(+) get mouse coordinates
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@ -1,16 +1,18 @@
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module Canvas where
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import Graphics.Gloss.Data.Picture ( Picture (Text), pictures, scale, translate )
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import Graphics.Gloss.Interface.IO.Interact ( Event (EventKey), KeyState (Down, Up), Key (Char, MouseButton), MouseButton (LeftButton) )
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import Graphics.Gloss.Interface.IO.Interact ( Event (EventKey, EventMotion), KeyState (Down, Up), Key (Char, MouseButton), MouseButton (LeftButton) )
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type Dimension = (Int, Int)
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type TipSize = Float
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type Dimension = (Int, Int)
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type Position = (Float, Float)
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type TipSize = Float
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data Canvas = Canvas {
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items :: [Picture]
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, mode :: Mode
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, drawing :: Bool
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, pos :: Position
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, tip :: Tip
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}
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data Mode = Brush | Eraser deriving (Eq, Show)
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@ -26,20 +28,26 @@ leftCornerize :: Picture -> Picture
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leftCornerize = translate (fromIntegral $ (-(fst windowSize)) `div` 2 + (fst windowSize `div` 10))
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(fromIntegral $ (snd windowSize) `div` 2 - (snd windowSize `div` 10))
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showMode :: Canvas -> Picture
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showMode canv = leftCornerize
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rightCornerize :: Picture -> Picture
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rightCornerize = translate (fromIntegral $ (fst windowSize) `div` 2 - (fst windowSize `div` 5))
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(fromIntegral $ (snd windowSize) `div` 2 - (snd windowSize `div` 10))
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showInfo :: Canvas -> Picture
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showInfo canv = leftCornerize
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$ scale 0.15 0.15
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$ Text ( show (mode canv))
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$ Text ( show (mode canv) ++ " - " ++ show (pos canv))
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render :: Canvas -> Picture
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render canv = pictures ( showMode canv : items canv )
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render canv = pictures ( showInfo canv : items canv )
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handle :: Event -> Canvas -> Canvas
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handle (EventKey (Char 'b') Down _ _ ) canv = canv { mode = Brush }
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handle (EventKey (Char 'e') Down _ _ ) canv = canv { mode = Eraser }
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handle (EventKey (MouseButton LeftButton) Down _ _ ) canv = canv { drawing = True }
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handle (EventKey (MouseButton LeftButton) Up _ _ ) canv = canv { drawing = False }
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handle (EventKey (MouseButton LeftButton) Down _ mouse ) canv = canv { drawing = True }
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handle (EventKey (MouseButton LeftButton) Up _ mouse ) canv = canv { drawing = False }
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handle (EventMotion (x, y)) canv = canv { pos = (x, y)}
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handle _ canv = canv
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update :: Float -> Canvas -> Canvas
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update _ canv = canv
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update _ canv = canv
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@ -3,6 +3,7 @@ module Costants where
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import Canvas
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import Graphics.Gloss
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display :: Display
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display = InWindow "Amaranth" windowSize (0,0)
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@ -14,4 +15,6 @@ initial = Canvas {
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items = []
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, mode = Brush
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, drawing = False
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, pos = (0, 0)
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, tip = Rectangular 3
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}
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