qt: Update to 6.6.0 (#7099)
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@ -59,7 +59,7 @@ jobs:
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name: ${{ env.OS }}-${{ env.TARGET }}
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path: artifacts/
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macos:
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runs-on: macos-latest
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runs-on: macos-13
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strategy:
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matrix:
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target: ["x86_64", "arm64"]
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@ -92,7 +92,7 @@ jobs:
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path: ${{ env.OS }}-${{ env.TARGET }}
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key: ${{ runner.os }}-${{ matrix.target }}-${{ github.sha }}-${{ github.run_id }}-${{ github.run_attempt }}
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macos-universal:
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runs-on: macos-latest
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runs-on: macos-13
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needs: macos
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env:
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OS: macos
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@ -234,7 +234,7 @@ jobs:
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name: ${{ env.OS }}-${{ env.TARGET }}
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path: src/android/app/artifacts/
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ios:
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runs-on: macos-latest
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runs-on: macos-13
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if: ${{ !startsWith(github.ref, 'refs/tags/') }}
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env:
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CCACHE_DIR: ${{ github.workspace }}/.ccache
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@ -236,7 +236,7 @@ find_package(Threads REQUIRED)
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if (ENABLE_QT)
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if (NOT USE_SYSTEM_QT)
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download_qt(6.5.1)
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download_qt(6.6.0)
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endif()
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find_package(Qt6 REQUIRED COMPONENTS Widgets Multimedia Concurrent)
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@ -2,7 +2,13 @@
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Name=colorful_dark
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Comment=Colorful theme (Dark style)
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Inherits=default
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Directories=16x16
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Directories=16x16,48x48,256x256
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[16x16]
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Size=16
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[48x48]
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Size=48
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[256x256]
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Size=256
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@ -2,7 +2,13 @@
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Name=colorful_midnight_blue
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Comment=Colorful theme (Midnight Blue style)
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Inherits=default
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Directories=16x16
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Directories=16x16,48x48,256x256
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[16x16]
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Size=16
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[48x48]
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Size=48
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[256x256]
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Size=256
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@ -258,13 +258,15 @@ void GameList::OnUpdateThemedIcons() {
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for (int i = 0; i < item_model->invisibleRootItem()->rowCount(); i++) {
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QStandardItem* child = item_model->invisibleRootItem()->child(i);
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const int icon_size = IconSizes.at(UISettings::values.game_list_icon_size.GetValue());
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switch (child->data(GameListItem::TypeRole).value<GameListItemType>()) {
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case GameListItemType::InstalledDir:
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child->setData(QIcon::fromTheme(QStringLiteral("sd_card")).pixmap(48),
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child->setData(QIcon::fromTheme(QStringLiteral("sd_card")).pixmap(icon_size),
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Qt::DecorationRole);
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break;
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case GameListItemType::SystemDir:
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child->setData(QIcon::fromTheme(QStringLiteral("chip")).pixmap(48), Qt::DecorationRole);
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child->setData(QIcon::fromTheme(QStringLiteral("chip")).pixmap(icon_size),
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Qt::DecorationRole);
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break;
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case GameListItemType::CustomDir: {
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const UISettings::GameDir& game_dir =
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@ -272,11 +274,12 @@ void GameList::OnUpdateThemedIcons() {
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const QString icon_name = QFileInfo::exists(game_dir.path)
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? QStringLiteral("folder")
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: QStringLiteral("bad_folder");
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child->setData(QIcon::fromTheme(icon_name).pixmap(48), Qt::DecorationRole);
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child->setData(QIcon::fromTheme(icon_name).pixmap(icon_size), Qt::DecorationRole);
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break;
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}
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case GameListItemType::AddDir:
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child->setData(QIcon::fromTheme(QStringLiteral("plus")).pixmap(48), Qt::DecorationRole);
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child->setData(QIcon::fromTheme(QStringLiteral("plus")).pixmap(icon_size),
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Qt::DecorationRole);
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break;
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default:
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break;
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@ -2741,7 +2741,10 @@ void GMainWindow::filterBarSetChecked(bool state) {
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}
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void GMainWindow::UpdateUITheme() {
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const QString default_icons = QStringLiteral(":/icons/default");
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const QString icons_base_path = QStringLiteral(":/icons/");
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const QString default_theme = QStringLiteral("default");
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const QString default_theme_path = icons_base_path + default_theme;
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const QString& current_theme = UISettings::values.theme;
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const bool is_default_theme = current_theme == QString::fromUtf8(UISettings::themes[0].second);
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QStringList theme_paths(default_theme_paths);
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@ -2759,8 +2762,8 @@ void GMainWindow::UpdateUITheme() {
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qApp->setStyleSheet({});
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setStyleSheet({});
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}
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theme_paths.append(default_icons);
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QIcon::setThemeName(default_icons);
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theme_paths.append(default_theme_path);
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QIcon::setThemeName(default_theme);
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} else {
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const QString theme_uri(QLatin1Char{':'} + current_theme + QStringLiteral("/style.qss"));
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QFile f(theme_uri);
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@ -2772,9 +2775,9 @@ void GMainWindow::UpdateUITheme() {
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LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
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}
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const QString theme_name = QStringLiteral(":/icons/") + current_theme;
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theme_paths.append({default_icons, theme_name});
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QIcon::setThemeName(theme_name);
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const QString current_theme_path = icons_base_path + current_theme;
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theme_paths.append({default_theme_path, current_theme_path});
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QIcon::setThemeName(current_theme);
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}
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QIcon::setThemeSearchPaths(theme_paths);
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@ -17,7 +17,7 @@
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#ifdef Q_OS_OSX
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#ifdef Q_OS_MACOS
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#define DEFAULT_TOOL_PATH QStringLiteral("../../../../maintenancetool")
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#else
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#define DEFAULT_TOOL_PATH QStringLiteral("../maintenancetool")
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@ -102,7 +102,7 @@ QString UpdaterPrivate::ToSystemExe(QString base_path) {
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return base_path + QStringLiteral(".exe");
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else
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return base_path;
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#elif defined(Q_OS_OSX)
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#elif defined(Q_OS_MACOS)
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if (base_path.endsWith(QStringLiteral(".app")))
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base_path.truncate(base_path.lastIndexOf(QStringLiteral(".")));
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return base_path + QStringLiteral(".app/Contents/MacOS/") + QFileInfo(base_path).fileName();
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@ -112,7 +112,7 @@ QString UpdaterPrivate::ToSystemExe(QString base_path) {
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}
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QFileInfo UpdaterPrivate::GetMaintenanceTool() const {
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#if defined(Q_OS_UNIX) && !defined(Q_OS_OSX)
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#if defined(Q_OS_UNIX) && !defined(Q_OS_MACOS)
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const auto appimage_path = QProcessEnvironment::systemEnvironment()
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.value(QStringLiteral("APPIMAGE"), {})
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.toStdString();
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