Make a separate function for getting minimum size based on layout
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0dcb886ef2
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@ -147,49 +147,35 @@ void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
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void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) {
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Layout::FramebufferLayout layout;
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unsigned int min_width, min_height;
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Settings::LayoutOption layout_option = Settings::values.layout_option;
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std::pair<unsigned, unsigned> min_size =
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Layout::GetMinimumSizeFromLayout(layout_option, Settings::values.upright_screen);
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if (Settings::values.custom_layout == true) {
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layout = Layout::CustomFrameLayout(width, height);
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} else {
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switch (Settings::values.layout_option) {
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width = std::max(width, min_size.first);
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height = std::max(height, min_size.second);
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switch (layout_option) {
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case Settings::LayoutOption::SingleScreen:
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min_width =
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Settings::values.swap_screen ? Core::kScreenBottomWidth : Core::kScreenTopWidth;
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min_height = Core::kScreenBottomHeight;
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layout = Layout::SingleFrameLayout(
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std::max(width, min_width), std::max(height, min_height),
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Settings::values.swap_screen, Settings::values.upright_screen);
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layout = Layout::SingleFrameLayout(width, height, Settings::values.swap_screen,
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Settings::values.upright_screen);
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break;
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case Settings::LayoutOption::LargeScreen:
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min_width = Settings::values.swap_screen
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? Core::kScreenTopWidth / 4 + Core::kScreenBottomWidth
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: Core::kScreenTopWidth + Core::kScreenBottomWidth / 4;
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min_height = Core::kScreenBottomHeight;
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layout = Layout::LargeFrameLayout(
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std::max(width, min_width), std::max(height, min_height),
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Settings::values.swap_screen, Settings::values.upright_screen);
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layout = Layout::LargeFrameLayout(width, height, Settings::values.swap_screen,
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Settings::values.upright_screen);
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break;
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case Settings::LayoutOption::SideScreen:
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min_width = Core::kScreenTopWidth + Core::kScreenBottomWidth;
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min_height = Core::kScreenBottomHeight;
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layout = Layout::SideFrameLayout(
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std::max(width, min_width), std::max(height, min_height),
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Settings::values.swap_screen, Settings::values.upright_screen);
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layout = Layout::SideFrameLayout(width, height, Settings::values.swap_screen,
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Settings::values.upright_screen);
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break;
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case Settings::LayoutOption::Default:
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default:
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min_width = Core::kScreenTopWidth;
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min_height = Core::kScreenTopHeight + Core::kScreenBottomHeight;
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layout = Layout::DefaultFrameLayout(
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std::max(width, min_width), std::max(height, min_height),
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Settings::values.swap_screen, Settings::values.upright_screen);
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layout = Layout::DefaultFrameLayout(width, height, Settings::values.swap_screen,
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Settings::values.upright_screen);
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break;
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}
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if (Settings::values.upright_screen) {
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UpdateMinimumWindowSize(min_height, min_width);
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} else {
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UpdateMinimumWindowSize(min_width, min_height);
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}
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UpdateMinimumWindowSize(min_size);
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}
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NotifyFramebufferLayoutChanged(layout);
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}
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@ -216,9 +216,9 @@ private:
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*/
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std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y) const;
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void UpdateMinimumWindowSize(unsigned int min_width, unsigned int min_height) {
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void UpdateMinimumWindowSize(std::pair<unsigned, unsigned> min_size) {
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WindowConfig new_config = config;
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new_config.min_client_area_size = std::make_pair(min_width, min_height);
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new_config.min_client_area_size = min_size;
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SetConfig(new_config);
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ProcessConfigurationChanges();
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}
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@ -363,4 +363,36 @@ FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) {
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return layout;
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}
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std::pair<unsigned, unsigned> GetMinimumSizeFromLayout(Settings::LayoutOption layout,
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bool upright_screen) {
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unsigned min_width, min_height;
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switch (layout) {
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case Settings::LayoutOption::SingleScreen:
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min_width = Settings::values.swap_screen ? Core::kScreenBottomWidth : Core::kScreenTopWidth;
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min_height = Core::kScreenBottomHeight;
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break;
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case Settings::LayoutOption::LargeScreen:
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min_width = Settings::values.swap_screen
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? Core::kScreenTopWidth / 4 + Core::kScreenBottomWidth
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: Core::kScreenTopWidth + Core::kScreenBottomWidth / 4;
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min_height = Core::kScreenBottomHeight;
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break;
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case Settings::LayoutOption::SideScreen:
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min_width = Core::kScreenTopWidth + Core::kScreenBottomWidth;
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min_height = Core::kScreenBottomHeight;
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break;
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case Settings::LayoutOption::Default:
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default:
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min_width = Core::kScreenTopWidth;
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min_height = Core::kScreenTopHeight + Core::kScreenBottomHeight;
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break;
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}
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if (upright_screen) {
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return std::make_pair(min_height, min_width);
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} else {
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return std::make_pair(min_width, min_height);
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}
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}
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} // namespace Layout
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@ -5,6 +5,7 @@
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#pragma once
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#include "common/math_util.h"
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#include "core/settings.h"
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namespace Layout {
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@ -80,4 +81,7 @@ FramebufferLayout CustomFrameLayout(u32 width, u32 height);
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*/
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FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale);
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std::pair<unsigned, unsigned> GetMinimumSizeFromLayout(Settings::LayoutOption layout,
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bool upright_screen);
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} // namespace Layout
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