implement shadow drawables programmatically
- add ShadowDrawable - replace top icons to use ShadowDrawable
This commit is contained in:
parent
5085a1388d
commit
a4af0929c5
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@ -13,7 +13,6 @@ import android.os.Looper
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import android.provider.MediaStore
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import android.view.*
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import android.widget.LinearLayout
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import androidx.appcompat.content.res.AppCompatResources
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import androidx.core.content.ContextCompat
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import androidx.core.view.*
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import androidx.transition.*
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@ -29,6 +28,7 @@ import com.simplemobiletools.camera.R
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import com.simplemobiletools.camera.extensions.config
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import com.simplemobiletools.camera.extensions.fadeIn
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import com.simplemobiletools.camera.extensions.fadeOut
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import com.simplemobiletools.camera.extensions.setShadowIcon
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import com.simplemobiletools.camera.extensions.toFlashModeId
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import com.simplemobiletools.camera.helpers.*
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import com.simplemobiletools.camera.implementations.CameraXInitializer
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@ -366,10 +366,19 @@ class MainActivity : SimpleActivity(), PhotoProcessor.MediaSavedListener, Camera
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last_photo_video_preview.setOnClickListener { showLastMediaPreview() }
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toggle_flash.setOnClickListener { toggleFlash() }
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shutter.setOnClickListener { shutterPressed() }
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settings.setShadowIcon(R.drawable.ic_settings_vector)
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settings.setOnClickListener { launchSettings() }
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change_resolution.setOnClickListener { mPreview?.showChangeResolution() }
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flash_on.setShadowIcon(R.drawable.ic_flash_on_vector)
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flash_on.setOnClickListener { selectFlashMode(FLASH_ON) }
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flash_off.setShadowIcon(R.drawable.ic_flash_off_vector)
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flash_off.setOnClickListener { selectFlashMode(FLASH_OFF) }
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flash_auto.setShadowIcon(R.drawable.ic_flash_auto_vector)
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flash_auto.setOnClickListener { selectFlashMode(FLASH_AUTO) }
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}
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@ -394,7 +403,7 @@ class MainActivity : SimpleActivity(), PhotoProcessor.MediaSavedListener, Camera
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private fun toggleFlash() {
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if (checkCameraAvailable()) {
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if (mIsInPhotoMode) {
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showFlashOptions(mIsInPhotoMode)
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showFlashOptions(true)
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} else {
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mPreview?.toggleFlashlight()
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}
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@ -408,7 +417,7 @@ class MainActivity : SimpleActivity(), PhotoProcessor.MediaSavedListener, Camera
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FLASH_ON -> R.drawable.ic_flash_on_vector
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else -> R.drawable.ic_flash_auto_vector
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}
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toggle_flash.icon = AppCompatResources.getDrawable(this, flashDrawable)
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toggle_flash.setShadowIcon(flashDrawable)
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toggle_flash.transitionName = "${getString(R.string.toggle_flash)}$state"
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}
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@ -551,7 +560,7 @@ class MainActivity : SimpleActivity(), PhotoProcessor.MediaSavedListener, Camera
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private fun hasPhotoModePermissions(): Boolean {
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return if (isTiramisuPlus()) {
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hasPermission(PERMISSION_READ_MEDIA_IMAGES) && hasPermission(PERMISSION_READ_MEDIA_VIDEO) && hasPermission(PERMISSION_CAMERA)
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hasPermission(PERMISSION_READ_MEDIA_IMAGES) && hasPermission(PERMISSION_READ_MEDIA_VIDEO) && hasPermission(PERMISSION_CAMERA)
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} else {
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hasPermission(PERMISSION_WRITE_STORAGE) && hasPermission(PERMISSION_CAMERA)
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}
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@ -622,7 +631,7 @@ class MainActivity : SimpleActivity(), PhotoProcessor.MediaSavedListener, Camera
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toggle_flash.beVisible()
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} else {
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toggle_flash.beInvisible()
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toggle_flash.icon = AppCompatResources.getDrawable(this, R.drawable.ic_flash_off_vector)
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toggle_flash.setShadowIcon(R.drawable.ic_flash_off_vector)
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mPreview?.setFlashlightState(FLASH_OFF)
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}
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}
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@ -741,7 +750,7 @@ class MainActivity : SimpleActivity(), PhotoProcessor.MediaSavedListener, Camera
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override fun displaySelectedResolution(resolutionOption: ResolutionOption) {
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val imageRes = resolutionOption.imageDrawableResId
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change_resolution.icon = AppCompatResources.getDrawable(this, imageRes)
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change_resolution.setShadowIcon(imageRes)
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change_resolution.transitionName = "${resolutionOption.buttonViewId}"
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}
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@ -765,9 +774,8 @@ class MainActivity : SimpleActivity(), PhotoProcessor.MediaSavedListener, Camera
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onSelect.invoke(index, selectedResolution.buttonViewId != clickedViewId)
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}
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resolutions.map {
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createButton(it, onItemClick)
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}.forEach { button ->
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resolutions.forEach {
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val button = createButton(it, onItemClick)
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mediaSizeToggleGroup.addView(button)
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}
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@ -787,7 +795,7 @@ class MainActivity : SimpleActivity(), PhotoProcessor.MediaSavedListener, Camera
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}
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return (layoutInflater.inflate(R.layout.layout_button, null) as MaterialButton).apply {
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layoutParams = params
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icon = AppCompatResources.getDrawable(context, resolutionOption.imageDrawableResId)
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setShadowIcon(resolutionOption.imageDrawableResId)
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id = resolutionOption.buttonViewId
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transitionName = "${resolutionOption.buttonViewId}"
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setOnClickListener {
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@ -811,7 +819,7 @@ class MainActivity : SimpleActivity(), PhotoProcessor.MediaSavedListener, Camera
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flash_toggle_group.check(config.flashlightState.toFlashModeId())
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flash_toggle_group.beVisible()
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flash_toggle_group.children.map { it as MaterialButton }.forEach(::setButtonColors)
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flash_toggle_group.children.forEach { setButtonColors(it as MaterialButton) }
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}
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private fun setButtonColors(button: MaterialButton) {
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@ -0,0 +1,10 @@
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package com.simplemobiletools.camera.extensions
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import androidx.annotation.DrawableRes
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import com.google.android.material.button.MaterialButton
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import com.simplemobiletools.camera.R
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import com.simplemobiletools.camera.views.ShadowDrawable
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fun MaterialButton.setShadowIcon(@DrawableRes drawableResId: Int) {
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icon = ShadowDrawable(context, drawableResId, R.style.TopIconShadow)
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}
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@ -0,0 +1,228 @@
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package com.simplemobiletools.camera.views
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import android.content.Context
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import android.content.res.ColorStateList
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import android.graphics.*
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import android.graphics.drawable.Drawable
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import androidx.annotation.DrawableRes
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import androidx.annotation.StyleRes
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import androidx.core.content.ContextCompat
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import com.simplemobiletools.camera.R
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import kotlin.math.ceil
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import kotlin.math.roundToInt
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class ShadowDrawable(context: Context, private val drawable: Drawable, @StyleRes styleResId: Int) : Drawable() {
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companion object {
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private const val SHARED_BITMAP_BUFFER_SIZE = 640
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private val sharedDrawableBitmapBuffer = ThreadLocal<Bitmap>()
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private val sharedDrawableCanvasBuffer = ThreadLocal<Canvas>()
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}
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private val bitmapPaint = Paint()
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private val contentBounds = Rect()
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private val destRect = Rect()
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private val noRadiusShadowBounds = Rect()
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private val shadowBounds = Rect()
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private val shadowPaint = Paint()
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private val srcRect = Rect()
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private val unionBounds = Rect()
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private var outputBuffer: Bitmap? = null
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private var outputBufferCanvas: Canvas? = null
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private var paddingBottom = 0
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private var paddingEnd = 0
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private var paddingStart = 0
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private var paddingTop = 0
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private var shadowColor = 0
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private var shadowDx = 0
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private var shadowDy = 0
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private var shadowRadiusCeiling = 0
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constructor(context: Context, @DrawableRes drawableRes: Int, @StyleRes styleResId: Int) : this(
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context,
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ContextCompat.getDrawable(
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context,
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drawableRes,
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)!!,
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styleResId
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)
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init {
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drawable.callback = object : Callback {
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override fun unscheduleDrawable(drawable2: Drawable, runnable: Runnable) {
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unscheduleSelf(runnable)
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}
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override fun scheduleDrawable(drawable2: Drawable, runnable: Runnable, j: Long) {
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scheduleSelf(runnable, j)
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}
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override fun invalidateDrawable(drawable2: Drawable) {
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invalidateSelf()
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}
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}
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if (styleResId != 0) {
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val obtainStyledAttributes = context.obtainStyledAttributes(styleResId, R.styleable.ShadowDrawable)
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shadowColor =
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obtainStyledAttributes.getColor(R.styleable.ShadowDrawable_android_shadowColor, ContextCompat.getColor(context, R.color.md_grey_400_dark))
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shadowDx = obtainStyledAttributes.getFloat(R.styleable.ShadowDrawable_android_shadowDx, 0f).toInt()
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shadowDy = obtainStyledAttributes.getFloat(R.styleable.ShadowDrawable_android_shadowDy, 0f).toInt()
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val shadowRadius = obtainStyledAttributes.getFloat(R.styleable.ShadowDrawable_android_shadowRadius, 0.0f).coerceAtLeast(0.0f)
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shadowRadiusCeiling = ceil(shadowRadius).toInt()
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val alpha = Color.alpha(shadowColor)
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if (shadowRadius > 0.0f && alpha > 0) {
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val blurMaskFilter = BlurMaskFilter(shadowRadius, BlurMaskFilter.Blur.NORMAL)
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shadowPaint.alpha = alpha
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shadowPaint.maskFilter = blurMaskFilter
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} else {
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shadowPaint.alpha = 0
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}
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obtainStyledAttributes.recycle()
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}
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shadowPaint.isAntiAlias = true
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shadowPaint.isFilterBitmap = true
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shadowPaint.isAntiAlias = true
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shadowPaint.isFilterBitmap = true
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}
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override fun draw(canvas: Canvas) {
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val createBitmap: Bitmap
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val canvas2: Canvas
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val bounds = bounds
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contentBounds[bounds.left + paddingStart, bounds.top + paddingTop, bounds.right - paddingEnd] =
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bounds.bottom - paddingBottom
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if (contentBounds.width() <= 0 || contentBounds.height() <= 0) {
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return
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}
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if (shadowPaint.alpha == 0) {
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drawable.bounds = contentBounds
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drawable.draw(canvas)
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return
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}
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if (contentBounds.width() <= SHARED_BITMAP_BUFFER_SIZE && contentBounds.height() <= SHARED_BITMAP_BUFFER_SIZE) {
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var sharedBitmap = sharedDrawableBitmapBuffer.get()
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if (sharedBitmap != null) {
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sharedBitmap.eraseColor(0)
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} else {
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sharedBitmap = Bitmap.createBitmap(SHARED_BITMAP_BUFFER_SIZE, SHARED_BITMAP_BUFFER_SIZE, Bitmap.Config.ARGB_8888)
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sharedDrawableBitmapBuffer.set(sharedBitmap)
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sharedDrawableCanvasBuffer.set(Canvas(sharedBitmap!!))
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}
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createBitmap = sharedBitmap
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canvas2 = sharedDrawableCanvasBuffer.get()!!
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} else {
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createBitmap = Bitmap.createBitmap(
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contentBounds.width(),
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contentBounds.height(),
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Bitmap.Config.ARGB_8888
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)
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canvas2 = Canvas(createBitmap)
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}
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drawable.setBounds(0, 0, contentBounds.width(), contentBounds.height())
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drawable.draw(canvas2)
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shadowBounds.set(contentBounds)
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shadowBounds.offset(shadowDx, shadowDy)
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noRadiusShadowBounds.set(shadowBounds)
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val i = shadowRadiusCeiling
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shadowBounds.inset(-i, -i)
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unionBounds.set(bounds)
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unionBounds.union(contentBounds)
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unionBounds.union(shadowBounds)
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var outputBuffer = this.outputBuffer
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if (outputBuffer == null || unionBounds.width() > outputBuffer.width || unionBounds.height() > outputBuffer.height) {
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outputBuffer = Bitmap.createBitmap(
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unionBounds.width(),
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unionBounds.height(),
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Bitmap.Config.ARGB_8888
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)
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this.outputBuffer = outputBuffer
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this.outputBufferCanvas = Canvas(outputBuffer)
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} else {
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outputBuffer.eraseColor(0)
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}
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srcRect[0, 0, contentBounds.width()] = contentBounds.height()
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destRect.set(noRadiusShadowBounds)
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destRect.offset(-unionBounds.left, -unionBounds.top)
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outputBufferCanvas!!.drawBitmap(createBitmap.extractAlpha(), srcRect, destRect, shadowPaint)
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destRect.set(contentBounds)
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destRect.offset(-unionBounds.left, -unionBounds.top)
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outputBufferCanvas!!.drawBitmap(createBitmap, srcRect, destRect, bitmapPaint)
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srcRect[0, 0, unionBounds.width()] = unionBounds.height()
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destRect.set(unionBounds)
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canvas.drawBitmap(outputBuffer!!, srcRect, destRect, bitmapPaint)
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}
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@Deprecated("Deprecated in Java", ReplaceWith("PixelFormat.TRANSLUCENT", "android.graphics.PixelFormat"))
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override fun getOpacity(): Int {
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return drawable.opacity
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}
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override fun setTint(tintColor: Int) {
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drawable.setTint(tintColor)
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}
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override fun setTintList(tint: ColorStateList?) {
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drawable.setTintList(tint)
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}
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override fun setTintMode(tintMode: PorterDuff.Mode?) {
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drawable.setTintMode(tintMode)
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}
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override fun getColorFilter(): ColorFilter? {
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return drawable.colorFilter
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}
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override fun getState(): IntArray {
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return drawable.state
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}
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override fun getIntrinsicHeight(): Int {
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return drawable.intrinsicHeight + paddingTop + paddingBottom
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}
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override fun getIntrinsicWidth(): Int {
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return drawable.intrinsicWidth + paddingStart + paddingEnd
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}
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override fun isStateful(): Boolean {
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return drawable.isStateful
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}
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override fun onLevelChange(i: Int): Boolean {
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return drawable.setLevel(i)
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}
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override fun getAlpha(): Int {
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return drawable.alpha
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}
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override fun setAlpha(i: Int) {
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drawable.alpha = i
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shadowPaint.alpha = (Color.alpha(shadowColor) / 255.0f * i).roundToInt()
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}
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override fun setAutoMirrored(z: Boolean) {
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drawable.isAutoMirrored = z
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}
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override fun setColorFilter(colorFilter: ColorFilter?) {
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drawable.colorFilter = colorFilter
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}
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fun setPaddings(start: Int, top: Int, end: Int, bottom: Int) {
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paddingStart = start
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paddingTop = top
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paddingEnd = end
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paddingBottom = bottom
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invalidateSelf()
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}
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override fun setState(iArr: IntArray): Boolean {
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return drawable.setState(iArr)
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}
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}
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@ -11,7 +11,7 @@
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tools:visibility="visible">
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<Button
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<com.google.android.material.button.MaterialButton
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android:id="@+id/flash_off"
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style="@style/Widget.App.Button.OutlineButton.IconOnly"
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android:layout_width="0dp"
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android:layout_weight="1"
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app:icon="@drawable/ic_flash_off_vector" />
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<Button
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<com.google.android.material.button.MaterialButton
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android:id="@+id/flash_auto"
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style="@style/Widget.App.Button.OutlineButton.IconOnly"
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android:layout_width="0dp"
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android:layout_weight="1"
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app:icon="@drawable/ic_flash_auto_vector" />
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<Button
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<com.google.android.material.button.MaterialButton
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android:id="@+id/flash_on"
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style="@style/Widget.App.Button.OutlineButton.IconOnly"
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android:layout_width="0dp"
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@ -0,0 +1,9 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<declare-styleable name="ShadowDrawable">
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<attr name="android:shadowColor" format="color" />
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<attr name="android:shadowDx" format="float" />
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<attr name="android:shadowDy" format="float" />
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<attr name="android:shadowRadius" format="float" />
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</declare-styleable>
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</resources>
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@ -24,4 +24,11 @@
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<item name="android:minHeight">@dimen/icon_size</item>
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</style>
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<style name="TopIconShadow">
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<item name="android:shadowColor">@color/md_grey_400_dark</item>
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<item name="android:shadowDx">0</item>
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<item name="android:shadowDy">4</item>
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<item name="android:shadowRadius">10</item>
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</style>
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</resources>
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