thread: renamed "WaitCurThread" to "WaitCurrentThread", removed unused "reason" argument

This commit is contained in:
bunnei 2014-05-22 19:36:56 -04:00
parent 7c0b006076
commit b99ac2c3d6
3 changed files with 6 additions and 6 deletions

View File

@ -186,8 +186,8 @@ Thread* NextThread() {
return Kernel::g_object_pool.GetFast<Thread>(next);
}
/// Puts a thread in the wait state for the given type/reason
void WaitCurThread(WaitType wait_type, const char* reason) {
/// Puts the current thread in the wait state for the given type
void WaitCurrentThread(WaitType wait_type) {
Thread* t = GetCurrentThread();
t->wait_type = wait_type;
ChangeThreadState(t, ThreadStatus(THREADSTATUS_WAIT | (t->status & THREADSTATUS_SUSPEND)));

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@ -53,8 +53,8 @@ Handle SetupMainThread(s32 priority, int stack_size=Kernel::DEFAULT_STACK_SIZE);
/// Reschedules to the next available thread (call after current thread is suspended)
void Reschedule();
/// Puts a thread in the wait state for the given type/reason
void WaitCurThread(WaitType wait_type, const char* reason);
/// Puts the current thread in the wait state for the given type
void WaitCurrentThread(WaitType wait_type);
/// Resumes a thread from waiting by marking it as "ready"
void ResumeThreadFromWait(Handle handle);

View File

@ -108,7 +108,7 @@ Result CloseHandle(Handle handle) {
Result WaitSynchronization1(Handle handle, s64 nano_seconds) {
DEBUG_LOG(SVC, "(UNIMPLEMENTED) WaitSynchronization1 called handle=0x%08X, nanoseconds=%d",
handle, nano_seconds);
Kernel::WaitCurThread(WAITTYPE_SYNCH, "WaitSynchronization1"); // TODO(bunnei): Is this correct?
Kernel::WaitCurrentThread(WAITTYPE_SYNCH); // TODO(bunnei): Is this correct?
return 0;
}
@ -123,7 +123,7 @@ Result WaitSynchronizationN(void* _out, void* _handles, u32 handle_count, u32 wa
for (u32 i = 0; i < handle_count; i++) {
DEBUG_LOG(SVC, "\thandle[%d]=0x%08X", i, handles[i]);
}
Kernel::WaitCurThread(WAITTYPE_SYNCH, "WaitSynchronizationN"); // TODO(bunnei): Is this correct?
Kernel::WaitCurrentThread(WAITTYPE_SYNCH); // TODO(bunnei): Is this correct?
return 0;
}