Doc / quick fixes

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Valere 2019-06-21 18:38:05 +02:00 committed by Benoit Marty
parent 9ae9830de4
commit 288ebe48fd
1 changed files with 2 additions and 2 deletions

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@ -50,7 +50,7 @@ By default, this is 0, so the server will return immediately even if the respons
**delay** is a client preference. When the server responds to a sync request, the client waits for `delay`before calling a new sync. **delay** is a client preference. When the server responds to a sync request, the client waits for `delay`before calling a new sync.
When the Riot X Android app is open (i.e in foreground state), the default timeout is 30 seconds, and delay is 0. When the Riot X Android app is open (i.e in foreground state), the default timeout is 10 seconds, and delay is 0.
## How does a mobile app receives push notification ## How does a mobile app receives push notification
@ -132,7 +132,7 @@ A Home Server can be configured with default rules (for Direct messages, group m
There are different kind of push rules, it can be per room (each new message on this room should be notified), it can also define a pattern that a message should match (when you are mentioned, or key word based). There are different kind of push rules, it can be per room (each new message on this room should be notified), it can also define a pattern that a message should match (when you are mentioned, or key word based).
Notifications have 2 'levels' (`highlighted = true/false`). In RiotX these notifications level are reflected as Noisy/Silent. Notifications have 2 'levels' (`highlighted = true/false sound = default/custom`). In RiotX these notifications level are reflected as Noisy/Silent.
**What about encrypted messages?** **What about encrypted messages?**