Make compatible with both libnx v2.0.0 and v1.6.0

This commit is contained in:
shchmue
2019-01-04 15:54:34 -05:00
parent 352c39ae8a
commit d4b4f868b1
6 changed files with 57 additions and 11 deletions

View File

@ -251,16 +251,16 @@ void KeyCollection::get_keys() {
char keys_str[32];
sprintf(keys_str, "Total keys found: %lu", Key::get_saved_key_count());
Common::draw_text(0x2a0, 0x110, CYAN, keys_str);
Common::draw_text(0x80, 0x140, GREEN, "Keys saved to \"/switch/prod.keys\"!");
Common::draw_text(0x80, 0x140, YELLOW, "Keys saved to \"/switch/prod.keys\"!");
Common::draw_text(0x10, 0x170, CYAN, "Dumping titlekeys...");
consoleUpdate(NULL);
Common::update_display();
profiler_time = profile(&KeyCollection::get_titlekeys, *this);
Common::draw_text_with_time(0x10, 0x170, GREEN, "Dumping titlekeys...", profiler_time);
sprintf(keys_str, "Titlekeys found: %lu", titlekeys_dumped);
Common::draw_text(0x2a0, 0x170, CYAN, keys_str);
if (titlekeys_dumped > 0)
Common::draw_text(0x80, 0x1a0, GREEN, "Titlekeys saved to \"/switch/title.keys\"!");
Common::draw_text(0x80, 0x1a0, YELLOW, "Titlekeys saved to \"/switch/title.keys\"!");
else
Common::draw_text(0x80, 0x1a0, GREEN, "No titlekeys found. Either you've never played or installed a game or dump failed.");
}