replaced common code with dolphin common
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										56
									
								
								akiru.sln
									
									
									
									
									
								
							@@ -1,23 +1,7 @@
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		||||
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 | 
			
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		||||
@@ -1,35 +1,59 @@
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		||||
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		||||
							
								
								
									
										19
									
								
								src/common/src/atomic.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										19
									
								
								src/common/src/atomic.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,19 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#ifndef _ATOMIC_H_
 | 
			
		||||
#define _ATOMIC_H_
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
 | 
			
		||||
#include "atomic_win32.h"
 | 
			
		||||
 | 
			
		||||
#else
 | 
			
		||||
 | 
			
		||||
// GCC-compatible compiler assumed!
 | 
			
		||||
#include "atomic_gcc.h"
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										113
									
								
								src/common/src/atomic_gcc.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										113
									
								
								src/common/src/atomic_gcc.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,113 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#ifndef _ATOMIC_GCC_H_
 | 
			
		||||
#define _ATOMIC_GCC_H_
 | 
			
		||||
 | 
			
		||||
#include "common.h"
 | 
			
		||||
 | 
			
		||||
// Atomic operations are performed in a single step by the CPU. It is
 | 
			
		||||
// impossible for other threads to see the operation "half-done."
 | 
			
		||||
//
 | 
			
		||||
// Some atomic operations can be combined with different types of memory
 | 
			
		||||
// barriers called "Acquire semantics" and "Release semantics", defined below.
 | 
			
		||||
//
 | 
			
		||||
// Acquire semantics: Future memory accesses cannot be relocated to before the
 | 
			
		||||
//                    operation.
 | 
			
		||||
//
 | 
			
		||||
// Release semantics: Past memory accesses cannot be relocated to after the
 | 
			
		||||
//                    operation.
 | 
			
		||||
//
 | 
			
		||||
// These barriers affect not only the compiler, but also the CPU.
 | 
			
		||||
 | 
			
		||||
namespace Common
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
inline void AtomicAdd(volatile u32& target, u32 value) {
 | 
			
		||||
	__sync_add_and_fetch(&target, value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline void AtomicAnd(volatile u32& target, u32 value) {
 | 
			
		||||
	__sync_and_and_fetch(&target, value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline void AtomicDecrement(volatile u32& target) {
 | 
			
		||||
	__sync_add_and_fetch(&target, -1);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline void AtomicIncrement(volatile u32& target) {
 | 
			
		||||
	__sync_add_and_fetch(&target, 1);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline u32 AtomicLoad(volatile u32& src) {
 | 
			
		||||
	return src; // 32-bit reads are always atomic.
 | 
			
		||||
}
 | 
			
		||||
inline u32 AtomicLoadAcquire(volatile u32& src) {
 | 
			
		||||
	//keep the compiler from caching any memory references
 | 
			
		||||
	u32 result = src; // 32-bit reads are always atomic.
 | 
			
		||||
	//__sync_synchronize(); // TODO: May not be necessary.
 | 
			
		||||
	// Compiler instruction only. x86 loads always have acquire semantics.
 | 
			
		||||
	__asm__ __volatile__ ( "":::"memory" );
 | 
			
		||||
	return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline void AtomicOr(volatile u32& target, u32 value) {
 | 
			
		||||
	__sync_or_and_fetch(&target, value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline void AtomicStore(volatile u32& dest, u32 value) {
 | 
			
		||||
	dest = value; // 32-bit writes are always atomic.
 | 
			
		||||
}
 | 
			
		||||
inline void AtomicStoreRelease(volatile u32& dest, u32 value) {
 | 
			
		||||
	__sync_lock_test_and_set(&dest, value); // TODO: Wrong! This function is has acquire semantics.
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Old code kept here for reference in case we need the parts with __asm__ __volatile__.
 | 
			
		||||
#if 0
 | 
			
		||||
LONG SyncInterlockedIncrement(LONG *Dest)
 | 
			
		||||
{
 | 
			
		||||
#if defined(__GNUC__) && defined (__GNUC_MINOR__) && ((4 < __GNUC__) || (4 == __GNUC__ && 1 <= __GNUC_MINOR__))
 | 
			
		||||
  return  __sync_add_and_fetch(Dest, 1);
 | 
			
		||||
#else
 | 
			
		||||
  register int result;
 | 
			
		||||
  __asm__ __volatile__("lock; xadd %0,%1"
 | 
			
		||||
                       : "=r" (result), "=m" (*Dest)
 | 
			
		||||
                       : "0" (1), "m" (*Dest)
 | 
			
		||||
                       : "memory");
 | 
			
		||||
  return result;
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
LONG SyncInterlockedExchangeAdd(LONG *Dest, LONG Val)
 | 
			
		||||
{
 | 
			
		||||
#if defined(__GNUC__) && defined (__GNUC_MINOR__) && ((4 < __GNUC__) || (4 == __GNUC__ && 1 <= __GNUC_MINOR__))
 | 
			
		||||
  return  __sync_add_and_fetch(Dest, Val);
 | 
			
		||||
#else
 | 
			
		||||
  register int result;
 | 
			
		||||
  __asm__ __volatile__("lock; xadd %0,%1"
 | 
			
		||||
                       : "=r" (result), "=m" (*Dest)
 | 
			
		||||
                       : "0" (Val), "m" (*Dest)
 | 
			
		||||
                       : "memory");
 | 
			
		||||
  return result;
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
LONG SyncInterlockedExchange(LONG *Dest, LONG Val)
 | 
			
		||||
{
 | 
			
		||||
#if defined(__GNUC__) && defined (__GNUC_MINOR__) && ((4 < __GNUC__) || (4 == __GNUC__ && 1 <= __GNUC_MINOR__))
 | 
			
		||||
  return  __sync_lock_test_and_set(Dest, Val);
 | 
			
		||||
#else
 | 
			
		||||
  register int result;
 | 
			
		||||
  __asm__ __volatile__("lock; xchg %0,%1"
 | 
			
		||||
                       : "=r" (result), "=m" (*Dest)
 | 
			
		||||
                       : "0" (Val), "m" (*Dest)
 | 
			
		||||
                       : "memory");
 | 
			
		||||
  return result;
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										72
									
								
								src/common/src/atomic_win32.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										72
									
								
								src/common/src/atomic_win32.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,72 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#ifndef _ATOMIC_WIN32_H_
 | 
			
		||||
#define _ATOMIC_WIN32_H_
 | 
			
		||||
 | 
			
		||||
#include "common.h"
 | 
			
		||||
#include <intrin.h>
 | 
			
		||||
#include <Windows.h>
 | 
			
		||||
 | 
			
		||||
// Atomic operations are performed in a single step by the CPU. It is
 | 
			
		||||
// impossible for other threads to see the operation "half-done."
 | 
			
		||||
//
 | 
			
		||||
// Some atomic operations can be combined with different types of memory
 | 
			
		||||
// barriers called "Acquire semantics" and "Release semantics", defined below.
 | 
			
		||||
//
 | 
			
		||||
// Acquire semantics: Future memory accesses cannot be relocated to before the
 | 
			
		||||
//                    operation.
 | 
			
		||||
//
 | 
			
		||||
// Release semantics: Past memory accesses cannot be relocated to after the
 | 
			
		||||
//                    operation.
 | 
			
		||||
//
 | 
			
		||||
// These barriers affect not only the compiler, but also the CPU.
 | 
			
		||||
//
 | 
			
		||||
// NOTE: Acquire and Release are not differentiated right now. They perform a
 | 
			
		||||
// full memory barrier instead of a "one-way" memory barrier. The newest
 | 
			
		||||
// Windows SDK has Acquire and Release versions of some Interlocked* functions.
 | 
			
		||||
 | 
			
		||||
namespace Common
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
inline void AtomicAdd(volatile u32& target, u32 value) {
 | 
			
		||||
	InterlockedExchangeAdd((volatile LONG*)&target, (LONG)value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline void AtomicAnd(volatile u32& target, u32 value) {
 | 
			
		||||
	_InterlockedAnd((volatile LONG*)&target, (LONG)value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline void AtomicIncrement(volatile u32& target) {
 | 
			
		||||
	InterlockedIncrement((volatile LONG*)&target);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline void AtomicDecrement(volatile u32& target) {
 | 
			
		||||
	InterlockedDecrement((volatile LONG*)&target);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline u32 AtomicLoad(volatile u32& src) {
 | 
			
		||||
	return src; // 32-bit reads are always atomic.
 | 
			
		||||
}
 | 
			
		||||
inline u32 AtomicLoadAcquire(volatile u32& src) {
 | 
			
		||||
	u32 result = src; // 32-bit reads are always atomic.
 | 
			
		||||
	_ReadBarrier(); // Compiler instruction only. x86 loads always have acquire semantics.
 | 
			
		||||
	return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline void AtomicOr(volatile u32& target, u32 value) {
 | 
			
		||||
	_InterlockedOr((volatile LONG*)&target, (LONG)value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline void AtomicStore(volatile u32& dest, u32 value) {
 | 
			
		||||
	dest = value; // 32-bit writes are always atomic.
 | 
			
		||||
}
 | 
			
		||||
inline void AtomicStoreRelease(volatile u32& dest, u32 value) {
 | 
			
		||||
	_WriteBarrier(); // Compiler instruction only. x86 stores always have release semantics.
 | 
			
		||||
	dest = value; // 32-bit writes are always atomic.
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										203
									
								
								src/common/src/break_points.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										203
									
								
								src/common/src/break_points.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,203 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include "common.h"
 | 
			
		||||
#include "debug_interface.h"
 | 
			
		||||
#include "break_points.h"
 | 
			
		||||
 | 
			
		||||
#include <sstream>
 | 
			
		||||
#include <algorithm>
 | 
			
		||||
 | 
			
		||||
bool BreakPoints::IsAddressBreakPoint(u32 _iAddress)
 | 
			
		||||
{
 | 
			
		||||
	for (TBreakPoints::iterator i = m_BreakPoints.begin(); i != m_BreakPoints.end(); ++i)
 | 
			
		||||
		if (i->iAddress == _iAddress)
 | 
			
		||||
			return true;
 | 
			
		||||
	return false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool BreakPoints::IsTempBreakPoint(u32 _iAddress)
 | 
			
		||||
{
 | 
			
		||||
	for (TBreakPoints::iterator i = m_BreakPoints.begin(); i != m_BreakPoints.end(); ++i)
 | 
			
		||||
		if (i->iAddress == _iAddress && i->bTemporary)
 | 
			
		||||
			return true;
 | 
			
		||||
	return false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
BreakPoints::TBreakPointsStr BreakPoints::GetStrings() const
 | 
			
		||||
{
 | 
			
		||||
	TBreakPointsStr bps;
 | 
			
		||||
	for (TBreakPoints::const_iterator i = m_BreakPoints.begin();
 | 
			
		||||
		i != m_BreakPoints.end(); ++i)
 | 
			
		||||
	{
 | 
			
		||||
		if (!i->bTemporary)
 | 
			
		||||
		{
 | 
			
		||||
			std::stringstream bp;
 | 
			
		||||
			bp << std::hex << i->iAddress << " " << (i->bOn ? "n" : "");
 | 
			
		||||
			bps.push_back(bp.str());
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return bps;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void BreakPoints::AddFromStrings(const TBreakPointsStr& bps)
 | 
			
		||||
{
 | 
			
		||||
	for (TBreakPointsStr::const_iterator i = bps.begin(); i != bps.end(); ++i)
 | 
			
		||||
	{
 | 
			
		||||
		TBreakPoint bp;
 | 
			
		||||
		std::stringstream bpstr;
 | 
			
		||||
		bpstr << std::hex << *i;
 | 
			
		||||
		bpstr >> bp.iAddress;
 | 
			
		||||
		bp.bOn = i->find("n") != i->npos;
 | 
			
		||||
		bp.bTemporary = false;
 | 
			
		||||
		Add(bp);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void BreakPoints::Add(const TBreakPoint& bp)
 | 
			
		||||
{
 | 
			
		||||
	if (!IsAddressBreakPoint(bp.iAddress))
 | 
			
		||||
	{
 | 
			
		||||
		m_BreakPoints.push_back(bp);
 | 
			
		||||
		//if (jit)
 | 
			
		||||
		//	jit->GetBlockCache()->InvalidateICache(bp.iAddress, 4);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void BreakPoints::Add(u32 em_address, bool temp)
 | 
			
		||||
{
 | 
			
		||||
	if (!IsAddressBreakPoint(em_address)) // only add new addresses
 | 
			
		||||
	{
 | 
			
		||||
		TBreakPoint pt; // breakpoint settings
 | 
			
		||||
		pt.bOn = true;
 | 
			
		||||
		pt.bTemporary = temp;
 | 
			
		||||
		pt.iAddress = em_address;
 | 
			
		||||
 | 
			
		||||
		m_BreakPoints.push_back(pt);
 | 
			
		||||
 | 
			
		||||
		//if (jit)
 | 
			
		||||
		//	jit->GetBlockCache()->InvalidateICache(em_address, 4);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void BreakPoints::Remove(u32 em_address)
 | 
			
		||||
{
 | 
			
		||||
	for (TBreakPoints::iterator i = m_BreakPoints.begin(); i != m_BreakPoints.end(); ++i)
 | 
			
		||||
	{
 | 
			
		||||
		if (i->iAddress == em_address)
 | 
			
		||||
		{
 | 
			
		||||
			m_BreakPoints.erase(i);
 | 
			
		||||
			//if (jit)
 | 
			
		||||
			//	jit->GetBlockCache()->InvalidateICache(em_address, 4);
 | 
			
		||||
			return;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void BreakPoints::Clear()
 | 
			
		||||
{
 | 
			
		||||
	//if (jit)
 | 
			
		||||
	//{
 | 
			
		||||
	//	std::for_each(m_BreakPoints.begin(), m_BreakPoints.end(),
 | 
			
		||||
	//		[](const TBreakPoint& bp)
 | 
			
		||||
	//		{
 | 
			
		||||
	//			jit->GetBlockCache()->InvalidateICache(bp.iAddress, 4);
 | 
			
		||||
	//		}
 | 
			
		||||
	//	);
 | 
			
		||||
	//}
 | 
			
		||||
	
 | 
			
		||||
	m_BreakPoints.clear();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
MemChecks::TMemChecksStr MemChecks::GetStrings() const
 | 
			
		||||
{
 | 
			
		||||
	TMemChecksStr mcs;
 | 
			
		||||
	for (TMemChecks::const_iterator i = m_MemChecks.begin();
 | 
			
		||||
		i != m_MemChecks.end(); ++i)
 | 
			
		||||
	{
 | 
			
		||||
		std::stringstream mc;
 | 
			
		||||
		mc << std::hex << i->StartAddress;
 | 
			
		||||
		mc << " " << (i->bRange ? i->EndAddress : i->StartAddress) << " " <<
 | 
			
		||||
			(i->bRange ? "n" : "") << (i->OnRead ? "r" : "") <<
 | 
			
		||||
			(i->OnWrite ? "w" : "") << (i->Log ? "l" : "") << (i->Break ? "p" : "");
 | 
			
		||||
		mcs.push_back(mc.str());
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return mcs;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void MemChecks::AddFromStrings(const TMemChecksStr& mcs)
 | 
			
		||||
{
 | 
			
		||||
	for (TMemChecksStr::const_iterator i = mcs.begin(); i != mcs.end(); ++i)
 | 
			
		||||
	{
 | 
			
		||||
		TMemCheck mc;
 | 
			
		||||
		std::stringstream mcstr;
 | 
			
		||||
		mcstr << std::hex << *i;
 | 
			
		||||
		mcstr >> mc.StartAddress;
 | 
			
		||||
		mc.bRange	= i->find("n") != i->npos;
 | 
			
		||||
		mc.OnRead	= i->find("r") != i->npos;
 | 
			
		||||
		mc.OnWrite	= i->find("w") != i->npos;
 | 
			
		||||
		mc.Log		= i->find("l") != i->npos;
 | 
			
		||||
		mc.Break	= i->find("p") != i->npos;
 | 
			
		||||
		if (mc.bRange)
 | 
			
		||||
			mcstr >> mc.EndAddress;
 | 
			
		||||
		else
 | 
			
		||||
			mc.EndAddress = mc.StartAddress;
 | 
			
		||||
		Add(mc);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void MemChecks::Add(const TMemCheck& _rMemoryCheck)
 | 
			
		||||
{
 | 
			
		||||
	if (GetMemCheck(_rMemoryCheck.StartAddress) == 0)
 | 
			
		||||
		m_MemChecks.push_back(_rMemoryCheck);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void MemChecks::Remove(u32 _Address)
 | 
			
		||||
{
 | 
			
		||||
	for (TMemChecks::iterator i = m_MemChecks.begin(); i != m_MemChecks.end(); ++i)
 | 
			
		||||
	{
 | 
			
		||||
		if (i->StartAddress == _Address)
 | 
			
		||||
		{
 | 
			
		||||
			m_MemChecks.erase(i);
 | 
			
		||||
			return;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
TMemCheck *MemChecks::GetMemCheck(u32 address)
 | 
			
		||||
{
 | 
			
		||||
	for (TMemChecks::iterator i = m_MemChecks.begin(); i != m_MemChecks.end(); ++i)
 | 
			
		||||
	{
 | 
			
		||||
		if (i->bRange)
 | 
			
		||||
		{
 | 
			
		||||
			if (address >= i->StartAddress && address <= i->EndAddress)
 | 
			
		||||
				return &(*i);
 | 
			
		||||
		}
 | 
			
		||||
		else if (i->StartAddress == address)
 | 
			
		||||
			return &(*i);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// none found
 | 
			
		||||
	return 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void TMemCheck::Action(DebugInterface *debug_interface, u32 iValue, u32 addr,
 | 
			
		||||
						bool write, int size, u32 pc)
 | 
			
		||||
{
 | 
			
		||||
	if ((write && OnWrite) || (!write && OnRead))
 | 
			
		||||
	{
 | 
			
		||||
		if (Log)
 | 
			
		||||
		{
 | 
			
		||||
			INFO_LOG(MEMMAP, "CHK %08x (%s) %s%i %0*x at %08x (%s)",
 | 
			
		||||
				pc, debug_interface->getDescription(pc).c_str(),
 | 
			
		||||
				write ? "Write" : "Read", size*8, size*2, iValue, addr,
 | 
			
		||||
				debug_interface->getDescription(addr).c_str()
 | 
			
		||||
				);
 | 
			
		||||
		}
 | 
			
		||||
		if (Break)
 | 
			
		||||
			debug_interface->breakNow();
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										102
									
								
								src/common/src/break_points.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										102
									
								
								src/common/src/break_points.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,102 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#ifndef _DEBUGGER_BREAKPOINTS_H
 | 
			
		||||
#define _DEBUGGER_BREAKPOINTS_H
 | 
			
		||||
 | 
			
		||||
#include <vector>
 | 
			
		||||
#include <string>
 | 
			
		||||
 | 
			
		||||
#include "common.h"
 | 
			
		||||
 | 
			
		||||
class DebugInterface;
 | 
			
		||||
 | 
			
		||||
struct TBreakPoint
 | 
			
		||||
{
 | 
			
		||||
	u32		iAddress;
 | 
			
		||||
	bool	bOn;
 | 
			
		||||
	bool	bTemporary;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
struct TMemCheck
 | 
			
		||||
{
 | 
			
		||||
	TMemCheck() {
 | 
			
		||||
		numHits = 0;
 | 
			
		||||
		StartAddress = EndAddress = 0;
 | 
			
		||||
		bRange = OnRead = OnWrite = Log = Break = false;
 | 
			
		||||
	}
 | 
			
		||||
	u32 StartAddress;
 | 
			
		||||
	u32 EndAddress;
 | 
			
		||||
 | 
			
		||||
	bool	bRange;
 | 
			
		||||
 | 
			
		||||
	bool	OnRead;
 | 
			
		||||
	bool	OnWrite;
 | 
			
		||||
 | 
			
		||||
	bool	Log;
 | 
			
		||||
	bool	Break;
 | 
			
		||||
 | 
			
		||||
	u32		numHits;
 | 
			
		||||
 | 
			
		||||
	void Action(DebugInterface *dbg_interface, u32 _iValue, u32 addr,
 | 
			
		||||
				bool write, int size, u32 pc);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Code breakpoints.
 | 
			
		||||
class BreakPoints
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	typedef std::vector<TBreakPoint> TBreakPoints;
 | 
			
		||||
	typedef std::vector<std::string> TBreakPointsStr;
 | 
			
		||||
 | 
			
		||||
	const TBreakPoints& GetBreakPoints() { return m_BreakPoints; }
 | 
			
		||||
 | 
			
		||||
	TBreakPointsStr GetStrings() const;
 | 
			
		||||
	void AddFromStrings(const TBreakPointsStr& bps);
 | 
			
		||||
 | 
			
		||||
	// is address breakpoint
 | 
			
		||||
	bool IsAddressBreakPoint(u32 _iAddress);
 | 
			
		||||
	bool IsTempBreakPoint(u32 _iAddress);
 | 
			
		||||
 | 
			
		||||
	// Add BreakPoint
 | 
			
		||||
	void Add(u32 em_address, bool temp=false);
 | 
			
		||||
	void Add(const TBreakPoint& bp);
 | 
			
		||||
 | 
			
		||||
	// Remove Breakpoint
 | 
			
		||||
	void Remove(u32 _iAddress);
 | 
			
		||||
	void Clear();
 | 
			
		||||
 | 
			
		||||
    void DeleteByAddress(u32 _Address);
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
	TBreakPoints m_BreakPoints;
 | 
			
		||||
	u32	m_iBreakOnCount;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// Memory breakpoints
 | 
			
		||||
class MemChecks
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	typedef std::vector<TMemCheck> TMemChecks;
 | 
			
		||||
	typedef std::vector<std::string> TMemChecksStr;
 | 
			
		||||
 | 
			
		||||
	TMemChecks m_MemChecks;
 | 
			
		||||
 | 
			
		||||
	const TMemChecks& GetMemChecks() { return m_MemChecks; }
 | 
			
		||||
 | 
			
		||||
	TMemChecksStr GetStrings() const;
 | 
			
		||||
	void AddFromStrings(const TMemChecksStr& mcs);
 | 
			
		||||
 | 
			
		||||
	void Add(const TMemCheck& _rMemoryCheck);
 | 
			
		||||
 | 
			
		||||
	// memory breakpoint
 | 
			
		||||
	TMemCheck *GetMemCheck(u32 address);
 | 
			
		||||
    void Remove(u32 _Address);
 | 
			
		||||
 | 
			
		||||
	void Clear() { m_MemChecks.clear(); };
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										384
									
								
								src/common/src/chunk_file.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										384
									
								
								src/common/src/chunk_file.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,384 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#ifndef _POINTERWRAP_H_
 | 
			
		||||
#define _POINTERWRAP_H_
 | 
			
		||||
 | 
			
		||||
// Extremely simple serialization framework.
 | 
			
		||||
 | 
			
		||||
// (mis)-features:
 | 
			
		||||
// + Super fast
 | 
			
		||||
// + Very simple
 | 
			
		||||
// + Same code is used for serialization and deserializaition (in most cases)
 | 
			
		||||
// - Zero backwards/forwards compatibility
 | 
			
		||||
// - Serialization code for anything complex has to be manually written.
 | 
			
		||||
 | 
			
		||||
#include <map>
 | 
			
		||||
#include <vector>
 | 
			
		||||
#include <list>
 | 
			
		||||
#include <deque>
 | 
			
		||||
#include <string>
 | 
			
		||||
#include <type_traits>
 | 
			
		||||
 | 
			
		||||
#include "common.h"
 | 
			
		||||
#include "file_util.h"
 | 
			
		||||
 | 
			
		||||
template <class T>
 | 
			
		||||
struct LinkedListItem : public T
 | 
			
		||||
{
 | 
			
		||||
	LinkedListItem<T> *next;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Wrapper class
 | 
			
		||||
class PointerWrap
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	enum Mode
 | 
			
		||||
	{
 | 
			
		||||
		MODE_READ = 1, // load
 | 
			
		||||
		MODE_WRITE, // save
 | 
			
		||||
		MODE_MEASURE, // calculate size
 | 
			
		||||
		MODE_VERIFY, // compare
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	u8 **ptr;
 | 
			
		||||
	Mode mode;
 | 
			
		||||
 | 
			
		||||
public:
 | 
			
		||||
	PointerWrap(u8 **ptr_, Mode mode_) : ptr(ptr_), mode(mode_) {}
 | 
			
		||||
 | 
			
		||||
	void SetMode(Mode mode_) { mode = mode_; }
 | 
			
		||||
	Mode GetMode() const { return mode; }
 | 
			
		||||
	u8** GetPPtr() { return ptr; }
 | 
			
		||||
 | 
			
		||||
	template <typename K, class V>
 | 
			
		||||
	void Do(std::map<K, V>& x)
 | 
			
		||||
	{
 | 
			
		||||
		u32 count = (u32)x.size();
 | 
			
		||||
		Do(count);
 | 
			
		||||
 | 
			
		||||
		switch (mode)
 | 
			
		||||
		{
 | 
			
		||||
		case MODE_READ:
 | 
			
		||||
			for (x.clear(); count != 0; --count)
 | 
			
		||||
			{
 | 
			
		||||
				std::pair<K, V> pair;
 | 
			
		||||
				Do(pair.first);
 | 
			
		||||
				Do(pair.second);
 | 
			
		||||
				x.insert(pair);
 | 
			
		||||
			}
 | 
			
		||||
			break;
 | 
			
		||||
 | 
			
		||||
		case MODE_WRITE:
 | 
			
		||||
		case MODE_MEASURE:
 | 
			
		||||
		case MODE_VERIFY:
 | 
			
		||||
			for (auto itr = x.begin(); itr != x.end(); ++itr)
 | 
			
		||||
			{
 | 
			
		||||
				Do(itr->first);
 | 
			
		||||
				Do(itr->second);
 | 
			
		||||
			}
 | 
			
		||||
			break;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	template <typename T>
 | 
			
		||||
	void DoContainer(T& x)
 | 
			
		||||
	{
 | 
			
		||||
		u32 size = (u32)x.size();
 | 
			
		||||
		Do(size);
 | 
			
		||||
		x.resize(size);
 | 
			
		||||
 | 
			
		||||
		for (auto itr = x.begin(); itr != x.end(); ++itr)
 | 
			
		||||
			Do(*itr);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	template <typename T>
 | 
			
		||||
	void Do(std::vector<T>& x)
 | 
			
		||||
	{
 | 
			
		||||
		DoContainer(x);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	template <typename T>
 | 
			
		||||
	void Do(std::list<T>& x)
 | 
			
		||||
	{
 | 
			
		||||
		DoContainer(x);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	template <typename T>
 | 
			
		||||
	void Do(std::deque<T>& x)
 | 
			
		||||
	{
 | 
			
		||||
		DoContainer(x);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	template <typename T>
 | 
			
		||||
	void Do(std::basic_string<T>& x)
 | 
			
		||||
	{
 | 
			
		||||
		DoContainer(x);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	template <typename T>
 | 
			
		||||
	void DoArray(T* x, u32 count)
 | 
			
		||||
	{
 | 
			
		||||
		for (u32 i = 0; i != count; ++i)
 | 
			
		||||
			Do(x[i]);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	template <typename T>
 | 
			
		||||
	void Do(T& x)
 | 
			
		||||
	{
 | 
			
		||||
		// Ideally this would be std::is_trivially_copyable, but not enough support yet
 | 
			
		||||
		static_assert(std::is_pod<T>::value, "Only sane for POD types");
 | 
			
		||||
		
 | 
			
		||||
		DoVoid((void*)&x, sizeof(x));
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	template <typename T>
 | 
			
		||||
	void DoPOD(T& x)
 | 
			
		||||
	{
 | 
			
		||||
		DoVoid((void*)&x, sizeof(x));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	template <typename T>
 | 
			
		||||
	void DoPointer(T*& x, T* const base)
 | 
			
		||||
	{
 | 
			
		||||
		// pointers can be more than 2^31 apart, but you're using this function wrong if you need that much range
 | 
			
		||||
		s32 offset = x - base;
 | 
			
		||||
		Do(offset);
 | 
			
		||||
		if (mode == MODE_READ)
 | 
			
		||||
			x = base + offset;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Let's pretend std::list doesn't exist!
 | 
			
		||||
	template <class T, LinkedListItem<T>* (*TNew)(), void (*TFree)(LinkedListItem<T>*), void (*TDo)(PointerWrap&, T*)>
 | 
			
		||||
	void DoLinkedList(LinkedListItem<T>*& list_start, LinkedListItem<T>** list_end=0)
 | 
			
		||||
	{
 | 
			
		||||
		LinkedListItem<T>* list_cur = list_start;
 | 
			
		||||
		LinkedListItem<T>* prev = 0;
 | 
			
		||||
 | 
			
		||||
		while (true)
 | 
			
		||||
		{
 | 
			
		||||
			u8 shouldExist = (list_cur ? 1 : 0);
 | 
			
		||||
			Do(shouldExist);
 | 
			
		||||
			if (shouldExist == 1)
 | 
			
		||||
			{
 | 
			
		||||
				LinkedListItem<T>* cur = list_cur ? list_cur : TNew();
 | 
			
		||||
				TDo(*this, (T*)cur);
 | 
			
		||||
				if (!list_cur)
 | 
			
		||||
				{
 | 
			
		||||
					if (mode == MODE_READ)
 | 
			
		||||
					{
 | 
			
		||||
						cur->next = 0;
 | 
			
		||||
						list_cur = cur;
 | 
			
		||||
						if (prev)
 | 
			
		||||
							prev->next = cur;
 | 
			
		||||
						else
 | 
			
		||||
							list_start = cur;
 | 
			
		||||
					}
 | 
			
		||||
					else
 | 
			
		||||
					{
 | 
			
		||||
						TFree(cur);
 | 
			
		||||
						continue;
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
			else
 | 
			
		||||
			{
 | 
			
		||||
				if (mode == MODE_READ)
 | 
			
		||||
				{
 | 
			
		||||
					if (prev)
 | 
			
		||||
						prev->next = 0;
 | 
			
		||||
					if (list_end)
 | 
			
		||||
						*list_end = prev;
 | 
			
		||||
					if (list_cur)
 | 
			
		||||
					{
 | 
			
		||||
						if (list_start == list_cur)
 | 
			
		||||
							list_start = 0;
 | 
			
		||||
						do
 | 
			
		||||
						{
 | 
			
		||||
							LinkedListItem<T>* next = list_cur->next;
 | 
			
		||||
							TFree(list_cur);
 | 
			
		||||
							list_cur = next;
 | 
			
		||||
						}
 | 
			
		||||
						while (list_cur);
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
				break;
 | 
			
		||||
			}
 | 
			
		||||
			prev = list_cur;
 | 
			
		||||
			list_cur = list_cur->next;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void DoMarker(const char* prevName, u32 arbitraryNumber = 0x42)
 | 
			
		||||
	{
 | 
			
		||||
		u32 cookie = arbitraryNumber;
 | 
			
		||||
		Do(cookie);
 | 
			
		||||
 | 
			
		||||
		if (mode == PointerWrap::MODE_READ && cookie != arbitraryNumber)
 | 
			
		||||
		{
 | 
			
		||||
			PanicAlertT("Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). Aborting savestate load...",
 | 
			
		||||
				prevName, cookie, cookie, arbitraryNumber, arbitraryNumber);
 | 
			
		||||
			mode = PointerWrap::MODE_MEASURE;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
	__forceinline void DoByte(u8& x)
 | 
			
		||||
	{
 | 
			
		||||
		switch (mode)
 | 
			
		||||
		{
 | 
			
		||||
		case MODE_READ:
 | 
			
		||||
			x = **ptr;
 | 
			
		||||
			break;
 | 
			
		||||
 | 
			
		||||
		case MODE_WRITE:
 | 
			
		||||
			**ptr = x;
 | 
			
		||||
			break;
 | 
			
		||||
 | 
			
		||||
		case MODE_MEASURE:
 | 
			
		||||
			break;
 | 
			
		||||
 | 
			
		||||
		case MODE_VERIFY:
 | 
			
		||||
			_dbg_assert_msg_(COMMON, (x == **ptr),
 | 
			
		||||
				"Savestate verification failure: %d (0x%X) (at %p) != %d (0x%X) (at %p).\n",
 | 
			
		||||
					x, x, &x, **ptr, **ptr, *ptr);
 | 
			
		||||
			break;
 | 
			
		||||
 | 
			
		||||
		default:
 | 
			
		||||
			break;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		++(*ptr);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void DoVoid(void *data, u32 size)
 | 
			
		||||
	{
 | 
			
		||||
		for(u32 i = 0; i != size; ++i)
 | 
			
		||||
			DoByte(reinterpret_cast<u8*>(data)[i]);
 | 
			
		||||
	}
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class CChunkFileReader
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	// Load file template
 | 
			
		||||
	template<class T>
 | 
			
		||||
	static bool Load(const std::string& _rFilename, u32 _Revision, T& _class)
 | 
			
		||||
	{
 | 
			
		||||
		INFO_LOG(COMMON, "ChunkReader: Loading %s" , _rFilename.c_str());
 | 
			
		||||
 | 
			
		||||
		if (!File::Exists(_rFilename))
 | 
			
		||||
			return false;
 | 
			
		||||
				
 | 
			
		||||
		// Check file size
 | 
			
		||||
		const u64 fileSize = File::GetSize(_rFilename);
 | 
			
		||||
		static const u64 headerSize = sizeof(SChunkHeader);
 | 
			
		||||
		if (fileSize < headerSize)
 | 
			
		||||
		{
 | 
			
		||||
			ERROR_LOG(COMMON,"ChunkReader: File too small");
 | 
			
		||||
			return false;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		File::IOFile pFile(_rFilename, "rb");
 | 
			
		||||
		if (!pFile)
 | 
			
		||||
		{
 | 
			
		||||
			ERROR_LOG(COMMON,"ChunkReader: Can't open file for reading");
 | 
			
		||||
			return false;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		// read the header
 | 
			
		||||
		SChunkHeader header;
 | 
			
		||||
		if (!pFile.ReadArray(&header, 1))
 | 
			
		||||
		{
 | 
			
		||||
			ERROR_LOG(COMMON,"ChunkReader: Bad header size");
 | 
			
		||||
			return false;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		// Check revision
 | 
			
		||||
		if (header.Revision != _Revision)
 | 
			
		||||
		{
 | 
			
		||||
			ERROR_LOG(COMMON,"ChunkReader: Wrong file revision, got %d expected %d",
 | 
			
		||||
				header.Revision, _Revision);
 | 
			
		||||
			return false;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		// get size
 | 
			
		||||
		const u32 sz = (u32)(fileSize - headerSize);
 | 
			
		||||
		if (header.ExpectedSize != sz)
 | 
			
		||||
		{
 | 
			
		||||
			ERROR_LOG(COMMON,"ChunkReader: Bad file size, got %d expected %d",
 | 
			
		||||
				sz, header.ExpectedSize);
 | 
			
		||||
			return false;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		// read the state
 | 
			
		||||
		std::vector<u8> buffer(sz);
 | 
			
		||||
		if (!pFile.ReadArray(&buffer[0], sz))
 | 
			
		||||
		{
 | 
			
		||||
			ERROR_LOG(COMMON,"ChunkReader: Error reading file");
 | 
			
		||||
			return false;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		u8* ptr = &buffer[0];
 | 
			
		||||
		PointerWrap p(&ptr, PointerWrap::MODE_READ);
 | 
			
		||||
		_class.DoState(p);
 | 
			
		||||
		
 | 
			
		||||
		INFO_LOG(COMMON, "ChunkReader: Done loading %s" , _rFilename.c_str());
 | 
			
		||||
		return true;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Save file template
 | 
			
		||||
	template<class T>
 | 
			
		||||
	static bool Save(const std::string& _rFilename, u32 _Revision, T& _class)
 | 
			
		||||
	{
 | 
			
		||||
		INFO_LOG(COMMON, "ChunkReader: Writing %s" , _rFilename.c_str());
 | 
			
		||||
		File::IOFile pFile(_rFilename, "wb");
 | 
			
		||||
		if (!pFile)
 | 
			
		||||
		{
 | 
			
		||||
			ERROR_LOG(COMMON,"ChunkReader: Error opening file for write");
 | 
			
		||||
			return false;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		// Get data
 | 
			
		||||
		u8 *ptr = 0;
 | 
			
		||||
		PointerWrap p(&ptr, PointerWrap::MODE_MEASURE);
 | 
			
		||||
		_class.DoState(p);
 | 
			
		||||
		size_t const sz = (size_t)ptr;
 | 
			
		||||
		std::vector<u8> buffer(sz);
 | 
			
		||||
		ptr = &buffer[0];
 | 
			
		||||
		p.SetMode(PointerWrap::MODE_WRITE);
 | 
			
		||||
		_class.DoState(p);
 | 
			
		||||
 | 
			
		||||
		// Create header
 | 
			
		||||
		SChunkHeader header;
 | 
			
		||||
		header.Revision = _Revision;
 | 
			
		||||
		header.ExpectedSize = (u32)sz;
 | 
			
		||||
 | 
			
		||||
		// Write to file
 | 
			
		||||
		if (!pFile.WriteArray(&header, 1))
 | 
			
		||||
		{
 | 
			
		||||
			ERROR_LOG(COMMON,"ChunkReader: Failed writing header");
 | 
			
		||||
			return false;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if (!pFile.WriteArray(&buffer[0], sz))
 | 
			
		||||
		{
 | 
			
		||||
			ERROR_LOG(COMMON,"ChunkReader: Failed writing data");
 | 
			
		||||
			return false;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		INFO_LOG(COMMON,"ChunkReader: Done writing %s", _rFilename.c_str());
 | 
			
		||||
		return true;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
	struct SChunkHeader
 | 
			
		||||
	{
 | 
			
		||||
		u32 Revision;
 | 
			
		||||
		u32 ExpectedSize;
 | 
			
		||||
	};
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#endif  // _POINTERWRAP_H_
 | 
			
		||||
							
								
								
									
										164
									
								
								src/common/src/common.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										164
									
								
								src/common/src/common.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,164 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#ifndef _COMMON_H_
 | 
			
		||||
#define _COMMON_H_
 | 
			
		||||
 | 
			
		||||
// DO NOT EVER INCLUDE <windows.h> directly _or indirectly_ from this file
 | 
			
		||||
// since it slows down the build a lot.
 | 
			
		||||
 | 
			
		||||
#include <stdlib.h>
 | 
			
		||||
#include <stdio.h>
 | 
			
		||||
#include <string.h>
 | 
			
		||||
 | 
			
		||||
// SVN version number
 | 
			
		||||
extern const char *scm_rev_str;
 | 
			
		||||
extern const char *netplay_dolphin_ver;
 | 
			
		||||
 | 
			
		||||
// Force enable logging in the right modes. For some reason, something had changed
 | 
			
		||||
// so that debugfast no longer logged.
 | 
			
		||||
#if defined(_DEBUG) || defined(DEBUGFAST)
 | 
			
		||||
#undef LOGGING
 | 
			
		||||
#define LOGGING 1
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#define STACKALIGN
 | 
			
		||||
 | 
			
		||||
#if __cplusplus >= 201103 || defined(_MSC_VER) || defined(__GXX_EXPERIMENTAL_CXX0X__)
 | 
			
		||||
#define HAVE_CXX11_SYNTAX 1
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#if HAVE_CXX11_SYNTAX
 | 
			
		||||
// An inheritable class to disallow the copy constructor and operator= functions
 | 
			
		||||
class NonCopyable
 | 
			
		||||
{
 | 
			
		||||
protected:
 | 
			
		||||
	NonCopyable() {}
 | 
			
		||||
	NonCopyable(const NonCopyable&&) {}
 | 
			
		||||
	void operator=(const NonCopyable&&) {}
 | 
			
		||||
private:
 | 
			
		||||
	NonCopyable(NonCopyable&);
 | 
			
		||||
	NonCopyable& operator=(NonCopyable& other);
 | 
			
		||||
};
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#include "log.h"
 | 
			
		||||
#include "common_types.h"
 | 
			
		||||
#include "msg_handler.h"
 | 
			
		||||
#include "common_funcs.h"
 | 
			
		||||
 | 
			
		||||
#ifdef __APPLE__
 | 
			
		||||
// The Darwin ABI requires that stack frames be aligned to 16-byte boundaries.
 | 
			
		||||
// This is only needed on i386 gcc - x86_64 already aligns to 16 bytes.
 | 
			
		||||
#if defined __i386__ && defined __GNUC__
 | 
			
		||||
#undef STACKALIGN
 | 
			
		||||
#define STACKALIGN __attribute__((__force_align_arg_pointer__))
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#elif defined _WIN32
 | 
			
		||||
 | 
			
		||||
// Check MSC ver
 | 
			
		||||
	#if !defined _MSC_VER || _MSC_VER <= 1000
 | 
			
		||||
		#error needs at least version 1000 of MSC
 | 
			
		||||
	#endif
 | 
			
		||||
 | 
			
		||||
	#define NOMINMAX
 | 
			
		||||
 | 
			
		||||
// Memory leak checks
 | 
			
		||||
	#define CHECK_HEAP_INTEGRITY()
 | 
			
		||||
 | 
			
		||||
// Alignment
 | 
			
		||||
	#define GC_ALIGNED16(x) __declspec(align(16)) x
 | 
			
		||||
	#define GC_ALIGNED32(x) __declspec(align(32)) x
 | 
			
		||||
	#define GC_ALIGNED64(x) __declspec(align(64)) x
 | 
			
		||||
	#define GC_ALIGNED128(x) __declspec(align(128)) x
 | 
			
		||||
	#define GC_ALIGNED16_DECL(x) __declspec(align(16)) x
 | 
			
		||||
	#define GC_ALIGNED64_DECL(x) __declspec(align(64)) x
 | 
			
		||||
 | 
			
		||||
// Since they are always around on windows
 | 
			
		||||
	#define HAVE_WX 1
 | 
			
		||||
	#define HAVE_OPENAL 1
 | 
			
		||||
 | 
			
		||||
	#define HAVE_PORTAUDIO 1
 | 
			
		||||
 | 
			
		||||
// Debug definitions
 | 
			
		||||
	#if defined(_DEBUG)
 | 
			
		||||
		#include <crtdbg.h>
 | 
			
		||||
		#undef CHECK_HEAP_INTEGRITY
 | 
			
		||||
		#define CHECK_HEAP_INTEGRITY() {if (!_CrtCheckMemory()) PanicAlert("memory corruption detected. see log.");}
 | 
			
		||||
		// If you want to see how much a pain in the ass singletons are, for example:
 | 
			
		||||
		// {614} normal block at 0x030C5310, 188 bytes long.
 | 
			
		||||
		// Data: <Master Log      > 4D 61 73 74 65 72 20 4C 6F 67 00 00 00 00 00 00
 | 
			
		||||
		struct CrtDebugBreak { CrtDebugBreak(int spot) { _CrtSetBreakAlloc(spot); } };
 | 
			
		||||
		//CrtDebugBreak breakAt(614);
 | 
			
		||||
	#endif // end DEBUG/FAST
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
// Windows compatibility
 | 
			
		||||
#ifndef _WIN32
 | 
			
		||||
#include <limits.h>
 | 
			
		||||
#define MAX_PATH PATH_MAX
 | 
			
		||||
#ifdef _LP64
 | 
			
		||||
#define _M_X64 1
 | 
			
		||||
#else
 | 
			
		||||
#define _M_IX86 1
 | 
			
		||||
#endif
 | 
			
		||||
#define __forceinline inline __attribute__((always_inline))
 | 
			
		||||
#define GC_ALIGNED16(x) __attribute__((aligned(16))) x
 | 
			
		||||
#define GC_ALIGNED32(x) __attribute__((aligned(32))) x
 | 
			
		||||
#define GC_ALIGNED64(x) __attribute__((aligned(64))) x
 | 
			
		||||
#define GC_ALIGNED128(x) __attribute__((aligned(128))) x
 | 
			
		||||
#define GC_ALIGNED16_DECL(x) __attribute__((aligned(16))) x
 | 
			
		||||
#define GC_ALIGNED64_DECL(x) __attribute__((aligned(64))) x
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#ifdef _MSC_VER
 | 
			
		||||
#define __strdup _strdup
 | 
			
		||||
#define __getcwd _getcwd
 | 
			
		||||
#define __chdir _chdir
 | 
			
		||||
#else
 | 
			
		||||
#define __strdup strdup
 | 
			
		||||
#define __getcwd getcwd
 | 
			
		||||
#define __chdir chdir
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
// Dummy macro for marking translatable strings that can not be immediately translated.
 | 
			
		||||
// wxWidgets does not have a true dummy macro for this.
 | 
			
		||||
#define _trans(a) a
 | 
			
		||||
 | 
			
		||||
#if defined _M_GENERIC
 | 
			
		||||
#  define _M_SSE 0x0
 | 
			
		||||
#elif defined __GNUC__
 | 
			
		||||
# if defined __SSE4_2__
 | 
			
		||||
#  define _M_SSE 0x402
 | 
			
		||||
# elif defined __SSE4_1__
 | 
			
		||||
#  define _M_SSE 0x401
 | 
			
		||||
# elif defined __SSSE3__
 | 
			
		||||
#  define _M_SSE 0x301
 | 
			
		||||
# elif defined __SSE3__
 | 
			
		||||
#  define _M_SSE 0x300
 | 
			
		||||
# endif
 | 
			
		||||
#elif (_MSC_VER >= 1500) || __INTEL_COMPILER // Visual Studio 2008
 | 
			
		||||
#  define _M_SSE 0x402
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
// Host communication.
 | 
			
		||||
enum HOST_COMM
 | 
			
		||||
{
 | 
			
		||||
	// Begin at 10 in case there is already messages with wParam = 0, 1, 2 and so on
 | 
			
		||||
	WM_USER_STOP = 10,
 | 
			
		||||
	WM_USER_CREATE,
 | 
			
		||||
	WM_USER_SETCURSOR,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Used for notification on emulation state
 | 
			
		||||
enum EMUSTATE_CHANGE
 | 
			
		||||
{
 | 
			
		||||
	EMUSTATE_CHANGE_PLAY = 1,
 | 
			
		||||
	EMUSTATE_CHANGE_PAUSE,
 | 
			
		||||
	EMUSTATE_CHANGE_STOP
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#endif // _COMMON_H_
 | 
			
		||||
							
								
								
									
										243
									
								
								src/common/src/common_funcs.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										243
									
								
								src/common/src/common_funcs.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,243 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#ifndef _COMMONFUNCS_H_
 | 
			
		||||
#define _COMMONFUNCS_H_
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
#define SLEEP(x) Sleep(x)
 | 
			
		||||
#else
 | 
			
		||||
#include <unistd.h>
 | 
			
		||||
#define SLEEP(x) usleep(x*1000)
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
template <bool> struct CompileTimeAssert;
 | 
			
		||||
template<> struct CompileTimeAssert<true> {};
 | 
			
		||||
 | 
			
		||||
#define b2(x)   (   (x) | (   (x) >> 1) )
 | 
			
		||||
#define b4(x)   ( b2(x) | ( b2(x) >> 2) )
 | 
			
		||||
#define b8(x)   ( b4(x) | ( b4(x) >> 4) )
 | 
			
		||||
#define b16(x)  ( b8(x) | ( b8(x) >> 8) )  
 | 
			
		||||
#define b32(x)  (b16(x) | (b16(x) >>16) )
 | 
			
		||||
#define ROUND_UP_POW2(x)	(b32(x - 1) + 1)
 | 
			
		||||
 | 
			
		||||
#if defined __GNUC__ && !defined __SSSE3__ && !defined _M_GENERIC
 | 
			
		||||
#include <emmintrin.h>
 | 
			
		||||
static __inline __m128i __attribute__((__always_inline__))
 | 
			
		||||
_mm_shuffle_epi8(__m128i a, __m128i mask)
 | 
			
		||||
{
 | 
			
		||||
	__m128i result;
 | 
			
		||||
	__asm__("pshufb %1, %0"
 | 
			
		||||
		: "=x" (result)
 | 
			
		||||
		: "xm" (mask), "0" (a));
 | 
			
		||||
	return result;
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#ifndef _WIN32
 | 
			
		||||
 | 
			
		||||
#include <errno.h>
 | 
			
		||||
#ifdef __linux__
 | 
			
		||||
#include <byteswap.h>
 | 
			
		||||
#elif defined __FreeBSD__
 | 
			
		||||
#include <sys/endian.h>
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
// go to debugger mode
 | 
			
		||||
	#ifdef GEKKO
 | 
			
		||||
		#define Crash()
 | 
			
		||||
	#elif defined _M_GENERIC
 | 
			
		||||
		#define Crash() { exit(1); }
 | 
			
		||||
	#else
 | 
			
		||||
		#define Crash() {asm ("int $3");}
 | 
			
		||||
	#endif
 | 
			
		||||
	#define ARRAYSIZE(A) (sizeof(A)/sizeof((A)[0]))
 | 
			
		||||
// GCC 4.8 defines all the rotate functions now
 | 
			
		||||
// Small issue with GCC's lrotl/lrotr intrinsics is they are still 32bit while we require 64bit
 | 
			
		||||
#ifndef _rotl
 | 
			
		||||
inline u32 _rotl(u32 x, int shift) {
 | 
			
		||||
	shift &= 31;
 | 
			
		||||
	if (!shift) return x;
 | 
			
		||||
	return (x << shift) | (x >> (32 - shift));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline u32 _rotr(u32 x, int shift) {
 | 
			
		||||
	shift &= 31;
 | 
			
		||||
	if (!shift) return x;
 | 
			
		||||
	return (x >> shift) | (x << (32 - shift));
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
inline u64 _rotl64(u64 x, unsigned int shift){
 | 
			
		||||
	unsigned int n = shift % 64;
 | 
			
		||||
	return (x << n) | (x >> (64 - n));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline u64 _rotr64(u64 x, unsigned int shift){
 | 
			
		||||
	unsigned int n = shift % 64;
 | 
			
		||||
	return (x >> n) | (x << (64 - n));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#else // WIN32
 | 
			
		||||
// Function Cross-Compatibility
 | 
			
		||||
	#define strcasecmp _stricmp
 | 
			
		||||
	#define strncasecmp _strnicmp
 | 
			
		||||
	#define unlink _unlink
 | 
			
		||||
	#define snprintf _snprintf
 | 
			
		||||
	#define vscprintf _vscprintf
 | 
			
		||||
	
 | 
			
		||||
// Locale Cross-Compatibility
 | 
			
		||||
	#define locale_t _locale_t
 | 
			
		||||
	#define freelocale _free_locale
 | 
			
		||||
	#define newlocale(mask, locale, base) _create_locale(mask, locale)
 | 
			
		||||
	
 | 
			
		||||
	#define LC_GLOBAL_LOCALE	((locale_t)-1)
 | 
			
		||||
	#define LC_ALL_MASK			LC_ALL
 | 
			
		||||
	#define LC_COLLATE_MASK		LC_COLLATE
 | 
			
		||||
	#define LC_CTYPE_MASK		LC_CTYPE
 | 
			
		||||
	#define LC_MONETARY_MASK	LC_MONETARY
 | 
			
		||||
	#define LC_NUMERIC_MASK		LC_NUMERIC
 | 
			
		||||
	#define LC_TIME_MASK		LC_TIME
 | 
			
		||||
	
 | 
			
		||||
	inline locale_t uselocale(locale_t new_locale)
 | 
			
		||||
	{
 | 
			
		||||
		// Retrieve the current per thread locale setting
 | 
			
		||||
		bool bIsPerThread = (_configthreadlocale(0) == _ENABLE_PER_THREAD_LOCALE);
 | 
			
		||||
 | 
			
		||||
		// Retrieve the current thread-specific locale
 | 
			
		||||
		locale_t old_locale = bIsPerThread ? _get_current_locale() : LC_GLOBAL_LOCALE;
 | 
			
		||||
 | 
			
		||||
		if(new_locale == LC_GLOBAL_LOCALE)
 | 
			
		||||
		{
 | 
			
		||||
			// Restore the global locale
 | 
			
		||||
			_configthreadlocale(_DISABLE_PER_THREAD_LOCALE);
 | 
			
		||||
		}
 | 
			
		||||
		else if(new_locale != NULL)
 | 
			
		||||
		{
 | 
			
		||||
			// Configure the thread to set the locale only for this thread
 | 
			
		||||
			_configthreadlocale(_ENABLE_PER_THREAD_LOCALE);
 | 
			
		||||
 | 
			
		||||
			// Set all locale categories
 | 
			
		||||
			for(int i = LC_MIN; i <= LC_MAX; i++)
 | 
			
		||||
				setlocale(i, new_locale->locinfo->lc_category[i].locale);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		return old_locale;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
// 64 bit offsets for windows
 | 
			
		||||
	#define fseeko _fseeki64
 | 
			
		||||
	#define ftello _ftelli64
 | 
			
		||||
	#define atoll _atoi64
 | 
			
		||||
	#define stat64 _stat64
 | 
			
		||||
	#define fstat64 _fstat64
 | 
			
		||||
	#define fileno _fileno
 | 
			
		||||
 | 
			
		||||
	#if _M_IX86
 | 
			
		||||
		#define Crash() {__asm int 3}
 | 
			
		||||
	#else
 | 
			
		||||
extern "C" {
 | 
			
		||||
	__declspec(dllimport) void __stdcall DebugBreak(void);
 | 
			
		||||
}
 | 
			
		||||
		#define Crash() {DebugBreak();}
 | 
			
		||||
	#endif // M_IX86
 | 
			
		||||
#endif // WIN32 ndef
 | 
			
		||||
 | 
			
		||||
// Dolphin's min and max functions
 | 
			
		||||
#undef min
 | 
			
		||||
#undef max
 | 
			
		||||
 | 
			
		||||
template<class T>
 | 
			
		||||
inline T min(const T& a, const T& b) {return a > b ? b : a;}
 | 
			
		||||
template<class T>
 | 
			
		||||
inline T max(const T& a, const T& b) {return a > b ? a : b;}
 | 
			
		||||
 | 
			
		||||
// Generic function to get last error message.
 | 
			
		||||
// Call directly after the command or use the error num.
 | 
			
		||||
// This function might change the error code.
 | 
			
		||||
// Defined in Misc.cpp.
 | 
			
		||||
const char* GetLastErrorMsg();
 | 
			
		||||
 | 
			
		||||
namespace Common
 | 
			
		||||
{
 | 
			
		||||
inline u8 swap8(u8 _data) {return _data;}
 | 
			
		||||
inline u32 swap24(const u8* _data) {return (_data[0] << 16) | (_data[1] << 8) | _data[2];}
 | 
			
		||||
 | 
			
		||||
#ifdef ANDROID
 | 
			
		||||
#undef swap16
 | 
			
		||||
#undef swap32
 | 
			
		||||
#undef swap64
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
inline u16 swap16(u16 _data) {return _byteswap_ushort(_data);}
 | 
			
		||||
inline u32 swap32(u32 _data) {return _byteswap_ulong (_data);}
 | 
			
		||||
inline u64 swap64(u64 _data) {return _byteswap_uint64(_data);}
 | 
			
		||||
#elif _M_ARM
 | 
			
		||||
inline u16 swap16 (u16 _data) { u32 data = _data; __asm__ ("rev16 %0, %1\n" : "=l" (data) : "l" (data)); return (u16)data;} 
 | 
			
		||||
inline u32 swap32 (u32 _data) {__asm__ ("rev %0, %1\n" : "=l" (_data) : "l" (_data)); return _data;} 
 | 
			
		||||
inline u64 swap64(u64 _data) {return ((u64)swap32(_data) << 32) | swap32(_data >> 32);}
 | 
			
		||||
#elif __linux__
 | 
			
		||||
inline u16 swap16(u16 _data) {return bswap_16(_data);}
 | 
			
		||||
inline u32 swap32(u32 _data) {return bswap_32(_data);}
 | 
			
		||||
inline u64 swap64(u64 _data) {return bswap_64(_data);}
 | 
			
		||||
#elif __APPLE__
 | 
			
		||||
inline __attribute__((always_inline)) u16 swap16(u16 _data)
 | 
			
		||||
	{return (_data >> 8) | (_data << 8);}
 | 
			
		||||
inline __attribute__((always_inline)) u32 swap32(u32 _data)
 | 
			
		||||
	{return __builtin_bswap32(_data);}
 | 
			
		||||
inline __attribute__((always_inline)) u64 swap64(u64 _data)
 | 
			
		||||
	{return __builtin_bswap64(_data);}
 | 
			
		||||
#elif __FreeBSD__
 | 
			
		||||
inline u16 swap16(u16 _data) {return bswap16(_data);}
 | 
			
		||||
inline u32 swap32(u32 _data) {return bswap32(_data);}
 | 
			
		||||
inline u64 swap64(u64 _data) {return bswap64(_data);}
 | 
			
		||||
#else
 | 
			
		||||
// Slow generic implementation.
 | 
			
		||||
inline u16 swap16(u16 data) {return (data >> 8) | (data << 8);}
 | 
			
		||||
inline u32 swap32(u32 data) {return (swap16(data) << 16) | swap16(data >> 16);}
 | 
			
		||||
inline u64 swap64(u64 data) {return ((u64)swap32(data) << 32) | swap32(data >> 32);}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
inline u16 swap16(const u8* _pData) {return swap16(*(const u16*)_pData);}
 | 
			
		||||
inline u32 swap32(const u8* _pData) {return swap32(*(const u32*)_pData);}
 | 
			
		||||
inline u64 swap64(const u8* _pData) {return swap64(*(const u64*)_pData);}
 | 
			
		||||
 | 
			
		||||
template <int count>
 | 
			
		||||
void swap(u8*);
 | 
			
		||||
 | 
			
		||||
template <>
 | 
			
		||||
inline void swap<1>(u8* data)
 | 
			
		||||
{}
 | 
			
		||||
 | 
			
		||||
template <>
 | 
			
		||||
inline void swap<2>(u8* data)
 | 
			
		||||
{
 | 
			
		||||
	*reinterpret_cast<u16*>(data) = swap16(data);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <>
 | 
			
		||||
inline void swap<4>(u8* data)
 | 
			
		||||
{
 | 
			
		||||
	*reinterpret_cast<u32*>(data) = swap32(data);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <>
 | 
			
		||||
inline void swap<8>(u8* data)
 | 
			
		||||
{
 | 
			
		||||
	*reinterpret_cast<u64*>(data) = swap64(data);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
inline T FromBigEndian(T data)
 | 
			
		||||
{
 | 
			
		||||
	//static_assert(std::is_arithmetic<T>::value, "function only makes sense with arithmetic types");
 | 
			
		||||
	
 | 
			
		||||
	swap<sizeof(data)>(reinterpret_cast<u8*>(&data));
 | 
			
		||||
	return data;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
}  // Namespace Common
 | 
			
		||||
 | 
			
		||||
#endif // _COMMONFUNCS_H_
 | 
			
		||||
							
								
								
									
										71
									
								
								src/common/src/common_paths.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										71
									
								
								src/common/src/common_paths.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,71 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#ifndef _COMMON_PATHS_H_
 | 
			
		||||
#define _COMMON_PATHS_H_
 | 
			
		||||
 | 
			
		||||
// Make sure we pick up USER_DIR if set in config.h
 | 
			
		||||
#include "common.h"
 | 
			
		||||
 | 
			
		||||
// Directory seperators, do we need this?
 | 
			
		||||
#define DIR_SEP "/"
 | 
			
		||||
#define DIR_SEP_CHR '/'
 | 
			
		||||
 | 
			
		||||
// The user data dir
 | 
			
		||||
#define ROOT_DIR "."
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	#define USERDATA_DIR "user"
 | 
			
		||||
	#define DOLPHIN_DATA_DIR "akiru"
 | 
			
		||||
#else
 | 
			
		||||
	#define USERDATA_DIR "user"
 | 
			
		||||
	#ifdef USER_DIR
 | 
			
		||||
		#define DOLPHIN_DATA_DIR USER_DIR
 | 
			
		||||
	#else
 | 
			
		||||
		#define DOLPHIN_DATA_DIR ".akiru"
 | 
			
		||||
	#endif
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
// Shared data dirs (Sys and shared User for linux)
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	#define SYSDATA_DIR "sys"
 | 
			
		||||
#else
 | 
			
		||||
	#ifdef DATA_DIR
 | 
			
		||||
		#define SYSDATA_DIR DATA_DIR "sys"
 | 
			
		||||
		#define SHARED_USER_DIR  DATA_DIR USERDATA_DIR DIR_SEP
 | 
			
		||||
	#else
 | 
			
		||||
		#define SYSDATA_DIR "sys"
 | 
			
		||||
		#define SHARED_USER_DIR  ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP
 | 
			
		||||
	#endif
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
// Dirs in both User and Sys
 | 
			
		||||
#define EUR_DIR "EUR"
 | 
			
		||||
#define USA_DIR "USA"
 | 
			
		||||
#define JAP_DIR "JAP"
 | 
			
		||||
 | 
			
		||||
// Subdirs in the User dir returned by GetUserPath(D_USER_IDX)
 | 
			
		||||
#define CONFIG_DIR			"config"
 | 
			
		||||
#define GAMECONFIG_DIR		"game_config"
 | 
			
		||||
#define MAPS_DIR			"maps"
 | 
			
		||||
#define CACHE_DIR			"cache"
 | 
			
		||||
#define SHADERCACHE_DIR		"shader_cache"
 | 
			
		||||
#define STATESAVES_DIR		"state_saves"
 | 
			
		||||
#define SCREENSHOTS_DIR		"screenShots"
 | 
			
		||||
#define DUMP_DIR			"dump"
 | 
			
		||||
#define DUMP_TEXTURES_DIR	"textures"
 | 
			
		||||
#define DUMP_FRAMES_DIR		"frames"
 | 
			
		||||
#define DUMP_AUDIO_DIR		"audio"
 | 
			
		||||
#define LOGS_DIR			"logs"
 | 
			
		||||
#define SHADERS_DIR 		"shaders"
 | 
			
		||||
 | 
			
		||||
// Filenames
 | 
			
		||||
// Files in the directory returned by GetUserPath(D_CONFIG_IDX)
 | 
			
		||||
#define AKIRU_CONFIG	"akiru.ini"
 | 
			
		||||
#define DEBUGGER_CONFIG	"debugger.ini"
 | 
			
		||||
#define LOGGER_CONFIG	"logger.ini"
 | 
			
		||||
 | 
			
		||||
// Files in the directory returned by GetUserPath(D_LOGS_IDX)
 | 
			
		||||
#define MAIN_LOG	"akiru.log"
 | 
			
		||||
 | 
			
		||||
#endif // _COMMON_PATHS_H_
 | 
			
		||||
							
								
								
									
										48
									
								
								src/common/src/common_types.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										48
									
								
								src/common/src/common_types.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,48 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// This header contains type definitions that are shared between the Dolphin core and
 | 
			
		||||
// other parts of the code. Any definitions that are only used by the core should be
 | 
			
		||||
// placed in "common.h" instead.
 | 
			
		||||
 | 
			
		||||
#ifndef _COMMONTYPES_H_
 | 
			
		||||
#define _COMMONTYPES_H_
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
 | 
			
		||||
#include <tchar.h>
 | 
			
		||||
 | 
			
		||||
typedef unsigned __int8 u8;
 | 
			
		||||
typedef unsigned __int16 u16;
 | 
			
		||||
typedef unsigned __int32 u32;
 | 
			
		||||
typedef unsigned __int64 u64;
 | 
			
		||||
 | 
			
		||||
typedef signed __int8 s8;
 | 
			
		||||
typedef signed __int16 s16;
 | 
			
		||||
typedef signed __int32 s32;
 | 
			
		||||
typedef signed __int64 s64;
 | 
			
		||||
 | 
			
		||||
#else
 | 
			
		||||
 | 
			
		||||
#ifndef GEKKO
 | 
			
		||||
 | 
			
		||||
typedef unsigned char u8;
 | 
			
		||||
typedef unsigned short u16;
 | 
			
		||||
typedef unsigned int u32;
 | 
			
		||||
typedef unsigned long long u64;
 | 
			
		||||
 | 
			
		||||
typedef signed char s8;
 | 
			
		||||
typedef signed short s16;
 | 
			
		||||
typedef signed int s32;
 | 
			
		||||
typedef signed long long s64;
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
// For using windows lock code
 | 
			
		||||
#define TCHAR char
 | 
			
		||||
#define LONG int
 | 
			
		||||
 | 
			
		||||
#endif // _WIN32
 | 
			
		||||
 | 
			
		||||
#endif // _COMMONTYPES_H_
 | 
			
		||||
							
								
								
									
										337
									
								
								src/common/src/console_listener.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										337
									
								
								src/common/src/console_listener.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,337 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include <algorithm>  // min
 | 
			
		||||
#include <string> // System: To be able to add strings with "+"
 | 
			
		||||
#include <stdio.h>
 | 
			
		||||
#include <math.h>
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
#include <windows.h>
 | 
			
		||||
#include <array>
 | 
			
		||||
#else
 | 
			
		||||
#include <stdarg.h>
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#include "common.h"
 | 
			
		||||
#include "log_manager.h" // Common
 | 
			
		||||
#include "console_listener.h" // Common
 | 
			
		||||
 | 
			
		||||
ConsoleListener::ConsoleListener()
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	hConsole = NULL;
 | 
			
		||||
	bUseColor = true;
 | 
			
		||||
#else
 | 
			
		||||
	bUseColor = isatty(fileno(stdout));
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
ConsoleListener::~ConsoleListener()
 | 
			
		||||
{
 | 
			
		||||
	Close();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// 100, 100, "Dolphin Log Console"
 | 
			
		||||
// Open console window - width and height is the size of console window
 | 
			
		||||
// Name is the window title
 | 
			
		||||
void ConsoleListener::Open(bool Hidden, int Width, int Height, const char *Title)
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	if (!GetConsoleWindow())
 | 
			
		||||
	{
 | 
			
		||||
		// Open the console window and create the window handle for GetStdHandle()
 | 
			
		||||
		AllocConsole();
 | 
			
		||||
		// Hide
 | 
			
		||||
		if (Hidden) ShowWindow(GetConsoleWindow(), SW_HIDE);
 | 
			
		||||
		// Save the window handle that AllocConsole() created
 | 
			
		||||
		hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
 | 
			
		||||
		// Set the console window title
 | 
			
		||||
		SetConsoleTitle(UTF8ToTStr(Title).c_str());
 | 
			
		||||
		// Set letter space
 | 
			
		||||
		LetterSpace(80, 4000);
 | 
			
		||||
		//MoveWindow(GetConsoleWindow(), 200,200, 800,800, true);
 | 
			
		||||
	}
 | 
			
		||||
	else
 | 
			
		||||
	{
 | 
			
		||||
		hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
 | 
			
		||||
	}
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ConsoleListener::UpdateHandle()
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Close the console window and close the eventual file handle
 | 
			
		||||
void ConsoleListener::Close()
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	if (hConsole == NULL)
 | 
			
		||||
		return;
 | 
			
		||||
	FreeConsole();
 | 
			
		||||
	hConsole = NULL;
 | 
			
		||||
#else
 | 
			
		||||
	fflush(NULL);
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool ConsoleListener::IsOpen()
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	return (hConsole != NULL);
 | 
			
		||||
#else
 | 
			
		||||
	return true;
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
  LetterSpace: SetConsoleScreenBufferSize and SetConsoleWindowInfo are
 | 
			
		||||
	dependent on each other, that's the reason for the additional checks.  
 | 
			
		||||
*/
 | 
			
		||||
void ConsoleListener::BufferWidthHeight(int BufferWidth, int BufferHeight, int ScreenWidth, int ScreenHeight, bool BufferFirst)
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	BOOL SB, SW;
 | 
			
		||||
	if (BufferFirst)
 | 
			
		||||
	{
 | 
			
		||||
		// Change screen buffer size
 | 
			
		||||
		COORD Co = {BufferWidth, BufferHeight};
 | 
			
		||||
		SB = SetConsoleScreenBufferSize(hConsole, Co);
 | 
			
		||||
		// Change the screen buffer window size
 | 
			
		||||
		SMALL_RECT coo = {0,0,ScreenWidth, ScreenHeight}; // top, left, right, bottom
 | 
			
		||||
		SW = SetConsoleWindowInfo(hConsole, TRUE, &coo);
 | 
			
		||||
	}
 | 
			
		||||
	else
 | 
			
		||||
	{
 | 
			
		||||
		// Change the screen buffer window size
 | 
			
		||||
		SMALL_RECT coo = {0,0, ScreenWidth, ScreenHeight}; // top, left, right, bottom
 | 
			
		||||
		SW = SetConsoleWindowInfo(hConsole, TRUE, &coo);
 | 
			
		||||
		// Change screen buffer size
 | 
			
		||||
		COORD Co = {BufferWidth, BufferHeight};
 | 
			
		||||
		SB = SetConsoleScreenBufferSize(hConsole, Co);
 | 
			
		||||
	}
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
void ConsoleListener::LetterSpace(int Width, int Height)
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	// Get console info
 | 
			
		||||
	CONSOLE_SCREEN_BUFFER_INFO ConInfo;
 | 
			
		||||
	GetConsoleScreenBufferInfo(hConsole, &ConInfo);
 | 
			
		||||
 | 
			
		||||
	//
 | 
			
		||||
	int OldBufferWidth = ConInfo.dwSize.X;
 | 
			
		||||
	int OldBufferHeight = ConInfo.dwSize.Y;
 | 
			
		||||
	int OldScreenWidth = (ConInfo.srWindow.Right - ConInfo.srWindow.Left);
 | 
			
		||||
	int OldScreenHeight = (ConInfo.srWindow.Bottom - ConInfo.srWindow.Top);
 | 
			
		||||
	//
 | 
			
		||||
	int NewBufferWidth = Width;
 | 
			
		||||
	int NewBufferHeight = Height;
 | 
			
		||||
	int NewScreenWidth = NewBufferWidth - 1;
 | 
			
		||||
	int NewScreenHeight = OldScreenHeight;
 | 
			
		||||
 | 
			
		||||
	// Width
 | 
			
		||||
	BufferWidthHeight(NewBufferWidth, OldBufferHeight, NewScreenWidth, OldScreenHeight, (NewBufferWidth > OldScreenWidth-1));
 | 
			
		||||
	// Height
 | 
			
		||||
	BufferWidthHeight(NewBufferWidth, NewBufferHeight, NewScreenWidth, NewScreenHeight, (NewBufferHeight > OldScreenHeight-1));
 | 
			
		||||
 | 
			
		||||
	// Resize the window too
 | 
			
		||||
	//MoveWindow(GetConsoleWindow(), 200,200, (Width*8 + 50),(NewScreenHeight*12 + 200), true);
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
COORD ConsoleListener::GetCoordinates(int BytesRead, int BufferWidth)
 | 
			
		||||
{
 | 
			
		||||
	COORD Ret = {0, 0};
 | 
			
		||||
	// Full rows
 | 
			
		||||
	int Step = (int)floor((float)BytesRead / (float)BufferWidth);
 | 
			
		||||
	Ret.Y += Step;
 | 
			
		||||
	// Partial row
 | 
			
		||||
	Ret.X = BytesRead - (BufferWidth * Step);
 | 
			
		||||
	return Ret;
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
void ConsoleListener::PixelSpace(int Left, int Top, int Width, int Height, bool Resize)
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	// Check size
 | 
			
		||||
	if (Width < 8 || Height < 12) return;
 | 
			
		||||
 | 
			
		||||
	bool DBef = true;
 | 
			
		||||
	bool DAft = true;
 | 
			
		||||
	std::string SLog = "";
 | 
			
		||||
 | 
			
		||||
	const HWND hWnd = GetConsoleWindow();
 | 
			
		||||
	const HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
 | 
			
		||||
 | 
			
		||||
	// Get console info
 | 
			
		||||
	CONSOLE_SCREEN_BUFFER_INFO ConInfo;
 | 
			
		||||
	GetConsoleScreenBufferInfo(hConsole, &ConInfo);
 | 
			
		||||
	DWORD BufferSize = ConInfo.dwSize.X * ConInfo.dwSize.Y;
 | 
			
		||||
 | 
			
		||||
	// ---------------------------------------------------------------------
 | 
			
		||||
	//  Save the current text
 | 
			
		||||
	// ------------------------
 | 
			
		||||
	DWORD cCharsRead = 0;
 | 
			
		||||
	COORD coordScreen = { 0, 0 };
 | 
			
		||||
 | 
			
		||||
	static const int MAX_BYTES = 1024 * 16;
 | 
			
		||||
 | 
			
		||||
	std::vector<std::array<TCHAR, MAX_BYTES>> Str;
 | 
			
		||||
	std::vector<std::array<WORD, MAX_BYTES>> Attr;
 | 
			
		||||
 | 
			
		||||
	// ReadConsoleOutputAttribute seems to have a limit at this level
 | 
			
		||||
	static const int ReadBufferSize = MAX_BYTES - 32;
 | 
			
		||||
 | 
			
		||||
	DWORD cAttrRead = ReadBufferSize;
 | 
			
		||||
	DWORD BytesRead = 0;
 | 
			
		||||
	while (BytesRead < BufferSize)
 | 
			
		||||
	{
 | 
			
		||||
		Str.resize(Str.size() + 1);
 | 
			
		||||
		if (!ReadConsoleOutputCharacter(hConsole, Str.back().data(), ReadBufferSize, coordScreen, &cCharsRead))
 | 
			
		||||
			SLog += StringFromFormat("WriteConsoleOutputCharacter error");
 | 
			
		||||
 | 
			
		||||
		Attr.resize(Attr.size() + 1);
 | 
			
		||||
		if (!ReadConsoleOutputAttribute(hConsole, Attr.back().data(), ReadBufferSize, coordScreen, &cAttrRead))
 | 
			
		||||
			SLog += StringFromFormat("WriteConsoleOutputAttribute error");
 | 
			
		||||
 | 
			
		||||
		// Break on error
 | 
			
		||||
		if (cAttrRead == 0) break;
 | 
			
		||||
		BytesRead += cAttrRead;
 | 
			
		||||
		coordScreen = GetCoordinates(BytesRead, ConInfo.dwSize.X);
 | 
			
		||||
	}
 | 
			
		||||
	// Letter space
 | 
			
		||||
	int LWidth = (int)(floor((float)Width / 8.0f) - 1.0f);
 | 
			
		||||
	int LHeight = (int)(floor((float)Height / 12.0f) - 1.0f);
 | 
			
		||||
	int LBufWidth = LWidth + 1;
 | 
			
		||||
	int LBufHeight = (int)floor((float)BufferSize / (float)LBufWidth);
 | 
			
		||||
	// Change screen buffer size
 | 
			
		||||
	LetterSpace(LBufWidth, LBufHeight);
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	ClearScreen(true);
 | 
			
		||||
	coordScreen.Y = 0;
 | 
			
		||||
	coordScreen.X = 0;
 | 
			
		||||
	DWORD cCharsWritten = 0;
 | 
			
		||||
 | 
			
		||||
	int BytesWritten = 0;
 | 
			
		||||
	DWORD cAttrWritten = 0;
 | 
			
		||||
	for (size_t i = 0; i < Attr.size(); i++)
 | 
			
		||||
	{
 | 
			
		||||
		if (!WriteConsoleOutputCharacter(hConsole, Str[i].data(), ReadBufferSize, coordScreen, &cCharsWritten))
 | 
			
		||||
			SLog += StringFromFormat("WriteConsoleOutputCharacter error");
 | 
			
		||||
		if (!WriteConsoleOutputAttribute(hConsole, Attr[i].data(), ReadBufferSize, coordScreen, &cAttrWritten))
 | 
			
		||||
			SLog += StringFromFormat("WriteConsoleOutputAttribute error");
 | 
			
		||||
 | 
			
		||||
		BytesWritten += cAttrWritten;
 | 
			
		||||
		coordScreen = GetCoordinates(BytesWritten, LBufWidth);
 | 
			
		||||
	}	
 | 
			
		||||
 | 
			
		||||
	const int OldCursor = ConInfo.dwCursorPosition.Y * ConInfo.dwSize.X + ConInfo.dwCursorPosition.X;
 | 
			
		||||
	COORD Coo = GetCoordinates(OldCursor, LBufWidth);
 | 
			
		||||
	SetConsoleCursorPosition(hConsole, Coo);
 | 
			
		||||
 | 
			
		||||
	if (SLog.length() > 0) Log(LogTypes::LNOTICE, SLog.c_str());
 | 
			
		||||
 | 
			
		||||
	// Resize the window too
 | 
			
		||||
	if (Resize) MoveWindow(GetConsoleWindow(), Left,Top, (Width + 100),Height, true);
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ConsoleListener::Log(LogTypes::LOG_LEVELS Level, const char *Text)
 | 
			
		||||
{
 | 
			
		||||
#if defined(_WIN32)
 | 
			
		||||
	/*
 | 
			
		||||
	const int MAX_BYTES = 1024*10;
 | 
			
		||||
	char Str[MAX_BYTES];
 | 
			
		||||
	va_list ArgPtr;
 | 
			
		||||
	int Cnt;
 | 
			
		||||
	va_start(ArgPtr, Text);
 | 
			
		||||
	Cnt = vsnprintf(Str, MAX_BYTES, Text, ArgPtr);
 | 
			
		||||
	va_end(ArgPtr);
 | 
			
		||||
	*/
 | 
			
		||||
	DWORD cCharsWritten;
 | 
			
		||||
	WORD Color;
 | 
			
		||||
 | 
			
		||||
	switch (Level)
 | 
			
		||||
	{
 | 
			
		||||
	case NOTICE_LEVEL: // light green
 | 
			
		||||
		Color = FOREGROUND_GREEN | FOREGROUND_INTENSITY;
 | 
			
		||||
		break;
 | 
			
		||||
	case ERROR_LEVEL: // light red
 | 
			
		||||
		Color = FOREGROUND_RED | FOREGROUND_INTENSITY;
 | 
			
		||||
		break;
 | 
			
		||||
	case WARNING_LEVEL: // light yellow
 | 
			
		||||
		Color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY;
 | 
			
		||||
		break;
 | 
			
		||||
	case INFO_LEVEL: // cyan
 | 
			
		||||
		Color = FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY;
 | 
			
		||||
		break;
 | 
			
		||||
	case DEBUG_LEVEL: // gray
 | 
			
		||||
		Color = FOREGROUND_INTENSITY;
 | 
			
		||||
		break;
 | 
			
		||||
	default: // off-white
 | 
			
		||||
		Color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
 | 
			
		||||
		break;
 | 
			
		||||
	}
 | 
			
		||||
	if (strlen(Text) > 10)
 | 
			
		||||
	{
 | 
			
		||||
		// First 10 chars white
 | 
			
		||||
		SetConsoleTextAttribute(hConsole, FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY);
 | 
			
		||||
		WriteConsole(hConsole, Text, 10, &cCharsWritten, NULL);
 | 
			
		||||
		Text += 10;
 | 
			
		||||
	}
 | 
			
		||||
	SetConsoleTextAttribute(hConsole, Color);
 | 
			
		||||
	WriteConsole(hConsole, Text, (DWORD)strlen(Text), &cCharsWritten, NULL);
 | 
			
		||||
#else
 | 
			
		||||
	char ColorAttr[16] = "";
 | 
			
		||||
	char ResetAttr[16] = "";
 | 
			
		||||
 | 
			
		||||
	if (bUseColor)
 | 
			
		||||
	{
 | 
			
		||||
		strcpy(ResetAttr, "\033[0m");
 | 
			
		||||
		switch (Level)
 | 
			
		||||
		{
 | 
			
		||||
		case NOTICE_LEVEL: // light green
 | 
			
		||||
			strcpy(ColorAttr, "\033[92m");
 | 
			
		||||
			break;
 | 
			
		||||
		case ERROR_LEVEL: // light red
 | 
			
		||||
			strcpy(ColorAttr, "\033[91m");
 | 
			
		||||
			break;
 | 
			
		||||
		case WARNING_LEVEL: // light yellow
 | 
			
		||||
			strcpy(ColorAttr, "\033[93m");
 | 
			
		||||
			break;
 | 
			
		||||
		default:
 | 
			
		||||
			break;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	fprintf(stderr, "%s%s%s", ColorAttr, Text, ResetAttr);
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
// Clear console screen
 | 
			
		||||
void ConsoleListener::ClearScreen(bool Cursor)
 | 
			
		||||
{ 
 | 
			
		||||
#if defined(_WIN32)
 | 
			
		||||
	COORD coordScreen = { 0, 0 }; 
 | 
			
		||||
	DWORD cCharsWritten; 
 | 
			
		||||
	CONSOLE_SCREEN_BUFFER_INFO csbi; 
 | 
			
		||||
	DWORD dwConSize; 
 | 
			
		||||
 | 
			
		||||
	HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE); 
 | 
			
		||||
 | 
			
		||||
	GetConsoleScreenBufferInfo(hConsole, &csbi); 
 | 
			
		||||
	dwConSize = csbi.dwSize.X * csbi.dwSize.Y;
 | 
			
		||||
	// Write space to the entire console
 | 
			
		||||
	FillConsoleOutputCharacter(hConsole, TEXT(' '), dwConSize, coordScreen, &cCharsWritten); 
 | 
			
		||||
	GetConsoleScreenBufferInfo(hConsole, &csbi); 
 | 
			
		||||
	FillConsoleOutputAttribute(hConsole, csbi.wAttributes, dwConSize, coordScreen, &cCharsWritten);
 | 
			
		||||
	// Reset cursor
 | 
			
		||||
	if (Cursor) SetConsoleCursorPosition(hConsole, coordScreen); 
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										41
									
								
								src/common/src/console_listener.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										41
									
								
								src/common/src/console_listener.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,41 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#ifndef _CONSOLELISTENER_H
 | 
			
		||||
#define _CONSOLELISTENER_H
 | 
			
		||||
 | 
			
		||||
#include "log_manager.h"
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
#include <windows.h>
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
class ConsoleListener : public LogListener
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	ConsoleListener();
 | 
			
		||||
	~ConsoleListener();
 | 
			
		||||
 | 
			
		||||
	void Open(bool Hidden = false, int Width = 100, int Height = 100, const char * Name = "Console");
 | 
			
		||||
	void UpdateHandle();
 | 
			
		||||
	void Close();
 | 
			
		||||
	bool IsOpen();
 | 
			
		||||
	void LetterSpace(int Width, int Height);
 | 
			
		||||
	void BufferWidthHeight(int BufferWidth, int BufferHeight, int ScreenWidth, int ScreenHeight, bool BufferFirst);
 | 
			
		||||
	void PixelSpace(int Left, int Top, int Width, int Height, bool);
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	COORD GetCoordinates(int BytesRead, int BufferWidth);
 | 
			
		||||
#endif
 | 
			
		||||
	void Log(LogTypes::LOG_LEVELS, const char *Text);
 | 
			
		||||
	void ClearScreen(bool Cursor = true);
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	HWND GetHwnd(void);
 | 
			
		||||
	HANDLE hConsole;
 | 
			
		||||
#endif
 | 
			
		||||
	bool bUseColor;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#endif  // _CONSOLELISTENER_H
 | 
			
		||||
							
								
								
									
										81
									
								
								src/common/src/cpu_detect.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										81
									
								
								src/common/src/cpu_detect.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,81 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// Detect the cpu, so we'll know which optimizations to use
 | 
			
		||||
#ifndef _CPUDETECT_H_
 | 
			
		||||
#define _CPUDETECT_H_
 | 
			
		||||
 | 
			
		||||
#include <string>
 | 
			
		||||
 | 
			
		||||
enum CPUVendor
 | 
			
		||||
{
 | 
			
		||||
	VENDOR_INTEL = 0,
 | 
			
		||||
	VENDOR_AMD = 1,
 | 
			
		||||
	VENDOR_ARM = 2,
 | 
			
		||||
	VENDOR_OTHER = 3,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
struct CPUInfo
 | 
			
		||||
{
 | 
			
		||||
	CPUVendor vendor;
 | 
			
		||||
 | 
			
		||||
	char cpu_string[0x21];
 | 
			
		||||
	char brand_string[0x41];
 | 
			
		||||
	bool OS64bit;
 | 
			
		||||
	bool CPU64bit;
 | 
			
		||||
	bool Mode64bit;
 | 
			
		||||
 | 
			
		||||
	bool HTT;
 | 
			
		||||
	int num_cores;
 | 
			
		||||
	int logical_cpu_count;
 | 
			
		||||
 | 
			
		||||
	bool bSSE;
 | 
			
		||||
	bool bSSE2;
 | 
			
		||||
	bool bSSE3;
 | 
			
		||||
	bool bSSSE3;
 | 
			
		||||
	bool bPOPCNT;
 | 
			
		||||
	bool bSSE4_1;
 | 
			
		||||
	bool bSSE4_2;
 | 
			
		||||
	bool bLZCNT;
 | 
			
		||||
	bool bSSE4A;
 | 
			
		||||
	bool bAVX;
 | 
			
		||||
	bool bAES;
 | 
			
		||||
	bool bLAHFSAHF64;
 | 
			
		||||
	bool bLongMode;
 | 
			
		||||
 | 
			
		||||
	// ARM specific CPUInfo
 | 
			
		||||
	bool bSwp;
 | 
			
		||||
	bool bHalf;
 | 
			
		||||
	bool bThumb;
 | 
			
		||||
	bool bFastMult;
 | 
			
		||||
	bool bVFP;
 | 
			
		||||
	bool bEDSP;
 | 
			
		||||
	bool bThumbEE;
 | 
			
		||||
	bool bNEON;
 | 
			
		||||
	bool bVFPv3;
 | 
			
		||||
	bool bTLS;
 | 
			
		||||
	bool bVFPv4;
 | 
			
		||||
	bool bIDIVa;
 | 
			
		||||
	bool bIDIVt;
 | 
			
		||||
	bool bArmV7;  // enable MOVT, MOVW etc
 | 
			
		||||
 | 
			
		||||
	// ARMv8 specific
 | 
			
		||||
	bool bFP;
 | 
			
		||||
	bool bASIMD;
 | 
			
		||||
 | 
			
		||||
	// Call Detect()
 | 
			
		||||
	explicit CPUInfo();
 | 
			
		||||
 | 
			
		||||
	// Turn the cpu info into a string we can show
 | 
			
		||||
	std::string Summarize();
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
	// Detects the various cpu features
 | 
			
		||||
	void Detect();
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
extern CPUInfo cpu_info;
 | 
			
		||||
 | 
			
		||||
#endif // _CPUDETECT_H_
 | 
			
		||||
							
								
								
									
										39
									
								
								src/common/src/debug_interface.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										39
									
								
								src/common/src/debug_interface.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,39 @@
 | 
			
		||||
#ifndef _DEBUGINTERFACE_H
 | 
			
		||||
#define _DEBUGINTERFACE_H
 | 
			
		||||
 | 
			
		||||
#include <string>
 | 
			
		||||
#include <string.h>
 | 
			
		||||
 | 
			
		||||
class DebugInterface
 | 
			
		||||
{
 | 
			
		||||
protected:
 | 
			
		||||
	virtual ~DebugInterface() {}
 | 
			
		||||
 | 
			
		||||
public:
 | 
			
		||||
	virtual void disasm(unsigned int /*address*/, char *dest, int /*max_size*/) {strcpy(dest, "NODEBUGGER");}
 | 
			
		||||
	virtual void getRawMemoryString(int /*memory*/, unsigned int /*address*/, char *dest, int /*max_size*/) {strcpy(dest, "NODEBUGGER");}
 | 
			
		||||
	virtual int getInstructionSize(int /*instruction*/) {return 1;}
 | 
			
		||||
	virtual bool isAlive() {return true;}
 | 
			
		||||
	virtual bool isBreakpoint(unsigned int /*address*/) {return false;}
 | 
			
		||||
	virtual void setBreakpoint(unsigned int /*address*/){}
 | 
			
		||||
	virtual void clearBreakpoint(unsigned int /*address*/){}
 | 
			
		||||
	virtual void clearAllBreakpoints() {}
 | 
			
		||||
	virtual void toggleBreakpoint(unsigned int /*address*/){}
 | 
			
		||||
	virtual bool isMemCheck(unsigned int /*address*/) {return false;}
 | 
			
		||||
	virtual void toggleMemCheck(unsigned int /*address*/){}
 | 
			
		||||
	virtual unsigned int readMemory(unsigned int /*address*/){return 0;}
 | 
			
		||||
	virtual void writeExtraMemory(int /*memory*/, unsigned int /*value*/, unsigned int /*address*/) {}
 | 
			
		||||
	virtual unsigned int readExtraMemory(int /*memory*/, unsigned int /*address*/){return 0;}
 | 
			
		||||
	virtual unsigned int readInstruction(unsigned int /*address*/){return 0;}
 | 
			
		||||
	virtual unsigned int getPC() {return 0;}
 | 
			
		||||
	virtual void setPC(unsigned int /*address*/) {}
 | 
			
		||||
	virtual void step() {}
 | 
			
		||||
	virtual void runToBreakpoint() {}
 | 
			
		||||
	virtual void breakNow() {}
 | 
			
		||||
	virtual void insertBLR(unsigned int /*address*/, unsigned int /*value*/) {}
 | 
			
		||||
	virtual void showJitResults(unsigned int /*address*/) {};
 | 
			
		||||
	virtual int getColor(unsigned int /*address*/){return 0xFFFFFFFF;}
 | 
			
		||||
	virtual std::string getDescription(unsigned int /*address*/) = 0;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										433
									
								
								src/common/src/extended_trace.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										433
									
								
								src/common/src/extended_trace.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,433 @@
 | 
			
		||||
// --------------------------------------------------------------------------------------
 | 
			
		||||
//
 | 
			
		||||
// Written by Zoltan Csizmadia, zoltan_csizmadia@yahoo.com
 | 
			
		||||
// For companies(Austin,TX): If you would like to get my resume, send an email.
 | 
			
		||||
//
 | 
			
		||||
// The source is free, but if you want to use it, mention my name and e-mail address
 | 
			
		||||
//
 | 
			
		||||
// History:
 | 
			
		||||
//    1.0      Initial version                  Zoltan Csizmadia
 | 
			
		||||
//    1.1      WhineCube version                Masken
 | 
			
		||||
//    1.2      Dolphin version                  Masken
 | 
			
		||||
//
 | 
			
		||||
// --------------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
#if defined(WIN32)
 | 
			
		||||
 | 
			
		||||
#include <windows.h>
 | 
			
		||||
#include <stdio.h>
 | 
			
		||||
#include "extended_trace.h"
 | 
			
		||||
#include "string_util.h"
 | 
			
		||||
using namespace std;
 | 
			
		||||
 | 
			
		||||
#include <tchar.h>
 | 
			
		||||
#include <ImageHlp.h>
 | 
			
		||||
 | 
			
		||||
#define BUFFERSIZE   0x200
 | 
			
		||||
#pragma warning(disable:4996)
 | 
			
		||||
 | 
			
		||||
// Unicode safe char* -> TCHAR* conversion
 | 
			
		||||
void PCSTR2LPTSTR( PCSTR lpszIn, LPTSTR lpszOut )
 | 
			
		||||
{
 | 
			
		||||
#if defined(UNICODE)||defined(_UNICODE)
 | 
			
		||||
	ULONG index = 0; 
 | 
			
		||||
	PCSTR lpAct = lpszIn;
 | 
			
		||||
 | 
			
		||||
	for( ; ; lpAct++ )
 | 
			
		||||
	{
 | 
			
		||||
		lpszOut[index++] = (TCHAR)(*lpAct);
 | 
			
		||||
		if ( *lpAct == 0 )
 | 
			
		||||
			break;
 | 
			
		||||
	} 
 | 
			
		||||
#else
 | 
			
		||||
	// This is trivial :)
 | 
			
		||||
	strcpy( lpszOut, lpszIn );
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Let's figure out the path for the symbol files
 | 
			
		||||
// Search path= ".;%_NT_SYMBOL_PATH%;%_NT_ALTERNATE_SYMBOL_PATH%;%SYSTEMROOT%;%SYSTEMROOT%\System32;" + lpszIniPath
 | 
			
		||||
// Note: There is no size check for lpszSymbolPath!
 | 
			
		||||
static void InitSymbolPath( PSTR lpszSymbolPath, PCSTR lpszIniPath )
 | 
			
		||||
{
 | 
			
		||||
	CHAR lpszPath[BUFFERSIZE];
 | 
			
		||||
 | 
			
		||||
	// Creating the default path
 | 
			
		||||
	// ".;%_NT_SYMBOL_PATH%;%_NT_ALTERNATE_SYMBOL_PATH%;%SYSTEMROOT%;%SYSTEMROOT%\System32;"
 | 
			
		||||
	strcpy( lpszSymbolPath, "." );
 | 
			
		||||
 | 
			
		||||
	// environment variable _NT_SYMBOL_PATH
 | 
			
		||||
	if ( GetEnvironmentVariableA( "_NT_SYMBOL_PATH", lpszPath, BUFFERSIZE ) )
 | 
			
		||||
	{
 | 
			
		||||
		strcat( lpszSymbolPath, ";" );
 | 
			
		||||
		strcat( lpszSymbolPath, lpszPath );
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// environment variable _NT_ALTERNATE_SYMBOL_PATH
 | 
			
		||||
	if ( GetEnvironmentVariableA( "_NT_ALTERNATE_SYMBOL_PATH", lpszPath, BUFFERSIZE ) )
 | 
			
		||||
	{
 | 
			
		||||
		strcat( lpszSymbolPath, ";" );
 | 
			
		||||
		strcat( lpszSymbolPath, lpszPath );
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// environment variable SYSTEMROOT
 | 
			
		||||
	if ( GetEnvironmentVariableA( "SYSTEMROOT", lpszPath, BUFFERSIZE ) )
 | 
			
		||||
	{
 | 
			
		||||
		strcat( lpszSymbolPath, ";" );
 | 
			
		||||
		strcat( lpszSymbolPath, lpszPath );
 | 
			
		||||
		strcat( lpszSymbolPath, ";" );
 | 
			
		||||
 | 
			
		||||
		// SYSTEMROOT\System32
 | 
			
		||||
		strcat( lpszSymbolPath, lpszPath );
 | 
			
		||||
		strcat( lpszSymbolPath, "\\System32" );
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Add user defined path
 | 
			
		||||
	if ( lpszIniPath != NULL )
 | 
			
		||||
		if ( lpszIniPath[0] != '\0' )
 | 
			
		||||
		{
 | 
			
		||||
			strcat( lpszSymbolPath, ";" );
 | 
			
		||||
			strcat( lpszSymbolPath, lpszIniPath );
 | 
			
		||||
		}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Uninitialize the loaded symbol files
 | 
			
		||||
BOOL UninitSymInfo() {
 | 
			
		||||
	return SymCleanup( GetCurrentProcess() );
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Initializes the symbol files
 | 
			
		||||
BOOL InitSymInfo( PCSTR lpszInitialSymbolPath )
 | 
			
		||||
{
 | 
			
		||||
	CHAR     lpszSymbolPath[BUFFERSIZE];
 | 
			
		||||
	DWORD    symOptions = SymGetOptions();
 | 
			
		||||
 | 
			
		||||
	symOptions |= SYMOPT_LOAD_LINES; 
 | 
			
		||||
	symOptions &= ~SYMOPT_UNDNAME;
 | 
			
		||||
	SymSetOptions( symOptions );
 | 
			
		||||
	InitSymbolPath( lpszSymbolPath, lpszInitialSymbolPath );
 | 
			
		||||
 | 
			
		||||
	return SymInitialize( GetCurrentProcess(), lpszSymbolPath, TRUE);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Get the module name from a given address
 | 
			
		||||
static BOOL GetModuleNameFromAddress( UINT address, LPTSTR lpszModule )
 | 
			
		||||
{
 | 
			
		||||
	BOOL              ret = FALSE;
 | 
			
		||||
	IMAGEHLP_MODULE   moduleInfo;
 | 
			
		||||
 | 
			
		||||
	::ZeroMemory( &moduleInfo, sizeof(moduleInfo) );
 | 
			
		||||
	moduleInfo.SizeOfStruct = sizeof(moduleInfo);
 | 
			
		||||
 | 
			
		||||
	if ( SymGetModuleInfo( GetCurrentProcess(), (DWORD)address, &moduleInfo ) )
 | 
			
		||||
	{
 | 
			
		||||
		// Got it!
 | 
			
		||||
		PCSTR2LPTSTR( moduleInfo.ModuleName, lpszModule );
 | 
			
		||||
		ret = TRUE;
 | 
			
		||||
	}
 | 
			
		||||
	else
 | 
			
		||||
		// Not found :(
 | 
			
		||||
		_tcscpy( lpszModule, _T("?") );
 | 
			
		||||
 | 
			
		||||
	return ret;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Get function prototype and parameter info from ip address and stack address
 | 
			
		||||
static BOOL GetFunctionInfoFromAddresses( ULONG fnAddress, ULONG stackAddress, LPTSTR lpszSymbol )
 | 
			
		||||
{
 | 
			
		||||
	BOOL              ret = FALSE;
 | 
			
		||||
	DWORD             dwSymSize = 10000;
 | 
			
		||||
	TCHAR             lpszUnDSymbol[BUFFERSIZE]=_T("?");
 | 
			
		||||
	CHAR              lpszNonUnicodeUnDSymbol[BUFFERSIZE]="?";
 | 
			
		||||
	LPTSTR            lpszParamSep = NULL;
 | 
			
		||||
	LPTSTR            lpszParsed = lpszUnDSymbol;
 | 
			
		||||
	PIMAGEHLP_SYMBOL  pSym = (PIMAGEHLP_SYMBOL)GlobalAlloc( GMEM_FIXED, dwSymSize );
 | 
			
		||||
 | 
			
		||||
	::ZeroMemory( pSym, dwSymSize );
 | 
			
		||||
	pSym->SizeOfStruct = dwSymSize;
 | 
			
		||||
	pSym->MaxNameLength = dwSymSize - sizeof(IMAGEHLP_SYMBOL);
 | 
			
		||||
 | 
			
		||||
	// Set the default to unknown
 | 
			
		||||
	_tcscpy( lpszSymbol, _T("?") );
 | 
			
		||||
 | 
			
		||||
	// Get symbol info for IP
 | 
			
		||||
#ifndef _M_X64
 | 
			
		||||
	DWORD             dwDisp = 0;
 | 
			
		||||
	if ( SymGetSymFromAddr( GetCurrentProcess(), (ULONG)fnAddress, &dwDisp, pSym ) )
 | 
			
		||||
#else 
 | 
			
		||||
	//makes it compile but hell im not sure if this works...
 | 
			
		||||
	DWORD64           dwDisp = 0;
 | 
			
		||||
	if ( SymGetSymFromAddr( GetCurrentProcess(), (ULONG)fnAddress, (PDWORD64)&dwDisp, pSym ) )
 | 
			
		||||
#endif
 | 
			
		||||
	{
 | 
			
		||||
		// Make the symbol readable for humans
 | 
			
		||||
		UnDecorateSymbolName( pSym->Name, lpszNonUnicodeUnDSymbol, BUFFERSIZE, 
 | 
			
		||||
			UNDNAME_COMPLETE | 
 | 
			
		||||
			UNDNAME_NO_THISTYPE |
 | 
			
		||||
			UNDNAME_NO_SPECIAL_SYMS |
 | 
			
		||||
			UNDNAME_NO_MEMBER_TYPE |
 | 
			
		||||
			UNDNAME_NO_MS_KEYWORDS |
 | 
			
		||||
			UNDNAME_NO_ACCESS_SPECIFIERS );
 | 
			
		||||
 | 
			
		||||
		// Symbol information is ANSI string
 | 
			
		||||
		PCSTR2LPTSTR( lpszNonUnicodeUnDSymbol, lpszUnDSymbol );
 | 
			
		||||
 | 
			
		||||
		// I am just smarter than the symbol file :)
 | 
			
		||||
		if ( _tcscmp(lpszUnDSymbol, _T("_WinMain@16")) == 0 )
 | 
			
		||||
			_tcscpy(lpszUnDSymbol, _T("WinMain(HINSTANCE,HINSTANCE,LPCTSTR,int)"));
 | 
			
		||||
		else
 | 
			
		||||
			if ( _tcscmp(lpszUnDSymbol, _T("_main")) == 0 )
 | 
			
		||||
				_tcscpy(lpszUnDSymbol, _T("main(int,TCHAR * *)"));
 | 
			
		||||
			else
 | 
			
		||||
				if ( _tcscmp(lpszUnDSymbol, _T("_mainCRTStartup")) == 0 )
 | 
			
		||||
					_tcscpy(lpszUnDSymbol, _T("mainCRTStartup()"));
 | 
			
		||||
				else
 | 
			
		||||
					if ( _tcscmp(lpszUnDSymbol, _T("_wmain")) == 0 )
 | 
			
		||||
						_tcscpy(lpszUnDSymbol, _T("wmain(int,TCHAR * *,TCHAR * *)"));
 | 
			
		||||
					else
 | 
			
		||||
						if ( _tcscmp(lpszUnDSymbol, _T("_wmainCRTStartup")) == 0 )
 | 
			
		||||
							_tcscpy(lpszUnDSymbol, _T("wmainCRTStartup()"));
 | 
			
		||||
 | 
			
		||||
		lpszSymbol[0] = _T('\0');
 | 
			
		||||
 | 
			
		||||
		// Let's go through the stack, and modify the function prototype, and insert the actual
 | 
			
		||||
		// parameter values from the stack
 | 
			
		||||
		if ( _tcsstr( lpszUnDSymbol, _T("(void)") ) == NULL && _tcsstr( lpszUnDSymbol, _T("()") ) == NULL)
 | 
			
		||||
		{
 | 
			
		||||
			ULONG index = 0;
 | 
			
		||||
			for( ; ; index++ )
 | 
			
		||||
			{
 | 
			
		||||
				lpszParamSep = _tcschr( lpszParsed, _T(',') );
 | 
			
		||||
				if ( lpszParamSep == NULL )
 | 
			
		||||
					break;
 | 
			
		||||
 | 
			
		||||
				*lpszParamSep = _T('\0');
 | 
			
		||||
 | 
			
		||||
				_tcscat( lpszSymbol, lpszParsed );
 | 
			
		||||
				_stprintf( lpszSymbol + _tcslen(lpszSymbol), _T("=0x%08X,"), *((ULONG*)(stackAddress) + 2 + index) );
 | 
			
		||||
 | 
			
		||||
				lpszParsed = lpszParamSep + 1;
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			lpszParamSep = _tcschr( lpszParsed, _T(')') );
 | 
			
		||||
			if ( lpszParamSep != NULL )
 | 
			
		||||
			{
 | 
			
		||||
				*lpszParamSep = _T('\0');
 | 
			
		||||
 | 
			
		||||
				_tcscat( lpszSymbol, lpszParsed );
 | 
			
		||||
				_stprintf( lpszSymbol + _tcslen(lpszSymbol), _T("=0x%08X)"), *((ULONG*)(stackAddress) + 2 + index) );
 | 
			
		||||
 | 
			
		||||
				lpszParsed = lpszParamSep + 1;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		_tcscat( lpszSymbol, lpszParsed );
 | 
			
		||||
 | 
			
		||||
		ret = TRUE;
 | 
			
		||||
	} 
 | 
			
		||||
	GlobalFree( pSym );
 | 
			
		||||
 | 
			
		||||
	return ret;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Get source file name and line number from IP address
 | 
			
		||||
// The output format is: "sourcefile(linenumber)" or
 | 
			
		||||
//                       "modulename!address" or
 | 
			
		||||
//                       "address"
 | 
			
		||||
static BOOL GetSourceInfoFromAddress( UINT address, LPTSTR lpszSourceInfo )
 | 
			
		||||
{
 | 
			
		||||
	BOOL           ret = FALSE;
 | 
			
		||||
	IMAGEHLP_LINE  lineInfo;
 | 
			
		||||
	DWORD          dwDisp;
 | 
			
		||||
	TCHAR          lpszFileName[BUFFERSIZE] = _T("");
 | 
			
		||||
	TCHAR          lpModuleInfo[BUFFERSIZE] = _T("");
 | 
			
		||||
 | 
			
		||||
	_tcscpy( lpszSourceInfo, _T("?(?)") );
 | 
			
		||||
 | 
			
		||||
	::ZeroMemory( &lineInfo, sizeof( lineInfo ) );
 | 
			
		||||
	lineInfo.SizeOfStruct = sizeof( lineInfo );
 | 
			
		||||
 | 
			
		||||
	if ( SymGetLineFromAddr( GetCurrentProcess(), address, &dwDisp, &lineInfo ) )
 | 
			
		||||
	{
 | 
			
		||||
		// Got it. Let's use "sourcefile(linenumber)" format
 | 
			
		||||
		PCSTR2LPTSTR( lineInfo.FileName, lpszFileName );
 | 
			
		||||
		TCHAR fname[_MAX_FNAME];
 | 
			
		||||
		TCHAR ext[_MAX_EXT];
 | 
			
		||||
		_tsplitpath(lpszFileName, NULL, NULL, fname, ext);
 | 
			
		||||
		_stprintf( lpszSourceInfo, _T("%s%s(%d)"), fname, ext, lineInfo.LineNumber );
 | 
			
		||||
		ret = TRUE;
 | 
			
		||||
	}
 | 
			
		||||
	else
 | 
			
		||||
	{
 | 
			
		||||
		// There is no source file information. :(
 | 
			
		||||
		// Let's use the "modulename!address" format
 | 
			
		||||
		GetModuleNameFromAddress( address, lpModuleInfo );
 | 
			
		||||
 | 
			
		||||
		if ( lpModuleInfo[0] == _T('?') || lpModuleInfo[0] == _T('\0'))
 | 
			
		||||
			// There is no modulename information. :((
 | 
			
		||||
			// Let's use the "address" format
 | 
			
		||||
			_stprintf( lpszSourceInfo, _T("0x%08X"), address );
 | 
			
		||||
		else
 | 
			
		||||
			_stprintf( lpszSourceInfo, _T("%s!0x%08X"), lpModuleInfo, address );
 | 
			
		||||
 | 
			
		||||
		ret = FALSE;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return ret;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void PrintFunctionAndSourceInfo(FILE* file, const STACKFRAME& callstack)
 | 
			
		||||
{
 | 
			
		||||
	TCHAR symInfo[BUFFERSIZE] = _T("?");
 | 
			
		||||
	TCHAR srcInfo[BUFFERSIZE] = _T("?");
 | 
			
		||||
 | 
			
		||||
	GetFunctionInfoFromAddresses((ULONG)callstack.AddrPC.Offset, (ULONG)callstack.AddrFrame.Offset, symInfo);
 | 
			
		||||
	GetSourceInfoFromAddress((ULONG)callstack.AddrPC.Offset, srcInfo);
 | 
			
		||||
	etfprint(file, "     " + TStrToUTF8(srcInfo) + " : " + TStrToUTF8(symInfo) + "\n");
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void StackTrace( HANDLE hThread, const char* lpszMessage, FILE *file )
 | 
			
		||||
{
 | 
			
		||||
	STACKFRAME     callStack;
 | 
			
		||||
	BOOL           bResult;
 | 
			
		||||
	CONTEXT        context;
 | 
			
		||||
	HANDLE         hProcess = GetCurrentProcess();
 | 
			
		||||
 | 
			
		||||
	// If it's not this thread, let's suspend it, and resume it at the end
 | 
			
		||||
	if ( hThread != GetCurrentThread() )
 | 
			
		||||
		if ( SuspendThread( hThread ) == -1 )
 | 
			
		||||
		{
 | 
			
		||||
			// whaaat ?!
 | 
			
		||||
			etfprint(file, "Call stack info failed\n");
 | 
			
		||||
			return;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		::ZeroMemory( &context, sizeof(context) );
 | 
			
		||||
		context.ContextFlags = CONTEXT_FULL;
 | 
			
		||||
 | 
			
		||||
		if ( !GetThreadContext( hThread, &context ) )
 | 
			
		||||
		{
 | 
			
		||||
			etfprint(file, "Call stack info failed\n");
 | 
			
		||||
			return;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		::ZeroMemory( &callStack, sizeof(callStack) );
 | 
			
		||||
#ifndef _M_X64
 | 
			
		||||
		callStack.AddrPC.Offset    = context.Eip;
 | 
			
		||||
		callStack.AddrStack.Offset = context.Esp;
 | 
			
		||||
		callStack.AddrFrame.Offset = context.Ebp;
 | 
			
		||||
#else
 | 
			
		||||
		callStack.AddrPC.Offset    = context.Rip;
 | 
			
		||||
		callStack.AddrStack.Offset = context.Rsp;
 | 
			
		||||
		callStack.AddrFrame.Offset = context.Rbp;
 | 
			
		||||
#endif
 | 
			
		||||
		callStack.AddrPC.Mode      = AddrModeFlat;
 | 
			
		||||
		callStack.AddrStack.Mode   = AddrModeFlat;
 | 
			
		||||
		callStack.AddrFrame.Mode   = AddrModeFlat;
 | 
			
		||||
 | 
			
		||||
		etfprint(file, "Call stack info: \n");
 | 
			
		||||
		etfprint(file, lpszMessage);
 | 
			
		||||
 | 
			
		||||
		PrintFunctionAndSourceInfo(file, callStack);
 | 
			
		||||
 | 
			
		||||
		for( ULONG index = 0; ; index++ ) 
 | 
			
		||||
		{
 | 
			
		||||
			bResult = StackWalk(
 | 
			
		||||
				IMAGE_FILE_MACHINE_I386,
 | 
			
		||||
				hProcess,
 | 
			
		||||
				hThread,
 | 
			
		||||
				&callStack,
 | 
			
		||||
				NULL, 
 | 
			
		||||
				NULL,
 | 
			
		||||
				SymFunctionTableAccess,
 | 
			
		||||
				SymGetModuleBase,
 | 
			
		||||
				NULL);
 | 
			
		||||
 | 
			
		||||
			if ( index == 0 )
 | 
			
		||||
				continue;
 | 
			
		||||
 | 
			
		||||
			if( !bResult || callStack.AddrFrame.Offset == 0 ) 
 | 
			
		||||
				break;
 | 
			
		||||
 | 
			
		||||
			PrintFunctionAndSourceInfo(file, callStack);
 | 
			
		||||
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if ( hThread != GetCurrentThread() )
 | 
			
		||||
			ResumeThread( hThread );
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void StackTrace(HANDLE hThread, const char* lpszMessage, FILE *file, DWORD eip, DWORD esp, DWORD ebp )
 | 
			
		||||
{
 | 
			
		||||
	STACKFRAME     callStack;
 | 
			
		||||
	BOOL           bResult;
 | 
			
		||||
	TCHAR          symInfo[BUFFERSIZE] = _T("?");
 | 
			
		||||
	TCHAR          srcInfo[BUFFERSIZE] = _T("?");
 | 
			
		||||
	HANDLE         hProcess = GetCurrentProcess();
 | 
			
		||||
 | 
			
		||||
	// If it's not this thread, let's suspend it, and resume it at the end
 | 
			
		||||
	if ( hThread != GetCurrentThread() )
 | 
			
		||||
		if ( SuspendThread( hThread ) == -1 )
 | 
			
		||||
		{
 | 
			
		||||
			// whaaat ?!
 | 
			
		||||
			etfprint(file, "Call stack info failed\n");
 | 
			
		||||
			return;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		::ZeroMemory( &callStack, sizeof(callStack) );
 | 
			
		||||
		callStack.AddrPC.Offset    = eip;
 | 
			
		||||
		callStack.AddrStack.Offset = esp;
 | 
			
		||||
		callStack.AddrFrame.Offset = ebp;
 | 
			
		||||
		callStack.AddrPC.Mode      = AddrModeFlat;
 | 
			
		||||
		callStack.AddrStack.Mode   = AddrModeFlat;
 | 
			
		||||
		callStack.AddrFrame.Mode   = AddrModeFlat;
 | 
			
		||||
 | 
			
		||||
		etfprint(file, "Call stack info: \n");
 | 
			
		||||
		etfprint(file, lpszMessage);
 | 
			
		||||
 | 
			
		||||
		PrintFunctionAndSourceInfo(file, callStack);
 | 
			
		||||
 | 
			
		||||
		for( ULONG index = 0; ; index++ ) 
 | 
			
		||||
		{
 | 
			
		||||
			bResult = StackWalk(
 | 
			
		||||
				IMAGE_FILE_MACHINE_I386,
 | 
			
		||||
				hProcess,
 | 
			
		||||
				hThread,
 | 
			
		||||
				&callStack,
 | 
			
		||||
				NULL, 
 | 
			
		||||
				NULL,
 | 
			
		||||
				SymFunctionTableAccess,
 | 
			
		||||
				SymGetModuleBase,
 | 
			
		||||
				NULL);
 | 
			
		||||
 | 
			
		||||
			if ( index == 0 )
 | 
			
		||||
				continue;
 | 
			
		||||
 | 
			
		||||
			if( !bResult || callStack.AddrFrame.Offset == 0 ) 
 | 
			
		||||
				break;
 | 
			
		||||
 | 
			
		||||
			PrintFunctionAndSourceInfo(file, callStack);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if ( hThread != GetCurrentThread() )
 | 
			
		||||
			ResumeThread( hThread );
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
char g_uefbuf[2048];
 | 
			
		||||
 | 
			
		||||
void etfprintf(FILE *file, const char *format, ...)
 | 
			
		||||
{
 | 
			
		||||
	va_list ap;
 | 
			
		||||
	va_start(ap, format);
 | 
			
		||||
	int len = vsprintf(g_uefbuf, format, ap);
 | 
			
		||||
	fwrite(g_uefbuf, 1, len, file);
 | 
			
		||||
	va_end(ap);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void etfprint(FILE *file, const std::string &text)
 | 
			
		||||
{
 | 
			
		||||
	size_t len = text.length();
 | 
			
		||||
	fwrite(text.data(), 1, len, file);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif //WIN32
 | 
			
		||||
							
								
								
									
										53
									
								
								src/common/src/extended_trace.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										53
									
								
								src/common/src/extended_trace.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,53 @@
 | 
			
		||||
// -----------------------------------------------------------------------------------------
 | 
			
		||||
//
 | 
			
		||||
// Written by Zoltan Csizmadia, zoltan_csizmadia@yahoo.com
 | 
			
		||||
// For companies(Austin,TX): If you would like to get my resume, send an email.
 | 
			
		||||
//
 | 
			
		||||
// The source is free, but if you want to use it, mention my name and e-mail address
 | 
			
		||||
//
 | 
			
		||||
// History:
 | 
			
		||||
//    1.0      Initial version                  Zoltan Csizmadia
 | 
			
		||||
//    1.1      WhineCube version                Masken
 | 
			
		||||
//    1.2      Dolphin version                  Masken
 | 
			
		||||
//
 | 
			
		||||
// ----------------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
#ifndef _EXTENDEDTRACE_H_INCLUDED_
 | 
			
		||||
#define _EXTENDEDTRACE_H_INCLUDED_
 | 
			
		||||
 | 
			
		||||
#if defined(WIN32)
 | 
			
		||||
 | 
			
		||||
#include <windows.h>
 | 
			
		||||
#include <tchar.h>
 | 
			
		||||
 | 
			
		||||
#include <string>
 | 
			
		||||
 | 
			
		||||
#pragma comment( lib, "imagehlp.lib" )
 | 
			
		||||
 | 
			
		||||
#define EXTENDEDTRACEINITIALIZE( IniSymbolPath )	InitSymInfo( IniSymbolPath )
 | 
			
		||||
#define EXTENDEDTRACEUNINITIALIZE()					UninitSymInfo()
 | 
			
		||||
#define STACKTRACE(file)							StackTrace( GetCurrentThread(), "", file)
 | 
			
		||||
#define STACKTRACE2(file, eip, esp, ebp) StackTrace(GetCurrentThread(), "", file, eip, esp, ebp)
 | 
			
		||||
// class File;
 | 
			
		||||
 | 
			
		||||
BOOL InitSymInfo( PCSTR );
 | 
			
		||||
BOOL UninitSymInfo();
 | 
			
		||||
void StackTrace(HANDLE, char const* msg, FILE *file);
 | 
			
		||||
void StackTrace(HANDLE, char const* msg, FILE *file, DWORD eip, DWORD esp, DWORD ebp);
 | 
			
		||||
 | 
			
		||||
// functions by Masken
 | 
			
		||||
void etfprintf(FILE *file, const char *format, ...);
 | 
			
		||||
void etfprint(FILE *file, const std::string &text);
 | 
			
		||||
#define UEFBUFSIZE 2048
 | 
			
		||||
extern char g_uefbuf[UEFBUFSIZE];
 | 
			
		||||
 | 
			
		||||
#else	// not WIN32
 | 
			
		||||
 | 
			
		||||
#define EXTENDEDTRACEINITIALIZE( IniSymbolPath )	((void)0)
 | 
			
		||||
#define EXTENDEDTRACEUNINITIALIZE()					((void)0)
 | 
			
		||||
#define STACKTRACE(file)							((void)0)
 | 
			
		||||
#define STACKTRACE2(file, eip, esp, ebp)			((void)0)
 | 
			
		||||
 | 
			
		||||
#endif	// WIN32
 | 
			
		||||
 | 
			
		||||
#endif	// _EXTENDEDTRACE_H_INCLUDED_
 | 
			
		||||
							
								
								
									
										115
									
								
								src/common/src/fifo_queue.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										115
									
								
								src/common/src/fifo_queue.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,115 @@
 | 
			
		||||
 | 
			
		||||
#ifndef _FIFO_QUEUE_H_
 | 
			
		||||
#define _FIFO_QUEUE_H_
 | 
			
		||||
 | 
			
		||||
// a simple lockless thread-safe,
 | 
			
		||||
// single reader, single writer queue
 | 
			
		||||
 | 
			
		||||
#include "atomic.h"
 | 
			
		||||
 | 
			
		||||
namespace Common
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
class FifoQueue
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	FifoQueue() : m_size(0)
 | 
			
		||||
	{
 | 
			
		||||
		 m_write_ptr = m_read_ptr = new ElementPtr();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	~FifoQueue()
 | 
			
		||||
	{
 | 
			
		||||
		// this will empty out the whole queue
 | 
			
		||||
		delete m_read_ptr;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	u32 Size() const
 | 
			
		||||
	{
 | 
			
		||||
		return m_size;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	bool Empty() const
 | 
			
		||||
	{
 | 
			
		||||
		//return (m_read_ptr == m_write_ptr);
 | 
			
		||||
		return (0 == m_size);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	T& Front() const
 | 
			
		||||
	{
 | 
			
		||||
		return *m_read_ptr->current;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	template <typename Arg>
 | 
			
		||||
	void Push(Arg&& t)
 | 
			
		||||
	{
 | 
			
		||||
		// create the element, add it to the queue
 | 
			
		||||
		m_write_ptr->current = new T(std::forward<Arg>(t));
 | 
			
		||||
		// set the next pointer to a new element ptr
 | 
			
		||||
		// then advance the write pointer 
 | 
			
		||||
		m_write_ptr = m_write_ptr->next = new ElementPtr();
 | 
			
		||||
		Common::AtomicIncrement(m_size);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void Pop()
 | 
			
		||||
	{
 | 
			
		||||
		Common::AtomicDecrement(m_size);
 | 
			
		||||
		ElementPtr *const tmpptr = m_read_ptr;
 | 
			
		||||
		// advance the read pointer
 | 
			
		||||
		m_read_ptr = m_read_ptr->next;
 | 
			
		||||
		// set the next element to NULL to stop the recursive deletion
 | 
			
		||||
		tmpptr->next = NULL;
 | 
			
		||||
		delete tmpptr;	// this also deletes the element
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	bool Pop(T& t)
 | 
			
		||||
	{
 | 
			
		||||
		if (Empty())
 | 
			
		||||
			return false;
 | 
			
		||||
 | 
			
		||||
		t = std::move(Front());
 | 
			
		||||
		Pop();
 | 
			
		||||
 | 
			
		||||
		return true;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// not thread-safe
 | 
			
		||||
	void Clear()
 | 
			
		||||
	{
 | 
			
		||||
		m_size = 0;
 | 
			
		||||
		delete m_read_ptr;
 | 
			
		||||
		m_write_ptr = m_read_ptr = new ElementPtr();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
	// stores a pointer to element
 | 
			
		||||
	// and a pointer to the next ElementPtr
 | 
			
		||||
	class ElementPtr
 | 
			
		||||
	{
 | 
			
		||||
	public:
 | 
			
		||||
		ElementPtr() : current(NULL), next(NULL) {}
 | 
			
		||||
 | 
			
		||||
		~ElementPtr()
 | 
			
		||||
		{
 | 
			
		||||
			if (current)
 | 
			
		||||
			{
 | 
			
		||||
				delete current;
 | 
			
		||||
				// recusion ftw
 | 
			
		||||
				if (next)
 | 
			
		||||
					delete next;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		T *volatile current;
 | 
			
		||||
		ElementPtr *volatile next;
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	ElementPtr *volatile m_write_ptr;
 | 
			
		||||
	ElementPtr *volatile m_read_ptr;
 | 
			
		||||
	volatile u32 m_size;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										106
									
								
								src/common/src/file_search.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										106
									
								
								src/common/src/file_search.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,106 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#include "common.h"
 | 
			
		||||
#include "common_paths.h"
 | 
			
		||||
#ifndef _WIN32
 | 
			
		||||
#include <sys/types.h>
 | 
			
		||||
#include <dirent.h>
 | 
			
		||||
#else
 | 
			
		||||
#include <windows.h>
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#include <string>
 | 
			
		||||
#include <algorithm>
 | 
			
		||||
 | 
			
		||||
#include "file_search.h"
 | 
			
		||||
 | 
			
		||||
#include "string_util.h"
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
CFileSearch::CFileSearch(const CFileSearch::XStringVector& _rSearchStrings, const CFileSearch::XStringVector& _rDirectories)
 | 
			
		||||
{
 | 
			
		||||
	// Reverse the loop order for speed?
 | 
			
		||||
	for (size_t j = 0; j < _rSearchStrings.size(); j++)
 | 
			
		||||
	{
 | 
			
		||||
		for (size_t i = 0; i < _rDirectories.size(); i++)
 | 
			
		||||
		{
 | 
			
		||||
			FindFiles(_rSearchStrings[j], _rDirectories[i]);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void CFileSearch::FindFiles(const std::string& _searchString, const std::string& _strPath)
 | 
			
		||||
{
 | 
			
		||||
	std::string GCMSearchPath;
 | 
			
		||||
	BuildCompleteFilename(GCMSearchPath, _strPath, _searchString);
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	WIN32_FIND_DATA findData;
 | 
			
		||||
	HANDLE FindFirst = FindFirstFile(UTF8ToTStr(GCMSearchPath).c_str(), &findData);
 | 
			
		||||
 | 
			
		||||
	if (FindFirst != INVALID_HANDLE_VALUE)
 | 
			
		||||
	{
 | 
			
		||||
		bool bkeepLooping = true;
 | 
			
		||||
 | 
			
		||||
		while (bkeepLooping)
 | 
			
		||||
		{			
 | 
			
		||||
			if (findData.cFileName[0] != '.')
 | 
			
		||||
			{
 | 
			
		||||
				std::string strFilename;
 | 
			
		||||
				BuildCompleteFilename(strFilename, _strPath, TStrToUTF8(findData.cFileName));
 | 
			
		||||
				m_FileNames.push_back(strFilename);
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			bkeepLooping = FindNextFile(FindFirst, &findData) ? true : false;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	FindClose(FindFirst);
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#else
 | 
			
		||||
	// TODO: super lame/broken
 | 
			
		||||
 | 
			
		||||
	auto end_match(_searchString);
 | 
			
		||||
 | 
			
		||||
	// assuming we have a "*.blah"-like pattern
 | 
			
		||||
	if (!end_match.empty() && end_match[0] == '*')
 | 
			
		||||
		end_match.erase(0, 1);
 | 
			
		||||
 | 
			
		||||
	// ugly
 | 
			
		||||
	if (end_match == ".*")
 | 
			
		||||
		end_match.clear();
 | 
			
		||||
 | 
			
		||||
	DIR* dir = opendir(_strPath.c_str());
 | 
			
		||||
 | 
			
		||||
	if (!dir)
 | 
			
		||||
		return;
 | 
			
		||||
 | 
			
		||||
	while (auto const dp = readdir(dir))
 | 
			
		||||
	{
 | 
			
		||||
		std::string found(dp->d_name);
 | 
			
		||||
 | 
			
		||||
		if ((found != ".") && (found != "..")
 | 
			
		||||
			&& (found.size() >= end_match.size())
 | 
			
		||||
			&& std::equal(end_match.rbegin(), end_match.rend(), found.rbegin()))
 | 
			
		||||
		{
 | 
			
		||||
			std::string full_name;
 | 
			
		||||
			if (_strPath.c_str()[_strPath.size()-1] == DIR_SEP_CHR)
 | 
			
		||||
				full_name = _strPath + found;
 | 
			
		||||
			else
 | 
			
		||||
				full_name = _strPath + DIR_SEP + found;
 | 
			
		||||
 | 
			
		||||
			m_FileNames.push_back(full_name);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	closedir(dir);
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const CFileSearch::XStringVector& CFileSearch::GetFileNames() const
 | 
			
		||||
{
 | 
			
		||||
	return m_FileNames;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										28
									
								
								src/common/src/file_search.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										28
									
								
								src/common/src/file_search.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,28 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#ifndef _FILESEARCH_H_
 | 
			
		||||
#define _FILESEARCH_H_
 | 
			
		||||
 | 
			
		||||
#include <string>
 | 
			
		||||
#include <vector>
 | 
			
		||||
 | 
			
		||||
class CFileSearch
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	typedef std::vector<std::string>XStringVector;
 | 
			
		||||
 | 
			
		||||
	CFileSearch(const XStringVector& _rSearchStrings, const XStringVector& _rDirectories);
 | 
			
		||||
	const XStringVector& GetFileNames() const;
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
 | 
			
		||||
	void FindFiles(const std::string& _searchString, const std::string& _strPath);
 | 
			
		||||
 | 
			
		||||
	XStringVector m_FileNames;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#endif // _FILESEARCH_H_
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										922
									
								
								src/common/src/file_util.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										922
									
								
								src/common/src/file_util.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,922 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#include "common.h"
 | 
			
		||||
#include "common_paths.h"
 | 
			
		||||
#include "file_util.h"
 | 
			
		||||
#include "string_util.h"
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
#include <windows.h>
 | 
			
		||||
#include <shlobj.h>		// for SHGetFolderPath
 | 
			
		||||
#include <shellapi.h>
 | 
			
		||||
#include <commdlg.h>	// for GetSaveFileName
 | 
			
		||||
#include <io.h>
 | 
			
		||||
#include <direct.h>		// getcwd
 | 
			
		||||
#else
 | 
			
		||||
#include <sys/param.h>
 | 
			
		||||
#include <sys/types.h>
 | 
			
		||||
#include <dirent.h>
 | 
			
		||||
#include <errno.h>
 | 
			
		||||
#include <stdlib.h>
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#if defined(__APPLE__)
 | 
			
		||||
#include <CoreFoundation/CFString.h>
 | 
			
		||||
#include <CoreFoundation/CFURL.h>
 | 
			
		||||
#include <CoreFoundation/CFBundle.h>
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#include <algorithm>
 | 
			
		||||
#include <sys/stat.h>
 | 
			
		||||
 | 
			
		||||
#include "string_util.h"
 | 
			
		||||
 | 
			
		||||
#ifndef S_ISDIR
 | 
			
		||||
#define S_ISDIR(m)  (((m)&S_IFMT) == S_IFDIR)
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#ifdef BSD4_4
 | 
			
		||||
#define stat64 stat
 | 
			
		||||
#define fstat64 fstat
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
// This namespace has various generic functions related to files and paths.
 | 
			
		||||
// The code still needs a ton of cleanup.
 | 
			
		||||
// REMEMBER: strdup considered harmful!
 | 
			
		||||
namespace File
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
// Remove any ending forward slashes from directory paths
 | 
			
		||||
// Modifies argument.
 | 
			
		||||
static void StripTailDirSlashes(std::string &fname)
 | 
			
		||||
{
 | 
			
		||||
	if (fname.length() > 1)
 | 
			
		||||
	{
 | 
			
		||||
		size_t i = fname.length() - 1;
 | 
			
		||||
		while (fname[i] == DIR_SEP_CHR)
 | 
			
		||||
			fname[i--] = '\0';
 | 
			
		||||
	}
 | 
			
		||||
	return;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Returns true if file filename exists
 | 
			
		||||
bool Exists(const std::string &filename)
 | 
			
		||||
{
 | 
			
		||||
	struct stat64 file_info;
 | 
			
		||||
 | 
			
		||||
	std::string copy(filename);
 | 
			
		||||
	StripTailDirSlashes(copy);
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	int result = _tstat64(UTF8ToTStr(copy).c_str(), &file_info);
 | 
			
		||||
#else
 | 
			
		||||
	int result = stat64(copy.c_str(), &file_info);
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
	return (result == 0);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Returns true if filename is a directory
 | 
			
		||||
bool IsDirectory(const std::string &filename)
 | 
			
		||||
{
 | 
			
		||||
	struct stat64 file_info;
 | 
			
		||||
 | 
			
		||||
	std::string copy(filename);
 | 
			
		||||
	StripTailDirSlashes(copy);
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	int result = _tstat64(UTF8ToTStr(copy).c_str(), &file_info);
 | 
			
		||||
#else
 | 
			
		||||
	int result = stat64(copy.c_str(), &file_info);
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
	if (result < 0) {
 | 
			
		||||
		WARN_LOG(COMMON, "IsDirectory: stat failed on %s: %s", 
 | 
			
		||||
				 filename.c_str(), GetLastErrorMsg());
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return S_ISDIR(file_info.st_mode);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Deletes a given filename, return true on success
 | 
			
		||||
// Doesn't supports deleting a directory
 | 
			
		||||
bool Delete(const std::string &filename)
 | 
			
		||||
{
 | 
			
		||||
	INFO_LOG(COMMON, "Delete: file %s", filename.c_str());
 | 
			
		||||
 | 
			
		||||
	// Return true because we care about the file no 
 | 
			
		||||
	// being there, not the actual delete.
 | 
			
		||||
	if (!Exists(filename))
 | 
			
		||||
	{
 | 
			
		||||
		WARN_LOG(COMMON, "Delete: %s does not exist", filename.c_str());
 | 
			
		||||
		return true;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// We can't delete a directory
 | 
			
		||||
	if (IsDirectory(filename))
 | 
			
		||||
	{
 | 
			
		||||
		WARN_LOG(COMMON, "Delete failed: %s is a directory", filename.c_str());
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	if (!DeleteFile(UTF8ToTStr(filename).c_str()))
 | 
			
		||||
	{
 | 
			
		||||
		WARN_LOG(COMMON, "Delete: DeleteFile failed on %s: %s", 
 | 
			
		||||
				 filename.c_str(), GetLastErrorMsg());
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
#else
 | 
			
		||||
	if (unlink(filename.c_str()) == -1) {
 | 
			
		||||
		WARN_LOG(COMMON, "Delete: unlink failed on %s: %s", 
 | 
			
		||||
				 filename.c_str(), GetLastErrorMsg());
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
	return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Returns true if successful, or path already exists.
 | 
			
		||||
bool CreateDir(const std::string &path)
 | 
			
		||||
{
 | 
			
		||||
	INFO_LOG(COMMON, "CreateDir: directory %s", path.c_str());
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	if (::CreateDirectory(UTF8ToTStr(path).c_str(), NULL))
 | 
			
		||||
		return true;
 | 
			
		||||
	DWORD error = GetLastError();
 | 
			
		||||
	if (error == ERROR_ALREADY_EXISTS)
 | 
			
		||||
	{
 | 
			
		||||
		WARN_LOG(COMMON, "CreateDir: CreateDirectory failed on %s: already exists", path.c_str());
 | 
			
		||||
		return true;
 | 
			
		||||
	}
 | 
			
		||||
	ERROR_LOG(COMMON, "CreateDir: CreateDirectory failed on %s: %i", path.c_str(), error);
 | 
			
		||||
	return false;
 | 
			
		||||
#else
 | 
			
		||||
	if (mkdir(path.c_str(), 0755) == 0)
 | 
			
		||||
		return true;
 | 
			
		||||
 | 
			
		||||
	int err = errno;
 | 
			
		||||
 | 
			
		||||
	if (err == EEXIST)
 | 
			
		||||
	{
 | 
			
		||||
		WARN_LOG(COMMON, "CreateDir: mkdir failed on %s: already exists", path.c_str());
 | 
			
		||||
		return true;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	ERROR_LOG(COMMON, "CreateDir: mkdir failed on %s: %s", path.c_str(), strerror(err));
 | 
			
		||||
	return false;
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Creates the full path of fullPath returns true on success
 | 
			
		||||
bool CreateFullPath(const std::string &fullPath)
 | 
			
		||||
{
 | 
			
		||||
	int panicCounter = 100;
 | 
			
		||||
	INFO_LOG(COMMON, "CreateFullPath: path %s", fullPath.c_str());
 | 
			
		||||
 | 
			
		||||
	if (File::Exists(fullPath))
 | 
			
		||||
	{
 | 
			
		||||
		INFO_LOG(COMMON, "CreateFullPath: path exists %s", fullPath.c_str());
 | 
			
		||||
		return true;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	size_t position = 0;
 | 
			
		||||
	while (true)
 | 
			
		||||
	{
 | 
			
		||||
		// Find next sub path
 | 
			
		||||
		position = fullPath.find(DIR_SEP_CHR, position);
 | 
			
		||||
 | 
			
		||||
		// we're done, yay!
 | 
			
		||||
		if (position == fullPath.npos)
 | 
			
		||||
			return true;
 | 
			
		||||
 | 
			
		||||
		// Include the '/' so the first call is CreateDir("/") rather than CreateDir("")
 | 
			
		||||
		std::string const subPath(fullPath.substr(0, position + 1));
 | 
			
		||||
		if (!File::IsDirectory(subPath))
 | 
			
		||||
			File::CreateDir(subPath);
 | 
			
		||||
 | 
			
		||||
		// A safety check
 | 
			
		||||
		panicCounter--;
 | 
			
		||||
		if (panicCounter <= 0)
 | 
			
		||||
		{
 | 
			
		||||
			ERROR_LOG(COMMON, "CreateFullPath: directory structure is too deep");
 | 
			
		||||
			return false;
 | 
			
		||||
		}
 | 
			
		||||
		position++;
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// Deletes a directory filename, returns true on success
 | 
			
		||||
bool DeleteDir(const std::string &filename)
 | 
			
		||||
{
 | 
			
		||||
	INFO_LOG(COMMON, "DeleteDir: directory %s", filename.c_str());
 | 
			
		||||
 | 
			
		||||
	// check if a directory
 | 
			
		||||
	if (!File::IsDirectory(filename))
 | 
			
		||||
	{
 | 
			
		||||
		ERROR_LOG(COMMON, "DeleteDir: Not a directory %s", filename.c_str());
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	if (::RemoveDirectory(UTF8ToTStr(filename).c_str()))
 | 
			
		||||
		return true;
 | 
			
		||||
#else
 | 
			
		||||
	if (rmdir(filename.c_str()) == 0)
 | 
			
		||||
		return true;
 | 
			
		||||
#endif
 | 
			
		||||
	ERROR_LOG(COMMON, "DeleteDir: %s: %s", filename.c_str(), GetLastErrorMsg());
 | 
			
		||||
 | 
			
		||||
	return false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// renames file srcFilename to destFilename, returns true on success 
 | 
			
		||||
bool Rename(const std::string &srcFilename, const std::string &destFilename)
 | 
			
		||||
{
 | 
			
		||||
	INFO_LOG(COMMON, "Rename: %s --> %s", 
 | 
			
		||||
			srcFilename.c_str(), destFilename.c_str());
 | 
			
		||||
	if (rename(srcFilename.c_str(), destFilename.c_str()) == 0)
 | 
			
		||||
		return true;
 | 
			
		||||
	ERROR_LOG(COMMON, "Rename: failed %s --> %s: %s", 
 | 
			
		||||
			  srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
 | 
			
		||||
	return false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// copies file srcFilename to destFilename, returns true on success 
 | 
			
		||||
bool Copy(const std::string &srcFilename, const std::string &destFilename)
 | 
			
		||||
{
 | 
			
		||||
	INFO_LOG(COMMON, "Copy: %s --> %s", 
 | 
			
		||||
			srcFilename.c_str(), destFilename.c_str());
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	if (CopyFile(UTF8ToTStr(srcFilename).c_str(), UTF8ToTStr(destFilename).c_str(), FALSE))
 | 
			
		||||
		return true;
 | 
			
		||||
 | 
			
		||||
	ERROR_LOG(COMMON, "Copy: failed %s --> %s: %s", 
 | 
			
		||||
			srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
 | 
			
		||||
	return false;
 | 
			
		||||
#else
 | 
			
		||||
 | 
			
		||||
	// buffer size
 | 
			
		||||
#define BSIZE 1024
 | 
			
		||||
 | 
			
		||||
	char buffer[BSIZE];
 | 
			
		||||
 | 
			
		||||
	// Open input file
 | 
			
		||||
	FILE *input = fopen(srcFilename.c_str(), "rb");
 | 
			
		||||
	if (!input)
 | 
			
		||||
	{
 | 
			
		||||
		ERROR_LOG(COMMON, "Copy: input failed %s --> %s: %s", 
 | 
			
		||||
				srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// open output file
 | 
			
		||||
	FILE *output = fopen(destFilename.c_str(), "wb");
 | 
			
		||||
	if (!output)
 | 
			
		||||
	{
 | 
			
		||||
		fclose(input);
 | 
			
		||||
		ERROR_LOG(COMMON, "Copy: output failed %s --> %s: %s", 
 | 
			
		||||
				srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// copy loop
 | 
			
		||||
	while (!feof(input))
 | 
			
		||||
	{
 | 
			
		||||
		// read input
 | 
			
		||||
		int rnum = fread(buffer, sizeof(char), BSIZE, input);
 | 
			
		||||
		if (rnum != BSIZE)
 | 
			
		||||
		{
 | 
			
		||||
			if (ferror(input) != 0)
 | 
			
		||||
			{
 | 
			
		||||
				ERROR_LOG(COMMON, 
 | 
			
		||||
						"Copy: failed reading from source, %s --> %s: %s", 
 | 
			
		||||
						srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
 | 
			
		||||
				goto bail;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		// write output
 | 
			
		||||
		int wnum = fwrite(buffer, sizeof(char), rnum, output);
 | 
			
		||||
		if (wnum != rnum)
 | 
			
		||||
		{
 | 
			
		||||
			ERROR_LOG(COMMON, 
 | 
			
		||||
					"Copy: failed writing to output, %s --> %s: %s", 
 | 
			
		||||
					srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
 | 
			
		||||
			goto bail;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	// close files
 | 
			
		||||
	fclose(input);
 | 
			
		||||
	fclose(output);
 | 
			
		||||
	return true;
 | 
			
		||||
bail:
 | 
			
		||||
	if (input)
 | 
			
		||||
		fclose(input);
 | 
			
		||||
	if (output)
 | 
			
		||||
		fclose(output);
 | 
			
		||||
	return false;
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Returns the size of filename (64bit)
 | 
			
		||||
u64 GetSize(const std::string &filename)
 | 
			
		||||
{
 | 
			
		||||
	if (!Exists(filename))
 | 
			
		||||
	{
 | 
			
		||||
		WARN_LOG(COMMON, "GetSize: failed %s: No such file", filename.c_str());
 | 
			
		||||
		return 0;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if (IsDirectory(filename))
 | 
			
		||||
	{
 | 
			
		||||
		WARN_LOG(COMMON, "GetSize: failed %s: is a directory", filename.c_str());
 | 
			
		||||
		return 0;
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	struct stat64 buf;
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	if (_tstat64(UTF8ToTStr(filename).c_str(), &buf) == 0)
 | 
			
		||||
#else
 | 
			
		||||
	if (stat64(filename.c_str(), &buf) == 0)
 | 
			
		||||
#endif
 | 
			
		||||
	{
 | 
			
		||||
		DEBUG_LOG(COMMON, "GetSize: %s: %lld",
 | 
			
		||||
				filename.c_str(), (long long)buf.st_size);
 | 
			
		||||
		return buf.st_size;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	ERROR_LOG(COMMON, "GetSize: Stat failed %s: %s",
 | 
			
		||||
			filename.c_str(), GetLastErrorMsg());
 | 
			
		||||
	return 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Overloaded GetSize, accepts file descriptor
 | 
			
		||||
u64 GetSize(const int fd)
 | 
			
		||||
{
 | 
			
		||||
	struct stat64 buf;
 | 
			
		||||
	if (fstat64(fd, &buf) != 0) {
 | 
			
		||||
		ERROR_LOG(COMMON, "GetSize: stat failed %i: %s",
 | 
			
		||||
			fd, GetLastErrorMsg());
 | 
			
		||||
		return 0;
 | 
			
		||||
	}
 | 
			
		||||
	return buf.st_size;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Overloaded GetSize, accepts FILE*
 | 
			
		||||
u64 GetSize(FILE *f)
 | 
			
		||||
{
 | 
			
		||||
	// can't use off_t here because it can be 32-bit
 | 
			
		||||
	u64 pos = ftello(f);
 | 
			
		||||
	if (fseeko(f, 0, SEEK_END) != 0) {
 | 
			
		||||
		ERROR_LOG(COMMON, "GetSize: seek failed %p: %s",
 | 
			
		||||
			  f, GetLastErrorMsg());
 | 
			
		||||
		return 0;
 | 
			
		||||
	}
 | 
			
		||||
	u64 size = ftello(f);
 | 
			
		||||
	if ((size != pos) && (fseeko(f, pos, SEEK_SET) != 0)) {
 | 
			
		||||
		ERROR_LOG(COMMON, "GetSize: seek failed %p: %s",
 | 
			
		||||
			  f, GetLastErrorMsg());
 | 
			
		||||
		return 0;
 | 
			
		||||
	}
 | 
			
		||||
	return size;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// creates an empty file filename, returns true on success 
 | 
			
		||||
bool CreateEmptyFile(const std::string &filename)
 | 
			
		||||
{
 | 
			
		||||
	INFO_LOG(COMMON, "CreateEmptyFile: %s", filename.c_str()); 
 | 
			
		||||
 | 
			
		||||
	if (!File::IOFile(filename, "wb"))
 | 
			
		||||
	{
 | 
			
		||||
		ERROR_LOG(COMMON, "CreateEmptyFile: failed %s: %s",
 | 
			
		||||
				  filename.c_str(), GetLastErrorMsg());
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// Scans the directory tree gets, starting from _Directory and adds the
 | 
			
		||||
// results into parentEntry. Returns the number of files+directories found
 | 
			
		||||
u32 ScanDirectoryTree(const std::string &directory, FSTEntry& parentEntry)
 | 
			
		||||
{
 | 
			
		||||
	INFO_LOG(COMMON, "ScanDirectoryTree: directory %s", directory.c_str());
 | 
			
		||||
	// How many files + directories we found
 | 
			
		||||
	u32 foundEntries = 0;
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	// Find the first file in the directory.
 | 
			
		||||
	WIN32_FIND_DATA ffd;
 | 
			
		||||
 | 
			
		||||
	HANDLE hFind = FindFirstFile(UTF8ToTStr(directory + "\\*").c_str(), &ffd);
 | 
			
		||||
	if (hFind == INVALID_HANDLE_VALUE)
 | 
			
		||||
	{
 | 
			
		||||
		FindClose(hFind);
 | 
			
		||||
		return foundEntries;
 | 
			
		||||
	}
 | 
			
		||||
	// windows loop
 | 
			
		||||
	do
 | 
			
		||||
	{
 | 
			
		||||
		FSTEntry entry;
 | 
			
		||||
		const std::string virtualName(TStrToUTF8(ffd.cFileName));
 | 
			
		||||
#else
 | 
			
		||||
	struct dirent dirent, *result = NULL;
 | 
			
		||||
 | 
			
		||||
	DIR *dirp = opendir(directory.c_str());
 | 
			
		||||
	if (!dirp)
 | 
			
		||||
		return 0;
 | 
			
		||||
 | 
			
		||||
	// non windows loop
 | 
			
		||||
	while (!readdir_r(dirp, &dirent, &result) && result)
 | 
			
		||||
	{
 | 
			
		||||
		FSTEntry entry;
 | 
			
		||||
		const std::string virtualName(result->d_name);
 | 
			
		||||
#endif
 | 
			
		||||
		// check for "." and ".."
 | 
			
		||||
		if (((virtualName[0] == '.') && (virtualName[1] == '\0')) ||
 | 
			
		||||
				((virtualName[0] == '.') && (virtualName[1] == '.') && 
 | 
			
		||||
				 (virtualName[2] == '\0')))
 | 
			
		||||
			continue;
 | 
			
		||||
		entry.virtualName = virtualName;
 | 
			
		||||
		entry.physicalName = directory;
 | 
			
		||||
		entry.physicalName += DIR_SEP + entry.virtualName;
 | 
			
		||||
 | 
			
		||||
		if (IsDirectory(entry.physicalName.c_str()))
 | 
			
		||||
		{
 | 
			
		||||
			entry.isDirectory = true;
 | 
			
		||||
			// is a directory, lets go inside
 | 
			
		||||
			entry.size = ScanDirectoryTree(entry.physicalName, entry);
 | 
			
		||||
			foundEntries += (u32)entry.size;
 | 
			
		||||
		}
 | 
			
		||||
		else
 | 
			
		||||
		{ // is a file 
 | 
			
		||||
			entry.isDirectory = false;
 | 
			
		||||
			entry.size = GetSize(entry.physicalName.c_str());
 | 
			
		||||
		}
 | 
			
		||||
		++foundEntries;
 | 
			
		||||
		// Push into the tree
 | 
			
		||||
		parentEntry.children.push_back(entry);		
 | 
			
		||||
#ifdef _WIN32 
 | 
			
		||||
	} while (FindNextFile(hFind, &ffd) != 0);
 | 
			
		||||
	FindClose(hFind);
 | 
			
		||||
#else
 | 
			
		||||
	}
 | 
			
		||||
	closedir(dirp);
 | 
			
		||||
#endif
 | 
			
		||||
	// Return number of entries found.
 | 
			
		||||
	return foundEntries;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// Deletes the given directory and anything under it. Returns true on success.
 | 
			
		||||
bool DeleteDirRecursively(const std::string &directory)
 | 
			
		||||
{
 | 
			
		||||
	INFO_LOG(COMMON, "DeleteDirRecursively: %s", directory.c_str());
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	// Find the first file in the directory.
 | 
			
		||||
	WIN32_FIND_DATA ffd;
 | 
			
		||||
	HANDLE hFind = FindFirstFile(UTF8ToTStr(directory + "\\*").c_str(), &ffd);
 | 
			
		||||
 | 
			
		||||
	if (hFind == INVALID_HANDLE_VALUE)
 | 
			
		||||
	{
 | 
			
		||||
		FindClose(hFind);
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// windows loop
 | 
			
		||||
	do
 | 
			
		||||
	{
 | 
			
		||||
		const std::string virtualName(TStrToUTF8(ffd.cFileName));
 | 
			
		||||
#else
 | 
			
		||||
	struct dirent dirent, *result = NULL;
 | 
			
		||||
	DIR *dirp = opendir(directory.c_str());
 | 
			
		||||
	if (!dirp)
 | 
			
		||||
		return false;
 | 
			
		||||
 | 
			
		||||
	// non windows loop
 | 
			
		||||
	while (!readdir_r(dirp, &dirent, &result) && result)
 | 
			
		||||
	{
 | 
			
		||||
		const std::string virtualName = result->d_name;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
		// check for "." and ".."
 | 
			
		||||
		if (((virtualName[0] == '.') && (virtualName[1] == '\0')) ||
 | 
			
		||||
			((virtualName[0] == '.') && (virtualName[1] == '.') && 
 | 
			
		||||
			 (virtualName[2] == '\0')))
 | 
			
		||||
			continue;
 | 
			
		||||
 | 
			
		||||
		std::string newPath = directory + DIR_SEP_CHR + virtualName;
 | 
			
		||||
		if (IsDirectory(newPath))
 | 
			
		||||
		{
 | 
			
		||||
			if (!DeleteDirRecursively(newPath))
 | 
			
		||||
			{
 | 
			
		||||
				#ifndef _WIN32
 | 
			
		||||
				closedir(dirp);
 | 
			
		||||
				#endif
 | 
			
		||||
 | 
			
		||||
				return false;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
		else
 | 
			
		||||
		{
 | 
			
		||||
			if (!File::Delete(newPath))
 | 
			
		||||
			{
 | 
			
		||||
				#ifndef _WIN32
 | 
			
		||||
				closedir(dirp);
 | 
			
		||||
				#endif
 | 
			
		||||
 | 
			
		||||
				return false;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	} while (FindNextFile(hFind, &ffd) != 0);
 | 
			
		||||
	FindClose(hFind);
 | 
			
		||||
#else
 | 
			
		||||
	}
 | 
			
		||||
	closedir(dirp);
 | 
			
		||||
#endif
 | 
			
		||||
	File::DeleteDir(directory);
 | 
			
		||||
		
 | 
			
		||||
	return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Create directory and copy contents (does not overwrite existing files)
 | 
			
		||||
void CopyDir(const std::string &source_path, const std::string &dest_path)
 | 
			
		||||
{
 | 
			
		||||
#ifndef _WIN32
 | 
			
		||||
	if (source_path == dest_path) return;
 | 
			
		||||
	if (!File::Exists(source_path)) return;
 | 
			
		||||
	if (!File::Exists(dest_path)) File::CreateFullPath(dest_path);
 | 
			
		||||
 | 
			
		||||
	struct dirent dirent, *result = NULL;
 | 
			
		||||
	DIR *dirp = opendir(source_path.c_str());
 | 
			
		||||
	if (!dirp) return;
 | 
			
		||||
 | 
			
		||||
	while (!readdir_r(dirp, &dirent, &result) && result)
 | 
			
		||||
	{
 | 
			
		||||
		const std::string virtualName(result->d_name);
 | 
			
		||||
		// check for "." and ".."
 | 
			
		||||
		if (((virtualName[0] == '.') && (virtualName[1] == '\0')) ||
 | 
			
		||||
			((virtualName[0] == '.') && (virtualName[1] == '.') &&
 | 
			
		||||
			(virtualName[2] == '\0')))
 | 
			
		||||
			continue;
 | 
			
		||||
 | 
			
		||||
		std::string source, dest;
 | 
			
		||||
		source = source_path + virtualName;
 | 
			
		||||
		dest = dest_path + virtualName;
 | 
			
		||||
		if (IsDirectory(source))
 | 
			
		||||
		{
 | 
			
		||||
			source += '/';
 | 
			
		||||
			dest += '/';
 | 
			
		||||
			if (!File::Exists(dest)) File::CreateFullPath(dest);
 | 
			
		||||
			CopyDir(source, dest);
 | 
			
		||||
		}
 | 
			
		||||
		else if (!File::Exists(dest)) File::Copy(source, dest);
 | 
			
		||||
	}
 | 
			
		||||
	closedir(dirp);
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Returns the current directory
 | 
			
		||||
std::string GetCurrentDir()
 | 
			
		||||
{
 | 
			
		||||
	char *dir;
 | 
			
		||||
	// Get the current working directory (getcwd uses malloc) 
 | 
			
		||||
	if (!(dir = __getcwd(NULL, 0))) {
 | 
			
		||||
 | 
			
		||||
		ERROR_LOG(COMMON, "GetCurrentDirectory failed: %s",
 | 
			
		||||
				GetLastErrorMsg());
 | 
			
		||||
		return NULL;
 | 
			
		||||
	}
 | 
			
		||||
	std::string strDir = dir;
 | 
			
		||||
	free(dir);
 | 
			
		||||
	return strDir;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Sets the current directory to the given directory
 | 
			
		||||
bool SetCurrentDir(const std::string &directory)
 | 
			
		||||
{
 | 
			
		||||
	return __chdir(directory.c_str()) == 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#if defined(__APPLE__)
 | 
			
		||||
std::string GetBundleDirectory() 
 | 
			
		||||
{
 | 
			
		||||
	CFURLRef BundleRef;
 | 
			
		||||
	char AppBundlePath[MAXPATHLEN];
 | 
			
		||||
	// Get the main bundle for the app
 | 
			
		||||
	BundleRef = CFBundleCopyBundleURL(CFBundleGetMainBundle());
 | 
			
		||||
	CFStringRef BundlePath = CFURLCopyFileSystemPath(BundleRef, kCFURLPOSIXPathStyle);
 | 
			
		||||
	CFStringGetFileSystemRepresentation(BundlePath, AppBundlePath, sizeof(AppBundlePath));
 | 
			
		||||
	CFRelease(BundleRef);
 | 
			
		||||
	CFRelease(BundlePath);
 | 
			
		||||
 | 
			
		||||
	return AppBundlePath;
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
std::string& GetExeDirectory()
 | 
			
		||||
{
 | 
			
		||||
	static std::string DolphinPath;
 | 
			
		||||
	if (DolphinPath.empty())
 | 
			
		||||
	{
 | 
			
		||||
		TCHAR Dolphin_exe_Path[2048];
 | 
			
		||||
		GetModuleFileName(NULL, Dolphin_exe_Path, 2048);
 | 
			
		||||
		DolphinPath = TStrToUTF8(Dolphin_exe_Path);
 | 
			
		||||
		DolphinPath = DolphinPath.substr(0, DolphinPath.find_last_of('\\'));
 | 
			
		||||
	}
 | 
			
		||||
	return DolphinPath;
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
std::string GetSysDirectory()
 | 
			
		||||
{
 | 
			
		||||
	std::string sysDir;
 | 
			
		||||
 | 
			
		||||
#if defined (__APPLE__)
 | 
			
		||||
	sysDir = GetBundleDirectory();
 | 
			
		||||
	sysDir += DIR_SEP;
 | 
			
		||||
	sysDir += SYSDATA_DIR;
 | 
			
		||||
#else
 | 
			
		||||
	sysDir = SYSDATA_DIR;
 | 
			
		||||
#endif
 | 
			
		||||
	sysDir += DIR_SEP;
 | 
			
		||||
 | 
			
		||||
	INFO_LOG(COMMON, "GetSysDirectory: Setting to %s:", sysDir.c_str());
 | 
			
		||||
	return sysDir;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Returns a string with a Dolphin data dir or file in the user's home
 | 
			
		||||
// directory. To be used in "multi-user" mode (that is, installed).
 | 
			
		||||
//const std::string& GetUserPath(const unsigned int DirIDX, const std::string &newPath)
 | 
			
		||||
//{
 | 
			
		||||
//	static std::string paths[NUM_PATH_INDICES];
 | 
			
		||||
//
 | 
			
		||||
//	// Set up all paths and files on the first run
 | 
			
		||||
//	if (paths[D_USER_IDX].empty())
 | 
			
		||||
//	{
 | 
			
		||||
//#ifdef _WIN32
 | 
			
		||||
//		paths[D_USER_IDX] = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP;
 | 
			
		||||
//#else
 | 
			
		||||
//		if (File::Exists(ROOT_DIR DIR_SEP USERDATA_DIR))
 | 
			
		||||
//			paths[D_USER_IDX] = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
 | 
			
		||||
//		else
 | 
			
		||||
//			paths[D_USER_IDX] = std::string(getenv("HOME") ? 
 | 
			
		||||
//				getenv("HOME") : getenv("PWD") ? 
 | 
			
		||||
//				getenv("PWD") : "") + DIR_SEP DOLPHIN_DATA_DIR DIR_SEP;
 | 
			
		||||
//#endif
 | 
			
		||||
//
 | 
			
		||||
//		paths[D_CONFIG_IDX]			= paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
 | 
			
		||||
//		paths[D_GAMECONFIG_IDX]		= paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP;
 | 
			
		||||
//		paths[D_MAPS_IDX]			= paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
 | 
			
		||||
//		paths[D_CACHE_IDX]			= paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
 | 
			
		||||
//		paths[D_SHADERCACHE_IDX]	= paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
 | 
			
		||||
//		paths[D_SHADERS_IDX]		= paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
 | 
			
		||||
//		paths[D_STATESAVES_IDX]		= paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
 | 
			
		||||
//		paths[D_SCREENSHOTS_IDX]	= paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP;
 | 
			
		||||
//		paths[D_DUMP_IDX]			= paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
 | 
			
		||||
//		paths[D_DUMPFRAMES_IDX]		= paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
 | 
			
		||||
//		paths[D_DUMPAUDIO_IDX]		= paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
 | 
			
		||||
//		paths[D_DUMPTEXTURES_IDX]	= paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
 | 
			
		||||
//		paths[D_LOGS_IDX]			= paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
 | 
			
		||||
//		paths[F_DEBUGGERCONFIG_IDX]	= paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
 | 
			
		||||
//		paths[F_LOGGERCONFIG_IDX]	= paths[D_CONFIG_IDX] + LOGGER_CONFIG;
 | 
			
		||||
//		paths[F_MAINLOG_IDX]		= paths[D_LOGS_IDX] + MAIN_LOG;
 | 
			
		||||
//	}
 | 
			
		||||
//
 | 
			
		||||
//	if (!newPath.empty())
 | 
			
		||||
//	{
 | 
			
		||||
//		if (!File::IsDirectory(newPath))
 | 
			
		||||
//		{
 | 
			
		||||
//			WARN_LOG(COMMON, "Invalid path specified %s", newPath.c_str());
 | 
			
		||||
//			return paths[DirIDX];
 | 
			
		||||
//		}
 | 
			
		||||
//		else
 | 
			
		||||
//		{
 | 
			
		||||
//			paths[DirIDX] = newPath;
 | 
			
		||||
//		}
 | 
			
		||||
//
 | 
			
		||||
//		switch (DirIDX)
 | 
			
		||||
//		{
 | 
			
		||||
//		case D_WIIROOT_IDX:
 | 
			
		||||
//			paths[D_WIIUSER_IDX] = paths[D_WIIROOT_IDX] + DIR_SEP;
 | 
			
		||||
//			paths[D_WIISYSCONF_IDX]	= paths[D_WIIUSER_IDX] + WII_SYSCONF_DIR + DIR_SEP;
 | 
			
		||||
//			paths[F_WIISYSCONF_IDX]	= paths[D_WIISYSCONF_IDX] + WII_SYSCONF;
 | 
			
		||||
//			break;
 | 
			
		||||
//
 | 
			
		||||
//		case D_USER_IDX:
 | 
			
		||||
//			paths[D_GCUSER_IDX]			= paths[D_USER_IDX] + GC_USER_DIR DIR_SEP;
 | 
			
		||||
//			paths[D_WIIROOT_IDX]		= paths[D_USER_IDX] + WII_USER_DIR;
 | 
			
		||||
//			paths[D_WIIUSER_IDX]		= paths[D_WIIROOT_IDX] + DIR_SEP;
 | 
			
		||||
//			paths[D_CONFIG_IDX]			= paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
 | 
			
		||||
//			paths[D_GAMECONFIG_IDX]		= paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP;
 | 
			
		||||
//			paths[D_MAPS_IDX]			= paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
 | 
			
		||||
//			paths[D_CACHE_IDX]			= paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
 | 
			
		||||
//			paths[D_SHADERCACHE_IDX]	= paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
 | 
			
		||||
//			paths[D_SHADERS_IDX]		= paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
 | 
			
		||||
//			paths[D_STATESAVES_IDX]		= paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
 | 
			
		||||
//			paths[D_SCREENSHOTS_IDX]	= paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP;
 | 
			
		||||
//			paths[D_OPENCL_IDX]			= paths[D_USER_IDX] + OPENCL_DIR DIR_SEP;
 | 
			
		||||
//			paths[D_HIRESTEXTURES_IDX]	= paths[D_USER_IDX] + HIRES_TEXTURES_DIR DIR_SEP;
 | 
			
		||||
//			paths[D_DUMP_IDX]			= paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
 | 
			
		||||
//			paths[D_DUMPFRAMES_IDX]		= paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
 | 
			
		||||
//			paths[D_DUMPAUDIO_IDX]		= paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
 | 
			
		||||
//			paths[D_DUMPTEXTURES_IDX]	= paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
 | 
			
		||||
//			paths[D_DUMPDSP_IDX]		= paths[D_DUMP_IDX] + DUMP_DSP_DIR DIR_SEP;
 | 
			
		||||
//			paths[D_LOGS_IDX]			= paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
 | 
			
		||||
//			paths[D_MAILLOGS_IDX]		= paths[D_LOGS_IDX] + MAIL_LOGS_DIR DIR_SEP;
 | 
			
		||||
//			paths[D_WIISYSCONF_IDX]		= paths[D_WIIUSER_IDX] + WII_SYSCONF_DIR DIR_SEP;
 | 
			
		||||
//			paths[D_THEMES_IDX]			= paths[D_USER_IDX] + THEMES_DIR DIR_SEP;
 | 
			
		||||
//			paths[F_DOLPHINCONFIG_IDX]	= paths[D_CONFIG_IDX] + DOLPHIN_CONFIG;
 | 
			
		||||
//			paths[F_DEBUGGERCONFIG_IDX]	= paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
 | 
			
		||||
//			paths[F_LOGGERCONFIG_IDX]	= paths[D_CONFIG_IDX] + LOGGER_CONFIG;
 | 
			
		||||
//			paths[F_MAINLOG_IDX]		= paths[D_LOGS_IDX] + MAIN_LOG;
 | 
			
		||||
//			paths[F_WIISYSCONF_IDX]		= paths[D_WIISYSCONF_IDX] + WII_SYSCONF;
 | 
			
		||||
//			paths[F_RAMDUMP_IDX]		= paths[D_DUMP_IDX] + RAM_DUMP;
 | 
			
		||||
//			paths[F_ARAMDUMP_IDX]		= paths[D_DUMP_IDX] + ARAM_DUMP;
 | 
			
		||||
//			paths[F_FAKEVMEMDUMP_IDX]	= paths[D_DUMP_IDX] + FAKEVMEM_DUMP;
 | 
			
		||||
//			paths[F_GCSRAM_IDX]			= paths[D_GCUSER_IDX] + GC_SRAM;
 | 
			
		||||
//			break;
 | 
			
		||||
//
 | 
			
		||||
//		case D_CONFIG_IDX:
 | 
			
		||||
//			paths[F_DOLPHINCONFIG_IDX]	= paths[D_CONFIG_IDX] + DOLPHIN_CONFIG;
 | 
			
		||||
//			paths[F_DEBUGGERCONFIG_IDX]	= paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
 | 
			
		||||
//			paths[F_LOGGERCONFIG_IDX]	= paths[D_CONFIG_IDX] + LOGGER_CONFIG;
 | 
			
		||||
//			break;
 | 
			
		||||
//
 | 
			
		||||
//		case D_DUMP_IDX:
 | 
			
		||||
//			paths[D_DUMPFRAMES_IDX]		= paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
 | 
			
		||||
//			paths[D_DUMPAUDIO_IDX]		= paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
 | 
			
		||||
//			paths[D_DUMPTEXTURES_IDX]	= paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
 | 
			
		||||
//			break;
 | 
			
		||||
//
 | 
			
		||||
//		case D_LOGS_IDX:
 | 
			
		||||
//			paths[F_MAINLOG_IDX]		= paths[D_LOGS_IDX] + MAIN_LOG;
 | 
			
		||||
//		}
 | 
			
		||||
//	}
 | 
			
		||||
//	
 | 
			
		||||
//	return paths[DirIDX];
 | 
			
		||||
//}
 | 
			
		||||
 | 
			
		||||
std::string GetThemeDir(const std::string& theme_name)
 | 
			
		||||
{
 | 
			
		||||
	std::string dir = File::GetUserPath(D_THEMES_IDX) + theme_name + "/";
 | 
			
		||||
 | 
			
		||||
#if !defined(_WIN32)
 | 
			
		||||
	// If theme does not exist in user's dir load from shared directory
 | 
			
		||||
	if (!File::Exists(dir))
 | 
			
		||||
		dir = SHARED_USER_DIR THEMES_DIR "/" + theme_name + "/";
 | 
			
		||||
#endif
 | 
			
		||||
	
 | 
			
		||||
	return dir;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool WriteStringToFile(bool text_file, const std::string &str, const char *filename)
 | 
			
		||||
{
 | 
			
		||||
	return File::IOFile(filename, text_file ? "w" : "wb").WriteBytes(str.data(), str.size());
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool ReadFileToString(bool text_file, const char *filename, std::string &str)
 | 
			
		||||
{
 | 
			
		||||
	File::IOFile file(filename, text_file ? "r" : "rb");
 | 
			
		||||
	auto const f = file.GetHandle();
 | 
			
		||||
 | 
			
		||||
	if (!f)
 | 
			
		||||
		return false;
 | 
			
		||||
 | 
			
		||||
	str.resize(GetSize(f));
 | 
			
		||||
	return file.ReadArray(&str[0], str.size());
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
IOFile::IOFile()
 | 
			
		||||
	: m_file(NULL), m_good(true)
 | 
			
		||||
{}
 | 
			
		||||
 | 
			
		||||
IOFile::IOFile(std::FILE* file)
 | 
			
		||||
	: m_file(file), m_good(true)
 | 
			
		||||
{}
 | 
			
		||||
 | 
			
		||||
IOFile::IOFile(const std::string& filename, const char openmode[])
 | 
			
		||||
	: m_file(NULL), m_good(true)
 | 
			
		||||
{
 | 
			
		||||
	Open(filename, openmode);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
IOFile::~IOFile()
 | 
			
		||||
{
 | 
			
		||||
	Close();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
IOFile::IOFile(IOFile&& other)
 | 
			
		||||
	: m_file(NULL), m_good(true)
 | 
			
		||||
{
 | 
			
		||||
	Swap(other);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
IOFile& IOFile::operator=(IOFile&& other)
 | 
			
		||||
{
 | 
			
		||||
	Swap(other);
 | 
			
		||||
	return *this;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void IOFile::Swap(IOFile& other)
 | 
			
		||||
{
 | 
			
		||||
	std::swap(m_file, other.m_file);
 | 
			
		||||
	std::swap(m_good, other.m_good);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool IOFile::Open(const std::string& filename, const char openmode[])
 | 
			
		||||
{
 | 
			
		||||
	Close();
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	_tfopen_s(&m_file, UTF8ToTStr(filename).c_str(), UTF8ToTStr(openmode).c_str());
 | 
			
		||||
#else
 | 
			
		||||
	m_file = fopen(filename.c_str(), openmode);
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
	m_good = IsOpen();
 | 
			
		||||
	return m_good;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool IOFile::Close()
 | 
			
		||||
{
 | 
			
		||||
	if (!IsOpen() || 0 != std::fclose(m_file))
 | 
			
		||||
		m_good = false;
 | 
			
		||||
 | 
			
		||||
	m_file = NULL;
 | 
			
		||||
	return m_good;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::FILE* IOFile::ReleaseHandle()
 | 
			
		||||
{
 | 
			
		||||
	std::FILE* const ret = m_file;
 | 
			
		||||
	m_file = NULL;
 | 
			
		||||
	return ret;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void IOFile::SetHandle(std::FILE* file)
 | 
			
		||||
{
 | 
			
		||||
	Close();
 | 
			
		||||
	Clear();
 | 
			
		||||
	m_file = file;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
u64 IOFile::GetSize()
 | 
			
		||||
{
 | 
			
		||||
	if (IsOpen())
 | 
			
		||||
		return File::GetSize(m_file);
 | 
			
		||||
	else
 | 
			
		||||
		return 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool IOFile::Seek(s64 off, int origin)
 | 
			
		||||
{
 | 
			
		||||
	if (!IsOpen() || 0 != fseeko(m_file, off, origin))
 | 
			
		||||
		m_good = false;
 | 
			
		||||
 | 
			
		||||
	return m_good;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
u64 IOFile::Tell()
 | 
			
		||||
{
 | 
			
		||||
	if (IsOpen())
 | 
			
		||||
		return ftello(m_file);
 | 
			
		||||
	else
 | 
			
		||||
		return -1;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool IOFile::Flush()
 | 
			
		||||
{
 | 
			
		||||
	if (!IsOpen() || 0 != std::fflush(m_file))
 | 
			
		||||
		m_good = false;
 | 
			
		||||
 | 
			
		||||
	return m_good;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool IOFile::Resize(u64 size)
 | 
			
		||||
{
 | 
			
		||||
	if (!IsOpen() || 0 !=
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
		// ector: _chsize sucks, not 64-bit safe
 | 
			
		||||
		// F|RES: changed to _chsize_s. i think it is 64-bit safe
 | 
			
		||||
		_chsize_s(_fileno(m_file), size)
 | 
			
		||||
#else
 | 
			
		||||
		// TODO: handle 64bit and growing
 | 
			
		||||
		ftruncate(fileno(m_file), size)
 | 
			
		||||
#endif
 | 
			
		||||
	)
 | 
			
		||||
		m_good = false;
 | 
			
		||||
 | 
			
		||||
	return m_good;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace
 | 
			
		||||
							
								
								
									
										232
									
								
								src/common/src/file_util.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										232
									
								
								src/common/src/file_util.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,232 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#ifndef _FILEUTIL_H_
 | 
			
		||||
#define _FILEUTIL_H_
 | 
			
		||||
 | 
			
		||||
#include <fstream>
 | 
			
		||||
#include <cstdio>
 | 
			
		||||
#include <string>
 | 
			
		||||
#include <vector>
 | 
			
		||||
#include <string.h>
 | 
			
		||||
 | 
			
		||||
#include "common.h"
 | 
			
		||||
#include "string_util.h"
 | 
			
		||||
 | 
			
		||||
// User directory indices for GetUserPath
 | 
			
		||||
enum {
 | 
			
		||||
	D_USER_IDX,
 | 
			
		||||
	D_GCUSER_IDX,
 | 
			
		||||
	D_WIIROOT_IDX,
 | 
			
		||||
	D_WIIUSER_IDX,
 | 
			
		||||
	D_CONFIG_IDX,
 | 
			
		||||
	D_GAMECONFIG_IDX,
 | 
			
		||||
	D_MAPS_IDX,
 | 
			
		||||
	D_CACHE_IDX,
 | 
			
		||||
	D_SHADERCACHE_IDX,
 | 
			
		||||
	D_SHADERS_IDX,
 | 
			
		||||
	D_STATESAVES_IDX,
 | 
			
		||||
	D_SCREENSHOTS_IDX,
 | 
			
		||||
	D_OPENCL_IDX,
 | 
			
		||||
	D_HIRESTEXTURES_IDX,
 | 
			
		||||
	D_DUMP_IDX,
 | 
			
		||||
	D_DUMPFRAMES_IDX,
 | 
			
		||||
	D_DUMPAUDIO_IDX,
 | 
			
		||||
	D_DUMPTEXTURES_IDX,
 | 
			
		||||
	D_DUMPDSP_IDX,
 | 
			
		||||
	D_LOGS_IDX,
 | 
			
		||||
	D_MAILLOGS_IDX,
 | 
			
		||||
	D_WIISYSCONF_IDX,
 | 
			
		||||
	D_WIIWC24_IDX,
 | 
			
		||||
	D_THEMES_IDX,
 | 
			
		||||
	F_DOLPHINCONFIG_IDX,
 | 
			
		||||
	F_DEBUGGERCONFIG_IDX,
 | 
			
		||||
	F_LOGGERCONFIG_IDX,
 | 
			
		||||
	F_MAINLOG_IDX,
 | 
			
		||||
	F_WIISYSCONF_IDX,
 | 
			
		||||
	F_RAMDUMP_IDX,
 | 
			
		||||
	F_ARAMDUMP_IDX,
 | 
			
		||||
	F_FAKEVMEMDUMP_IDX,
 | 
			
		||||
	F_GCSRAM_IDX,
 | 
			
		||||
	NUM_PATH_INDICES
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
namespace File
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
// FileSystem tree node/ 
 | 
			
		||||
struct FSTEntry
 | 
			
		||||
{
 | 
			
		||||
	bool isDirectory;
 | 
			
		||||
	u64 size;						// file length or number of entries from children
 | 
			
		||||
	std::string physicalName;		// name on disk
 | 
			
		||||
	std::string virtualName;		// name in FST names table
 | 
			
		||||
	std::vector<FSTEntry> children;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Returns true if file filename exists
 | 
			
		||||
bool Exists(const std::string &filename);
 | 
			
		||||
 | 
			
		||||
// Returns true if filename is a directory
 | 
			
		||||
bool IsDirectory(const std::string &filename);
 | 
			
		||||
 | 
			
		||||
// Returns the size of filename (64bit)
 | 
			
		||||
u64 GetSize(const std::string &filename);
 | 
			
		||||
 | 
			
		||||
// Overloaded GetSize, accepts file descriptor
 | 
			
		||||
u64 GetSize(const int fd);
 | 
			
		||||
 | 
			
		||||
// Overloaded GetSize, accepts FILE*
 | 
			
		||||
u64 GetSize(FILE *f);
 | 
			
		||||
 | 
			
		||||
// Returns true if successful, or path already exists.
 | 
			
		||||
bool CreateDir(const std::string &filename);
 | 
			
		||||
 | 
			
		||||
// Creates the full path of fullPath returns true on success
 | 
			
		||||
bool CreateFullPath(const std::string &fullPath);
 | 
			
		||||
 | 
			
		||||
// Deletes a given filename, return true on success
 | 
			
		||||
// Doesn't supports deleting a directory
 | 
			
		||||
bool Delete(const std::string &filename);
 | 
			
		||||
 | 
			
		||||
// Deletes a directory filename, returns true on success
 | 
			
		||||
bool DeleteDir(const std::string &filename);
 | 
			
		||||
 | 
			
		||||
// renames file srcFilename to destFilename, returns true on success 
 | 
			
		||||
bool Rename(const std::string &srcFilename, const std::string &destFilename);
 | 
			
		||||
 | 
			
		||||
// copies file srcFilename to destFilename, returns true on success 
 | 
			
		||||
bool Copy(const std::string &srcFilename, const std::string &destFilename);
 | 
			
		||||
 | 
			
		||||
// creates an empty file filename, returns true on success 
 | 
			
		||||
bool CreateEmptyFile(const std::string &filename);
 | 
			
		||||
 | 
			
		||||
// Scans the directory tree gets, starting from _Directory and adds the
 | 
			
		||||
// results into parentEntry. Returns the number of files+directories found
 | 
			
		||||
u32 ScanDirectoryTree(const std::string &directory, FSTEntry& parentEntry);
 | 
			
		||||
 | 
			
		||||
// deletes the given directory and anything under it. Returns true on success.
 | 
			
		||||
bool DeleteDirRecursively(const std::string &directory);
 | 
			
		||||
 | 
			
		||||
// Returns the current directory
 | 
			
		||||
std::string GetCurrentDir();
 | 
			
		||||
 | 
			
		||||
// Create directory and copy contents (does not overwrite existing files)
 | 
			
		||||
void CopyDir(const std::string &source_path, const std::string &dest_path);
 | 
			
		||||
 | 
			
		||||
// Set the current directory to given directory
 | 
			
		||||
bool SetCurrentDir(const std::string &directory);
 | 
			
		||||
 | 
			
		||||
// Returns a pointer to a string with a Dolphin data dir in the user's home
 | 
			
		||||
// directory. To be used in "multi-user" mode (that is, installed).
 | 
			
		||||
const std::string& GetUserPath(const unsigned int DirIDX, const std::string &newPath="");
 | 
			
		||||
 | 
			
		||||
// probably doesn't belong here
 | 
			
		||||
std::string GetThemeDir(const std::string& theme_name);
 | 
			
		||||
 | 
			
		||||
// Returns the path to where the sys file are
 | 
			
		||||
std::string GetSysDirectory();
 | 
			
		||||
 | 
			
		||||
#ifdef __APPLE__
 | 
			
		||||
std::string GetBundleDirectory();
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
std::string &GetExeDirectory();
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
bool WriteStringToFile(bool text_file, const std::string &str, const char *filename);
 | 
			
		||||
bool ReadFileToString(bool text_file, const char *filename, std::string &str);
 | 
			
		||||
 | 
			
		||||
// simple wrapper for cstdlib file functions to
 | 
			
		||||
// hopefully will make error checking easier
 | 
			
		||||
// and make forgetting an fclose() harder
 | 
			
		||||
class IOFile : public NonCopyable
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	IOFile();
 | 
			
		||||
	IOFile(std::FILE* file);
 | 
			
		||||
	IOFile(const std::string& filename, const char openmode[]);
 | 
			
		||||
 | 
			
		||||
	~IOFile();
 | 
			
		||||
	
 | 
			
		||||
	IOFile(IOFile&& other);
 | 
			
		||||
	IOFile& operator=(IOFile&& other);
 | 
			
		||||
	
 | 
			
		||||
	void Swap(IOFile& other);
 | 
			
		||||
 | 
			
		||||
	bool Open(const std::string& filename, const char openmode[]);
 | 
			
		||||
	bool Close();
 | 
			
		||||
 | 
			
		||||
	template <typename T>
 | 
			
		||||
	bool ReadArray(T* data, size_t length)
 | 
			
		||||
	{
 | 
			
		||||
		if (!IsOpen() || length != std::fread(data, sizeof(T), length, m_file))
 | 
			
		||||
			m_good = false;
 | 
			
		||||
 | 
			
		||||
		return m_good;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	template <typename T>
 | 
			
		||||
	bool WriteArray(const T* data, size_t length)
 | 
			
		||||
	{
 | 
			
		||||
		if (!IsOpen() || length != std::fwrite(data, sizeof(T), length, m_file))
 | 
			
		||||
			m_good = false;
 | 
			
		||||
 | 
			
		||||
		return m_good;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	bool ReadBytes(void* data, size_t length)
 | 
			
		||||
	{
 | 
			
		||||
		return ReadArray(reinterpret_cast<char*>(data), length);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	bool WriteBytes(const void* data, size_t length)
 | 
			
		||||
	{
 | 
			
		||||
		return WriteArray(reinterpret_cast<const char*>(data), length);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	bool IsOpen() { return NULL != m_file; }
 | 
			
		||||
 | 
			
		||||
	// m_good is set to false when a read, write or other function fails
 | 
			
		||||
	bool IsGood() {	return m_good; }
 | 
			
		||||
	operator void*() { return m_good ? m_file : NULL; }
 | 
			
		||||
 | 
			
		||||
	std::FILE* ReleaseHandle();
 | 
			
		||||
 | 
			
		||||
	std::FILE* GetHandle() { return m_file; }
 | 
			
		||||
 | 
			
		||||
	void SetHandle(std::FILE* file);
 | 
			
		||||
 | 
			
		||||
	bool Seek(s64 off, int origin);
 | 
			
		||||
	u64 Tell();
 | 
			
		||||
	u64 GetSize();
 | 
			
		||||
	bool Resize(u64 size);
 | 
			
		||||
	bool Flush();
 | 
			
		||||
 | 
			
		||||
	// clear error state
 | 
			
		||||
	void Clear() { m_good = true; std::clearerr(m_file); }
 | 
			
		||||
 | 
			
		||||
	std::FILE* m_file;
 | 
			
		||||
	bool m_good;
 | 
			
		||||
private:
 | 
			
		||||
	IOFile(IOFile&);
 | 
			
		||||
	IOFile& operator=(IOFile& other);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
}  // namespace
 | 
			
		||||
 | 
			
		||||
// To deal with Windows being dumb at unicode:
 | 
			
		||||
template <typename T>
 | 
			
		||||
void OpenFStream(T& fstream, const std::string& filename, std::ios_base::openmode openmode)
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	fstream.open(UTF8ToTStr(filename).c_str(), openmode);
 | 
			
		||||
#else
 | 
			
		||||
	fstream.open(filename.c_str(), openmode);
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										75
									
								
								src/common/src/fixed_size_queue.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										75
									
								
								src/common/src/fixed_size_queue.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,75 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#ifndef _FIXED_SIZE_QUEUE_H_
 | 
			
		||||
#define _FIXED_SIZE_QUEUE_H_
 | 
			
		||||
 | 
			
		||||
// STL-look-a-like interface, but name is mixed case to distinguish it clearly from the
 | 
			
		||||
// real STL classes.
 | 
			
		||||
 | 
			
		||||
// Not fully featured, no safety checking yet. Add features as needed.
 | 
			
		||||
 | 
			
		||||
// TODO: "inline" storage?
 | 
			
		||||
 | 
			
		||||
template <class T, int N>
 | 
			
		||||
class fixed_size_queue.h
 | 
			
		||||
{
 | 
			
		||||
	T *storage;
 | 
			
		||||
	int head;
 | 
			
		||||
	int tail;
 | 
			
		||||
	int count;  // sacrifice 4 bytes for a simpler implementation. may optimize away in the future.
 | 
			
		||||
 | 
			
		||||
	// Make copy constructor private for now.
 | 
			
		||||
	fixed_size_queue.h(fixed_size_queue.h &other) {	}
 | 
			
		||||
 | 
			
		||||
public:
 | 
			
		||||
	fixed_size_queue.h()
 | 
			
		||||
	{
 | 
			
		||||
		storage = new T[N];
 | 
			
		||||
		clear();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	~fixed_size_queue.h()
 | 
			
		||||
	{
 | 
			
		||||
		delete [] storage;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void clear() {
 | 
			
		||||
		head = 0;
 | 
			
		||||
		tail = 0;
 | 
			
		||||
		count = 0;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void push(T t) {
 | 
			
		||||
		storage[tail] = t;
 | 
			
		||||
		tail++;
 | 
			
		||||
		if (tail == N)
 | 
			
		||||
			tail = 0;
 | 
			
		||||
		count++;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void pop() {
 | 
			
		||||
		head++;
 | 
			
		||||
		if (head == N)
 | 
			
		||||
			head = 0;
 | 
			
		||||
		count--;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	T pop_front() {
 | 
			
		||||
		const T &temp = storage[head];
 | 
			
		||||
		pop();
 | 
			
		||||
		return temp;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	T &front() { return storage[head]; }
 | 
			
		||||
	const T &front() const { return storage[head]; }
 | 
			
		||||
 | 
			
		||||
	size_t size() const {
 | 
			
		||||
		return count;
 | 
			
		||||
	}
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#endif // _FIXED_SIZE_QUEUE_H_
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										520
									
								
								src/common/src/hash.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										520
									
								
								src/common/src/hash.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,520 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#include "hash.h"
 | 
			
		||||
#if _M_SSE >= 0x402
 | 
			
		||||
#include "cpu_detect.h"
 | 
			
		||||
#include <nmmintrin.h>
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
static u64 (*ptrHashFunction)(const u8 *src, int len, u32 samples) = &GetMurmurHash3;
 | 
			
		||||
 | 
			
		||||
// uint32_t
 | 
			
		||||
// WARNING - may read one more byte!
 | 
			
		||||
// Implementation from Wikipedia.
 | 
			
		||||
u32 HashFletcher(const u8* data_u8, size_t length)
 | 
			
		||||
{
 | 
			
		||||
	const u16* data = (const u16*)data_u8; /* Pointer to the data to be summed */
 | 
			
		||||
	size_t len = (length + 1) / 2; /* Length in 16-bit words */
 | 
			
		||||
	u32 sum1 = 0xffff, sum2 = 0xffff;
 | 
			
		||||
 | 
			
		||||
	while (len)
 | 
			
		||||
	{
 | 
			
		||||
		size_t tlen = len > 360 ? 360 : len;
 | 
			
		||||
		len -= tlen;
 | 
			
		||||
 | 
			
		||||
		do {
 | 
			
		||||
			sum1 += *data++;
 | 
			
		||||
			sum2 += sum1;
 | 
			
		||||
		}
 | 
			
		||||
		while (--tlen);
 | 
			
		||||
 | 
			
		||||
		sum1 = (sum1 & 0xffff) + (sum1 >> 16);
 | 
			
		||||
		sum2 = (sum2 & 0xffff) + (sum2 >> 16);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Second reduction step to reduce sums to 16 bits
 | 
			
		||||
	sum1 = (sum1 & 0xffff) + (sum1 >> 16);
 | 
			
		||||
	sum2 = (sum2 & 0xffff) + (sum2 >> 16);
 | 
			
		||||
	return(sum2 << 16 | sum1);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// Implementation from Wikipedia
 | 
			
		||||
// Slightly slower than Fletcher above, but slightly more reliable.
 | 
			
		||||
#define MOD_ADLER 65521
 | 
			
		||||
// data: Pointer to the data to be summed; len is in bytes
 | 
			
		||||
u32 HashAdler32(const u8* data, size_t len)
 | 
			
		||||
{
 | 
			
		||||
	u32 a = 1, b = 0;
 | 
			
		||||
 | 
			
		||||
	while (len)
 | 
			
		||||
	{
 | 
			
		||||
		size_t tlen = len > 5550 ? 5550 : len;
 | 
			
		||||
		len -= tlen;
 | 
			
		||||
 | 
			
		||||
		do
 | 
			
		||||
		{
 | 
			
		||||
			a += *data++;
 | 
			
		||||
			b += a;
 | 
			
		||||
		}
 | 
			
		||||
		while (--tlen);
 | 
			
		||||
 | 
			
		||||
		a = (a & 0xffff) + (a >> 16) * (65536 - MOD_ADLER);
 | 
			
		||||
		b = (b & 0xffff) + (b >> 16) * (65536 - MOD_ADLER);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// It can be shown that a <= 0x1013a here, so a single subtract will do.
 | 
			
		||||
	if (a >= MOD_ADLER)
 | 
			
		||||
	{
 | 
			
		||||
		a -= MOD_ADLER;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// It can be shown that b can reach 0xfff87 here.
 | 
			
		||||
	b = (b & 0xffff) + (b >> 16) * (65536 - MOD_ADLER);
 | 
			
		||||
 | 
			
		||||
	if (b >= MOD_ADLER)
 | 
			
		||||
	{
 | 
			
		||||
		b -= MOD_ADLER;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return((b << 16) | a);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Stupid hash - but can't go back now :)
 | 
			
		||||
// Don't use for new things. At least it's reasonably fast.
 | 
			
		||||
u32 HashEctor(const u8* ptr, int length)
 | 
			
		||||
{
 | 
			
		||||
	u32 crc = 0;
 | 
			
		||||
 | 
			
		||||
	for (int i = 0; i < length; i++)
 | 
			
		||||
	{
 | 
			
		||||
		crc ^= ptr[i];
 | 
			
		||||
		crc = (crc << 3) | (crc >> 29);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return(crc);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#ifdef _M_X64
 | 
			
		||||
 | 
			
		||||
//-----------------------------------------------------------------------------
 | 
			
		||||
// Block read - if your platform needs to do endian-swapping or can only
 | 
			
		||||
// handle aligned reads, do the conversion here
 | 
			
		||||
 | 
			
		||||
inline u64 getblock(const u64 * p, int i)
 | 
			
		||||
{
 | 
			
		||||
	return p[i];
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//----------
 | 
			
		||||
// Block mix - combine the key bits with the hash bits and scramble everything
 | 
			
		||||
 | 
			
		||||
inline void bmix64(u64 & h1, u64 & h2, u64 & k1, u64 & k2, u64 & c1, u64 & c2)
 | 
			
		||||
{
 | 
			
		||||
	k1 *= c1; 
 | 
			
		||||
	k1  = _rotl64(k1,23); 
 | 
			
		||||
	k1 *= c2;
 | 
			
		||||
	h1 ^= k1;
 | 
			
		||||
	h1 += h2;
 | 
			
		||||
 | 
			
		||||
	h2 = _rotl64(h2,41);
 | 
			
		||||
 | 
			
		||||
	k2 *= c2; 
 | 
			
		||||
	k2  = _rotl64(k2,23);
 | 
			
		||||
	k2 *= c1;
 | 
			
		||||
	h2 ^= k2;
 | 
			
		||||
	h2 += h1;
 | 
			
		||||
 | 
			
		||||
	h1 = h1*3+0x52dce729;
 | 
			
		||||
	h2 = h2*3+0x38495ab5;
 | 
			
		||||
 | 
			
		||||
	c1 = c1*5+0x7b7d159c;
 | 
			
		||||
	c2 = c2*5+0x6bce6396;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//----------
 | 
			
		||||
// Finalization mix - avalanches all bits to within 0.05% bias
 | 
			
		||||
 | 
			
		||||
inline u64 fmix64(u64 k)
 | 
			
		||||
{
 | 
			
		||||
	k ^= k >> 33;
 | 
			
		||||
	k *= 0xff51afd7ed558ccd;
 | 
			
		||||
	k ^= k >> 33;
 | 
			
		||||
	k *= 0xc4ceb9fe1a85ec53;
 | 
			
		||||
	k ^= k >> 33;
 | 
			
		||||
 | 
			
		||||
	return k;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
u64 GetMurmurHash3(const u8 *src, int len, u32 samples)
 | 
			
		||||
{
 | 
			
		||||
	const u8 * data = (const u8*)src;
 | 
			
		||||
	const int nblocks = len / 16;
 | 
			
		||||
	u32 Step = (len / 8);
 | 
			
		||||
	if(samples == 0) samples = max(Step, 1u);
 | 
			
		||||
	Step = Step / samples;
 | 
			
		||||
	if(Step < 1) Step = 1;
 | 
			
		||||
 | 
			
		||||
	u64 h1 = 0x9368e53c2f6af274;
 | 
			
		||||
	u64 h2 = 0x586dcd208f7cd3fd;
 | 
			
		||||
 | 
			
		||||
	u64 c1 = 0x87c37b91114253d5;
 | 
			
		||||
	u64 c2 = 0x4cf5ad432745937f;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	//----------
 | 
			
		||||
	// body
 | 
			
		||||
 | 
			
		||||
	const u64 * blocks = (const u64 *)(data);
 | 
			
		||||
 | 
			
		||||
	for(int i = 0; i < nblocks; i+=Step)
 | 
			
		||||
	{
 | 
			
		||||
		u64 k1 = getblock(blocks,i*2+0);
 | 
			
		||||
		u64 k2 = getblock(blocks,i*2+1);
 | 
			
		||||
 | 
			
		||||
		bmix64(h1,h2,k1,k2,c1,c2);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	//----------
 | 
			
		||||
	// tail
 | 
			
		||||
 | 
			
		||||
	const u8 * tail = (const u8*)(data + nblocks*16);
 | 
			
		||||
 | 
			
		||||
	u64 k1 = 0;
 | 
			
		||||
	u64 k2 = 0;
 | 
			
		||||
 | 
			
		||||
	switch(len & 15)
 | 
			
		||||
	{
 | 
			
		||||
	case 15: k2 ^= u64(tail[14]) << 48;
 | 
			
		||||
	case 14: k2 ^= u64(tail[13]) << 40;
 | 
			
		||||
	case 13: k2 ^= u64(tail[12]) << 32;
 | 
			
		||||
	case 12: k2 ^= u64(tail[11]) << 24;
 | 
			
		||||
	case 11: k2 ^= u64(tail[10]) << 16;
 | 
			
		||||
	case 10: k2 ^= u64(tail[ 9]) << 8;
 | 
			
		||||
	case  9: k2 ^= u64(tail[ 8]) << 0;
 | 
			
		||||
 | 
			
		||||
	case  8: k1 ^= u64(tail[ 7]) << 56;
 | 
			
		||||
	case  7: k1 ^= u64(tail[ 6]) << 48;
 | 
			
		||||
	case  6: k1 ^= u64(tail[ 5]) << 40;
 | 
			
		||||
	case  5: k1 ^= u64(tail[ 4]) << 32;
 | 
			
		||||
	case  4: k1 ^= u64(tail[ 3]) << 24;
 | 
			
		||||
	case  3: k1 ^= u64(tail[ 2]) << 16;
 | 
			
		||||
	case  2: k1 ^= u64(tail[ 1]) << 8;
 | 
			
		||||
	case  1: k1 ^= u64(tail[ 0]) << 0;
 | 
			
		||||
			bmix64(h1,h2,k1,k2,c1,c2);
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	//----------
 | 
			
		||||
	// finalization
 | 
			
		||||
 | 
			
		||||
	h2 ^= len;
 | 
			
		||||
 | 
			
		||||
	h1 += h2;
 | 
			
		||||
	h2 += h1;
 | 
			
		||||
 | 
			
		||||
	h1 = fmix64(h1);
 | 
			
		||||
	h2 = fmix64(h2);
 | 
			
		||||
 | 
			
		||||
	h1 += h2;
 | 
			
		||||
 | 
			
		||||
	return h1;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// CRC32 hash using the SSE4.2 instruction
 | 
			
		||||
u64 GetCRC32(const u8 *src, int len, u32 samples)
 | 
			
		||||
{
 | 
			
		||||
#if _M_SSE >= 0x402
 | 
			
		||||
	u64 h = len;
 | 
			
		||||
	u32 Step = (len / 8);
 | 
			
		||||
	const u64 *data = (const u64 *)src;
 | 
			
		||||
	const u64 *end = data + Step;
 | 
			
		||||
	if(samples == 0) samples = max(Step, 1u);
 | 
			
		||||
	Step = Step / samples;
 | 
			
		||||
	if(Step < 1) Step = 1;
 | 
			
		||||
	while(data < end)
 | 
			
		||||
	{
 | 
			
		||||
		h = _mm_crc32_u64(h, data[0]);
 | 
			
		||||
		data += Step;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	const u8 *data2 = (const u8*)end;
 | 
			
		||||
	return _mm_crc32_u64(h, u64(data2[0]));
 | 
			
		||||
#else
 | 
			
		||||
	return 0;
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/* 
 | 
			
		||||
 * NOTE: This hash function is used for custom texture loading/dumping, so
 | 
			
		||||
 * it should not be changed, which would require all custom textures to be
 | 
			
		||||
 * recalculated for their new hash values. If the hashing function is
 | 
			
		||||
 * changed, make sure this one is still used when the legacy parameter is
 | 
			
		||||
 * true.
 | 
			
		||||
 */
 | 
			
		||||
u64 GetHashHiresTexture(const u8 *src, int len, u32 samples)
 | 
			
		||||
{
 | 
			
		||||
	const u64 m = 0xc6a4a7935bd1e995;
 | 
			
		||||
	u64 h = len * m;
 | 
			
		||||
	const int r = 47;
 | 
			
		||||
	u32 Step = (len / 8);
 | 
			
		||||
	const u64 *data = (const u64 *)src;
 | 
			
		||||
	const u64 *end = data + Step;
 | 
			
		||||
	if(samples == 0) samples = max(Step, 1u);
 | 
			
		||||
	Step = Step / samples;
 | 
			
		||||
	if(Step < 1) Step = 1;
 | 
			
		||||
	while(data < end)
 | 
			
		||||
	{
 | 
			
		||||
		u64 k = data[0];
 | 
			
		||||
		data+=Step;
 | 
			
		||||
		k *= m;
 | 
			
		||||
		k ^= k >> r; 
 | 
			
		||||
		k *= m;
 | 
			
		||||
		h ^= k;
 | 
			
		||||
		h *= m;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	const u8 * data2 = (const u8*)end;
 | 
			
		||||
 | 
			
		||||
	switch(len & 7)
 | 
			
		||||
	{
 | 
			
		||||
	case 7: h ^= u64(data2[6]) << 48;
 | 
			
		||||
	case 6: h ^= u64(data2[5]) << 40;
 | 
			
		||||
	case 5: h ^= u64(data2[4]) << 32;
 | 
			
		||||
	case 4: h ^= u64(data2[3]) << 24;
 | 
			
		||||
	case 3: h ^= u64(data2[2]) << 16;
 | 
			
		||||
	case 2: h ^= u64(data2[1]) << 8;
 | 
			
		||||
	case 1: h ^= u64(data2[0]);
 | 
			
		||||
			h *= m;
 | 
			
		||||
	};
 | 
			
		||||
 
 | 
			
		||||
	h ^= h >> r;
 | 
			
		||||
	h *= m;
 | 
			
		||||
	h ^= h >> r;
 | 
			
		||||
 | 
			
		||||
	return h;
 | 
			
		||||
} 
 | 
			
		||||
#else
 | 
			
		||||
// CRC32 hash using the SSE4.2 instruction
 | 
			
		||||
u64 GetCRC32(const u8 *src, int len, u32 samples)
 | 
			
		||||
{
 | 
			
		||||
#if _M_SSE >= 0x402
 | 
			
		||||
	u32 h = len;
 | 
			
		||||
	u32 Step = (len/4);
 | 
			
		||||
	const u32 *data = (const u32 *)src;
 | 
			
		||||
	const u32 *end = data + Step;
 | 
			
		||||
	if(samples == 0) samples = max(Step, 1u);
 | 
			
		||||
	Step  = Step / samples;
 | 
			
		||||
	if(Step < 1) Step = 1;
 | 
			
		||||
	while(data < end)
 | 
			
		||||
	{
 | 
			
		||||
		h = _mm_crc32_u32(h, data[0]);
 | 
			
		||||
		data += Step;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	const u8 *data2 = (const u8*)end;
 | 
			
		||||
	return (u64)_mm_crc32_u32(h, u32(data2[0]));
 | 
			
		||||
#else
 | 
			
		||||
	return 0;
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//-----------------------------------------------------------------------------
 | 
			
		||||
// Block read - if your platform needs to do endian-swapping or can only
 | 
			
		||||
// handle aligned reads, do the conversion here
 | 
			
		||||
 | 
			
		||||
inline u32 getblock(const u32 * p, int i)
 | 
			
		||||
{
 | 
			
		||||
	return p[i];
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//----------
 | 
			
		||||
// Finalization mix - force all bits of a hash block to avalanche
 | 
			
		||||
 | 
			
		||||
// avalanches all bits to within 0.25% bias
 | 
			
		||||
 | 
			
		||||
inline u32 fmix32(u32 h)
 | 
			
		||||
{
 | 
			
		||||
	h ^= h >> 16;
 | 
			
		||||
	h *= 0x85ebca6b;
 | 
			
		||||
	h ^= h >> 13;
 | 
			
		||||
	h *= 0xc2b2ae35;
 | 
			
		||||
	h ^= h >> 16;
 | 
			
		||||
 | 
			
		||||
	return h;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline void bmix32(u32 & h1, u32 & h2, u32 & k1, u32 & k2, u32 & c1, u32 & c2)
 | 
			
		||||
{
 | 
			
		||||
	k1 *= c1; 
 | 
			
		||||
	k1  = _rotl(k1,11); 
 | 
			
		||||
	k1 *= c2;
 | 
			
		||||
	h1 ^= k1;
 | 
			
		||||
	h1 += h2;
 | 
			
		||||
 | 
			
		||||
	h2 = _rotl(h2,17);
 | 
			
		||||
 | 
			
		||||
	k2 *= c2; 
 | 
			
		||||
	k2  = _rotl(k2,11);
 | 
			
		||||
	k2 *= c1;
 | 
			
		||||
	h2 ^= k2;
 | 
			
		||||
	h2 += h1;
 | 
			
		||||
 | 
			
		||||
	h1 = h1*3+0x52dce729;
 | 
			
		||||
	h2 = h2*3+0x38495ab5;
 | 
			
		||||
 | 
			
		||||
	c1 = c1*5+0x7b7d159c;
 | 
			
		||||
	c2 = c2*5+0x6bce6396;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//----------
 | 
			
		||||
 | 
			
		||||
u64 GetMurmurHash3(const u8* src, int len, u32 samples)
 | 
			
		||||
{
 | 
			
		||||
	const u8 * data = (const u8*)src;
 | 
			
		||||
	u32 out[2];
 | 
			
		||||
	const int nblocks = len / 8;
 | 
			
		||||
	u32 Step = (len / 4);
 | 
			
		||||
	if(samples == 0) samples = max(Step, 1u);
 | 
			
		||||
	Step = Step / samples;
 | 
			
		||||
	if(Step < 1) Step = 1;
 | 
			
		||||
 | 
			
		||||
	u32 h1 = 0x8de1c3ac;
 | 
			
		||||
	u32 h2 = 0xbab98226;
 | 
			
		||||
 | 
			
		||||
	u32 c1 = 0x95543787;
 | 
			
		||||
	u32 c2 = 0x2ad7eb25;
 | 
			
		||||
 | 
			
		||||
	//----------
 | 
			
		||||
	// body
 | 
			
		||||
 | 
			
		||||
	const u32 * blocks = (const u32 *)(data + nblocks*8);
 | 
			
		||||
 | 
			
		||||
	for(int i = -nblocks; i < 0; i+=Step)
 | 
			
		||||
	{
 | 
			
		||||
		u32 k1 = getblock(blocks,i*2+0);
 | 
			
		||||
		u32 k2 = getblock(blocks,i*2+1);
 | 
			
		||||
 | 
			
		||||
		bmix32(h1,h2,k1,k2,c1,c2);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	//----------
 | 
			
		||||
	// tail
 | 
			
		||||
	
 | 
			
		||||
	const u8 * tail = (const u8*)(data + nblocks*8);
 | 
			
		||||
 | 
			
		||||
	u32 k1 = 0;
 | 
			
		||||
	u32 k2 = 0;
 | 
			
		||||
 | 
			
		||||
	switch(len & 7)
 | 
			
		||||
	{
 | 
			
		||||
	case 7: k2 ^= tail[6] << 16;
 | 
			
		||||
	case 6: k2 ^= tail[5] << 8;
 | 
			
		||||
	case 5: k2 ^= tail[4] << 0;
 | 
			
		||||
	case 4: k1 ^= tail[3] << 24;
 | 
			
		||||
	case 3: k1 ^= tail[2] << 16;
 | 
			
		||||
	case 2: k1 ^= tail[1] << 8;
 | 
			
		||||
	case 1: k1 ^= tail[0] << 0;
 | 
			
		||||
	        bmix32(h1,h2,k1,k2,c1,c2);
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	//----------
 | 
			
		||||
	// finalization
 | 
			
		||||
 | 
			
		||||
	h2 ^= len;
 | 
			
		||||
 | 
			
		||||
	h1 += h2;
 | 
			
		||||
	h2 += h1;
 | 
			
		||||
 | 
			
		||||
	h1 = fmix32(h1);
 | 
			
		||||
	h2 = fmix32(h2);
 | 
			
		||||
 | 
			
		||||
	h1 += h2;
 | 
			
		||||
	h2 += h1;
 | 
			
		||||
 | 
			
		||||
	out[0] = h1;
 | 
			
		||||
	out[1] = h2;
 | 
			
		||||
	
 | 
			
		||||
	return *((u64 *)&out);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * FIXME: The old 32-bit version of this hash made different hashes than the
 | 
			
		||||
 * 64-bit version. Until someone can make a new version of the 32-bit one that
 | 
			
		||||
 * makes identical hashes, this is just a c/p of the 64-bit one.
 | 
			
		||||
 */
 | 
			
		||||
u64 GetHashHiresTexture(const u8 *src, int len, u32 samples)
 | 
			
		||||
{
 | 
			
		||||
	const u64 m = 0xc6a4a7935bd1e995ULL;
 | 
			
		||||
	u64 h = len * m;
 | 
			
		||||
	const int r = 47;
 | 
			
		||||
	u32 Step = (len / 8);
 | 
			
		||||
	const u64 *data = (const u64 *)src;
 | 
			
		||||
	const u64 *end = data + Step;
 | 
			
		||||
	if(samples == 0) samples = max(Step, 1u);
 | 
			
		||||
	Step = Step / samples;
 | 
			
		||||
	if(Step < 1) Step = 1;
 | 
			
		||||
	while(data < end)
 | 
			
		||||
	{
 | 
			
		||||
		u64 k = data[0];
 | 
			
		||||
		data+=Step;
 | 
			
		||||
		k *= m; 
 | 
			
		||||
		k ^= k >> r; 
 | 
			
		||||
		k *= m;
 | 
			
		||||
		h ^= k;
 | 
			
		||||
		h *= m; 
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	const u8 * data2 = (const u8*)end;
 | 
			
		||||
 | 
			
		||||
	switch(len & 7)
 | 
			
		||||
	{
 | 
			
		||||
	case 7: h ^= u64(data2[6]) << 48;
 | 
			
		||||
	case 6: h ^= u64(data2[5]) << 40;
 | 
			
		||||
	case 5: h ^= u64(data2[4]) << 32;
 | 
			
		||||
	case 4: h ^= u64(data2[3]) << 24;
 | 
			
		||||
	case 3: h ^= u64(data2[2]) << 16;
 | 
			
		||||
	case 2: h ^= u64(data2[1]) << 8;
 | 
			
		||||
	case 1: h ^= u64(data2[0]);
 | 
			
		||||
			h *= m;
 | 
			
		||||
	};
 | 
			
		||||
 
 | 
			
		||||
	h ^= h >> r;
 | 
			
		||||
	h *= m;
 | 
			
		||||
	h ^= h >> r;
 | 
			
		||||
 | 
			
		||||
	return h;
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
u64 GetHash64(const u8 *src, int len, u32 samples)
 | 
			
		||||
{
 | 
			
		||||
	return ptrHashFunction(src, len, samples);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// sets the hash function used for the texture cache
 | 
			
		||||
void SetHash64Function(bool useHiresTextures)
 | 
			
		||||
{
 | 
			
		||||
	if (useHiresTextures)
 | 
			
		||||
	{
 | 
			
		||||
		ptrHashFunction = &GetHashHiresTexture;
 | 
			
		||||
	}
 | 
			
		||||
#if _M_SSE >= 0x402
 | 
			
		||||
	else if (cpu_info.bSSE4_2 && !useHiresTextures) // sse crc32 version
 | 
			
		||||
	{
 | 
			
		||||
		ptrHashFunction = &GetCRC32;
 | 
			
		||||
	}
 | 
			
		||||
#endif
 | 
			
		||||
	else
 | 
			
		||||
	{
 | 
			
		||||
		ptrHashFunction = &GetMurmurHash3;
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										20
									
								
								src/common/src/hash.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										20
									
								
								src/common/src/hash.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,20 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#ifndef _HASH_H_
 | 
			
		||||
#define _HASH_H_
 | 
			
		||||
 | 
			
		||||
#include "common.h"
 | 
			
		||||
 | 
			
		||||
u32 HashFletcher(const u8* data_u8, size_t length);  // FAST. Length & 1 == 0.
 | 
			
		||||
u32 HashAdler32(const u8* data, size_t len);         // Fairly accurate, slightly slower
 | 
			
		||||
u32 HashFNV(const u8* ptr, int length);              // Another fast and decent hash
 | 
			
		||||
u32 HashEctor(const u8* ptr, int length);            // JUNK. DO NOT USE FOR NEW THINGS
 | 
			
		||||
u64 GetCRC32(const u8 *src, int len, u32 samples); // SSE4.2 version of CRC32
 | 
			
		||||
u64 GetHashHiresTexture(const u8 *src, int len, u32 samples);
 | 
			
		||||
u64 GetMurmurHash3(const u8 *src, int len, u32 samples);
 | 
			
		||||
u64 GetHash64(const u8 *src, int len, u32 samples);
 | 
			
		||||
void SetHash64Function(bool useHiresTextures);
 | 
			
		||||
#endif // _HASH_H_
 | 
			
		||||
							
								
								
									
										191
									
								
								src/common/src/linear_disk_cache.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										191
									
								
								src/common/src/linear_disk_cache.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,191 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#ifndef _LINEAR_DISKCACHE
 | 
			
		||||
#define _LINEAR_DISKCACHE
 | 
			
		||||
 | 
			
		||||
#include "common.h"
 | 
			
		||||
#include <fstream>
 | 
			
		||||
 | 
			
		||||
// defined in Version.cpp
 | 
			
		||||
extern const char *scm_rev_git_str;
 | 
			
		||||
 | 
			
		||||
// On disk format:
 | 
			
		||||
//header{
 | 
			
		||||
// u32 'DCAC';
 | 
			
		||||
// u32 version;  // svn_rev
 | 
			
		||||
// u16 sizeof(key_type);
 | 
			
		||||
// u16 sizeof(value_type);
 | 
			
		||||
//}
 | 
			
		||||
 | 
			
		||||
//key_value_pair{
 | 
			
		||||
// u32 value_size;
 | 
			
		||||
// key_type   key;
 | 
			
		||||
// value_type[value_size]   value;
 | 
			
		||||
//}
 | 
			
		||||
 | 
			
		||||
template <typename K, typename V>
 | 
			
		||||
class LinearDiskCacheReader
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	virtual void Read(const K &key, const V *value, u32 value_size) = 0;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Dead simple unsorted key-value store with append functionality.
 | 
			
		||||
// No random read functionality, all reading is done in OpenAndRead.
 | 
			
		||||
// Keys and values can contain any characters, including \0.
 | 
			
		||||
//
 | 
			
		||||
// Suitable for caching generated shader bytecode between executions.
 | 
			
		||||
// Not tuned for extreme performance but should be reasonably fast.
 | 
			
		||||
// Does not support keys or values larger than 2GB, which should be reasonable.
 | 
			
		||||
// Keys must have non-zero length; values can have zero length.
 | 
			
		||||
 | 
			
		||||
// K and V are some POD type
 | 
			
		||||
// K : the key type
 | 
			
		||||
// V : value array type
 | 
			
		||||
template <typename K, typename V>
 | 
			
		||||
class LinearDiskCache
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	// return number of read entries
 | 
			
		||||
	u32 OpenAndRead(const char *filename, LinearDiskCacheReader<K, V> &reader)
 | 
			
		||||
	{
 | 
			
		||||
		using std::ios_base;
 | 
			
		||||
 | 
			
		||||
		// close any currently opened file
 | 
			
		||||
		Close();
 | 
			
		||||
		m_num_entries = 0;
 | 
			
		||||
 | 
			
		||||
		// try opening for reading/writing
 | 
			
		||||
		OpenFStream(m_file, filename, ios_base::in | ios_base::out | ios_base::binary);
 | 
			
		||||
 | 
			
		||||
		m_file.seekg(0, std::ios::end);
 | 
			
		||||
		std::fstream::pos_type end_pos = m_file.tellg();
 | 
			
		||||
		m_file.seekg(0, std::ios::beg);
 | 
			
		||||
		std::fstream::pos_type start_pos = m_file.tellg();
 | 
			
		||||
		std::streamoff file_size = end_pos - start_pos;
 | 
			
		||||
		
 | 
			
		||||
		if (m_file.is_open() && ValidateHeader())
 | 
			
		||||
		{
 | 
			
		||||
			// good header, read some key/value pairs
 | 
			
		||||
			K key;
 | 
			
		||||
 | 
			
		||||
			V *value = NULL;
 | 
			
		||||
			u32 value_size;
 | 
			
		||||
			u32 entry_number;
 | 
			
		||||
 | 
			
		||||
			std::fstream::pos_type last_pos = m_file.tellg();
 | 
			
		||||
 | 
			
		||||
			while (Read(&value_size))
 | 
			
		||||
			{
 | 
			
		||||
				std::streamoff next_extent = (last_pos - start_pos) + sizeof(value_size) + value_size;
 | 
			
		||||
				if (next_extent > file_size)
 | 
			
		||||
					break;
 | 
			
		||||
 | 
			
		||||
				delete[] value;
 | 
			
		||||
				value = new V[value_size];
 | 
			
		||||
 | 
			
		||||
				// read key/value and pass to reader
 | 
			
		||||
				if (Read(&key) &&
 | 
			
		||||
					Read(value, value_size) && 
 | 
			
		||||
					Read(&entry_number) &&
 | 
			
		||||
					entry_number == m_num_entries+1)
 | 
			
		||||
 				{
 | 
			
		||||
					reader.Read(key, value, value_size);
 | 
			
		||||
				}
 | 
			
		||||
				else
 | 
			
		||||
				{
 | 
			
		||||
					break;
 | 
			
		||||
				}
 | 
			
		||||
 | 
			
		||||
				m_num_entries++;
 | 
			
		||||
				last_pos = m_file.tellg();
 | 
			
		||||
			}
 | 
			
		||||
			m_file.seekp(last_pos);
 | 
			
		||||
			m_file.clear();
 | 
			
		||||
 | 
			
		||||
			delete[] value;
 | 
			
		||||
			return m_num_entries;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		// failed to open file for reading or bad header
 | 
			
		||||
		// close and recreate file
 | 
			
		||||
		Close();
 | 
			
		||||
		m_file.open(filename, ios_base::out | ios_base::trunc | ios_base::binary);
 | 
			
		||||
		WriteHeader();
 | 
			
		||||
		return 0;
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	void Sync()
 | 
			
		||||
	{
 | 
			
		||||
		m_file.flush();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void Close()
 | 
			
		||||
	{
 | 
			
		||||
		if (m_file.is_open())
 | 
			
		||||
			m_file.close();
 | 
			
		||||
		// clear any error flags
 | 
			
		||||
		m_file.clear();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Appends a key-value pair to the store.
 | 
			
		||||
	void Append(const K &key, const V *value, u32 value_size)
 | 
			
		||||
	{
 | 
			
		||||
		// TODO: Should do a check that we don't already have "key"? (I think each caller does that already.)
 | 
			
		||||
		Write(&value_size);
 | 
			
		||||
		Write(&key);
 | 
			
		||||
		Write(value, value_size);
 | 
			
		||||
		m_num_entries++;
 | 
			
		||||
		Write(&m_num_entries);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
	void WriteHeader()
 | 
			
		||||
	{
 | 
			
		||||
		Write(&m_header);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	bool ValidateHeader()
 | 
			
		||||
	{
 | 
			
		||||
		char file_header[sizeof(Header)];
 | 
			
		||||
 | 
			
		||||
		return (Read(file_header, sizeof(Header))
 | 
			
		||||
			&& !memcmp((const char*)&m_header, file_header, sizeof(Header)));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	template <typename D>
 | 
			
		||||
	bool Write(const D *data, u32 count = 1)
 | 
			
		||||
	{
 | 
			
		||||
		return m_file.write((const char*)data, count * sizeof(D)).good();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	template <typename D>
 | 
			
		||||
	bool Read(const D *data, u32 count = 1)
 | 
			
		||||
	{
 | 
			
		||||
		return m_file.read((char*)data, count * sizeof(D)).good();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	struct Header
 | 
			
		||||
	{
 | 
			
		||||
		Header()
 | 
			
		||||
			: id(*(u32*)"DCAC")
 | 
			
		||||
			, key_t_size(sizeof(K))
 | 
			
		||||
			, value_t_size(sizeof(V))
 | 
			
		||||
		{
 | 
			
		||||
			memcpy(ver, scm_rev_git_str, 40);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		const u32 id;
 | 
			
		||||
		const u16 key_t_size, value_t_size;
 | 
			
		||||
		char ver[40];
 | 
			
		||||
 | 
			
		||||
	} m_header;
 | 
			
		||||
 | 
			
		||||
	std::fstream m_file;
 | 
			
		||||
	u32 m_num_entries;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#endif  // _LINEAR_DISKCACHE
 | 
			
		||||
							
								
								
									
										155
									
								
								src/common/src/log.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										155
									
								
								src/common/src/log.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,155 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#ifndef _LOG_H_
 | 
			
		||||
#define _LOG_H_
 | 
			
		||||
 | 
			
		||||
#define	NOTICE_LEVEL  1  // VERY important information that is NOT errors. Like startup and OSReports.
 | 
			
		||||
#define	ERROR_LEVEL   2  // Critical errors 
 | 
			
		||||
#define	WARNING_LEVEL 3  // Something is suspicious.
 | 
			
		||||
#define	INFO_LEVEL    4  // General information.
 | 
			
		||||
#define	DEBUG_LEVEL   5  // Detailed debugging - might make things slow.
 | 
			
		||||
 | 
			
		||||
namespace LogTypes
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
enum LOG_TYPE {
 | 
			
		||||
	ACTIONREPLAY,
 | 
			
		||||
	AUDIO,
 | 
			
		||||
	AUDIO_INTERFACE,
 | 
			
		||||
	BOOT,
 | 
			
		||||
	COMMANDPROCESSOR,
 | 
			
		||||
	COMMON,
 | 
			
		||||
	CONSOLE,
 | 
			
		||||
	DISCIO,
 | 
			
		||||
	FILEMON,
 | 
			
		||||
	DSPHLE,
 | 
			
		||||
	DSPLLE,
 | 
			
		||||
	DSP_MAIL,
 | 
			
		||||
	DSPINTERFACE,
 | 
			
		||||
	DVDINTERFACE,
 | 
			
		||||
	DYNA_REC,
 | 
			
		||||
	EXPANSIONINTERFACE,
 | 
			
		||||
	GDB_STUB,
 | 
			
		||||
	POWERPC,
 | 
			
		||||
	GPFIFO,
 | 
			
		||||
	OSHLE,
 | 
			
		||||
	MASTER_LOG,
 | 
			
		||||
	MEMMAP,
 | 
			
		||||
	MEMCARD_MANAGER,
 | 
			
		||||
	OSREPORT,
 | 
			
		||||
	PAD, 
 | 
			
		||||
	PROCESSORINTERFACE,
 | 
			
		||||
	PIXELENGINE,
 | 
			
		||||
	SERIALINTERFACE,
 | 
			
		||||
	SP1,
 | 
			
		||||
	STREAMINGINTERFACE,
 | 
			
		||||
	VIDEO,
 | 
			
		||||
	VIDEOINTERFACE,
 | 
			
		||||
	WII_IOB,
 | 
			
		||||
	WII_IPC,
 | 
			
		||||
	WII_IPC_DVD,
 | 
			
		||||
	WII_IPC_ES,
 | 
			
		||||
	WII_IPC_FILEIO,
 | 
			
		||||
	WII_IPC_HID,
 | 
			
		||||
	WII_IPC_HLE,
 | 
			
		||||
	WII_IPC_NET,
 | 
			
		||||
	WII_IPC_WC24,
 | 
			
		||||
	WII_IPC_SSL,
 | 
			
		||||
	WII_IPC_SD,
 | 
			
		||||
	WII_IPC_STM,
 | 
			
		||||
	WII_IPC_WIIMOTE,
 | 
			
		||||
	WIIMOTE,
 | 
			
		||||
	NETPLAY,
 | 
			
		||||
 | 
			
		||||
	NUMBER_OF_LOGS // Must be last
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// FIXME: should this be removed?
 | 
			
		||||
enum LOG_LEVELS {
 | 
			
		||||
	LNOTICE = NOTICE_LEVEL,
 | 
			
		||||
	LERROR = ERROR_LEVEL,
 | 
			
		||||
	LWARNING = WARNING_LEVEL,
 | 
			
		||||
	LINFO = INFO_LEVEL,
 | 
			
		||||
	LDEBUG = DEBUG_LEVEL,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#define LOGTYPES_LEVELS LogTypes::LOG_LEVELS
 | 
			
		||||
#define LOGTYPES_TYPE LogTypes::LOG_TYPE
 | 
			
		||||
 | 
			
		||||
}  // namespace
 | 
			
		||||
 | 
			
		||||
void GenericLog(LOGTYPES_LEVELS level, LOGTYPES_TYPE type,
 | 
			
		||||
		const char *file, int line, const char *fmt, ...)
 | 
			
		||||
#ifdef __GNUC__
 | 
			
		||||
		__attribute__((format(printf, 5, 6)))
 | 
			
		||||
#endif
 | 
			
		||||
		;
 | 
			
		||||
 | 
			
		||||
#if defined LOGGING || defined _DEBUG || defined DEBUGFAST
 | 
			
		||||
#define MAX_LOGLEVEL DEBUG_LEVEL
 | 
			
		||||
#else
 | 
			
		||||
#ifndef MAX_LOGLEVEL
 | 
			
		||||
#define MAX_LOGLEVEL WARNING_LEVEL
 | 
			
		||||
#endif // loglevel
 | 
			
		||||
#endif // logging
 | 
			
		||||
 | 
			
		||||
#ifdef GEKKO
 | 
			
		||||
#define GENERIC_LOG(t, v, ...)
 | 
			
		||||
#else
 | 
			
		||||
// Let the compiler optimize this out
 | 
			
		||||
#define GENERIC_LOG(t, v, ...) { \
 | 
			
		||||
	if (v <= MAX_LOGLEVEL) \
 | 
			
		||||
		GenericLog(v, t, __FILE__, __LINE__, __VA_ARGS__); \
 | 
			
		||||
	}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#define ERROR_LOG(t,...) do { GENERIC_LOG(LogTypes::t, LogTypes::LERROR, __VA_ARGS__) } while (0)
 | 
			
		||||
#define WARN_LOG(t,...) do { GENERIC_LOG(LogTypes::t, LogTypes::LWARNING, __VA_ARGS__) } while (0)
 | 
			
		||||
#define NOTICE_LOG(t,...) do { GENERIC_LOG(LogTypes::t, LogTypes::LNOTICE, __VA_ARGS__) } while (0)
 | 
			
		||||
#define INFO_LOG(t,...) do { GENERIC_LOG(LogTypes::t, LogTypes::LINFO, __VA_ARGS__) } while (0)
 | 
			
		||||
#define DEBUG_LOG(t,...) do { GENERIC_LOG(LogTypes::t, LogTypes::LDEBUG, __VA_ARGS__) } while (0)
 | 
			
		||||
 | 
			
		||||
#if MAX_LOGLEVEL >= DEBUG_LEVEL
 | 
			
		||||
#define _dbg_assert_(_t_, _a_) \
 | 
			
		||||
	if (!(_a_)) {\
 | 
			
		||||
		ERROR_LOG(_t_, "Error...\n\n  Line: %d\n  File: %s\n  Time: %s\n\nIgnore and continue?", \
 | 
			
		||||
					   __LINE__, __FILE__, __TIME__); \
 | 
			
		||||
		if (!PanicYesNo("*** Assertion (see log)***\n")) {Crash();} \
 | 
			
		||||
	}
 | 
			
		||||
#define _dbg_assert_msg_(_t_, _a_, ...)\
 | 
			
		||||
	if (!(_a_)) {\
 | 
			
		||||
		ERROR_LOG(_t_, __VA_ARGS__); \
 | 
			
		||||
		if (!PanicYesNo(__VA_ARGS__)) {Crash();} \
 | 
			
		||||
	}
 | 
			
		||||
#define _dbg_update_() Host_UpdateLogDisplay();
 | 
			
		||||
 | 
			
		||||
#else // not debug
 | 
			
		||||
#define _dbg_update_() ;
 | 
			
		||||
 | 
			
		||||
#ifndef _dbg_assert_
 | 
			
		||||
#define _dbg_assert_(_t_, _a_) {}
 | 
			
		||||
#define _dbg_assert_msg_(_t_, _a_, _desc_, ...) {}
 | 
			
		||||
#endif // dbg_assert
 | 
			
		||||
#endif // MAX_LOGLEVEL DEBUG
 | 
			
		||||
 | 
			
		||||
#define _assert_(_a_) _dbg_assert_(MASTER_LOG, _a_)
 | 
			
		||||
 | 
			
		||||
#ifndef GEKKO
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
#define _assert_msg_(_t_, _a_, _fmt_, ...)		\
 | 
			
		||||
	if (!(_a_)) {\
 | 
			
		||||
		if (!PanicYesNo(_fmt_, __VA_ARGS__)) {Crash();} \
 | 
			
		||||
	}
 | 
			
		||||
#else // not win32
 | 
			
		||||
#define _assert_msg_(_t_, _a_, _fmt_, ...)		\
 | 
			
		||||
	if (!(_a_)) {\
 | 
			
		||||
		if (!PanicYesNo(_fmt_, ##__VA_ARGS__)) {Crash();} \
 | 
			
		||||
	}
 | 
			
		||||
#endif // WIN32
 | 
			
		||||
#else // GEKKO
 | 
			
		||||
#define _assert_msg_(_t_, _a_, _fmt_, ...)
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#endif // _LOG_H_
 | 
			
		||||
							
								
								
									
										199
									
								
								src/common/src/log_manager.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										199
									
								
								src/common/src/log_manager.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,199 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include <algorithm>
 | 
			
		||||
 | 
			
		||||
#ifdef ANDROID
 | 
			
		||||
#include "Host.h"
 | 
			
		||||
#endif
 | 
			
		||||
#include "log_manager.h"
 | 
			
		||||
#include "console_listener.h"
 | 
			
		||||
#include "timer.h"
 | 
			
		||||
#include "thread.h"
 | 
			
		||||
#include "file_util.h"
 | 
			
		||||
 | 
			
		||||
void GenericLog(LogTypes::LOG_LEVELS level, LogTypes::LOG_TYPE type, 
 | 
			
		||||
		const char *file, int line, const char* fmt, ...)
 | 
			
		||||
{
 | 
			
		||||
	va_list args;
 | 
			
		||||
	va_start(args, fmt);
 | 
			
		||||
	if (LogManager::GetInstance())
 | 
			
		||||
		LogManager::GetInstance()->Log(level, type,
 | 
			
		||||
			file, line, fmt, args);
 | 
			
		||||
	va_end(args);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
LogManager *LogManager::m_logManager = NULL;
 | 
			
		||||
 | 
			
		||||
LogManager::LogManager()
 | 
			
		||||
{
 | 
			
		||||
	// create log files
 | 
			
		||||
	m_Log[LogTypes::MASTER_LOG]			= new LogContainer("*",				"Master Log");
 | 
			
		||||
	m_Log[LogTypes::BOOT]				= new LogContainer("BOOT",			"Boot");
 | 
			
		||||
	m_Log[LogTypes::COMMON]				= new LogContainer("COMMON",		"Common");
 | 
			
		||||
	m_Log[LogTypes::DISCIO]				= new LogContainer("DIO",			"Disc IO");
 | 
			
		||||
	m_Log[LogTypes::FILEMON]			= new LogContainer("FileMon",		"File Monitor");
 | 
			
		||||
	m_Log[LogTypes::PAD]				= new LogContainer("PAD",			"Pad");
 | 
			
		||||
	m_Log[LogTypes::PIXELENGINE]		= new LogContainer("PE",			"PixelEngine");
 | 
			
		||||
	m_Log[LogTypes::COMMANDPROCESSOR]	= new LogContainer("CP",			"CommandProc");
 | 
			
		||||
	m_Log[LogTypes::VIDEOINTERFACE]		= new LogContainer("VI",			"VideoInt");
 | 
			
		||||
	m_Log[LogTypes::SERIALINTERFACE]	= new LogContainer("SI",			"SerialInt");
 | 
			
		||||
	m_Log[LogTypes::PROCESSORINTERFACE]	= new LogContainer("PI",			"ProcessorInt");
 | 
			
		||||
	m_Log[LogTypes::MEMMAP]				= new LogContainer("MI",			"MI & memmap");
 | 
			
		||||
	m_Log[LogTypes::SP1]				= new LogContainer("SP1",			"Serial Port 1");
 | 
			
		||||
	m_Log[LogTypes::STREAMINGINTERFACE] = new LogContainer("Stream",		"StreamingInt");
 | 
			
		||||
	m_Log[LogTypes::DSPINTERFACE]		= new LogContainer("DSP",			"DSPInterface");
 | 
			
		||||
	m_Log[LogTypes::DVDINTERFACE]		= new LogContainer("DVD",			"DVDInterface");
 | 
			
		||||
	m_Log[LogTypes::GPFIFO]				= new LogContainer("GP",			"GPFifo");
 | 
			
		||||
	m_Log[LogTypes::EXPANSIONINTERFACE]	= new LogContainer("EXI",			"ExpansionInt");
 | 
			
		||||
	m_Log[LogTypes::GDB_STUB]			= new LogContainer("GDB_STUB",		"GDB Stub");
 | 
			
		||||
	m_Log[LogTypes::AUDIO_INTERFACE]	= new LogContainer("AI",			"AudioInt");
 | 
			
		||||
	m_Log[LogTypes::POWERPC]			= new LogContainer("PowerPC",		"IBM CPU");
 | 
			
		||||
	m_Log[LogTypes::OSHLE]				= new LogContainer("HLE",			"HLE");
 | 
			
		||||
	m_Log[LogTypes::DSPHLE]				= new LogContainer("DSPHLE",		"DSP HLE");
 | 
			
		||||
	m_Log[LogTypes::DSPLLE]				= new LogContainer("DSPLLE",		"DSP LLE");
 | 
			
		||||
	m_Log[LogTypes::DSP_MAIL]			= new LogContainer("DSPMails",		"DSP Mails");
 | 
			
		||||
	m_Log[LogTypes::VIDEO]				= new LogContainer("Video",			"Video Backend");
 | 
			
		||||
	m_Log[LogTypes::AUDIO]				= new LogContainer("Audio",			"Audio Emulator");
 | 
			
		||||
	m_Log[LogTypes::DYNA_REC]			= new LogContainer("JIT",			"Dynamic Recompiler");
 | 
			
		||||
	m_Log[LogTypes::CONSOLE]			= new LogContainer("CONSOLE",		"Dolphin Console");
 | 
			
		||||
	m_Log[LogTypes::OSREPORT]			= new LogContainer("OSREPORT",		"OSReport");
 | 
			
		||||
	m_Log[LogTypes::WIIMOTE]			= new LogContainer("Wiimote",		"Wiimote");
 | 
			
		||||
	m_Log[LogTypes::WII_IOB]			= new LogContainer("WII_IOB",		"WII IO Bridge");
 | 
			
		||||
	m_Log[LogTypes::WII_IPC]			= new LogContainer("WII_IPC",		"WII IPC");
 | 
			
		||||
	m_Log[LogTypes::WII_IPC_HID]		= new LogContainer("WII_IPC_HID",	"WII IPC HID");
 | 
			
		||||
	m_Log[LogTypes::WII_IPC_HLE]		= new LogContainer("WII_IPC_HLE",	"WII IPC HLE");
 | 
			
		||||
	m_Log[LogTypes::WII_IPC_DVD]		= new LogContainer("WII_IPC_DVD",	"WII IPC DVD");
 | 
			
		||||
	m_Log[LogTypes::WII_IPC_ES]			= new LogContainer("WII_IPC_ES",	"WII IPC ES");
 | 
			
		||||
	m_Log[LogTypes::WII_IPC_FILEIO]		= new LogContainer("WII_IPC_FILEIO","WII IPC FILEIO");
 | 
			
		||||
	m_Log[LogTypes::WII_IPC_SD]			= new LogContainer("WII_IPC_SD",	"WII IPC SD");
 | 
			
		||||
	m_Log[LogTypes::WII_IPC_STM]		= new LogContainer("WII_IPC_STM",	"WII IPC STM");
 | 
			
		||||
	m_Log[LogTypes::WII_IPC_NET]		= new LogContainer("WII_IPC_NET",	"WII IPC NET");
 | 
			
		||||
	m_Log[LogTypes::WII_IPC_WC24]		= new LogContainer("WII_IPC_WC24",	"WII IPC WC24");
 | 
			
		||||
	m_Log[LogTypes::WII_IPC_SSL]		= new LogContainer("WII_IPC_SSL",	"WII IPC SSL");
 | 
			
		||||
	m_Log[LogTypes::WII_IPC_WIIMOTE]	= new LogContainer("WII_IPC_WIIMOTE","WII IPC WIIMOTE");
 | 
			
		||||
	m_Log[LogTypes::ACTIONREPLAY]		= new LogContainer("ActionReplay",	"ActionReplay");
 | 
			
		||||
	m_Log[LogTypes::MEMCARD_MANAGER]	= new LogContainer("MemCard Manager", "MemCard Manager");
 | 
			
		||||
	m_Log[LogTypes::NETPLAY]			= new LogContainer("NETPLAY",		"Netplay");
 | 
			
		||||
 | 
			
		||||
	m_fileLog = new FileLogListener(File::GetUserPath(F_MAINLOG_IDX).c_str());
 | 
			
		||||
	m_consoleLog = new ConsoleListener();
 | 
			
		||||
	m_debuggerLog = new DebuggerLogListener();
 | 
			
		||||
 | 
			
		||||
	for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; ++i)
 | 
			
		||||
	{
 | 
			
		||||
		m_Log[i]->SetEnable(true);
 | 
			
		||||
		m_Log[i]->AddListener(m_fileLog);
 | 
			
		||||
		m_Log[i]->AddListener(m_consoleLog);
 | 
			
		||||
#ifdef _MSC_VER
 | 
			
		||||
		if (IsDebuggerPresent())
 | 
			
		||||
			m_Log[i]->AddListener(m_debuggerLog);
 | 
			
		||||
#endif
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
LogManager::~LogManager()
 | 
			
		||||
{
 | 
			
		||||
	for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; ++i)
 | 
			
		||||
	{
 | 
			
		||||
		m_logManager->RemoveListener((LogTypes::LOG_TYPE)i, m_fileLog);
 | 
			
		||||
		m_logManager->RemoveListener((LogTypes::LOG_TYPE)i, m_consoleLog);
 | 
			
		||||
		m_logManager->RemoveListener((LogTypes::LOG_TYPE)i, m_debuggerLog);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; ++i)
 | 
			
		||||
		delete m_Log[i];
 | 
			
		||||
 | 
			
		||||
	delete m_fileLog;
 | 
			
		||||
	delete m_consoleLog;
 | 
			
		||||
	delete m_debuggerLog;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void LogManager::Log(LogTypes::LOG_LEVELS level, LogTypes::LOG_TYPE type, 
 | 
			
		||||
	const char *file, int line, const char *format, va_list args)
 | 
			
		||||
{
 | 
			
		||||
	char temp[MAX_MSGLEN];
 | 
			
		||||
	char msg[MAX_MSGLEN * 2];
 | 
			
		||||
	LogContainer *log = m_Log[type];
 | 
			
		||||
 | 
			
		||||
	if (!log->IsEnabled() || level > log->GetLevel() || ! log->HasListeners())
 | 
			
		||||
		return;
 | 
			
		||||
 | 
			
		||||
	CharArrayFromFormatV(temp, MAX_MSGLEN, format, args);
 | 
			
		||||
 | 
			
		||||
	static const char level_to_char[7] = "-NEWID";
 | 
			
		||||
	sprintf(msg, "%s %s:%u %c[%s]: %s\n",
 | 
			
		||||
		Common::Timer::GetTimeFormatted().c_str(),
 | 
			
		||||
		file, line, level_to_char[(int)level],
 | 
			
		||||
		log->GetShortName(), temp);
 | 
			
		||||
#ifdef ANDROID
 | 
			
		||||
	Host_SysMessage(msg);	
 | 
			
		||||
#endif
 | 
			
		||||
	log->Trigger(level, msg);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void LogManager::Init()
 | 
			
		||||
{
 | 
			
		||||
	m_logManager = new LogManager();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void LogManager::Shutdown()
 | 
			
		||||
{
 | 
			
		||||
	delete m_logManager;
 | 
			
		||||
	m_logManager = NULL;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
LogContainer::LogContainer(const char* shortName, const char* fullName, bool enable)
 | 
			
		||||
	: m_enable(enable)
 | 
			
		||||
{
 | 
			
		||||
	strncpy(m_fullName, fullName, 128);
 | 
			
		||||
	strncpy(m_shortName, shortName, 32);
 | 
			
		||||
	m_level = LogTypes::LWARNING;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// LogContainer
 | 
			
		||||
void LogContainer::AddListener(LogListener *listener)
 | 
			
		||||
{
 | 
			
		||||
	std::lock_guard<std::mutex> lk(m_listeners_lock);
 | 
			
		||||
	m_listeners.insert(listener);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void LogContainer::RemoveListener(LogListener *listener)
 | 
			
		||||
{
 | 
			
		||||
	std::lock_guard<std::mutex> lk(m_listeners_lock);
 | 
			
		||||
	m_listeners.erase(listener);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void LogContainer::Trigger(LogTypes::LOG_LEVELS level, const char *msg)
 | 
			
		||||
{
 | 
			
		||||
	std::lock_guard<std::mutex> lk(m_listeners_lock);
 | 
			
		||||
 | 
			
		||||
	std::set<LogListener*>::const_iterator i;
 | 
			
		||||
	for (i = m_listeners.begin(); i != m_listeners.end(); ++i)
 | 
			
		||||
	{
 | 
			
		||||
		(*i)->Log(level, msg);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
FileLogListener::FileLogListener(const char *filename)
 | 
			
		||||
{
 | 
			
		||||
	OpenFStream(m_logfile, filename, std::ios::app);
 | 
			
		||||
	SetEnable(true);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FileLogListener::Log(LogTypes::LOG_LEVELS, const char *msg)
 | 
			
		||||
{
 | 
			
		||||
	if (!IsEnabled() || !IsValid())
 | 
			
		||||
		return;
 | 
			
		||||
 | 
			
		||||
	std::lock_guard<std::mutex> lk(m_log_lock);
 | 
			
		||||
	m_logfile << msg << std::flush;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void DebuggerLogListener::Log(LogTypes::LOG_LEVELS, const char *msg)
 | 
			
		||||
{
 | 
			
		||||
#if _MSC_VER
 | 
			
		||||
	::OutputDebugStringA(msg);
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										169
									
								
								src/common/src/log_manager.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										169
									
								
								src/common/src/log_manager.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,169 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#ifndef _LOGMANAGER_H_
 | 
			
		||||
#define _LOGMANAGER_H_
 | 
			
		||||
 | 
			
		||||
#include "log.h"
 | 
			
		||||
#include "string_util.h"
 | 
			
		||||
#include "thread.h"
 | 
			
		||||
#include "file_util.h"
 | 
			
		||||
 | 
			
		||||
#include <set>
 | 
			
		||||
#include <string.h>
 | 
			
		||||
 | 
			
		||||
#define MAX_MESSAGES 8000
 | 
			
		||||
#define MAX_MSGLEN  1024
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// pure virtual interface
 | 
			
		||||
class LogListener
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	virtual ~LogListener() {}
 | 
			
		||||
 | 
			
		||||
	virtual void Log(LogTypes::LOG_LEVELS, const char *msg) = 0;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class FileLogListener : public LogListener
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	FileLogListener(const char *filename);
 | 
			
		||||
 | 
			
		||||
	void Log(LogTypes::LOG_LEVELS, const char *msg);
 | 
			
		||||
 | 
			
		||||
	bool IsValid() { return !m_logfile.fail(); }
 | 
			
		||||
	bool IsEnabled() const { return m_enable; }
 | 
			
		||||
	void SetEnable(bool enable) { m_enable = enable; }
 | 
			
		||||
 | 
			
		||||
	const char* GetName() const { return "file"; }
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
	std::mutex m_log_lock;
 | 
			
		||||
	std::ofstream m_logfile;
 | 
			
		||||
	bool m_enable;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class DebuggerLogListener : public LogListener
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	void Log(LogTypes::LOG_LEVELS, const char *msg);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class LogContainer
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	LogContainer(const char* shortName, const char* fullName, bool enable = false);
 | 
			
		||||
	
 | 
			
		||||
	const char* GetShortName() const { return m_shortName; }
 | 
			
		||||
	const char* GetFullName() const { return m_fullName; }
 | 
			
		||||
 | 
			
		||||
	void AddListener(LogListener* listener);
 | 
			
		||||
	void RemoveListener(LogListener* listener);
 | 
			
		||||
 | 
			
		||||
	void Trigger(LogTypes::LOG_LEVELS, const char *msg);
 | 
			
		||||
 | 
			
		||||
	bool IsEnabled() const { return m_enable; }
 | 
			
		||||
	void SetEnable(bool enable) { m_enable = enable; }
 | 
			
		||||
 | 
			
		||||
	LogTypes::LOG_LEVELS GetLevel() const { return m_level;	}
 | 
			
		||||
 | 
			
		||||
	void SetLevel(LogTypes::LOG_LEVELS level) {	m_level = level; }
 | 
			
		||||
 | 
			
		||||
	bool HasListeners() const { return !m_listeners.empty(); }
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
	char m_fullName[128];
 | 
			
		||||
	char m_shortName[32];
 | 
			
		||||
	bool m_enable;
 | 
			
		||||
	LogTypes::LOG_LEVELS m_level;
 | 
			
		||||
	std::mutex m_listeners_lock;
 | 
			
		||||
	std::set<LogListener*> m_listeners;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class ConsoleListener;
 | 
			
		||||
 | 
			
		||||
class LogManager : NonCopyable
 | 
			
		||||
{
 | 
			
		||||
private:
 | 
			
		||||
	LogContainer* m_Log[LogTypes::NUMBER_OF_LOGS];
 | 
			
		||||
	FileLogListener *m_fileLog;
 | 
			
		||||
	ConsoleListener *m_consoleLog;
 | 
			
		||||
	DebuggerLogListener *m_debuggerLog;
 | 
			
		||||
	static LogManager *m_logManager;  // Singleton. Ugh.
 | 
			
		||||
 | 
			
		||||
	LogManager();
 | 
			
		||||
	~LogManager();
 | 
			
		||||
public:
 | 
			
		||||
 | 
			
		||||
	static u32 GetMaxLevel() { return MAX_LOGLEVEL;	}
 | 
			
		||||
 | 
			
		||||
	void Log(LogTypes::LOG_LEVELS level, LogTypes::LOG_TYPE type, 
 | 
			
		||||
			 const char *file, int line, const char *fmt, va_list args);
 | 
			
		||||
 | 
			
		||||
	void SetLogLevel(LogTypes::LOG_TYPE type, LogTypes::LOG_LEVELS level)
 | 
			
		||||
	{
 | 
			
		||||
		m_Log[type]->SetLevel(level);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void SetEnable(LogTypes::LOG_TYPE type, bool enable)
 | 
			
		||||
	{
 | 
			
		||||
		m_Log[type]->SetEnable(enable);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	bool IsEnabled(LogTypes::LOG_TYPE type) const
 | 
			
		||||
	{
 | 
			
		||||
		return m_Log[type]->IsEnabled();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	const char* GetShortName(LogTypes::LOG_TYPE type) const
 | 
			
		||||
	{
 | 
			
		||||
		return m_Log[type]->GetShortName();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	const char* GetFullName(LogTypes::LOG_TYPE type) const
 | 
			
		||||
	{
 | 
			
		||||
		return m_Log[type]->GetFullName();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void AddListener(LogTypes::LOG_TYPE type, LogListener *listener)
 | 
			
		||||
	{
 | 
			
		||||
		m_Log[type]->AddListener(listener);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void RemoveListener(LogTypes::LOG_TYPE type, LogListener *listener)
 | 
			
		||||
	{
 | 
			
		||||
		m_Log[type]->RemoveListener(listener);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	FileLogListener *GetFileListener() const
 | 
			
		||||
	{
 | 
			
		||||
		return m_fileLog;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	ConsoleListener *GetConsoleListener() const
 | 
			
		||||
	{
 | 
			
		||||
		return m_consoleLog;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	DebuggerLogListener *GetDebuggerListener() const
 | 
			
		||||
	{
 | 
			
		||||
		return m_debuggerLog;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	static LogManager* GetInstance()
 | 
			
		||||
	{
 | 
			
		||||
		return m_logManager;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	static void SetInstance(LogManager *logManager)
 | 
			
		||||
	{
 | 
			
		||||
		m_logManager = logManager;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	static void Init();
 | 
			
		||||
	static void Shutdown();
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#endif // _LOGMANAGER_H_
 | 
			
		||||
							
								
								
									
										212
									
								
								src/common/src/math_util.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										212
									
								
								src/common/src/math_util.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,212 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#include "common.h"
 | 
			
		||||
#include "math_util.h"
 | 
			
		||||
 | 
			
		||||
#include <cmath>
 | 
			
		||||
#include <numeric>
 | 
			
		||||
 | 
			
		||||
namespace MathUtil
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
u32 ClassifyDouble(double dvalue)
 | 
			
		||||
{
 | 
			
		||||
	// TODO: Optimize the below to be as fast as possible.
 | 
			
		||||
	IntDouble value;
 | 
			
		||||
	value.d = dvalue;
 | 
			
		||||
	u64 sign = value.i & DOUBLE_SIGN;
 | 
			
		||||
	u64 exp  = value.i & DOUBLE_EXP;
 | 
			
		||||
	if (exp > DOUBLE_ZERO && exp < DOUBLE_EXP) 
 | 
			
		||||
	{
 | 
			
		||||
		// Nice normalized number.
 | 
			
		||||
		return sign ? PPC_FPCLASS_NN : PPC_FPCLASS_PN;
 | 
			
		||||
	}
 | 
			
		||||
	else
 | 
			
		||||
	{
 | 
			
		||||
		u64 mantissa = value.i & DOUBLE_FRAC;
 | 
			
		||||
		if (mantissa)
 | 
			
		||||
		{
 | 
			
		||||
			if (exp)
 | 
			
		||||
			{
 | 
			
		||||
				return PPC_FPCLASS_QNAN;
 | 
			
		||||
			}
 | 
			
		||||
			else
 | 
			
		||||
			{
 | 
			
		||||
				// Denormalized number.
 | 
			
		||||
				return sign ? PPC_FPCLASS_ND : PPC_FPCLASS_PD;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
		else if (exp)
 | 
			
		||||
		{
 | 
			
		||||
			//Infinite
 | 
			
		||||
			return sign ? PPC_FPCLASS_NINF : PPC_FPCLASS_PINF;
 | 
			
		||||
		}
 | 
			
		||||
		else
 | 
			
		||||
		{
 | 
			
		||||
			//Zero
 | 
			
		||||
			return sign ? PPC_FPCLASS_NZ : PPC_FPCLASS_PZ;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
u32 ClassifyFloat(float fvalue)
 | 
			
		||||
{
 | 
			
		||||
	// TODO: Optimize the below to be as fast as possible.
 | 
			
		||||
	IntFloat value;
 | 
			
		||||
	value.f = fvalue;
 | 
			
		||||
	u32 sign = value.i & FLOAT_SIGN;
 | 
			
		||||
	u32 exp  = value.i & FLOAT_EXP;
 | 
			
		||||
	if (exp > FLOAT_ZERO && exp < FLOAT_EXP) 
 | 
			
		||||
	{
 | 
			
		||||
		// Nice normalized number.
 | 
			
		||||
		return sign ? PPC_FPCLASS_NN : PPC_FPCLASS_PN;
 | 
			
		||||
	}
 | 
			
		||||
	else
 | 
			
		||||
	{
 | 
			
		||||
		u32 mantissa = value.i & FLOAT_FRAC;
 | 
			
		||||
		if (mantissa)
 | 
			
		||||
		{
 | 
			
		||||
			if (exp)
 | 
			
		||||
			{
 | 
			
		||||
				return PPC_FPCLASS_QNAN; // Quiet NAN
 | 
			
		||||
			}
 | 
			
		||||
			else
 | 
			
		||||
			{
 | 
			
		||||
				// Denormalized number.
 | 
			
		||||
				return sign ? PPC_FPCLASS_ND : PPC_FPCLASS_PD;
 | 
			
		||||
			}
 | 
			
		||||
		} 
 | 
			
		||||
		else if (exp) 
 | 
			
		||||
		{
 | 
			
		||||
			// Infinite
 | 
			
		||||
			return sign ? PPC_FPCLASS_NINF : PPC_FPCLASS_PINF;
 | 
			
		||||
		} 
 | 
			
		||||
		else 
 | 
			
		||||
		{
 | 
			
		||||
			//Zero
 | 
			
		||||
			return sign ? PPC_FPCLASS_NZ : PPC_FPCLASS_PZ;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
}  // namespace
 | 
			
		||||
 | 
			
		||||
inline void MatrixMul(int n, const float *a, const float *b, float *result)
 | 
			
		||||
{
 | 
			
		||||
	for (int i = 0; i < n; ++i)
 | 
			
		||||
	{
 | 
			
		||||
		for (int j = 0; j < n; ++j)
 | 
			
		||||
		{
 | 
			
		||||
			float temp = 0;
 | 
			
		||||
			for (int k = 0; k < n; ++k)
 | 
			
		||||
			{
 | 
			
		||||
				temp += a[i * n + k] * b[k * n + j];
 | 
			
		||||
			}
 | 
			
		||||
			result[i * n + j] = temp;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Calculate sum of a float list
 | 
			
		||||
float MathFloatVectorSum(const std::vector<float>& Vec)
 | 
			
		||||
{
 | 
			
		||||
	return std::accumulate(Vec.begin(), Vec.end(), 0.0f);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Matrix33::LoadIdentity(Matrix33 &mtx)
 | 
			
		||||
{
 | 
			
		||||
	memset(mtx.data, 0, sizeof(mtx.data));
 | 
			
		||||
	mtx.data[0] = 1.0f;
 | 
			
		||||
	mtx.data[4] = 1.0f;
 | 
			
		||||
	mtx.data[8] = 1.0f;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Matrix33::RotateX(Matrix33 &mtx, float rad)
 | 
			
		||||
{
 | 
			
		||||
	float s = sin(rad);
 | 
			
		||||
	float c = cos(rad);
 | 
			
		||||
	memset(mtx.data, 0, sizeof(mtx.data));
 | 
			
		||||
	mtx.data[0] = 1;
 | 
			
		||||
	mtx.data[4] = c;
 | 
			
		||||
	mtx.data[5] = -s;
 | 
			
		||||
	mtx.data[7] = s;
 | 
			
		||||
	mtx.data[8] = c;
 | 
			
		||||
}
 | 
			
		||||
void Matrix33::RotateY(Matrix33 &mtx, float rad)
 | 
			
		||||
{
 | 
			
		||||
	float s = sin(rad);
 | 
			
		||||
	float c = cos(rad);
 | 
			
		||||
	memset(mtx.data, 0, sizeof(mtx.data));
 | 
			
		||||
	mtx.data[0] = c;
 | 
			
		||||
	mtx.data[2] = s;
 | 
			
		||||
	mtx.data[4] = 1;
 | 
			
		||||
	mtx.data[6] = -s;    
 | 
			
		||||
	mtx.data[8] = c;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Matrix33::Multiply(const Matrix33 &a, const Matrix33 &b, Matrix33 &result)
 | 
			
		||||
{
 | 
			
		||||
	MatrixMul(3, a.data, b.data, result.data);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Matrix33::Multiply(const Matrix33 &a, const float vec[3], float result[3])
 | 
			
		||||
{
 | 
			
		||||
	for (int i = 0; i < 3; ++i) {
 | 
			
		||||
		result[i] = 0;
 | 
			
		||||
		for (int k = 0; k < 3; ++k) {
 | 
			
		||||
			result[i] += a.data[i * 3 + k] * vec[k];
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Matrix44::LoadIdentity(Matrix44 &mtx)
 | 
			
		||||
{
 | 
			
		||||
	memset(mtx.data, 0, sizeof(mtx.data));
 | 
			
		||||
	mtx.data[0] = 1.0f;
 | 
			
		||||
	mtx.data[5] = 1.0f;
 | 
			
		||||
	mtx.data[10] = 1.0f;
 | 
			
		||||
	mtx.data[15] = 1.0f;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Matrix44::LoadMatrix33(Matrix44 &mtx, const Matrix33 &m33)
 | 
			
		||||
{
 | 
			
		||||
	for (int i = 0; i < 3; ++i)
 | 
			
		||||
	{
 | 
			
		||||
		for (int j = 0; j < 3; ++j)
 | 
			
		||||
		{
 | 
			
		||||
			mtx.data[i * 4 + j] = m33.data[i * 3 + j];
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	for (int i = 0; i < 3; ++i)
 | 
			
		||||
	{
 | 
			
		||||
		mtx.data[i * 4 + 3] = 0;
 | 
			
		||||
		mtx.data[i + 12] = 0;
 | 
			
		||||
	}
 | 
			
		||||
	mtx.data[15] = 1.0f;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Matrix44::Set(Matrix44 &mtx, const float mtxArray[16])
 | 
			
		||||
{
 | 
			
		||||
	for(int i = 0; i < 16; ++i) {
 | 
			
		||||
		mtx.data[i] = mtxArray[i];
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Matrix44::Translate(Matrix44 &mtx, const float vec[3])
 | 
			
		||||
{
 | 
			
		||||
	LoadIdentity(mtx);
 | 
			
		||||
	mtx.data[3] = vec[0];
 | 
			
		||||
	mtx.data[7] = vec[1];
 | 
			
		||||
	mtx.data[11] = vec[2];
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Matrix44::Multiply(const Matrix44 &a, const Matrix44 &b, Matrix44 &result)
 | 
			
		||||
{
 | 
			
		||||
	MatrixMul(4, a.data, b.data, result.data);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										200
									
								
								src/common/src/math_util.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										200
									
								
								src/common/src/math_util.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,200 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#ifndef _MATH_UTIL_H_
 | 
			
		||||
#define _MATH_UTIL_H_
 | 
			
		||||
 | 
			
		||||
#include "common.h"
 | 
			
		||||
 | 
			
		||||
#include <vector>
 | 
			
		||||
 | 
			
		||||
namespace MathUtil
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
static const u64 DOUBLE_SIGN = 0x8000000000000000ULL,
 | 
			
		||||
	DOUBLE_EXP  = 0x7FF0000000000000ULL,
 | 
			
		||||
	DOUBLE_FRAC = 0x000FFFFFFFFFFFFFULL,
 | 
			
		||||
	DOUBLE_ZERO = 0x0000000000000000ULL;
 | 
			
		||||
 | 
			
		||||
static const u32 FLOAT_SIGN = 0x80000000,
 | 
			
		||||
	FLOAT_EXP  = 0x7F800000,
 | 
			
		||||
	FLOAT_FRAC = 0x007FFFFF,
 | 
			
		||||
	FLOAT_ZERO = 0x00000000;
 | 
			
		||||
 | 
			
		||||
union IntDouble {
 | 
			
		||||
	double d;
 | 
			
		||||
	u64 i;
 | 
			
		||||
};
 | 
			
		||||
union IntFloat {
 | 
			
		||||
	float f;
 | 
			
		||||
	u32 i;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
inline bool IsNAN(double d)
 | 
			
		||||
{
 | 
			
		||||
	IntDouble x; x.d = d;
 | 
			
		||||
	return ( ((x.i & DOUBLE_EXP) == DOUBLE_EXP) &&
 | 
			
		||||
			 ((x.i & DOUBLE_FRAC) != DOUBLE_ZERO) );
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline bool IsQNAN(double d)
 | 
			
		||||
{
 | 
			
		||||
	IntDouble x; x.d = d;
 | 
			
		||||
	return ( ((x.i & DOUBLE_EXP) == DOUBLE_EXP) &&
 | 
			
		||||
		     ((x.i & 0x0007fffffffffffULL) == 0x000000000000000ULL) &&
 | 
			
		||||
		     ((x.i & 0x000800000000000ULL) == 0x000800000000000ULL) );
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline bool IsSNAN(double d)
 | 
			
		||||
{
 | 
			
		||||
	IntDouble x; x.d = d;
 | 
			
		||||
	return( ((x.i & DOUBLE_EXP) == DOUBLE_EXP) &&
 | 
			
		||||
			((x.i & DOUBLE_FRAC) != DOUBLE_ZERO) &&
 | 
			
		||||
			((x.i & 0x0008000000000000ULL) == DOUBLE_ZERO) );
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline float FlushToZero(float f)
 | 
			
		||||
{
 | 
			
		||||
	IntFloat x; x.f = f;
 | 
			
		||||
	if ((x.i & FLOAT_EXP) == 0)
 | 
			
		||||
		x.i &= FLOAT_SIGN;  // turn into signed zero
 | 
			
		||||
	return x.f;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline double FlushToZeroAsFloat(double d)
 | 
			
		||||
{
 | 
			
		||||
	IntDouble x; x.d = d;
 | 
			
		||||
	if ((x.i & DOUBLE_EXP) < 0x3800000000000000ULL)
 | 
			
		||||
		x.i &= DOUBLE_SIGN;  // turn into signed zero
 | 
			
		||||
	return x.d;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
enum PPCFpClass
 | 
			
		||||
{
 | 
			
		||||
	PPC_FPCLASS_QNAN = 0x11,
 | 
			
		||||
	PPC_FPCLASS_NINF = 0x9,
 | 
			
		||||
	PPC_FPCLASS_NN   = 0x8,
 | 
			
		||||
	PPC_FPCLASS_ND   = 0x18,
 | 
			
		||||
	PPC_FPCLASS_NZ   = 0x12,
 | 
			
		||||
	PPC_FPCLASS_PZ   = 0x2,
 | 
			
		||||
	PPC_FPCLASS_PD   = 0x14,
 | 
			
		||||
	PPC_FPCLASS_PN   = 0x4,
 | 
			
		||||
	PPC_FPCLASS_PINF = 0x5,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Uses PowerPC conventions for the return value, so it can be easily
 | 
			
		||||
// used directly in CPU emulation.
 | 
			
		||||
u32 ClassifyDouble(double dvalue);
 | 
			
		||||
// More efficient float version.
 | 
			
		||||
u32 ClassifyFloat(float fvalue);
 | 
			
		||||
 | 
			
		||||
template<class T>
 | 
			
		||||
struct Rectangle
 | 
			
		||||
{
 | 
			
		||||
	T left;
 | 
			
		||||
	T top;
 | 
			
		||||
	T right;
 | 
			
		||||
	T bottom;
 | 
			
		||||
 | 
			
		||||
	Rectangle()
 | 
			
		||||
	{ }
 | 
			
		||||
 | 
			
		||||
	Rectangle(T theLeft, T theTop, T theRight, T theBottom)
 | 
			
		||||
		: left(theLeft), top(theTop), right(theRight), bottom(theBottom)
 | 
			
		||||
	{ }
 | 
			
		||||
	
 | 
			
		||||
	bool operator==(const Rectangle& r) { return left==r.left && top==r.top && right==r.right && bottom==r.bottom; }
 | 
			
		||||
 | 
			
		||||
	T GetWidth() const { return abs(right - left); }
 | 
			
		||||
	T GetHeight() const { return abs(bottom - top); }
 | 
			
		||||
 | 
			
		||||
	// If the rectangle is in a coordinate system with a lower-left origin, use
 | 
			
		||||
	// this Clamp.
 | 
			
		||||
	void ClampLL(T x1, T y1, T x2, T y2)
 | 
			
		||||
	{
 | 
			
		||||
		if (left < x1) left = x1;
 | 
			
		||||
		if (right > x2) right = x2;
 | 
			
		||||
		if (top > y1) top = y1;
 | 
			
		||||
		if (bottom < y2) bottom = y2;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// If the rectangle is in a coordinate system with an upper-left origin,
 | 
			
		||||
	// use this Clamp.
 | 
			
		||||
	void ClampUL(T x1, T y1, T x2, T y2) 
 | 
			
		||||
	{
 | 
			
		||||
		if (left < x1) left = x1;
 | 
			
		||||
		if (right > x2) right = x2;
 | 
			
		||||
		if (top < y1) top = y1;
 | 
			
		||||
		if (bottom > y2) bottom = y2;
 | 
			
		||||
	}
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
}  // namespace MathUtil
 | 
			
		||||
 | 
			
		||||
inline float pow2f(float x) {return x * x;}
 | 
			
		||||
inline double pow2(double x) {return x * x;}
 | 
			
		||||
 | 
			
		||||
float MathFloatVectorSum(const std::vector<float>&);
 | 
			
		||||
 | 
			
		||||
#define ROUND_UP(x, a)		(((x) + (a) - 1) & ~((a) - 1))
 | 
			
		||||
#define ROUND_DOWN(x, a)	((x) & ~((a) - 1))
 | 
			
		||||
 | 
			
		||||
// Rounds down. 0 -> undefined
 | 
			
		||||
inline u64 Log2(u64 val)
 | 
			
		||||
{
 | 
			
		||||
#if defined(__GNUC__)
 | 
			
		||||
	return 63 - __builtin_clzll(val);
 | 
			
		||||
 | 
			
		||||
#elif defined(_MSC_VER) && defined(_M_X64)
 | 
			
		||||
	unsigned long result = -1;
 | 
			
		||||
	_BitScanReverse64(&result, val);
 | 
			
		||||
	return result;
 | 
			
		||||
 | 
			
		||||
#else
 | 
			
		||||
	u64 result = -1;
 | 
			
		||||
	while (val != 0)
 | 
			
		||||
	{
 | 
			
		||||
		val >>= 1;
 | 
			
		||||
		++result;
 | 
			
		||||
	}
 | 
			
		||||
	return result;
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Tiny matrix/vector library.
 | 
			
		||||
// Used for things like Free-Look in the gfx backend.
 | 
			
		||||
 | 
			
		||||
class Matrix33
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	static void LoadIdentity(Matrix33 &mtx);
 | 
			
		||||
 | 
			
		||||
	// set mtx to be a rotation matrix around the x axis
 | 
			
		||||
	static void RotateX(Matrix33 &mtx, float rad);
 | 
			
		||||
	// set mtx to be a rotation matrix around the y axis
 | 
			
		||||
	static void RotateY(Matrix33 &mtx, float rad);
 | 
			
		||||
 | 
			
		||||
	// set result = a x b
 | 
			
		||||
	static void Multiply(const Matrix33 &a, const Matrix33 &b, Matrix33 &result);
 | 
			
		||||
	static void Multiply(const Matrix33 &a, const float vec[3], float result[3]);
 | 
			
		||||
 | 
			
		||||
	float data[9];
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class Matrix44
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	static void LoadIdentity(Matrix44 &mtx);
 | 
			
		||||
	static void LoadMatrix33(Matrix44 &mtx, const Matrix33 &m33);
 | 
			
		||||
	static void Set(Matrix44 &mtx, const float mtxArray[16]);
 | 
			
		||||
 | 
			
		||||
	static void Translate(Matrix44 &mtx, const float vec[3]);
 | 
			
		||||
 | 
			
		||||
	static void Multiply(const Matrix44 &a, const Matrix44 &b, Matrix44 &result);
 | 
			
		||||
 | 
			
		||||
	float data[16];
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#endif // _MATH_UTIL_H_
 | 
			
		||||
							
								
								
									
										304
									
								
								src/common/src/mem_arena.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										304
									
								
								src/common/src/mem_arena.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,304 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#include "common.h"
 | 
			
		||||
#include "memory_util.h"
 | 
			
		||||
#include "mem_arena.h"
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
#include <windows.h>
 | 
			
		||||
#else
 | 
			
		||||
#include <sys/stat.h>
 | 
			
		||||
#include <fcntl.h>
 | 
			
		||||
#include <unistd.h>
 | 
			
		||||
#include <cerrno>
 | 
			
		||||
#include <cstring>
 | 
			
		||||
#ifdef ANDROID
 | 
			
		||||
#include <sys/ioctl.h>
 | 
			
		||||
#include <linux/ashmem.h>
 | 
			
		||||
#endif
 | 
			
		||||
#endif
 | 
			
		||||
#include <set>
 | 
			
		||||
 | 
			
		||||
#if defined(__APPLE__)
 | 
			
		||||
static const char* ram_temp_file = "/tmp/gc_mem.tmp";
 | 
			
		||||
#elif !defined(_WIN32) // non OSX unixes
 | 
			
		||||
static const char* ram_temp_file = "/dev/shm/gc_mem.tmp";
 | 
			
		||||
#endif
 | 
			
		||||
#ifdef ANDROID
 | 
			
		||||
#define ASHMEM_DEVICE "/dev/ashmem"
 | 
			
		||||
 | 
			
		||||
int AshmemCreateFileMapping(const char *name, size_t size)
 | 
			
		||||
{
 | 
			
		||||
	int fd, ret;
 | 
			
		||||
	fd = open(ASHMEM_DEVICE, O_RDWR);
 | 
			
		||||
	if (fd < 0)
 | 
			
		||||
		return fd;
 | 
			
		||||
 | 
			
		||||
	// We don't really care if we can't set the name, it is optional	
 | 
			
		||||
	ret = ioctl(fd, ASHMEM_SET_NAME, name);
 | 
			
		||||
 | 
			
		||||
	ret = ioctl(fd, ASHMEM_SET_SIZE, size);
 | 
			
		||||
	if (ret < 0)
 | 
			
		||||
	{
 | 
			
		||||
		close(fd);
 | 
			
		||||
		NOTICE_LOG(MEMMAP, "Ashmem returned error: 0x%08x", ret);
 | 
			
		||||
		return ret;
 | 
			
		||||
	}
 | 
			
		||||
	return fd;
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
void MemArena::GrabLowMemSpace(size_t size)
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	hMemoryMapping = CreateFileMapping(INVALID_HANDLE_VALUE, NULL, PAGE_READWRITE, 0, (DWORD)(size), NULL);
 | 
			
		||||
#elif defined(ANDROID)
 | 
			
		||||
	fd = AshmemCreateFileMapping("Dolphin-emu", size);
 | 
			
		||||
	if (fd < 0)
 | 
			
		||||
	{
 | 
			
		||||
		NOTICE_LOG(MEMMAP, "Ashmem allocation failed");
 | 
			
		||||
		return;
 | 
			
		||||
	}
 | 
			
		||||
#else
 | 
			
		||||
	mode_t mode = S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH;
 | 
			
		||||
	fd = open(ram_temp_file, O_RDWR | O_CREAT, mode);
 | 
			
		||||
	unlink(ram_temp_file);
 | 
			
		||||
	if (ftruncate(fd, size) < 0)
 | 
			
		||||
		ERROR_LOG(MEMMAP, "Failed to allocate low memory space");
 | 
			
		||||
	return;
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void MemArena::ReleaseSpace()
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	CloseHandle(hMemoryMapping);
 | 
			
		||||
	hMemoryMapping = 0;
 | 
			
		||||
#else
 | 
			
		||||
	close(fd);
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void *MemArena::CreateView(s64 offset, size_t size, void *base)
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	return MapViewOfFileEx(hMemoryMapping, FILE_MAP_ALL_ACCESS, 0, (DWORD)((u64)offset), size, base);
 | 
			
		||||
#else
 | 
			
		||||
	void *retval = mmap(
 | 
			
		||||
		base, size,
 | 
			
		||||
		PROT_READ | PROT_WRITE,
 | 
			
		||||
		MAP_SHARED | ((base == nullptr) ? 0 : MAP_FIXED),
 | 
			
		||||
		fd, offset);
 | 
			
		||||
 | 
			
		||||
	if (retval == MAP_FAILED)
 | 
			
		||||
	{
 | 
			
		||||
		NOTICE_LOG(MEMMAP, "mmap on %s failed", ram_temp_file);
 | 
			
		||||
		return nullptr;
 | 
			
		||||
	}
 | 
			
		||||
	else
 | 
			
		||||
	{
 | 
			
		||||
		return retval;
 | 
			
		||||
	}
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void MemArena::ReleaseView(void* view, size_t size)
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	UnmapViewOfFile(view);
 | 
			
		||||
#else
 | 
			
		||||
	munmap(view, size);
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
u8* MemArena::Find4GBBase()
 | 
			
		||||
{
 | 
			
		||||
#ifdef _M_X64
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	// 64 bit
 | 
			
		||||
	u8* base = (u8*)VirtualAlloc(0, 0xE1000000, MEM_RESERVE, PAGE_READWRITE);
 | 
			
		||||
	VirtualFree(base, 0, MEM_RELEASE);
 | 
			
		||||
	return base;
 | 
			
		||||
#else
 | 
			
		||||
	// Very precarious - mmap cannot return an error when trying to map already used pages.
 | 
			
		||||
	// This makes the Windows approach above unusable on Linux, so we will simply pray...
 | 
			
		||||
	return reinterpret_cast<u8*>(0x2300000000ULL);
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#else
 | 
			
		||||
	// 32 bit
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	// The highest thing in any 1GB section of memory space is the locked cache. We only need to fit it.
 | 
			
		||||
	u8* base = (u8*)VirtualAlloc(0, 0x31000000, MEM_RESERVE, PAGE_READWRITE);
 | 
			
		||||
	if (base) {
 | 
			
		||||
		VirtualFree(base, 0, MEM_RELEASE);
 | 
			
		||||
	}
 | 
			
		||||
	return base;
 | 
			
		||||
#else
 | 
			
		||||
#ifdef ANDROID
 | 
			
		||||
	// Android 4.3 changed how mmap works.
 | 
			
		||||
	// if we map it private and then munmap it, we can't use the base returned.
 | 
			
		||||
	// This may be due to changes in them support a full SELinux implementation.
 | 
			
		||||
	const int flags = MAP_ANON;
 | 
			
		||||
#else
 | 
			
		||||
	const int flags = MAP_ANON | MAP_PRIVATE;
 | 
			
		||||
#endif
 | 
			
		||||
	const u32 MemSize = 0x31000000;
 | 
			
		||||
	void* base = mmap(0, MemSize, PROT_NONE, flags, -1, 0);
 | 
			
		||||
	if (base == MAP_FAILED) {
 | 
			
		||||
		PanicAlert("Failed to map 1 GB of memory space: %s", strerror(errno));
 | 
			
		||||
		return 0;
 | 
			
		||||
	}
 | 
			
		||||
	munmap(base, MemSize);
 | 
			
		||||
	return static_cast<u8*>(base);
 | 
			
		||||
#endif
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// yeah, this could also be done in like two bitwise ops...
 | 
			
		||||
#define SKIP(a_flags, b_flags) \
 | 
			
		||||
	if (!(a_flags & MV_WII_ONLY) && (b_flags & MV_WII_ONLY)) \
 | 
			
		||||
		continue; \
 | 
			
		||||
	if (!(a_flags & MV_FAKE_VMEM) && (b_flags & MV_FAKE_VMEM)) \
 | 
			
		||||
		continue; \
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
static bool Memory_TryBase(u8 *base, const MemoryView *views, int num_views, u32 flags, MemArena *arena) {
 | 
			
		||||
	// OK, we know where to find free space. Now grab it!
 | 
			
		||||
	// We just mimic the popular BAT setup.
 | 
			
		||||
	u32 position = 0;
 | 
			
		||||
	u32 last_position = 0;
 | 
			
		||||
 | 
			
		||||
	// Zero all the pointers to be sure.
 | 
			
		||||
	for (int i = 0; i < num_views; i++)
 | 
			
		||||
	{
 | 
			
		||||
		if (views[i].out_ptr_low)
 | 
			
		||||
			*views[i].out_ptr_low = 0;
 | 
			
		||||
		if (views[i].out_ptr)
 | 
			
		||||
			*views[i].out_ptr = 0;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	int i;
 | 
			
		||||
	for (i = 0; i < num_views; i++)
 | 
			
		||||
	{
 | 
			
		||||
		SKIP(flags, views[i].flags);
 | 
			
		||||
		if (views[i].flags & MV_MIRROR_PREVIOUS) {
 | 
			
		||||
			position = last_position;
 | 
			
		||||
		} else {
 | 
			
		||||
			*(views[i].out_ptr_low) = (u8*)arena->CreateView(position, views[i].size);
 | 
			
		||||
			if (!*views[i].out_ptr_low)
 | 
			
		||||
				goto bail;
 | 
			
		||||
		}
 | 
			
		||||
#ifdef _M_X64
 | 
			
		||||
		*views[i].out_ptr = (u8*)arena->CreateView(
 | 
			
		||||
			position, views[i].size, base + views[i].virtual_address);
 | 
			
		||||
#else
 | 
			
		||||
		if (views[i].flags & MV_MIRROR_PREVIOUS) {
 | 
			
		||||
			// No need to create multiple identical views.
 | 
			
		||||
			*views[i].out_ptr = *views[i - 1].out_ptr;
 | 
			
		||||
		} else {
 | 
			
		||||
			*views[i].out_ptr = (u8*)arena->CreateView(
 | 
			
		||||
				position, views[i].size, base + (views[i].virtual_address & 0x3FFFFFFF));
 | 
			
		||||
			if (!*views[i].out_ptr)
 | 
			
		||||
				goto bail;
 | 
			
		||||
		}
 | 
			
		||||
#endif
 | 
			
		||||
		last_position = position;
 | 
			
		||||
		position += views[i].size;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return true;
 | 
			
		||||
 | 
			
		||||
bail:
 | 
			
		||||
	// Argh! ERROR! Free what we grabbed so far so we can try again.
 | 
			
		||||
	MemoryMap_Shutdown(views, i+1, flags, arena);
 | 
			
		||||
	return false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena *arena)
 | 
			
		||||
{
 | 
			
		||||
	u32 total_mem = 0;
 | 
			
		||||
	int base_attempts = 0;
 | 
			
		||||
 | 
			
		||||
	for (int i = 0; i < num_views; i++)
 | 
			
		||||
	{
 | 
			
		||||
		SKIP(flags, views[i].flags);
 | 
			
		||||
		if ((views[i].flags & MV_MIRROR_PREVIOUS) == 0)
 | 
			
		||||
			total_mem += views[i].size;
 | 
			
		||||
	}
 | 
			
		||||
	// Grab some pagefile backed memory out of the void ...
 | 
			
		||||
	arena->GrabLowMemSpace(total_mem);
 | 
			
		||||
 | 
			
		||||
	// Now, create views in high memory where there's plenty of space.
 | 
			
		||||
#ifdef _M_X64
 | 
			
		||||
	u8 *base = MemArena::Find4GBBase();
 | 
			
		||||
	// This really shouldn't fail - in 64-bit, there will always be enough
 | 
			
		||||
	// address space.
 | 
			
		||||
	if (!Memory_TryBase(base, views, num_views, flags, arena))
 | 
			
		||||
	{
 | 
			
		||||
		PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
 | 
			
		||||
		exit(0);
 | 
			
		||||
		return 0;
 | 
			
		||||
	}
 | 
			
		||||
#else
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	// Try a whole range of possible bases. Return once we got a valid one.
 | 
			
		||||
	u32 max_base_addr = 0x7FFF0000 - 0x31000000;
 | 
			
		||||
	u8 *base = NULL;
 | 
			
		||||
 | 
			
		||||
	for (u32 base_addr = 0x40000; base_addr < max_base_addr; base_addr += 0x40000)
 | 
			
		||||
	{
 | 
			
		||||
		base_attempts++;
 | 
			
		||||
		base = (u8 *)base_addr;
 | 
			
		||||
		if (Memory_TryBase(base, views, num_views, flags, arena)) 
 | 
			
		||||
		{
 | 
			
		||||
			INFO_LOG(MEMMAP, "Found valid memory base at %p after %i tries.", base, base_attempts);
 | 
			
		||||
			base_attempts = 0;
 | 
			
		||||
			break;
 | 
			
		||||
		}
 | 
			
		||||
		
 | 
			
		||||
	}
 | 
			
		||||
#else
 | 
			
		||||
	// Linux32 is fine with the x64 method, although limited to 32-bit with no automirrors.
 | 
			
		||||
	u8 *base = MemArena::Find4GBBase();
 | 
			
		||||
	if (!Memory_TryBase(base, views, num_views, flags, arena))
 | 
			
		||||
	{
 | 
			
		||||
		PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
 | 
			
		||||
		exit(0);
 | 
			
		||||
		return 0;
 | 
			
		||||
	}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
	if (base_attempts)
 | 
			
		||||
		PanicAlert("No possible memory base pointer found!");
 | 
			
		||||
	return base;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void MemoryMap_Shutdown(const MemoryView *views, int num_views, u32 flags, MemArena *arena)
 | 
			
		||||
{
 | 
			
		||||
	std::set<void*> freeset;
 | 
			
		||||
	for (int i = 0; i < num_views; i++)
 | 
			
		||||
	{
 | 
			
		||||
		const MemoryView* view = &views[i];
 | 
			
		||||
		u8** outptrs[2] = {view->out_ptr_low, view->out_ptr};
 | 
			
		||||
		for (int j = 0; j < 2; j++)
 | 
			
		||||
		{
 | 
			
		||||
			u8** outptr = outptrs[j];
 | 
			
		||||
			if (outptr && *outptr && !freeset.count(*outptr))
 | 
			
		||||
			{
 | 
			
		||||
				arena->ReleaseView(*outptr, view->size);
 | 
			
		||||
				freeset.insert(*outptr);
 | 
			
		||||
				*outptr = NULL;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										58
									
								
								src/common/src/mem_arena.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										58
									
								
								src/common/src/mem_arena.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,58 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#ifndef _MEMARENA_H_
 | 
			
		||||
#define _MEMARENA_H_
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
#include <windows.h>
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#include "common.h"
 | 
			
		||||
 | 
			
		||||
// This class lets you create a block of anonymous RAM, and then arbitrarily map views into it.
 | 
			
		||||
// Multiple views can mirror the same section of the block, which makes it very convenient for emulating
 | 
			
		||||
// memory mirrors.
 | 
			
		||||
 | 
			
		||||
class MemArena
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	void GrabLowMemSpace(size_t size);
 | 
			
		||||
	void ReleaseSpace();
 | 
			
		||||
	void *CreateView(s64 offset, size_t size, void *base = nullptr);
 | 
			
		||||
	void ReleaseView(void *view, size_t size);
 | 
			
		||||
 | 
			
		||||
	// This only finds 1 GB in 32-bit
 | 
			
		||||
	static u8 *Find4GBBase();
 | 
			
		||||
private:
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	HANDLE hMemoryMapping;
 | 
			
		||||
#else
 | 
			
		||||
	int fd;
 | 
			
		||||
#endif
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
enum {
 | 
			
		||||
	MV_MIRROR_PREVIOUS = 1,
 | 
			
		||||
	MV_FAKE_VMEM = 2,
 | 
			
		||||
	MV_WII_ONLY = 4,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
struct MemoryView
 | 
			
		||||
{
 | 
			
		||||
	u8 **out_ptr_low;
 | 
			
		||||
	u8 **out_ptr;
 | 
			
		||||
	u32 virtual_address;
 | 
			
		||||
	u32 size;
 | 
			
		||||
	u32 flags;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Uses a memory arena to set up an emulator-friendly memory map according to
 | 
			
		||||
// a passed-in list of MemoryView structures.
 | 
			
		||||
u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena *arena);
 | 
			
		||||
void MemoryMap_Shutdown(const MemoryView *views, int num_views, u32 flags, MemArena *arena);
 | 
			
		||||
 | 
			
		||||
#endif // _MEMARENA_H_
 | 
			
		||||
							
								
								
									
										197
									
								
								src/common/src/memory_util.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										197
									
								
								src/common/src/memory_util.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,197 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#include "common.h"
 | 
			
		||||
#include "memory_util.h"
 | 
			
		||||
#include "string_util.h"
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
#include <windows.h>
 | 
			
		||||
#include <psapi.h>
 | 
			
		||||
#else
 | 
			
		||||
#include <errno.h>
 | 
			
		||||
#include <stdio.h>
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#if !defined(_WIN32) && defined(__x86_64__) && !defined(MAP_32BIT)
 | 
			
		||||
#include <unistd.h>
 | 
			
		||||
#define PAGE_MASK     (getpagesize() - 1)
 | 
			
		||||
#define round_page(x) ((((unsigned long)(x)) + PAGE_MASK) & ~(PAGE_MASK))
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
// This is purposely not a full wrapper for virtualalloc/mmap, but it
 | 
			
		||||
// provides exactly the primitive operations that Dolphin needs.
 | 
			
		||||
 | 
			
		||||
void* AllocateExecutableMemory(size_t size, bool low)
 | 
			
		||||
{
 | 
			
		||||
#if defined(_WIN32)
 | 
			
		||||
	void* ptr = VirtualAlloc(0, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
 | 
			
		||||
#else
 | 
			
		||||
	static char *map_hint = 0;
 | 
			
		||||
#if defined(__x86_64__) && !defined(MAP_32BIT)
 | 
			
		||||
	// This OS has no flag to enforce allocation below the 4 GB boundary,
 | 
			
		||||
	// but if we hint that we want a low address it is very likely we will
 | 
			
		||||
	// get one.
 | 
			
		||||
	// An older version of this code used MAP_FIXED, but that has the side
 | 
			
		||||
	// effect of discarding already mapped pages that happen to be in the
 | 
			
		||||
	// requested virtual memory range (such as the emulated RAM, sometimes).
 | 
			
		||||
	if (low && (!map_hint))
 | 
			
		||||
		map_hint = (char*)round_page(512*1024*1024); /* 0.5 GB rounded up to the next page */
 | 
			
		||||
#endif
 | 
			
		||||
	void* ptr = mmap(map_hint, size, PROT_READ | PROT_WRITE | PROT_EXEC,
 | 
			
		||||
		MAP_ANON | MAP_PRIVATE
 | 
			
		||||
#if defined(__x86_64__) && defined(MAP_32BIT)
 | 
			
		||||
		| (low ? MAP_32BIT : 0)
 | 
			
		||||
#endif
 | 
			
		||||
		, -1, 0);
 | 
			
		||||
#endif /* defined(_WIN32) */
 | 
			
		||||
 | 
			
		||||
	// printf("Mapped executable memory at %p (size %ld)\n", ptr,
 | 
			
		||||
	//	(unsigned long)size);
 | 
			
		||||
	
 | 
			
		||||
#if defined(__FreeBSD__)
 | 
			
		||||
	if (ptr == MAP_FAILED)
 | 
			
		||||
	{
 | 
			
		||||
		ptr = NULL;
 | 
			
		||||
#else
 | 
			
		||||
	if (ptr == NULL)
 | 
			
		||||
	{
 | 
			
		||||
#endif	
 | 
			
		||||
		PanicAlert("Failed to allocate executable memory");
 | 
			
		||||
	}
 | 
			
		||||
#if !defined(_WIN32) && defined(__x86_64__) && !defined(MAP_32BIT)
 | 
			
		||||
	else
 | 
			
		||||
	{
 | 
			
		||||
		if (low)
 | 
			
		||||
		{
 | 
			
		||||
			map_hint += size;
 | 
			
		||||
			map_hint = (char*)round_page(map_hint); /* round up to the next page */
 | 
			
		||||
			// printf("Next map will (hopefully) be at %p\n", map_hint);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#if defined(_M_X64)
 | 
			
		||||
	if ((u64)ptr >= 0x80000000 && low == true)
 | 
			
		||||
		PanicAlert("Executable memory ended up above 2GB!");
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
	return ptr;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void* AllocateMemoryPages(size_t size)
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	void* ptr = VirtualAlloc(0, size, MEM_COMMIT, PAGE_READWRITE);
 | 
			
		||||
#else
 | 
			
		||||
	void* ptr = mmap(0, size, PROT_READ | PROT_WRITE,
 | 
			
		||||
			MAP_ANON | MAP_PRIVATE, -1, 0);
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
	// printf("Mapped memory at %p (size %ld)\n", ptr,
 | 
			
		||||
	//	(unsigned long)size);
 | 
			
		||||
 | 
			
		||||
	if (ptr == NULL)
 | 
			
		||||
		PanicAlert("Failed to allocate raw memory");
 | 
			
		||||
 | 
			
		||||
	return ptr;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void* AllocateAlignedMemory(size_t size,size_t alignment)
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	void* ptr =  _aligned_malloc(size,alignment);
 | 
			
		||||
#else
 | 
			
		||||
	void* ptr = NULL;
 | 
			
		||||
#ifdef ANDROID
 | 
			
		||||
	ptr = memalign(alignment, size);
 | 
			
		||||
#else
 | 
			
		||||
	if (posix_memalign(&ptr, alignment, size) != 0)
 | 
			
		||||
		ERROR_LOG(MEMMAP, "Failed to allocate aligned memory");
 | 
			
		||||
#endif
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
	// printf("Mapped memory at %p (size %ld)\n", ptr,
 | 
			
		||||
	//	(unsigned long)size);
 | 
			
		||||
 | 
			
		||||
	if (ptr == NULL)
 | 
			
		||||
		PanicAlert("Failed to allocate aligned memory");
 | 
			
		||||
 | 
			
		||||
	return ptr;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FreeMemoryPages(void* ptr, size_t size)
 | 
			
		||||
{
 | 
			
		||||
	if (ptr)
 | 
			
		||||
	{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	
 | 
			
		||||
		if (!VirtualFree(ptr, 0, MEM_RELEASE))
 | 
			
		||||
			PanicAlert("FreeMemoryPages failed!\n%s", GetLastErrorMsg());
 | 
			
		||||
		ptr = NULL; // Is this our responsibility?
 | 
			
		||||
	
 | 
			
		||||
#else
 | 
			
		||||
		munmap(ptr, size);
 | 
			
		||||
#endif
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FreeAlignedMemory(void* ptr)
 | 
			
		||||
{
 | 
			
		||||
	if (ptr)
 | 
			
		||||
	{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	_aligned_free(ptr);
 | 
			
		||||
#else
 | 
			
		||||
	free(ptr);
 | 
			
		||||
#endif
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void WriteProtectMemory(void* ptr, size_t size, bool allowExecute)
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	DWORD oldValue;
 | 
			
		||||
	if (!VirtualProtect(ptr, size, allowExecute ? PAGE_EXECUTE_READ : PAGE_READONLY, &oldValue))
 | 
			
		||||
		PanicAlert("WriteProtectMemory failed!\n%s", GetLastErrorMsg());
 | 
			
		||||
#else
 | 
			
		||||
	mprotect(ptr, size, allowExecute ? (PROT_READ | PROT_EXEC) : PROT_READ);
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void UnWriteProtectMemory(void* ptr, size_t size, bool allowExecute)
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	DWORD oldValue;
 | 
			
		||||
	if (!VirtualProtect(ptr, size, allowExecute ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE, &oldValue))
 | 
			
		||||
		PanicAlert("UnWriteProtectMemory failed!\n%s", GetLastErrorMsg());
 | 
			
		||||
#else
 | 
			
		||||
	mprotect(ptr, size, allowExecute ? (PROT_READ | PROT_WRITE | PROT_EXEC) : PROT_WRITE | PROT_READ);
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::string MemUsage()
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
#pragma comment(lib, "psapi")
 | 
			
		||||
	DWORD processID = GetCurrentProcessId();
 | 
			
		||||
	HANDLE hProcess;
 | 
			
		||||
	PROCESS_MEMORY_COUNTERS pmc;
 | 
			
		||||
	std::string Ret;
 | 
			
		||||
 | 
			
		||||
	// Print information about the memory usage of the process.
 | 
			
		||||
 | 
			
		||||
	hProcess = OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ, FALSE, processID);
 | 
			
		||||
	if (NULL == hProcess) return "MemUsage Error";
 | 
			
		||||
 | 
			
		||||
	if (GetProcessMemoryInfo(hProcess, &pmc, sizeof(pmc)))
 | 
			
		||||
		Ret = StringFromFormat("%s K", ThousandSeparate(pmc.WorkingSetSize / 1024, 7).c_str());
 | 
			
		||||
 | 
			
		||||
	CloseHandle(hProcess);
 | 
			
		||||
	return Ret;
 | 
			
		||||
#else
 | 
			
		||||
	return "";
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										25
									
								
								src/common/src/memory_util.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										25
									
								
								src/common/src/memory_util.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,25 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#ifndef _MEMORYUTIL_H
 | 
			
		||||
#define _MEMORYUTIL_H
 | 
			
		||||
 | 
			
		||||
#ifndef _WIN32
 | 
			
		||||
#include <sys/mman.h>
 | 
			
		||||
#endif
 | 
			
		||||
#include <string>
 | 
			
		||||
 | 
			
		||||
void* AllocateExecutableMemory(size_t size, bool low = true);
 | 
			
		||||
void* AllocateMemoryPages(size_t size);
 | 
			
		||||
void FreeMemoryPages(void* ptr, size_t size);
 | 
			
		||||
void* AllocateAlignedMemory(size_t size,size_t alignment);
 | 
			
		||||
void FreeAlignedMemory(void* ptr);
 | 
			
		||||
void WriteProtectMemory(void* ptr, size_t size, bool executable = false);
 | 
			
		||||
void UnWriteProtectMemory(void* ptr, size_t size, bool allowExecute = false);
 | 
			
		||||
std::string MemUsage();
 | 
			
		||||
 | 
			
		||||
inline int GetPageSize() { return 4096; }
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										33
									
								
								src/common/src/misc.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										33
									
								
								src/common/src/misc.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,33 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include "common.h"
 | 
			
		||||
 | 
			
		||||
// Neither Android nor OS X support TLS
 | 
			
		||||
#if  defined(__APPLE__) || (ANDROID && __clang__)
 | 
			
		||||
#define __thread
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
// Generic function to get last error message.
 | 
			
		||||
// Call directly after the command or use the error num.
 | 
			
		||||
// This function might change the error code.
 | 
			
		||||
//const char* GetLastErrorMsg()
 | 
			
		||||
//{
 | 
			
		||||
//	static const size_t buff_size = 255;
 | 
			
		||||
//
 | 
			
		||||
//#ifdef _WIN32
 | 
			
		||||
//	static __declspec(thread) char err_str[buff_size] = {};
 | 
			
		||||
//
 | 
			
		||||
//	FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(),
 | 
			
		||||
//		MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
 | 
			
		||||
//		err_str, buff_size, NULL);
 | 
			
		||||
//#else
 | 
			
		||||
//	static __thread char err_str[buff_size] = {};
 | 
			
		||||
//
 | 
			
		||||
//	// Thread safe (XSI-compliant)
 | 
			
		||||
//	strerror_r(errno, err_str, buff_size);
 | 
			
		||||
//#endif
 | 
			
		||||
//
 | 
			
		||||
//	return err_str;
 | 
			
		||||
//}
 | 
			
		||||
							
								
								
									
										107
									
								
								src/common/src/msg_handler.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										107
									
								
								src/common/src/msg_handler.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,107 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include <stdio.h> // System
 | 
			
		||||
 | 
			
		||||
#include "common.h" // Local
 | 
			
		||||
#include "string_util.h"
 | 
			
		||||
 | 
			
		||||
bool DefaultMsgHandler(const char* caption, const char* text, bool yes_no, int Style);
 | 
			
		||||
static MsgAlertHandler msg_handler = DefaultMsgHandler;
 | 
			
		||||
static bool AlertEnabled = true;
 | 
			
		||||
 | 
			
		||||
std::string DefaultStringTranslator(const char* text);
 | 
			
		||||
static StringTranslator str_translator = DefaultStringTranslator;
 | 
			
		||||
 | 
			
		||||
// Select which of these functions that are used for message boxes. If
 | 
			
		||||
// wxWidgets is enabled we will use wxMsgAlert() that is defined in Main.cpp
 | 
			
		||||
void RegisterMsgAlertHandler(MsgAlertHandler handler)
 | 
			
		||||
{
 | 
			
		||||
	msg_handler = handler;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Select translation function.  For wxWidgets use wxStringTranslator in Main.cpp
 | 
			
		||||
void RegisterStringTranslator(StringTranslator translator)
 | 
			
		||||
{
 | 
			
		||||
	str_translator = translator;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// enable/disable the alert handler
 | 
			
		||||
void SetEnableAlert(bool enable)
 | 
			
		||||
{
 | 
			
		||||
	AlertEnabled = enable;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// This is the first stop for gui alerts where the log is updated and the
 | 
			
		||||
// correct window is shown
 | 
			
		||||
bool MsgAlert(bool yes_no, int Style, const char* format, ...)
 | 
			
		||||
{
 | 
			
		||||
	// Read message and write it to the log
 | 
			
		||||
	std::string caption;
 | 
			
		||||
	char buffer[2048];
 | 
			
		||||
 | 
			
		||||
	static std::string info_caption;
 | 
			
		||||
	static std::string warn_caption;
 | 
			
		||||
	static std::string ques_caption;
 | 
			
		||||
	static std::string crit_caption;
 | 
			
		||||
 | 
			
		||||
	if (!info_caption.length())
 | 
			
		||||
	{
 | 
			
		||||
		info_caption = str_translator(_trans("Information"));
 | 
			
		||||
		ques_caption = str_translator(_trans("Question"));
 | 
			
		||||
		warn_caption = str_translator(_trans("Warning"));
 | 
			
		||||
		crit_caption = str_translator(_trans("Critical"));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	switch(Style)
 | 
			
		||||
	{
 | 
			
		||||
		case INFORMATION:
 | 
			
		||||
			caption = info_caption;
 | 
			
		||||
			break;
 | 
			
		||||
		case QUESTION:
 | 
			
		||||
			caption = ques_caption;
 | 
			
		||||
			break;
 | 
			
		||||
		case WARNING:
 | 
			
		||||
			caption = warn_caption;
 | 
			
		||||
			break;
 | 
			
		||||
		case CRITICAL:
 | 
			
		||||
			caption = crit_caption;
 | 
			
		||||
			break;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	va_list args;
 | 
			
		||||
	va_start(args, format);
 | 
			
		||||
	CharArrayFromFormatV(buffer, sizeof(buffer)-1, str_translator(format).c_str(), args);
 | 
			
		||||
	va_end(args);
 | 
			
		||||
 | 
			
		||||
	ERROR_LOG(MASTER_LOG, "%s: %s", caption.c_str(), buffer);
 | 
			
		||||
 | 
			
		||||
	// Don't ignore questions, especially AskYesNo, PanicYesNo could be ignored
 | 
			
		||||
	if (msg_handler && (AlertEnabled || Style == QUESTION || Style == CRITICAL))
 | 
			
		||||
		return msg_handler(caption.c_str(), buffer, yes_no, Style);
 | 
			
		||||
 | 
			
		||||
	return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Default non library dependent panic alert
 | 
			
		||||
bool DefaultMsgHandler(const char* caption, const char* text, bool yes_no, int Style)
 | 
			
		||||
{
 | 
			
		||||
//#ifdef _WIN32
 | 
			
		||||
//	int STYLE = MB_ICONINFORMATION;
 | 
			
		||||
//	if (Style == QUESTION) STYLE = MB_ICONQUESTION;
 | 
			
		||||
//	if (Style == WARNING) STYLE = MB_ICONWARNING;
 | 
			
		||||
//
 | 
			
		||||
//	return IDYES == MessageBox(0, UTF8ToTStr(text).c_str(), UTF8ToTStr(caption).c_str(), STYLE | (yes_no ? MB_YESNO : MB_OK));
 | 
			
		||||
//#else
 | 
			
		||||
	printf("%s\n", text);
 | 
			
		||||
	return true;
 | 
			
		||||
//#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Default (non) translator
 | 
			
		||||
std::string DefaultStringTranslator(const char* text)
 | 
			
		||||
{
 | 
			
		||||
	return text;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										73
									
								
								src/common/src/msg_handler.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										73
									
								
								src/common/src/msg_handler.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,73 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#ifndef _MSGHANDLER_H_
 | 
			
		||||
#define _MSGHANDLER_H_
 | 
			
		||||
 | 
			
		||||
#include <string>
 | 
			
		||||
 | 
			
		||||
// Message alerts
 | 
			
		||||
enum MSG_TYPE
 | 
			
		||||
{
 | 
			
		||||
	INFORMATION,
 | 
			
		||||
	QUESTION,
 | 
			
		||||
	WARNING,
 | 
			
		||||
	CRITICAL
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
typedef bool (*MsgAlertHandler)(const char* caption, const char* text, 
 | 
			
		||||
                                bool yes_no, int Style);
 | 
			
		||||
typedef std::string (*StringTranslator)(const char* text);
 | 
			
		||||
 | 
			
		||||
void RegisterMsgAlertHandler(MsgAlertHandler handler);
 | 
			
		||||
void RegisterStringTranslator(StringTranslator translator);
 | 
			
		||||
 | 
			
		||||
extern bool MsgAlert(bool yes_no, int Style, const char* format, ...)
 | 
			
		||||
#ifdef __GNUC__
 | 
			
		||||
	__attribute__((format(printf, 3, 4)))
 | 
			
		||||
#endif
 | 
			
		||||
	;
 | 
			
		||||
void SetEnableAlert(bool enable);
 | 
			
		||||
 | 
			
		||||
#ifndef GEKKO
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	#define SuccessAlert(format, ...) MsgAlert(false, INFORMATION, format, __VA_ARGS__) 
 | 
			
		||||
	#define PanicAlert(format, ...) MsgAlert(false, WARNING, format, __VA_ARGS__) 
 | 
			
		||||
	#define PanicYesNo(format, ...) MsgAlert(true, WARNING, format, __VA_ARGS__) 
 | 
			
		||||
	#define AskYesNo(format, ...) MsgAlert(true, QUESTION, format, __VA_ARGS__) 
 | 
			
		||||
	#define CriticalAlert(format, ...) MsgAlert(false, CRITICAL, format, __VA_ARGS__) 
 | 
			
		||||
	// Use these macros (that do the same thing) if the message should be translated.
 | 
			
		||||
	#define SuccessAlertT(format, ...) MsgAlert(false, INFORMATION, format, __VA_ARGS__) 
 | 
			
		||||
	#define PanicAlertT(format, ...) MsgAlert(false, WARNING, format, __VA_ARGS__) 
 | 
			
		||||
	#define PanicYesNoT(format, ...) MsgAlert(true, WARNING, format, __VA_ARGS__) 
 | 
			
		||||
	#define AskYesNoT(format, ...) MsgAlert(true, QUESTION, format, __VA_ARGS__) 
 | 
			
		||||
	#define CriticalAlertT(format, ...) MsgAlert(false, CRITICAL, format, __VA_ARGS__) 
 | 
			
		||||
#else
 | 
			
		||||
	#define SuccessAlert(format, ...) MsgAlert(false, INFORMATION, format, ##__VA_ARGS__) 
 | 
			
		||||
	#define PanicAlert(format, ...) MsgAlert(false, WARNING, format, ##__VA_ARGS__) 
 | 
			
		||||
	#define PanicYesNo(format, ...) MsgAlert(true, WARNING, format, ##__VA_ARGS__) 
 | 
			
		||||
	#define AskYesNo(format, ...) MsgAlert(true, QUESTION, format, ##__VA_ARGS__) 
 | 
			
		||||
	#define CriticalAlert(format, ...) MsgAlert(false, CRITICAL, format, ##__VA_ARGS__) 
 | 
			
		||||
	// Use these macros (that do the same thing) if the message should be translated.
 | 
			
		||||
	#define SuccessAlertT(format, ...) MsgAlert(false, INFORMATION, format, ##__VA_ARGS__) 
 | 
			
		||||
	#define PanicAlertT(format, ...) MsgAlert(false, WARNING, format, ##__VA_ARGS__) 
 | 
			
		||||
	#define PanicYesNoT(format, ...) MsgAlert(true, WARNING, format, ##__VA_ARGS__) 
 | 
			
		||||
	#define AskYesNoT(format, ...) MsgAlert(true, QUESTION, format, ##__VA_ARGS__) 
 | 
			
		||||
	#define CriticalAlertT(format, ...) MsgAlert(false, CRITICAL, format, ##__VA_ARGS__) 
 | 
			
		||||
#endif
 | 
			
		||||
#else
 | 
			
		||||
// GEKKO
 | 
			
		||||
	#define SuccessAlert(format, ...) ;
 | 
			
		||||
	#define PanicAlert(format, ...) ;
 | 
			
		||||
	#define PanicYesNo(format, ...) ;
 | 
			
		||||
	#define AskYesNo(format, ...) ;
 | 
			
		||||
	#define CriticalAlert(format, ...) ;
 | 
			
		||||
	#define SuccessAlertT(format, ...) ;
 | 
			
		||||
	#define PanicAlertT(format, ...) ;
 | 
			
		||||
	#define PanicYesNoT(format, ...) ;
 | 
			
		||||
	#define AskYesNoT(format, ...) ;
 | 
			
		||||
	#define CriticalAlertT(format, ...) ;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#endif // _MSGHANDLER_H_
 | 
			
		||||
							
								
								
									
										4
									
								
								src/common/src/scm_rev.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										4
									
								
								src/common/src/scm_rev.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,4 @@
 | 
			
		||||
#define SCM_REV_STR "7d11f8cedd7c135d96880f19ecbd3ff87a60a11f"
 | 
			
		||||
#define SCM_DESC_STR "3.5-254-dirty"
 | 
			
		||||
#define SCM_BRANCH_STR "master"
 | 
			
		||||
#define SCM_IS_MASTER 1
 | 
			
		||||
							
								
								
									
										170
									
								
								src/common/src/std_condition_variable.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										170
									
								
								src/common/src/std_condition_variable.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,170 @@
 | 
			
		||||
 | 
			
		||||
#ifndef CONDITION_VARIABLE_H_
 | 
			
		||||
#define CONDITION_VARIABLE_H_
 | 
			
		||||
 | 
			
		||||
#define GCC_VER(x,y,z)	((x) * 10000 + (y) * 100 + (z))
 | 
			
		||||
#define GCC_VERSION GCC_VER(__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__)
 | 
			
		||||
 | 
			
		||||
#ifndef __has_include
 | 
			
		||||
#define __has_include(s) 0
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#if GCC_VERSION >= GCC_VER(4,4,0) && __GXX_EXPERIMENTAL_CXX0X__ 
 | 
			
		||||
 | 
			
		||||
// GCC 4.4 provides <condition_variable>
 | 
			
		||||
#include <condition_variable>
 | 
			
		||||
 | 
			
		||||
#elif __has_include(<condition_variable>) && !ANDROID
 | 
			
		||||
 | 
			
		||||
// clang and libc++ provide <condition_variable> on OSX. However, the version
 | 
			
		||||
// of libc++ bundled with OSX 10.7 and 10.8 is buggy: it uses _ as a variable.
 | 
			
		||||
//
 | 
			
		||||
// We work around this issue by undefining and redefining _.
 | 
			
		||||
 | 
			
		||||
#undef _
 | 
			
		||||
#include <condition_variable>
 | 
			
		||||
#define _(s) wxGetTranslation((s))
 | 
			
		||||
 | 
			
		||||
#else
 | 
			
		||||
 | 
			
		||||
// partial std::condition_variable implementation for win32/pthread
 | 
			
		||||
 | 
			
		||||
#include "std_mutex.h"
 | 
			
		||||
 | 
			
		||||
#if (_MSC_VER >= 1600) || (GCC_VERSION >= GCC_VER(4,3,0) && __GXX_EXPERIMENTAL_CXX0X__)
 | 
			
		||||
#define USE_RVALUE_REFERENCES
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#if defined(_WIN32) && defined(_M_X64)
 | 
			
		||||
#define USE_CONDITION_VARIABLES
 | 
			
		||||
#elif defined(_WIN32)
 | 
			
		||||
#define USE_EVENTS
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
namespace std
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
class condition_variable
 | 
			
		||||
{
 | 
			
		||||
#if defined(_WIN32) && defined(USE_CONDITION_VARIABLES)
 | 
			
		||||
	typedef CONDITION_VARIABLE native_type;
 | 
			
		||||
#elif defined(_WIN32)
 | 
			
		||||
	typedef HANDLE native_type;
 | 
			
		||||
#else
 | 
			
		||||
	typedef pthread_cond_t native_type;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
public:
 | 
			
		||||
 | 
			
		||||
#ifdef USE_EVENTS
 | 
			
		||||
	typedef native_type native_handle_type;
 | 
			
		||||
#else
 | 
			
		||||
	typedef native_type* native_handle_type;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
	condition_variable()
 | 
			
		||||
	{
 | 
			
		||||
#if defined(_WIN32) && defined(USE_CONDITION_VARIABLES)
 | 
			
		||||
		InitializeConditionVariable(&m_handle);
 | 
			
		||||
#elif defined(_WIN32)
 | 
			
		||||
		m_handle = CreateEvent(NULL, false, false, NULL);
 | 
			
		||||
#else
 | 
			
		||||
		pthread_cond_init(&m_handle, NULL);
 | 
			
		||||
#endif
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	~condition_variable()
 | 
			
		||||
	{
 | 
			
		||||
#if defined(_WIN32) && !defined(USE_CONDITION_VARIABLES)
 | 
			
		||||
		CloseHandle(m_handle);
 | 
			
		||||
#elif !defined(_WIN32)
 | 
			
		||||
		pthread_cond_destroy(&m_handle);
 | 
			
		||||
#endif
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	condition_variable(const condition_variable&) /*= delete*/;
 | 
			
		||||
	condition_variable& operator=(const condition_variable&) /*= delete*/;
 | 
			
		||||
 | 
			
		||||
	void notify_one()
 | 
			
		||||
	{
 | 
			
		||||
#if defined(_WIN32) && defined(USE_CONDITION_VARIABLES)
 | 
			
		||||
		WakeConditionVariable(&m_handle);
 | 
			
		||||
#elif defined(_WIN32)
 | 
			
		||||
		SetEvent(m_handle);
 | 
			
		||||
#else
 | 
			
		||||
		pthread_cond_signal(&m_handle);
 | 
			
		||||
#endif
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void notify_all()
 | 
			
		||||
	{
 | 
			
		||||
#if defined(_WIN32) && defined(USE_CONDITION_VARIABLES)
 | 
			
		||||
		WakeAllConditionVariable(&m_handle);
 | 
			
		||||
#elif defined(_WIN32)
 | 
			
		||||
		// TODO: broken
 | 
			
		||||
		SetEvent(m_handle);
 | 
			
		||||
#else
 | 
			
		||||
		pthread_cond_broadcast(&m_handle);
 | 
			
		||||
#endif
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void wait(unique_lock<mutex>& lock)
 | 
			
		||||
	{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	#ifdef USE_SRWLOCKS
 | 
			
		||||
		SleepConditionVariableSRW(&m_handle, lock.mutex()->native_handle(), INFINITE, 0);
 | 
			
		||||
	#elif defined(USE_CONDITION_VARIABLES)
 | 
			
		||||
		SleepConditionVariableCS(&m_handle, lock.mutex()->native_handle(), INFINITE);
 | 
			
		||||
	#else
 | 
			
		||||
		// TODO: broken, the unlock and wait need to be atomic
 | 
			
		||||
		lock.unlock();
 | 
			
		||||
		WaitForSingleObject(m_handle, INFINITE);
 | 
			
		||||
		lock.lock();
 | 
			
		||||
	#endif
 | 
			
		||||
#else
 | 
			
		||||
		pthread_cond_wait(&m_handle, lock.mutex()->native_handle());
 | 
			
		||||
#endif
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	template <class Predicate>
 | 
			
		||||
	void wait(unique_lock<mutex>& lock, Predicate pred)
 | 
			
		||||
	{
 | 
			
		||||
		while (!pred())
 | 
			
		||||
			wait(lock);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	//template <class Clock, class Duration>
 | 
			
		||||
	//cv_status wait_until(unique_lock<mutex>& lock,
 | 
			
		||||
	//	const chrono::time_point<Clock, Duration>& abs_time);
 | 
			
		||||
 | 
			
		||||
	//template <class Clock, class Duration, class Predicate>
 | 
			
		||||
	//	bool wait_until(unique_lock<mutex>& lock,
 | 
			
		||||
	//	const chrono::time_point<Clock, Duration>& abs_time,
 | 
			
		||||
	//	Predicate pred);
 | 
			
		||||
 | 
			
		||||
	//template <class Rep, class Period>
 | 
			
		||||
	//cv_status wait_for(unique_lock<mutex>& lock,
 | 
			
		||||
	//	const chrono::duration<Rep, Period>& rel_time);
 | 
			
		||||
 | 
			
		||||
	//template <class Rep, class Period, class Predicate>
 | 
			
		||||
	//	bool wait_for(unique_lock<mutex>& lock,
 | 
			
		||||
	//	const chrono::duration<Rep, Period>& rel_time,
 | 
			
		||||
	//	Predicate pred);
 | 
			
		||||
 | 
			
		||||
	native_handle_type native_handle()
 | 
			
		||||
	{
 | 
			
		||||
#ifdef USE_EVENTS
 | 
			
		||||
		return m_handle;
 | 
			
		||||
#else
 | 
			
		||||
		return &m_handle;
 | 
			
		||||
#endif
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
	native_type m_handle;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										365
									
								
								src/common/src/std_mutex.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										365
									
								
								src/common/src/std_mutex.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,365 @@
 | 
			
		||||
 | 
			
		||||
#ifndef MUTEX_H_
 | 
			
		||||
#define MUTEX_H_
 | 
			
		||||
 | 
			
		||||
#define GCC_VER(x,y,z)	((x) * 10000 + (y) * 100 + (z))
 | 
			
		||||
#define GCC_VERSION GCC_VER(__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__)
 | 
			
		||||
 | 
			
		||||
#ifndef __has_include
 | 
			
		||||
#define __has_include(s) 0
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#if GCC_VERSION >= GCC_VER(4,4,0) && __GXX_EXPERIMENTAL_CXX0X__
 | 
			
		||||
// GCC 4.4 provides <mutex>
 | 
			
		||||
#include <mutex>
 | 
			
		||||
#elif __has_include(<mutex>) && !ANDROID
 | 
			
		||||
// Clang + libc++
 | 
			
		||||
#include <mutex>
 | 
			
		||||
#else
 | 
			
		||||
 | 
			
		||||
// partial <mutex> implementation for win32/pthread
 | 
			
		||||
 | 
			
		||||
#include <algorithm>
 | 
			
		||||
 | 
			
		||||
#if defined(_WIN32)
 | 
			
		||||
// WIN32
 | 
			
		||||
#define WIN32_LEAN_AND_MEAN
 | 
			
		||||
#include <Windows.h>
 | 
			
		||||
 | 
			
		||||
#else
 | 
			
		||||
// POSIX
 | 
			
		||||
#include <pthread.h>
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#if (_MSC_VER >= 1600) || (GCC_VERSION >= GCC_VER(4,3,0) && __GXX_EXPERIMENTAL_CXX0X__)
 | 
			
		||||
#define USE_RVALUE_REFERENCES
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#if defined(_WIN32) && defined(_M_X64)
 | 
			
		||||
#define USE_SRWLOCKS
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
namespace std
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
class recursive_mutex
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	typedef CRITICAL_SECTION native_type;
 | 
			
		||||
#else
 | 
			
		||||
	typedef pthread_mutex_t native_type;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
public:
 | 
			
		||||
	typedef native_type* native_handle_type;
 | 
			
		||||
 | 
			
		||||
	recursive_mutex(const recursive_mutex&) /*= delete*/;
 | 
			
		||||
	recursive_mutex& operator=(const recursive_mutex&) /*= delete*/;
 | 
			
		||||
 | 
			
		||||
	recursive_mutex()
 | 
			
		||||
	{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
		InitializeCriticalSection(&m_handle);
 | 
			
		||||
#else
 | 
			
		||||
		pthread_mutexattr_t attr;
 | 
			
		||||
		pthread_mutexattr_init(&attr);
 | 
			
		||||
		pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
 | 
			
		||||
		pthread_mutex_init(&m_handle, &attr);
 | 
			
		||||
#endif
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	~recursive_mutex()
 | 
			
		||||
	{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
		DeleteCriticalSection(&m_handle);
 | 
			
		||||
#else
 | 
			
		||||
		pthread_mutex_destroy(&m_handle);
 | 
			
		||||
#endif
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void lock()
 | 
			
		||||
	{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
		EnterCriticalSection(&m_handle);
 | 
			
		||||
#else
 | 
			
		||||
		pthread_mutex_lock(&m_handle);
 | 
			
		||||
#endif
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void unlock()
 | 
			
		||||
	{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
		LeaveCriticalSection(&m_handle);
 | 
			
		||||
#else
 | 
			
		||||
		pthread_mutex_unlock(&m_handle);
 | 
			
		||||
#endif
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	bool try_lock()
 | 
			
		||||
	{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
		return (0 != TryEnterCriticalSection(&m_handle));
 | 
			
		||||
#else
 | 
			
		||||
		return !pthread_mutex_trylock(&m_handle);
 | 
			
		||||
#endif	
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	native_handle_type native_handle()
 | 
			
		||||
	{
 | 
			
		||||
		return &m_handle;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
	native_type m_handle;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#if !defined(_WIN32) || defined(USE_SRWLOCKS)
 | 
			
		||||
 | 
			
		||||
class mutex
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	typedef SRWLOCK native_type;
 | 
			
		||||
#else
 | 
			
		||||
	typedef pthread_mutex_t native_type;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
public:
 | 
			
		||||
	typedef native_type* native_handle_type;
 | 
			
		||||
 | 
			
		||||
	mutex(const mutex&) /*= delete*/;
 | 
			
		||||
	mutex& operator=(const mutex&) /*= delete*/;
 | 
			
		||||
 | 
			
		||||
	mutex()
 | 
			
		||||
	{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
		InitializeSRWLock(&m_handle);
 | 
			
		||||
#else
 | 
			
		||||
		pthread_mutex_init(&m_handle, NULL);
 | 
			
		||||
#endif
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	~mutex()
 | 
			
		||||
	{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
#else
 | 
			
		||||
		pthread_mutex_destroy(&m_handle);
 | 
			
		||||
#endif
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void lock()
 | 
			
		||||
	{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
		AcquireSRWLockExclusive(&m_handle);
 | 
			
		||||
#else
 | 
			
		||||
		pthread_mutex_lock(&m_handle);
 | 
			
		||||
#endif
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void unlock()
 | 
			
		||||
	{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
		ReleaseSRWLockExclusive(&m_handle);
 | 
			
		||||
#else
 | 
			
		||||
		pthread_mutex_unlock(&m_handle);
 | 
			
		||||
#endif
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	bool try_lock()
 | 
			
		||||
	{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
		// XXX TryAcquireSRWLockExclusive requires Windows 7!
 | 
			
		||||
		// return (0 != TryAcquireSRWLockExclusive(&m_handle));
 | 
			
		||||
		return false;
 | 
			
		||||
#else
 | 
			
		||||
		return !pthread_mutex_trylock(&m_handle);
 | 
			
		||||
#endif
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	native_handle_type native_handle()
 | 
			
		||||
	{
 | 
			
		||||
		return &m_handle;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
	native_type m_handle;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#else
 | 
			
		||||
typedef recursive_mutex mutex;	// just use CriticalSections
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
enum defer_lock_t { defer_lock };
 | 
			
		||||
enum try_to_lock_t { try_to_lock };
 | 
			
		||||
enum adopt_lock_t { adopt_lock };
 | 
			
		||||
 | 
			
		||||
template <class Mutex>
 | 
			
		||||
class lock_guard
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	typedef Mutex mutex_type;
 | 
			
		||||
 | 
			
		||||
	explicit lock_guard(mutex_type& m)
 | 
			
		||||
		: pm(m)
 | 
			
		||||
	{
 | 
			
		||||
		m.lock();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	lock_guard(mutex_type& m, adopt_lock_t)
 | 
			
		||||
		: pm(m)
 | 
			
		||||
	{
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	~lock_guard()
 | 
			
		||||
	{
 | 
			
		||||
		pm.unlock();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	lock_guard(lock_guard const&) /*= delete*/;
 | 
			
		||||
	lock_guard& operator=(lock_guard const&) /*= delete*/;
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
	mutex_type& pm;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
template <class Mutex>
 | 
			
		||||
class unique_lock
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	typedef Mutex mutex_type;
 | 
			
		||||
 | 
			
		||||
	unique_lock()
 | 
			
		||||
		: pm(NULL), owns(false)
 | 
			
		||||
	{}
 | 
			
		||||
 | 
			
		||||
	/*explicit*/ unique_lock(mutex_type& m)
 | 
			
		||||
		: pm(&m), owns(true)
 | 
			
		||||
	{
 | 
			
		||||
		m.lock();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	unique_lock(mutex_type& m, defer_lock_t)
 | 
			
		||||
		: pm(&m), owns(false)
 | 
			
		||||
	{}
 | 
			
		||||
 | 
			
		||||
	unique_lock(mutex_type& m, try_to_lock_t)
 | 
			
		||||
		: pm(&m), owns(m.try_lock())
 | 
			
		||||
	{}
 | 
			
		||||
 | 
			
		||||
	unique_lock(mutex_type& m, adopt_lock_t)
 | 
			
		||||
		: pm(&m), owns(true)
 | 
			
		||||
	{}
 | 
			
		||||
 | 
			
		||||
	//template <class Clock, class Duration>
 | 
			
		||||
	//unique_lock(mutex_type& m, const chrono::time_point<Clock, Duration>& abs_time);
 | 
			
		||||
 | 
			
		||||
	//template <class Rep, class Period>
 | 
			
		||||
	//unique_lock(mutex_type& m, const chrono::duration<Rep, Period>& rel_time);
 | 
			
		||||
 | 
			
		||||
	~unique_lock()
 | 
			
		||||
	{
 | 
			
		||||
		if (owns_lock())
 | 
			
		||||
			mutex()->unlock();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
#ifdef USE_RVALUE_REFERENCES
 | 
			
		||||
	unique_lock& operator=(const unique_lock&) /*= delete*/;
 | 
			
		||||
 | 
			
		||||
	unique_lock& operator=(unique_lock&& other)
 | 
			
		||||
	{
 | 
			
		||||
#else
 | 
			
		||||
	unique_lock& operator=(const unique_lock& u)
 | 
			
		||||
	{
 | 
			
		||||
		// ugly const_cast to get around lack of rvalue references
 | 
			
		||||
		unique_lock& other = const_cast<unique_lock&>(u);
 | 
			
		||||
#endif
 | 
			
		||||
		swap(other);
 | 
			
		||||
		return *this;
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
#ifdef USE_RVALUE_REFERENCES
 | 
			
		||||
	unique_lock(const unique_lock&) /*= delete*/;
 | 
			
		||||
	
 | 
			
		||||
	unique_lock(unique_lock&& other)
 | 
			
		||||
		: pm(NULL), owns(false)
 | 
			
		||||
	{
 | 
			
		||||
#else
 | 
			
		||||
	unique_lock(const unique_lock& u)
 | 
			
		||||
		: pm(NULL), owns(false)
 | 
			
		||||
	{
 | 
			
		||||
		// ugly const_cast to get around lack of rvalue references
 | 
			
		||||
		unique_lock& other = const_cast<unique_lock&>(u);	
 | 
			
		||||
#endif
 | 
			
		||||
		swap(other);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void lock()
 | 
			
		||||
	{
 | 
			
		||||
		mutex()->lock();
 | 
			
		||||
		owns = true;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	bool try_lock()
 | 
			
		||||
	{
 | 
			
		||||
		owns = mutex()->try_lock();
 | 
			
		||||
		return owns;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	//template <class Rep, class Period>
 | 
			
		||||
	//bool try_lock_for(const chrono::duration<Rep, Period>& rel_time);
 | 
			
		||||
	//template <class Clock, class Duration>
 | 
			
		||||
	//bool try_lock_until(const chrono::time_point<Clock, Duration>& abs_time);
 | 
			
		||||
	
 | 
			
		||||
	void unlock()
 | 
			
		||||
	{
 | 
			
		||||
		mutex()->unlock();
 | 
			
		||||
		owns = false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void swap(unique_lock& u)
 | 
			
		||||
	{
 | 
			
		||||
		std::swap(pm, u.pm);
 | 
			
		||||
		std::swap(owns, u.owns);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	mutex_type* release()
 | 
			
		||||
	{
 | 
			
		||||
		auto const ret = mutex();
 | 
			
		||||
 | 
			
		||||
		pm = NULL;
 | 
			
		||||
		owns = false;
 | 
			
		||||
 | 
			
		||||
		return ret;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	bool owns_lock() const
 | 
			
		||||
	{
 | 
			
		||||
		return owns;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	//explicit operator bool () const
 | 
			
		||||
	//{
 | 
			
		||||
	//	return owns_lock();
 | 
			
		||||
	//}
 | 
			
		||||
 | 
			
		||||
	mutex_type* mutex() const
 | 
			
		||||
	{
 | 
			
		||||
		return pm;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
	mutex_type* pm;
 | 
			
		||||
	bool owns;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
template <class Mutex>
 | 
			
		||||
void swap(unique_lock<Mutex>& x, unique_lock<Mutex>& y)
 | 
			
		||||
{
 | 
			
		||||
	x.swap(y);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										317
									
								
								src/common/src/std_thread.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										317
									
								
								src/common/src/std_thread.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,317 @@
 | 
			
		||||
 | 
			
		||||
#ifndef STD_THREAD_H_
 | 
			
		||||
#define STD_THREAD_H_
 | 
			
		||||
 | 
			
		||||
#define GCC_VER(x,y,z)	((x) * 10000 + (y) * 100 + (z))
 | 
			
		||||
#define GCC_VERSION GCC_VER(__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__)
 | 
			
		||||
 | 
			
		||||
#ifndef __has_include
 | 
			
		||||
#define __has_include(s) 0
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#if GCC_VERSION >= GCC_VER(4,4,0) && __GXX_EXPERIMENTAL_CXX0X__
 | 
			
		||||
// GCC 4.4 provides <thread>
 | 
			
		||||
#ifndef _GLIBCXX_USE_SCHED_YIELD
 | 
			
		||||
#define _GLIBCXX_USE_SCHED_YIELD
 | 
			
		||||
#endif
 | 
			
		||||
#include <thread>
 | 
			
		||||
#elif __has_include(<thread>) && !ANDROID
 | 
			
		||||
// Clang + libc++
 | 
			
		||||
#include <thread>
 | 
			
		||||
#else
 | 
			
		||||
 | 
			
		||||
// partial std::thread implementation for win32/pthread
 | 
			
		||||
 | 
			
		||||
#include <algorithm>
 | 
			
		||||
 | 
			
		||||
#if (_MSC_VER >= 1600) || (GCC_VERSION >= GCC_VER(4,3,0) && __GXX_EXPERIMENTAL_CXX0X__)
 | 
			
		||||
#define USE_RVALUE_REFERENCES
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#ifdef __APPLE__
 | 
			
		||||
#import <Foundation/NSAutoreleasePool.h>
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#if defined(_WIN32)
 | 
			
		||||
// WIN32
 | 
			
		||||
 | 
			
		||||
#define WIN32_LEAN_AND_MEAN
 | 
			
		||||
#include <Windows.h>
 | 
			
		||||
 | 
			
		||||
#if defined(_MSC_VER) && defined(_MT)
 | 
			
		||||
// When linking with LIBCMT (the multithreaded C library), Microsoft recommends
 | 
			
		||||
// using _beginthreadex instead of CreateThread.
 | 
			
		||||
#define USE_BEGINTHREADEX
 | 
			
		||||
#include <process.h>
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#ifdef USE_BEGINTHREADEX
 | 
			
		||||
#define THREAD_ID unsigned
 | 
			
		||||
#define THREAD_RETURN unsigned __stdcall
 | 
			
		||||
#else
 | 
			
		||||
#define THREAD_ID DWORD
 | 
			
		||||
#define THREAD_RETURN DWORD WINAPI
 | 
			
		||||
#endif
 | 
			
		||||
#define THREAD_HANDLE HANDLE
 | 
			
		||||
 | 
			
		||||
#else
 | 
			
		||||
// PTHREAD
 | 
			
		||||
 | 
			
		||||
#include <unistd.h>
 | 
			
		||||
 | 
			
		||||
#ifndef _POSIX_THREADS
 | 
			
		||||
#error unsupported platform (no pthreads?)
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#include <pthread.h>
 | 
			
		||||
 | 
			
		||||
#define THREAD_ID pthread_t
 | 
			
		||||
#define THREAD_HANDLE pthread_t
 | 
			
		||||
#define THREAD_RETURN void*
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
namespace std
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
class thread
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	typedef THREAD_HANDLE native_handle_type;
 | 
			
		||||
 | 
			
		||||
	class id
 | 
			
		||||
	{
 | 
			
		||||
		friend class thread;
 | 
			
		||||
	public:
 | 
			
		||||
		id() : m_thread(0) {}
 | 
			
		||||
		id(THREAD_ID _id) : m_thread(_id) {}
 | 
			
		||||
 | 
			
		||||
		bool operator==(const id& rhs) const
 | 
			
		||||
		{
 | 
			
		||||
			return m_thread == rhs.m_thread;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		bool operator!=(const id& rhs) const
 | 
			
		||||
		{
 | 
			
		||||
			return !(*this == rhs);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		bool operator<(const id& rhs) const
 | 
			
		||||
		{
 | 
			
		||||
			return m_thread < rhs.m_thread;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
	private:
 | 
			
		||||
		THREAD_ID m_thread;
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	// no variadic template support in msvc
 | 
			
		||||
	//template <typename C, typename... A>
 | 
			
		||||
	//thread(C&& func, A&&... args);
 | 
			
		||||
 | 
			
		||||
	template <typename C>
 | 
			
		||||
	thread(C func)
 | 
			
		||||
	{
 | 
			
		||||
		StartThread(new Func<C>(func));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	template <typename C, typename A>
 | 
			
		||||
	thread(C func, A arg)
 | 
			
		||||
	{
 | 
			
		||||
		StartThread(new FuncArg<C, A>(func, arg));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	thread() /*= default;*/ {}
 | 
			
		||||
 | 
			
		||||
#ifdef USE_RVALUE_REFERENCES
 | 
			
		||||
	thread(const thread&) /*= delete*/;
 | 
			
		||||
 | 
			
		||||
	thread(thread&& other)
 | 
			
		||||
	{
 | 
			
		||||
#else
 | 
			
		||||
	thread(const thread& t)
 | 
			
		||||
	{
 | 
			
		||||
		// ugly const_cast to get around lack of rvalue references
 | 
			
		||||
		thread& other = const_cast<thread&>(t);
 | 
			
		||||
#endif
 | 
			
		||||
		swap(other);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
#ifdef USE_RVALUE_REFERENCES
 | 
			
		||||
	thread& operator=(const thread&) /*= delete*/;
 | 
			
		||||
 | 
			
		||||
	thread& operator=(thread&& other)
 | 
			
		||||
	{
 | 
			
		||||
#else
 | 
			
		||||
	thread& operator=(const thread& t)
 | 
			
		||||
	{
 | 
			
		||||
		// ugly const_cast to get around lack of rvalue references
 | 
			
		||||
		thread& other = const_cast<thread&>(t);
 | 
			
		||||
#endif
 | 
			
		||||
		if (joinable())
 | 
			
		||||
			detach();
 | 
			
		||||
		swap(other);
 | 
			
		||||
		return *this;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	~thread()
 | 
			
		||||
	{
 | 
			
		||||
		if (joinable())
 | 
			
		||||
			detach();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	bool joinable() const
 | 
			
		||||
	{
 | 
			
		||||
		return m_id != id();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	id get_id() const
 | 
			
		||||
	{
 | 
			
		||||
		return m_id;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	native_handle_type native_handle()
 | 
			
		||||
	{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
		return m_handle;
 | 
			
		||||
#else
 | 
			
		||||
		return m_id.m_thread;
 | 
			
		||||
#endif
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void join()
 | 
			
		||||
	{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
		WaitForSingleObject(m_handle, INFINITE);
 | 
			
		||||
		detach();
 | 
			
		||||
#else
 | 
			
		||||
		pthread_join(m_id.m_thread, NULL);
 | 
			
		||||
		m_id = id();
 | 
			
		||||
#endif
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void detach()
 | 
			
		||||
	{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
		CloseHandle(m_handle);
 | 
			
		||||
#else
 | 
			
		||||
		pthread_detach(m_id.m_thread);
 | 
			
		||||
#endif
 | 
			
		||||
		m_id = id();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void swap(thread& other)
 | 
			
		||||
	{
 | 
			
		||||
		std::swap(m_id, other.m_id);
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
		std::swap(m_handle, other.m_handle);
 | 
			
		||||
#endif
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	static unsigned hardware_concurrency()
 | 
			
		||||
	{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
		SYSTEM_INFO sysinfo;
 | 
			
		||||
		GetSystemInfo(&sysinfo);
 | 
			
		||||
		return static_cast<unsigned>(sysinfo.dwNumberOfProcessors);
 | 
			
		||||
#else
 | 
			
		||||
		return 0;
 | 
			
		||||
#endif
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
	id m_id;
 | 
			
		||||
	
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	native_handle_type m_handle;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
	template <typename F>
 | 
			
		||||
	void StartThread(F* param)
 | 
			
		||||
	{
 | 
			
		||||
#ifdef USE_BEGINTHREADEX
 | 
			
		||||
		m_handle = (HANDLE)_beginthreadex(NULL, 0, &RunAndDelete<F>, param, 0, &m_id.m_thread);
 | 
			
		||||
#elif defined(_WIN32)
 | 
			
		||||
		m_handle = CreateThread(NULL, 0, &RunAndDelete<F>, param, 0, &m_id.m_thread);
 | 
			
		||||
#else
 | 
			
		||||
		pthread_attr_t attr;
 | 
			
		||||
		pthread_attr_init(&attr);
 | 
			
		||||
		pthread_attr_setstacksize(&attr, 1024 * 1024);
 | 
			
		||||
		if (pthread_create(&m_id.m_thread, &attr, &RunAndDelete<F>, param))
 | 
			
		||||
			m_id = id();
 | 
			
		||||
#endif
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	template <typename C>
 | 
			
		||||
	class Func
 | 
			
		||||
	{
 | 
			
		||||
	public:
 | 
			
		||||
		Func(C _func) : func(_func) {}
 | 
			
		||||
 | 
			
		||||
		void Run() { func(); }
 | 
			
		||||
 | 
			
		||||
	private:
 | 
			
		||||
		C const func;
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	template <typename C, typename A>
 | 
			
		||||
	class FuncArg
 | 
			
		||||
	{
 | 
			
		||||
	public:
 | 
			
		||||
		FuncArg(C _func, A _arg) : func(_func), arg(_arg) {}
 | 
			
		||||
 | 
			
		||||
		void Run() { func(arg); }
 | 
			
		||||
 | 
			
		||||
	private:
 | 
			
		||||
		C const func;
 | 
			
		||||
		A arg;
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	template <typename F>
 | 
			
		||||
	static THREAD_RETURN RunAndDelete(void* param)
 | 
			
		||||
	{
 | 
			
		||||
#ifdef __APPLE__
 | 
			
		||||
		NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
 | 
			
		||||
#endif
 | 
			
		||||
		static_cast<F*>(param)->Run();
 | 
			
		||||
		delete static_cast<F*>(param);
 | 
			
		||||
#ifdef __APPLE__
 | 
			
		||||
		[pool release];
 | 
			
		||||
#endif
 | 
			
		||||
		return 0;
 | 
			
		||||
	}
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
namespace this_thread
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
inline void yield()
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	SwitchToThread();
 | 
			
		||||
#else
 | 
			
		||||
	sleep(0);
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline thread::id get_id()
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	return GetCurrentThreadId();
 | 
			
		||||
#else
 | 
			
		||||
	return pthread_self();
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
}	// namespace this_thread
 | 
			
		||||
 | 
			
		||||
}	// namespace std
 | 
			
		||||
 | 
			
		||||
#undef USE_RVALUE_REFERENCES
 | 
			
		||||
#undef USE_BEGINTHREADEX
 | 
			
		||||
#undef THREAD_ID
 | 
			
		||||
#undef THREAD_RETURN
 | 
			
		||||
#undef THREAD_HANDLE
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										531
									
								
								src/common/src/string_util.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										531
									
								
								src/common/src/string_util.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,531 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include <stdlib.h>
 | 
			
		||||
#include <stdio.h>
 | 
			
		||||
#include <algorithm>
 | 
			
		||||
 | 
			
		||||
#include "common.h"
 | 
			
		||||
#include "common_paths.h"
 | 
			
		||||
#include "string_util.h"
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	#include <Windows.h>
 | 
			
		||||
#else
 | 
			
		||||
	#include <iconv.h>
 | 
			
		||||
	#include <errno.h>
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
// faster than sscanf
 | 
			
		||||
bool AsciiToHex(const char* _szValue, u32& result)
 | 
			
		||||
{
 | 
			
		||||
	char *endptr = NULL;
 | 
			
		||||
	const u32 value = strtoul(_szValue, &endptr, 16);
 | 
			
		||||
 | 
			
		||||
	if (!endptr || *endptr)
 | 
			
		||||
		return false;
 | 
			
		||||
 | 
			
		||||
	result = value;
 | 
			
		||||
	return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool CharArrayFromFormatV(char* out, int outsize, const char* format, va_list args)
 | 
			
		||||
{
 | 
			
		||||
	int writtenCount;
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	// You would think *printf are simple, right? Iterate on each character,
 | 
			
		||||
	// if it's a format specifier handle it properly, etc.
 | 
			
		||||
	//
 | 
			
		||||
	// Nooooo. Not according to the C standard.
 | 
			
		||||
	//
 | 
			
		||||
	// According to the C99 standard (7.19.6.1 "The fprintf function")
 | 
			
		||||
	//     The format shall be a multibyte character sequence
 | 
			
		||||
	//
 | 
			
		||||
	// Because some character encodings might have '%' signs in the middle of
 | 
			
		||||
	// a multibyte sequence (SJIS for example only specifies that the first
 | 
			
		||||
	// byte of a 2 byte sequence is "high", the second byte can be anything),
 | 
			
		||||
	// printf functions have to decode the multibyte sequences and try their
 | 
			
		||||
	// best to not screw up.
 | 
			
		||||
	//
 | 
			
		||||
	// Unfortunately, on Windows, the locale for most languages is not UTF-8
 | 
			
		||||
	// as we would need. Notably, for zh_TW, Windows chooses EUC-CN as the
 | 
			
		||||
	// locale, and completely fails when trying to decode UTF-8 as EUC-CN.
 | 
			
		||||
	//
 | 
			
		||||
	// On the other hand, the fix is simple: because we use UTF-8, no such
 | 
			
		||||
	// multibyte handling is required as we can simply assume that no '%' char
 | 
			
		||||
	// will be present in the middle of a multibyte sequence.
 | 
			
		||||
	//
 | 
			
		||||
	// This is why we lookup an ANSI (cp1252) locale here and use _vsnprintf_l.
 | 
			
		||||
	static locale_t c_locale = NULL;
 | 
			
		||||
	if (!c_locale)
 | 
			
		||||
		c_locale = _create_locale(LC_ALL, ".1252");
 | 
			
		||||
	writtenCount = _vsnprintf_l(out, outsize, format, c_locale, args);
 | 
			
		||||
#else
 | 
			
		||||
	writtenCount = vsnprintf(out, outsize, format, args);
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
	if (writtenCount > 0 && writtenCount < outsize)
 | 
			
		||||
	{
 | 
			
		||||
		out[writtenCount] = '\0';
 | 
			
		||||
		return true;
 | 
			
		||||
	}
 | 
			
		||||
	else
 | 
			
		||||
	{
 | 
			
		||||
		out[outsize - 1] = '\0';
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::string StringFromFormat(const char* format, ...)
 | 
			
		||||
{
 | 
			
		||||
	va_list args;
 | 
			
		||||
	char *buf = NULL;
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	int required = 0;
 | 
			
		||||
 | 
			
		||||
	va_start(args, format);
 | 
			
		||||
	required = _vscprintf(format, args);
 | 
			
		||||
	buf = new char[required + 1];
 | 
			
		||||
	CharArrayFromFormatV(buf, required + 1, format, args);
 | 
			
		||||
	va_end(args);
 | 
			
		||||
 | 
			
		||||
	std::string temp = buf;
 | 
			
		||||
	delete[] buf;
 | 
			
		||||
#else
 | 
			
		||||
	va_start(args, format);
 | 
			
		||||
	if (vasprintf(&buf, format, args) < 0)
 | 
			
		||||
		ERROR_LOG(COMMON, "Unable to allocate memory for string");
 | 
			
		||||
	va_end(args);
 | 
			
		||||
 | 
			
		||||
	std::string temp = buf;
 | 
			
		||||
	free(buf);
 | 
			
		||||
#endif
 | 
			
		||||
	return temp;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// For Debugging. Read out an u8 array.
 | 
			
		||||
std::string ArrayToString(const u8 *data, u32 size, int line_len, bool spaces)
 | 
			
		||||
{
 | 
			
		||||
	std::ostringstream oss;
 | 
			
		||||
	oss << std::setfill('0') << std::hex;
 | 
			
		||||
	
 | 
			
		||||
	for (int line = 0; size; ++data, --size)
 | 
			
		||||
	{
 | 
			
		||||
		oss << std::setw(2) << (int)*data;
 | 
			
		||||
		
 | 
			
		||||
		if (line_len == ++line)
 | 
			
		||||
		{
 | 
			
		||||
			oss << '\n';
 | 
			
		||||
			line = 0;
 | 
			
		||||
		}
 | 
			
		||||
		else if (spaces)
 | 
			
		||||
			oss << ' ';
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return oss.str();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Turns "  hej " into "hej". Also handles tabs.
 | 
			
		||||
std::string StripSpaces(const std::string &str)
 | 
			
		||||
{
 | 
			
		||||
	const size_t s = str.find_first_not_of(" \t\r\n");
 | 
			
		||||
 | 
			
		||||
	if (str.npos != s)
 | 
			
		||||
		return str.substr(s, str.find_last_not_of(" \t\r\n") - s + 1);
 | 
			
		||||
	else
 | 
			
		||||
		return "";
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// "\"hello\"" is turned to "hello"
 | 
			
		||||
// This one assumes that the string has already been space stripped in both
 | 
			
		||||
// ends, as done by StripSpaces above, for example.
 | 
			
		||||
std::string StripQuotes(const std::string& s)
 | 
			
		||||
{
 | 
			
		||||
	if (s.size() && '\"' == s[0] && '\"' == *s.rbegin())
 | 
			
		||||
		return s.substr(1, s.size() - 2);
 | 
			
		||||
	else
 | 
			
		||||
		return s;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool TryParse(const std::string &str, u32 *const output)
 | 
			
		||||
{
 | 
			
		||||
	char *endptr = NULL;
 | 
			
		||||
 | 
			
		||||
	// Reset errno to a value other than ERANGE
 | 
			
		||||
	errno = 0;
 | 
			
		||||
 | 
			
		||||
	unsigned long value = strtoul(str.c_str(), &endptr, 0);
 | 
			
		||||
	
 | 
			
		||||
	if (!endptr || *endptr)
 | 
			
		||||
		return false;
 | 
			
		||||
 | 
			
		||||
	if (errno == ERANGE)
 | 
			
		||||
		return false;
 | 
			
		||||
 | 
			
		||||
#if ULONG_MAX > UINT_MAX
 | 
			
		||||
	if (value >= 0x100000000ull
 | 
			
		||||
	    && value <= 0xFFFFFFFF00000000ull)
 | 
			
		||||
		return false;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
	*output = static_cast<u32>(value);
 | 
			
		||||
	return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool TryParse(const std::string &str, bool *const output)
 | 
			
		||||
{
 | 
			
		||||
	if ("1" == str || !strcasecmp("true", str.c_str()))
 | 
			
		||||
		*output = true;
 | 
			
		||||
	else if ("0" == str || !strcasecmp("false", str.c_str()))
 | 
			
		||||
		*output = false;
 | 
			
		||||
	else
 | 
			
		||||
		return false;
 | 
			
		||||
 | 
			
		||||
	return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::string StringFromInt(int value)
 | 
			
		||||
{
 | 
			
		||||
	char temp[16];
 | 
			
		||||
	sprintf(temp, "%i", value);
 | 
			
		||||
	return temp;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::string StringFromBool(bool value)
 | 
			
		||||
{
 | 
			
		||||
	return value ? "True" : "False";
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _pFilename, std::string* _pExtension)
 | 
			
		||||
{
 | 
			
		||||
	if (full_path.empty())
 | 
			
		||||
		return false;
 | 
			
		||||
 | 
			
		||||
	size_t dir_end = full_path.find_last_of("/"
 | 
			
		||||
	// windows needs the : included for something like just "C:" to be considered a directory
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
		":"
 | 
			
		||||
#endif
 | 
			
		||||
	);
 | 
			
		||||
	if (std::string::npos == dir_end)
 | 
			
		||||
		dir_end = 0;
 | 
			
		||||
	else
 | 
			
		||||
		dir_end += 1;
 | 
			
		||||
 | 
			
		||||
	size_t fname_end = full_path.rfind('.');
 | 
			
		||||
	if (fname_end < dir_end || std::string::npos == fname_end)
 | 
			
		||||
		fname_end = full_path.size();
 | 
			
		||||
 | 
			
		||||
	if (_pPath)
 | 
			
		||||
		*_pPath = full_path.substr(0, dir_end);
 | 
			
		||||
 | 
			
		||||
	if (_pFilename)
 | 
			
		||||
		*_pFilename = full_path.substr(dir_end, fname_end - dir_end);
 | 
			
		||||
 | 
			
		||||
	if (_pExtension)
 | 
			
		||||
		*_pExtension = full_path.substr(fname_end);
 | 
			
		||||
 | 
			
		||||
	return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void BuildCompleteFilename(std::string& _CompleteFilename, const std::string& _Path, const std::string& _Filename)
 | 
			
		||||
{
 | 
			
		||||
	_CompleteFilename = _Path;
 | 
			
		||||
 | 
			
		||||
	// check for seperator
 | 
			
		||||
	if (DIR_SEP_CHR != *_CompleteFilename.rbegin())
 | 
			
		||||
		_CompleteFilename += DIR_SEP_CHR;
 | 
			
		||||
 | 
			
		||||
	// add the filename
 | 
			
		||||
	_CompleteFilename += _Filename;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void SplitString(const std::string& str, const char delim, std::vector<std::string>& output)
 | 
			
		||||
{
 | 
			
		||||
	std::istringstream iss(str);
 | 
			
		||||
	output.resize(1);
 | 
			
		||||
 | 
			
		||||
	while (std::getline(iss, *output.rbegin(), delim))
 | 
			
		||||
		output.push_back("");
 | 
			
		||||
 | 
			
		||||
	output.pop_back();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::string TabsToSpaces(int tab_size, const std::string &in)
 | 
			
		||||
{
 | 
			
		||||
	const std::string spaces(tab_size, ' ');
 | 
			
		||||
	std::string out(in);
 | 
			
		||||
 | 
			
		||||
	size_t i = 0;
 | 
			
		||||
	while (out.npos != (i = out.find('\t')))
 | 
			
		||||
		out.replace(i, 1, spaces);
 | 
			
		||||
 | 
			
		||||
	return out;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::string ReplaceAll(std::string result, const std::string& src, const std::string& dest)
 | 
			
		||||
{
 | 
			
		||||
	while(1)
 | 
			
		||||
	{
 | 
			
		||||
		size_t pos = result.find(src);
 | 
			
		||||
		if (pos == std::string::npos) break;
 | 
			
		||||
		result.replace(pos, src.size(), dest);
 | 
			
		||||
	}
 | 
			
		||||
	return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// UriDecode and UriEncode are from http://www.codeguru.com/cpp/cpp/string/conversions/print.php/c12759
 | 
			
		||||
// by jinq0123 (November 2, 2006)
 | 
			
		||||
 | 
			
		||||
// Uri encode and decode.
 | 
			
		||||
// RFC1630, RFC1738, RFC2396
 | 
			
		||||
 | 
			
		||||
//#include <string>
 | 
			
		||||
//#include <assert.h>
 | 
			
		||||
 | 
			
		||||
const char HEX2DEC[256] = 
 | 
			
		||||
{
 | 
			
		||||
	/*       0  1  2  3   4  5  6  7   8  9  A  B   C  D  E  F */
 | 
			
		||||
	/* 0 */ 16,16,16,16, 16,16,16,16, 16,16,16,16, 16,16,16,16,
 | 
			
		||||
	/* 1 */ 16,16,16,16, 16,16,16,16, 16,16,16,16, 16,16,16,16,
 | 
			
		||||
	/* 2 */ 16,16,16,16, 16,16,16,16, 16,16,16,16, 16,16,16,16,
 | 
			
		||||
	/* 3 */  0, 1, 2, 3,  4, 5, 6, 7,  8, 9,16,16, 16,16,16,16,
 | 
			
		||||
 | 
			
		||||
	/* 4 */ 16,10,11,12, 13,14,15,16, 16,16,16,16, 16,16,16,16,
 | 
			
		||||
	/* 5 */ 16,16,16,16, 16,16,16,16, 16,16,16,16, 16,16,16,16,
 | 
			
		||||
	/* 6 */ 16,10,11,12, 13,14,15,16, 16,16,16,16, 16,16,16,16,
 | 
			
		||||
	/* 7 */ 16,16,16,16, 16,16,16,16, 16,16,16,16, 16,16,16,16,
 | 
			
		||||
 | 
			
		||||
	/* 8 */ 16,16,16,16, 16,16,16,16, 16,16,16,16, 16,16,16,16,
 | 
			
		||||
	/* 9 */ 16,16,16,16, 16,16,16,16, 16,16,16,16, 16,16,16,16,
 | 
			
		||||
	/* A */ 16,16,16,16, 16,16,16,16, 16,16,16,16, 16,16,16,16,
 | 
			
		||||
	/* B */ 16,16,16,16, 16,16,16,16, 16,16,16,16, 16,16,16,16,
 | 
			
		||||
 | 
			
		||||
	/* C */ 16,16,16,16, 16,16,16,16, 16,16,16,16, 16,16,16,16,
 | 
			
		||||
	/* D */ 16,16,16,16, 16,16,16,16, 16,16,16,16, 16,16,16,16,
 | 
			
		||||
	/* E */ 16,16,16,16, 16,16,16,16, 16,16,16,16, 16,16,16,16,
 | 
			
		||||
	/* F */ 16,16,16,16, 16,16,16,16, 16,16,16,16, 16,16,16,16
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
std::string UriDecode(const std::string & sSrc)
 | 
			
		||||
{
 | 
			
		||||
	// Note from RFC1630:  "Sequences which start with a percent sign
 | 
			
		||||
	// but are not followed by two hexadecimal characters (0-9, A-F) are reserved
 | 
			
		||||
	// for future extension"
 | 
			
		||||
 | 
			
		||||
	const unsigned char * pSrc = (const unsigned char *)sSrc.c_str();
 | 
			
		||||
	const size_t SRC_LEN = sSrc.length();
 | 
			
		||||
	const unsigned char * const SRC_END = pSrc + SRC_LEN;
 | 
			
		||||
	const unsigned char * const SRC_LAST_DEC = SRC_END - 2;   // last decodable '%' 
 | 
			
		||||
 | 
			
		||||
	char * const pStart = new char[SRC_LEN];
 | 
			
		||||
	char * pEnd = pStart;
 | 
			
		||||
 | 
			
		||||
	while (pSrc < SRC_LAST_DEC)
 | 
			
		||||
	{
 | 
			
		||||
		if (*pSrc == '%')
 | 
			
		||||
		{
 | 
			
		||||
			char dec1, dec2;
 | 
			
		||||
			if (16 != (dec1 = HEX2DEC[*(pSrc + 1)])
 | 
			
		||||
				&& 16 != (dec2 = HEX2DEC[*(pSrc + 2)]))
 | 
			
		||||
			{
 | 
			
		||||
				*pEnd++ = (dec1 << 4) + dec2;
 | 
			
		||||
				pSrc += 3;
 | 
			
		||||
				continue;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		*pEnd++ = *pSrc++;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// the last 2- chars
 | 
			
		||||
	while (pSrc < SRC_END)
 | 
			
		||||
		*pEnd++ = *pSrc++;
 | 
			
		||||
 | 
			
		||||
	std::string sResult(pStart, pEnd);
 | 
			
		||||
	delete [] pStart;
 | 
			
		||||
	return sResult;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Only alphanum is safe.
 | 
			
		||||
const char SAFE[256] =
 | 
			
		||||
{
 | 
			
		||||
	/*      0 1 2 3  4 5 6 7  8 9 A B  C D E F */
 | 
			
		||||
	/* 0 */ 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
 | 
			
		||||
	/* 1 */ 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
 | 
			
		||||
	/* 2 */ 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
 | 
			
		||||
	/* 3 */ 1,1,1,1, 1,1,1,1, 1,1,0,0, 0,0,0,0,
 | 
			
		||||
 | 
			
		||||
	/* 4 */ 0,1,1,1, 1,1,1,1, 1,1,1,1, 1,1,1,1,
 | 
			
		||||
	/* 5 */ 1,1,1,1, 1,1,1,1, 1,1,1,0, 0,0,0,0,
 | 
			
		||||
	/* 6 */ 0,1,1,1, 1,1,1,1, 1,1,1,1, 1,1,1,1,
 | 
			
		||||
	/* 7 */ 1,1,1,1, 1,1,1,1, 1,1,1,0, 0,0,0,0,
 | 
			
		||||
 | 
			
		||||
	/* 8 */ 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
 | 
			
		||||
	/* 9 */ 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
 | 
			
		||||
	/* A */ 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
 | 
			
		||||
	/* B */ 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
 | 
			
		||||
 | 
			
		||||
	/* C */ 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
 | 
			
		||||
	/* D */ 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
 | 
			
		||||
	/* E */ 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
 | 
			
		||||
	/* F */ 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
std::string UriEncode(const std::string & sSrc)
 | 
			
		||||
{
 | 
			
		||||
	const char DEC2HEX[16 + 1] = "0123456789ABCDEF";
 | 
			
		||||
	const unsigned char * pSrc = (const unsigned char *)sSrc.c_str();
 | 
			
		||||
	const size_t SRC_LEN = sSrc.length();
 | 
			
		||||
	unsigned char * const pStart = new unsigned char[SRC_LEN * 3];
 | 
			
		||||
	unsigned char * pEnd = pStart;
 | 
			
		||||
	const unsigned char * const SRC_END = pSrc + SRC_LEN;
 | 
			
		||||
 | 
			
		||||
	for (; pSrc < SRC_END; ++pSrc)
 | 
			
		||||
	{
 | 
			
		||||
		if (SAFE[*pSrc]) 
 | 
			
		||||
			*pEnd++ = *pSrc;
 | 
			
		||||
		else
 | 
			
		||||
		{
 | 
			
		||||
			// escape this char
 | 
			
		||||
			*pEnd++ = '%';
 | 
			
		||||
			*pEnd++ = DEC2HEX[*pSrc >> 4];
 | 
			
		||||
			*pEnd++ = DEC2HEX[*pSrc & 0x0F];
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	std::string sResult((char *)pStart, (char *)pEnd);
 | 
			
		||||
	delete [] pStart;
 | 
			
		||||
	return sResult;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
 | 
			
		||||
std::string UTF16ToUTF8(const std::wstring& input)
 | 
			
		||||
{
 | 
			
		||||
	auto const size = WideCharToMultiByte(CP_UTF8, 0, input.data(), input.size(), nullptr, 0, nullptr, nullptr);
 | 
			
		||||
 | 
			
		||||
	std::string output;
 | 
			
		||||
	output.resize(size);
 | 
			
		||||
 | 
			
		||||
	if (size == 0 || size != WideCharToMultiByte(CP_UTF8, 0, input.data(), input.size(), &output[0], output.size(), nullptr, nullptr))
 | 
			
		||||
		output.clear();
 | 
			
		||||
 | 
			
		||||
	return output;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::wstring CPToUTF16(u32 code_page, const std::string& input)
 | 
			
		||||
{
 | 
			
		||||
	auto const size = MultiByteToWideChar(code_page, 0, input.data(), input.size(), nullptr, 0);
 | 
			
		||||
 | 
			
		||||
	std::wstring output;
 | 
			
		||||
	output.resize(size);
 | 
			
		||||
 | 
			
		||||
	if (size == 0 || size != MultiByteToWideChar(code_page, 0, input.data(), input.size(), &output[0], output.size()))
 | 
			
		||||
		output.clear();
 | 
			
		||||
 | 
			
		||||
	return output;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::wstring UTF8ToUTF16(const std::string& input)
 | 
			
		||||
{
 | 
			
		||||
	return CPToUTF16(CP_UTF8, input);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::string SHIFTJISToUTF8(const std::string& input)
 | 
			
		||||
{
 | 
			
		||||
	return UTF16ToUTF8(CPToUTF16(932, input));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::string CP1252ToUTF8(const std::string& input)
 | 
			
		||||
{
 | 
			
		||||
	return UTF16ToUTF8(CPToUTF16(1252, input));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#else
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
std::string CodeToUTF8(const char* fromcode, const std::basic_string<T>& input)
 | 
			
		||||
{
 | 
			
		||||
	std::string result;
 | 
			
		||||
 | 
			
		||||
	iconv_t const conv_desc = iconv_open("UTF-8", fromcode);
 | 
			
		||||
	if ((iconv_t)-1 == conv_desc)
 | 
			
		||||
	{
 | 
			
		||||
		ERROR_LOG(COMMON, "Iconv initialization failure [%s]: %s", fromcode, strerror(errno));
 | 
			
		||||
	}
 | 
			
		||||
	else
 | 
			
		||||
	{
 | 
			
		||||
		size_t const in_bytes = sizeof(T) * input.size();
 | 
			
		||||
		size_t const out_buffer_size = 4 * in_bytes;
 | 
			
		||||
 | 
			
		||||
		std::string out_buffer;
 | 
			
		||||
		out_buffer.resize(out_buffer_size);
 | 
			
		||||
 | 
			
		||||
		auto src_buffer = &input[0];
 | 
			
		||||
		size_t src_bytes = in_bytes;
 | 
			
		||||
		auto dst_buffer = &out_buffer[0];
 | 
			
		||||
		size_t dst_bytes = out_buffer.size();
 | 
			
		||||
 | 
			
		||||
		while (src_bytes != 0)
 | 
			
		||||
		{
 | 
			
		||||
			size_t const iconv_result = iconv(conv_desc, (char**)(&src_buffer), &src_bytes,
 | 
			
		||||
				&dst_buffer, &dst_bytes);
 | 
			
		||||
 | 
			
		||||
			if ((size_t)-1 == iconv_result)
 | 
			
		||||
			{
 | 
			
		||||
				if (EILSEQ == errno || EINVAL == errno)
 | 
			
		||||
				{
 | 
			
		||||
					// Try to skip the bad character
 | 
			
		||||
					if (src_bytes != 0)
 | 
			
		||||
					{
 | 
			
		||||
						--src_bytes;
 | 
			
		||||
						++src_buffer;
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
				else
 | 
			
		||||
				{
 | 
			
		||||
					ERROR_LOG(COMMON, "iconv failure [%s]: %s", fromcode, strerror(errno));
 | 
			
		||||
					break;
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		out_buffer.resize(out_buffer_size - dst_bytes);
 | 
			
		||||
		out_buffer.swap(result);
 | 
			
		||||
		
 | 
			
		||||
		iconv_close(conv_desc);
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::string CP1252ToUTF8(const std::string& input)
 | 
			
		||||
{
 | 
			
		||||
	//return CodeToUTF8("CP1252//TRANSLIT", input);
 | 
			
		||||
	//return CodeToUTF8("CP1252//IGNORE", input);
 | 
			
		||||
	return CodeToUTF8("CP1252", input);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::string SHIFTJISToUTF8(const std::string& input)
 | 
			
		||||
{
 | 
			
		||||
	//return CodeToUTF8("CP932", input);
 | 
			
		||||
	return CodeToUTF8("SJIS", input);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::string UTF16ToUTF8(const std::wstring& input)
 | 
			
		||||
{
 | 
			
		||||
	std::string result =
 | 
			
		||||
	//	CodeToUTF8("UCS-2", input);
 | 
			
		||||
	//	CodeToUTF8("UCS-2LE", input);
 | 
			
		||||
	//	CodeToUTF8("UTF-16", input);
 | 
			
		||||
		CodeToUTF8("UTF-16LE", input);
 | 
			
		||||
 | 
			
		||||
	// TODO: why is this needed?
 | 
			
		||||
	result.erase(std::remove(result.begin(), result.end(), 0x00), result.end());
 | 
			
		||||
	return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										111
									
								
								src/common/src/string_util.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										111
									
								
								src/common/src/string_util.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,111 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#ifndef _STRINGUTIL_H_
 | 
			
		||||
#define _STRINGUTIL_H_
 | 
			
		||||
 | 
			
		||||
#include <stdarg.h>
 | 
			
		||||
 | 
			
		||||
#include <vector>
 | 
			
		||||
#include <string>
 | 
			
		||||
#include <sstream>
 | 
			
		||||
#include <iomanip>
 | 
			
		||||
 | 
			
		||||
#include "common.h"
 | 
			
		||||
 | 
			
		||||
std::string StringFromFormat(const char* format, ...);
 | 
			
		||||
// Cheap!
 | 
			
		||||
bool CharArrayFromFormatV(char* out, int outsize, const char* format, va_list args);
 | 
			
		||||
 | 
			
		||||
template<size_t Count>
 | 
			
		||||
inline void CharArrayFromFormat(char (& out)[Count], const char* format, ...)
 | 
			
		||||
{
 | 
			
		||||
	va_list args;
 | 
			
		||||
	va_start(args, format);
 | 
			
		||||
	CharArrayFromFormatV(out, Count, format, args);
 | 
			
		||||
	va_end(args);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Good
 | 
			
		||||
std::string ArrayToString(const u8 *data, u32 size, int line_len = 20, bool spaces = true);
 | 
			
		||||
 | 
			
		||||
std::string StripSpaces(const std::string &s);
 | 
			
		||||
std::string StripQuotes(const std::string &s);
 | 
			
		||||
 | 
			
		||||
// Thousand separator. Turns 12345678 into 12,345,678
 | 
			
		||||
template <typename I>
 | 
			
		||||
std::string ThousandSeparate(I value, int spaces = 0)
 | 
			
		||||
{
 | 
			
		||||
	std::ostringstream oss;
 | 
			
		||||
 | 
			
		||||
// std::locale("") seems to be broken on many platforms
 | 
			
		||||
#if defined _WIN32 || (defined __linux__ && !defined __clang__)
 | 
			
		||||
	oss.imbue(std::locale(""));
 | 
			
		||||
#endif
 | 
			
		||||
	oss << std::setw(spaces) << value;
 | 
			
		||||
 | 
			
		||||
	return oss.str();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::string StringFromInt(int value);
 | 
			
		||||
std::string StringFromBool(bool value);
 | 
			
		||||
 | 
			
		||||
bool TryParse(const std::string &str, bool *output);
 | 
			
		||||
bool TryParse(const std::string &str, u32 *output);
 | 
			
		||||
 | 
			
		||||
template <typename N>
 | 
			
		||||
static bool TryParse(const std::string &str, N *const output)
 | 
			
		||||
{
 | 
			
		||||
	std::istringstream iss(str);
 | 
			
		||||
	
 | 
			
		||||
	N tmp = 0;
 | 
			
		||||
	if (iss >> tmp)
 | 
			
		||||
	{
 | 
			
		||||
		*output = tmp;
 | 
			
		||||
		return true;
 | 
			
		||||
	}
 | 
			
		||||
	else
 | 
			
		||||
		return false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// TODO: kill this
 | 
			
		||||
bool AsciiToHex(const char* _szValue, u32& result);
 | 
			
		||||
 | 
			
		||||
std::string TabsToSpaces(int tab_size, const std::string &in);
 | 
			
		||||
 | 
			
		||||
void SplitString(const std::string& str, char delim, std::vector<std::string>& output);
 | 
			
		||||
 | 
			
		||||
// "C:/Windows/winhelp.exe" to "C:/Windows/", "winhelp", ".exe"
 | 
			
		||||
bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _pFilename, std::string* _pExtension);
 | 
			
		||||
 | 
			
		||||
void BuildCompleteFilename(std::string& _CompleteFilename, const std::string& _Path, const std::string& _Filename);
 | 
			
		||||
std::string ReplaceAll(std::string result, const std::string& src, const std::string& dest);
 | 
			
		||||
std::string UriDecode(const std::string & sSrc);
 | 
			
		||||
std::string UriEncode(const std::string & sSrc);
 | 
			
		||||
 | 
			
		||||
std::string CP1252ToUTF8(const std::string& str);
 | 
			
		||||
std::string SHIFTJISToUTF8(const std::string& str);
 | 
			
		||||
std::string UTF16ToUTF8(const std::wstring& str);
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
 | 
			
		||||
std::wstring UTF8ToUTF16(const std::string& str);
 | 
			
		||||
 | 
			
		||||
#ifdef _UNICODE
 | 
			
		||||
inline std::string TStrToUTF8(const std::wstring& str)
 | 
			
		||||
{ return UTF16ToUTF8(str); }
 | 
			
		||||
 | 
			
		||||
inline std::wstring UTF8ToTStr(const std::string& str)
 | 
			
		||||
{ return UTF8ToUTF16(str); }
 | 
			
		||||
#else
 | 
			
		||||
inline std::string TStrToUTF8(const std::string& str)
 | 
			
		||||
{ return str; }
 | 
			
		||||
 | 
			
		||||
inline std::string UTF8ToTStr(const std::string& str)
 | 
			
		||||
{ return str; }
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#endif // _STRINGUTIL_H_
 | 
			
		||||
							
								
								
									
										133
									
								
								src/common/src/thread.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										133
									
								
								src/common/src/thread.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,133 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include "thread.h"
 | 
			
		||||
#include "common.h"
 | 
			
		||||
 | 
			
		||||
#ifdef __APPLE__
 | 
			
		||||
#include <mach/mach.h>
 | 
			
		||||
#elif defined BSD4_4
 | 
			
		||||
#include <pthread_np.h>
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#ifdef USE_BEGINTHREADEX
 | 
			
		||||
#include <process.h>
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
namespace Common
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
int CurrentThreadId()
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	return GetCurrentThreadId();
 | 
			
		||||
#elif defined __APPLE__
 | 
			
		||||
	return mach_thread_self();
 | 
			
		||||
#else
 | 
			
		||||
	return 0;
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
	
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
 | 
			
		||||
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask)
 | 
			
		||||
{
 | 
			
		||||
	SetThreadAffinityMask(thread, mask);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void SetCurrentThreadAffinity(u32 mask)
 | 
			
		||||
{
 | 
			
		||||
	SetThreadAffinityMask(GetCurrentThread(), mask);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Supporting functions
 | 
			
		||||
void SleepCurrentThread(int ms)
 | 
			
		||||
{
 | 
			
		||||
	Sleep(ms);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void SwitchCurrentThread()
 | 
			
		||||
{
 | 
			
		||||
	SwitchToThread();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Sets the debugger-visible name of the current thread.
 | 
			
		||||
// Uses undocumented (actually, it is now documented) trick.
 | 
			
		||||
// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vsdebug/html/vxtsksettingthreadname.asp
 | 
			
		||||
	
 | 
			
		||||
// This is implemented much nicer in upcoming msvc++, see:
 | 
			
		||||
// http://msdn.microsoft.com/en-us/library/xcb2z8hs(VS.100).aspx
 | 
			
		||||
void SetCurrentThreadName(const char* szThreadName)
 | 
			
		||||
{
 | 
			
		||||
	static const DWORD MS_VC_EXCEPTION = 0x406D1388;
 | 
			
		||||
 | 
			
		||||
	#pragma pack(push,8)
 | 
			
		||||
	struct THREADNAME_INFO
 | 
			
		||||
	{
 | 
			
		||||
		DWORD dwType; // must be 0x1000
 | 
			
		||||
		LPCSTR szName; // pointer to name (in user addr space)
 | 
			
		||||
		DWORD dwThreadID; // thread ID (-1=caller thread)
 | 
			
		||||
		DWORD dwFlags; // reserved for future use, must be zero
 | 
			
		||||
	} info;
 | 
			
		||||
	#pragma pack(pop)
 | 
			
		||||
 | 
			
		||||
	info.dwType = 0x1000;
 | 
			
		||||
	info.szName = szThreadName;
 | 
			
		||||
	info.dwThreadID = -1; //dwThreadID;
 | 
			
		||||
	info.dwFlags = 0;
 | 
			
		||||
 | 
			
		||||
	__try
 | 
			
		||||
	{
 | 
			
		||||
		RaiseException(MS_VC_EXCEPTION, 0, sizeof(info)/sizeof(ULONG_PTR), (ULONG_PTR*)&info);
 | 
			
		||||
	}
 | 
			
		||||
	__except(EXCEPTION_CONTINUE_EXECUTION)
 | 
			
		||||
	{}
 | 
			
		||||
}
 | 
			
		||||
	
 | 
			
		||||
#else // !WIN32, so must be POSIX threads
 | 
			
		||||
 | 
			
		||||
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask)
 | 
			
		||||
{
 | 
			
		||||
#ifdef __APPLE__
 | 
			
		||||
	thread_policy_set(pthread_mach_thread_np(thread),
 | 
			
		||||
		THREAD_AFFINITY_POLICY, (integer_t *)&mask, 1);
 | 
			
		||||
#elif (defined __linux__ || defined BSD4_4) && !(defined ANDROID)
 | 
			
		||||
	cpu_set_t cpu_set;
 | 
			
		||||
	CPU_ZERO(&cpu_set);
 | 
			
		||||
 | 
			
		||||
	for (int i = 0; i != sizeof(mask) * 8; ++i)
 | 
			
		||||
		if ((mask >> i) & 1)
 | 
			
		||||
			CPU_SET(i, &cpu_set);
 | 
			
		||||
 | 
			
		||||
	pthread_setaffinity_np(thread, sizeof(cpu_set), &cpu_set);
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void SetCurrentThreadAffinity(u32 mask)
 | 
			
		||||
{
 | 
			
		||||
	SetThreadAffinity(pthread_self(), mask);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void SleepCurrentThread(int ms)
 | 
			
		||||
{
 | 
			
		||||
	usleep(1000 * ms);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void SwitchCurrentThread()
 | 
			
		||||
{
 | 
			
		||||
	usleep(1000 * 1);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void SetCurrentThreadName(const char* szThreadName)
 | 
			
		||||
{
 | 
			
		||||
#ifdef __APPLE__
 | 
			
		||||
	pthread_setname_np(szThreadName);
 | 
			
		||||
#else
 | 
			
		||||
	pthread_setname_np(pthread_self(), szThreadName);
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
} // namespace Common
 | 
			
		||||
							
								
								
									
										156
									
								
								src/common/src/thread.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										156
									
								
								src/common/src/thread.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,156 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#ifndef _THREAD_H_
 | 
			
		||||
#define _THREAD_H_
 | 
			
		||||
 | 
			
		||||
#include "std_condition_variable.h"
 | 
			
		||||
#include "std_mutex.h"
 | 
			
		||||
#include "std_thread.h"
 | 
			
		||||
 | 
			
		||||
// Don't include common.h here as it will break LogManager
 | 
			
		||||
#include "common_types.h"
 | 
			
		||||
#include <stdio.h>
 | 
			
		||||
#include <string.h>
 | 
			
		||||
 | 
			
		||||
// This may not be defined outside _WIN32
 | 
			
		||||
#ifndef _WIN32
 | 
			
		||||
#ifndef INFINITE
 | 
			
		||||
#define INFINITE 0xffffffff
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
//for gettimeofday and struct time(spec|val)
 | 
			
		||||
#include <time.h>
 | 
			
		||||
#include <sys/time.h>
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
namespace Common
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
int CurrentThreadId();
 | 
			
		||||
 | 
			
		||||
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask);
 | 
			
		||||
void SetCurrentThreadAffinity(u32 mask);
 | 
			
		||||
	
 | 
			
		||||
class Event
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	Event()
 | 
			
		||||
		: is_set(false)
 | 
			
		||||
	{};
 | 
			
		||||
 | 
			
		||||
	void Set()
 | 
			
		||||
	{
 | 
			
		||||
		std::lock_guard<std::mutex> lk(m_mutex);
 | 
			
		||||
		if (!is_set)
 | 
			
		||||
		{
 | 
			
		||||
			is_set = true;
 | 
			
		||||
			m_condvar.notify_one();
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void Wait()
 | 
			
		||||
	{
 | 
			
		||||
		std::unique_lock<std::mutex> lk(m_mutex);
 | 
			
		||||
		m_condvar.wait(lk, IsSet(this));
 | 
			
		||||
		is_set = false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void Reset()
 | 
			
		||||
	{
 | 
			
		||||
		std::unique_lock<std::mutex> lk(m_mutex);
 | 
			
		||||
		// no other action required, since wait loops on the predicate and any lingering signal will get cleared on the first iteration
 | 
			
		||||
		is_set = false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
	class IsSet
 | 
			
		||||
	{
 | 
			
		||||
	public:
 | 
			
		||||
		IsSet(const Event* ev)
 | 
			
		||||
			: m_event(ev)
 | 
			
		||||
		{}
 | 
			
		||||
 | 
			
		||||
		bool operator()()
 | 
			
		||||
		{
 | 
			
		||||
			return m_event->is_set;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
	private:
 | 
			
		||||
		const Event* const m_event;
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	volatile bool is_set;
 | 
			
		||||
	std::condition_variable m_condvar;
 | 
			
		||||
	std::mutex m_mutex;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// TODO: doesn't work on windows with (count > 2)
 | 
			
		||||
class Barrier
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	Barrier(size_t count)
 | 
			
		||||
		: m_count(count), m_waiting(0)
 | 
			
		||||
	{}
 | 
			
		||||
 | 
			
		||||
	// block until "count" threads call Sync()
 | 
			
		||||
	bool Sync()
 | 
			
		||||
	{
 | 
			
		||||
		std::unique_lock<std::mutex> lk(m_mutex);
 | 
			
		||||
 | 
			
		||||
		// TODO: broken when next round of Sync()s
 | 
			
		||||
		// is entered before all waiting threads return from the notify_all
 | 
			
		||||
 | 
			
		||||
		if (m_count == ++m_waiting)
 | 
			
		||||
		{
 | 
			
		||||
			m_waiting = 0;
 | 
			
		||||
			m_condvar.notify_all();
 | 
			
		||||
			return true;
 | 
			
		||||
		}
 | 
			
		||||
		else
 | 
			
		||||
		{
 | 
			
		||||
			m_condvar.wait(lk, IsDoneWating(this));
 | 
			
		||||
			return false;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
	class IsDoneWating
 | 
			
		||||
	{
 | 
			
		||||
	public:
 | 
			
		||||
		IsDoneWating(const Barrier* bar)
 | 
			
		||||
			: m_bar(bar)
 | 
			
		||||
		{}
 | 
			
		||||
 | 
			
		||||
		bool operator()()
 | 
			
		||||
		{
 | 
			
		||||
			return (0 == m_bar->m_waiting);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
	private:
 | 
			
		||||
		const Barrier* const m_bar;
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	std::condition_variable m_condvar;
 | 
			
		||||
	std::mutex m_mutex;
 | 
			
		||||
	const size_t m_count;
 | 
			
		||||
	volatile size_t m_waiting;
 | 
			
		||||
};
 | 
			
		||||
	
 | 
			
		||||
void SleepCurrentThread(int ms);
 | 
			
		||||
void SwitchCurrentThread();	// On Linux, this is equal to sleep 1ms
 | 
			
		||||
 | 
			
		||||
// Use this function during a spin-wait to make the current thread
 | 
			
		||||
// relax while another thread is working. This may be more efficient
 | 
			
		||||
// than using events because event functions use kernel calls.
 | 
			
		||||
inline void YieldCPU()
 | 
			
		||||
{
 | 
			
		||||
	std::this_thread::yield();
 | 
			
		||||
}
 | 
			
		||||
	
 | 
			
		||||
void SetCurrentThreadName(const char *name);
 | 
			
		||||
	
 | 
			
		||||
} // namespace Common
 | 
			
		||||
 | 
			
		||||
#endif // _THREAD_H_
 | 
			
		||||
							
								
								
									
										46
									
								
								src/common/src/thunk.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										46
									
								
								src/common/src/thunk.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,46 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#ifndef _THUNK_H_
 | 
			
		||||
#define _THUNK_H_
 | 
			
		||||
 | 
			
		||||
#include <map>
 | 
			
		||||
 | 
			
		||||
#include "common.h"
 | 
			
		||||
#include "x64Emitter.h"
 | 
			
		||||
 | 
			
		||||
// This simple class creates a wrapper around a C/C++ function that saves all fp state
 | 
			
		||||
// before entering it, and restores it upon exit. This is required to be able to selectively
 | 
			
		||||
// call functions from generated code, without inflicting the performance hit and increase
 | 
			
		||||
// of complexity that it means to protect the generated code from this problem.
 | 
			
		||||
 | 
			
		||||
// This process is called thunking.
 | 
			
		||||
 | 
			
		||||
// There will only ever be one level of thunking on the stack, plus,
 | 
			
		||||
// we don't want to pollute the stack, so we store away regs somewhere global.
 | 
			
		||||
// NOT THREAD SAFE. This may only be used from the CPU thread.
 | 
			
		||||
// Any other thread using this stuff will be FATAL.
 | 
			
		||||
 | 
			
		||||
class ThunkManager : public Gen::XCodeBlock
 | 
			
		||||
{
 | 
			
		||||
	std::map<void *, const u8 *> thunks;
 | 
			
		||||
 | 
			
		||||
	const u8 *save_regs;
 | 
			
		||||
	const u8 *load_regs;
 | 
			
		||||
 | 
			
		||||
public:
 | 
			
		||||
	ThunkManager() {
 | 
			
		||||
		Init();
 | 
			
		||||
	}
 | 
			
		||||
	~ThunkManager() {
 | 
			
		||||
		Shutdown();
 | 
			
		||||
	}
 | 
			
		||||
	void *ProtectFunction(void *function, int num_params);
 | 
			
		||||
private:
 | 
			
		||||
	void Init();
 | 
			
		||||
	void Shutdown();
 | 
			
		||||
	void Reset();
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#endif // _THUNK_H_
 | 
			
		||||
							
								
								
									
										226
									
								
								src/common/src/timer.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										226
									
								
								src/common/src/timer.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,226 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include <time.h>
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
#include <Windows.h>
 | 
			
		||||
#include <mmsystem.h>
 | 
			
		||||
#include <sys/timeb.h>
 | 
			
		||||
#else
 | 
			
		||||
#include <sys/time.h>
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#include "common.h"
 | 
			
		||||
#include "timer.h"
 | 
			
		||||
#include "string_util.h"
 | 
			
		||||
 | 
			
		||||
namespace Common
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
u32 Timer::GetTimeMs()
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	return timeGetTime();
 | 
			
		||||
#else
 | 
			
		||||
	struct timeval t;
 | 
			
		||||
	(void)gettimeofday(&t, NULL);
 | 
			
		||||
	return ((u32)(t.tv_sec * 1000 + t.tv_usec / 1000));
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// --------------------------------------------
 | 
			
		||||
// Initiate, Start, Stop, and Update the time
 | 
			
		||||
// --------------------------------------------
 | 
			
		||||
 | 
			
		||||
// Set initial values for the class
 | 
			
		||||
Timer::Timer()
 | 
			
		||||
	: m_LastTime(0), m_StartTime(0), m_Running(false)
 | 
			
		||||
{
 | 
			
		||||
	Update();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Write the starting time
 | 
			
		||||
void Timer::Start()
 | 
			
		||||
{
 | 
			
		||||
	m_StartTime = GetTimeMs();
 | 
			
		||||
	m_Running = true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Stop the timer
 | 
			
		||||
void Timer::Stop()
 | 
			
		||||
{
 | 
			
		||||
	// Write the final time
 | 
			
		||||
	m_LastTime = GetTimeMs();
 | 
			
		||||
	m_Running = false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Update the last time variable
 | 
			
		||||
void Timer::Update()
 | 
			
		||||
{
 | 
			
		||||
	m_LastTime = GetTimeMs();
 | 
			
		||||
	//TODO(ector) - QPF
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// -------------------------------------
 | 
			
		||||
// Get time difference and elapsed time
 | 
			
		||||
// -------------------------------------
 | 
			
		||||
 | 
			
		||||
// Get the number of milliseconds since the last Update()
 | 
			
		||||
u64 Timer::GetTimeDifference()
 | 
			
		||||
{
 | 
			
		||||
	return GetTimeMs() - m_LastTime;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Add the time difference since the last Update() to the starting time.
 | 
			
		||||
// This is used to compensate for a paused game.
 | 
			
		||||
void Timer::AddTimeDifference()
 | 
			
		||||
{
 | 
			
		||||
	m_StartTime += GetTimeDifference();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Get the time elapsed since the Start()
 | 
			
		||||
u64 Timer::GetTimeElapsed()
 | 
			
		||||
{
 | 
			
		||||
	// If we have not started yet, return 1 (because then I don't
 | 
			
		||||
	// have to change the FPS calculation in CoreRerecording.cpp .
 | 
			
		||||
	if (m_StartTime == 0) return 1;
 | 
			
		||||
 | 
			
		||||
	// Return the final timer time if the timer is stopped
 | 
			
		||||
	if (!m_Running) return (m_LastTime - m_StartTime);
 | 
			
		||||
 | 
			
		||||
	return (GetTimeMs() - m_StartTime);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Get the formatted time elapsed since the Start()
 | 
			
		||||
std::string Timer::GetTimeElapsedFormatted() const
 | 
			
		||||
{
 | 
			
		||||
	// If we have not started yet, return zero
 | 
			
		||||
	if (m_StartTime == 0)
 | 
			
		||||
		return "00:00:00:000";
 | 
			
		||||
 | 
			
		||||
	// The number of milliseconds since the start.
 | 
			
		||||
	// Use a different value if the timer is stopped.
 | 
			
		||||
	u64 Milliseconds;
 | 
			
		||||
	if (m_Running)
 | 
			
		||||
		Milliseconds = GetTimeMs() - m_StartTime;
 | 
			
		||||
	else
 | 
			
		||||
		Milliseconds = m_LastTime - m_StartTime;
 | 
			
		||||
	// Seconds
 | 
			
		||||
	u32 Seconds = (u32)(Milliseconds / 1000);
 | 
			
		||||
	// Minutes
 | 
			
		||||
	u32 Minutes = Seconds / 60;
 | 
			
		||||
	// Hours
 | 
			
		||||
	u32 Hours = Minutes / 60;
 | 
			
		||||
 | 
			
		||||
	std::string TmpStr = StringFromFormat("%02i:%02i:%02i:%03i",
 | 
			
		||||
		Hours, Minutes % 60, Seconds % 60, Milliseconds % 1000);
 | 
			
		||||
	return TmpStr;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Get current time
 | 
			
		||||
void Timer::IncreaseResolution()
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	timeBeginPeriod(1);
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Timer::RestoreResolution()
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	timeEndPeriod(1);
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Get the number of seconds since January 1 1970
 | 
			
		||||
u64 Timer::GetTimeSinceJan1970()
 | 
			
		||||
{
 | 
			
		||||
	time_t ltime;
 | 
			
		||||
	time(<ime);
 | 
			
		||||
	return((u64)ltime);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
u64 Timer::GetLocalTimeSinceJan1970()
 | 
			
		||||
{
 | 
			
		||||
	time_t sysTime, tzDiff, tzDST;
 | 
			
		||||
	struct tm * gmTime;
 | 
			
		||||
 | 
			
		||||
	time(&sysTime);
 | 
			
		||||
 | 
			
		||||
	// Account for DST where needed
 | 
			
		||||
	gmTime = localtime(&sysTime);
 | 
			
		||||
	if(gmTime->tm_isdst == 1)
 | 
			
		||||
		tzDST = 3600;
 | 
			
		||||
	else
 | 
			
		||||
		tzDST = 0;
 | 
			
		||||
 | 
			
		||||
	// Lazy way to get local time in sec
 | 
			
		||||
	gmTime	= gmtime(&sysTime);
 | 
			
		||||
	tzDiff = sysTime - mktime(gmTime);
 | 
			
		||||
 | 
			
		||||
	return (u64)(sysTime + tzDiff + tzDST);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Return the current time formatted as Minutes:Seconds:Milliseconds
 | 
			
		||||
// in the form 00:00:000.
 | 
			
		||||
std::string Timer::GetTimeFormatted()
 | 
			
		||||
{
 | 
			
		||||
	time_t sysTime;
 | 
			
		||||
	struct tm * gmTime;
 | 
			
		||||
	char formattedTime[13];
 | 
			
		||||
	char tmp[13];
 | 
			
		||||
 | 
			
		||||
	time(&sysTime);
 | 
			
		||||
	gmTime = localtime(&sysTime);
 | 
			
		||||
 | 
			
		||||
	strftime(tmp, 6, "%M:%S", gmTime);
 | 
			
		||||
 | 
			
		||||
	// Now tack on the milliseconds
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	struct timeb tp;
 | 
			
		||||
	(void)::ftime(&tp);
 | 
			
		||||
	sprintf(formattedTime, "%s:%03i", tmp, tp.millitm);
 | 
			
		||||
#else
 | 
			
		||||
	struct timeval t;
 | 
			
		||||
	(void)gettimeofday(&t, NULL);
 | 
			
		||||
	sprintf(formattedTime, "%s:%03d", tmp, (int)(t.tv_usec / 1000));
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
	return std::string(formattedTime);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Returns a timestamp with decimals for precise time comparisons
 | 
			
		||||
// ----------------
 | 
			
		||||
double Timer::GetDoubleTime()
 | 
			
		||||
{
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	struct timeb tp;
 | 
			
		||||
	(void)::ftime(&tp);
 | 
			
		||||
#else
 | 
			
		||||
	struct timeval t;
 | 
			
		||||
	(void)gettimeofday(&t, NULL);
 | 
			
		||||
#endif
 | 
			
		||||
	// Get continuous timestamp
 | 
			
		||||
	u64 TmpSeconds = Common::Timer::GetTimeSinceJan1970();
 | 
			
		||||
 | 
			
		||||
	// Remove a few years. We only really want enough seconds to make
 | 
			
		||||
	// sure that we are detecting actual actions, perhaps 60 seconds is
 | 
			
		||||
	// enough really, but I leave a year of seconds anyway, in case the
 | 
			
		||||
	// user's clock is incorrect or something like that.
 | 
			
		||||
	TmpSeconds = TmpSeconds - (38 * 365 * 24 * 60 * 60);
 | 
			
		||||
 | 
			
		||||
	// Make a smaller integer that fits in the double
 | 
			
		||||
	u32 Seconds = (u32)TmpSeconds;
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
	double ms = tp.millitm / 1000.0 / 1000.0;
 | 
			
		||||
#else
 | 
			
		||||
	double ms = t.tv_usec / 1000000.0;
 | 
			
		||||
#endif
 | 
			
		||||
	double TmpTime = Seconds + ms;
 | 
			
		||||
 | 
			
		||||
	return TmpTime;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // Namespace Common
 | 
			
		||||
							
								
								
									
										46
									
								
								src/common/src/timer.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										46
									
								
								src/common/src/timer.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,46 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#ifndef _TIMER_H_
 | 
			
		||||
#define _TIMER_H_
 | 
			
		||||
 | 
			
		||||
#include "common.h"
 | 
			
		||||
#include <string>
 | 
			
		||||
 | 
			
		||||
namespace Common
 | 
			
		||||
{
 | 
			
		||||
class Timer
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	Timer();
 | 
			
		||||
 | 
			
		||||
	void Start();
 | 
			
		||||
	void Stop();
 | 
			
		||||
	void Update();
 | 
			
		||||
 | 
			
		||||
	// The time difference is always returned in milliseconds, regardless of alternative internal representation
 | 
			
		||||
	u64 GetTimeDifference();
 | 
			
		||||
	void AddTimeDifference();
 | 
			
		||||
 | 
			
		||||
	static void IncreaseResolution();
 | 
			
		||||
	static void RestoreResolution();
 | 
			
		||||
	static u64 GetTimeSinceJan1970();
 | 
			
		||||
	static u64 GetLocalTimeSinceJan1970();
 | 
			
		||||
	static double GetDoubleTime();
 | 
			
		||||
 | 
			
		||||
	static std::string GetTimeFormatted();
 | 
			
		||||
	std::string GetTimeElapsedFormatted() const;
 | 
			
		||||
	u64 GetTimeElapsed();
 | 
			
		||||
 | 
			
		||||
	static u32 GetTimeMs();
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
	u64 m_LastTime;
 | 
			
		||||
	u64 m_StartTime;
 | 
			
		||||
	bool m_Running;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // Namespace Common
 | 
			
		||||
 | 
			
		||||
#endif // _TIMER_H_
 | 
			
		||||
							
								
								
									
										45
									
								
								src/common/src/version.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										45
									
								
								src/common/src/version.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,45 @@
 | 
			
		||||
// Copyright 2013 Dolphin Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include "common.h"
 | 
			
		||||
#include "scm_rev.h"
 | 
			
		||||
 | 
			
		||||
#ifdef _DEBUG
 | 
			
		||||
	#define BUILD_TYPE_STR "Debug "
 | 
			
		||||
#elif defined DEBUGFAST
 | 
			
		||||
	#define BUILD_TYPE_STR "DebugFast "
 | 
			
		||||
#else
 | 
			
		||||
	#define BUILD_TYPE_STR ""
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
const char *scm_rev_str = "Dolphin "
 | 
			
		||||
#if !SCM_IS_MASTER
 | 
			
		||||
	"[" SCM_BRANCH_STR "] "
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#ifdef __INTEL_COMPILER
 | 
			
		||||
	BUILD_TYPE_STR SCM_DESC_STR "-ICC";
 | 
			
		||||
#else
 | 
			
		||||
	BUILD_TYPE_STR SCM_DESC_STR;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#ifdef _M_X64
 | 
			
		||||
#define NP_ARCH "x64"
 | 
			
		||||
#else
 | 
			
		||||
#ifdef _M_ARM
 | 
			
		||||
#define NP_ARCH "ARM"
 | 
			
		||||
#else	
 | 
			
		||||
#define NP_ARCH "x86"
 | 
			
		||||
#endif
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
const char *netplay_dolphin_ver = SCM_DESC_STR " W" NP_ARCH;
 | 
			
		||||
#elif __APPLE__
 | 
			
		||||
const char *netplay_dolphin_ver = SCM_DESC_STR " M" NP_ARCH;
 | 
			
		||||
#else
 | 
			
		||||
const char *netplay_dolphin_ver = SCM_DESC_STR " L" NP_ARCH;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
const char *scm_rev_git_str = SCM_REV_STR;
 | 
			
		||||
		Reference in New Issue
	
	Block a user