Use `rememberMutableInteractionSource`
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@ -22,6 +22,7 @@ import androidx.compose.ui.unit.TextUnit
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import androidx.compose.ui.unit.TextUnitType
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import com.simplemobiletools.commons.compose.extensions.AdjustNavigationBarColors
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import com.simplemobiletools.commons.compose.extensions.MyDevices
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import com.simplemobiletools.commons.compose.extensions.rememberMutableInteractionSource
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import com.simplemobiletools.commons.compose.menus.ActionItem
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import com.simplemobiletools.commons.compose.menus.ActionMenu
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import com.simplemobiletools.commons.compose.menus.OverflowMode
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@ -104,9 +105,7 @@ internal fun MainScreen(
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.padding(vertical = dimensionResource(id = R.dimen.normal_margin))
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.clickable(
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indication = null,
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interactionSource = remember {
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MutableInteractionSource()
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},
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interactionSource = rememberMutableInteractionSource(),
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onClick = onFlashlightPress
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),
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painter = painterResource(id = R.drawable.ic_flashlight_vector),
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@ -121,9 +120,7 @@ internal fun MainScreen(
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.padding(vertical = dimensionResource(id = R.dimen.normal_margin))
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.clickable(
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indication = null,
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interactionSource = remember {
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MutableInteractionSource()
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},
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interactionSource = rememberMutableInteractionSource(),
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onClick = onBrightDisplayPress
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),
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painter = painterResource(id = R.drawable.ic_bright_display_vector),
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@ -138,9 +135,7 @@ internal fun MainScreen(
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.padding(vertical = dimensionResource(id = R.dimen.normal_margin))
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.clickable(
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indication = null,
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interactionSource = remember {
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MutableInteractionSource()
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},
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interactionSource = rememberMutableInteractionSource(),
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onClick = onSosButtonPress
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),
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text = "SOS",
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@ -157,9 +152,7 @@ internal fun MainScreen(
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.padding(vertical = dimensionResource(id = R.dimen.normal_margin))
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.clickable(
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indication = null,
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interactionSource = remember {
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MutableInteractionSource()
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},
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interactionSource = rememberMutableInteractionSource(),
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onClick = onStroboscopeButtonPress
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),
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painter = painterResource(id = R.drawable.ic_stroboscope_vector),
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