citra_qt: Add SPIR-V shader option
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@ -605,6 +605,7 @@ void Config::ReadRendererValues() {
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ReadGlobalSetting(Settings::values.physical_device);
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ReadGlobalSetting(Settings::values.async_command_recording);
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ReadGlobalSetting(Settings::values.spirv_shader_gen);
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ReadGlobalSetting(Settings::values.graphics_api);
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ReadGlobalSetting(Settings::values.use_hw_renderer);
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ReadGlobalSetting(Settings::values.use_hw_shader);
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@ -1087,6 +1088,7 @@ void Config::SaveRendererValues() {
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WriteGlobalSetting(Settings::values.graphics_api);
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WriteGlobalSetting(Settings::values.physical_device);
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WriteGlobalSetting(Settings::values.async_command_recording);
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WriteGlobalSetting(Settings::values.spirv_shader_gen);
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WriteGlobalSetting(Settings::values.use_hw_renderer);
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WriteGlobalSetting(Settings::values.use_hw_shader);
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#ifdef __APPLE__
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