vk_blit_helper: Fix android crashes
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@@ -476,6 +476,10 @@ void BlitHelper::MakeComputePipelines() {
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}
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vk::Pipeline BlitHelper::MakeDepthStencilBlitPipeline() {
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if (!instance.IsShaderStencilExportSupported()) {
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return VK_NULL_HANDLE;
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}
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const std::array stages = MakeStages(full_screen_vert, blit_depth_stencil_frag);
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const VideoCore::PixelFormat depth_stencil = VideoCore::PixelFormat::D24S8;
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const vk::Format depth_stencil_format = instance.GetTraits(depth_stencil).native;
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@@ -5,6 +5,7 @@
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#pragma once
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#include <cstring>
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#include <compare>
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#include <variant>
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#include "common/hash.h"
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#include "video_core/rasterizer_cache/pixel_format.h"
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@@ -112,6 +112,10 @@ void Swapchain::AcquireNextImage() {
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MICROPROFILE_DEFINE(Vulkan_Present, "Vulkan", "Swapchain Present", MP_RGB(66, 185, 245));
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void Swapchain::Present() {
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scheduler.Record([this, index = image_index](vk::CommandBuffer) {
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if (NeedsRecreation()) [[unlikely]] {
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return;
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}
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const vk::PresentInfoKHR present_info = {
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.waitSemaphoreCount = 1,
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.pWaitSemaphores = &present_ready[index],
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