Kernel/Synch: Do not attempt a reschedule on every syscall.
Not all syscalls should cause reschedules, this commit attempts to remedy that, however, it still does not cover all cases.
This commit is contained in:
		| @@ -84,6 +84,7 @@ void Mutex::Release() { | ||||
|         if (lock_count == 0) { | ||||
|             holding_thread->held_mutexes.erase(this); | ||||
|             ResumeWaitingThread(this); | ||||
|             Core::System::GetInstance().PrepareReschedule(); | ||||
|         } | ||||
|     } | ||||
| } | ||||
|   | ||||
| @@ -248,6 +248,8 @@ static ResultCode SendSyncRequest(Kernel::Handle handle) { | ||||
|  | ||||
|     LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s)", handle, session->GetName().c_str()); | ||||
|  | ||||
|     Core::System::GetInstance().PrepareReschedule(); | ||||
|  | ||||
|     // TODO(Subv): svcSendSyncRequest should put the caller thread to sleep while the server | ||||
|     // responds and cause a reschedule. | ||||
|     return session->SendSyncRequest(); | ||||
| @@ -284,6 +286,8 @@ static ResultCode WaitSynchronization1(Kernel::Handle handle, s64 nano_seconds) | ||||
|         // Create an event to wake the thread up after the specified nanosecond delay has passed | ||||
|         thread->WakeAfterDelay(nano_seconds); | ||||
|  | ||||
|         Core::System::GetInstance().PrepareReschedule(); | ||||
|  | ||||
|         // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread | ||||
|         // resumes due to a signal in its wait objects. | ||||
|         // Otherwise we retain the default value of timeout. | ||||
| @@ -366,6 +370,8 @@ static ResultCode WaitSynchronizationN(s32* out, Kernel::Handle* handles, s32 ha | ||||
|         // Create an event to wake the thread up after the specified nanosecond delay has passed | ||||
|         thread->WakeAfterDelay(nano_seconds); | ||||
|  | ||||
|         Core::System::GetInstance().PrepareReschedule(); | ||||
|  | ||||
|         // This value gets set to -1 by default in this case, it is not modified after this. | ||||
|         *out = -1; | ||||
|         // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to | ||||
| @@ -414,6 +420,8 @@ static ResultCode WaitSynchronizationN(s32* out, Kernel::Handle* handles, s32 ha | ||||
|         // Create an event to wake the thread up after the specified nanosecond delay has passed | ||||
|         thread->WakeAfterDelay(nano_seconds); | ||||
|  | ||||
|         Core::System::GetInstance().PrepareReschedule(); | ||||
|  | ||||
|         // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a | ||||
|         // signal in one of its wait objects. | ||||
|         // Otherwise we retain the default value of timeout, and -1 in the out parameter | ||||
| @@ -448,6 +456,9 @@ static ResultCode ArbitrateAddress(Kernel::Handle handle, u32 address, u32 type, | ||||
|     auto res = arbiter->ArbitrateAddress(static_cast<Kernel::ArbitrationType>(type), address, value, | ||||
|                                          nanoseconds); | ||||
|  | ||||
|     // TODO(Subv): Identify in which specific cases this call should cause a reschedule. | ||||
|     Core::System::GetInstance().PrepareReschedule(); | ||||
|  | ||||
|     return res; | ||||
| } | ||||
|  | ||||
| @@ -574,6 +585,8 @@ static ResultCode CreateThread(Kernel::Handle* out_handle, s32 priority, u32 ent | ||||
|  | ||||
|     CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(thread))); | ||||
|  | ||||
|     Core::System::GetInstance().PrepareReschedule(); | ||||
|  | ||||
|     LOG_TRACE(Kernel_SVC, "called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, " | ||||
|                           "threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X", | ||||
|               entry_point, name.c_str(), arg, stack_top, priority, processor_id, *out_handle); | ||||
| @@ -586,6 +599,7 @@ static void ExitThread() { | ||||
|     LOG_TRACE(Kernel_SVC, "called, pc=0x%08X", Core::CPU().GetPC()); | ||||
|  | ||||
|     Kernel::ExitCurrentThread(); | ||||
|     Core::System::GetInstance().PrepareReschedule(); | ||||
| } | ||||
|  | ||||
| /// Gets the priority for the specified thread | ||||
| @@ -605,6 +619,7 @@ static ResultCode SetThreadPriority(Kernel::Handle handle, s32 priority) { | ||||
|         return ERR_INVALID_HANDLE; | ||||
|  | ||||
|     thread->SetPriority(priority); | ||||
|     Core::System::GetInstance().PrepareReschedule(); | ||||
|     return RESULT_SUCCESS; | ||||
| } | ||||
|  | ||||
| @@ -849,6 +864,8 @@ static void SleepThread(s64 nanoseconds) { | ||||
|  | ||||
|     // Create an event to wake the thread up after the specified nanosecond delay has passed | ||||
|     Kernel::GetCurrentThread()->WakeAfterDelay(nanoseconds); | ||||
|  | ||||
|     Core::System::GetInstance().PrepareReschedule(); | ||||
| } | ||||
|  | ||||
| /// This returns the total CPU ticks elapsed since the CPU was powered-on | ||||
| @@ -1184,8 +1201,6 @@ void CallSVC(u32 immediate) { | ||||
|     if (info) { | ||||
|         if (info->func) { | ||||
|             info->func(); | ||||
|             //  TODO(Subv): Not all service functions should cause a reschedule in all cases. | ||||
|             Core::System::GetInstance().PrepareReschedule(); | ||||
|         } else { | ||||
|             LOG_ERROR(Kernel_SVC, "unimplemented SVC function %s(..)", info->name); | ||||
|         } | ||||
|   | ||||
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