|
||||||
|
auto shader = ShaderTest({
|
||||||
|
// mova a0.x, sh_input.x
|
||||||
|
{OpCode::Id::MOVA, DestRegister{}, "x", sh_input, "x", SourceRegister{}, "",
|
||||||
|
nihstro::InlineAsm::RelativeAddress::A1},
|
||||||
|
// mov sh_output.xyzw, c40[a0.x].xyzw
|
||||||
|
{OpCode::Id::MOV, sh_output, "xyzw", sh_c40, "xyzw", SourceRegister{}, "",
|
||||||
|
nihstro::InlineAsm::RelativeAddress::A1},
|
||||||
|
{OpCode::Id::END},
|
||||||
|
});
|
||||||
|
|
||||||
|
// Prepare shader uniforms
|
||||||
|
const bool inverted = true;
|
||||||
|
std::array<Common::Vec4f, 96> f_uniforms;
|
||||||
|
for (u32 i = 0; i < 0x80; i++) {
|
||||||
|
if (i >= 0x00 && i < 0x60) {
|
||||||
|
const u32 base = inverted ? (0x60 - i) : i;
|
||||||
|
const auto color = (base * 2.f) / 255.0f;
|
||||||
|
const auto color_f24 = Pica::f24::FromFloat32(color);
|
||||||
|
shader.shader_setup->uniforms.f[i] = {color_f24, color_f24, color_f24,
|
||||||
|
Pica::f24::One()};
|
||||||
|
f_uniforms[i] = {color, color, color, 1.f};
|
||||||
|
} else if (i >= 0x60 && i < 0x64) {
|
||||||
|
const u8 color = static_cast<u8>((i - 0x60) * 0x10);
|
||||||
|
shader.shader_setup->uniforms.i[i - 0x60] = {color, color, color, 255};
|
||||||
|
} else if (i >= 0x70 && i < 0x80) {
|
||||||
|
shader.shader_setup->uniforms.b[i - 0x70] = i >= 0x78;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
REQUIRE(shader.Run(0.f) == f_uniforms[40]);
|
||||||
|
REQUIRE(shader.Run(13.f) == f_uniforms[53]);
|
||||||
|
REQUIRE(shader.Run(50.f) == f_uniforms[90]);
|
||||||
|
REQUIRE(shader.Run(60.f) == vec4_one);
|
||||||
|
REQUIRE(shader.Run(74.f) == vec4_one);
|
||||||
|
REQUIRE(shader.Run(87.f) == vec4_one);
|
||||||
|
REQUIRE(shader.Run(88.f) == f_uniforms[0]);
|
||||||
|
REQUIRE(shader.Run(128.f) == f_uniforms[40]);
|
||||||
|
REQUIRE(shader.Run(-40.f) == f_uniforms[0]);
|
||||||
|
REQUIRE(shader.Run(-42.f) == vec4_one);
|
||||||
|
REQUIRE(shader.Run(-70.f) == vec4_one);
|
||||||
|
REQUIRE(shader.Run(-73.f) == f_uniforms[95]);
|
||||||
|
REQUIRE(shader.Run(-127.f) == f_uniforms[41]);
|
||||||
|
REQUIRE(shader.Run(-129.f) == f_uniforms[40]);
|
||||||
|
}
|
||||||
|
|
||||||
// TODO: Requires fix from https://github.com/neobrain/nihstro/issues/68
|
// TODO: Requires fix from https://github.com/neobrain/nihstro/issues/68
|
||||||
// TEST_CASE("MAD", "[video_core][shader][shader_jit]") {
|
// TEST_CASE("MAD", "[video_core][shader][shader_jit]") {
|
||||||
// const auto sh_input1 = SourceRegister::MakeInput(0);
|
// const auto sh_input1 = SourceRegister::MakeInput(0);
|
||||||
|
@@ -78,12 +78,11 @@ static void WriteUniformFloatReg(ShaderRegs& config, Shader::ShaderSetup& setup,
|
|||||||
(float_regs_counter >= 3 && !uniform_setup.IsFloat32())) {
|
(float_regs_counter >= 3 && !uniform_setup.IsFloat32())) {
|
||||||
float_regs_counter = 0;
|
float_regs_counter = 0;
|
||||||
|
|
||||||
auto& uniform = setup.uniforms.f[uniform_setup.index];
|
if (uniform_setup.index >= setup.uniforms.f.size()) {
|
||||||
|
|
||||||
if (uniform_setup.index >= 96) {
|
|
||||||
LOG_ERROR(HW_GPU, "Invalid {} float uniform index {}", GetShaderSetupTypeName(setup),
|
LOG_ERROR(HW_GPU, "Invalid {} float uniform index {}", GetShaderSetupTypeName(setup),
|
||||||
(int)uniform_setup.index);
|
(int)uniform_setup.index);
|
||||||
} else {
|
} else {
|
||||||
|
auto& uniform = setup.uniforms.f[uniform_setup.index];
|
||||||
|
|
||||||
// NOTE: The destination component order indeed is "backwards"
|
// NOTE: The destination component order indeed is "backwards"
|
||||||
if (uniform_setup.IsFloat32()) {
|
if (uniform_setup.IsFloat32()) {
|
||||||
|
@@ -59,7 +59,7 @@ bool RendererBase::IsScreenshotPending() const {
|
|||||||
return settings.screenshot_requested;
|
return settings.screenshot_requested;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RendererBase::RequestScreenshot(void* data, std::function<void()> callback,
|
void RendererBase::RequestScreenshot(void* data, std::function<void(bool)> callback,
|
||||||
const Layout::FramebufferLayout& layout) {
|
const Layout::FramebufferLayout& layout) {
|
||||||
if (settings.screenshot_requested) {
|
if (settings.screenshot_requested) {
|
||||||
LOG_ERROR(Render, "A screenshot is already requested or in progress, ignoring the request");
|
LOG_ERROR(Render, "A screenshot is already requested or in progress, ignoring the request");
|
||||||
|
@@ -28,7 +28,7 @@ struct RendererSettings {
|
|||||||
// Screenshot
|
// Screenshot
|
||||||
std::atomic_bool screenshot_requested{false};
|
std::atomic_bool screenshot_requested{false};
|
||||||
void* screenshot_bits{};
|
void* screenshot_bits{};
|
||||||
std::function<void()> screenshot_complete_callback;
|
std::function<void(bool)> screenshot_complete_callback;
|
||||||
Layout::FramebufferLayout screenshot_framebuffer_layout;
|
Layout::FramebufferLayout screenshot_framebuffer_layout;
|
||||||
// Renderer
|
// Renderer
|
||||||
std::atomic_bool bg_color_update_requested{false};
|
std::atomic_bool bg_color_update_requested{false};
|
||||||
@@ -103,7 +103,7 @@ public:
|
|||||||
[[nodiscard]] bool IsScreenshotPending() const;
|
[[nodiscard]] bool IsScreenshotPending() const;
|
||||||
|
|
||||||
/// Request a screenshot of the next frame
|
/// Request a screenshot of the next frame
|
||||||
void RequestScreenshot(void* data, std::function<void()> callback,
|
void RequestScreenshot(void* data, std::function<void(bool)> callback,
|
||||||
const Layout::FramebufferLayout& layout);
|
const Layout::FramebufferLayout& layout);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
@@ -78,8 +78,8 @@ RasterizerOpenGL::RasterizerOpenGL(Memory::MemorySystem& memory,
|
|||||||
VideoCore::CustomTexManager& custom_tex_manager,
|
VideoCore::CustomTexManager& custom_tex_manager,
|
||||||
VideoCore::RendererBase& renderer, Driver& driver_)
|
VideoCore::RendererBase& renderer, Driver& driver_)
|
||||||
: VideoCore::RasterizerAccelerated{memory}, driver{driver_},
|
: VideoCore::RasterizerAccelerated{memory}, driver{driver_},
|
||||||
shader_manager{renderer.GetRenderWindow(), driver, !driver.IsOpenGLES()},
|
shader_manager{renderer.GetRenderWindow(), driver}, runtime{driver, renderer},
|
||||||
runtime{driver, renderer}, res_cache{memory, custom_tex_manager, runtime, regs, renderer},
|
res_cache{memory, custom_tex_manager, runtime, regs, renderer},
|
||||||
texture_buffer_size{TextureBufferSize()}, vertex_buffer{driver, GL_ARRAY_BUFFER,
|
texture_buffer_size{TextureBufferSize()}, vertex_buffer{driver, GL_ARRAY_BUFFER,
|
||||||
VERTEX_BUFFER_SIZE},
|
VERTEX_BUFFER_SIZE},
|
||||||
uniform_buffer{driver, GL_UNIFORM_BUFFER, UNIFORM_BUFFER_SIZE},
|
uniform_buffer{driver, GL_UNIFORM_BUFFER, UNIFORM_BUFFER_SIZE},
|
||||||
|
@@ -2,14 +2,10 @@
|
|||||||
// Licensed under GPLv2 or any later version
|
// Licensed under GPLv2 or any later version
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
#include "common/microprofile.h"
|
|
||||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||||
#include "video_core/renderer_opengl/gl_shader_util.h"
|
#include "video_core/renderer_opengl/gl_shader_util.h"
|
||||||
#include "video_core/renderer_opengl/gl_state.h"
|
#include "video_core/renderer_opengl/gl_state.h"
|
||||||
|
|
||||||
MICROPROFILE_DEFINE(OpenGL_ResourceCreation, "OpenGL", "Resource Creation", MP_RGB(128, 128, 192));
|
|
||||||
MICROPROFILE_DEFINE(OpenGL_ResourceDeletion, "OpenGL", "Resource Deletion", MP_RGB(128, 128, 192));
|
|
||||||
|
|
||||||
namespace OpenGL {
|
namespace OpenGL {
|
||||||
|
|
||||||
void OGLRenderbuffer::Create() {
|
void OGLRenderbuffer::Create() {
|
||||||
@@ -17,7 +13,6 @@ void OGLRenderbuffer::Create() {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
|
|
||||||
glGenRenderbuffers(1, &handle);
|
glGenRenderbuffers(1, &handle);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -26,7 +21,6 @@ void OGLRenderbuffer::Release() {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
|
|
||||||
glDeleteRenderbuffers(1, &handle);
|
glDeleteRenderbuffers(1, &handle);
|
||||||
OpenGLState::GetCurState().ResetRenderbuffer(handle).Apply();
|
OpenGLState::GetCurState().ResetRenderbuffer(handle).Apply();
|
||||||
handle = 0;
|
handle = 0;
|
||||||
@@ -37,7 +31,6 @@ void OGLTexture::Create() {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
|
|
||||||
glGenTextures(1, &handle);
|
glGenTextures(1, &handle);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -46,7 +39,6 @@ void OGLTexture::Release() {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
|
|
||||||
glDeleteTextures(1, &handle);
|
glDeleteTextures(1, &handle);
|
||||||
OpenGLState::GetCurState().ResetTexture(handle).Apply();
|
OpenGLState::GetCurState().ResetTexture(handle).Apply();
|
||||||
handle = 0;
|
handle = 0;
|
||||||
@@ -88,7 +80,6 @@ void OGLSampler::Create() {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
|
|
||||||
glGenSamplers(1, &handle);
|
glGenSamplers(1, &handle);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -97,37 +88,41 @@ void OGLSampler::Release() {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
|
|
||||||
glDeleteSamplers(1, &handle);
|
glDeleteSamplers(1, &handle);
|
||||||
OpenGLState::GetCurState().ResetSampler(handle).Apply();
|
OpenGLState::GetCurState().ResetSampler(handle).Apply();
|
||||||
handle = 0;
|
handle = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void OGLShader::Create(std::string_view source, GLenum type) {
|
void OGLShader::Create(std::string_view source, GLenum type) {
|
||||||
if (handle != 0)
|
if (handle != 0) {
|
||||||
return;
|
return;
|
||||||
if (source.empty())
|
}
|
||||||
|
if (source.empty()) {
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
|
|
||||||
handle = LoadShader(source, type);
|
handle = LoadShader(source, type);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OGLShader::Release() {
|
void OGLShader::Release() {
|
||||||
if (handle == 0)
|
if (handle == 0) {
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
|
|
||||||
glDeleteShader(handle);
|
glDeleteShader(handle);
|
||||||
handle = 0;
|
handle = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void OGLProgram::Create(bool separable_program, std::span<const GLuint> shaders) {
|
void OGLProgram::Create(std::string_view source, GLenum type) {
|
||||||
if (handle != 0)
|
if (handle != 0) {
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
if (source.empty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
|
const std::array sources{GetPreamble().data(), source.data()};
|
||||||
handle = LoadProgram(separable_program, shaders);
|
handle = glCreateShaderProgramv(type, 2, sources.data());
|
||||||
}
|
}
|
||||||
|
|
||||||
void OGLProgram::Create(std::string_view vert_shader, std::string_view frag_shader) {
|
void OGLProgram::Create(std::string_view vert_shader, std::string_view frag_shader) {
|
||||||
@@ -135,88 +130,87 @@ void OGLProgram::Create(std::string_view vert_shader, std::string_view frag_shad
|
|||||||
vert.Create(vert_shader, GL_VERTEX_SHADER);
|
vert.Create(vert_shader, GL_VERTEX_SHADER);
|
||||||
frag.Create(frag_shader, GL_FRAGMENT_SHADER);
|
frag.Create(frag_shader, GL_FRAGMENT_SHADER);
|
||||||
|
|
||||||
MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
|
|
||||||
const std::array shaders{vert.handle, frag.handle};
|
const std::array shaders{vert.handle, frag.handle};
|
||||||
Create(false, shaders);
|
handle = LoadProgram(shaders);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OGLProgram::Release() {
|
void OGLProgram::Release() {
|
||||||
if (handle == 0)
|
if (handle == 0) {
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
|
|
||||||
glDeleteProgram(handle);
|
glDeleteProgram(handle);
|
||||||
OpenGLState::GetCurState().ResetProgram(handle).Apply();
|
OpenGLState::GetCurState().ResetProgram(handle).Apply();
|
||||||
handle = 0;
|
handle = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void OGLPipeline::Create() {
|
void OGLPipeline::Create() {
|
||||||
if (handle != 0)
|
if (handle != 0) {
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
|
|
||||||
glGenProgramPipelines(1, &handle);
|
glGenProgramPipelines(1, &handle);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OGLPipeline::Release() {
|
void OGLPipeline::Release() {
|
||||||
if (handle == 0)
|
if (handle == 0) {
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
|
|
||||||
glDeleteProgramPipelines(1, &handle);
|
glDeleteProgramPipelines(1, &handle);
|
||||||
OpenGLState::GetCurState().ResetPipeline(handle).Apply();
|
OpenGLState::GetCurState().ResetPipeline(handle).Apply();
|
||||||
handle = 0;
|
handle = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void OGLBuffer::Create() {
|
void OGLBuffer::Create() {
|
||||||
if (handle != 0)
|
if (handle != 0) {
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
|
|
||||||
glGenBuffers(1, &handle);
|
glGenBuffers(1, &handle);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OGLBuffer::Release() {
|
void OGLBuffer::Release() {
|
||||||
if (handle == 0)
|
if (handle == 0) {
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
|
|
||||||
glDeleteBuffers(1, &handle);
|
glDeleteBuffers(1, &handle);
|
||||||
OpenGLState::GetCurState().ResetBuffer(handle).Apply();
|
OpenGLState::GetCurState().ResetBuffer(handle).Apply();
|
||||||
handle = 0;
|
handle = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void OGLVertexArray::Create() {
|
void OGLVertexArray::Create() {
|
||||||
if (handle != 0)
|
if (handle != 0) {
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
|
|
||||||
glGenVertexArrays(1, &handle);
|
glGenVertexArrays(1, &handle);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OGLVertexArray::Release() {
|
void OGLVertexArray::Release() {
|
||||||
if (handle == 0)
|
if (handle == 0) {
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
|
|
||||||
glDeleteVertexArrays(1, &handle);
|
glDeleteVertexArrays(1, &handle);
|
||||||
OpenGLState::GetCurState().ResetVertexArray(handle).Apply();
|
OpenGLState::GetCurState().ResetVertexArray(handle).Apply();
|
||||||
handle = 0;
|
handle = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void OGLFramebuffer::Create() {
|
void OGLFramebuffer::Create() {
|
||||||
if (handle != 0)
|
if (handle != 0) {
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
|
|
||||||
glGenFramebuffers(1, &handle);
|
glGenFramebuffers(1, &handle);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OGLFramebuffer::Release() {
|
void OGLFramebuffer::Release() {
|
||||||
if (handle == 0)
|
if (handle == 0) {
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
|
|
||||||
glDeleteFramebuffers(1, &handle);
|
glDeleteFramebuffers(1, &handle);
|
||||||
OpenGLState::GetCurState().ResetFramebuffer(handle).Apply();
|
OpenGLState::GetCurState().ResetFramebuffer(handle).Apply();
|
||||||
handle = 0;
|
handle = 0;
|
||||||
|
@@ -130,7 +130,7 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// Creates a new program from given shader objects
|
/// Creates a new program from given shader objects
|
||||||
void Create(bool separable_program, std::span<const GLuint> shaders);
|
void Create(std::string_view source, GLenum type);
|
||||||
|
|
||||||
/// Creates a new program from given shader soruce code
|
/// Creates a new program from given shader soruce code
|
||||||
void Create(std::string_view vert_shader, std::string_view frag_shader);
|
void Create(std::string_view vert_shader, std::string_view frag_shader);
|
||||||
|
@@ -103,10 +103,8 @@ bool ShaderDiskCacheRaw::Save(FileUtil::IOFile& file) const {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
ShaderDiskCache::ShaderDiskCache(bool separable)
|
ShaderDiskCache::ShaderDiskCache()
|
||||||
: separable{separable}, transferable_file(AppendTransferableFile()),
|
: transferable_file(AppendTransferableFile()), precompiled_file(AppendPrecompiledFile()) {}
|
||||||
// seperable shaders use the virtual precompile file, that already has a header.
|
|
||||||
precompiled_file(AppendPrecompiledFile(!separable)) {}
|
|
||||||
|
|
||||||
std::optional<std::vector<ShaderDiskCacheRaw>> ShaderDiskCache::LoadTransferable() {
|
std::optional<std::vector<ShaderDiskCacheRaw>> ShaderDiskCache::LoadTransferable() {
|
||||||
const bool has_title_id = GetProgramID() != 0;
|
const bool has_title_id = GetProgramID() != 0;
|
||||||
@@ -177,7 +175,7 @@ std::optional<std::vector<ShaderDiskCacheRaw>> ShaderDiskCache::LoadTransferable
|
|||||||
}
|
}
|
||||||
|
|
||||||
std::pair<std::unordered_map<u64, ShaderDiskCacheDecompiled>, ShaderDumpsMap>
|
std::pair<std::unordered_map<u64, ShaderDiskCacheDecompiled>, ShaderDumpsMap>
|
||||||
ShaderDiskCache::LoadPrecompiled(bool compressed) {
|
ShaderDiskCache::LoadPrecompiled() {
|
||||||
if (!IsUsable())
|
if (!IsUsable())
|
||||||
return {};
|
return {};
|
||||||
|
|
||||||
@@ -187,7 +185,7 @@ ShaderDiskCache::LoadPrecompiled(bool compressed) {
|
|||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
|
||||||
const auto result = LoadPrecompiledFile(precompiled_file, compressed);
|
const auto result = LoadPrecompiledFile(precompiled_file);
|
||||||
if (!result) {
|
if (!result) {
|
||||||
LOG_INFO(Render_OpenGL,
|
LOG_INFO(Render_OpenGL,
|
||||||
"Failed to load precompiled cache for game with title id={} - removing",
|
"Failed to load precompiled cache for game with title id={} - removing",
|
||||||
@@ -199,22 +197,16 @@ ShaderDiskCache::LoadPrecompiled(bool compressed) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
std::optional<std::pair<std::unordered_map<u64, ShaderDiskCacheDecompiled>, ShaderDumpsMap>>
|
std::optional<std::pair<std::unordered_map<u64, ShaderDiskCacheDecompiled>, ShaderDumpsMap>>
|
||||||
ShaderDiskCache::LoadPrecompiledFile(FileUtil::IOFile& file, bool compressed) {
|
ShaderDiskCache::LoadPrecompiledFile(FileUtil::IOFile& file) {
|
||||||
// Read compressed file from disk and decompress to virtual precompiled cache file
|
// Read compressed file from disk and decompress to virtual precompiled cache file
|
||||||
std::vector<u8> precompiled_file(file.GetSize());
|
std::vector<u8> precompiled_file(file.GetSize());
|
||||||
file.ReadBytes(precompiled_file.data(), precompiled_file.size());
|
file.ReadBytes(precompiled_file.data(), precompiled_file.size());
|
||||||
if (compressed) {
|
const std::vector<u8> decompressed = Common::Compression::DecompressDataZSTD(precompiled_file);
|
||||||
const std::vector<u8> decompressed =
|
|
||||||
Common::Compression::DecompressDataZSTD(precompiled_file);
|
|
||||||
if (decompressed.empty()) {
|
if (decompressed.empty()) {
|
||||||
LOG_ERROR(Render_OpenGL, "Could not decompress precompiled shader cache.");
|
LOG_ERROR(Render_OpenGL, "Could not decompress precompiled shader cache.");
|
||||||
return std::nullopt;
|
return std::nullopt;
|
||||||
}
|
}
|
||||||
SaveArrayToPrecompiled(decompressed.data(), decompressed.size());
|
SaveArrayToPrecompiled(decompressed.data(), decompressed.size());
|
||||||
} else {
|
|
||||||
SaveArrayToPrecompiled(precompiled_file.data(), precompiled_file.size());
|
|
||||||
}
|
|
||||||
|
|
||||||
decompressed_precompiled_cache_offset = 0;
|
decompressed_precompiled_cache_offset = 0;
|
||||||
|
|
||||||
ShaderCacheVersionHash file_hash{};
|
ShaderCacheVersionHash file_hash{};
|
||||||
@@ -353,7 +345,7 @@ void ShaderDiskCache::InvalidatePrecompiled() {
|
|||||||
if (!FileUtil::Delete(GetPrecompiledPath())) {
|
if (!FileUtil::Delete(GetPrecompiledPath())) {
|
||||||
LOG_ERROR(Render_OpenGL, "Failed to invalidate precompiled file={}", GetPrecompiledPath());
|
LOG_ERROR(Render_OpenGL, "Failed to invalidate precompiled file={}", GetPrecompiledPath());
|
||||||
}
|
}
|
||||||
precompiled_file = AppendPrecompiledFile(!separable);
|
precompiled_file = AppendPrecompiledFile();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ShaderDiskCache::SaveRaw(const ShaderDiskCacheRaw& entry) {
|
void ShaderDiskCache::SaveRaw(const ShaderDiskCacheRaw& entry) {
|
||||||
@@ -471,12 +463,11 @@ FileUtil::IOFile ShaderDiskCache::AppendTransferableFile() {
|
|||||||
return file;
|
return file;
|
||||||
}
|
}
|
||||||
|
|
||||||
FileUtil::IOFile ShaderDiskCache::AppendPrecompiledFile(bool write_header) {
|
FileUtil::IOFile ShaderDiskCache::AppendPrecompiledFile() {
|
||||||
if (!EnsureDirectories())
|
if (!EnsureDirectories())
|
||||||
return {};
|
return {};
|
||||||
|
|
||||||
const auto precompiled_path{GetPrecompiledPath()};
|
const auto precompiled_path{GetPrecompiledPath()};
|
||||||
const bool existed = FileUtil::Exists(precompiled_path);
|
|
||||||
|
|
||||||
FileUtil::IOFile file(precompiled_path, "ab+");
|
FileUtil::IOFile file(precompiled_path, "ab+");
|
||||||
if (!file.IsOpen()) {
|
if (!file.IsOpen()) {
|
||||||
@@ -484,15 +475,6 @@ FileUtil::IOFile ShaderDiskCache::AppendPrecompiledFile(bool write_header) {
|
|||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
|
||||||
// If the file didn't exist, write its version
|
|
||||||
if (write_header && (!existed || file.GetSize() == 0)) {
|
|
||||||
const auto hash{GetShaderCacheVersionHash()};
|
|
||||||
if (file.WriteArray(hash.data(), hash.size()) != hash.size()) {
|
|
||||||
LOG_ERROR(Render_OpenGL, "Failed to write precompiled cache version in path={}",
|
|
||||||
precompiled_path);
|
|
||||||
return {};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return file;
|
return file;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -516,7 +498,7 @@ void ShaderDiskCache::SaveVirtualPrecompiledFile() {
|
|||||||
if (!FileUtil::Delete(GetPrecompiledPath())) {
|
if (!FileUtil::Delete(GetPrecompiledPath())) {
|
||||||
LOG_ERROR(Render_OpenGL, "Failed to invalidate precompiled file={}", GetPrecompiledPath());
|
LOG_ERROR(Render_OpenGL, "Failed to invalidate precompiled file={}", GetPrecompiledPath());
|
||||||
}
|
}
|
||||||
precompiled_file = AppendPrecompiledFile(!separable);
|
precompiled_file = AppendPrecompiledFile();
|
||||||
|
|
||||||
if (precompiled_file.WriteBytes(compressed.data(), compressed.size()) != compressed.size()) {
|
if (precompiled_file.WriteBytes(compressed.data(), compressed.size()) != compressed.size()) {
|
||||||
LOG_ERROR(Render_OpenGL, "Failed to write precompiled cache version in path={}",
|
LOG_ERROR(Render_OpenGL, "Failed to write precompiled cache version in path={}",
|
||||||
@@ -558,10 +540,7 @@ std::string ShaderDiskCache::GetPrecompiledDir() const {
|
|||||||
}
|
}
|
||||||
|
|
||||||
std::string ShaderDiskCache::GetPrecompiledShaderDir() const {
|
std::string ShaderDiskCache::GetPrecompiledShaderDir() const {
|
||||||
if (separable) {
|
|
||||||
return GetPrecompiledDir() + DIR_SEP "separable";
|
return GetPrecompiledDir() + DIR_SEP "separable";
|
||||||
}
|
|
||||||
return GetPrecompiledDir() + DIR_SEP "conventional";
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string ShaderDiskCache::GetBaseDir() const {
|
std::string ShaderDiskCache::GetBaseDir() const {
|
||||||
|
@@ -16,11 +16,8 @@
|
|||||||
|
|
||||||
#include <glad/glad.h>
|
#include <glad/glad.h>
|
||||||
|
|
||||||
#include "common/assert.h"
|
|
||||||
#include "common/common_types.h"
|
|
||||||
#include "common/file_util.h"
|
#include "common/file_util.h"
|
||||||
#include "video_core/regs.h"
|
#include "video_core/shader/generator/shader_gen.h"
|
||||||
#include "video_core/shader/generator/glsl_shader_gen.h"
|
|
||||||
|
|
||||||
namespace Core {
|
namespace Core {
|
||||||
class System;
|
class System;
|
||||||
@@ -90,14 +87,14 @@ struct ShaderDiskCacheDump {
|
|||||||
|
|
||||||
class ShaderDiskCache {
|
class ShaderDiskCache {
|
||||||
public:
|
public:
|
||||||
explicit ShaderDiskCache(bool separable);
|
explicit ShaderDiskCache();
|
||||||
~ShaderDiskCache() = default;
|
~ShaderDiskCache() = default;
|
||||||
|
|
||||||
/// Loads transferable cache. If file has a old version or on failure, it deletes the file.
|
/// Loads transferable cache. If file has a old version or on failure, it deletes the file.
|
||||||
std::optional<std::vector<ShaderDiskCacheRaw>> LoadTransferable();
|
std::optional<std::vector<ShaderDiskCacheRaw>> LoadTransferable();
|
||||||
|
|
||||||
/// Loads current game's precompiled cache. Invalidates on failure.
|
/// Loads current game's precompiled cache. Invalidates on failure.
|
||||||
std::pair<ShaderDecompiledMap, ShaderDumpsMap> LoadPrecompiled(bool compressed);
|
std::pair<ShaderDecompiledMap, ShaderDumpsMap> LoadPrecompiled();
|
||||||
|
|
||||||
/// Removes the transferable (and precompiled) cache file.
|
/// Removes the transferable (and precompiled) cache file.
|
||||||
void InvalidateAll();
|
void InvalidateAll();
|
||||||
@@ -123,7 +120,7 @@ public:
|
|||||||
private:
|
private:
|
||||||
/// Loads the transferable cache. Returns empty on failure.
|
/// Loads the transferable cache. Returns empty on failure.
|
||||||
std::optional<std::pair<ShaderDecompiledMap, ShaderDumpsMap>> LoadPrecompiledFile(
|
std::optional<std::pair<ShaderDecompiledMap, ShaderDumpsMap>> LoadPrecompiledFile(
|
||||||
FileUtil::IOFile& file, bool compressed);
|
FileUtil::IOFile& file);
|
||||||
|
|
||||||
/// Loads a decompiled cache entry from m_precompiled_cache_virtual_file. Returns empty on
|
/// Loads a decompiled cache entry from m_precompiled_cache_virtual_file. Returns empty on
|
||||||
/// failure.
|
/// failure.
|
||||||
@@ -143,7 +140,7 @@ private:
|
|||||||
FileUtil::IOFile AppendTransferableFile();
|
FileUtil::IOFile AppendTransferableFile();
|
||||||
|
|
||||||
/// Opens current game's precompiled file and write it's header if it doesn't exist
|
/// Opens current game's precompiled file and write it's header if it doesn't exist
|
||||||
FileUtil::IOFile AppendPrecompiledFile(bool write_header);
|
FileUtil::IOFile AppendPrecompiledFile();
|
||||||
|
|
||||||
/// Save precompiled header to precompiled_cache_in_memory
|
/// Save precompiled header to precompiled_cache_in_memory
|
||||||
void SavePrecompiledHeaderToVirtualPrecompiledCache();
|
void SavePrecompiledHeaderToVirtualPrecompiledCache();
|
||||||
@@ -219,8 +216,6 @@ private:
|
|||||||
// The cache has been loaded at boot
|
// The cache has been loaded at boot
|
||||||
bool tried_to_load{};
|
bool tried_to_load{};
|
||||||
|
|
||||||
bool separable{};
|
|
||||||
|
|
||||||
u64 program_id{};
|
u64 program_id{};
|
||||||
std::string title_id;
|
std::string title_id;
|
||||||
|
|
||||||
|
@@ -14,7 +14,7 @@
|
|||||||
#include "video_core/renderer_opengl/gl_shader_disk_cache.h"
|
#include "video_core/renderer_opengl/gl_shader_disk_cache.h"
|
||||||
#include "video_core/renderer_opengl/gl_shader_manager.h"
|
#include "video_core/renderer_opengl/gl_shader_manager.h"
|
||||||
#include "video_core/renderer_opengl/gl_state.h"
|
#include "video_core/renderer_opengl/gl_state.h"
|
||||||
#include "video_core/shader/generator/shader_uniforms.h"
|
#include "video_core/shader/generator/glsl_shader_gen.h"
|
||||||
#include "video_core/video_core.h"
|
#include "video_core/video_core.h"
|
||||||
|
|
||||||
using namespace Pica::Shader::Generator;
|
using namespace Pica::Shader::Generator;
|
||||||
@@ -35,19 +35,16 @@ static u64 GetUniqueIdentifier(const Pica::Regs& regs, const ProgramCode& code)
|
|||||||
}
|
}
|
||||||
|
|
||||||
static OGLProgram GeneratePrecompiledProgram(const ShaderDiskCacheDump& dump,
|
static OGLProgram GeneratePrecompiledProgram(const ShaderDiskCacheDump& dump,
|
||||||
const std::set<GLenum>& supported_formats,
|
const std::set<GLenum>& supported_formats) {
|
||||||
bool separable) {
|
|
||||||
|
|
||||||
if (supported_formats.find(dump.binary_format) == supported_formats.end()) {
|
if (supported_formats.find(dump.binary_format) == supported_formats.end()) {
|
||||||
LOG_INFO(Render_OpenGL, "Precompiled cache entry with unsupported format - removing");
|
LOG_INFO(Render_OpenGL, "Precompiled cache entry with unsupported format - removing");
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
|
||||||
auto shader = OGLProgram();
|
OGLProgram shader{};
|
||||||
shader.handle = glCreateProgram();
|
shader.handle = glCreateProgram();
|
||||||
if (separable) {
|
|
||||||
glProgramParameteri(shader.handle, GL_PROGRAM_SEPARABLE, GL_TRUE);
|
glProgramParameteri(shader.handle, GL_PROGRAM_SEPARABLE, GL_TRUE);
|
||||||
}
|
|
||||||
glProgramBinary(shader.handle, dump.binary_format, dump.binary.data(),
|
glProgramBinary(shader.handle, dump.binary_format, dump.binary.data(),
|
||||||
static_cast<GLsizei>(dump.binary.size()));
|
static_cast<GLsizei>(dump.binary.size()));
|
||||||
|
|
||||||
@@ -90,91 +87,42 @@ static std::tuple<PicaVSConfig, Pica::Shader::ShaderSetup> BuildVSConfigFromRaw(
|
|||||||
setup};
|
setup};
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* An object representing a shader program staging. It can be either a shader object or a program
|
|
||||||
* object, depending on whether separable program is used.
|
|
||||||
*/
|
|
||||||
class OGLShaderStage {
|
|
||||||
public:
|
|
||||||
explicit OGLShaderStage(bool separable) {
|
|
||||||
if (separable) {
|
|
||||||
shader_or_program = OGLProgram();
|
|
||||||
} else {
|
|
||||||
shader_or_program = OGLShader();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Create(const char* source, GLenum type) {
|
|
||||||
if (shader_or_program.index() == 0) {
|
|
||||||
std::get<OGLShader>(shader_or_program).Create(source, type);
|
|
||||||
} else {
|
|
||||||
OGLShader shader;
|
|
||||||
shader.Create(source, type);
|
|
||||||
OGLProgram& program = std::get<OGLProgram>(shader_or_program);
|
|
||||||
program.Create(true, std::array{shader.handle});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
GLuint GetHandle() const {
|
|
||||||
if (shader_or_program.index() == 0) {
|
|
||||||
return std::get<OGLShader>(shader_or_program).handle;
|
|
||||||
} else {
|
|
||||||
return std::get<OGLProgram>(shader_or_program).handle;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Inject(OGLProgram&& program) {
|
|
||||||
shader_or_program = std::move(program);
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
|
||||||
std::variant<OGLShader, OGLProgram> shader_or_program;
|
|
||||||
};
|
|
||||||
|
|
||||||
class TrivialVertexShader {
|
class TrivialVertexShader {
|
||||||
public:
|
public:
|
||||||
explicit TrivialVertexShader(const Driver& driver, bool separable) : program(separable) {
|
explicit TrivialVertexShader(const Driver& driver) {
|
||||||
const auto code =
|
const auto code = GLSL::GenerateTrivialVertexShader(driver.HasClipCullDistance(), true);
|
||||||
GLSL::GenerateTrivialVertexShader(driver.HasClipCullDistance(), separable);
|
program.Create(code, GL_VERTEX_SHADER);
|
||||||
program.Create(code.c_str(), GL_VERTEX_SHADER);
|
|
||||||
}
|
}
|
||||||
GLuint Get() const {
|
GLuint Get() const {
|
||||||
return program.GetHandle();
|
return program.handle;
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
OGLShaderStage program;
|
OGLProgram program;
|
||||||
};
|
};
|
||||||
|
|
||||||
template <typename KeyConfigType, std::string (*CodeGenerator)(const KeyConfigType&, bool),
|
template <typename KeyConfigType, auto CodeGenerator, GLenum ShaderType>
|
||||||
GLenum ShaderType>
|
|
||||||
class ShaderCache {
|
class ShaderCache {
|
||||||
public:
|
public:
|
||||||
explicit ShaderCache(bool separable) : separable(separable) {}
|
explicit ShaderCache() = default;
|
||||||
|
|
||||||
std::tuple<GLuint, std::optional<std::string>> Get(const KeyConfigType& config) {
|
std::tuple<GLuint, std::optional<std::string>> Get(const KeyConfigType& config) {
|
||||||
auto [iter, new_shader] = shaders.emplace(config, OGLShaderStage{separable});
|
auto [iter, new_shader] = shaders.try_emplace(config);
|
||||||
OGLShaderStage& cached_shader = iter->second;
|
OGLProgram& cached_shader = iter->second;
|
||||||
std::optional<std::string> result{};
|
std::optional<std::string> result{};
|
||||||
if (new_shader) {
|
if (new_shader) {
|
||||||
result = CodeGenerator(config, separable);
|
result = CodeGenerator(config, true);
|
||||||
cached_shader.Create(result->c_str(), ShaderType);
|
cached_shader.Create(result.value(), ShaderType);
|
||||||
}
|
}
|
||||||
return {cached_shader.GetHandle(), std::move(result)};
|
return {cached_shader.handle, std::move(result)};
|
||||||
}
|
}
|
||||||
|
|
||||||
void Inject(const KeyConfigType& key, OGLProgram&& program) {
|
void Inject(const KeyConfigType& key, OGLProgram&& stage) {
|
||||||
OGLShaderStage stage{separable};
|
|
||||||
stage.Inject(std::move(program));
|
|
||||||
shaders.emplace(key, std::move(stage));
|
|
||||||
}
|
|
||||||
|
|
||||||
void Inject(const KeyConfigType& key, OGLShaderStage&& stage) {
|
|
||||||
shaders.emplace(key, std::move(stage));
|
shaders.emplace(key, std::move(stage));
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
bool separable;
|
std::unordered_map<KeyConfigType, OGLProgram> shaders;
|
||||||
std::unordered_map<KeyConfigType, OGLShaderStage> shaders;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
// This is a cache designed for shaders translated from PICA shaders. The first cache matches the
|
// This is a cache designed for shaders translated from PICA shaders. The first cache matches the
|
||||||
@@ -182,59 +130,48 @@ private:
|
|||||||
// GLSL code. The configuration is like this because there might be leftover code in the PICA shader
|
// GLSL code. The configuration is like this because there might be leftover code in the PICA shader
|
||||||
// program buffer from the previous shader, which is hashed into the config, resulting several
|
// program buffer from the previous shader, which is hashed into the config, resulting several
|
||||||
// different config values from the same shader program.
|
// different config values from the same shader program.
|
||||||
template <typename KeyConfigType,
|
template <typename KeyConfigType, auto CodeGenerator, GLenum ShaderType>
|
||||||
std::string (*CodeGenerator)(const Pica::Shader::ShaderSetup&, const KeyConfigType&,
|
|
||||||
bool),
|
|
||||||
GLenum ShaderType>
|
|
||||||
class ShaderDoubleCache {
|
class ShaderDoubleCache {
|
||||||
public:
|
public:
|
||||||
explicit ShaderDoubleCache(bool separable) : separable(separable) {}
|
explicit ShaderDoubleCache() = default;
|
||||||
|
|
||||||
std::tuple<GLuint, std::optional<std::string>> Get(const KeyConfigType& key,
|
std::tuple<GLuint, std::optional<std::string>> Get(const KeyConfigType& key,
|
||||||
const Pica::Shader::ShaderSetup& setup) {
|
const Pica::Shader::ShaderSetup& setup) {
|
||||||
std::optional<std::string> result{};
|
std::optional<std::string> result{};
|
||||||
auto map_it = shader_map.find(key);
|
auto map_it = shader_map.find(key);
|
||||||
if (map_it == shader_map.end()) {
|
if (map_it == shader_map.end()) {
|
||||||
auto program = CodeGenerator(setup, key, separable);
|
const auto program = CodeGenerator(setup, key, separable);
|
||||||
if (program.empty()) {
|
if (program.empty()) {
|
||||||
shader_map[key] = nullptr;
|
shader_map[key] = nullptr;
|
||||||
return {0, std::nullopt};
|
return {0, std::nullopt};
|
||||||
}
|
}
|
||||||
|
|
||||||
auto [iter, new_shader] = shader_cache.emplace(program, OGLShaderStage{separable});
|
const auto [iter, new_shader] = shader_cache.try_emplace(program);
|
||||||
OGLShaderStage& cached_shader = iter->second;
|
OGLProgram& cached_shader = iter->second;
|
||||||
if (new_shader) {
|
if (new_shader) {
|
||||||
result = program;
|
result = program;
|
||||||
cached_shader.Create(program.c_str(), ShaderType);
|
cached_shader.Create(program, ShaderType);
|
||||||
}
|
}
|
||||||
shader_map[key] = &cached_shader;
|
shader_map[key] = &cached_shader;
|
||||||
return {cached_shader.GetHandle(), std::move(result)};
|
return {cached_shader.handle, std::move(result)};
|
||||||
}
|
}
|
||||||
|
|
||||||
if (map_it->second == nullptr) {
|
if (map_it->second == nullptr) {
|
||||||
return {0, std::nullopt};
|
return {0, std::nullopt};
|
||||||
}
|
}
|
||||||
|
|
||||||
return {map_it->second->GetHandle(), std::nullopt};
|
return {map_it->second->handle, std::nullopt};
|
||||||
}
|
}
|
||||||
|
|
||||||
void Inject(const KeyConfigType& key, std::string decomp, OGLProgram&& program) {
|
void Inject(const KeyConfigType& key, std::string decomp, OGLProgram&& program) {
|
||||||
OGLShaderStage stage{separable};
|
const auto iter = shader_cache.emplace(std::move(decomp), std::move(program)).first;
|
||||||
stage.Inject(std::move(program));
|
shader_map.insert_or_assign(key, &iter->second);
|
||||||
const auto iter = shader_cache.emplace(std::move(decomp), std::move(stage)).first;
|
|
||||||
OGLShaderStage& cached_shader = iter->second;
|
|
||||||
shader_map.insert_or_assign(key, &cached_shader);
|
|
||||||
}
|
|
||||||
|
|
||||||
void Inject(const KeyConfigType& key, std::string decomp, OGLShaderStage&& stage) {
|
|
||||||
const auto iter = shader_cache.emplace(std::move(decomp), std::move(stage)).first;
|
|
||||||
OGLShaderStage& cached_shader = iter->second;
|
|
||||||
shader_map.insert_or_assign(key, &cached_shader);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
bool separable;
|
bool separable;
|
||||||
std::unordered_map<KeyConfigType, OGLShaderStage*> shader_map;
|
std::unordered_map<KeyConfigType, OGLProgram*> shader_map;
|
||||||
std::unordered_map<std::string, OGLShaderStage> shader_cache;
|
std::unordered_map<std::string, OGLProgram> shader_cache;
|
||||||
};
|
};
|
||||||
|
|
||||||
using ProgrammableVertexShaders =
|
using ProgrammableVertexShaders =
|
||||||
@@ -248,11 +185,7 @@ using FragmentShaders =
|
|||||||
|
|
||||||
class ShaderProgramManager::Impl {
|
class ShaderProgramManager::Impl {
|
||||||
public:
|
public:
|
||||||
explicit Impl(const Driver& driver, bool separable)
|
explicit Impl(const Driver& driver) : trivial_vertex_shader(driver) {
|
||||||
: separable(separable), programmable_vertex_shaders(separable),
|
|
||||||
trivial_vertex_shader(driver, separable), fixed_geometry_shaders(separable),
|
|
||||||
fragment_shaders(separable), disk_cache(separable) {
|
|
||||||
if (separable)
|
|
||||||
pipeline.Create();
|
pipeline.Create();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -282,8 +215,6 @@ public:
|
|||||||
static_assert(offsetof(ShaderTuple, fs_hash) == sizeof(std::size_t) * 2,
|
static_assert(offsetof(ShaderTuple, fs_hash) == sizeof(std::size_t) * 2,
|
||||||
"ShaderTuple layout changed!");
|
"ShaderTuple layout changed!");
|
||||||
|
|
||||||
bool separable;
|
|
||||||
|
|
||||||
ShaderTuple current;
|
ShaderTuple current;
|
||||||
|
|
||||||
ProgrammableVertexShaders programmable_vertex_shaders;
|
ProgrammableVertexShaders programmable_vertex_shaders;
|
||||||
@@ -297,11 +228,10 @@ public:
|
|||||||
ShaderDiskCache disk_cache;
|
ShaderDiskCache disk_cache;
|
||||||
};
|
};
|
||||||
|
|
||||||
ShaderProgramManager::ShaderProgramManager(Frontend::EmuWindow& emu_window_, const Driver& driver_,
|
ShaderProgramManager::ShaderProgramManager(Frontend::EmuWindow& emu_window_, const Driver& driver_)
|
||||||
bool separable)
|
|
||||||
: emu_window{emu_window_}, driver{driver_},
|
: emu_window{emu_window_}, driver{driver_},
|
||||||
strict_context_required{emu_window.StrictContextRequired()}, impl{std::make_unique<Impl>(
|
strict_context_required{emu_window.StrictContextRequired()}, impl{std::make_unique<Impl>(
|
||||||
driver_, separable)} {}
|
driver_)} {}
|
||||||
|
|
||||||
ShaderProgramManager::~ShaderProgramManager() = default;
|
ShaderProgramManager::~ShaderProgramManager() = default;
|
||||||
|
|
||||||
@@ -363,30 +293,18 @@ void ShaderProgramManager::UseFragmentShader(const Pica::Regs& regs, bool use_no
|
|||||||
}
|
}
|
||||||
|
|
||||||
void ShaderProgramManager::ApplyTo(OpenGLState& state) {
|
void ShaderProgramManager::ApplyTo(OpenGLState& state) {
|
||||||
if (impl->separable) {
|
|
||||||
if (driver.HasBug(DriverBug::ShaderStageChangeFreeze)) {
|
if (driver.HasBug(DriverBug::ShaderStageChangeFreeze)) {
|
||||||
glUseProgramStages(
|
glUseProgramStages(impl->pipeline.handle,
|
||||||
impl->pipeline.handle,
|
GL_VERTEX_SHADER_BIT | GL_GEOMETRY_SHADER_BIT | GL_FRAGMENT_SHADER_BIT,
|
||||||
GL_VERTEX_SHADER_BIT | GL_GEOMETRY_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, 0);
|
0);
|
||||||
}
|
}
|
||||||
|
|
||||||
glUseProgramStages(impl->pipeline.handle, GL_VERTEX_SHADER_BIT, impl->current.vs);
|
glUseProgramStages(impl->pipeline.handle, GL_VERTEX_SHADER_BIT, impl->current.vs);
|
||||||
glUseProgramStages(impl->pipeline.handle, GL_GEOMETRY_SHADER_BIT, impl->current.gs);
|
glUseProgramStages(impl->pipeline.handle, GL_GEOMETRY_SHADER_BIT, impl->current.gs);
|
||||||
glUseProgramStages(impl->pipeline.handle, GL_FRAGMENT_SHADER_BIT, impl->current.fs);
|
glUseProgramStages(impl->pipeline.handle, GL_FRAGMENT_SHADER_BIT, impl->current.fs);
|
||||||
|
|
||||||
state.draw.shader_program = 0;
|
state.draw.shader_program = 0;
|
||||||
state.draw.program_pipeline = impl->pipeline.handle;
|
state.draw.program_pipeline = impl->pipeline.handle;
|
||||||
} else {
|
|
||||||
const u64 unique_identifier = impl->current.GetConfigHash();
|
|
||||||
OGLProgram& cached_program = impl->program_cache[unique_identifier];
|
|
||||||
if (cached_program.handle == 0) {
|
|
||||||
cached_program.Create(false,
|
|
||||||
std::array{impl->current.vs, impl->current.gs, impl->current.fs});
|
|
||||||
auto& disk_cache = impl->disk_cache;
|
|
||||||
disk_cache.SaveDumpToFile(unique_identifier, cached_program.handle,
|
|
||||||
VideoCore::g_hw_shader_accurate_mul);
|
|
||||||
}
|
|
||||||
state.draw.shader_program = cached_program.handle;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ShaderProgramManager::LoadDiskCache(const std::atomic_bool& stop_loading,
|
void ShaderProgramManager::LoadDiskCache(const std::atomic_bool& stop_loading,
|
||||||
@@ -400,7 +318,7 @@ void ShaderProgramManager::LoadDiskCache(const std::atomic_bool& stop_loading,
|
|||||||
|
|
||||||
// Load uncompressed precompiled file for non-separable shaders.
|
// Load uncompressed precompiled file for non-separable shaders.
|
||||||
// Precompiled file for separable shaders is compressed.
|
// Precompiled file for separable shaders is compressed.
|
||||||
auto [decompiled, dumps] = disk_cache.LoadPrecompiled(impl->separable);
|
auto [decompiled, dumps] = disk_cache.LoadPrecompiled();
|
||||||
|
|
||||||
if (stop_loading) {
|
if (stop_loading) {
|
||||||
return;
|
return;
|
||||||
@@ -418,11 +336,11 @@ void ShaderProgramManager::LoadDiskCache(const std::atomic_bool& stop_loading,
|
|||||||
callback(VideoCore::LoadCallbackStage::Decompile, 0, raws.size());
|
callback(VideoCore::LoadCallbackStage::Decompile, 0, raws.size());
|
||||||
}
|
}
|
||||||
std::vector<std::size_t> load_raws_index;
|
std::vector<std::size_t> load_raws_index;
|
||||||
|
|
||||||
// Loads both decompiled and precompiled shaders from the cache. If either one is missing for
|
// Loads both decompiled and precompiled shaders from the cache. If either one is missing for
|
||||||
const auto LoadPrecompiledShader = [&](std::size_t begin, std::size_t end,
|
const auto LoadPrecompiledShader =
|
||||||
std::span<const ShaderDiskCacheRaw> raw_cache,
|
[&](std::size_t begin, std::size_t end, std::span<const ShaderDiskCacheRaw> raw_cache,
|
||||||
const ShaderDecompiledMap& decompiled_map,
|
const ShaderDecompiledMap& decompiled_map, const ShaderDumpsMap& dump_map) {
|
||||||
const ShaderDumpsMap& dump_map) {
|
|
||||||
for (std::size_t i = begin; i < end; ++i) {
|
for (std::size_t i = begin; i < end; ++i) {
|
||||||
if (stop_loading || compilation_failed) {
|
if (stop_loading || compilation_failed) {
|
||||||
return;
|
return;
|
||||||
@@ -454,24 +372,23 @@ void ShaderProgramManager::LoadDiskCache(const std::atomic_bool& stop_loading,
|
|||||||
}
|
}
|
||||||
|
|
||||||
// If the shader is dumped, attempt to load it
|
// If the shader is dumped, attempt to load it
|
||||||
shader =
|
shader = GeneratePrecompiledProgram(dump->second, supported_formats);
|
||||||
GeneratePrecompiledProgram(dump->second, supported_formats, impl->separable);
|
|
||||||
if (shader.handle == 0) {
|
if (shader.handle == 0) {
|
||||||
// If any shader failed, stop trying to compile, delete the cache, and start
|
// If any shader failed, stop trying to compile, delete the cache, and start
|
||||||
// loading from raws
|
// loading from raws.
|
||||||
compilation_failed = true;
|
compilation_failed = true;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
// we have both the binary shader and the decompiled, so inject it into the
|
// We have both the binary shader and the decompiled, so inject it into the
|
||||||
// cache
|
// cache.
|
||||||
if (raw.GetProgramType() == ProgramType::VS) {
|
if (raw.GetProgramType() == ProgramType::VS) {
|
||||||
auto [conf, setup] = BuildVSConfigFromRaw(raw, driver);
|
auto [conf, setup] = BuildVSConfigFromRaw(raw, driver);
|
||||||
std::scoped_lock lock(mutex);
|
std::scoped_lock lock(mutex);
|
||||||
impl->programmable_vertex_shaders.Inject(conf, decomp->second.code,
|
impl->programmable_vertex_shaders.Inject(conf, decomp->second.code,
|
||||||
std::move(shader));
|
std::move(shader));
|
||||||
} else if (raw.GetProgramType() == ProgramType::FS) {
|
} else if (raw.GetProgramType() == ProgramType::FS) {
|
||||||
PicaFSConfig conf(raw.GetRawShaderConfig(), false, driver.IsOpenGLES(), false,
|
PicaFSConfig conf(raw.GetRawShaderConfig(), false, driver.IsOpenGLES(),
|
||||||
driver.HasBlendMinMaxFactor());
|
false, driver.HasBlendMinMaxFactor());
|
||||||
std::scoped_lock lock(mutex);
|
std::scoped_lock lock(mutex);
|
||||||
impl->fragment_shaders.Inject(conf, std::move(shader));
|
impl->fragment_shaders.Inject(conf, std::move(shader));
|
||||||
} else {
|
} else {
|
||||||
@@ -493,42 +410,7 @@ void ShaderProgramManager::LoadDiskCache(const std::atomic_bool& stop_loading,
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
const auto LoadPrecompiledProgram = [&](const ShaderDecompiledMap& decompiled_map,
|
|
||||||
const ShaderDumpsMap& dump_map) {
|
|
||||||
std::size_t i{0};
|
|
||||||
for (const auto& dump : dump_map) {
|
|
||||||
if (stop_loading) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
const u64 unique_identifier{dump.first};
|
|
||||||
const auto decomp{decompiled_map.find(unique_identifier)};
|
|
||||||
|
|
||||||
// Only load the program if its sanitize_mul setting matches
|
|
||||||
if (decomp->second.sanitize_mul != VideoCore::g_hw_shader_accurate_mul) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
// If the shader program is dumped, attempt to load it
|
|
||||||
OGLProgram shader =
|
|
||||||
GeneratePrecompiledProgram(dump.second, supported_formats, impl->separable);
|
|
||||||
if (shader.handle != 0) {
|
|
||||||
impl->program_cache.emplace(unique_identifier, std::move(shader));
|
|
||||||
} else {
|
|
||||||
LOG_ERROR(Frontend, "Failed to link Precompiled program!");
|
|
||||||
compilation_failed = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
if (callback) {
|
|
||||||
callback(VideoCore::LoadCallbackStage::Decompile, ++i, dump_map.size());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
if (impl->separable) {
|
|
||||||
LoadPrecompiledShader(0, raws.size(), raws, decompiled, dumps);
|
LoadPrecompiledShader(0, raws.size(), raws, decompiled, dumps);
|
||||||
} else {
|
|
||||||
LoadPrecompiledProgram(decompiled, dumps);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool load_all_raws = false;
|
bool load_all_raws = false;
|
||||||
if (compilation_failed) {
|
if (compilation_failed) {
|
||||||
@@ -539,11 +421,6 @@ void ShaderProgramManager::LoadDiskCache(const std::atomic_bool& stop_loading,
|
|||||||
precompiled_cache_altered = true;
|
precompiled_cache_altered = true;
|
||||||
load_all_raws = true;
|
load_all_raws = true;
|
||||||
}
|
}
|
||||||
// TODO(SachinV): Skip loading raws until we implement a proper way to link non-seperable
|
|
||||||
// shaders.
|
|
||||||
if (!impl->separable) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
const std::size_t load_raws_size = load_all_raws ? raws.size() : load_raws_index.size();
|
const std::size_t load_raws_size = load_all_raws ? raws.size() : load_raws_index.size();
|
||||||
|
|
||||||
@@ -570,25 +447,25 @@ void ShaderProgramManager::LoadDiskCache(const std::atomic_bool& stop_loading,
|
|||||||
GLuint handle{0};
|
GLuint handle{0};
|
||||||
std::string code;
|
std::string code;
|
||||||
// Otherwise decompile and build the shader at boot and save the result to the
|
// Otherwise decompile and build the shader at boot and save the result to the
|
||||||
// precompiled file
|
// precompiled file.
|
||||||
if (raw.GetProgramType() == ProgramType::VS) {
|
if (raw.GetProgramType() == ProgramType::VS) {
|
||||||
auto [conf, setup] = BuildVSConfigFromRaw(raw, driver);
|
const auto [conf, setup] = BuildVSConfigFromRaw(raw, driver);
|
||||||
code = GLSL::GenerateVertexShader(setup, conf, impl->separable);
|
code = GLSL::GenerateVertexShader(setup, conf, true);
|
||||||
OGLShaderStage stage{impl->separable};
|
OGLProgram program{};
|
||||||
stage.Create(code.c_str(), GL_VERTEX_SHADER);
|
program.Create(code, GL_VERTEX_SHADER);
|
||||||
handle = stage.GetHandle();
|
handle = program.handle;
|
||||||
sanitize_mul = conf.state.sanitize_mul;
|
sanitize_mul = conf.state.sanitize_mul;
|
||||||
std::scoped_lock lock(mutex);
|
std::scoped_lock lock(mutex);
|
||||||
impl->programmable_vertex_shaders.Inject(conf, code, std::move(stage));
|
impl->programmable_vertex_shaders.Inject(conf, code, std::move(program));
|
||||||
} else if (raw.GetProgramType() == ProgramType::FS) {
|
} else if (raw.GetProgramType() == ProgramType::FS) {
|
||||||
PicaFSConfig conf(raw.GetRawShaderConfig(), false, driver.IsOpenGLES(), false,
|
PicaFSConfig conf(raw.GetRawShaderConfig(), false, driver.IsOpenGLES(), false,
|
||||||
driver.HasBlendMinMaxFactor());
|
driver.HasBlendMinMaxFactor());
|
||||||
code = GLSL::GenerateFragmentShader(conf, impl->separable);
|
code = GLSL::GenerateFragmentShader(conf, true);
|
||||||
OGLShaderStage stage{impl->separable};
|
OGLProgram program{};
|
||||||
stage.Create(code.c_str(), GL_FRAGMENT_SHADER);
|
program.Create(code, GL_FRAGMENT_SHADER);
|
||||||
handle = stage.GetHandle();
|
handle = program.handle;
|
||||||
std::scoped_lock lock(mutex);
|
std::scoped_lock lock(mutex);
|
||||||
impl->fragment_shaders.Inject(conf, std::move(stage));
|
impl->fragment_shaders.Inject(conf, std::move(program));
|
||||||
} else {
|
} else {
|
||||||
// Unsupported shader type got stored somehow so nuke the cache
|
// Unsupported shader type got stored somehow so nuke the cache
|
||||||
LOG_ERROR(Frontend, "failed to load raw ProgramType {}", raw.GetProgramType());
|
LOG_ERROR(Frontend, "failed to load raw ProgramType {}", raw.GetProgramType());
|
||||||
|
@@ -33,22 +33,29 @@ enum UniformBindings {
|
|||||||
/// A class that manage different shader stages and configures them with given config data.
|
/// A class that manage different shader stages and configures them with given config data.
|
||||||
class ShaderProgramManager {
|
class ShaderProgramManager {
|
||||||
public:
|
public:
|
||||||
ShaderProgramManager(Frontend::EmuWindow& emu_window, const Driver& driver, bool separable);
|
explicit ShaderProgramManager(Frontend::EmuWindow& emu_window, const Driver& driver);
|
||||||
~ShaderProgramManager();
|
~ShaderProgramManager();
|
||||||
|
|
||||||
|
/// Loads the pipeline cache stored to disk.
|
||||||
void LoadDiskCache(const std::atomic_bool& stop_loading,
|
void LoadDiskCache(const std::atomic_bool& stop_loading,
|
||||||
const VideoCore::DiskResourceLoadCallback& callback);
|
const VideoCore::DiskResourceLoadCallback& callback);
|
||||||
|
|
||||||
|
/// Binds a PICA decompiled vertex shader.
|
||||||
bool UseProgrammableVertexShader(const Pica::Regs& config, Pica::Shader::ShaderSetup& setup);
|
bool UseProgrammableVertexShader(const Pica::Regs& config, Pica::Shader::ShaderSetup& setup);
|
||||||
|
|
||||||
|
/// Binds a passthrough vertex shader.
|
||||||
void UseTrivialVertexShader();
|
void UseTrivialVertexShader();
|
||||||
|
|
||||||
|
/// Binds a passthrough geometry shader.
|
||||||
void UseFixedGeometryShader(const Pica::Regs& regs);
|
void UseFixedGeometryShader(const Pica::Regs& regs);
|
||||||
|
|
||||||
|
/// Binds no geometry shader.
|
||||||
void UseTrivialGeometryShader();
|
void UseTrivialGeometryShader();
|
||||||
|
|
||||||
|
/// Binds a fragment shader generated from PICA state.
|
||||||
void UseFragmentShader(const Pica::Regs& config, bool use_normal);
|
void UseFragmentShader(const Pica::Regs& config, bool use_normal);
|
||||||
|
|
||||||
|
/// Binds current shader state to provided OpenGLState.
|
||||||
void ApplyTo(OpenGLState& state);
|
void ApplyTo(OpenGLState& state);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
@@ -13,10 +13,9 @@
|
|||||||
|
|
||||||
namespace OpenGL {
|
namespace OpenGL {
|
||||||
|
|
||||||
GLuint LoadShader(std::string_view source, GLenum type) {
|
std::string_view GetPreamble() {
|
||||||
std::string preamble;
|
|
||||||
if (GLES) {
|
if (GLES) {
|
||||||
preamble = R"(#version 320 es
|
return R"(#version 320 es
|
||||||
|
|
||||||
#if defined(GL_ANDROID_extension_pack_es31a)
|
#if defined(GL_ANDROID_extension_pack_es31a)
|
||||||
#extension GL_ANDROID_extension_pack_es31a : enable
|
#extension GL_ANDROID_extension_pack_es31a : enable
|
||||||
@@ -26,9 +25,12 @@ GLuint LoadShader(std::string_view source, GLenum type) {
|
|||||||
#extension GL_EXT_clip_cull_distance : enable
|
#extension GL_EXT_clip_cull_distance : enable
|
||||||
#endif // defined(GL_EXT_clip_cull_distance)
|
#endif // defined(GL_EXT_clip_cull_distance)
|
||||||
)";
|
)";
|
||||||
} else {
|
|
||||||
preamble = "#version 430 core\n";
|
|
||||||
}
|
}
|
||||||
|
return "#version 430 core\n";
|
||||||
|
}
|
||||||
|
|
||||||
|
GLuint LoadShader(std::string_view source, GLenum type) {
|
||||||
|
const auto preamble = GetPreamble();
|
||||||
|
|
||||||
std::string_view debug_type;
|
std::string_view debug_type;
|
||||||
switch (type) {
|
switch (type) {
|
||||||
@@ -72,11 +74,9 @@ GLuint LoadShader(std::string_view source, GLenum type) {
|
|||||||
return shader_id;
|
return shader_id;
|
||||||
}
|
}
|
||||||
|
|
||||||
GLuint LoadProgram(bool separable_program, std::span<const GLuint> shaders) {
|
GLuint LoadProgram(std::span<const GLuint> shaders) {
|
||||||
// Link the program
|
|
||||||
LOG_DEBUG(Render_OpenGL, "Linking program...");
|
LOG_DEBUG(Render_OpenGL, "Linking program...");
|
||||||
|
const GLuint program_id = glCreateProgram();
|
||||||
GLuint program_id = glCreateProgram();
|
|
||||||
|
|
||||||
for (GLuint shader : shaders) {
|
for (GLuint shader : shaders) {
|
||||||
if (shader != 0) {
|
if (shader != 0) {
|
||||||
@@ -84,10 +84,6 @@ GLuint LoadProgram(bool separable_program, std::span<const GLuint> shaders) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (separable_program) {
|
|
||||||
glProgramParameteri(program_id, GL_PROGRAM_SEPARABLE, GL_TRUE);
|
|
||||||
}
|
|
||||||
|
|
||||||
glProgramParameteri(program_id, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_TRUE);
|
glProgramParameteri(program_id, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_TRUE);
|
||||||
glLinkProgram(program_id);
|
glLinkProgram(program_id);
|
||||||
|
|
||||||
|
@@ -9,6 +9,11 @@
|
|||||||
|
|
||||||
namespace OpenGL {
|
namespace OpenGL {
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Utility function to retrieve the preamble to compile an OpenGL GLSL shader
|
||||||
|
*/
|
||||||
|
std::string_view GetPreamble();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Utility function to create and compile an OpenGL GLSL shader
|
* Utility function to create and compile an OpenGL GLSL shader
|
||||||
* @param source String of the GLSL shader program
|
* @param source String of the GLSL shader program
|
||||||
@@ -22,6 +27,6 @@ GLuint LoadShader(std::string_view source, GLenum type);
|
|||||||
* @param shaders ID of shaders to attach to the program
|
* @param shaders ID of shaders to attach to the program
|
||||||
* @returns Handle of the newly created OpenGL program object
|
* @returns Handle of the newly created OpenGL program object
|
||||||
*/
|
*/
|
||||||
GLuint LoadProgram(bool separable_program, std::span<const GLuint> shaders);
|
GLuint LoadProgram(std::span<const GLuint> shaders);
|
||||||
|
|
||||||
} // namespace OpenGL
|
} // namespace OpenGL
|
||||||
|
@@ -59,6 +59,7 @@ OpenGLState::OpenGLState() {
|
|||||||
texture_buffer_lut_lf.texture_buffer = 0;
|
texture_buffer_lut_lf.texture_buffer = 0;
|
||||||
texture_buffer_lut_rg.texture_buffer = 0;
|
texture_buffer_lut_rg.texture_buffer = 0;
|
||||||
texture_buffer_lut_rgba.texture_buffer = 0;
|
texture_buffer_lut_rgba.texture_buffer = 0;
|
||||||
|
color_buffer.texture_2d = 0;
|
||||||
|
|
||||||
image_shadow_buffer = 0;
|
image_shadow_buffer = 0;
|
||||||
image_shadow_texture_px = 0;
|
image_shadow_texture_px = 0;
|
||||||
|
@@ -151,7 +151,7 @@ void RendererOpenGL::RenderScreenshot() {
|
|||||||
state.Apply();
|
state.Apply();
|
||||||
glDeleteRenderbuffers(1, &renderbuffer);
|
glDeleteRenderbuffers(1, &renderbuffer);
|
||||||
|
|
||||||
settings.screenshot_complete_callback();
|
settings.screenshot_complete_callback(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -6,6 +6,7 @@
|
|||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
#include "common/microprofile.h"
|
#include "common/microprofile.h"
|
||||||
#include "common/settings.h"
|
#include "common/settings.h"
|
||||||
|
#include "common/texture.h"
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
#include "core/frontend/emu_window.h"
|
#include "core/frontend/emu_window.h"
|
||||||
#include "core/hw/gpu.h"
|
#include "core/hw/gpu.h"
|
||||||
@@ -18,6 +19,7 @@
|
|||||||
#include "video_core/host_shaders/vulkan_present_frag_spv.h"
|
#include "video_core/host_shaders/vulkan_present_frag_spv.h"
|
||||||
#include "video_core/host_shaders/vulkan_present_interlaced_frag_spv.h"
|
#include "video_core/host_shaders/vulkan_present_interlaced_frag_spv.h"
|
||||||
#include "video_core/host_shaders/vulkan_present_vert_spv.h"
|
#include "video_core/host_shaders/vulkan_present_vert_spv.h"
|
||||||
|
#include "vulkan/vulkan_format_traits.hpp"
|
||||||
|
|
||||||
#include <vk_mem_alloc.h>
|
#include <vk_mem_alloc.h>
|
||||||
|
|
||||||
@@ -867,20 +869,9 @@ void RendererVulkan::RenderScreenshot() {
|
|||||||
const u32 width = layout.width;
|
const u32 width = layout.width;
|
||||||
const u32 height = layout.height;
|
const u32 height = layout.height;
|
||||||
|
|
||||||
const vk::ImageCreateInfo staging_image_info = {
|
const vk::BufferCreateInfo staging_buffer_info = {
|
||||||
.imageType = vk::ImageType::e2D,
|
.size = width * height * 4,
|
||||||
.format = vk::Format::eB8G8R8A8Unorm,
|
.usage = vk::BufferUsageFlagBits::eTransferDst,
|
||||||
.extent{
|
|
||||||
.width = width,
|
|
||||||
.height = height,
|
|
||||||
.depth = 1,
|
|
||||||
},
|
|
||||||
.mipLevels = 1,
|
|
||||||
.arrayLayers = 1,
|
|
||||||
.samples = vk::SampleCountFlagBits::e1,
|
|
||||||
.tiling = vk::ImageTiling::eLinear,
|
|
||||||
.usage = vk::ImageUsageFlagBits::eTransferDst,
|
|
||||||
.initialLayout = vk::ImageLayout::eUndefined,
|
|
||||||
};
|
};
|
||||||
|
|
||||||
const VmaAllocationCreateInfo alloc_create_info = {
|
const VmaAllocationCreateInfo alloc_create_info = {
|
||||||
@@ -893,18 +884,18 @@ void RendererVulkan::RenderScreenshot() {
|
|||||||
.pUserData = nullptr,
|
.pUserData = nullptr,
|
||||||
};
|
};
|
||||||
|
|
||||||
VkImage unsafe_image{};
|
VkBuffer unsafe_buffer{};
|
||||||
VmaAllocation allocation{};
|
VmaAllocation allocation{};
|
||||||
VmaAllocationInfo alloc_info;
|
VmaAllocationInfo alloc_info;
|
||||||
VkImageCreateInfo unsafe_image_info = static_cast<VkImageCreateInfo>(staging_image_info);
|
VkBufferCreateInfo unsafe_buffer_info = static_cast<VkBufferCreateInfo>(staging_buffer_info);
|
||||||
|
|
||||||
VkResult result = vmaCreateImage(instance.GetAllocator(), &unsafe_image_info,
|
VkResult result = vmaCreateBuffer(instance.GetAllocator(), &unsafe_buffer_info,
|
||||||
&alloc_create_info, &unsafe_image, &allocation, &alloc_info);
|
&alloc_create_info, &unsafe_buffer, &allocation, &alloc_info);
|
||||||
if (result != VK_SUCCESS) [[unlikely]] {
|
if (result != VK_SUCCESS) [[unlikely]] {
|
||||||
LOG_CRITICAL(Render_Vulkan, "Failed allocating texture with error {}", result);
|
LOG_CRITICAL(Render_Vulkan, "Failed allocating texture with error {}", result);
|
||||||
UNREACHABLE();
|
UNREACHABLE();
|
||||||
}
|
}
|
||||||
vk::Image staging_image{unsafe_image};
|
vk::Buffer staging_buffer{unsafe_buffer};
|
||||||
|
|
||||||
Frame frame{};
|
Frame frame{};
|
||||||
main_window.RecreateFrame(&frame, width, height);
|
main_window.RecreateFrame(&frame, width, height);
|
||||||
@@ -912,9 +903,8 @@ void RendererVulkan::RenderScreenshot() {
|
|||||||
DrawScreens(&frame, layout, false);
|
DrawScreens(&frame, layout, false);
|
||||||
|
|
||||||
scheduler.Record(
|
scheduler.Record(
|
||||||
[width, height, source_image = frame.image, staging_image](vk::CommandBuffer cmdbuf) {
|
[width, height, source_image = frame.image, staging_buffer](vk::CommandBuffer cmdbuf) {
|
||||||
const std::array read_barriers = {
|
const vk::ImageMemoryBarrier read_barrier = {
|
||||||
vk::ImageMemoryBarrier{
|
|
||||||
.srcAccessMask = vk::AccessFlagBits::eMemoryWrite,
|
.srcAccessMask = vk::AccessFlagBits::eMemoryWrite,
|
||||||
.dstAccessMask = vk::AccessFlagBits::eTransferRead,
|
.dstAccessMask = vk::AccessFlagBits::eTransferRead,
|
||||||
.oldLayout = vk::ImageLayout::eTransferSrcOptimal,
|
.oldLayout = vk::ImageLayout::eTransferSrcOptimal,
|
||||||
@@ -929,26 +919,8 @@ void RendererVulkan::RenderScreenshot() {
|
|||||||
.baseArrayLayer = 0,
|
.baseArrayLayer = 0,
|
||||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||||
},
|
},
|
||||||
},
|
|
||||||
vk::ImageMemoryBarrier{
|
|
||||||
.srcAccessMask = vk::AccessFlagBits::eNone,
|
|
||||||
.dstAccessMask = vk::AccessFlagBits::eTransferWrite,
|
|
||||||
.oldLayout = vk::ImageLayout::eUndefined,
|
|
||||||
.newLayout = vk::ImageLayout::eTransferDstOptimal,
|
|
||||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
|
||||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
|
||||||
.image = staging_image,
|
|
||||||
.subresourceRange{
|
|
||||||
.aspectMask = vk::ImageAspectFlagBits::eColor,
|
|
||||||
.baseMipLevel = 0,
|
|
||||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
|
||||||
.baseArrayLayer = 0,
|
|
||||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
|
||||||
},
|
|
||||||
},
|
|
||||||
};
|
};
|
||||||
const std::array write_barriers = {
|
const vk::ImageMemoryBarrier write_barrier = {
|
||||||
vk::ImageMemoryBarrier{
|
|
||||||
.srcAccessMask = vk::AccessFlagBits::eTransferRead,
|
.srcAccessMask = vk::AccessFlagBits::eTransferRead,
|
||||||
.dstAccessMask = vk::AccessFlagBits::eMemoryWrite,
|
.dstAccessMask = vk::AccessFlagBits::eMemoryWrite,
|
||||||
.oldLayout = vk::ImageLayout::eTransferSrcOptimal,
|
.oldLayout = vk::ImageLayout::eTransferSrcOptimal,
|
||||||
@@ -963,64 +935,35 @@ void RendererVulkan::RenderScreenshot() {
|
|||||||
.baseArrayLayer = 0,
|
.baseArrayLayer = 0,
|
||||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||||
},
|
},
|
||||||
},
|
|
||||||
vk::ImageMemoryBarrier{
|
|
||||||
.srcAccessMask = vk::AccessFlagBits::eTransferWrite,
|
|
||||||
.dstAccessMask = vk::AccessFlagBits::eMemoryRead,
|
|
||||||
.oldLayout = vk::ImageLayout::eTransferDstOptimal,
|
|
||||||
.newLayout = vk::ImageLayout::eGeneral,
|
|
||||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
|
||||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
|
||||||
.image = staging_image,
|
|
||||||
.subresourceRange{
|
|
||||||
.aspectMask = vk::ImageAspectFlagBits::eColor,
|
|
||||||
.baseMipLevel = 0,
|
|
||||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
|
||||||
.baseArrayLayer = 0,
|
|
||||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
|
||||||
},
|
|
||||||
},
|
|
||||||
};
|
};
|
||||||
static constexpr vk::MemoryBarrier memory_write_barrier = {
|
static constexpr vk::MemoryBarrier memory_write_barrier = {
|
||||||
.srcAccessMask = vk::AccessFlagBits::eMemoryWrite,
|
.srcAccessMask = vk::AccessFlagBits::eMemoryWrite,
|
||||||
.dstAccessMask = vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite,
|
.dstAccessMask = vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite,
|
||||||
};
|
};
|
||||||
|
|
||||||
const std::array src_offsets = {
|
const vk::BufferImageCopy image_copy = {
|
||||||
vk::Offset3D{0, 0, 0},
|
.bufferOffset = 0,
|
||||||
vk::Offset3D{static_cast<s32>(width), static_cast<s32>(height), 1},
|
.bufferRowLength = 0,
|
||||||
};
|
.bufferImageHeight = 0,
|
||||||
|
.imageSubresource =
|
||||||
const std::array dst_offsets = {
|
{
|
||||||
vk::Offset3D{0, static_cast<s32>(height), 0},
|
|
||||||
vk::Offset3D{static_cast<s32>(width), 0, 1},
|
|
||||||
};
|
|
||||||
|
|
||||||
const vk::ImageBlit blit_area = {
|
|
||||||
.srcSubresource{
|
|
||||||
.aspectMask = vk::ImageAspectFlagBits::eColor,
|
.aspectMask = vk::ImageAspectFlagBits::eColor,
|
||||||
.mipLevel = 0,
|
.mipLevel = 0,
|
||||||
.baseArrayLayer = 0,
|
.baseArrayLayer = 0,
|
||||||
.layerCount = 1,
|
.layerCount = 1,
|
||||||
},
|
},
|
||||||
.srcOffsets = src_offsets,
|
.imageOffset = {0, 0, 0},
|
||||||
.dstSubresource{
|
.imageExtent = {width, height, 1},
|
||||||
.aspectMask = vk::ImageAspectFlagBits::eColor,
|
|
||||||
.mipLevel = 0,
|
|
||||||
.baseArrayLayer = 0,
|
|
||||||
.layerCount = 1,
|
|
||||||
},
|
|
||||||
.dstOffsets = dst_offsets,
|
|
||||||
};
|
};
|
||||||
|
|
||||||
cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eAllCommands,
|
cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eAllCommands,
|
||||||
vk::PipelineStageFlagBits::eTransfer,
|
vk::PipelineStageFlagBits::eTransfer,
|
||||||
vk::DependencyFlagBits::eByRegion, {}, {}, read_barriers);
|
vk::DependencyFlagBits::eByRegion, {}, {}, read_barrier);
|
||||||
cmdbuf.blitImage(source_image, vk::ImageLayout::eTransferSrcOptimal, staging_image,
|
cmdbuf.copyImageToBuffer(source_image, vk::ImageLayout::eTransferSrcOptimal,
|
||||||
vk::ImageLayout::eTransferDstOptimal, blit_area, vk::Filter::eNearest);
|
staging_buffer, image_copy);
|
||||||
cmdbuf.pipelineBarrier(
|
cmdbuf.pipelineBarrier(
|
||||||
vk::PipelineStageFlagBits::eTransfer, vk::PipelineStageFlagBits::eAllCommands,
|
vk::PipelineStageFlagBits::eTransfer, vk::PipelineStageFlagBits::eAllCommands,
|
||||||
vk::DependencyFlagBits::eByRegion, memory_write_barrier, {}, write_barriers);
|
vk::DependencyFlagBits::eByRegion, memory_write_barrier, {}, write_barrier);
|
||||||
});
|
});
|
||||||
|
|
||||||
// Ensure the copy is fully completed before saving the screenshot
|
// Ensure the copy is fully completed before saving the screenshot
|
||||||
@@ -1028,27 +971,16 @@ void RendererVulkan::RenderScreenshot() {
|
|||||||
|
|
||||||
const vk::Device device = instance.GetDevice();
|
const vk::Device device = instance.GetDevice();
|
||||||
|
|
||||||
// Get layout of the image (including row pitch)
|
|
||||||
const vk::ImageSubresource subresource = {
|
|
||||||
.aspectMask = vk::ImageAspectFlagBits::eColor,
|
|
||||||
.mipLevel = 0,
|
|
||||||
.arrayLayer = 0,
|
|
||||||
};
|
|
||||||
|
|
||||||
const vk::SubresourceLayout subresource_layout =
|
|
||||||
device.getImageSubresourceLayout(staging_image, subresource);
|
|
||||||
|
|
||||||
// Copy backing image data to the QImage screenshot buffer
|
// Copy backing image data to the QImage screenshot buffer
|
||||||
const u8* data = reinterpret_cast<const u8*>(alloc_info.pMappedData);
|
std::memcpy(settings.screenshot_bits, alloc_info.pMappedData, staging_buffer_info.size);
|
||||||
std::memcpy(settings.screenshot_bits, data + subresource_layout.offset,
|
|
||||||
subresource_layout.size);
|
|
||||||
|
|
||||||
// Destroy allocated resources
|
// Destroy allocated resources
|
||||||
|
vmaDestroyBuffer(instance.GetAllocator(), unsafe_buffer, allocation);
|
||||||
vmaDestroyImage(instance.GetAllocator(), frame.image, frame.allocation);
|
vmaDestroyImage(instance.GetAllocator(), frame.image, frame.allocation);
|
||||||
device.destroyFramebuffer(frame.framebuffer);
|
device.destroyFramebuffer(frame.framebuffer);
|
||||||
device.destroyImageView(frame.image_view);
|
device.destroyImageView(frame.image_view);
|
||||||
|
|
||||||
settings.screenshot_complete_callback();
|
settings.screenshot_complete_callback(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace Vulkan
|
} // namespace Vulkan
|
||||||
|
@@ -150,8 +150,7 @@ void Swapchain::FindPresentFormat() {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
LOG_CRITICAL(Render_Vulkan, "Unable to find required swapchain format!");
|
UNREACHABLE_MSG("Unable to find required swapchain format!");
|
||||||
UNREACHABLE();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Swapchain::SetPresentMode() {
|
void Swapchain::SetPresentMode() {
|
||||||
|
@@ -1562,7 +1562,7 @@ DebugScope::DebugScope(TextureRuntime& runtime, Common::Vec4f color, std::string
|
|||||||
if (!has_debug_tool) {
|
if (!has_debug_tool) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
scheduler.Record([color, label](vk::CommandBuffer cmdbuf) {
|
scheduler.Record([color, label = std::string(label)](vk::CommandBuffer cmdbuf) {
|
||||||
const vk::DebugUtilsLabelEXT debug_label = {
|
const vk::DebugUtilsLabelEXT debug_label = {
|
||||||
.pLabelName = label.data(),
|
.pLabelName = label.data(),
|
||||||
.color = std::array{color[0], color[1], color[2], color[3]},
|
.color = std::array{color[0], color[1], color[2], color[3]},
|
||||||
|
@@ -232,21 +232,45 @@ void JitShader::Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRe
|
|||||||
address_register_index = instr.common.address_register_index;
|
address_register_index = instr.common.address_register_index;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (src_num == offset_src && address_register_index != 0) {
|
if (src_reg.GetRegisterType() == RegisterType::FloatUniform && src_num == offset_src &&
|
||||||
|
address_register_index != 0) {
|
||||||
|
Xbyak::Reg64 address_reg;
|
||||||
switch (address_register_index) {
|
switch (address_register_index) {
|
||||||
case 1: // address offset 1
|
case 1:
|
||||||
movaps(dest, xword[src_ptr + ADDROFFS_REG_0 + src_offset_disp]);
|
address_reg = ADDROFFS_REG_0;
|
||||||
break;
|
break;
|
||||||
case 2: // address offset 2
|
case 2:
|
||||||
movaps(dest, xword[src_ptr + ADDROFFS_REG_1 + src_offset_disp]);
|
address_reg = ADDROFFS_REG_1;
|
||||||
break;
|
break;
|
||||||
case 3: // address offset 3
|
case 3:
|
||||||
movaps(dest, xword[src_ptr + LOOPCOUNT_REG.cvt64() + src_offset_disp]);
|
address_reg = LOOPCOUNT_REG.cvt64();
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
UNREACHABLE();
|
UNREACHABLE();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
// s32 offset = address_reg >= -128 && address_reg <= 127 ? address_reg : 0;
|
||||||
|
// u32 index = (src_reg.GetIndex() + offset) & 0x7f;
|
||||||
|
|
||||||
|
// First we add 128 to address_reg so the first comparison is turned to
|
||||||
|
// address_reg >= 0 && address_reg < 256 which can be performed with
|
||||||
|
// a single unsigned comparison (cmovb)
|
||||||
|
lea(eax, ptr[address_reg + 128]);
|
||||||
|
mov(ebx, src_reg.GetIndex());
|
||||||
|
mov(ecx, address_reg.cvt32());
|
||||||
|
add(ecx, ebx);
|
||||||
|
cmp(eax, 256);
|
||||||
|
cmovb(ebx, ecx);
|
||||||
|
and_(ebx, 0x7f);
|
||||||
|
|
||||||
|
// index > 95 ? vec4(1.0) : uniforms.f[index];
|
||||||
|
movaps(dest, ONE);
|
||||||
|
cmp(ebx, 95);
|
||||||
|
Label load_end;
|
||||||
|
jg(load_end);
|
||||||
|
shl(rbx, 4);
|
||||||
|
movaps(dest, xword[src_ptr + rbx]);
|
||||||
|
L(load_end);
|
||||||
} else {
|
} else {
|
||||||
// Load the source
|
// Load the source
|
||||||
movaps(dest, xword[src_ptr + src_offset_disp]);
|
movaps(dest, xword[src_ptr + src_offset_disp]);
|
||||||
@@ -590,24 +614,14 @@ void JitShader::Compile_MOVA(Instruction instr) {
|
|||||||
// Move and sign-extend high 32 bits
|
// Move and sign-extend high 32 bits
|
||||||
shr(rax, 32);
|
shr(rax, 32);
|
||||||
movsxd(ADDROFFS_REG_1, eax);
|
movsxd(ADDROFFS_REG_1, eax);
|
||||||
|
|
||||||
// Multiply by 16 to be used as an offset later
|
|
||||||
shl(ADDROFFS_REG_0, 4);
|
|
||||||
shl(ADDROFFS_REG_1, 4);
|
|
||||||
} else {
|
} else {
|
||||||
if (swiz.DestComponentEnabled(0)) {
|
if (swiz.DestComponentEnabled(0)) {
|
||||||
// Move and sign-extend low 32 bits
|
// Move and sign-extend low 32 bits
|
||||||
movsxd(ADDROFFS_REG_0, eax);
|
movsxd(ADDROFFS_REG_0, eax);
|
||||||
|
|
||||||
// Multiply by 16 to be used as an offset later
|
|
||||||
shl(ADDROFFS_REG_0, 4);
|
|
||||||
} else if (swiz.DestComponentEnabled(1)) {
|
} else if (swiz.DestComponentEnabled(1)) {
|
||||||
// Move and sign-extend high 32 bits
|
// Move and sign-extend high 32 bits
|
||||||
shr(rax, 32);
|
shr(rax, 32);
|
||||||
movsxd(ADDROFFS_REG_1, eax);
|
movsxd(ADDROFFS_REG_1, eax);
|
||||||
|
|
||||||
// Multiply by 16 to be used as an offset later
|
|
||||||
shl(ADDROFFS_REG_1, 4);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -659,9 +673,6 @@ void JitShader::Compile_END(Instruction instr) {
|
|||||||
mov(byte[STATE + offsetof(UnitState, conditional_code[1])], COND1.cvt8());
|
mov(byte[STATE + offsetof(UnitState, conditional_code[1])], COND1.cvt8());
|
||||||
|
|
||||||
// Save address/loop registers
|
// Save address/loop registers
|
||||||
sar(ADDROFFS_REG_0, 4);
|
|
||||||
sar(ADDROFFS_REG_1, 4);
|
|
||||||
sar(LOOPCOUNT_REG, 4);
|
|
||||||
mov(dword[STATE + offsetof(UnitState, address_registers[0])], ADDROFFS_REG_0.cvt32());
|
mov(dword[STATE + offsetof(UnitState, address_registers[0])], ADDROFFS_REG_0.cvt32());
|
||||||
mov(dword[STATE + offsetof(UnitState, address_registers[1])], ADDROFFS_REG_1.cvt32());
|
mov(dword[STATE + offsetof(UnitState, address_registers[1])], ADDROFFS_REG_1.cvt32());
|
||||||
mov(dword[STATE + offsetof(UnitState, address_registers[2])], LOOPCOUNT_REG);
|
mov(dword[STATE + offsetof(UnitState, address_registers[2])], LOOPCOUNT_REG);
|
||||||
@@ -813,11 +824,11 @@ void JitShader::Compile_LOOP(Instruction instr) {
|
|||||||
std::size_t offset = Uniforms::GetIntUniformOffset(instr.flow_control.int_uniform_id);
|
std::size_t offset = Uniforms::GetIntUniformOffset(instr.flow_control.int_uniform_id);
|
||||||
mov(LOOPCOUNT, dword[UNIFORMS + offset]);
|
mov(LOOPCOUNT, dword[UNIFORMS + offset]);
|
||||||
mov(LOOPCOUNT_REG, LOOPCOUNT);
|
mov(LOOPCOUNT_REG, LOOPCOUNT);
|
||||||
shr(LOOPCOUNT_REG, 4);
|
shr(LOOPCOUNT_REG, 8);
|
||||||
and_(LOOPCOUNT_REG, 0xFF0); // Y-component is the start
|
and_(LOOPCOUNT_REG, 0xFF); // Y-component is the start
|
||||||
mov(LOOPINC, LOOPCOUNT);
|
mov(LOOPINC, LOOPCOUNT);
|
||||||
shr(LOOPINC, 12);
|
shr(LOOPINC, 16);
|
||||||
and_(LOOPINC, 0xFF0); // Z-component is the incrementer
|
and_(LOOPINC, 0xFF); // Z-component is the incrementer
|
||||||
movzx(LOOPCOUNT, LOOPCOUNT.cvt8()); // X-component is iteration count
|
movzx(LOOPCOUNT, LOOPCOUNT.cvt8()); // X-component is iteration count
|
||||||
add(LOOPCOUNT, 1); // Iteration count is X-component + 1
|
add(LOOPCOUNT, 1); // Iteration count is X-component + 1
|
||||||
|
|
||||||
@@ -993,9 +1004,6 @@ void JitShader::Compile(const std::array<u32, MAX_PROGRAM_CODE_LENGTH>* program_
|
|||||||
movsxd(ADDROFFS_REG_0, dword[STATE + offsetof(UnitState, address_registers[0])]);
|
movsxd(ADDROFFS_REG_0, dword[STATE + offsetof(UnitState, address_registers[0])]);
|
||||||
movsxd(ADDROFFS_REG_1, dword[STATE + offsetof(UnitState, address_registers[1])]);
|
movsxd(ADDROFFS_REG_1, dword[STATE + offsetof(UnitState, address_registers[1])]);
|
||||||
mov(LOOPCOUNT_REG, dword[STATE + offsetof(UnitState, address_registers[2])]);
|
mov(LOOPCOUNT_REG, dword[STATE + offsetof(UnitState, address_registers[2])]);
|
||||||
shl(ADDROFFS_REG_0, 4);
|
|
||||||
shl(ADDROFFS_REG_1, 4);
|
|
||||||
shl(LOOPCOUNT_REG, 4);
|
|
||||||
|
|
||||||
// Load conditional code
|
// Load conditional code
|
||||||
mov(COND0, byte[STATE + offsetof(UnitState, conditional_code[0])]);
|
mov(COND0, byte[STATE + offsetof(UnitState, conditional_code[0])]);
|
||||||
|
Reference in New Issue
Block a user