Telemetry Article (#44)
* Write boilerplate telemetry * Write skeleton * Write first paragraph telemetry * Write second paragraph * Tweak bullet list * Write third paragraph * Quickfix: add to bullet list * Summarize bullets * Same as ~1 * Phrasing! Boom! * Hey! Phrasing! * Um, phrasing? * Add step-by-step opt-out * Write closing paragraph * Quickfix: link * Apply feedback from j-selby and Schplee * Hard wrap article to 80 cols (Wow, I'm surprised hugo didn't shit itself handling the newlines.) * Add screenshots * Apply fixes from @B3n30 and @bunnei * Added image alt-text optimized for screen readers * Replace MSFT link with text * Change screenshot platform to Windows 10 * Add banner by @bunnei * Add telemetry ID paragraph * Add forum post ID
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date = "2017-08-26T21:04:00-04:00"
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title = "Telemetry (And Why That's A Good Thing)"
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tags = [ "citra-release" ]
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author = "anodium"
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forum = 3095
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Citra has some [issues](https://github.com/citra-emu/citra/issues), and by its
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nature as an open source project, they are visible to everyone and fixable by
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anyone. Unfortunately though, most contributions are made by
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[a small minority of developers](https://github.com/citra-emu/citra/graphs/contributors).
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These developers have found it difficult to prioritize their efforts, since the
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majority of issue reports are written scattered across Discord, Reddit, forums,
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IRC, and too many other places to count.
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Because of this, the Citra team has put together a framework to report data about
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how Citra is used to our server, and use that data to discover what are the most
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popular games and hardware configurations, where emulated games crash in Citra
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most often, and more. We had considered including this in last month's progress
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report, but we decided that it would be best to publish this on its own, so it
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gets the attention it deserves. We're very aware that privacy is important to
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many of our users, and so from the earliest planning stage we knew we must be as
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transparent and open about this as possible.
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The telemetry framework will collect information such as:
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* Information about the version of Citra you are using
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* Performance data for the games you play
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* Your Citra configuration settings
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* Information about your computer hardware (e.g. GPU, CPU, and OS type)
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* Emulation errors and crash information
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Not everyone is comfortable sharing information about their system, so we've made it easy to opt-out:
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<p style="text-align: center; padding: 1%;">
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<img style="padding: 0% 0% 1% 0%;" height="75%" width="75%" alt="Alt, E, C" src="/images/entry/telemetry-and-why-thats-a-good-thing/optout1.png" />
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<br />
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First, head to the Citra "Emulation" → "Configure..." menu.
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</p>
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<p style="text-align: center; padding: 1%;">
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<img style="padding: 0% 0% 1% 0%;" height="75%" width="75%" alt="Right arrow, Right arrow, Right arrow, Right arrow, Right arrow, Right arrow, Right arrow" src="/images/entry/telemetry-and-why-thats-a-good-thing/optout2.png" />
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<br />
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Then, head into the "Web" tab.
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</p>
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<p style="text-align: center; padding: 1%;">
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<img style="padding: 0% 0% 1% 0%;" height="75%" width="75%" alt="Tab, Tab, Tab, Tab, Tab, Space" src="/images/entry/telemetry-and-why-thats-a-good-thing/optout3.png" />
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<br />
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And finally, untick the box titled "Share anonymous usage data with the Citra team".
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</p>
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You may have also noticed the field titled "Telemetry ID" in the screenshots, this
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is an identifier generated randomly on install which is used instead of your IP
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address. This makes data collection entirely anonymous, unless you choose to log in.
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You can also reset your telemetry ID if you'd like by clicking "Regenerate". The
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new ID will also be completely random, and so it would be treated as a wholly new
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identity.
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Telemetry is an extremely useful developer tool, as they allow the developer to
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be more aware of the users' needs and priorities accurately, rather than guessing.
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But it is only as useful as the data obtained, which is why we urge users to not
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opt-out, so the data can be as accurate and correct as possible. Just as innacurate
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measurements can damage a device during calibration, innacurate statistical data
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will only cause damage to Citra.
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