Kernel: Removed HandleTable::GetWaitObject
This isn't necessary anymore since plain Get works correctly for WaitObjects.
This commit is contained in:
		@@ -252,15 +252,6 @@ public:
 | 
			
		||||
        return DynamicObjectCast<T>(GetGeneric(handle));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Looks up a handle while verifying that it is an object that a thread can wait on
 | 
			
		||||
     * @return Pointer to the looked-up object, or `nullptr` if the handle is not valid or it is
 | 
			
		||||
     *         not a waitable object.
 | 
			
		||||
     */
 | 
			
		||||
    SharedPtr<WaitObject> GetWaitObject(Handle handle) const {
 | 
			
		||||
        return DynamicObjectCast<WaitObject>(GetGeneric(handle));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /// Closes all handles held in this table.
 | 
			
		||||
    void Clear();
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -244,7 +244,7 @@ static ResultCode CloseHandle(Kernel::Handle handle) {
 | 
			
		||||
 | 
			
		||||
/// Wait for a handle to synchronize, timeout after the specified nanoseconds
 | 
			
		||||
static ResultCode WaitSynchronization1(Kernel::Handle handle, s64 nano_seconds) {
 | 
			
		||||
    auto object = Kernel::g_handle_table.GetWaitObject(handle);
 | 
			
		||||
    auto object = Kernel::g_handle_table.Get<Kernel::WaitObject>(handle);
 | 
			
		||||
    Kernel::Thread* thread = Kernel::GetCurrentThread();
 | 
			
		||||
 | 
			
		||||
    if (object == nullptr)
 | 
			
		||||
@@ -299,7 +299,7 @@ static ResultCode WaitSynchronizationN(s32* out, Kernel::Handle* handles, s32 ha
 | 
			
		||||
    std::vector<ObjectPtr> objects(handle_count);
 | 
			
		||||
 | 
			
		||||
    for (int i = 0; i < handle_count; ++i) {
 | 
			
		||||
        auto object = Kernel::g_handle_table.GetWaitObject(handles[i]);
 | 
			
		||||
        auto object = Kernel::g_handle_table.Get<Kernel::WaitObject>(handles[i]);
 | 
			
		||||
        if (object == nullptr)
 | 
			
		||||
            return ERR_INVALID_HANDLE;
 | 
			
		||||
        objects[i] = object;
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user