LocalCDN-Firefox-Chrome-Brave/resources/redux/4.0.5/redux.min.jsm

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2020-09-20 08:43:22 +02:00
!function(e,t){"object"==typeof exports&&"undefined"!=typeof module?t(exports):"function"==typeof define&&define.amd?define(["exports"],t):t((e=e||self).Redux={})}(this,function(e){"use strict";var t=function(e){var t,r=e.Symbol;return"function"==typeof r?r.observable?t=r.observable:(t=r("observable"),r.observable=t):t="@@observable",t}("undefined"!=typeof self?self:"undefined"!=typeof window?window:"undefined"!=typeof global?global:"undefined"!=typeof module?module:Function("return this")()),r=function(){return Math.random().toString(36).substring(7).split("").join(".")},n={INIT:"@@redux/INIT"+r(),REPLACE:"@@redux/REPLACE"+r(),PROBE_UNKNOWN_ACTION:function(){return"@@redux/PROBE_UNKNOWN_ACTION"+r()}};function o(e,t){var r=t&&t.type;return"Given "+(r&&'action "'+r+'"'||"an action")+', reducer "'+e+'" returned undefined. To ignore an action, you must explicitly return the previous state. If you want this reducer to hold no value, you can return null instead of undefined.'}function i(e,t){return function(){return t(e.apply(this,arguments))}}function u(e,t,r){return t in e?Object.defineProperty(e,t,{value:r,enumerable:!0,configurable:!0,writable:!0}):e[t]=r,e}function c(e,t){var r=Object.keys(e);return Object.getOwnPropertySymbols&&r.push.apply(r,Object.getOwnPropertySymbols(e)),t&&(r=r.filter(function(t){return Object.getOwnPropertyDescriptor(e,t).enumerable})),r}function a(e){for(var t=1;arguments.length>t;t++){var r=null!=arguments[t]?arguments[t]:{};t%2?c(r,!0).forEach(function(t){u(e,t,r[t])}):Object.getOwnPropertyDescriptors?Object.defineProperties(e,Object.getOwnPropertyDescriptors(r)):c(r).forEach(function(t){Object.defineProperty(e,t,Object.getOwnPropertyDescriptor(r,t))})}return e}function f(){for(var e=arguments.length,t=Array(e),r=0;e>r;r++)t[r]=arguments[r];return 0===t.length?function(e){return e}:1===t.length?t[0]:t.reduce(function(e,t){return function(){return e(t.apply(void 0,arguments))}})}e.__DO_NOT_USE__ActionTypes=n,e.applyMiddleware=function(){for(var e=arguments.length,t=Array(e),r=0;e>r;r++)t[r]=arguments[r];return function(e){return function(){var r=e.apply(void 0,arguments),n=function(){throw Error("Dispatching while constructing your middleware is not allowed. Other middleware would not be applied to this dispatch.")},o={getState:r.getState,dispatch:function(){return n.apply(void 0,arguments)}},i=t.map(function(e){return e(o)});return a({},r,{dispatch:n=f.apply(void 0,i)(r.dispatch)})}}},e.bindActionCreators=function(e,t){if("function"==typeof e)return i(e,t);if("object"!=typeof e||null===e)throw Error("bindActionCreators expected an object or a function, instead received "+(null===e?"null":typeof e)+'. Did you write "import ActionCreators from" instead of "import * as ActionCreators from"?');var r={};for(var n in e){var o=e[n];"function"==typeof o&&(r[n]=i(o,t))}return r},e.combineReducers=function(e){for(var t=Object.keys(e),r={},i=0;t.length>i;i++){var u=t[i];"function"==typeof e[u]&&(r[u]=e[u])}var c,a=Object.keys(r);try{!function(e){Object.keys(e).forEach(function(t){var r=e[t];if(void 0===r(void 0,{type:n.INIT}))throw Error('Reducer "'+t+"\" returned undefined during initialization. If the state passed to the reducer is undefined, you must explicitly return the initial state. The initial state may not be undefined. If you don't want to set a value for this reducer, you can use null instead of undefined.");if(void 0===r(void 0,{type:n.PROBE_UNKNOWN_ACTION()}))throw Error('Reducer "'+t+"\" returned undefined when probed with a random type. Don't try to handle "+n.INIT+' or other actions in "redux/*" namespace. They are considered private. Instead, you must return the current state for any unknown actions, unless it is undefined, in which case you must return the initial state, regardless of the action type. The initial state may not be undefined, but can be null.')})}(r)}catch(e){c=e}return function(e,t){if(void 0===e&&(e={}),c)throw c;for(var n=!1,i={},u=0;a.length>u;u++){var f=a[u],s=e[f],d=(0,r[f])(s,t);if(void 0===d){var l=o(f,t);throw Error(l)}i[f]=d,n=n||d!==s}return(n=n||a.length!==Obj