citra, citra_qt, settings.h: Add Options for Stereoscopic 3D
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		@@ -108,6 +108,10 @@ void Config::ReadValues() {
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    Settings::values.frame_limit =
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        static_cast<u16>(sdl2_config->GetInteger("Renderer", "frame_limit", 100));
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    Settings::values.toggle_3d = sdl2_config->GetBoolean("Renderer", "toggle_3d", false);
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    Settings::values.factor_3d =
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        static_cast<u8>(sdl2_config->GetInteger("Renderer", "factor_3d", 0));
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    Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 0.0);
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    Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 0.0);
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    Settings::values.bg_blue = (float)sdl2_config->GetReal("Renderer", "bg_blue", 0.0);
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@@ -116,6 +116,14 @@ bg_red =
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bg_blue =
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bg_green =
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# Toggles Stereoscopic 3D
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# 0 (default): Off, 1: On
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toggle_3d =
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# Change 3D Intensity
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# 0 - 100: Intensity. 0 (default)
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factor_3d =
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[Layout]
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# Layout for the screen inside the render window.
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# 0 (default): Default Top Bottom Screen, 1: Single Screen Only, 2: Large Screen Small Screen, 3: Side by Side
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@@ -100,6 +100,8 @@ void Config::ReadValues() {
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    qt_config->endGroup();
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    qt_config->beginGroup("Layout");
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    Settings::values.toggle_3d = qt_config->value("toggle_3d", false).toBool();
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    Settings::values.factor_3d = qt_config->value("factor_3d", 0).toInt();
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    Settings::values.layout_option =
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        static_cast<Settings::LayoutOption>(qt_config->value("layout_option").toInt());
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    Settings::values.swap_screen = qt_config->value("swap_screen", false).toBool();
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@@ -292,6 +294,8 @@ void Config::SaveValues() {
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    qt_config->endGroup();
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    qt_config->beginGroup("Layout");
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    qt_config->setValue("toggle_3d", Settings::values.toggle_3d);
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    qt_config->setValue("factor_3d", Settings::values.factor_3d);
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    qt_config->setValue("layout_option", static_cast<int>(Settings::values.layout_option));
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    qt_config->setValue("swap_screen", Settings::values.swap_screen);
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    qt_config->setValue("custom_layout", Settings::values.custom_layout);
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@@ -40,6 +40,8 @@ void ConfigureGraphics::setConfiguration() {
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    ui->toggle_vsync->setChecked(Settings::values.use_vsync);
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    ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit);
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    ui->frame_limit->setValue(Settings::values.frame_limit);
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    ui->factor_3d->setValue(Settings::values.factor_3d);
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    ui->toggle_3d->setChecked(Settings::values.toggle_3d);
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    ui->layout_combobox->setCurrentIndex(static_cast<int>(Settings::values.layout_option));
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    ui->swap_screen->setChecked(Settings::values.swap_screen);
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}
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@@ -55,6 +57,8 @@ void ConfigureGraphics::applyConfiguration() {
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    Settings::values.use_vsync = ui->toggle_vsync->isChecked();
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    Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked();
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    Settings::values.frame_limit = ui->frame_limit->value();
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    Settings::values.factor_3d = ui->factor_3d->value();
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    Settings::values.toggle_3d = ui->toggle_3d->isChecked();
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    Settings::values.layout_option =
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        static_cast<Settings::LayoutOption>(ui->layout_combobox->currentIndex());
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    Settings::values.swap_screen = ui->swap_screen->isChecked();
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@@ -228,6 +228,33 @@
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      <string>Layout</string>
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     </property>
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     <layout class="QVBoxLayout" name="verticalLayout_3">
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      <item>
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       <layout class="QHBoxLayout" name="horizontalLayout_5">
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        <item>
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         <widget class="QCheckBox" name="toggle_3d">
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          <property name="text">
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           <string>Enable Stereoscopic 3D</string>
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          </property>
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         </widget>
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        </item>
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        <item>
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         <widget class="QSpinBox" name="factor_3d">
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          <property name="suffix">
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           <string>%</string>
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          </property>
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          <property name="minimum">
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           <number>0</number>
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          </property>
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          <property name="maximum">
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           <number>100</number>
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          </property>
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          <property name="value">
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           <number>0</number>
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          </property>
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         </widget>
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        </item>
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       </layout>
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      </item>
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      <item>
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       <layout class="QHBoxLayout" name="horizontalLayout_4">
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        <item>
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@@ -132,6 +132,9 @@ struct Values {
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    float bg_green;
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    float bg_blue;
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    bool toggle_3d;
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    u8 factor_3d;
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    // Audio
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    std::string sink_id;
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    bool enable_audio_stretching;
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