rasterizer_cache: Code cleanup
* Merge utils and types to a single header
This commit is contained in:
@ -30,7 +30,6 @@ add_library(video_core STATIC
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rasterizer_cache/rasterizer_cache.cpp
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rasterizer_cache/rasterizer_cache.h
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rasterizer_cache/surface_base.h
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rasterizer_cache/types.h
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rasterizer_cache/utils.cpp
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rasterizer_cache/utils.h
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rasterizer_cache/surface_params.cpp
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@ -270,4 +270,4 @@ static constexpr std::array<MortonFunc, 18> SWIZZLE_TABLE = {
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MortonCopy<false, PixelFormat::D24S8> // 17
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};
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} // namespace OpenGL
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} // namespace VideoCore
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@ -3,6 +3,7 @@
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// Refer to the license.txt file included.
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#pragma once
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#include <string_view>
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#include "core/hw/gpu.h"
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#include "video_core/regs_framebuffer.h"
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@ -193,4 +194,4 @@ constexpr u32 GetBytesPerPixel(PixelFormat format) {
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return GetFormatBpp(format) / 8;
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}
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} // namespace OpenGL
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} // namespace VideoCore
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@ -3,11 +3,11 @@
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "video_core/rasterizer_cache/surface_params.h"
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#include "video_core/rasterizer_cache/utils.h"
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namespace VideoCore {
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@ -208,4 +208,4 @@ void SurfaceBase<S>::UnlinkAllWatcher() {
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watcher_count = 0;
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}
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} // namespace OpenGL
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} // namespace VideoCore
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@ -132,4 +132,4 @@ bool SurfaceParams::CanTexCopy(const SurfaceParams& texcopy_params) const {
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return FromInterval(texcopy_params.GetInterval()).GetInterval() == texcopy_params.GetInterval();
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}
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} // namespace OpenGL
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} // namespace VideoCore
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@ -99,4 +99,4 @@ public:
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SurfaceType type = SurfaceType::Invalid;
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};
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} // namespace OpenGL
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} // namespace VideoCore
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@ -1,73 +0,0 @@
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// Copyright 2022 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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#include "common/math_util.h"
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#include "common/vector_math.h"
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namespace VideoCore {
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using Rect2D = Common::Rectangle<u32>;
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struct Offset {
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constexpr auto operator<=>(const Offset&) const noexcept = default;
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u32 x = 0;
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u32 y = 0;
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};
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struct Extent {
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constexpr auto operator<=>(const Extent&) const noexcept = default;
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u32 width = 1;
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u32 height = 1;
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};
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union ClearValue {
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Common::Vec4f color;
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struct {
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float depth;
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u8 stencil;
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};
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};
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struct TextureClear {
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u32 texture_level;
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Rect2D texture_rect;
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};
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struct TextureCopy {
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u32 src_level;
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u32 dst_level;
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u32 src_layer;
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u32 dst_layer;
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Offset src_offset;
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Offset dst_offset;
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Extent extent;
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};
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struct TextureBlit {
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u32 src_level;
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u32 dst_level;
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u32 src_layer;
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u32 dst_layer;
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Rect2D src_rect;
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Rect2D dst_rect;
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};
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struct BufferTextureCopy {
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u32 buffer_offset;
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u32 buffer_size;
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Rect2D texture_rect;
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u32 texture_level;
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};
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struct BufferCopy {
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u32 src_offset;
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u32 dst_offset;
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u32 size;
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};
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} // namespace OpenGL
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@ -2,7 +2,6 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/assert.h"
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#include "video_core/texture/texture_decode.h"
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#include "video_core/rasterizer_cache/morton_swizzle.h"
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@ -11,6 +10,43 @@
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namespace VideoCore {
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ClearValue MakeClearValue(SurfaceType type, PixelFormat format, const u8* fill_data) {
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ClearValue result{};
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switch (type) {
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case SurfaceType::Color:
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case SurfaceType::Texture:
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case SurfaceType::Fill: {
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Pica::Texture::TextureInfo tex_info{};
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tex_info.format = static_cast<Pica::TexturingRegs::TextureFormat>(format);
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const auto color = Pica::Texture::LookupTexture(fill_data, 0, 0, tex_info);
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result.color = color / 255.f;
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break;
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}
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case SurfaceType::Depth: {
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u32 depth_uint = 0;
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if (format == PixelFormat::D16) {
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std::memcpy(&depth_uint, fill_data, 2);
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result.depth = depth_uint / 65535.0f; // 2^16 - 1
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} else if (format == PixelFormat::D24) {
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std::memcpy(&depth_uint, fill_data, 3);
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result.depth = depth_uint / 16777215.0f; // 2^24 - 1
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}
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break;
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}
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case SurfaceType::DepthStencil: {
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u32 clear_value_uint;
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std::memcpy(&clear_value_uint, fill_data, sizeof(u32));
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result.depth = (clear_value_uint & 0xFFFFFF) / 16777215.0f; // 2^24 - 1
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result.stencil = (clear_value_uint >> 24);
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break;
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}
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default:
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UNREACHABLE_MSG("Invalid surface type!");
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}
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return result;
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}
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void SwizzleTexture(const SurfaceParams& swizzle_info, PAddr start_addr, PAddr end_addr,
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std::span<std::byte> source_linear, std::span<std::byte> dest_tiled) {
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const u32 func_index = static_cast<u32>(swizzle_info.pixel_format);
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@ -29,43 +65,4 @@ void UnswizzleTexture(const SurfaceParams& unswizzle_info, PAddr start_addr, PAd
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dest_linear, source_tiled);
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}
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ClearValue MakeClearValue(SurfaceType type, PixelFormat format, const u8* fill_data) {
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ClearValue result{};
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switch (type) {
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case SurfaceType::Color:
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case SurfaceType::Texture:
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case SurfaceType::Fill: {
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Pica::Texture::TextureInfo tex_info{};
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tex_info.format = static_cast<Pica::TexturingRegs::TextureFormat>(format);
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Common::Vec4<u8> color = Pica::Texture::LookupTexture(fill_data, 0, 0, tex_info);
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result.color = color / 255.f;
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break;
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}
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case SurfaceType::Depth: {
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u32 depth_uint = 0;
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if (format == PixelFormat::D16) {
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std::memcpy(&depth_uint, fill_data, 2);
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result.depth = depth_uint / 65535.0f; // 2^16 - 1
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} else if (format == PixelFormat::D24) {
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std::memcpy(&depth_uint, fill_data, 3);
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result.depth = depth_uint / 16777215.0f; // 2^24 - 1
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}
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break;
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}
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case SurfaceType::DepthStencil: {
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u32 clear_value_uint;
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std::memcpy(&clear_value_uint, fill_data, sizeof(u32));
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result.depth = (clear_value_uint & 0xFFFFFF) / 16777215.0f; // 2^24 - 1
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result.stencil = (clear_value_uint >> 24);
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break;
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}
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default:
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UNREACHABLE_MSG("Invalid surface type!");
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}
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return result;
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}
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} // namespace VideoCore
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@ -3,13 +3,77 @@
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// Refer to the license.txt file included.
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#pragma once
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#include <span>
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#include "common/hash.h"
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#include "common/math_util.h"
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#include "common/vector_math.h"
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#include "video_core/rasterizer_cache/pixel_format.h"
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#include "video_core/rasterizer_cache/types.h"
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namespace VideoCore {
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class SurfaceParams;
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using Rect2D = Common::Rectangle<u32>;
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struct Offset {
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constexpr auto operator<=>(const Offset&) const noexcept = default;
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u32 x = 0;
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u32 y = 0;
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};
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struct Extent {
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constexpr auto operator<=>(const Extent&) const noexcept = default;
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u32 width = 1;
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u32 height = 1;
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};
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union ClearValue {
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Common::Vec4f color;
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struct {
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float depth;
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u8 stencil;
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};
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};
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struct TextureClear {
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u32 texture_level;
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Rect2D texture_rect;
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};
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struct TextureCopy {
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u32 src_level;
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u32 dst_level;
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u32 src_layer;
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u32 dst_layer;
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Offset src_offset;
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Offset dst_offset;
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Extent extent;
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};
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struct TextureBlit {
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u32 src_level;
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u32 dst_level;
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u32 src_layer;
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u32 dst_layer;
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Rect2D src_rect;
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Rect2D dst_rect;
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};
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struct BufferTextureCopy {
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u32 buffer_offset;
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u32 buffer_size;
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Rect2D texture_rect;
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u32 texture_level;
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};
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struct BufferCopy {
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u32 src_offset;
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u32 dst_offset;
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u32 size;
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};
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struct HostTextureTag {
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PixelFormat format{};
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u32 width = 0;
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@ -40,8 +104,6 @@ struct TextureCubeConfig {
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}
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};
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class SurfaceParams;
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[[nodiscard]] ClearValue MakeClearValue(SurfaceType type, PixelFormat format, const u8* fill_data);
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/**
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@ -5,7 +5,6 @@
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#pragma once
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#include <array>
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#include "common/assert.h"
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#include "common/bit_field.h"
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#include "common/common_funcs.h"
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@ -7,7 +7,6 @@
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#include <set>
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#include "video_core/rasterizer_cache/rasterizer_cache.h"
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#include "video_core/rasterizer_cache/surface_base.h"
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#include "video_core/rasterizer_cache/types.h"
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#include "video_core/renderer_opengl/gl_resource_manager.h"
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#include "video_core/renderer_opengl/texture_filters/texture_filterer.h"
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#include "video_core/renderer_opengl/texture_downloader_es.h"
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@ -8,7 +8,6 @@
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#include <vulkan/vulkan_hash.hpp>
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#include "video_core/rasterizer_cache/rasterizer_cache.h"
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#include "video_core/rasterizer_cache/surface_base.h"
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#include "video_core/rasterizer_cache/types.h"
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#include "video_core/renderer_vulkan/vk_stream_buffer.h"
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#include "video_core/renderer_vulkan/vk_instance.h"
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#include "video_core/renderer_vulkan/vk_task_scheduler.h"
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