Make compatible with both libnx v2.0.0 and v1.6.0
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							| @@ -32,7 +32,7 @@ include $(DEVKITPRO)/libnx/switch_rules | ||||
| #--------------------------------------------------------------------------------- | ||||
| APP_TITLE	:=	Lockpick | ||||
| APP_AUTHOR	:=	shchmue | ||||
| APP_VERSION	:=	1.1.1 | ||||
| APP_VERSION	:=	1.2 | ||||
|  | ||||
| TARGET		:=	$(subst $e ,_,$(notdir $(APP_TITLE))) | ||||
| BUILD		:=	build | ||||
|   | ||||
| @@ -34,7 +34,7 @@ Notes | ||||
|  | ||||
| Building | ||||
| = | ||||
| Release built with `libnx v1.6.0`. | ||||
| Release built with `libnx v2.0.0` but still builds and runs with `v1.6.0`. | ||||
|  | ||||
| Uses `freetype` which comes with `switch-portlibs` via `devkitPro pacman`: | ||||
| ``` | ||||
|   | ||||
							
								
								
									
										10
									
								
								changelog.md
									
									
									
									
									
								
							
							
						
						
									
										10
									
								
								changelog.md
									
									
									
									
									
								
							| @@ -1,4 +1,14 @@ | ||||
| # Changelog | ||||
| ## Version 1.2 | ||||
| * Update for libnx v2.0.0 compatibility and still runs when built with v1.6.0 | ||||
|   * The binary got even smaller! | ||||
| * Accelerate finding FS keys | ||||
|   * No longer find BIS sources as they're hardcoded (whoops) | ||||
|   * Find all keys on first pass hashing FS instead of hashing the whole thing from the beginning repeatedly (__*whoops*__) | ||||
|  | ||||
| ## Version 1.1.1 | ||||
| * No longer try to dump SD seed and ES keys on 1.0.0 as they're not available until 2.0.0 | ||||
|  | ||||
| ## Version 1.1 | ||||
| * Changed titlekey dump methodology | ||||
|   * No longer crashes sysmodule, reboot no longer needed | ||||
|   | ||||
| @@ -34,8 +34,16 @@ | ||||
|  | ||||
| #include "sha256.h" | ||||
|  | ||||
| #ifdef RGBX8 | ||||
|     #define LIBNX_200 | ||||
| #endif | ||||
|  | ||||
| namespace Common { | ||||
|     static u32 framebuf_width = 0; | ||||
| #ifdef LIBNX_200 | ||||
|     static Framebuffer fb; | ||||
|     static u32 stride; | ||||
| #endif | ||||
|     static u32 *framebuf; | ||||
|     // FreeType vars | ||||
|     static FT_Library library; | ||||
| @@ -111,7 +119,9 @@ namespace Common { | ||||
|  | ||||
|         PlFontData font; | ||||
|  | ||||
| #ifndef LIBNX_200 | ||||
|         consoleInit(NULL); | ||||
| #endif | ||||
|  | ||||
|         plGetSharedFontByType(&font, PlSharedFontType_Standard); | ||||
|  | ||||
| @@ -119,10 +129,18 @@ namespace Common { | ||||
|         FT_New_Memory_Face(library, static_cast<FT_Byte *>(font.address), font.size, 0, &face); | ||||
|         FT_Set_Char_Size(face, 0, 6*64, 300, 300); | ||||
|  | ||||
|         gfxSetMode(GfxMode_LinearDouble); // todo: update for nwindow/framebuffer | ||||
| #ifdef LIBNX_200 | ||||
|         framebufferCreate(&fb, nwindowGetDefault(), FB_WIDTH, FB_HEIGHT, PIXEL_FORMAT_RGBA_8888, 2); | ||||
|         framebufferMakeLinear(&fb); | ||||
|         framebuf = (u32 *)framebufferBegin(&fb, &stride); | ||||
|         framebuf_width = stride / sizeof(u32); | ||||
|         memset(framebuf, 0, stride*FB_HEIGHT); | ||||
|         framebufferEnd(&fb); | ||||
| #else | ||||
|         gfxSetMode(GfxMode_LinearDouble); | ||||
|         framebuf = (u32 *)gfxGetFramebuffer(&framebuf_width, NULL); | ||||
|         memset(framebuf, 0, gfxGetFramebufferSize()); | ||||
|          | ||||
| #endif | ||||
|         draw_text(0x10, 0x020, YELLOW, "Lockpick! by shchmue"); | ||||
|  | ||||
|         draw_set_rect(814, 452 + 42 * 0, 450, 42, FLAG_RED); | ||||
| @@ -148,7 +166,7 @@ namespace Common { | ||||
|         draw_text(0x10, 0x0e0, CYAN, "Saving keys to keyfile..."); | ||||
|         draw_text(0x10, 0x110, CYAN, "Total time elapsed:"); | ||||
|  | ||||
|         consoleUpdate(NULL); | ||||
|         update_display(); | ||||
|     } | ||||
|  | ||||
|     void get_tegra_keys(Key &sbk, Key &tsec, Key &tsec_root) { | ||||
| @@ -206,17 +224,29 @@ namespace Common { | ||||
|             u64 kDown = hidKeysDown(CONTROLLER_P1_AUTO); | ||||
|             if (kDown & KEY_PLUS) break; | ||||
|  | ||||
|             consoleUpdate(NULL); | ||||
|             update_display(); | ||||
|         } | ||||
|  | ||||
| #ifdef LIBNX_200 | ||||
|         framebufferClose(&fb); | ||||
| #else | ||||
|         consoleExit(NULL); | ||||
| #endif | ||||
|         FT_Done_Face(face); | ||||
|         FT_Done_FreeType(library); | ||||
|  | ||||
|         consoleExit(NULL); | ||||
|  | ||||
|         appletUnlockExit(); | ||||
|     } | ||||
|  | ||||
|     void update_display() { | ||||
| #ifdef LIBNX_200 | ||||
|         framebufferBegin(&fb, &stride); | ||||
|         framebufferEnd(&fb); | ||||
| #else | ||||
|         consoleUpdate(NULL); | ||||
| #endif | ||||
|     } | ||||
|  | ||||
|     void sha256(const u8 *data, u8 *hash, size_t length) { | ||||
|         struct sha256_state ctx; | ||||
|         sha256_init(&ctx); | ||||
|   | ||||
| @@ -24,6 +24,9 @@ | ||||
|  | ||||
| #include <switch/types.h> | ||||
|  | ||||
| #define FB_WIDTH  1280 | ||||
| #define FB_HEIGHT 720 | ||||
|  | ||||
| #define GREEN   RGBA8_MAXALPHA(0, 0xff, 0) | ||||
| #define RED     RGBA8_MAXALPHA(0xff, 0, 0) | ||||
| #define CYAN    RGBA8_MAXALPHA(0, 0xff, 0xff) | ||||
| @@ -61,6 +64,9 @@ namespace Common { | ||||
|     // print exit | ||||
|     void wait_to_exit(); | ||||
|  | ||||
|     // refresh display | ||||
|     void update_display(); | ||||
|  | ||||
|     void sha256(const u8 *data, u8 *hash, size_t length); | ||||
|     // reads "<keyname> = <hexkey>" and returns byte vector | ||||
|     byte_vector key_string_to_byte_vector(std::string key_string); | ||||
|   | ||||
| @@ -251,16 +251,16 @@ void KeyCollection::get_keys() { | ||||
|     char keys_str[32]; | ||||
|     sprintf(keys_str, "Total keys found: %lu", Key::get_saved_key_count()); | ||||
|     Common::draw_text(0x2a0, 0x110, CYAN, keys_str); | ||||
|     Common::draw_text(0x80, 0x140, GREEN, "Keys saved to \"/switch/prod.keys\"!"); | ||||
|     Common::draw_text(0x80, 0x140, YELLOW, "Keys saved to \"/switch/prod.keys\"!"); | ||||
|  | ||||
|     Common::draw_text(0x10, 0x170, CYAN, "Dumping titlekeys..."); | ||||
|     consoleUpdate(NULL); | ||||
|     Common::update_display(); | ||||
|     profiler_time = profile(&KeyCollection::get_titlekeys, *this); | ||||
|     Common::draw_text_with_time(0x10, 0x170, GREEN, "Dumping titlekeys...", profiler_time); | ||||
|     sprintf(keys_str, "Titlekeys found: %lu", titlekeys_dumped); | ||||
|     Common::draw_text(0x2a0, 0x170, CYAN, keys_str); | ||||
|     if (titlekeys_dumped > 0) | ||||
|         Common::draw_text(0x80, 0x1a0, GREEN, "Titlekeys saved to \"/switch/title.keys\"!"); | ||||
|         Common::draw_text(0x80, 0x1a0, YELLOW, "Titlekeys saved to \"/switch/title.keys\"!"); | ||||
|     else | ||||
|         Common::draw_text(0x80, 0x1a0, GREEN, "No titlekeys found. Either you've never played or installed a game or dump failed."); | ||||
| } | ||||
|   | ||||
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