file_sys: Add support for the BOSS ext save data archive. (#7231)
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@ -41,6 +41,7 @@ class Path {
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public:
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Path() : type(LowPathType::Invalid) {}
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Path(const char* path) : type(LowPathType::Char), string(path) {}
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Path(std::string path) : type(LowPathType::Char), string(std::move(path)) {}
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Path(std::vector<u8> binary_data) : type(LowPathType::Binary), binary(std::move(binary_data)) {}
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template <std::size_t size>
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Path(const std::array<u8, size>& binary_data)
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@ -216,14 +216,16 @@ Path ConstructExtDataBinaryPath(u32 media_type, u32 high, u32 low) {
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}
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ArchiveFactory_ExtSaveData::ArchiveFactory_ExtSaveData(const std::string& mount_location,
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bool shared)
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: shared(shared), mount_point(GetExtDataContainerPath(mount_location, shared)) {
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ExtSaveDataType type_)
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: type(type_),
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mount_point(GetExtDataContainerPath(mount_location, type_ == ExtSaveDataType::Shared)) {
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LOG_DEBUG(Service_FS, "Directory {} set as base for ExtSaveData.", mount_point);
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}
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Path ArchiveFactory_ExtSaveData::GetCorrectedPath(const Path& path) {
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if (!shared)
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if (type != ExtSaveDataType::Shared) {
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return path;
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}
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static constexpr u32 SharedExtDataHigh = 0x48000;
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@ -242,11 +244,12 @@ Path ArchiveFactory_ExtSaveData::GetCorrectedPath(const Path& path) {
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ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_ExtSaveData::Open(const Path& path,
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u64 program_id) {
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std::string fullpath = GetExtSaveDataPath(mount_point, GetCorrectedPath(path)) + "user/";
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const auto directory = type == ExtSaveDataType::Boss ? "boss/" : "user/";
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const auto fullpath = GetExtSaveDataPath(mount_point, GetCorrectedPath(path)) + directory;
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if (!FileUtil::Exists(fullpath)) {
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// TODO(Subv): Verify the archive behavior of SharedExtSaveData compared to ExtSaveData.
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// ExtSaveData seems to return FS_NotFound (120) when the archive doesn't exist.
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if (!shared) {
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if (type != ExtSaveDataType::Shared) {
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return ERR_NOT_FOUND_INVALID_STATE;
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} else {
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return ERR_NOT_FORMATTED;
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@ -15,10 +15,16 @@
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namespace FileSys {
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enum class ExtSaveDataType {
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Normal, ///< Regular non-shared ext save data
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Shared, ///< Shared ext save data
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Boss, ///< SpotPass ext save data
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};
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/// File system interface to the ExtSaveData archive
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class ArchiveFactory_ExtSaveData final : public ArchiveFactory {
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public:
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ArchiveFactory_ExtSaveData(const std::string& mount_point, bool shared);
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ArchiveFactory_ExtSaveData(const std::string& mount_point, ExtSaveDataType type_);
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std::string GetName() const override {
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return "ExtSaveData";
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@ -42,8 +48,8 @@ public:
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void WriteIcon(const Path& path, std::span<const u8> icon);
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private:
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bool shared; ///< Whether this archive represents an ExtSaveData archive or a SharedExtSaveData
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/// archive
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/// Type of ext save data archive being accessed.
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ExtSaveDataType type;
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/**
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* This holds the full directory path for this archive, it is only set after a successful call
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@ -59,7 +65,7 @@ private:
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template <class Archive>
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void serialize(Archive& ar, const unsigned int) {
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ar& boost::serialization::base_object<ArchiveFactory>(*this);
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ar& shared;
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ar& type;
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ar& mount_point;
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}
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friend class boost::serialization::access;
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@ -19,7 +19,8 @@ std::vector<Mii::MiiData> LoadMiis() {
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std::vector<Mii::MiiData> miis;
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std::string nand_directory{FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)};
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FileSys::ArchiveFactory_ExtSaveData extdata_archive_factory(nand_directory, true);
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FileSys::ArchiveFactory_ExtSaveData extdata_archive_factory(nand_directory,
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FileSys::ExtSaveDataType::Shared);
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auto archive_result = extdata_archive_factory.Open(Service::PTM::ptm_shared_extdata_id, 0);
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if (archive_result.Succeeded()) {
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@ -349,14 +349,18 @@ void ArchiveManager::RegisterArchiveTypes() {
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RegisterArchiveType(std::move(other_savedata_general_factory),
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ArchiveIdCode::OtherSaveDataGeneral);
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auto extsavedata_factory =
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std::make_unique<FileSys::ArchiveFactory_ExtSaveData>(sdmc_directory, false);
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auto extsavedata_factory = std::make_unique<FileSys::ArchiveFactory_ExtSaveData>(
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sdmc_directory, FileSys::ExtSaveDataType::Normal);
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RegisterArchiveType(std::move(extsavedata_factory), ArchiveIdCode::ExtSaveData);
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auto sharedextsavedata_factory =
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std::make_unique<FileSys::ArchiveFactory_ExtSaveData>(nand_directory, true);
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auto sharedextsavedata_factory = std::make_unique<FileSys::ArchiveFactory_ExtSaveData>(
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nand_directory, FileSys::ExtSaveDataType::Shared);
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RegisterArchiveType(std::move(sharedextsavedata_factory), ArchiveIdCode::SharedExtSaveData);
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auto bossextsavedata_factory = std::make_unique<FileSys::ArchiveFactory_ExtSaveData>(
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sdmc_directory, FileSys::ExtSaveDataType::Boss);
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RegisterArchiveType(std::move(bossextsavedata_factory), ArchiveIdCode::BossExtSaveData);
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// Create the NCCH archive, basically a small variation of the RomFS archive
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auto savedatacheck_factory = std::make_unique<FileSys::ArchiveFactory_NCCH>();
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RegisterArchiveType(std::move(savedatacheck_factory), ArchiveIdCode::NCCH);
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@ -40,6 +40,7 @@ enum class ArchiveIdCode : u32 {
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SystemSaveData = 0x00000008,
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SDMC = 0x00000009,
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SDMCWriteOnly = 0x0000000A,
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BossExtSaveData = 0x12345678,
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NCCH = 0x2345678A,
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OtherSaveDataGeneral = 0x567890B2,
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OtherSaveDataPermitted = 0x567890B4,
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@ -146,7 +146,8 @@ void Module::Interface::GetSystemTime(Kernel::HLERequestContext& ctx) {
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static void WriteGameCoinData(GameCoin gamecoin_data) {
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const std::string& nand_directory = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir);
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FileSys::ArchiveFactory_ExtSaveData extdata_archive_factory(nand_directory, true);
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FileSys::ArchiveFactory_ExtSaveData extdata_archive_factory(nand_directory,
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FileSys::ExtSaveDataType::Shared);
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FileSys::Path archive_path(ptm_shared_extdata_id);
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auto archive_result = extdata_archive_factory.Open(archive_path, 0);
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@ -179,7 +180,8 @@ static void WriteGameCoinData(GameCoin gamecoin_data) {
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static GameCoin ReadGameCoinData() {
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const std::string& nand_directory = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir);
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FileSys::ArchiveFactory_ExtSaveData extdata_archive_factory(nand_directory, true);
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FileSys::ArchiveFactory_ExtSaveData extdata_archive_factory(nand_directory,
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FileSys::ExtSaveDataType::Shared);
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FileSys::Path archive_path(ptm_shared_extdata_id);
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auto archive_result = extdata_archive_factory.Open(archive_path, 0);
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@ -209,7 +211,8 @@ Module::Module() {
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// Open the SharedExtSaveData archive 0xF000000B and create the gamecoin.dat file if it doesn't
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// exist
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const std::string& nand_directory = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir);
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FileSys::ArchiveFactory_ExtSaveData extdata_archive_factory(nand_directory, true);
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FileSys::ArchiveFactory_ExtSaveData extdata_archive_factory(nand_directory,
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FileSys::ExtSaveDataType::Shared);
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const FileSys::Path archive_path(ptm_shared_extdata_id);
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const auto archive_result = extdata_archive_factory.Open(archive_path, 0);
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// If the archive didn't exist, write the default game coin file
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