cfg: Initialize backlight controls config blocks. (#6291)
This commit is contained in:
parent
a8e4e11cd5
commit
68162c29b4
|
@ -153,6 +153,20 @@ struct ConsoleCountryInfo {
|
|||
u8 country_code; ///< The country code of the console
|
||||
};
|
||||
static_assert(sizeof(ConsoleCountryInfo) == 4, "ConsoleCountryInfo must be exactly 4 bytes");
|
||||
|
||||
struct BacklightControls {
|
||||
u8 power_saving_enabled; ///< Whether power saving mode is enabled.
|
||||
u8 brightness_level; ///< The configured brightness level.
|
||||
};
|
||||
static_assert(sizeof(BacklightControls) == 2, "BacklightControls must be exactly 2 bytes");
|
||||
|
||||
struct New3dsBacklightControls {
|
||||
u8 unknown_1[4]; ///< Unknown data
|
||||
u8 auto_brightness_enabled; ///< Whether auto brightness is enabled.
|
||||
u8 unknown_2[3]; ///< Unknown data
|
||||
};
|
||||
static_assert(sizeof(New3dsBacklightControls) == 8,
|
||||
"New3dsBacklightControls must be exactly 8 bytes");
|
||||
} // namespace
|
||||
|
||||
constexpr EULAVersion MAX_EULA_VERSION{0x7F, 0x7F};
|
||||
|
@ -166,6 +180,8 @@ constexpr u8 UNITED_STATES_COUNTRY_ID = 49;
|
|||
constexpr u8 WASHINGTON_DC_STATE_ID = 2;
|
||||
/// TODO(Subv): Find what the other bytes are
|
||||
constexpr ConsoleCountryInfo COUNTRY_INFO{{0, 0}, WASHINGTON_DC_STATE_ID, UNITED_STATES_COUNTRY_ID};
|
||||
constexpr BacklightControls BACKLIGHT_CONTROLS{0, 2};
|
||||
constexpr New3dsBacklightControls NEW_3DS_BACKLIGHT_CONTROLS{{0, 0, 0, 0}, 0, {0, 0, 0}};
|
||||
|
||||
/**
|
||||
* TODO(Subv): Find out what this actually is, these values fix some NaN uniforms in some games,
|
||||
|
@ -508,11 +524,23 @@ ResultCode Module::FormatConfig() {
|
|||
if (!res.IsSuccess())
|
||||
return res;
|
||||
|
||||
// 0x00050001 - Backlight controls
|
||||
res = CreateConfigInfoBlk(BacklightControlsBlockID, sizeof(BACKLIGHT_CONTROLS), 0xC,
|
||||
&BACKLIGHT_CONTROLS);
|
||||
if (!res.IsSuccess())
|
||||
return res;
|
||||
|
||||
res = CreateConfigInfoBlk(StereoCameraSettingsBlockID, sizeof(STEREO_CAMERA_SETTINGS), 0xE,
|
||||
STEREO_CAMERA_SETTINGS.data());
|
||||
if (!res.IsSuccess())
|
||||
return res;
|
||||
|
||||
// 0x00050009 - New 3DS backlight controls
|
||||
res = CreateConfigInfoBlk(BacklightControlNew3dsBlockID, sizeof(NEW_3DS_BACKLIGHT_CONTROLS),
|
||||
0xC, &NEW_3DS_BACKLIGHT_CONTROLS);
|
||||
if (!res.IsSuccess())
|
||||
return res;
|
||||
|
||||
res = CreateConfigInfoBlk(SoundOutputModeBlockID, sizeof(SOUND_OUTPUT_MODE), 0xE,
|
||||
&SOUND_OUTPUT_MODE);
|
||||
if (!res.IsSuccess())
|
||||
|
|
Loading…
Reference in New Issue